I: pbuilder: network access will be disabled during build I: Current time: Sun Jun 21 22:57:37 -12 2020 I: pbuilder-time-stamp: 1592823457 I: Building the build Environment I: extracting base tarball [/var/cache/pbuilder/buster-reproducible-base.tgz] I: copying local configuration I: mounting /proc filesystem I: mounting /sys filesystem I: creating /{dev,run}/shm I: mounting /dev/pts filesystem I: redirecting /dev/ptmx to /dev/pts/ptmx I: policy-rc.d already exists I: Copying source file I: copying [haskell-openglraw_3.3.1.0-2.dsc] I: copying [./haskell-openglraw_3.3.1.0.orig.tar.gz] I: copying [./haskell-openglraw_3.3.1.0-2.debian.tar.xz] I: Extracting source gpgv: unknown type of key resource 'trustedkeys.kbx' gpgv: keyblock resource '/root/.gnupg/trustedkeys.kbx': General error gpgv: Signature made Mon Oct 1 07:23:40 2018 -12 gpgv: using RSA key 27D73CA5F5B5D7E01A5136F5D7A86780CC64403C gpgv: issuer "iliastsi@debian.org" gpgv: Can't check signature: No public key dpkg-source: warning: failed to verify signature on ./haskell-openglraw_3.3.1.0-2.dsc dpkg-source: info: extracting haskell-openglraw in haskell-openglraw-3.3.1.0 dpkg-source: info: unpacking haskell-openglraw_3.3.1.0.orig.tar.gz dpkg-source: info: unpacking haskell-openglraw_3.3.1.0-2.debian.tar.xz I: Not using root during the build. I: Installing the build-deps I: user script /srv/workspace/pbuilder/13461/tmp/hooks/D02_print_environment starting I: set BUILDDIR='/build' BUILDUSERGECOS='first user,first room,first work-phone,first home-phone,first other' BUILDUSERNAME='pbuilder1' BUILD_ARCH='armhf' DEBIAN_FRONTEND='noninteractive' DEB_BUILD_OPTIONS='buildinfo=+all reproducible=+all parallel=3' DISTRIBUTION='' HOME='/root' HOST_ARCH='armhf' IFS=' ' INVOCATION_ID='f3514c7454b24d15b74487f52c2ec9db' LANG='C' LANGUAGE='en_US:en' LC_ALL='C' MAIL='/var/mail/root' OPTIND='1' PATH='/usr/sbin:/usr/bin:/sbin:/bin:/usr/games' PBCURRENTCOMMANDLINEOPERATION='build' PBUILDER_OPERATION='build' PBUILDER_PKGDATADIR='/usr/share/pbuilder' PBUILDER_PKGLIBDIR='/usr/lib/pbuilder' PBUILDER_SYSCONFDIR='/etc' PPID='13461' PS1='# ' PS2='> ' PS4='+ ' PWD='/' SHELL='/bin/bash' SHLVL='2' SUDO_COMMAND='/usr/bin/timeout -k 18.1h 18h /usr/bin/ionice -c 3 /usr/bin/nice /usr/sbin/pbuilder --build --configfile /srv/reproducible-results/rbuild-debian/tmp.6oWFXCRxJZ/pbuilderrc_Bdk5 --hookdir /etc/pbuilder/first-build-hooks --debbuildopts -b --basetgz /var/cache/pbuilder/buster-reproducible-base.tgz --buildresult /srv/reproducible-results/rbuild-debian/tmp.6oWFXCRxJZ/b1 --logfile b1/build.log haskell-openglraw_3.3.1.0-2.dsc' SUDO_GID='114' SUDO_UID='109' SUDO_USER='jenkins' TERM='unknown' TZ='/usr/share/zoneinfo/Etc/GMT+12' USER='root' _='/usr/bin/systemd-run' http_proxy='http://10.0.0.15:8000/' I: uname -a Linux opi2a 4.19.0-9-armmp-lpae #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) armv7l GNU/Linux I: ls -l /bin total 3328 -rwxr-xr-x 1 root root 767656 Apr 17 2019 bash -rwxr-xr-x 3 root root 26052 Jul 10 2019 bunzip2 -rwxr-xr-x 3 root root 26052 Jul 10 2019 bzcat lrwxrwxrwx 1 root root 6 Jul 10 2019 bzcmp -> bzdiff -rwxr-xr-x 1 root root 2227 Jul 10 2019 bzdiff lrwxrwxrwx 1 root root 6 Jul 10 2019 bzegrep -> bzgrep -rwxr-xr-x 1 root root 4877 Jun 24 2019 bzexe lrwxrwxrwx 1 root root 6 Jul 10 2019 bzfgrep -> bzgrep -rwxr-xr-x 1 root root 3641 Jul 10 2019 bzgrep -rwxr-xr-x 3 root root 26052 Jul 10 2019 bzip2 -rwxr-xr-x 1 root root 9636 Jul 10 2019 bzip2recover lrwxrwxrwx 1 root root 6 Jul 10 2019 bzless -> bzmore -rwxr-xr-x 1 root root 1297 Jul 10 2019 bzmore -rwxr-xr-x 1 root root 22432 Feb 28 2019 cat -rwxr-xr-x 1 root root 38868 Feb 28 2019 chgrp -rwxr-xr-x 1 root root 38836 Feb 28 2019 chmod -rwxr-xr-x 1 root root 42972 Feb 28 2019 chown -rwxr-xr-x 1 root root 88376 Feb 28 2019 cp -rwxr-xr-x 1 root root 75516 Jan 17 2019 dash -rwxr-xr-x 1 root root 71648 Feb 28 2019 date -rwxr-xr-x 1 root root 51212 Feb 28 2019 dd -rwxr-xr-x 1 root root 55672 Feb 28 2019 df -rwxr-xr-x 1 root root 88444 Feb 28 2019 dir -rwxr-xr-x 1 root root 54872 Jan 9 2019 dmesg lrwxrwxrwx 1 root root 8 Sep 26 2018 dnsdomainname -> hostname lrwxrwxrwx 1 root root 8 Sep 26 2018 domainname -> hostname -rwxr-xr-x 1 root root 22364 Feb 28 2019 echo -rwxr-xr-x 1 root root 28 Jan 7 2019 egrep -rwxr-xr-x 1 root root 18260 Feb 28 2019 false -rwxr-xr-x 1 root root 28 Jan 7 2019 fgrep -rwxr-xr-x 1 root root 47356 Jan 9 2019 findmnt -rwsr-xr-x 1 root root 21980 Apr 22 07:38 fusermount -rwxr-xr-x 1 root root 124508 Jan 7 2019 grep -rwxr-xr-x 2 root root 2345 Jan 5 2019 gunzip -rwxr-xr-x 1 root root 6375 Jan 5 2019 gzexe -rwxr-xr-x 1 root root 64232 Jan 5 2019 gzip -rwxr-xr-x 1 root root 13784 Sep 26 2018 hostname -rwxr-xr-x 1 root root 43044 Feb 28 2019 ln -rwxr-xr-x 1 root root 34932 Jul 26 2018 login -rwxr-xr-x 1 root root 88444 Feb 28 2019 ls -rwxr-xr-x 1 root root 67036 Jan 9 2019 lsblk -rwxr-xr-x 1 root root 47168 Feb 28 2019 mkdir -rwxr-xr-x 1 root root 43040 Feb 28 2019 mknod -rwxr-xr-x 1 root root 26552 Feb 28 2019 mktemp -rwxr-xr-x 1 root root 26024 Jan 9 2019 more -rwsr-xr-x 1 root root 34268 Jan 9 2019 mount -rwxr-xr-x 1 root root 9688 Jan 9 2019 mountpoint -rwxr-xr-x 1 root root 84284 Feb 28 2019 mv lrwxrwxrwx 1 root root 8 Sep 26 2018 nisdomainname -> hostname lrwxrwxrwx 1 root root 14 Feb 14 2019 pidof -> /sbin/killall5 -rwxr-xr-x 1 root root 22416 Feb 28 2019 pwd lrwxrwxrwx 1 root root 4 Apr 17 2019 rbash -> bash -rwxr-xr-x 1 root root 26504 Feb 28 2019 readlink -rwxr-xr-x 1 root root 42968 Feb 28 2019 rm -rwxr-xr-x 1 root root 26496 Feb 28 2019 rmdir -rwxr-xr-x 1 root root 14136 Jan 21 2019 run-parts -rwxr-xr-x 1 root root 76012 Dec 22 2018 sed lrwxrwxrwx 1 root root 4 Jun 21 20:27 sh -> dash -rwxr-xr-x 1 root root 22384 Feb 28 2019 sleep -rwxr-xr-x 1 root root 51124 Feb 28 2019 stty -rwsr-xr-x 1 root root 42472 Jan 9 2019 su -rwxr-xr-x 1 root root 22392 Feb 28 2019 sync -rwxr-xr-x 1 root root 283324 Apr 23 2019 tar -rwxr-xr-x 1 root root 9808 Jan 21 2019 tempfile -rwxr-xr-x 1 root root 63464 Feb 28 2019 touch -rwxr-xr-x 1 root root 18260 Feb 28 2019 true -rwxr-xr-x 1 root root 9636 Apr 22 07:38 ulockmgr_server -rwsr-xr-x 1 root root 21976 Jan 9 2019 umount -rwxr-xr-x 1 root root 22380 Feb 28 2019 uname -rwxr-xr-x 2 root root 2345 Jan 5 2019 uncompress -rwxr-xr-x 1 root root 88444 Feb 28 2019 vdir -rwxr-xr-x 1 root root 21980 Jan 9 2019 wdctl -rwxr-xr-x 1 root root 946 Jan 21 2019 which lrwxrwxrwx 1 root root 8 Sep 26 2018 ypdomainname -> hostname -rwxr-xr-x 1 root root 1983 Jan 5 2019 zcat -rwxr-xr-x 1 root root 1677 Jan 5 2019 zcmp -rwxr-xr-x 1 root root 5879 Jan 5 2019 zdiff -rwxr-xr-x 1 root root 29 Jan 5 2019 zegrep -rwxr-xr-x 1 root root 29 Jan 5 2019 zfgrep -rwxr-xr-x 1 root root 2080 Jan 5 2019 zforce -rwxr-xr-x 1 root root 7584 Jan 5 2019 zgrep -rwxr-xr-x 1 root root 2205 Jan 5 2019 zless -rwxr-xr-x 1 root root 1841 Jan 5 2019 zmore -rwxr-xr-x 1 root root 4552 Jan 5 2019 znew I: user script /srv/workspace/pbuilder/13461/tmp/hooks/D02_print_environment finished -> Attempting to satisfy build-dependencies -> Creating pbuilder-satisfydepends-dummy package Package: pbuilder-satisfydepends-dummy Version: 0.invalid.0 Architecture: armhf Maintainer: Debian Pbuilder Team Description: Dummy package to satisfy dependencies with aptitude - created by pbuilder This package was created automatically by pbuilder to satisfy the build-dependencies of the package being currently built. Depends: cdbs, debhelper (>= 10), ghc (>= 8.4.3), ghc-prof, haskell-devscripts (>= 0.13), libghc-fixed-dev (<< 0.3), libghc-fixed-dev (>= 0.2), libghc-fixed-prof, libghc-half-dev (>= 0.2.2.1), libghc-half-dev (<< 0.4), libghc-half-prof, libgl1-mesa-dev | libgl-dev, ghc-doc, libghc-fixed-doc, libghc-half-doc dpkg-deb: building package 'pbuilder-satisfydepends-dummy' in '/tmp/satisfydepends-aptitude/pbuilder-satisfydepends-dummy.deb'. Selecting previously unselected package pbuilder-satisfydepends-dummy. (Reading database ... 18932 files and directories currently installed.) Preparing to unpack .../pbuilder-satisfydepends-dummy.deb ... Unpacking pbuilder-satisfydepends-dummy (0.invalid.0) ... dpkg: pbuilder-satisfydepends-dummy: dependency problems, but configuring anyway as you requested: pbuilder-satisfydepends-dummy depends on cdbs; however: Package cdbs is not installed. pbuilder-satisfydepends-dummy depends on debhelper (>= 10); however: Package debhelper is not installed. pbuilder-satisfydepends-dummy depends on ghc (>= 8.4.3); however: Package ghc is not installed. pbuilder-satisfydepends-dummy depends on ghc-prof; however: Package ghc-prof is not installed. pbuilder-satisfydepends-dummy depends on haskell-devscripts (>= 0.13); however: Package haskell-devscripts is not installed. pbuilder-satisfydepends-dummy depends on libghc-fixed-dev (<< 0.3); however: Package libghc-fixed-dev is not installed. pbuilder-satisfydepends-dummy depends on libghc-fixed-dev (>= 0.2); however: Package libghc-fixed-dev is not installed. pbuilder-satisfydepends-dummy depends on libghc-fixed-prof; however: Package libghc-fixed-prof is not installed. pbuilder-satisfydepends-dummy depends on libghc-half-dev (>= 0.2.2.1); however: Package libghc-half-dev is not installed. pbuilder-satisfydepends-dummy depends on libghc-half-dev (<< 0.4); however: Package libghc-half-dev is not installed. pbuilder-satisfydepends-dummy depends on libghc-half-prof; however: Package libghc-half-prof is not installed. pbuilder-satisfydepends-dummy depends on libgl1-mesa-dev | libgl-dev; however: Package libgl1-mesa-dev is not installed. Package libgl-dev is not installed. pbuilder-satisfydepends-dummy depends on ghc-doc; however: Package ghc-doc is not installed. pbuilder-satisfydepends-dummy depends on libghc-fixed-doc; however: Package libghc-fixed-doc is not installed. pbuilder-satisfydepends-dummy depends on libghc-half-doc; however: Package libghc-half-doc is not installed. Setting up pbuilder-satisfydepends-dummy (0.invalid.0) ... Reading package lists... Building dependency tree... Reading state information... Initializing package states... Writing extended state information... Building tag database... pbuilder-satisfydepends-dummy is already installed at the requested version (0.invalid.0) pbuilder-satisfydepends-dummy is already installed at the requested version (0.invalid.0) The following NEW packages will be installed: autoconf{a} automake{a} autopoint{a} autotools-dev{a} binfmt-support{a} bsdmainutils{a} cdbs{a} dctrl-tools{a} debhelper{a} dh-autoreconf{a} dh-buildinfo{a} dh-strip-nondeterminism{a} dwz{a} file{a} fonts-mathjax{a} gettext{a} gettext-base{a} ghc{a} ghc-doc{a} ghc-prof{a} groff-base{a} haskell-devscripts{a} haskell-devscripts-minimal{a} hscolour{a} html-xml-utils{a} intltool-debian{a} libarchive-zip-perl{a} libbsd-dev{a} libbsd0{a} libcroco3{a} libcurl3-gnutls{a} libdrm-amdgpu1{a} libdrm-common{a} libdrm-dev{a} libdrm-etnaviv1{a} libdrm-exynos1{a} libdrm-freedreno1{a} libdrm-nouveau2{a} libdrm-omap1{a} libdrm-radeon1{a} libdrm-tegra0{a} libdrm2{a} libedit2{a} libegl-mesa0{a} libegl1{a} libelf1{a} libexpat1{a} libffi-dev{a} libfile-stripnondeterminism-perl{a} libgbm1{a} libghc-fixed-dev{a} libghc-fixed-doc{a} libghc-fixed-prof{a} libghc-half-dev{a} libghc-half-doc{a} libghc-half-prof{a} libgl1{a} libgl1-mesa-dev{a} libgl1-mesa-dri{a} libglapi-mesa{a} libgles1{a} libgles2{a} libglib2.0-0{a} libglvnd-core-dev{a} libglvnd-dev{a} libglvnd0{a} libglx-mesa0{a} libglx0{a} libgmp-dev{a} libgmpxx4ldbl{a} libgssapi-krb5-2{a} libicu63{a} libjs-mathjax{a} libjsoncpp1{a} libk5crypto3{a} libkeyutils1{a} libkrb5-3{a} libkrb5support0{a} libldap-2.4-2{a} libldap-common{a} libllvm6.0{a} libllvm7{a} libmagic-mgc{a} libmagic1{a} libncurses-dev{a} libncurses5-dev{a} libncurses6{a} libnghttp2-14{a} libopengl0{a} libpipeline1{a} libpsl5{a} libpthread-stubs0-dev{a} librtmp1{a} libsasl2-2{a} libsasl2-modules-db{a} libsensors-config{a} libsensors5{a} libsigsegv2{a} libssh2-1{a} libssl1.1{a} libtool{a} libuchardet0{a} libwayland-client0{a} libwayland-server0{a} libx11-6{a} libx11-data{a} libx11-dev{a} libx11-xcb-dev{a} libx11-xcb1{a} libxau-dev{a} libxau6{a} libxcb-dri2-0{a} libxcb-dri2-0-dev{a} libxcb-dri3-0{a} libxcb-dri3-dev{a} libxcb-glx0{a} libxcb-glx0-dev{a} libxcb-present-dev{a} libxcb-present0{a} libxcb-randr0{a} libxcb-randr0-dev{a} libxcb-render0{a} libxcb-render0-dev{a} libxcb-shape0{a} libxcb-shape0-dev{a} libxcb-sync-dev{a} libxcb-sync1{a} libxcb-xfixes0{a} libxcb-xfixes0-dev{a} libxcb1{a} libxcb1-dev{a} libxdamage-dev{a} libxdamage1{a} libxdmcp-dev{a} libxdmcp6{a} libxext-dev{a} libxext6{a} libxfixes-dev{a} libxfixes3{a} libxml2{a} libxshmfence-dev{a} libxshmfence1{a} libxxf86vm-dev{a} libxxf86vm1{a} llvm-6.0{a} llvm-6.0-runtime{a} lsb-base{a} m4{a} man-db{a} mesa-common-dev{a} po-debconf{a} sensible-utils{a} x11proto-core-dev{a} x11proto-damage-dev{a} x11proto-dev{a} x11proto-fixes-dev{a} x11proto-xext-dev{a} x11proto-xf86vidmode-dev{a} xorg-sgml-doctools{a} xtrans-dev{a} The following packages are RECOMMENDED but will NOT be installed: ca-certificates curl krb5-locales libarchive-cpio-perl libglib2.0-data libgpm2 libltdl-dev libmail-sendmail-perl libsasl2-modules llvm-6.0-dev lynx publicsuffix shared-mime-info wget xdg-user-dirs 0 packages upgraded, 160 newly installed, 0 to remove and 0 not upgraded. Need to get 243 MB of archives. After unpacking 2160 MB will be used. Writing extended state information... Get: 1 http://deb.debian.org/debian buster/main armhf libbsd0 armhf 0.9.1-2 [103 kB] Get: 2 http://deb.debian.org/debian buster/main armhf bsdmainutils armhf 11.1.2+b1 [186 kB] Get: 3 http://deb.debian.org/debian buster/main armhf libuchardet0 armhf 0.0.6-3 [62.2 kB] Get: 4 http://deb.debian.org/debian buster/main armhf groff-base armhf 1.22.4-3 [828 kB] Get: 5 http://deb.debian.org/debian buster/main armhf libpipeline1 armhf 1.5.1-2 [26.8 kB] Get: 6 http://deb.debian.org/debian buster/main armhf man-db armhf 2.8.5-2 [1240 kB] Get: 7 http://deb.debian.org/debian buster/main armhf lsb-base all 10.2019051400 [28.4 kB] Get: 8 http://deb.debian.org/debian buster/main armhf binfmt-support armhf 2.2.0-2 [59.3 kB] Get: 9 http://deb.debian.org/debian buster/main armhf libedit2 armhf 3.1-20181209-1 [79.5 kB] Get: 10 http://deb.debian.org/debian buster/main armhf libllvm6.0 armhf 1:6.0.1-10 [13.1 MB] Get: 11 http://deb.debian.org/debian buster/main armhf llvm-6.0-runtime armhf 1:6.0.1-10 [187 kB] Get: 12 http://deb.debian.org/debian buster/main armhf libjsoncpp1 armhf 1.7.4-3 [67.8 kB] Get: 13 http://deb.debian.org/debian buster/main armhf llvm-6.0 armhf 1:6.0.1-10 [3383 kB] Get: 14 http://deb.debian.org/debian buster/main armhf libgmpxx4ldbl armhf 2:6.1.2+dfsg-4 [21.7 kB] Get: 15 http://deb.debian.org/debian buster/main armhf libgmp-dev armhf 2:6.1.2+dfsg-4 [581 kB] Get: 16 http://deb.debian.org/debian buster/main armhf libffi-dev armhf 3.2.1-9 [154 kB] Get: 17 http://deb.debian.org/debian buster/main armhf libbsd-dev armhf 0.9.1-2 [222 kB] Get: 18 http://deb.debian.org/debian buster/main armhf libncurses6 armhf 6.1+20181013-2+deb10u2 [79.8 kB] Get: 19 http://deb.debian.org/debian buster/main armhf libncurses-dev armhf 6.1+20181013-2+deb10u2 [295 kB] Get: 20 http://deb.debian.org/debian buster/main armhf libncurses5-dev armhf 6.1+20181013-2+deb10u2 [948 B] Get: 21 http://deb.debian.org/debian buster/main armhf ghc armhf 8.4.4+dfsg1-3 [99.1 MB] Get: 22 http://deb.debian.org/debian buster/main armhf fonts-mathjax all 2.7.4+dfsg-1 [2209 kB] Get: 23 http://deb.debian.org/debian buster/main armhf libjs-mathjax all 2.7.4+dfsg-1 [5658 kB] Get: 24 http://deb.debian.org/debian buster/main armhf ghc-doc all 8.4.4+dfsg1-3 [14.8 MB] Get: 25 http://deb.debian.org/debian buster/main armhf sensible-utils all 0.0.12 [15.8 kB] Get: 26 http://deb.debian.org/debian buster/main armhf libmagic-mgc armhf 1:5.35-4+deb10u1 [242 kB] Get: 27 http://deb.debian.org/debian buster/main armhf libmagic1 armhf 1:5.35-4+deb10u1 [110 kB] Get: 28 http://deb.debian.org/debian buster/main armhf file armhf 1:5.35-4+deb10u1 [65.5 kB] Get: 29 http://deb.debian.org/debian buster/main armhf gettext-base armhf 0.19.8.1-9 [118 kB] Get: 30 http://deb.debian.org/debian buster/main armhf libsigsegv2 armhf 2.12-2 [32.1 kB] Get: 31 http://deb.debian.org/debian buster/main armhf m4 armhf 1.4.18-2 [190 kB] Get: 32 http://deb.debian.org/debian buster/main armhf autoconf all 2.69-11 [341 kB] Get: 33 http://deb.debian.org/debian buster/main armhf autotools-dev all 20180224.1 [77.0 kB] Get: 34 http://deb.debian.org/debian buster/main armhf automake all 1:1.16.1-4 [771 kB] Get: 35 http://deb.debian.org/debian buster/main armhf autopoint all 0.19.8.1-9 [434 kB] Get: 36 http://deb.debian.org/debian buster/main armhf cdbs all 0.4.159 [83.7 kB] Get: 37 http://deb.debian.org/debian buster/main armhf dctrl-tools armhf 2.24-3 [96.0 kB] Get: 38 http://deb.debian.org/debian buster/main armhf libtool all 2.4.6-9 [547 kB] Get: 39 http://deb.debian.org/debian buster/main armhf dh-autoreconf all 19 [16.9 kB] Get: 40 http://deb.debian.org/debian buster/main armhf libarchive-zip-perl all 1.64-1 [96.8 kB] Get: 41 http://deb.debian.org/debian buster/main armhf libfile-stripnondeterminism-perl all 1.1.2-1 [19.8 kB] Get: 42 http://deb.debian.org/debian buster/main armhf dh-strip-nondeterminism all 1.1.2-1 [13.0 kB] Get: 43 http://deb.debian.org/debian buster/main armhf libelf1 armhf 0.176-1.1 [158 kB] Get: 44 http://deb.debian.org/debian buster/main armhf dwz armhf 0.12-3 [72.0 kB] Get: 45 http://deb.debian.org/debian buster/main armhf libglib2.0-0 armhf 2.58.3-2+deb10u2 [1101 kB] Get: 46 http://deb.debian.org/debian buster/main armhf libicu63 armhf 63.1-6+deb10u1 [8005 kB] Get: 47 http://deb.debian.org/debian buster/main armhf libxml2 armhf 2.9.4+dfsg1-7+b3 [595 kB] Get: 48 http://deb.debian.org/debian buster/main armhf libcroco3 armhf 0.6.12-3 [133 kB] Get: 49 http://deb.debian.org/debian buster/main armhf gettext armhf 0.19.8.1-9 [1242 kB] Get: 50 http://deb.debian.org/debian buster/main armhf intltool-debian all 0.35.0+20060710.5 [26.8 kB] Get: 51 http://deb.debian.org/debian buster/main armhf po-debconf all 1.0.21 [248 kB] Get: 52 http://deb.debian.org/debian buster/main armhf debhelper all 12.1.1 [1016 kB] Get: 53 http://deb.debian.org/debian buster/main armhf dh-buildinfo all 0.11+nmu2 [18.4 kB] Get: 54 http://deb.debian.org/debian buster/main armhf ghc-prof armhf 8.4.4+dfsg1-3 [58.3 MB] Get: 55 http://deb.debian.org/debian buster/main armhf libkeyutils1 armhf 1.6-6 [13.9 kB] Get: 56 http://deb.debian.org/debian buster/main armhf libkrb5support0 armhf 1.17-3 [62.3 kB] Get: 57 http://deb.debian.org/debian buster/main armhf libk5crypto3 armhf 1.17-3 [119 kB] Get: 58 http://deb.debian.org/debian buster/main armhf libssl1.1 armhf 1.1.1d-0+deb10u3 [1299 kB] Get: 59 http://deb.debian.org/debian buster/main armhf libkrb5-3 armhf 1.17-3 [323 kB] Get: 60 http://deb.debian.org/debian buster/main armhf libgssapi-krb5-2 armhf 1.17-3 [137 kB] Get: 61 http://deb.debian.org/debian buster/main armhf libsasl2-modules-db armhf 2.1.27+dfsg-1+deb10u1 [67.4 kB] Get: 62 http://deb.debian.org/debian buster/main armhf libsasl2-2 armhf 2.1.27+dfsg-1+deb10u1 [98.9 kB] Get: 63 http://deb.debian.org/debian buster/main armhf libldap-common all 2.4.47+dfsg-3+deb10u2 [89.7 kB] Get: 64 http://deb.debian.org/debian buster/main armhf libldap-2.4-2 armhf 2.4.47+dfsg-3+deb10u2 [202 kB] Get: 65 http://deb.debian.org/debian buster/main armhf libnghttp2-14 armhf 1.36.0-2+deb10u1 [74.4 kB] Get: 66 http://deb.debian.org/debian buster/main armhf libpsl5 armhf 0.20.2-2 [52.4 kB] Get: 67 http://deb.debian.org/debian buster/main armhf librtmp1 armhf 2.4+20151223.gitfa8646d.1-2 [54.9 kB] Get: 68 http://deb.debian.org/debian buster/main armhf libssh2-1 armhf 1.8.0-2.1 [129 kB] Get: 69 http://deb.debian.org/debian buster/main armhf libcurl3-gnutls armhf 7.64.0-4+deb10u1 [295 kB] Get: 70 http://deb.debian.org/debian buster/main armhf html-xml-utils armhf 7.7-1 [228 kB] Get: 71 http://deb.debian.org/debian buster/main armhf haskell-devscripts-minimal all 0.14.0 [39.5 kB] Get: 72 http://deb.debian.org/debian buster/main armhf hscolour armhf 1.24.4-2+b2 [351 kB] Get: 73 http://deb.debian.org/debian buster/main armhf haskell-devscripts all 0.14.0 [16.7 kB] Get: 74 http://deb.debian.org/debian buster/main armhf libdrm-common all 2.4.97-1 [13.8 kB] Get: 75 http://deb.debian.org/debian buster/main armhf libdrm2 armhf 2.4.97-1 [35.7 kB] Get: 76 http://deb.debian.org/debian buster/main armhf libdrm-amdgpu1 armhf 2.4.97-1 [25.8 kB] Get: 77 http://deb.debian.org/debian buster/main armhf libdrm-radeon1 armhf 2.4.97-1 [28.7 kB] Get: 78 http://deb.debian.org/debian buster/main armhf libdrm-nouveau2 armhf 2.4.97-1 [24.2 kB] Get: 79 http://deb.debian.org/debian buster/main armhf libdrm-omap1 armhf 2.4.97-1 [16.0 kB] Get: 80 http://deb.debian.org/debian buster/main armhf libdrm-freedreno1 armhf 2.4.97-1 [26.5 kB] Get: 81 http://deb.debian.org/debian buster/main armhf libdrm-exynos1 armhf 2.4.97-1 [19.0 kB] Get: 82 http://deb.debian.org/debian buster/main armhf libdrm-tegra0 armhf 2.4.97-1 [15.3 kB] Get: 83 http://deb.debian.org/debian buster/main armhf libdrm-etnaviv1 armhf 2.4.97-1 [19.7 kB] Get: 84 http://deb.debian.org/debian buster/main armhf libdrm-dev armhf 2.4.97-1 [139 kB] Get: 85 http://deb.debian.org/debian buster/main armhf libexpat1 armhf 2.2.6-2+deb10u1 [78.0 kB] Get: 86 http://deb.debian.org/debian buster/main armhf libwayland-server0 armhf 1.16.0-1 [26.5 kB] Get: 87 http://deb.debian.org/debian buster/main armhf libgbm1 armhf 18.3.6-2+deb10u1 [64.4 kB] Get: 88 http://deb.debian.org/debian buster/main armhf libglapi-mesa armhf 18.3.6-2+deb10u1 [71.7 kB] Get: 89 http://deb.debian.org/debian buster/main armhf libwayland-client0 armhf 1.16.0-1 [21.6 kB] Get: 90 http://deb.debian.org/debian buster/main armhf libx11-xcb1 armhf 2:1.6.7-1 [190 kB] Get: 91 http://deb.debian.org/debian buster/main armhf libxau6 armhf 1:1.0.8-1+b2 [19.1 kB] Get: 92 http://deb.debian.org/debian buster/main armhf libxdmcp6 armhf 1:1.1.2-3 [24.9 kB] Get: 93 http://deb.debian.org/debian buster/main armhf libxcb1 armhf 1.13.1-2 [132 kB] Get: 94 http://deb.debian.org/debian buster/main armhf libxcb-dri2-0 armhf 1.13.1-2 [100 kB] Get: 95 http://deb.debian.org/debian buster/main armhf libxcb-dri3-0 armhf 1.13.1-2 [100.0 kB] Get: 96 http://deb.debian.org/debian buster/main armhf libxcb-present0 armhf 1.13.1-2 [99.0 kB] Get: 97 http://deb.debian.org/debian buster/main armhf libxcb-sync1 armhf 1.13.1-2 [102 kB] Get: 98 http://deb.debian.org/debian buster/main armhf libxcb-xfixes0 armhf 1.13.1-2 [103 kB] Get: 99 http://deb.debian.org/debian buster/main armhf libxshmfence1 armhf 1.3-1 [8592 B] Get: 100 http://deb.debian.org/debian buster/main armhf libegl-mesa0 armhf 18.3.6-2+deb10u1 [117 kB] Get: 101 http://deb.debian.org/debian buster/main armhf libghc-fixed-dev armhf 0.2.1.1-5+b2 [42.7 kB] Get: 102 http://deb.debian.org/debian buster/main armhf libghc-fixed-doc all 0.2.1.1-5 [41.0 kB] Get: 103 http://deb.debian.org/debian buster/main armhf libghc-fixed-prof armhf 0.2.1.1-5+b2 [33.3 kB] Get: 104 http://deb.debian.org/debian buster/main armhf libghc-half-dev armhf 0.3-1+b2 [49.6 kB] Get: 105 http://deb.debian.org/debian buster/main armhf libghc-half-doc all 0.3-1 [44.3 kB] Get: 106 http://deb.debian.org/debian buster/main armhf libghc-half-prof armhf 0.3-1+b2 [38.3 kB] Get: 107 http://deb.debian.org/debian buster/main armhf libx11-data all 2:1.6.7-1 [298 kB] Get: 108 http://deb.debian.org/debian buster/main armhf libx11-6 armhf 2:1.6.7-1 [698 kB] Get: 109 http://deb.debian.org/debian buster/main armhf xorg-sgml-doctools all 1:1.11-1 [21.9 kB] Get: 110 http://deb.debian.org/debian buster/main armhf x11proto-dev all 2018.4-4 [251 kB] Get: 111 http://deb.debian.org/debian buster/main armhf x11proto-core-dev all 2018.4-4 [3128 B] Get: 112 http://deb.debian.org/debian buster/main armhf libxau-dev armhf 1:1.0.8-1+b2 [22.5 kB] Get: 113 http://deb.debian.org/debian buster/main armhf libxdmcp-dev armhf 1:1.1.2-3 [40.7 kB] Get: 114 http://deb.debian.org/debian buster/main armhf xtrans-dev all 1.3.5-1 [100 kB] Get: 115 http://deb.debian.org/debian buster/main armhf libpthread-stubs0-dev armhf 0.4-1 [5344 B] Get: 116 http://deb.debian.org/debian buster/main armhf libxcb1-dev armhf 1.13.1-2 [171 kB] Get: 117 http://deb.debian.org/debian buster/main armhf libx11-dev armhf 2:1.6.7-1 [771 kB] Get: 118 http://deb.debian.org/debian buster/main armhf mesa-common-dev armhf 18.3.6-2+deb10u1 [611 kB] Get: 119 http://deb.debian.org/debian buster/main armhf libglvnd0 armhf 1.1.0-1 [49.1 kB] Get: 120 http://deb.debian.org/debian buster/main armhf libglvnd-core-dev armhf 1.1.0-1 [13.2 kB] Get: 121 http://deb.debian.org/debian buster/main armhf libegl1 armhf 1.1.0-1 [28.1 kB] Get: 122 http://deb.debian.org/debian buster/main armhf libgles1 armhf 1.1.0-1 [13.4 kB] Get: 123 http://deb.debian.org/debian buster/main armhf libgles2 armhf 1.1.0-1 [19.9 kB] Get: 124 http://deb.debian.org/debian buster/main armhf libxext6 armhf 2:1.3.3-1+b2 [48.1 kB] Get: 125 http://deb.debian.org/debian buster/main armhf libxcb-glx0 armhf 1.13.1-2 [114 kB] Get: 126 http://deb.debian.org/debian buster/main armhf libxfixes3 armhf 1:5.0.3-1 [20.6 kB] Get: 127 http://deb.debian.org/debian buster/main armhf libxdamage1 armhf 1:1.1.4-3+b3 [14.2 kB] Get: 128 http://deb.debian.org/debian buster/main armhf libxxf86vm1 armhf 1:1.1.4-1+b2 [20.2 kB] Get: 129 http://deb.debian.org/debian buster/main armhf libllvm7 armhf 1:7.0.1-8 [11.3 MB] Get: 130 http://deb.debian.org/debian buster/main armhf libsensors-config all 1:3.5.0-3 [31.6 kB] Get: 131 http://deb.debian.org/debian buster/main armhf libsensors5 armhf 1:3.5.0-3 [49.7 kB] Get: 132 http://deb.debian.org/debian buster/main armhf libgl1-mesa-dri armhf 18.3.6-2+deb10u1 [4103 kB] Get: 133 http://deb.debian.org/debian buster/main armhf libglx-mesa0 armhf 18.3.6-2+deb10u1 [162 kB] Get: 134 http://deb.debian.org/debian buster/main armhf libglx0 armhf 1.1.0-1 [25.5 kB] Get: 135 http://deb.debian.org/debian buster/main armhf libgl1 armhf 1.1.0-1 [105 kB] Get: 136 http://deb.debian.org/debian buster/main armhf libopengl0 armhf 1.1.0-1 [37.7 kB] Get: 137 http://deb.debian.org/debian buster/main armhf libglvnd-dev armhf 1.1.0-1 [5132 B] Get: 138 http://deb.debian.org/debian buster/main armhf libx11-xcb-dev armhf 2:1.6.7-1 [192 kB] Get: 139 http://deb.debian.org/debian buster/main armhf libxcb-dri3-dev armhf 1.13.1-2 [101 kB] Get: 140 http://deb.debian.org/debian buster/main armhf libxcb-randr0 armhf 1.13.1-2 [109 kB] Get: 141 http://deb.debian.org/debian buster/main armhf libxcb-render0 armhf 1.13.1-2 [108 kB] Get: 142 http://deb.debian.org/debian buster/main armhf libxcb-render0-dev armhf 1.13.1-2 [112 kB] Get: 143 http://deb.debian.org/debian buster/main armhf libxcb-randr0-dev armhf 1.13.1-2 [114 kB] Get: 144 http://deb.debian.org/debian buster/main armhf libxcb-shape0 armhf 1.13.1-2 [99.3 kB] Get: 145 http://deb.debian.org/debian buster/main armhf libxcb-shape0-dev armhf 1.13.1-2 [101 kB] Get: 146 http://deb.debian.org/debian buster/main armhf libxcb-xfixes0-dev armhf 1.13.1-2 [106 kB] Get: 147 http://deb.debian.org/debian buster/main armhf libxcb-sync-dev armhf 1.13.1-2 [104 kB] Get: 148 http://deb.debian.org/debian buster/main armhf libxcb-present-dev armhf 1.13.1-2 [101 kB] Get: 149 http://deb.debian.org/debian buster/main armhf libxshmfence-dev armhf 1.3-1 [8216 B] Get: 150 http://deb.debian.org/debian buster/main armhf libxcb-dri2-0-dev armhf 1.13.1-2 [102 kB] Get: 151 http://deb.debian.org/debian buster/main armhf libxcb-glx0-dev armhf 1.13.1-2 [121 kB] Get: 152 http://deb.debian.org/debian buster/main armhf x11proto-fixes-dev all 1:2018.4-4 [3140 B] Get: 153 http://deb.debian.org/debian buster/main armhf libxfixes-dev armhf 1:5.0.3-1 [22.7 kB] Get: 154 http://deb.debian.org/debian buster/main armhf x11proto-damage-dev all 1:2018.4-4 [3140 B] Get: 155 http://deb.debian.org/debian buster/main armhf libxdamage-dev armhf 1:1.1.4-3+b3 [14.2 kB] Get: 156 http://deb.debian.org/debian buster/main armhf x11proto-xext-dev all 2018.4-4 [3128 B] Get: 157 http://deb.debian.org/debian buster/main armhf libxext-dev armhf 2:1.3.3-1+b2 [103 kB] Get: 158 http://deb.debian.org/debian buster/main armhf x11proto-xf86vidmode-dev all 2018.4-4 [3140 B] Get: 159 http://deb.debian.org/debian buster/main armhf libxxf86vm-dev armhf 1:1.1.4-1+b2 [25.1 kB] Get: 160 http://deb.debian.org/debian buster/main armhf libgl1-mesa-dev armhf 18.3.6-2+deb10u1 [48.0 kB] Fetched 243 MB in 30s (7977 kB/s) debconf: delaying package configuration, since apt-utils is not installed Selecting previously unselected package libbsd0:armhf. (Reading database ... (Reading database ... 5% (Reading database ... 10% (Reading database ... 15% (Reading database ... 20% (Reading database ... 25% (Reading database ... 30% (Reading database ... 35% (Reading database ... 40% (Reading database ... 45% (Reading database ... 50% (Reading database ... 55% (Reading database ... 60% (Reading database ... 65% (Reading database ... 70% (Reading database ... 75% (Reading database ... 80% (Reading database ... 85% (Reading database ... 90% (Reading database ... 95% (Reading database ... 100% (Reading database ... 18932 files and directories currently installed.) Preparing to unpack .../000-libbsd0_0.9.1-2_armhf.deb ... Unpacking libbsd0:armhf (0.9.1-2) ... Selecting previously unselected package bsdmainutils. Preparing to unpack .../001-bsdmainutils_11.1.2+b1_armhf.deb ... Unpacking bsdmainutils (11.1.2+b1) ... Selecting previously unselected package libuchardet0:armhf. Preparing to unpack .../002-libuchardet0_0.0.6-3_armhf.deb ... Unpacking libuchardet0:armhf (0.0.6-3) ... Selecting previously unselected package groff-base. Preparing to unpack .../003-groff-base_1.22.4-3_armhf.deb ... Unpacking groff-base (1.22.4-3) ... Selecting previously unselected package libpipeline1:armhf. Preparing to unpack .../004-libpipeline1_1.5.1-2_armhf.deb ... Unpacking libpipeline1:armhf (1.5.1-2) ... Selecting previously unselected package man-db. Preparing to unpack .../005-man-db_2.8.5-2_armhf.deb ... Unpacking man-db (2.8.5-2) ... Selecting previously unselected package lsb-base. Preparing to unpack .../006-lsb-base_10.2019051400_all.deb ... Unpacking lsb-base (10.2019051400) ... Selecting previously unselected package binfmt-support. Preparing to unpack .../007-binfmt-support_2.2.0-2_armhf.deb ... Unpacking binfmt-support (2.2.0-2) ... Selecting previously unselected package libedit2:armhf. Preparing to unpack .../008-libedit2_3.1-20181209-1_armhf.deb ... Unpacking libedit2:armhf (3.1-20181209-1) ... Selecting previously unselected package libllvm6.0:armhf. Preparing to unpack .../009-libllvm6.0_1%3a6.0.1-10_armhf.deb ... Unpacking libllvm6.0:armhf (1:6.0.1-10) ... Selecting previously unselected package llvm-6.0-runtime. Preparing to unpack .../010-llvm-6.0-runtime_1%3a6.0.1-10_armhf.deb ... Unpacking llvm-6.0-runtime (1:6.0.1-10) ... Selecting previously unselected package libjsoncpp1:armhf. Preparing to unpack .../011-libjsoncpp1_1.7.4-3_armhf.deb ... Unpacking libjsoncpp1:armhf (1.7.4-3) ... Selecting previously unselected package llvm-6.0. Preparing to unpack .../012-llvm-6.0_1%3a6.0.1-10_armhf.deb ... Unpacking llvm-6.0 (1:6.0.1-10) ... Selecting previously unselected package libgmpxx4ldbl:armhf. Preparing to unpack .../013-libgmpxx4ldbl_2%3a6.1.2+dfsg-4_armhf.deb ... Unpacking libgmpxx4ldbl:armhf (2:6.1.2+dfsg-4) ... Selecting previously unselected package libgmp-dev:armhf. Preparing to unpack .../014-libgmp-dev_2%3a6.1.2+dfsg-4_armhf.deb ... Unpacking libgmp-dev:armhf (2:6.1.2+dfsg-4) ... Selecting previously unselected package libffi-dev:armhf. Preparing to unpack .../015-libffi-dev_3.2.1-9_armhf.deb ... Unpacking libffi-dev:armhf (3.2.1-9) ... Selecting previously unselected package libbsd-dev:armhf. Preparing to unpack .../016-libbsd-dev_0.9.1-2_armhf.deb ... Unpacking libbsd-dev:armhf (0.9.1-2) ... Selecting previously unselected package libncurses6:armhf. Preparing to unpack .../017-libncurses6_6.1+20181013-2+deb10u2_armhf.deb ... Unpacking libncurses6:armhf (6.1+20181013-2+deb10u2) ... Selecting previously unselected package libncurses-dev:armhf. Preparing to unpack .../018-libncurses-dev_6.1+20181013-2+deb10u2_armhf.deb ... Unpacking libncurses-dev:armhf (6.1+20181013-2+deb10u2) ... Selecting previously unselected package libncurses5-dev:armhf. Preparing to unpack .../019-libncurses5-dev_6.1+20181013-2+deb10u2_armhf.deb ... Unpacking libncurses5-dev:armhf (6.1+20181013-2+deb10u2) ... Selecting previously unselected package ghc. Preparing to unpack .../020-ghc_8.4.4+dfsg1-3_armhf.deb ... Unpacking ghc (8.4.4+dfsg1-3) ... Selecting previously unselected package fonts-mathjax. Preparing to unpack .../021-fonts-mathjax_2.7.4+dfsg-1_all.deb ... Unpacking fonts-mathjax (2.7.4+dfsg-1) ... Selecting previously unselected package libjs-mathjax. Preparing to unpack .../022-libjs-mathjax_2.7.4+dfsg-1_all.deb ... Unpacking libjs-mathjax (2.7.4+dfsg-1) ... Selecting previously unselected package ghc-doc. Preparing to unpack .../023-ghc-doc_8.4.4+dfsg1-3_all.deb ... Unpacking ghc-doc (8.4.4+dfsg1-3) ... Selecting previously unselected package sensible-utils. Preparing to unpack .../024-sensible-utils_0.0.12_all.deb ... Unpacking sensible-utils (0.0.12) ... Selecting previously unselected package libmagic-mgc. Preparing to unpack .../025-libmagic-mgc_1%3a5.35-4+deb10u1_armhf.deb ... Unpacking libmagic-mgc (1:5.35-4+deb10u1) ... Selecting previously unselected package libmagic1:armhf. Preparing to unpack .../026-libmagic1_1%3a5.35-4+deb10u1_armhf.deb ... Unpacking libmagic1:armhf (1:5.35-4+deb10u1) ... Selecting previously unselected package file. Preparing to unpack .../027-file_1%3a5.35-4+deb10u1_armhf.deb ... Unpacking file (1:5.35-4+deb10u1) ... Selecting previously unselected package gettext-base. Preparing to unpack .../028-gettext-base_0.19.8.1-9_armhf.deb ... Unpacking gettext-base (0.19.8.1-9) ... Selecting previously unselected package libsigsegv2:armhf. Preparing to unpack .../029-libsigsegv2_2.12-2_armhf.deb ... Unpacking libsigsegv2:armhf (2.12-2) ... Selecting previously unselected package m4. Preparing to unpack .../030-m4_1.4.18-2_armhf.deb ... Unpacking m4 (1.4.18-2) ... Selecting previously unselected package autoconf. Preparing to unpack .../031-autoconf_2.69-11_all.deb ... Unpacking autoconf (2.69-11) ... Selecting previously unselected package autotools-dev. Preparing to unpack .../032-autotools-dev_20180224.1_all.deb ... Unpacking autotools-dev (20180224.1) ... Selecting previously unselected package automake. Preparing to unpack .../033-automake_1%3a1.16.1-4_all.deb ... Unpacking automake (1:1.16.1-4) ... Selecting previously unselected package autopoint. Preparing to unpack .../034-autopoint_0.19.8.1-9_all.deb ... Unpacking autopoint (0.19.8.1-9) ... Selecting previously unselected package cdbs. Preparing to unpack .../035-cdbs_0.4.159_all.deb ... Unpacking cdbs (0.4.159) ... Selecting previously unselected package dctrl-tools. Preparing to unpack .../036-dctrl-tools_2.24-3_armhf.deb ... Unpacking dctrl-tools (2.24-3) ... Selecting previously unselected package libtool. Preparing to unpack .../037-libtool_2.4.6-9_all.deb ... Unpacking libtool (2.4.6-9) ... Selecting previously unselected package dh-autoreconf. Preparing to unpack .../038-dh-autoreconf_19_all.deb ... Unpacking dh-autoreconf (19) ... Selecting previously unselected package libarchive-zip-perl. Preparing to unpack .../039-libarchive-zip-perl_1.64-1_all.deb ... Unpacking libarchive-zip-perl (1.64-1) ... Selecting previously unselected package libfile-stripnondeterminism-perl. Preparing to unpack .../040-libfile-stripnondeterminism-perl_1.1.2-1_all.deb ... Unpacking libfile-stripnondeterminism-perl (1.1.2-1) ... Selecting previously unselected package dh-strip-nondeterminism. Preparing to unpack .../041-dh-strip-nondeterminism_1.1.2-1_all.deb ... Unpacking dh-strip-nondeterminism (1.1.2-1) ... Selecting previously unselected package libelf1:armhf. Preparing to unpack .../042-libelf1_0.176-1.1_armhf.deb ... Unpacking libelf1:armhf (0.176-1.1) ... Selecting previously unselected package dwz. Preparing to unpack .../043-dwz_0.12-3_armhf.deb ... Unpacking dwz (0.12-3) ... Selecting previously unselected package libglib2.0-0:armhf. Preparing to unpack .../044-libglib2.0-0_2.58.3-2+deb10u2_armhf.deb ... Unpacking libglib2.0-0:armhf (2.58.3-2+deb10u2) ... Selecting previously unselected package libicu63:armhf. Preparing to unpack .../045-libicu63_63.1-6+deb10u1_armhf.deb ... Unpacking libicu63:armhf (63.1-6+deb10u1) ... Selecting previously unselected package libxml2:armhf. Preparing to unpack .../046-libxml2_2.9.4+dfsg1-7+b3_armhf.deb ... Unpacking libxml2:armhf (2.9.4+dfsg1-7+b3) ... Selecting previously unselected package libcroco3:armhf. Preparing to unpack .../047-libcroco3_0.6.12-3_armhf.deb ... Unpacking libcroco3:armhf (0.6.12-3) ... Selecting previously unselected package gettext. Preparing to unpack .../048-gettext_0.19.8.1-9_armhf.deb ... Unpacking gettext (0.19.8.1-9) ... Selecting previously unselected package intltool-debian. Preparing to unpack .../049-intltool-debian_0.35.0+20060710.5_all.deb ... Unpacking intltool-debian (0.35.0+20060710.5) ... Selecting previously unselected package po-debconf. Preparing to unpack .../050-po-debconf_1.0.21_all.deb ... Unpacking po-debconf (1.0.21) ... Selecting previously unselected package debhelper. Preparing to unpack .../051-debhelper_12.1.1_all.deb ... Unpacking debhelper (12.1.1) ... Selecting previously unselected package dh-buildinfo. Preparing to unpack .../052-dh-buildinfo_0.11+nmu2_all.deb ... Unpacking dh-buildinfo (0.11+nmu2) ... Selecting previously unselected package ghc-prof. Preparing to unpack .../053-ghc-prof_8.4.4+dfsg1-3_armhf.deb ... Unpacking ghc-prof (8.4.4+dfsg1-3) ... Selecting previously unselected package libkeyutils1:armhf. Preparing to unpack .../054-libkeyutils1_1.6-6_armhf.deb ... Unpacking libkeyutils1:armhf (1.6-6) ... Selecting previously unselected package libkrb5support0:armhf. Preparing to unpack .../055-libkrb5support0_1.17-3_armhf.deb ... Unpacking libkrb5support0:armhf (1.17-3) ... Selecting previously unselected package libk5crypto3:armhf. Preparing to unpack .../056-libk5crypto3_1.17-3_armhf.deb ... Unpacking libk5crypto3:armhf (1.17-3) ... Selecting previously unselected package libssl1.1:armhf. Preparing to unpack .../057-libssl1.1_1.1.1d-0+deb10u3_armhf.deb ... Unpacking libssl1.1:armhf (1.1.1d-0+deb10u3) ... Selecting previously unselected package libkrb5-3:armhf. Preparing to unpack .../058-libkrb5-3_1.17-3_armhf.deb ... Unpacking libkrb5-3:armhf (1.17-3) ... Selecting previously unselected package libgssapi-krb5-2:armhf. Preparing to unpack .../059-libgssapi-krb5-2_1.17-3_armhf.deb ... Unpacking libgssapi-krb5-2:armhf (1.17-3) ... Selecting previously unselected package libsasl2-modules-db:armhf. Preparing to unpack .../060-libsasl2-modules-db_2.1.27+dfsg-1+deb10u1_armhf.deb ... Unpacking libsasl2-modules-db:armhf (2.1.27+dfsg-1+deb10u1) ... Selecting previously unselected package libsasl2-2:armhf. Preparing to unpack .../061-libsasl2-2_2.1.27+dfsg-1+deb10u1_armhf.deb ... Unpacking libsasl2-2:armhf (2.1.27+dfsg-1+deb10u1) ... Selecting previously unselected package libldap-common. Preparing to unpack .../062-libldap-common_2.4.47+dfsg-3+deb10u2_all.deb ... Unpacking libldap-common (2.4.47+dfsg-3+deb10u2) ... Selecting previously unselected package libldap-2.4-2:armhf. Preparing to unpack .../063-libldap-2.4-2_2.4.47+dfsg-3+deb10u2_armhf.deb ... Unpacking libldap-2.4-2:armhf (2.4.47+dfsg-3+deb10u2) ... Selecting previously unselected package libnghttp2-14:armhf. Preparing to unpack .../064-libnghttp2-14_1.36.0-2+deb10u1_armhf.deb ... Unpacking libnghttp2-14:armhf (1.36.0-2+deb10u1) ... Selecting previously unselected package libpsl5:armhf. Preparing to unpack .../065-libpsl5_0.20.2-2_armhf.deb ... Unpacking libpsl5:armhf (0.20.2-2) ... Selecting previously unselected package librtmp1:armhf. Preparing to unpack .../066-librtmp1_2.4+20151223.gitfa8646d.1-2_armhf.deb ... Unpacking librtmp1:armhf (2.4+20151223.gitfa8646d.1-2) ... Selecting previously unselected package libssh2-1:armhf. Preparing to unpack .../067-libssh2-1_1.8.0-2.1_armhf.deb ... Unpacking libssh2-1:armhf (1.8.0-2.1) ... Selecting previously unselected package libcurl3-gnutls:armhf. Preparing to unpack .../068-libcurl3-gnutls_7.64.0-4+deb10u1_armhf.deb ... Unpacking libcurl3-gnutls:armhf (7.64.0-4+deb10u1) ... Selecting previously unselected package html-xml-utils. Preparing to unpack .../069-html-xml-utils_7.7-1_armhf.deb ... Unpacking html-xml-utils (7.7-1) ... Selecting previously unselected package haskell-devscripts-minimal. Preparing to unpack .../070-haskell-devscripts-minimal_0.14.0_all.deb ... Unpacking haskell-devscripts-minimal (0.14.0) ... Selecting previously unselected package hscolour. Preparing to unpack .../071-hscolour_1.24.4-2+b2_armhf.deb ... Unpacking hscolour (1.24.4-2+b2) ... Selecting previously unselected package haskell-devscripts. Preparing to unpack .../072-haskell-devscripts_0.14.0_all.deb ... Unpacking haskell-devscripts (0.14.0) ... Selecting previously unselected package libdrm-common. Preparing to unpack .../073-libdrm-common_2.4.97-1_all.deb ... Unpacking libdrm-common (2.4.97-1) ... Selecting previously unselected package libdrm2:armhf. Preparing to unpack .../074-libdrm2_2.4.97-1_armhf.deb ... Unpacking libdrm2:armhf (2.4.97-1) ... Selecting previously unselected package libdrm-amdgpu1:armhf. Preparing to unpack .../075-libdrm-amdgpu1_2.4.97-1_armhf.deb ... Unpacking libdrm-amdgpu1:armhf (2.4.97-1) ... Selecting previously unselected package libdrm-radeon1:armhf. Preparing to unpack .../076-libdrm-radeon1_2.4.97-1_armhf.deb ... Unpacking libdrm-radeon1:armhf (2.4.97-1) ... Selecting previously unselected package libdrm-nouveau2:armhf. Preparing to unpack .../077-libdrm-nouveau2_2.4.97-1_armhf.deb ... Unpacking libdrm-nouveau2:armhf (2.4.97-1) ... Selecting previously unselected package libdrm-omap1:armhf. Preparing to unpack .../078-libdrm-omap1_2.4.97-1_armhf.deb ... Unpacking libdrm-omap1:armhf (2.4.97-1) ... Selecting previously unselected package libdrm-freedreno1:armhf. Preparing to unpack .../079-libdrm-freedreno1_2.4.97-1_armhf.deb ... Unpacking libdrm-freedreno1:armhf (2.4.97-1) ... Selecting previously unselected package libdrm-exynos1:armhf. Preparing to unpack .../080-libdrm-exynos1_2.4.97-1_armhf.deb ... Unpacking libdrm-exynos1:armhf (2.4.97-1) ... Selecting previously unselected package libdrm-tegra0:armhf. Preparing to unpack .../081-libdrm-tegra0_2.4.97-1_armhf.deb ... Unpacking libdrm-tegra0:armhf (2.4.97-1) ... Selecting previously unselected package libdrm-etnaviv1:armhf. Preparing to unpack .../082-libdrm-etnaviv1_2.4.97-1_armhf.deb ... Unpacking libdrm-etnaviv1:armhf (2.4.97-1) ... Selecting previously unselected package libdrm-dev:armhf. Preparing to unpack .../083-libdrm-dev_2.4.97-1_armhf.deb ... Unpacking libdrm-dev:armhf (2.4.97-1) ... Selecting previously unselected package libexpat1:armhf. Preparing to unpack .../084-libexpat1_2.2.6-2+deb10u1_armhf.deb ... Unpacking libexpat1:armhf (2.2.6-2+deb10u1) ... Selecting previously unselected package libwayland-server0:armhf. Preparing to unpack .../085-libwayland-server0_1.16.0-1_armhf.deb ... Unpacking libwayland-server0:armhf (1.16.0-1) ... Selecting previously unselected package libgbm1:armhf. Preparing to unpack .../086-libgbm1_18.3.6-2+deb10u1_armhf.deb ... Unpacking libgbm1:armhf (18.3.6-2+deb10u1) ... Selecting previously unselected package libglapi-mesa:armhf. Preparing to unpack .../087-libglapi-mesa_18.3.6-2+deb10u1_armhf.deb ... Unpacking libglapi-mesa:armhf (18.3.6-2+deb10u1) ... Selecting previously unselected package libwayland-client0:armhf. Preparing to unpack .../088-libwayland-client0_1.16.0-1_armhf.deb ... Unpacking libwayland-client0:armhf (1.16.0-1) ... Selecting previously unselected package libx11-xcb1:armhf. Preparing to unpack .../089-libx11-xcb1_2%3a1.6.7-1_armhf.deb ... Unpacking libx11-xcb1:armhf (2:1.6.7-1) ... Selecting previously unselected package libxau6:armhf. Preparing to unpack .../090-libxau6_1%3a1.0.8-1+b2_armhf.deb ... Unpacking libxau6:armhf (1:1.0.8-1+b2) ... Selecting previously unselected package libxdmcp6:armhf. Preparing to unpack .../091-libxdmcp6_1%3a1.1.2-3_armhf.deb ... Unpacking libxdmcp6:armhf (1:1.1.2-3) ... Selecting previously unselected package libxcb1:armhf. Preparing to unpack .../092-libxcb1_1.13.1-2_armhf.deb ... Unpacking libxcb1:armhf (1.13.1-2) ... Selecting previously unselected package libxcb-dri2-0:armhf. Preparing to unpack .../093-libxcb-dri2-0_1.13.1-2_armhf.deb ... Unpacking libxcb-dri2-0:armhf (1.13.1-2) ... Selecting previously unselected package libxcb-dri3-0:armhf. Preparing to unpack .../094-libxcb-dri3-0_1.13.1-2_armhf.deb ... Unpacking libxcb-dri3-0:armhf (1.13.1-2) ... Selecting previously unselected package libxcb-present0:armhf. Preparing to unpack .../095-libxcb-present0_1.13.1-2_armhf.deb ... Unpacking libxcb-present0:armhf (1.13.1-2) ... Selecting previously unselected package libxcb-sync1:armhf. Preparing to unpack .../096-libxcb-sync1_1.13.1-2_armhf.deb ... Unpacking libxcb-sync1:armhf (1.13.1-2) ... Selecting previously unselected package libxcb-xfixes0:armhf. Preparing to unpack .../097-libxcb-xfixes0_1.13.1-2_armhf.deb ... Unpacking libxcb-xfixes0:armhf (1.13.1-2) ... Selecting previously unselected package libxshmfence1:armhf. Preparing to unpack .../098-libxshmfence1_1.3-1_armhf.deb ... Unpacking libxshmfence1:armhf (1.3-1) ... Selecting previously unselected package libegl-mesa0:armhf. Preparing to unpack .../099-libegl-mesa0_18.3.6-2+deb10u1_armhf.deb ... Unpacking libegl-mesa0:armhf (18.3.6-2+deb10u1) ... Selecting previously unselected package libghc-fixed-dev. Preparing to unpack .../100-libghc-fixed-dev_0.2.1.1-5+b2_armhf.deb ... Unpacking libghc-fixed-dev (0.2.1.1-5+b2) ... Selecting previously unselected package libghc-fixed-doc. Preparing to unpack .../101-libghc-fixed-doc_0.2.1.1-5_all.deb ... Unpacking libghc-fixed-doc (0.2.1.1-5) ... Selecting previously unselected package libghc-fixed-prof. Preparing to unpack .../102-libghc-fixed-prof_0.2.1.1-5+b2_armhf.deb ... Unpacking libghc-fixed-prof (0.2.1.1-5+b2) ... Selecting previously unselected package libghc-half-dev. Preparing to unpack .../103-libghc-half-dev_0.3-1+b2_armhf.deb ... Unpacking libghc-half-dev (0.3-1+b2) ... Selecting previously unselected package libghc-half-doc. Preparing to unpack .../104-libghc-half-doc_0.3-1_all.deb ... Unpacking libghc-half-doc (0.3-1) ... Selecting previously unselected package libghc-half-prof. Preparing to unpack .../105-libghc-half-prof_0.3-1+b2_armhf.deb ... Unpacking libghc-half-prof (0.3-1+b2) ... Selecting previously unselected package libx11-data. Preparing to unpack .../106-libx11-data_2%3a1.6.7-1_all.deb ... Unpacking libx11-data (2:1.6.7-1) ... Selecting previously unselected package libx11-6:armhf. Preparing to unpack .../107-libx11-6_2%3a1.6.7-1_armhf.deb ... Unpacking libx11-6:armhf (2:1.6.7-1) ... Selecting previously unselected package xorg-sgml-doctools. Preparing to unpack .../108-xorg-sgml-doctools_1%3a1.11-1_all.deb ... Unpacking xorg-sgml-doctools (1:1.11-1) ... Selecting previously unselected package x11proto-dev. Preparing to unpack .../109-x11proto-dev_2018.4-4_all.deb ... Unpacking x11proto-dev (2018.4-4) ... Selecting previously unselected package x11proto-core-dev. Preparing to unpack .../110-x11proto-core-dev_2018.4-4_all.deb ... Unpacking x11proto-core-dev (2018.4-4) ... Selecting previously unselected package libxau-dev:armhf. Preparing to unpack .../111-libxau-dev_1%3a1.0.8-1+b2_armhf.deb ... Unpacking libxau-dev:armhf (1:1.0.8-1+b2) ... Selecting previously unselected package libxdmcp-dev:armhf. Preparing to unpack .../112-libxdmcp-dev_1%3a1.1.2-3_armhf.deb ... Unpacking libxdmcp-dev:armhf (1:1.1.2-3) ... Selecting previously unselected package xtrans-dev. Preparing to unpack .../113-xtrans-dev_1.3.5-1_all.deb ... Unpacking xtrans-dev (1.3.5-1) ... Selecting previously unselected package libpthread-stubs0-dev:armhf. Preparing to unpack .../114-libpthread-stubs0-dev_0.4-1_armhf.deb ... Unpacking libpthread-stubs0-dev:armhf (0.4-1) ... Selecting previously unselected package libxcb1-dev:armhf. Preparing to unpack .../115-libxcb1-dev_1.13.1-2_armhf.deb ... Unpacking libxcb1-dev:armhf (1.13.1-2) ... Selecting previously unselected package libx11-dev:armhf. Preparing to unpack .../116-libx11-dev_2%3a1.6.7-1_armhf.deb ... Unpacking libx11-dev:armhf (2:1.6.7-1) ... Selecting previously unselected package mesa-common-dev:armhf. Preparing to unpack .../117-mesa-common-dev_18.3.6-2+deb10u1_armhf.deb ... Unpacking mesa-common-dev:armhf (18.3.6-2+deb10u1) ... Selecting previously unselected package libglvnd0:armhf. Preparing to unpack .../118-libglvnd0_1.1.0-1_armhf.deb ... Unpacking libglvnd0:armhf (1.1.0-1) ... Selecting previously unselected package libglvnd-core-dev:armhf. Preparing to unpack .../119-libglvnd-core-dev_1.1.0-1_armhf.deb ... Unpacking libglvnd-core-dev:armhf (1.1.0-1) ... Selecting previously unselected package libegl1:armhf. Preparing to unpack .../120-libegl1_1.1.0-1_armhf.deb ... Unpacking libegl1:armhf (1.1.0-1) ... Selecting previously unselected package libgles1:armhf. Preparing to unpack .../121-libgles1_1.1.0-1_armhf.deb ... Unpacking libgles1:armhf (1.1.0-1) ... Selecting previously unselected package libgles2:armhf. Preparing to unpack .../122-libgles2_1.1.0-1_armhf.deb ... Unpacking libgles2:armhf (1.1.0-1) ... Selecting previously unselected package libxext6:armhf. Preparing to unpack .../123-libxext6_2%3a1.3.3-1+b2_armhf.deb ... Unpacking libxext6:armhf (2:1.3.3-1+b2) ... Selecting previously unselected package libxcb-glx0:armhf. Preparing to unpack .../124-libxcb-glx0_1.13.1-2_armhf.deb ... Unpacking libxcb-glx0:armhf (1.13.1-2) ... Selecting previously unselected package libxfixes3:armhf. Preparing to unpack .../125-libxfixes3_1%3a5.0.3-1_armhf.deb ... Unpacking libxfixes3:armhf (1:5.0.3-1) ... Selecting previously unselected package libxdamage1:armhf. Preparing to unpack .../126-libxdamage1_1%3a1.1.4-3+b3_armhf.deb ... Unpacking libxdamage1:armhf (1:1.1.4-3+b3) ... Selecting previously unselected package libxxf86vm1:armhf. Preparing to unpack .../127-libxxf86vm1_1%3a1.1.4-1+b2_armhf.deb ... Unpacking libxxf86vm1:armhf (1:1.1.4-1+b2) ... Selecting previously unselected package libllvm7:armhf. Preparing to unpack .../128-libllvm7_1%3a7.0.1-8_armhf.deb ... Unpacking libllvm7:armhf (1:7.0.1-8) ... Selecting previously unselected package libsensors-config. Preparing to unpack .../129-libsensors-config_1%3a3.5.0-3_all.deb ... Unpacking libsensors-config (1:3.5.0-3) ... Selecting previously unselected package libsensors5:armhf. Preparing to unpack .../130-libsensors5_1%3a3.5.0-3_armhf.deb ... Unpacking libsensors5:armhf (1:3.5.0-3) ... Selecting previously unselected package libgl1-mesa-dri:armhf. Preparing to unpack .../131-libgl1-mesa-dri_18.3.6-2+deb10u1_armhf.deb ... Unpacking libgl1-mesa-dri:armhf (18.3.6-2+deb10u1) ... Selecting previously unselected package libglx-mesa0:armhf. Preparing to unpack .../132-libglx-mesa0_18.3.6-2+deb10u1_armhf.deb ... Unpacking libglx-mesa0:armhf (18.3.6-2+deb10u1) ... Selecting previously unselected package libglx0:armhf. Preparing to unpack .../133-libglx0_1.1.0-1_armhf.deb ... Unpacking libglx0:armhf (1.1.0-1) ... Selecting previously unselected package libgl1:armhf. Preparing to unpack .../134-libgl1_1.1.0-1_armhf.deb ... Unpacking libgl1:armhf (1.1.0-1) ... Selecting previously unselected package libopengl0:armhf. Preparing to unpack .../135-libopengl0_1.1.0-1_armhf.deb ... Unpacking libopengl0:armhf (1.1.0-1) ... Selecting previously unselected package libglvnd-dev:armhf. Preparing to unpack .../136-libglvnd-dev_1.1.0-1_armhf.deb ... Unpacking libglvnd-dev:armhf (1.1.0-1) ... Selecting previously unselected package libx11-xcb-dev:armhf. Preparing to unpack .../137-libx11-xcb-dev_2%3a1.6.7-1_armhf.deb ... Unpacking libx11-xcb-dev:armhf (2:1.6.7-1) ... Selecting previously unselected package libxcb-dri3-dev:armhf. Preparing to unpack .../138-libxcb-dri3-dev_1.13.1-2_armhf.deb ... Unpacking libxcb-dri3-dev:armhf (1.13.1-2) ... Selecting previously unselected package libxcb-randr0:armhf. Preparing to unpack .../139-libxcb-randr0_1.13.1-2_armhf.deb ... Unpacking libxcb-randr0:armhf (1.13.1-2) ... Selecting previously unselected package libxcb-render0:armhf. Preparing to unpack .../140-libxcb-render0_1.13.1-2_armhf.deb ... Unpacking libxcb-render0:armhf (1.13.1-2) ... Selecting previously unselected package libxcb-render0-dev:armhf. Preparing to unpack .../141-libxcb-render0-dev_1.13.1-2_armhf.deb ... Unpacking libxcb-render0-dev:armhf (1.13.1-2) ... Selecting previously unselected package libxcb-randr0-dev:armhf. Preparing to unpack .../142-libxcb-randr0-dev_1.13.1-2_armhf.deb ... Unpacking libxcb-randr0-dev:armhf (1.13.1-2) ... Selecting previously unselected package libxcb-shape0:armhf. Preparing to unpack .../143-libxcb-shape0_1.13.1-2_armhf.deb ... Unpacking libxcb-shape0:armhf (1.13.1-2) ... Selecting previously unselected package libxcb-shape0-dev:armhf. Preparing to unpack .../144-libxcb-shape0-dev_1.13.1-2_armhf.deb ... Unpacking libxcb-shape0-dev:armhf (1.13.1-2) ... Selecting previously unselected package libxcb-xfixes0-dev:armhf. Preparing to unpack .../145-libxcb-xfixes0-dev_1.13.1-2_armhf.deb ... Unpacking libxcb-xfixes0-dev:armhf (1.13.1-2) ... Selecting previously unselected package libxcb-sync-dev:armhf. Preparing to unpack .../146-libxcb-sync-dev_1.13.1-2_armhf.deb ... Unpacking libxcb-sync-dev:armhf (1.13.1-2) ... Selecting previously unselected package libxcb-present-dev:armhf. Preparing to unpack .../147-libxcb-present-dev_1.13.1-2_armhf.deb ... Unpacking libxcb-present-dev:armhf (1.13.1-2) ... Selecting previously unselected package libxshmfence-dev:armhf. Preparing to unpack .../148-libxshmfence-dev_1.3-1_armhf.deb ... Unpacking libxshmfence-dev:armhf (1.3-1) ... Selecting previously unselected package libxcb-dri2-0-dev:armhf. Preparing to unpack .../149-libxcb-dri2-0-dev_1.13.1-2_armhf.deb ... Unpacking libxcb-dri2-0-dev:armhf (1.13.1-2) ... Selecting previously unselected package libxcb-glx0-dev:armhf. Preparing to unpack .../150-libxcb-glx0-dev_1.13.1-2_armhf.deb ... Unpacking libxcb-glx0-dev:armhf (1.13.1-2) ... Selecting previously unselected package x11proto-fixes-dev. Preparing to unpack .../151-x11proto-fixes-dev_1%3a2018.4-4_all.deb ... Unpacking x11proto-fixes-dev (1:2018.4-4) ... Selecting previously unselected package libxfixes-dev:armhf. Preparing to unpack .../152-libxfixes-dev_1%3a5.0.3-1_armhf.deb ... Unpacking libxfixes-dev:armhf (1:5.0.3-1) ... Selecting previously unselected package x11proto-damage-dev. Preparing to unpack .../153-x11proto-damage-dev_1%3a2018.4-4_all.deb ... Unpacking x11proto-damage-dev (1:2018.4-4) ... Selecting previously unselected package libxdamage-dev:armhf. Preparing to unpack .../154-libxdamage-dev_1%3a1.1.4-3+b3_armhf.deb ... Unpacking libxdamage-dev:armhf (1:1.1.4-3+b3) ... Selecting previously unselected package x11proto-xext-dev. Preparing to unpack .../155-x11proto-xext-dev_2018.4-4_all.deb ... Unpacking x11proto-xext-dev (2018.4-4) ... Selecting previously unselected package libxext-dev:armhf. Preparing to unpack .../156-libxext-dev_2%3a1.3.3-1+b2_armhf.deb ... Unpacking libxext-dev:armhf (2:1.3.3-1+b2) ... Selecting previously unselected package x11proto-xf86vidmode-dev. Preparing to unpack .../157-x11proto-xf86vidmode-dev_2018.4-4_all.deb ... Unpacking x11proto-xf86vidmode-dev (2018.4-4) ... Selecting previously unselected package libxxf86vm-dev:armhf. Preparing to unpack .../158-libxxf86vm-dev_1%3a1.1.4-1+b2_armhf.deb ... Unpacking libxxf86vm-dev:armhf (1:1.1.4-1+b2) ... Selecting previously unselected package libgl1-mesa-dev:armhf. Preparing to unpack .../159-libgl1-mesa-dev_18.3.6-2+deb10u1_armhf.deb ... Unpacking libgl1-mesa-dev:armhf (18.3.6-2+deb10u1) ... Setting up libexpat1:armhf (2.2.6-2+deb10u1) ... Setting up libpipeline1:armhf (1.5.1-2) ... Setting up libwayland-server0:armhf (1.16.0-1) ... Setting up lsb-base (10.2019051400) ... Setting up libx11-xcb1:armhf (2:1.6.7-1) ... Setting up libxau6:armhf (1:1.0.8-1+b2) ... Setting up libkeyutils1:armhf (1.6-6) ... Setting up libpsl5:armhf (0.20.2-2) ... Setting up hscolour (1.24.4-2+b2) ... Setting up fonts-mathjax (2.7.4+dfsg-1) ... Setting up libglvnd-core-dev:armhf (1.1.0-1) ... Setting up libjs-mathjax (2.7.4+dfsg-1) ... Setting up libmagic-mgc (1:5.35-4+deb10u1) ... Setting up libarchive-zip-perl (1.64-1) ... Setting up libglib2.0-0:armhf (2.58.3-2+deb10u2) ... No schema files found: doing nothing. Setting up libglvnd0:armhf (1.1.0-1) ... Setting up libssl1.1:armhf (1.1.1d-0+deb10u3) ... Setting up libsensors-config (1:3.5.0-3) ... Setting up libnghttp2-14:armhf (1.36.0-2+deb10u1) ... Setting up libmagic1:armhf (1:5.35-4+deb10u1) ... Setting up gettext-base (0.19.8.1-9) ... Setting up file (1:5.35-4+deb10u1) ... Setting up libffi-dev:armhf (3.2.1-9) ... Setting up libldap-common (2.4.47+dfsg-3+deb10u2) ... Setting up libpthread-stubs0-dev:armhf (0.4-1) ... Setting up libicu63:armhf (63.1-6+deb10u1) ... Setting up libopengl0:armhf (1.1.0-1) ... Setting up libkrb5support0:armhf (1.17-3) ... Setting up libsasl2-modules-db:armhf (2.1.27+dfsg-1+deb10u1) ... Setting up xtrans-dev (1.3.5-1) ... Setting up autotools-dev (20180224.1) ... Setting up libgmpxx4ldbl:armhf (2:6.1.2+dfsg-4) ... Setting up libgles2:armhf (1.1.0-1) ... Setting up libx11-data (2:1.6.7-1) ... Setting up librtmp1:armhf (2.4+20151223.gitfa8646d.1-2) ... Setting up libncurses6:armhf (6.1+20181013-2+deb10u2) ... Setting up libgles1:armhf (1.1.0-1) ... Setting up libsigsegv2:armhf (2.12-2) ... Setting up autopoint (0.19.8.1-9) ... Setting up binfmt-support (2.2.0-2) ... invoke-rc.d: could not determine current runlevel invoke-rc.d: policy-rc.d denied execution of start. Setting up libsensors5:armhf (1:3.5.0-3) ... Setting up libk5crypto3:armhf (1.17-3) ... Setting up libglapi-mesa:armhf (18.3.6-2+deb10u1) ... Setting up libsasl2-2:armhf (2.1.27+dfsg-1+deb10u1) ... Setting up sensible-utils (0.0.12) ... Setting up libxshmfence1:armhf (1.3-1) ... Setting up libuchardet0:armhf (0.0.6-3) ... Setting up libssh2-1:armhf (1.8.0-2.1) ... Setting up xorg-sgml-doctools (1:1.11-1) ... Setting up libkrb5-3:armhf (1.17-3) ... Setting up libbsd0:armhf (0.9.1-2) ... Setting up cdbs (0.4.159) ... Setting up libdrm-common (2.4.97-1) ... Setting up libelf1:armhf (0.176-1.1) ... Setting up libxml2:armhf (2.9.4+dfsg1-7+b3) ... Setting up libbsd-dev:armhf (0.9.1-2) ... Setting up dctrl-tools (2.24-3) ... Setting up libjsoncpp1:armhf (1.7.4-3) ... Setting up libwayland-client0:armhf (1.16.0-1) ... Setting up x11proto-dev (2018.4-4) ... Setting up libfile-stripnondeterminism-perl (1.1.2-1) ... Setting up libxdmcp6:armhf (1:1.1.2-3) ... Setting up libncurses-dev:armhf (6.1+20181013-2+deb10u2) ... Setting up libxcb1:armhf (1.13.1-2) ... Setting up libgmp-dev:armhf (2:6.1.2+dfsg-4) ... Setting up libxcb-xfixes0:armhf (1.13.1-2) ... Setting up libxau-dev:armhf (1:1.0.8-1+b2) ... Setting up libtool (2.4.6-9) ... Setting up libxcb-render0:armhf (1.13.1-2) ... Setting up libxshmfence-dev:armhf (1.3-1) ... Setting up libxcb-glx0:armhf (1.13.1-2) ... Setting up libedit2:armhf (3.1-20181209-1) ... Setting up libxcb-shape0:armhf (1.13.1-2) ... Setting up libldap-2.4-2:armhf (2.4.47+dfsg-3+deb10u2) ... Setting up m4 (1.4.18-2) ... Setting up libllvm6.0:armhf (1:6.0.1-10) ... Setting up libxcb-present0:armhf (1.13.1-2) ... Setting up libxdmcp-dev:armhf (1:1.1.2-3) ... Setting up x11proto-damage-dev (1:2018.4-4) ... Setting up libxcb-sync1:armhf (1.13.1-2) ... Setting up x11proto-core-dev (2018.4-4) ... Setting up bsdmainutils (11.1.2+b1) ... update-alternatives: using /usr/bin/bsd-write to provide /usr/bin/write (write) in auto mode update-alternatives: using /usr/bin/bsd-from to provide /usr/bin/from (from) in auto mode Setting up libgssapi-krb5-2:armhf (1.17-3) ... Setting up libcroco3:armhf (0.6.12-3) ... Setting up autoconf (2.69-11) ... Setting up libxcb-dri2-0:armhf (1.13.1-2) ... Setting up x11proto-xf86vidmode-dev (2018.4-4) ... Setting up x11proto-xext-dev (2018.4-4) ... Setting up libdrm2:armhf (2.4.97-1) ... Setting up dwz (0.12-3) ... Setting up llvm-6.0-runtime (1:6.0.1-10) ... Setting up groff-base (1.22.4-3) ... Setting up libxcb-randr0:armhf (1.13.1-2) ... Setting up libncurses5-dev:armhf (6.1+20181013-2+deb10u2) ... Setting up libllvm7:armhf (1:7.0.1-8) ... Setting up libx11-6:armhf (2:1.6.7-1) ... Setting up libdrm-omap1:armhf (2.4.97-1) ... Setting up x11proto-fixes-dev (1:2018.4-4) ... Setting up libdrm-exynos1:armhf (2.4.97-1) ... Setting up libdrm-amdgpu1:armhf (2.4.97-1) ... Setting up automake (1:1.16.1-4) ... update-alternatives: using /usr/bin/automake-1.16 to provide /usr/bin/automake (automake) in auto mode Setting up libxcb-dri3-0:armhf (1.13.1-2) ... Setting up libdrm-nouveau2:armhf (2.4.97-1) ... Setting up gettext (0.19.8.1-9) ... Setting up libdrm-etnaviv1:armhf (2.4.97-1) ... Setting up libxcb1-dev:armhf (1.13.1-2) ... Setting up libgbm1:armhf (18.3.6-2+deb10u1) ... Setting up libdrm-radeon1:armhf (2.4.97-1) ... Setting up llvm-6.0 (1:6.0.1-10) ... Setting up libgl1-mesa-dri:armhf (18.3.6-2+deb10u1) ... Setting up libx11-dev:armhf (2:1.6.7-1) ... Setting up libxext6:armhf (2:1.3.3-1+b2) ... Setting up libxcb-dri3-dev:armhf (1.13.1-2) ... Setting up libcurl3-gnutls:armhf (7.64.0-4+deb10u1) ... Setting up man-db (2.8.5-2) ... Not building database; man-db/auto-update is not 'true'. Setting up libxxf86vm1:armhf (1:1.1.4-1+b2) ... Setting up intltool-debian (0.35.0+20060710.5) ... Setting up libegl-mesa0:armhf (18.3.6-2+deb10u1) ... Setting up libxcb-dri2-0-dev:armhf (1.13.1-2) ... Setting up libxfixes3:armhf (1:5.0.3-1) ... Setting up libdrm-freedreno1:armhf (2.4.97-1) ... Setting up libxcb-render0-dev:armhf (1.13.1-2) ... Setting up libxcb-glx0-dev:armhf (1.13.1-2) ... Setting up libdrm-tegra0:armhf (2.4.97-1) ... Setting up libxcb-shape0-dev:armhf (1.13.1-2) ... Setting up libxext-dev:armhf (2:1.3.3-1+b2) ... Setting up libegl1:armhf (1.1.0-1) ... Setting up libxcb-sync-dev:armhf (1.13.1-2) ... Setting up libxcb-xfixes0-dev:armhf (1.13.1-2) ... Setting up libx11-xcb-dev:armhf (2:1.6.7-1) ... Setting up libdrm-dev:armhf (2.4.97-1) ... Setting up libxdamage1:armhf (1:1.1.4-3+b3) ... Setting up html-xml-utils (7.7-1) ... Setting up ghc (8.4.4+dfsg1-3) ... update-alternatives: using /usr/bin/runghc to provide /usr/bin/runhaskell (runhaskell) in auto mode update-alternatives: using /usr/bin/ghc to provide /usr/bin/haskell-compiler (haskell-compiler) in auto mode Setting up po-debconf (1.0.21) ... Setting up libxxf86vm-dev:armhf (1:1.1.4-1+b2) ... Setting up libghc-fixed-doc (0.2.1.1-5) ... Setting up libxfixes-dev:armhf (1:5.0.3-1) ... Setting up libxcb-randr0-dev:armhf (1.13.1-2) ... Setting up libxcb-present-dev:armhf (1.13.1-2) ... Setting up libghc-half-doc (0.3-1) ... Setting up ghc-doc (8.4.4+dfsg1-3) ... Setting up mesa-common-dev:armhf (18.3.6-2+deb10u1) ... Setting up libghc-half-dev (0.3-1+b2) ... Setting up libxdamage-dev:armhf (1:1.1.4-3+b3) ... Setting up libglx-mesa0:armhf (18.3.6-2+deb10u1) ... Setting up ghc-prof (8.4.4+dfsg1-3) ... Setting up libglx0:armhf (1.1.0-1) ... Setting up libghc-fixed-dev (0.2.1.1-5+b2) ... Setting up libghc-fixed-prof (0.2.1.1-5+b2) ... Setting up libghc-half-prof (0.3-1+b2) ... Setting up libgl1:armhf (1.1.0-1) ... Setting up libglvnd-dev:armhf (1.1.0-1) ... Setting up libgl1-mesa-dev:armhf (18.3.6-2+deb10u1) ... Setting up dh-autoreconf (19) ... Setting up dh-strip-nondeterminism (1.1.2-1) ... Setting up debhelper (12.1.1) ... Setting up dh-buildinfo (0.11+nmu2) ... Setting up haskell-devscripts-minimal (0.14.0) ... Setting up haskell-devscripts (0.14.0) ... Processing triggers for libc-bin (2.28-10) ... Reading package lists... Building dependency tree... Reading state information... Reading extended state information... Initializing package states... Writing extended state information... Building tag database... -> Finished parsing the build-deps I: Building the package I: Running cd /build/haskell-openglraw-3.3.1.0/ && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" HOME="/nonexistent/first-build" dpkg-buildpackage -us -uc -b dpkg-buildpackage: info: source package haskell-openglraw dpkg-buildpackage: info: source version 3.3.1.0-2 dpkg-buildpackage: info: source distribution unstable dpkg-buildpackage: info: source changed by Ilias Tsitsimpis dpkg-source --before-build . dpkg-buildpackage: info: host architecture armhf debian/rules clean test -x debian/rules dh_clean . /usr/share/haskell-devscripts/Dh_Haskell.sh && \ clean_recipe Running rm -rf dist dist-ghc dist-ghcjs dist-hugs debian/hlibrary.setup Setup.hi Setup.ho Setup.o .\*config\* Running rm -f configure-ghc-stamp configure-ghcjs-stamp build-ghc-stamp build-ghcjs-stamp build-hugs-stamp build-haddock-stamp Running rm -rf debian/tmp-inst-ghc debian/tmp-inst-ghcjs Running rm -f debian/extra-depends-ghc debian/extra-depends-ghcjs Running rm -f debian/hlibrary.Makefile Running rm -rf debian/dh_haskell_shlibdeps Running rm -rf debian/tmp-db debian/rules binary test -x debian/rules dh_testroot dh_prep dh_installdirs -A mkdir -p "." CDBS WARNING: DEB_DH_STRIP_ARGS is deprecated since 0.4.85 CDBS WARNING: DEB_COMPRESS_EXCLUDE is deprecated since 0.4.85 . /usr/share/haskell-devscripts/Dh_Haskell.sh && \ make_setup_recipe Running ghc --make Setup.hs -o debian/hlibrary.setup [1 of 1] Compiling Main ( Setup.hs, Setup.o ) Linking debian/hlibrary.setup ... . /usr/share/haskell-devscripts/Dh_Haskell.sh && \ configure_recipe Running debian/hlibrary.setup configure --ghc -v2 --package-db=/var/lib/ghc/package.conf.d --prefix=/usr --libdir=/usr/lib/haskell-packages/ghc/lib --libexecdir=/usr/lib --builddir=dist-ghc --ghc-option=-optl-Wl\,-z\,relro --haddockdir=/usr/lib/ghc-doc/haddock/openglraw-3.3.1.0/ --datasubdir=openglraw --htmldir=/usr/share/doc/libghc-openglraw-doc/html/ --enable-library-profiling Using Parsec parser Configuring OpenGLRaw-3.3.1.0... Flags chosen: osandroid=False, usegles2=True, useglxgetprocaddress=True, usenativewindowslibraries=True Dependency base ==4.*: using base-4.11.1.0 Dependency bytestring >=0.9 && <0.11: using bytestring-0.10.8.2 Dependency containers >=0.3 && <0.7: using containers-0.5.11.0 Dependency fixed ==0.2.*: using fixed-0.2.1.1 Dependency half >=0.2.2.1 && <0.4: using half-0.3 Dependency text >=0.1 && <1.3: using text-1.2.3.1 Dependency transformers >=0.2 && <0.6: using transformers-0.5.5.0 Source component graph: component lib Configured component graph: component OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ include base-4.11.1.0 include bytestring-0.10.8.2 include containers-0.5.11.0 include fixed-0.2.1.1-IJmfwWT22WRHamHFa0ovtD include half-0.3-EQ7sL9Ks8Aw3nSS1eqfMFq include text-1.2.3.1 include transformers-0.5.5.0 Linked component graph: unit OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ include base-4.11.1.0 include bytestring-0.10.8.2 include containers-0.5.11.0 include fixed-0.2.1.1-IJmfwWT22WRHamHFa0ovtD include half-0.3-EQ7sL9Ks8Aw3nSS1eqfMFq include text-1.2.3.1 include transformers-0.5.5.0 Graphics.GL=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL,Graphics.GL.AMD=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD,Graphics.GL.AMD.BlendMinmaxFactor=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.BlendMinmaxFactor,Graphics.GL.AMD.DebugOutput=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.DebugOutput,Graphics.GL.AMD.DepthClampSeparate=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.DepthClampSeparate,Graphics.GL.AMD.DrawBuffersBlend=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.DrawBuffersBlend,Graphics.GL.AMD.FramebufferMultisampleAdvanced=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.FramebufferMultisampleAdvanced,Graphics.GL.AMD.FramebufferSamplePositions=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.FramebufferSamplePositions,Graphics.GL.AMD.GPUShaderHalfFloat=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.GPUShaderHalfFloat,Graphics.GL.AMD.GPUShaderInt64=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.GPUShaderInt64,Graphics.GL.AMD.InterleavedElements=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.InterleavedElements,Graphics.GL.AMD.MultiDrawIndirect=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.MultiDrawIndirect,Graphics.GL.AMD.NameGenDelete=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.NameGenDelete,Graphics.GL.AMD.OcclusionQueryEvent=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.OcclusionQueryEvent,Graphics.GL.AMD.PerformanceMonitor=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.PerformanceMonitor,Graphics.GL.AMD.PinnedMemory=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.PinnedMemory,Graphics.GL.AMD.QueryBufferObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.QueryBufferObject,Graphics.GL.AMD.SamplePositions=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.SamplePositions,Graphics.GL.AMD.SeamlessCubemapPerTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.SeamlessCubemapPerTexture,Graphics.GL.AMD.SparseTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.SparseTexture,Graphics.GL.AMD.StencilOperationExtended=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.StencilOperationExtended,Graphics.GL.AMD.TransformFeedback4=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.TransformFeedback4,Graphics.GL.AMD.VertexShaderTessellator=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.AMD.VertexShaderTessellator,Graphics.GL.APPLE=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.APPLE,Graphics.GL.APPLE.AuxDepthStencil=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.APPLE.AuxDepthStencil,Graphics.GL.APPLE.ClientStorage=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.APPLE.ClientStorage,Graphics.GL.APPLE.ElementArray=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.APPLE.ElementArray,Graphics.GL.APPLE.Fence=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.APPLE.Fence,Graphics.GL.APPLE.FloatPixels=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.APPLE.FloatPixels,Graphics.GL.APPLE.FlushBufferRange=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.APPLE.FlushBufferRange,Graphics.GL.APPLE.ObjectPurgeable=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.APPLE.ObjectPurgeable,Graphics.GL.APPLE.RGB422=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.APPLE.RGB422,Graphics.GL.APPLE.RowBytes=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.APPLE.RowBytes,Graphics.GL.APPLE.SpecularVector=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.APPLE.SpecularVector,Graphics.GL.APPLE.TextureRange=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.APPLE.TextureRange,Graphics.GL.APPLE.TransformHint=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.APPLE.TransformHint,Graphics.GL.APPLE.VertexArrayObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.APPLE.VertexArrayObject,Graphics.GL.APPLE.VertexArrayRange=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.APPLE.VertexArrayRange,Graphics.GL.APPLE.VertexProgramEvaluators=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.APPLE.VertexProgramEvaluators,Graphics.GL.APPLE.YCbCr422=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.APPLE.YCbCr422,Graphics.GL.ARB=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB,Graphics.GL.ARB.BaseInstance=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.BaseInstance,Graphics.GL.ARB.BindlessTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.BindlessTexture,Graphics.GL.ARB.BlendFuncExtended=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.BlendFuncExtended,Graphics.GL.ARB.BufferStorage=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.BufferStorage,Graphics.GL.ARB.CLEvent=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.CLEvent,Graphics.GL.ARB.ClearBufferObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ClearBufferObject,Graphics.GL.ARB.ClearTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ClearTexture,Graphics.GL.ARB.ClipControl=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ClipControl,Graphics.GL.ARB.ColorBufferFloat=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ColorBufferFloat,Graphics.GL.ARB.CompressedTexturePixelStorage=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.CompressedTexturePixelStorage,Graphics.GL.ARB.ComputeShader=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ComputeShader,Graphics.GL.ARB.ComputeVariableGroupSize=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ComputeVariableGroupSize,Graphics.GL.ARB.ConditionalRenderInverted=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ConditionalRenderInverted,Graphics.GL.ARB.CopyBuffer=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.CopyBuffer,Graphics.GL.ARB.CopyImage=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.CopyImage,Graphics.GL.ARB.CullDistance=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.CullDistance,Graphics.GL.ARB.DebugOutput=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.DebugOutput,Graphics.GL.ARB.DepthBufferFloat=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.DepthBufferFloat,Graphics.GL.ARB.DepthClamp=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.DepthClamp,Graphics.GL.ARB.DepthTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.DepthTexture,Graphics.GL.ARB.DirectStateAccess=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.DirectStateAccess,Graphics.GL.ARB.DrawBuffers=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.DrawBuffers,Graphics.GL.ARB.DrawBuffersBlend=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.DrawBuffersBlend,Graphics.GL.ARB.DrawElementsBaseVertex=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.DrawElementsBaseVertex,Graphics.GL.ARB.DrawIndirect=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.DrawIndirect,Graphics.GL.ARB.DrawInstanced=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.DrawInstanced,Graphics.GL.ARB.ES2Compatibility=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ES2Compatibility,Graphics.GL.ARB.ES31Compatibility=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ES31Compatibility,Graphics.GL.ARB.ES32Compatibility=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ES32Compatibility,Graphics.GL.ARB.ES3Compatibility=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ES3Compatibility,Graphics.GL.ARB.EnhancedLayouts=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.EnhancedLayouts,Graphics.GL.ARB.ExplicitUniformLocation=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ExplicitUniformLocation,Graphics.GL.ARB.FragmentProgram=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.FragmentProgram,Graphics.GL.ARB.FragmentShader=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.FragmentShader,Graphics.GL.ARB.FramebufferNoAttachments=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.FramebufferNoAttachments,Graphics.GL.ARB.FramebufferObjectCompatibility=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.FramebufferObjectCompatibility,Graphics.GL.ARB.FramebufferObjectCore=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.FramebufferObjectCore,Graphics.GL.ARB.FramebufferSRGB=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.FramebufferSRGB,Graphics.GL.ARB.GPUShader5=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.GPUShader5,Graphics.GL.ARB.GPUShaderFP64=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.GPUShaderFP64,Graphics.GL.ARB.GPUShaderInt64=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.GPUShaderInt64,Graphics.GL.ARB.GeometryShader4=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.GeometryShader4,Graphics.GL.ARB.GetProgramBinary=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.GetProgramBinary,Graphics.GL.ARB.GetTextureSubImage=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.GetTextureSubImage,Graphics.GL.ARB.GlSpirv=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.GlSpirv,Graphics.GL.ARB.HalfFloatPixel=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.HalfFloatPixel,Graphics.GL.ARB.HalfFloatVertex=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.HalfFloatVertex,Graphics.GL.ARB.ImagingCompatibility=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ImagingCompatibility,Graphics.GL.ARB.ImagingCore=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ImagingCore,Graphics.GL.ARB.IndirectParameters=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.IndirectParameters,Graphics.GL.ARB.InstancedArrays=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.InstancedArrays,Graphics.GL.ARB.InternalformatQuery=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.InternalformatQuery,Graphics.GL.ARB.InternalformatQuery2=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.InternalformatQuery2,Graphics.GL.ARB.InvalidateSubdata=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.InvalidateSubdata,Graphics.GL.ARB.MapBufferAlignment=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.MapBufferAlignment,Graphics.GL.ARB.MapBufferRange=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.MapBufferRange,Graphics.GL.ARB.MatrixPalette=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.MatrixPalette,Graphics.GL.ARB.MultiBind=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.MultiBind,Graphics.GL.ARB.MultiDrawIndirect=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.MultiDrawIndirect,Graphics.GL.ARB.Multisample=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.Multisample,Graphics.GL.ARB.Multitexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.Multitexture,Graphics.GL.ARB.OcclusionQuery=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.OcclusionQuery,Graphics.GL.ARB.OcclusionQuery2=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.OcclusionQuery2,Graphics.GL.ARB.ParallelShaderCompile=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ParallelShaderCompile,Graphics.GL.ARB.PipelineStatisticsQuery=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.PipelineStatisticsQuery,Graphics.GL.ARB.PixelBufferObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.PixelBufferObject,Graphics.GL.ARB.PointParameters=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.PointParameters,Graphics.GL.ARB.PointSprite=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.PointSprite,Graphics.GL.ARB.PolygonOffsetClamp=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.PolygonOffsetClamp,Graphics.GL.ARB.ProgramInterfaceQuery=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ProgramInterfaceQuery,Graphics.GL.ARB.ProvokingVertex=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ProvokingVertex,Graphics.GL.ARB.QueryBufferObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.QueryBufferObject,Graphics.GL.ARB.RobustnessCompatibility=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.RobustnessCompatibility,Graphics.GL.ARB.RobustnessCore=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.RobustnessCore,Graphics.GL.ARB.SampleLocations=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.SampleLocations,Graphics.GL.ARB.SampleShading=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.SampleShading,Graphics.GL.ARB.SamplerObjects=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.SamplerObjects,Graphics.GL.ARB.SeamlessCubeMap=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.SeamlessCubeMap,Graphics.GL.ARB.SeamlessCubemapPerTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.SeamlessCubemapPerTexture,Graphics.GL.ARB.SeparateShaderObjects=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.SeparateShaderObjects,Graphics.GL.ARB.ShaderAtomicCounters=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ShaderAtomicCounters,Graphics.GL.ARB.ShaderImageLoadStore=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ShaderImageLoadStore,Graphics.GL.ARB.ShaderObjects=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ShaderObjects,Graphics.GL.ARB.ShaderStorageBufferObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ShaderStorageBufferObject,Graphics.GL.ARB.ShaderSubroutine=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ShaderSubroutine,Graphics.GL.ARB.ShadingLanguage100=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ShadingLanguage100,Graphics.GL.ARB.ShadingLanguageInclude=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ShadingLanguageInclude,Graphics.GL.ARB.Shadow=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.Shadow,Graphics.GL.ARB.ShadowAmbient=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ShadowAmbient,Graphics.GL.ARB.SparseBuffer=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.SparseBuffer,Graphics.GL.ARB.SparseTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.SparseTexture,Graphics.GL.ARB.SpirvExtensions=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.SpirvExtensions,Graphics.GL.ARB.StencilTexturing=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.StencilTexturing,Graphics.GL.ARB.Sync=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.Sync,Graphics.GL.ARB.TessellationShader=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TessellationShader,Graphics.GL.ARB.TextureBarrier=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureBarrier,Graphics.GL.ARB.TextureBorderClamp=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureBorderClamp,Graphics.GL.ARB.TextureBufferObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureBufferObject,Graphics.GL.ARB.TextureBufferObjectRGB32=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureBufferObjectRGB32,Graphics.GL.ARB.TextureBufferRange=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureBufferRange,Graphics.GL.ARB.TextureCompression=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureCompression,Graphics.GL.ARB.TextureCompressionBPTC=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureCompressionBPTC,Graphics.GL.ARB.TextureCompressionRGTC=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureCompressionRGTC,Graphics.GL.ARB.TextureCubeMap=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureCubeMap,Graphics.GL.ARB.TextureCubeMapArray=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureCubeMapArray,Graphics.GL.ARB.TextureEnvCombine=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureEnvCombine,Graphics.GL.ARB.TextureEnvDot3=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureEnvDot3,Graphics.GL.ARB.TextureFilterAnisotropic=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureFilterAnisotropic,Graphics.GL.ARB.TextureFilterMinmax=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureFilterMinmax,Graphics.GL.ARB.TextureFloat=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureFloat,Graphics.GL.ARB.TextureGather=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureGather,Graphics.GL.ARB.TextureMirrorClampToEdge=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureMirrorClampToEdge,Graphics.GL.ARB.TextureMirroredRepeat=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureMirroredRepeat,Graphics.GL.ARB.TextureMultisample=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureMultisample,Graphics.GL.ARB.TextureRG=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureRG,Graphics.GL.ARB.TextureRGB10A2UI=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureRGB10A2UI,Graphics.GL.ARB.TextureRectangle=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureRectangle,Graphics.GL.ARB.TextureStencil8=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureStencil8,Graphics.GL.ARB.TextureStorage=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureStorage,Graphics.GL.ARB.TextureStorageMultisample=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureStorageMultisample,Graphics.GL.ARB.TextureSwizzle=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureSwizzle,Graphics.GL.ARB.TextureView=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TextureView,Graphics.GL.ARB.TimerQuery=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TimerQuery,Graphics.GL.ARB.TransformFeedback2=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TransformFeedback2,Graphics.GL.ARB.TransformFeedback3=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TransformFeedback3,Graphics.GL.ARB.TransformFeedbackInstanced=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TransformFeedbackInstanced,Graphics.GL.ARB.TransformFeedbackOverflowQuery=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TransformFeedbackOverflowQuery,Graphics.GL.ARB.TransposeMatrix=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.TransposeMatrix,Graphics.GL.ARB.UniformBufferObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.UniformBufferObject,Graphics.GL.ARB.VertexArrayBGRA=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.VertexArrayBGRA,Graphics.GL.ARB.VertexArrayObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.VertexArrayObject,Graphics.GL.ARB.VertexAttrib64Bit=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.VertexAttrib64Bit,Graphics.GL.ARB.VertexAttribBinding=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.VertexAttribBinding,Graphics.GL.ARB.VertexBlend=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.VertexBlend,Graphics.GL.ARB.VertexBufferObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.VertexBufferObject,Graphics.GL.ARB.VertexProgram=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.VertexProgram,Graphics.GL.ARB.VertexShader=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.VertexShader,Graphics.GL.ARB.VertexType10f11f11fRev=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.VertexType10f11f11fRev,Graphics.GL.ARB.VertexType2101010RevCompatibility=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.VertexType2101010RevCompatibility,Graphics.GL.ARB.VertexType2101010RevCore=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.VertexType2101010RevCore,Graphics.GL.ARB.ViewportArray=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.ViewportArray,Graphics.GL.ARB.WindowPos=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ARB.WindowPos,Graphics.GL.ATI=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ATI,Graphics.GL.ATI.DrawBuffers=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ATI.DrawBuffers,Graphics.GL.ATI.ElementArray=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ATI.ElementArray,Graphics.GL.ATI.EnvmapBumpmap=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ATI.EnvmapBumpmap,Graphics.GL.ATI.FragmentShader=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ATI.FragmentShader,Graphics.GL.ATI.MapObjectBuffer=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ATI.MapObjectBuffer,Graphics.GL.ATI.Meminfo=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ATI.Meminfo,Graphics.GL.ATI.PNTriangles=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ATI.PNTriangles,Graphics.GL.ATI.PixelFormatFloat=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ATI.PixelFormatFloat,Graphics.GL.ATI.SeparateStencil=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ATI.SeparateStencil,Graphics.GL.ATI.TextFragmentShader=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ATI.TextFragmentShader,Graphics.GL.ATI.TextureEnvCombine3=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ATI.TextureEnvCombine3,Graphics.GL.ATI.TextureFloat=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ATI.TextureFloat,Graphics.GL.ATI.TextureMirrorOnce=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ATI.TextureMirrorOnce,Graphics.GL.ATI.VertexArrayObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ATI.VertexArrayObject,Graphics.GL.ATI.VertexAttribArrayObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ATI.VertexAttribArrayObject,Graphics.GL.ATI.VertexStreams=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ATI.VertexStreams,Graphics.GL.Compatibility30=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Compatibility30,Graphics.GL.Compatibility31=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Compatibility31,Graphics.GL.Compatibility32=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Compatibility32,Graphics.GL.Compatibility33=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Compatibility33,Graphics.GL.Compatibility40=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Compatibility40,Graphics.GL.Compatibility41=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Compatibility41,Graphics.GL.Compatibility42=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Compatibility42,Graphics.GL.Compatibility43=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Compatibility43,Graphics.GL.Compatibility44=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Compatibility44,Graphics.GL.Compatibility45=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Compatibility45,Graphics.GL.Compatibility46=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Compatibility46,Graphics.GL.Core30=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Core30,Graphics.GL.Core31=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Core31,Graphics.GL.Core32=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Core32,Graphics.GL.Core33=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Core33,Graphics.GL.Core40=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Core40,Graphics.GL.Core41=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Core41,Graphics.GL.Core42=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Core42,Graphics.GL.Core43=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Core43,Graphics.GL.Core44=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Core44,Graphics.GL.Core45=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Core45,Graphics.GL.Core46=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Core46,Graphics.GL.EXT=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT,Graphics.GL.EXT.ABGR=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.ABGR,Graphics.GL.EXT.BGRA=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.BGRA,Graphics.GL.EXT.BindableUniform=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.BindableUniform,Graphics.GL.EXT.BlendColor=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.BlendColor,Graphics.GL.EXT.BlendEquationSeparate=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.BlendEquationSeparate,Graphics.GL.EXT.BlendFuncSeparate=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.BlendFuncSeparate,Graphics.GL.EXT.BlendMinmax=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.BlendMinmax,Graphics.GL.EXT.BlendSubtract=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.BlendSubtract,Graphics.GL.EXT.CMYKA=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.CMYKA,Graphics.GL.EXT.ClipVolumeHint=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.ClipVolumeHint,Graphics.GL.EXT.ColorSubtable=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.ColorSubtable,Graphics.GL.EXT.CompiledVertexArray=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.CompiledVertexArray,Graphics.GL.EXT.Convolution=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.Convolution,Graphics.GL.EXT.CoordinateFrame=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.CoordinateFrame,Graphics.GL.EXT.CopyTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.CopyTexture,Graphics.GL.EXT.CullVertex=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.CullVertex,Graphics.GL.EXT.DebugLabel=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.DebugLabel,Graphics.GL.EXT.DebugMarker=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.DebugMarker,Graphics.GL.EXT.DepthBoundsTest=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.DepthBoundsTest,Graphics.GL.EXT.DirectStateAccess=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.DirectStateAccess,Graphics.GL.EXT.DrawBuffers2=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.DrawBuffers2,Graphics.GL.EXT.DrawInstanced=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.DrawInstanced,Graphics.GL.EXT.DrawRangeElements=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.DrawRangeElements,Graphics.GL.EXT.EglImageStorage=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.EglImageStorage,Graphics.GL.EXT.ExternalBuffer=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.ExternalBuffer,Graphics.GL.EXT.FogCoord=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.FogCoord,Graphics.GL.EXT.FourTwoTwoPixels=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.FourTwoTwoPixels,Graphics.GL.EXT.FramebufferBlit=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.FramebufferBlit,Graphics.GL.EXT.FramebufferMultisample=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.FramebufferMultisample,Graphics.GL.EXT.FramebufferMultisampleBlitScaled=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.FramebufferMultisampleBlitScaled,Graphics.GL.EXT.FramebufferObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.FramebufferObject,Graphics.GL.EXT.FramebufferSRGB=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.FramebufferSRGB,Graphics.GL.EXT.GPUProgramParameters=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.GPUProgramParameters,Graphics.GL.EXT.GPUShader4=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.GPUShader4,Graphics.GL.EXT.GeometryShader4=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.GeometryShader4,Graphics.GL.EXT.Histogram=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.Histogram,Graphics.GL.EXT.IndexArrayFormats=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.IndexArrayFormats,Graphics.GL.EXT.IndexFunc=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.IndexFunc,Graphics.GL.EXT.IndexMaterial=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.IndexMaterial,Graphics.GL.EXT.LightTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.LightTexture,Graphics.GL.EXT.MemoryObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.MemoryObject,Graphics.GL.EXT.MemoryObjectFd=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.MemoryObjectFd,Graphics.GL.EXT.MemoryObjectWin32=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.MemoryObjectWin32,Graphics.GL.EXT.MultiDrawArrays=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.MultiDrawArrays,Graphics.GL.EXT.Multisample=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.Multisample,Graphics.GL.EXT.PackedDepthStencil=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.PackedDepthStencil,Graphics.GL.EXT.PackedFloat=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.PackedFloat,Graphics.GL.EXT.PackedPixels=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.PackedPixels,Graphics.GL.EXT.PalettedTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.PalettedTexture,Graphics.GL.EXT.PixelBufferObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.PixelBufferObject,Graphics.GL.EXT.PixelTransform=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.PixelTransform,Graphics.GL.EXT.PointParameters=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.PointParameters,Graphics.GL.EXT.PolygonOffset=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.PolygonOffset,Graphics.GL.EXT.PolygonOffsetClamp=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.PolygonOffsetClamp,Graphics.GL.EXT.ProvokingVertex=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.ProvokingVertex,Graphics.GL.EXT.RasterMultisample=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.RasterMultisample,Graphics.GL.EXT.RescaleNormal=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.RescaleNormal,Graphics.GL.EXT.SecondaryColor=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.SecondaryColor,Graphics.GL.EXT.Semaphore=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.Semaphore,Graphics.GL.EXT.SemaphoreFd=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.SemaphoreFd,Graphics.GL.EXT.SemaphoreWin32=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.SemaphoreWin32,Graphics.GL.EXT.SeparateShaderObjects=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.SeparateShaderObjects,Graphics.GL.EXT.SeparateSpecularColor=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.SeparateSpecularColor,Graphics.GL.EXT.ShaderFramebufferFetch=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.ShaderFramebufferFetch,Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent,Graphics.GL.EXT.ShaderImageLoadStore=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.ShaderImageLoadStore,Graphics.GL.EXT.SharedTexturePalette=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.SharedTexturePalette,Graphics.GL.EXT.StencilClearTag=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.StencilClearTag,Graphics.GL.EXT.StencilTwoSide=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.StencilTwoSide,Graphics.GL.EXT.StencilWrap=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.StencilWrap,Graphics.GL.EXT.Subtexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.Subtexture,Graphics.GL.EXT.Texture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.Texture,Graphics.GL.EXT.Texture3D=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.Texture3D,Graphics.GL.EXT.TextureArray=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureArray,Graphics.GL.EXT.TextureBufferObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureBufferObject,Graphics.GL.EXT.TextureCompressionLATC=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureCompressionLATC,Graphics.GL.EXT.TextureCompressionRGTC=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureCompressionRGTC,Graphics.GL.EXT.TextureCompressionS3TC=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureCompressionS3TC,Graphics.GL.EXT.TextureCubeMap=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureCubeMap,Graphics.GL.EXT.TextureEnvCombine=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureEnvCombine,Graphics.GL.EXT.TextureEnvDot3=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureEnvDot3,Graphics.GL.EXT.TextureFilterAnisotropic=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureFilterAnisotropic,Graphics.GL.EXT.TextureFilterMinmax=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureFilterMinmax,Graphics.GL.EXT.TextureInteger=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureInteger,Graphics.GL.EXT.TextureLODBias=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureLODBias,Graphics.GL.EXT.TextureMirrorClamp=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureMirrorClamp,Graphics.GL.EXT.TextureObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureObject,Graphics.GL.EXT.TexturePerturbNormal=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TexturePerturbNormal,Graphics.GL.EXT.TextureSNorm=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureSNorm,Graphics.GL.EXT.TextureSRGB=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureSRGB,Graphics.GL.EXT.TextureSRGBDecode=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureSRGBDecode,Graphics.GL.EXT.TextureSharedExponent=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureSharedExponent,Graphics.GL.EXT.TextureSwizzle=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TextureSwizzle,Graphics.GL.EXT.TimerQuery=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TimerQuery,Graphics.GL.EXT.TransformFeedback=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.TransformFeedback,Graphics.GL.EXT.VertexArray=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.VertexArray,Graphics.GL.EXT.VertexArrayBGRA=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.VertexArrayBGRA,Graphics.GL.EXT.VertexAttrib64Bit=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.VertexAttrib64Bit,Graphics.GL.EXT.VertexShader=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.VertexShader,Graphics.GL.EXT.VertexWeighting=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.VertexWeighting,Graphics.GL.EXT.Win32KeyedMutex=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.Win32KeyedMutex,Graphics.GL.EXT.WindowRectangles=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.WindowRectangles,Graphics.GL.EXT.X11SyncObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.EXT.X11SyncObject,Graphics.GL.Functions=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Functions,Graphics.GL.GREMEDY=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.GREMEDY,Graphics.GL.GREMEDY.FrameTerminator=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.GREMEDY.FrameTerminator,Graphics.GL.GREMEDY.StringMarker=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.GREMEDY.StringMarker,Graphics.GL.GetProcAddress=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.GetProcAddress,Graphics.GL.Groups=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Groups,Graphics.GL.HP=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.HP,Graphics.GL.HP.ConvolutionBorderModes=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.HP.ConvolutionBorderModes,Graphics.GL.HP.ImageTransform=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.HP.ImageTransform,Graphics.GL.HP.OcclusionTest=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.HP.OcclusionTest,Graphics.GL.HP.TextureLighting=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.HP.TextureLighting,Graphics.GL.IBM=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.IBM,Graphics.GL.IBM.CullVertex=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.IBM.CullVertex,Graphics.GL.IBM.MultimodeDrawArrays=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.IBM.MultimodeDrawArrays,Graphics.GL.IBM.RasterposClip=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.IBM.RasterposClip,Graphics.GL.IBM.StaticData=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.IBM.StaticData,Graphics.GL.IBM.TextureMirroredRepeat=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.IBM.TextureMirroredRepeat,Graphics.GL.IBM.VertexArrayLists=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.IBM.VertexArrayLists,Graphics.GL.INGR=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.INGR,Graphics.GL.INGR.BlendFuncSeparate=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.INGR.BlendFuncSeparate,Graphics.GL.INGR.ColorClamp=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.INGR.ColorClamp,Graphics.GL.INGR.InterlaceRead=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.INGR.InterlaceRead,Graphics.GL.INTEL=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.INTEL,Graphics.GL.INTEL.BlackholeRender=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.INTEL.BlackholeRender,Graphics.GL.INTEL.ConservativeRasterization=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.INTEL.ConservativeRasterization,Graphics.GL.INTEL.FramebufferCmaa=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.INTEL.FramebufferCmaa,Graphics.GL.INTEL.MapTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.INTEL.MapTexture,Graphics.GL.INTEL.ParallelArrays=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.INTEL.ParallelArrays,Graphics.GL.INTEL.PerformanceQuery=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.INTEL.PerformanceQuery,Graphics.GL.KHR=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.KHR,Graphics.GL.KHR.BlendEquationAdvanced=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.KHR.BlendEquationAdvanced,Graphics.GL.KHR.BlendEquationAdvancedCoherent=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.KHR.BlendEquationAdvancedCoherent,Graphics.GL.KHR.ContextFlushControl=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.KHR.ContextFlushControl,Graphics.GL.KHR.DebugCompatibility=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.KHR.DebugCompatibility,Graphics.GL.KHR.DebugCore=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.KHR.DebugCore,Graphics.GL.KHR.NoError=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.KHR.NoError,Graphics.GL.KHR.ParallelShaderCompile=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.KHR.ParallelShaderCompile,Graphics.GL.KHR.Robustness=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.KHR.Robustness,Graphics.GL.KHR.TextureCompressionASTCHDR=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.KHR.TextureCompressionASTCHDR,Graphics.GL.KHR.TextureCompressionASTCLDR=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.KHR.TextureCompressionASTCLDR,Graphics.GL.MESA=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.MESA,Graphics.GL.MESA.PackInvert=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.MESA.PackInvert,Graphics.GL.MESA.ProgramBinaryFormats=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.MESA.ProgramBinaryFormats,Graphics.GL.MESA.ResizeBuffers=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.MESA.ResizeBuffers,Graphics.GL.MESA.TileRasterOrder=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.MESA.TileRasterOrder,Graphics.GL.MESA.WindowPos=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.MESA.WindowPos,Graphics.GL.MESA.YCbCrTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.MESA.YCbCrTexture,Graphics.GL.MESAX=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.MESAX,Graphics.GL.MESAX.TextureStack=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.MESAX.TextureStack,Graphics.GL.NV=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV,Graphics.GL.NV.AlphaToCoverageDitherControl=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.AlphaToCoverageDitherControl,Graphics.GL.NV.BindlessMultiDrawIndirect=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.BindlessMultiDrawIndirect,Graphics.GL.NV.BindlessMultiDrawIndirectCount=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.BindlessMultiDrawIndirectCount,Graphics.GL.NV.BindlessTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.BindlessTexture,Graphics.GL.NV.BlendEquationAdvanced=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.BlendEquationAdvanced,Graphics.GL.NV.BlendEquationAdvancedCoherent=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.BlendEquationAdvancedCoherent,Graphics.GL.NV.BlendMinmaxFactor=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.BlendMinmaxFactor,Graphics.GL.NV.ClipSpaceWScaling=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.ClipSpaceWScaling,Graphics.GL.NV.CommandList=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.CommandList,Graphics.GL.NV.ComputeProgram5=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.ComputeProgram5,Graphics.GL.NV.ConditionalRender=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.ConditionalRender,Graphics.GL.NV.ConservativeRaster=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.ConservativeRaster,Graphics.GL.NV.ConservativeRasterDilate=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.ConservativeRasterDilate,Graphics.GL.NV.ConservativeRasterPreSnap=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.ConservativeRasterPreSnap,Graphics.GL.NV.ConservativeRasterPreSnapTriangles=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.ConservativeRasterPreSnapTriangles,Graphics.GL.NV.CopyDepthToColor=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.CopyDepthToColor,Graphics.GL.NV.CopyImage=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.CopyImage,Graphics.GL.NV.DeepTexture3D=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.DeepTexture3D,Graphics.GL.NV.DepthBufferFloat=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.DepthBufferFloat,Graphics.GL.NV.DepthClamp=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.DepthClamp,Graphics.GL.NV.DrawTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.DrawTexture,Graphics.GL.NV.DrawVulkanImage=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.DrawVulkanImage,Graphics.GL.NV.Evaluators=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.Evaluators,Graphics.GL.NV.ExplicitMultisample=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.ExplicitMultisample,Graphics.GL.NV.Fence=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.Fence,Graphics.GL.NV.FillRectangle=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.FillRectangle,Graphics.GL.NV.FloatBuffer=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.FloatBuffer,Graphics.GL.NV.FogDistance=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.FogDistance,Graphics.GL.NV.FragmentCoverageToColor=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.FragmentCoverageToColor,Graphics.GL.NV.FragmentProgram=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.FragmentProgram,Graphics.GL.NV.FragmentProgram2=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.FragmentProgram2,Graphics.GL.NV.FramebufferMixedSamples=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.FramebufferMixedSamples,Graphics.GL.NV.FramebufferMultisampleCoverage=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.FramebufferMultisampleCoverage,Graphics.GL.NV.GPUMulticast=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.GPUMulticast,Graphics.GL.NV.GPUProgram4=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.GPUProgram4,Graphics.GL.NV.GPUProgram5=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.GPUProgram5,Graphics.GL.NV.GPUShader5=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.GPUShader5,Graphics.GL.NV.GeometryProgram4=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.GeometryProgram4,Graphics.GL.NV.HalfFloat=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.HalfFloat,Graphics.GL.NV.InternalformatSampleQuery=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.InternalformatSampleQuery,Graphics.GL.NV.LightMaxExponent=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.LightMaxExponent,Graphics.GL.NV.MultisampleCoverage=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.MultisampleCoverage,Graphics.GL.NV.MultisampleFilterHint=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.MultisampleFilterHint,Graphics.GL.NV.OcclusionQuery=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.OcclusionQuery,Graphics.GL.NV.PackedDepthStencil=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.PackedDepthStencil,Graphics.GL.NV.ParameterBufferObject=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.ParameterBufferObject,Graphics.GL.NV.PathRenderingCompatibility=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.PathRenderingCompatibility,Graphics.GL.NV.PathRenderingCore=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.PathRenderingCore,Graphics.GL.NV.PathRenderingSharedEdge=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.PathRenderingSharedEdge,Graphics.GL.NV.PixelDataRange=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.PixelDataRange,Graphics.GL.NV.PointSprite=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.PointSprite,Graphics.GL.NV.PresentVideo=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.PresentVideo,Graphics.GL.NV.PrimitiveRestart=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.PrimitiveRestart,Graphics.GL.NV.QueryResource=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.QueryResource,Graphics.GL.NV.QueryResourceTag=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.QueryResourceTag,Graphics.GL.NV.RegisterCombiners=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.RegisterCombiners,Graphics.GL.NV.RegisterCombiners2=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.RegisterCombiners2,Graphics.GL.NV.RobustnessVideoMemoryPurge=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.RobustnessVideoMemoryPurge,Graphics.GL.NV.SampleLocations=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.SampleLocations,Graphics.GL.NV.ShaderBufferLoad=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.ShaderBufferLoad,Graphics.GL.NV.ShaderBufferStore=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.ShaderBufferStore,Graphics.GL.NV.ShaderThreadGroup=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.ShaderThreadGroup,Graphics.GL.NV.TessellationProgram5=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.TessellationProgram5,Graphics.GL.NV.TexgenEmboss=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.TexgenEmboss,Graphics.GL.NV.TexgenReflection=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.TexgenReflection,Graphics.GL.NV.TextureBarrier=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.TextureBarrier,Graphics.GL.NV.TextureEnvCombine4=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.TextureEnvCombine4,Graphics.GL.NV.TextureExpandNormal=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.TextureExpandNormal,Graphics.GL.NV.TextureMultisample=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.TextureMultisample,Graphics.GL.NV.TextureRectangle=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.TextureRectangle,Graphics.GL.NV.TextureShader=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.TextureShader,Graphics.GL.NV.TextureShader2=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.TextureShader2,Graphics.GL.NV.TextureShader3=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.TextureShader3,Graphics.GL.NV.TransformFeedback=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.TransformFeedback,Graphics.GL.NV.TransformFeedback2=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.TransformFeedback2,Graphics.GL.NV.UniformBufferUnifiedMemory=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.UniformBufferUnifiedMemory,Graphics.GL.NV.VDPAUInterop=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.VDPAUInterop,Graphics.GL.NV.VertexArrayRange=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.VertexArrayRange,Graphics.GL.NV.VertexArrayRange2=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.VertexArrayRange2,Graphics.GL.NV.VertexAttribInteger64Bit=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.VertexAttribInteger64Bit,Graphics.GL.NV.VertexBufferUnifiedMemory=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.VertexBufferUnifiedMemory,Graphics.GL.NV.VertexProgram=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.VertexProgram,Graphics.GL.NV.VertexProgram2Option=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.VertexProgram2Option,Graphics.GL.NV.VertexProgram3=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.VertexProgram3,Graphics.GL.NV.VertexProgram4=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.VertexProgram4,Graphics.GL.NV.VideoCapture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.VideoCapture,Graphics.GL.NV.ViewportSwizzle=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NV.ViewportSwizzle,Graphics.GL.NVX=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NVX,Graphics.GL.NVX.ConditionalRender=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NVX.ConditionalRender,Graphics.GL.NVX.GPUMemoryInfo=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NVX.GPUMemoryInfo,Graphics.GL.NVX.LinkedGPUMulticast=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.NVX.LinkedGPUMulticast,Graphics.GL.OES=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.OES,Graphics.GL.OES.ByteCoordinates=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.OES.ByteCoordinates,Graphics.GL.OES.CompressedPalettedTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.OES.CompressedPalettedTexture,Graphics.GL.OES.FixedPoint=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.OES.FixedPoint,Graphics.GL.OES.QueryMatrix=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.OES.QueryMatrix,Graphics.GL.OES.ReadFormat=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.OES.ReadFormat,Graphics.GL.OES.SinglePrecision=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.OES.SinglePrecision,Graphics.GL.OML=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.OML,Graphics.GL.OML.Interlace=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.OML.Interlace,Graphics.GL.OML.Resample=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.OML.Resample,Graphics.GL.OML.Subsample=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.OML.Subsample,Graphics.GL.OVR=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.OVR,Graphics.GL.OVR.Multiview=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.OVR.Multiview,Graphics.GL.PGI=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.PGI,Graphics.GL.PGI.MiscHints=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.PGI.MiscHints,Graphics.GL.PGI.VertexHints=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.PGI.VertexHints,Graphics.GL.REND=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.REND,Graphics.GL.REND.ScreenCoordinates=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.REND.ScreenCoordinates,Graphics.GL.S3=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.S3,Graphics.GL.S3.S3TC=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.S3.S3TC,Graphics.GL.SGI=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGI,Graphics.GL.SGI.ColorMatrix=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGI.ColorMatrix,Graphics.GL.SGI.ColorTable=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGI.ColorTable,Graphics.GL.SGI.TextureColorTable=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGI.TextureColorTable,Graphics.GL.SGIS=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIS,Graphics.GL.SGIS.DetailTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIS.DetailTexture,Graphics.GL.SGIS.FogFunction=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIS.FogFunction,Graphics.GL.SGIS.GenerateMipmap=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIS.GenerateMipmap,Graphics.GL.SGIS.Multisample=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIS.Multisample,Graphics.GL.SGIS.PixelTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIS.PixelTexture,Graphics.GL.SGIS.PointLineTexgen=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIS.PointLineTexgen,Graphics.GL.SGIS.PointParameters=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIS.PointParameters,Graphics.GL.SGIS.SharpenTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIS.SharpenTexture,Graphics.GL.SGIS.Texture4D=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIS.Texture4D,Graphics.GL.SGIS.TextureBorderClamp=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIS.TextureBorderClamp,Graphics.GL.SGIS.TextureColorMask=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIS.TextureColorMask,Graphics.GL.SGIS.TextureEdgeClamp=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIS.TextureEdgeClamp,Graphics.GL.SGIS.TextureFilter4=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIS.TextureFilter4,Graphics.GL.SGIS.TextureLOD=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIS.TextureLOD,Graphics.GL.SGIS.TextureSelect=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIS.TextureSelect,Graphics.GL.SGIX=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX,Graphics.GL.SGIX.Async=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.Async,Graphics.GL.SGIX.AsyncHistogram=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.AsyncHistogram,Graphics.GL.SGIX.AsyncPixel=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.AsyncPixel,Graphics.GL.SGIX.BlendAlphaMinmax=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.BlendAlphaMinmax,Graphics.GL.SGIX.CalligraphicFragment=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.CalligraphicFragment,Graphics.GL.SGIX.Clipmap=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.Clipmap,Graphics.GL.SGIX.ConvolutionAccuracy=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.ConvolutionAccuracy,Graphics.GL.SGIX.DepthTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.DepthTexture,Graphics.GL.SGIX.FlushRaster=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.FlushRaster,Graphics.GL.SGIX.FogOffset=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.FogOffset,Graphics.GL.SGIX.FragmentLighting=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.FragmentLighting,Graphics.GL.SGIX.Framezoom=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.Framezoom,Graphics.GL.SGIX.IglooInterface=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.IglooInterface,Graphics.GL.SGIX.Instruments=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.Instruments,Graphics.GL.SGIX.Interlace=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.Interlace,Graphics.GL.SGIX.IrInstrument1=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.IrInstrument1,Graphics.GL.SGIX.ListPriority=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.ListPriority,Graphics.GL.SGIX.PixelTexture=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.PixelTexture,Graphics.GL.SGIX.PixelTiles=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.PixelTiles,Graphics.GL.SGIX.PolynomialFFD=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.PolynomialFFD,Graphics.GL.SGIX.ReferencePlane=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.ReferencePlane,Graphics.GL.SGIX.Resample=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.Resample,Graphics.GL.SGIX.ScalebiasHint=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.ScalebiasHint,Graphics.GL.SGIX.Shadow=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.Shadow,Graphics.GL.SGIX.ShadowAmbient=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.ShadowAmbient,Graphics.GL.SGIX.Sprite=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.Sprite,Graphics.GL.SGIX.Subsample=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.Subsample,Graphics.GL.SGIX.TagSampleBuffer=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.TagSampleBuffer,Graphics.GL.SGIX.TextureAddEnv=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.TextureAddEnv,Graphics.GL.SGIX.TextureCoordinateClamp=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.TextureCoordinateClamp,Graphics.GL.SGIX.TextureLODBias=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.TextureLODBias,Graphics.GL.SGIX.TextureMultiBuffer=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.TextureMultiBuffer,Graphics.GL.SGIX.TextureScaleBias=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.TextureScaleBias,Graphics.GL.SGIX.VertexPreclip=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.VertexPreclip,Graphics.GL.SGIX.YCrCb=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.YCrCb,Graphics.GL.SGIX.YCrCbA=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SGIX.YCrCbA,Graphics.GL.SUN=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SUN,Graphics.GL.SUN.ConvolutionBorderModes=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SUN.ConvolutionBorderModes,Graphics.GL.SUN.GlobalAlpha=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SUN.GlobalAlpha,Graphics.GL.SUN.MeshArray=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SUN.MeshArray,Graphics.GL.SUN.SliceAccum=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SUN.SliceAccum,Graphics.GL.SUN.TriangleList=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SUN.TriangleList,Graphics.GL.SUN.Vertex=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SUN.Vertex,Graphics.GL.SUNX=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SUNX,Graphics.GL.SUNX.ConstantData=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.SUNX.ConstantData,Graphics.GL.ThreeDFX=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ThreeDFX,Graphics.GL.ThreeDFX.Multisample=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ThreeDFX.Multisample,Graphics.GL.ThreeDFX.Tbuffer=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ThreeDFX.Tbuffer,Graphics.GL.ThreeDFX.TextureCompressionFXT1=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.ThreeDFX.TextureCompressionFXT1,Graphics.GL.Tokens=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Tokens,Graphics.GL.Types=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Types,Graphics.GL.Version10=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Version10,Graphics.GL.Version11=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Version11,Graphics.GL.Version12=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Version12,Graphics.GL.Version13=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Version13,Graphics.GL.Version14=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Version14,Graphics.GL.Version15=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Version15,Graphics.GL.Version20=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Version20,Graphics.GL.Version21=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.Version21,Graphics.GL.WIN=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.WIN,Graphics.GL.WIN.PhongShading=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.WIN.PhongShading,Graphics.GL.WIN.SpecularFog=OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ:Graphics.GL.WIN.SpecularFog Ready component graph: definite OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ depends base-4.11.1.0 depends bytestring-0.10.8.2 depends containers-0.5.11.0 depends fixed-0.2.1.1-IJmfwWT22WRHamHFa0ovtD depends half-0.3-EQ7sL9Ks8Aw3nSS1eqfMFq depends text-1.2.3.1 depends transformers-0.5.5.0 Using Cabal-2.2.0.1 compiled by ghc-8.4 Using compiler: ghc-8.4.4 Using install prefix: /usr Executables installed in: /usr/bin Libraries installed in: /usr/lib/haskell-packages/ghc/lib/arm-linux-ghc-8.4.4/OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ Dynamic Libraries installed in: /usr/lib/haskell-packages/ghc/lib/arm-linux-ghc-8.4.4 Private executables installed in: /usr/lib/arm-linux-ghc-8.4.4/OpenGLRaw-3.3.1.0 Data files installed in: /usr/share/openglraw Documentation installed in: /usr/share/doc/arm-linux-ghc-8.4.4/OpenGLRaw-3.3.1.0 Configuration files installed in: /usr/etc No alex found Using ar found on system at: /usr/bin/arm-linux-gnueabihf-ar No c2hs found No cpphs found No doctest found Using gcc version 8 found on system at: /usr/bin/arm-linux-gnueabihf-gcc Using ghc version 8.4.4 found on system at: /usr/bin/ghc Using ghc-pkg version 8.4.4 found on system at: /usr/bin/ghc-pkg No ghcjs found No ghcjs-pkg found No greencard found Using haddock version 2.20.0 found on system at: /usr/bin/haddock No happy found Using haskell-suite found on system at: haskell-suite-dummy-location Using haskell-suite-pkg found on system at: haskell-suite-pkg-dummy-location No hmake found Using hpc version 0.67 found on system at: /usr/bin/hpc Using hsc2hs version 0.68.3 found on system at: /usr/bin/hsc2hs Using hscolour version 1.24 found on system at: /usr/bin/HsColour No jhc found Using ld found on system at: /usr/bin/arm-linux-gnueabihf-ld.gold No lhc found No lhc-pkg found No pkg-config found Using runghc version 8.4.4 found on system at: /usr/bin/runghc Using strip version 2.31 found on system at: /usr/bin/strip Using tar found on system at: /bin/tar No uhc found touch configure-ghc-stamp . /usr/share/haskell-devscripts/Dh_Haskell.sh &&\ haddock_recipe Running debian/hlibrary.setup haddock --builddir=dist-ghc --with-haddock=/usr/bin/haddock --with-ghc=ghc --verbose=2 --html --hoogle --haddock-options=\"--mathjax=file:///usr/share/javascript/mathjax/MathJax.js\" --hyperlink-source /usr/bin/haddock --version /usr/bin/ghc --numeric-version /usr/bin/haddock --ghc-version '--mathjax=file:///usr/share/javascript/mathjax/MathJax.js' /usr/bin/ghc --print-libdir creating dist-ghc/build creating dist-ghc/build/autogen creating dist-ghc/build/autogen Preprocessing library for OpenGLRaw-3.3.1.0.. Running Haddock on library for OpenGLRaw-3.3.1.0.. creating dist-ghc/doc/html/OpenGLRaw creating dist-ghc/doc/html creating dist-ghc/doc creating dist-ghc/doc/html creating dist-ghc/doc/html/OpenGLRaw /usr/bin/haddock '@dist-ghc/doc/html/OpenGLRaw/haddock-response17532-3.txt' '--mathjax=file:///usr/share/javascript/mathjax/MathJax.js' Warning: --source-* options are ignored when --hyperlinked-source is enabled. Haddock coverage: 100% ( 2 / 2) in 'Graphics.GL.Groups' 57% ( 33 / 58) in 'Graphics.GL.Types' Missing documentation for: GLcharARB (src/Graphics/GL/Types.hs:171) GLint64EXT (src/Graphics/GL/Types.hs:173) GLuint64EXT (src/Graphics/GL/Types.hs:175) GLintptrARB (src/Graphics/GL/Types.hs:177) GLsizeiptrARB (src/Graphics/GL/Types.hs:179) GLhalfARB (src/Graphics/GL/Types.hs:181) GLhalfNV (src/Graphics/GL/Types.hs:183) GLDEBUGPROCAMD (src/Graphics/GL/Types.hs:185) GLDEBUGPROCARB (src/Graphics/GL/Types.hs:202) GLDEBUGPROCARBFunc (src/Graphics/GL/Types.hs:204) makeGLDEBUGPROCARB (src/Graphics/GL/Types.hs:206) GLDEBUGPROCKHR (src/Graphics/GL/Types.hs:209) GLDEBUGPROCKHRFunc (src/Graphics/GL/Types.hs:211) makeGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:213) GLclampx (src/Graphics/GL/Types.hs:216) GLhandleARB (src/Graphics/GL/Types.hs:221) GLvdpauSurfaceNV (src/Graphics/GL/Types.hs:224) GLeglImageOES (src/Graphics/GL/Types.hs:226) GLeglClientBufferEXT (src/Graphics/GL/Types.hs:228) GLVULKANPROCNVFunc (src/Graphics/GL/Types.hs:232) GLVULKANPROCNV (src/Graphics/GL/Types.hs:230) mkGLDEBUGPROC (src/Graphics/GL/Types.hs:235) mkGLDEBUGPROCAMD (src/Graphics/GL/Types.hs:239) mkGLDEBUGPROCARB (src/Graphics/GL/Types.hs:243) mkGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:247) 0% ( 1 /5787) in 'Graphics.GL.Tokens' Missing documentation for: GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24) GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26) GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30) GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32) GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34) GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36) GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3DC_XY_AMD (src/Graphics/GL/Tokens.hs:46) GL_3DC_X_AMD (src/Graphics/GL/Tokens.hs:48) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56) GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58) GL_422_EXT (src/Graphics/GL/Tokens.hs:60) GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62) GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68) GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70) GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72) GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74) GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76) GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78) GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80) GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82) GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88) GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90) GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148) GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150) GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156) GL_ADD_BLEND_IMG (src/Graphics/GL/Tokens.hs:158) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162) GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164) GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166) GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168) GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176) GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178) GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180) GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188) GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190) GL_ALL_PIXELS_AMD (src/Graphics/GL/Tokens.hs:192) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALL_SHADER_BITS_EXT (src/Graphics/GL/Tokens.hs:196) GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:198) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:204) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:208) GL_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:210) GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:212) GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:214) GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:216) GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:218) GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:220) GL_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:222) GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:224) GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:226) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:230) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:234) GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:236) GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:238) GL_ALPHA8_OES (src/Graphics/GL/Tokens.hs:240) GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:248) GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:250) GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:252) GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:254) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:258) GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:260) GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:262) GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:264) GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:266) GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_FUNC_QCOM (src/Graphics/GL/Tokens.hs:278) GL_ALPHA_TEST_QCOM (src/Graphics/GL/Tokens.hs:280) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALPHA_TEST_REF_QCOM (src/Graphics/GL/Tokens.hs:284) GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV (src/Graphics/GL/Tokens.hs:286) GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV (src/Graphics/GL/Tokens.hs:288) GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV (src/Graphics/GL/Tokens.hs:290) GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV (src/Graphics/GL/Tokens.hs:292) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALREADY_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:296) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:300) GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:302) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT (src/Graphics/GL/Tokens.hs:318) GL_ANY_SAMPLES_PASSED_EXT (src/Graphics/GL/Tokens.hs:320) GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:322) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:326) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:330) GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:332) GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:334) GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:336) GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:338) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:344) GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:346) GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:348) GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:350) GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:352) GL_ATC_RGBA_EXPLICIT_ALPHA_AMD (src/Graphics/GL/Tokens.hs:354) GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD (src/Graphics/GL/Tokens.hs:356) GL_ATC_RGB_AMD (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:382) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:384) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:390) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:394) GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:396) GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:398) GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:402) GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:404) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:408) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:422) GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:424) GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:426) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:432) GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:434) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:438) GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:440) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA8_EXT (src/Graphics/GL/Tokens.hs:446) GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:448) GL_BGRA_IMG (src/Graphics/GL/Tokens.hs:450) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:454) GL_BGR_EXT (src/Graphics/GL/Tokens.hs:456) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:460) GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:462) GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:464) GL_BINNING_CONTROL_HINT_QCOM (src/Graphics/GL/Tokens.hs:466) GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:468) GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:470) GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:472) GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:474) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLACKHOLE_RENDER_INTEL (src/Graphics/GL/Tokens.hs:480) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:484) GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:486) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:492) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:498) GL_BLEND_DST_ALPHA_OES (src/Graphics/GL/Tokens.hs:500) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB_OES (src/Graphics/GL/Tokens.hs:506) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:512) GL_BLEND_EQUATION_ALPHA_OES (src/Graphics/GL/Tokens.hs:514) GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_OES (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:522) GL_BLEND_EQUATION_RGB_OES (src/Graphics/GL/Tokens.hs:524) GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:526) GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:534) GL_BLEND_SRC_ALPHA_OES (src/Graphics/GL/Tokens.hs:536) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB_OES (src/Graphics/GL/Tokens.hs:542) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:544) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:552) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:556) GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:558) GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:560) GL_BLUE_NV (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:566) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:570) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:574) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:578) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:582) GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:584) GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:586) GL_BROWSER_DEFAULT_WEBGL (src/Graphics/GL/Tokens.hs:588) GL_BUFFER (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:594) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_ACCESS_OES (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:606) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_IMMUTABLE_STORAGE_EXT (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_KHR (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_MAPPED_OES (src/Graphics/GL/Tokens.hs:618) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_MAP_POINTER_OES (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:634) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:638) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:640) GL_BUFFER_STORAGE_FLAGS_EXT (src/Graphics/GL/Tokens.hs:642) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:646) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:650) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:652) GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:654) GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:656) GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:658) GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:660) GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:662) GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:664) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:676) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:678) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:682) GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:684) GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:686) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:690) GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:692) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:700) GL_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER_NV (src/Graphics/GL/Tokens.hs:704) GL_CLAMP_TO_BORDER_OES (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:708) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:712) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:714) GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:716) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:720) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:722) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:734) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:740) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIPPING_INPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:744) GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:746) GL_CLIPPING_OUTPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:748) GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DEPTH_MODE_EXT (src/Graphics/GL/Tokens.hs:754) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE0_APPLE (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE0_EXT (src/Graphics/GL/Tokens.hs:760) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE1_APPLE (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1_EXT (src/Graphics/GL/Tokens.hs:766) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE2_APPLE (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2_EXT (src/Graphics/GL/Tokens.hs:772) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE3_APPLE (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3_EXT (src/Graphics/GL/Tokens.hs:778) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE4_APPLE (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4_EXT (src/Graphics/GL/Tokens.hs:784) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE5_APPLE (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5_EXT (src/Graphics/GL/Tokens.hs:790) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE6_APPLE (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6_EXT (src/Graphics/GL/Tokens.hs:796) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_DISTANCE7_APPLE (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7_EXT (src/Graphics/GL/Tokens.hs:802) GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:804) GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:806) GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:808) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:810) GL_CLIP_ORIGIN_EXT (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE0_IMG (src/Graphics/GL/Tokens.hs:816) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE1_IMG (src/Graphics/GL/Tokens.hs:820) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE2_IMG (src/Graphics/GL/Tokens.hs:824) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE3_IMG (src/Graphics/GL/Tokens.hs:828) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE4_IMG (src/Graphics/GL/Tokens.hs:832) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE5_IMG (src/Graphics/GL/Tokens.hs:836) GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:838) GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:840) GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:842) GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:844) GL_CND0_ATI (src/Graphics/GL/Tokens.hs:846) GL_CND_ATI (src/Graphics/GL/Tokens.hs:848) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:854) GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:856) GL_COLORBURN (src/Graphics/GL/Tokens.hs:858) GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:860) GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:862) GL_COLORDODGE (src/Graphics/GL/Tokens.hs:864) GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:866) GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:868) GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:870) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:886) GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:894) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:902) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT0_NV (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0_OES (src/Graphics/GL/Tokens.hs:914) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:920) GL_COLOR_ATTACHMENT10_NV (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11_NV (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12_NV (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13_NV (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14_NV (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15_NV (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT1_NV (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT2_NV (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:998) GL_COLOR_ATTACHMENT3_NV (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4_NV (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5_NV (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6_NV (src/Graphics/GL/Tokens.hs:1018) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7_NV (src/Graphics/GL/Tokens.hs:1024) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8_NV (src/Graphics/GL/Tokens.hs:1030) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9_NV (src/Graphics/GL/Tokens.hs:1036) GL_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:1038) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:1044) GL_COLOR_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:1046) GL_COLOR_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:1054) GL_COLOR_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:1056) GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1058) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1062) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_EXT (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1076) GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1080) GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1082) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1102) GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1104) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1108) GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1112) GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1116) GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1118) GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1120) GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1122) GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1124) GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126) GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1128) GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1130) GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1132) GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1134) GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1136) GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1138) GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1140) GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1142) GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1144) GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1146) GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1148) GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1150) GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1152) GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1154) GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1156) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1162) GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1164) GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1166) GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1168) GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1170) GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1172) GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1174) GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1176) GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1178) GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1180) GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1182) GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1184) GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1186) GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1188) GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1190) GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1192) GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1194) GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1196) GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1198) GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1200) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1204) GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1206) GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1208) GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1214) GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1216) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1218) GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1222) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPARE_REF_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1228) GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1230) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1240) GL_COMPLETION_STATUS_KHR (src/Graphics/GL/Tokens.hs:1242) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1268) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1276) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1280) GL_COMPRESSED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1290) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1296) GL_COMPRESSED_RGBA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1300) GL_COMPRESSED_RGBA_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1306) GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1308) GL_COMPRESSED_RGBA_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1310) GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1312) GL_COMPRESSED_RGBA_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1314) GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1316) GL_COMPRESSED_RGBA_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1318) GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1320) GL_COMPRESSED_RGBA_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1322) GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1324) GL_COMPRESSED_RGBA_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1326) GL_COMPRESSED_RGBA_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1328) GL_COMPRESSED_RGBA_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1330) GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1332) GL_COMPRESSED_RGBA_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1334) GL_COMPRESSED_RGBA_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1336) GL_COMPRESSED_RGBA_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1338) GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1340) GL_COMPRESSED_RGBA_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1342) GL_COMPRESSED_RGBA_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1344) GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1346) GL_COMPRESSED_RGBA_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1348) GL_COMPRESSED_RGBA_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1350) GL_COMPRESSED_RGBA_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1352) GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1354) GL_COMPRESSED_RGBA_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1356) GL_COMPRESSED_RGBA_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1358) GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1360) GL_COMPRESSED_RGBA_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1362) GL_COMPRESSED_RGBA_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1364) GL_COMPRESSED_RGBA_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1366) GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1368) GL_COMPRESSED_RGBA_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1370) GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1372) GL_COMPRESSED_RGBA_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1374) GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1376) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1378) GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1380) GL_COMPRESSED_RGBA_BPTC_UNORM_EXT (src/Graphics/GL/Tokens.hs:1382) GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1388) GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1390) GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1392) GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1394) GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE (src/Graphics/GL/Tokens.hs:1396) GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1402) GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1404) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1408) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT (src/Graphics/GL/Tokens.hs:1416) GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1432) GL_COMPRESSED_SIGNED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1436) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1442) GL_COMPRESSED_SIGNED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1444) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1452) GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1460) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1462) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1466) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1468) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1470) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1472) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1474) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1476) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1478) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1480) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1482) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1484) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1486) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1488) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1490) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1492) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1494) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1496) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1498) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1500) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1502) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1504) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1506) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1508) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1510) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1512) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1514) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1516) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1522) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1524) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1526) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1528) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1530) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1532) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1534) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1536) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1538) GL_COMPRESSED_SRGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1540) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1544) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1548) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT (src/Graphics/GL/Tokens.hs:1552) GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1558) GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1560) GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1562) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1564) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1566) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1568) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV (src/Graphics/GL/Tokens.hs:1570) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1572) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV (src/Graphics/GL/Tokens.hs:1574) GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1576) GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1578) GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1580) GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1582) GL_COMPRESSED_SRGB_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1584) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1588) GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1590) GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1592) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1596) GL_COMPUTE_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:1598) GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1600) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1606) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1608) GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1610) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONDITION_SATISFIED_APPLE (src/Graphics/GL/Tokens.hs:1614) GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1616) GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1618) GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1620) GL_CONSERVATIVE_RASTERIZATION_INTEL (src/Graphics/GL/Tokens.hs:1622) GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1624) GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1626) GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1628) GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1630) GL_CONSERVATIVE_RASTER_MODE_NV (src/Graphics/GL/Tokens.hs:1632) GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV (src/Graphics/GL/Tokens.hs:1634) GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV (src/Graphics/GL/Tokens.hs:1636) GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV (src/Graphics/GL/Tokens.hs:1638) GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1640) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1646) GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1648) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1654) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1660) GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1662) GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1664) GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1666) GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1668) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1676) GL_CONTEXT_FLAG_DEBUG_BIT_KHR (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAG_NO_ERROR_BIT (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:1686) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1690) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1692) GL_CONTEXT_LOST_KHR (src/Graphics/GL/Tokens.hs:1694) GL_CONTEXT_LOST_WEBGL (src/Graphics/GL/Tokens.hs:1696) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1700) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1702) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR (src/Graphics/GL/Tokens.hs:1704) GL_CONTEXT_RELEASE_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:1706) GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1708) GL_CONTEXT_ROBUST_ACCESS_EXT (src/Graphics/GL/Tokens.hs:1710) GL_CONTEXT_ROBUST_ACCESS_KHR (src/Graphics/GL/Tokens.hs:1712) GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1714) GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1716) GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1718) GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1720) GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1722) GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1724) GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1726) GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1728) GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1730) GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1732) GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1734) GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1736) GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1738) GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1740) GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1742) GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1744) GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1746) GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1748) GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1750) GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1752) GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1754) GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1756) GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1758) GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1760) GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1762) GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1764) GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1766) GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1768) GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1770) GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1772) GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1774) GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1776) GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1778) GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1780) GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1782) GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1784) GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1786) GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1788) GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1790) GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1792) GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1794) GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1796) GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1798) GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1800) GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1802) GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1804) GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1806) GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1808) GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1810) GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1812) GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1814) GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1816) GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1818) GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1820) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1822) GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1824) GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1826) GL_COORD_REPLACE_OES (src/Graphics/GL/Tokens.hs:1828) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1838) GL_COPY_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:1840) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER_NV (src/Graphics/GL/Tokens.hs:1846) GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1848) GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1850) GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1852) GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1854) GL_COVERAGE_ALL_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1856) GL_COVERAGE_ATTACHMENT_NV (src/Graphics/GL/Tokens.hs:1858) GL_COVERAGE_AUTOMATIC_NV (src/Graphics/GL/Tokens.hs:1860) GL_COVERAGE_BUFFERS_NV (src/Graphics/GL/Tokens.hs:1862) GL_COVERAGE_BUFFER_BIT_NV (src/Graphics/GL/Tokens.hs:1864) GL_COVERAGE_COMPONENT4_NV (src/Graphics/GL/Tokens.hs:1866) GL_COVERAGE_COMPONENT_NV (src/Graphics/GL/Tokens.hs:1868) GL_COVERAGE_EDGE_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1870) GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1872) GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1874) GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1876) GL_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1878) GL_CPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:1880) GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1882) GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1884) GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1886) GL_CUBIC_IMG (src/Graphics/GL/Tokens.hs:1888) GL_CUBIC_MIPMAP_LINEAR_IMG (src/Graphics/GL/Tokens.hs:1890) GL_CUBIC_MIPMAP_NEAREST_IMG (src/Graphics/GL/Tokens.hs:1892) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1898) GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1900) GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1902) GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1904) GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1906) GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_PALETTE_MATRIX_OES (src/Graphics/GL/Tokens.hs:1942) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1948) GL_CURRENT_QUERY_EXT (src/Graphics/GL/Tokens.hs:1950) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1958) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1980) GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1984) GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_D3D12_FENCE_VALUE_EXT (src/Graphics/GL/Tokens.hs:1990) GL_DARKEN (src/Graphics/GL/Tokens.hs:1992) GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:1994) GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:1996) GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:1998) GL_DEBUG_ASSERT_MESA (src/Graphics/GL/Tokens.hs:2000) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2002) GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:2004) GL_DEBUG_CALLBACK_FUNCTION_KHR (src/Graphics/GL/Tokens.hs:2006) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2008) GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM_KHR (src/Graphics/GL/Tokens.hs:2012) GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:2014) GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:2018) GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:2020) GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:2022) GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:2024) GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:2026) GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:2028) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2030) GL_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:2032) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:2036) GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:2040) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:2044) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:2046) GL_DEBUG_OBJECT_MESA (src/Graphics/GL/Tokens.hs:2048) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT_KHR (src/Graphics/GL/Tokens.hs:2052) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2056) GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_PRINT_MESA (src/Graphics/GL/Tokens.hs:2060) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2064) GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2066) GL_DEBUG_SEVERITY_HIGH_KHR (src/Graphics/GL/Tokens.hs:2068) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2072) GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2074) GL_DEBUG_SEVERITY_LOW_KHR (src/Graphics/GL/Tokens.hs:2076) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2080) GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2082) GL_DEBUG_SEVERITY_MEDIUM_KHR (src/Graphics/GL/Tokens.hs:2084) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:2088) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2092) GL_DEBUG_SOURCE_API_KHR (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION_KHR (src/Graphics/GL/Tokens.hs:2100) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2106) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2108) GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER_KHR (src/Graphics/GL/Tokens.hs:2112) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2114) GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY_KHR (src/Graphics/GL/Tokens.hs:2118) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR (src/Graphics/GL/Tokens.hs:2124) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2130) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2132) GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR_KHR (src/Graphics/GL/Tokens.hs:2136) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2138) GL_DEBUG_TYPE_MARKER_KHR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2142) GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2144) GL_DEBUG_TYPE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2148) GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE_KHR (src/Graphics/GL/Tokens.hs:2152) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2154) GL_DEBUG_TYPE_POP_GROUP_KHR (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2158) GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2160) GL_DEBUG_TYPE_PORTABILITY_KHR (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2164) GL_DEBUG_TYPE_PUSH_GROUP_KHR (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2168) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2170) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2172) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2176) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2182) GL_DECR_WRAP_OES (src/Graphics/GL/Tokens.hs:2184) GL_DEDICATED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:2186) GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2192) GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2194) GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2196) GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2198) GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2200) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2206) GL_DEPTH24_STENCIL8_OES (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2224) GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2226) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:2234) GL_DEPTH_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:2244) GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2246) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2250) GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2252) GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_COMPONENT16_NONLINEAR_NV (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_COMPONENT16_OES (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_COMPONENT24_OES (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2276) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2282) GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2284) GL_DEPTH_COMPONENT32_OES (src/Graphics/GL/Tokens.hs:2286) GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_EXT (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:2296) GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:2298) GL_DEPTH_PASS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2306) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_STENCIL_MESA (src/Graphics/GL/Tokens.hs:2316) GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL_OES (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2324) GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2326) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2336) GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2338) GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2340) GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2342) GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2344) GL_DEVICE_LUID_EXT (src/Graphics/GL/Tokens.hs:2346) GL_DEVICE_NODE_MASK_EXT (src/Graphics/GL/Tokens.hs:2348) GL_DEVICE_UUID_EXT (src/Graphics/GL/Tokens.hs:2350) GL_DIFFERENCE (src/Graphics/GL/Tokens.hs:2352) GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2354) GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2356) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2360) GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2362) GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2364) GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2366) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2368) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2370) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2372) GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2374) GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2376) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DMP_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:2380) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2386) GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2388) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2394) GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2396) GL_DOT3_RGBA_IMG (src/Graphics/GL/Tokens.hs:2398) GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2402) GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2404) GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2406) GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2408) GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2410) GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2412) GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2414) GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2416) GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2418) GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2420) GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2422) GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2424) GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2426) GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2428) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_EXT (src/Graphics/GL/Tokens.hs:2434) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2436) GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2438) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2440) GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2442) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2450) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2454) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2458) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2462) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2466) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2470) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2474) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2478) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2482) GL_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:2484) GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2486) GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2488) GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2498) GL_DRAW_BUFFER0_EXT (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER0_NV (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER10_EXT (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER10_NV (src/Graphics/GL/Tokens.hs:2514) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2518) GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER11_EXT (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11_NV (src/Graphics/GL/Tokens.hs:2524) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER12_EXT (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12_NV (src/Graphics/GL/Tokens.hs:2534) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER13_EXT (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13_NV (src/Graphics/GL/Tokens.hs:2544) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER14_EXT (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14_NV (src/Graphics/GL/Tokens.hs:2554) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER15_EXT (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15_NV (src/Graphics/GL/Tokens.hs:2564) GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2566) GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER1_EXT (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER1_NV (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2576) GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER2_EXT (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER2_NV (src/Graphics/GL/Tokens.hs:2582) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2586) GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER3_EXT (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3_NV (src/Graphics/GL/Tokens.hs:2592) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2596) GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_BUFFER4_EXT (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4_NV (src/Graphics/GL/Tokens.hs:2602) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2606) GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2608) GL_DRAW_BUFFER5_EXT (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5_NV (src/Graphics/GL/Tokens.hs:2612) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_BUFFER6_EXT (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6_NV (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2626) GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2628) GL_DRAW_BUFFER7_EXT (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7_NV (src/Graphics/GL/Tokens.hs:2632) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2636) GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_BUFFER8_EXT (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8_NV (src/Graphics/GL/Tokens.hs:2642) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2646) GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2648) GL_DRAW_BUFFER9_EXT (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9_NV (src/Graphics/GL/Tokens.hs:2652) GL_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:2654) GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2656) GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2658) GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:2664) GL_DRAW_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:2666) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:2670) GL_DRAW_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:2672) GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2674) GL_DRAW_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:2676) GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:2680) GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2682) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2686) GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2688) GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2690) GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2692) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DRIVER_UUID_EXT (src/Graphics/GL/Tokens.hs:2696) GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2698) GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2700) GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2702) GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2704) GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2706) GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2708) GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2714) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2718) GL_DST_NV (src/Graphics/GL/Tokens.hs:2720) GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2722) GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2724) GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2726) GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2728) GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2730) GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2732) GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2734) GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2736) GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2738) GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2740) GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2742) GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2744) GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2746) GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2748) GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2750) GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2752) GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2754) GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2756) GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2758) GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2760) GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2762) GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2764) GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2766) GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2768) GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2770) GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2772) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2776) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2780) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2784) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2786) GL_DYNAMIC_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:2788) GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2790) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2796) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2800) GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2802) GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2804) GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2806) GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2818) GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2820) GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2822) GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2824) GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2826) GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2828) GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2830) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2834) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2838) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2842) GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2844) GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2846) GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2850) GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2854) GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2856) GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2858) GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2860) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_ETC1_RGB8_OES (src/Graphics/GL/Tokens.hs:2870) GL_ETC1_SRGB8_NV (src/Graphics/GL/Tokens.hs:2872) GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2874) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2878) GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2880) GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2882) GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2886) GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2888) GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2890) GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2892) GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2894) GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2896) GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2898) GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2900) GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2902) GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2904) GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2906) GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2908) GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2910) GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2912) GL_EXCLUSION (src/Graphics/GL/Tokens.hs:2914) GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2916) GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2918) GL_EXCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:2920) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2926) GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2928) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EXTERNAL_STORAGE_BIT_NVX (src/Graphics/GL/Tokens.hs:2932) GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2934) GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2936) GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2938) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2942) GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2944) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2948) GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2950) GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2952) GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2954) GL_FACTOR_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:2956) GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2958) GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2960) GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2976) GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2978) GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2980) GL_FETCH_PER_SAMPLE_ARM (src/Graphics/GL/Tokens.hs:2982) GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:2984) GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:2986) GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:2988) GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FILL_NV (src/Graphics/GL/Tokens.hs:2994) GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2996) GL_FILTER (src/Graphics/GL/Tokens.hs:2998) GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:3000) GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:3002) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:3006) GL_FIRST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:3008) GL_FIXED (src/Graphics/GL/Tokens.hs:3010) GL_FIXED_OES (src/Graphics/GL/Tokens.hs:3012) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:3016) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT16_MAT2_AMD (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT16_MAT2x3_AMD (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT16_MAT2x4_AMD (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT16_MAT3_AMD (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT16_MAT3x2_AMD (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT16_MAT3x4_AMD (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT16_MAT4_AMD (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT16_MAT4x2_AMD (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT16_MAT4x3_AMD (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3040) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3042) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3044) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3046) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:3050) GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:3052) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3056) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x3_NV (src/Graphics/GL/Tokens.hs:3060) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT2x4_NV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x2_NV (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT3x4_NV (src/Graphics/GL/Tokens.hs:3076) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3080) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x2_NV (src/Graphics/GL/Tokens.hs:3084) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT4x3_NV (src/Graphics/GL/Tokens.hs:3088) GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3092) GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3096) GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3100) GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3104) GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3106) GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3108) GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3110) GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3112) GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3114) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3118) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3122) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3126) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3134) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3136) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3138) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3140) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3142) GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3160) GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3162) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3182) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3186) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3190) GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3192) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3200) GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3202) GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3204) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3208) GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3210) GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3212) GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3214) GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3216) GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3218) GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3220) GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3222) GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3224) GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3226) GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3228) GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3230) GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3232) GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3234) GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3236) GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3238) GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3240) GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3242) GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3244) GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3246) GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3248) GL_FOVEATION_ENABLE_BIT_QCOM (src/Graphics/GL/Tokens.hs:3250) GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM (src/Graphics/GL/Tokens.hs:3252) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3254) GL_FRACTIONAL_EVEN_EXT (src/Graphics/GL/Tokens.hs:3256) GL_FRACTIONAL_EVEN_OES (src/Graphics/GL/Tokens.hs:3258) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3260) GL_FRACTIONAL_ODD_EXT (src/Graphics/GL/Tokens.hs:3262) GL_FRACTIONAL_ODD_OES (src/Graphics/GL/Tokens.hs:3264) GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:3266) GL_FRAGMENTS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:3268) GL_FRAGMENTS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:3270) GL_FRAGMENT_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:3272) GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3274) GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3276) GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3280) GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3282) GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3284) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3288) GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES (src/Graphics/GL/Tokens.hs:3294) GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3296) GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3298) GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3300) GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3302) GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3306) GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3308) GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3312) GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3316) GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3318) GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3320) GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3322) GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3324) GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3326) GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3328) GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:3330) GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:3332) GL_FRAGMENT_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:3334) GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3336) GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3338) GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3340) GL_FRAGMENT_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:3342) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3346) GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3348) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3350) GL_FRAGMENT_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3352) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3356) GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES (src/Graphics/GL/Tokens.hs:3358) GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3360) GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3364) GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3366) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3370) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_ANGLE (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT (src/Graphics/GL/Tokens.hs:3384) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3388) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3418) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3422) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3436) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES (src/Graphics/GL/Tokens.hs:3438) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG (src/Graphics/GL/Tokens.hs:3444) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3446) GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3454) GL_FRAMEBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3462) GL_FRAMEBUFFER_COMPLETE_OES (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT (src/Graphics/GL/Tokens.hs:3474) GL_FRAMEBUFFER_DEFAULT_LAYERS_OES (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3480) GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3482) GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_FLIP_Y_MESA (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3492) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS (src/Graphics/GL/Tokens.hs:3494) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3502) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:3512) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3516) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3520) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3522) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES (src/Graphics/GL/Tokens.hs:3524) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3528) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3530) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG (src/Graphics/GL/Tokens.hs:3534) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE (src/Graphics/GL/Tokens.hs:3538) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3540) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG (src/Graphics/GL/Tokens.hs:3542) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3548) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR (src/Graphics/GL/Tokens.hs:3552) GL_FRAMEBUFFER_OES (src/Graphics/GL/Tokens.hs:3554) GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3556) GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3558) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3560) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3562) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3566) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3570) GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3572) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNDEFINED_OES (src/Graphics/GL/Tokens.hs:3576) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_UNSUPPORTED_OES (src/Graphics/GL/Tokens.hs:3582) GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3584) GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3586) GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3588) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3596) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3602) GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3604) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3606) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3610) GL_FUNC_ADD_OES (src/Graphics/GL/Tokens.hs:3612) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3616) GL_FUNC_REVERSE_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3622) GL_FUNC_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3624) GL_GCCSO_SHADER_BINARY_FJ (src/Graphics/GL/Tokens.hs:3626) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3628) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3630) GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3632) GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3634) GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3636) GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3640) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3644) GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3646) GL_GEOMETRY_LINKED_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_LINKED_INPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3650) GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3652) GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3654) GL_GEOMETRY_LINKED_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3656) GL_GEOMETRY_LINKED_VERTICES_OUT_OES (src/Graphics/GL/Tokens.hs:3658) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3662) GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3664) GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3666) GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3668) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3672) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3674) GL_GEOMETRY_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3676) GL_GEOMETRY_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3680) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:3684) GL_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:3686) GL_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED (src/Graphics/GL/Tokens.hs:3690) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3694) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3696) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3698) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3702) GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3704) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3708) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3710) GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3712) GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3714) GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3716) GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3718) GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3720) GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3722) GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3724) GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3726) GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3728) GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3730) GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3732) GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3734) GL_GPU_DISJOINT_EXT (src/Graphics/GL/Tokens.hs:3736) GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3738) GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3740) GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3742) GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3744) GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3746) GL_GPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:3748) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3758) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3762) GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3764) GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3766) GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3768) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_GS_PROGRAM_BINARY_MTK (src/Graphics/GL/Tokens.hs:3772) GL_GS_SHADER_BINARY_MTK (src/Graphics/GL/Tokens.hs:3774) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3776) GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3778) GL_GUILTY_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:3780) GL_GUILTY_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:3782) GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3784) GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3786) GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3788) GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3790) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3794) GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3796) GL_HALF_FLOAT_OES (src/Graphics/GL/Tokens.hs:3798) GL_HANDLE_TYPE_D3D11_IMAGE_EXT (src/Graphics/GL/Tokens.hs:3800) GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT (src/Graphics/GL/Tokens.hs:3802) GL_HANDLE_TYPE_D3D12_FENCE_EXT (src/Graphics/GL/Tokens.hs:3804) GL_HANDLE_TYPE_D3D12_RESOURCE_EXT (src/Graphics/GL/Tokens.hs:3806) GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT (src/Graphics/GL/Tokens.hs:3808) GL_HANDLE_TYPE_OPAQUE_FD_EXT (src/Graphics/GL/Tokens.hs:3810) GL_HANDLE_TYPE_OPAQUE_WIN32_EXT (src/Graphics/GL/Tokens.hs:3812) GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT (src/Graphics/GL/Tokens.hs:3814) GL_HARDLIGHT (src/Graphics/GL/Tokens.hs:3816) GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3818) GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3820) GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3822) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3824) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3826) GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3828) GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3830) GL_HILO_NV (src/Graphics/GL/Tokens.hs:3832) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3836) GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3838) GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3840) GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3842) GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3844) GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3846) GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3848) GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3850) GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3852) GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3854) GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3856) GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3858) GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3860) GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3862) GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3864) GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3866) GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3868) GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3870) GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3872) GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3874) GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3876) GL_HSL_COLOR (src/Graphics/GL/Tokens.hs:3878) GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3880) GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3882) GL_HSL_HUE (src/Graphics/GL/Tokens.hs:3884) GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3886) GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3888) GL_HSL_LUMINOSITY (src/Graphics/GL/Tokens.hs:3890) GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3892) GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3894) GL_HSL_SATURATION (src/Graphics/GL/Tokens.hs:3896) GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3898) GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3900) GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3902) GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3904) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3912) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3916) GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3918) GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3920) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3928) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3936) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3944) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3950) GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3954) GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3958) GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3962) GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3968) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3970) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3974) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3978) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3982) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3984) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:4012) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4016) GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:4018) GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:4020) GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4028) GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:4030) GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:4034) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4036) GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:4038) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4040) GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:4042) GL_INCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:4044) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:4050) GL_INCR_WRAP_OES (src/Graphics/GL/Tokens.hs:4052) GL_INDEX (src/Graphics/GL/Tokens.hs:4054) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:4058) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4060) GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:4062) GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:4064) GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4066) GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:4068) GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:4070) GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:4076) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:4080) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:4084) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:4088) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:4094) GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:4098) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:4106) GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4116) GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4118) GL_INNOCENT_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:4120) GL_INNOCENT_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:4122) GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4124) GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4126) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INT16_NV (src/Graphics/GL/Tokens.hs:4130) GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4132) GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4134) GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4136) GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4138) GL_INT64_NV (src/Graphics/GL/Tokens.hs:4140) GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4142) GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4144) GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4146) GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4148) GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4150) GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4152) GL_INT8_NV (src/Graphics/GL/Tokens.hs:4154) GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4156) GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4158) GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4160) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4166) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4170) GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4172) GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4174) GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4176) GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4178) GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4184) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4188) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4192) GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4194) GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4196) GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4198) GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4200) GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4202) GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4206) GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4208) GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4210) GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4212) GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4214) GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4216) GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4218) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4222) GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4224) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4226) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4228) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4230) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4232) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4234) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4236) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4240) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4242) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4254) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4258) GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4260) GL_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:4262) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4266) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4268) GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4270) GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4272) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4274) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4276) GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4278) GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4280) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4288) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4290) GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4296) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4298) GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4304) GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4306) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4310) GL_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4312) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4318) GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4320) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4328) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4338) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4346) GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4356) GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4360) GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4364) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4368) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4372) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4376) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4382) GL_INVALID_FRAMEBUFFER_OPERATION_OES (src/Graphics/GL/Tokens.hs:4384) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4392) GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4394) GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4396) GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4398) GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4400) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4404) GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4406) GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4408) GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4410) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4412) GL_ISOLINES_EXT (src/Graphics/GL/Tokens.hs:4414) GL_ISOLINES_OES (src/Graphics/GL/Tokens.hs:4416) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4418) GL_IS_PER_PATCH_EXT (src/Graphics/GL/Tokens.hs:4420) GL_IS_PER_PATCH_OES (src/Graphics/GL/Tokens.hs:4422) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4424) GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4426) GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4428) GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4430) GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4432) GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4434) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4438) GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4440) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4444) GL_LAST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:4446) GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4448) GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4450) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4452) GL_LAYER_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:4454) GL_LAYER_PROVOKING_VERTEX_OES (src/Graphics/GL/Tokens.hs:4456) GL_LAYOUT_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4458) GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4460) GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4462) GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4464) GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4466) GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4468) GL_LAYOUT_GENERAL_EXT (src/Graphics/GL/Tokens.hs:4470) GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4472) GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4474) GL_LAYOUT_SHADER_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4476) GL_LAYOUT_TRANSFER_DST_EXT (src/Graphics/GL/Tokens.hs:4478) GL_LAYOUT_TRANSFER_SRC_EXT (src/Graphics/GL/Tokens.hs:4480) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4486) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LGPU_SEPARATE_STORAGE_BIT_NVX (src/Graphics/GL/Tokens.hs:4490) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTEN (src/Graphics/GL/Tokens.hs:4508) GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4510) GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4512) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4524) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4528) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4536) GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4538) GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4540) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4544) GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4546) GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4548) GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4558) GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4562) GL_LINEAR_TILING_EXT (src/Graphics/GL/Tokens.hs:4564) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4570) GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4572) GL_LINES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4574) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_NV (src/Graphics/GL/Tokens.hs:4580) GL_LINE_QUALITY_HINT_SGIX (src/Graphics/GL/Tokens.hs:4582) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4600) GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4602) GL_LINE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4604) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4608) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4612) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4628) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4632) GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4634) GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4636) GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4638) GL_LOCATION (src/Graphics/GL/Tokens.hs:4640) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4642) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4644) GL_LOCATION_INDEX_EXT (src/Graphics/GL/Tokens.hs:4646) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4652) GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4654) GL_LOSE_CONTEXT_ON_RESET_EXT (src/Graphics/GL/Tokens.hs:4656) GL_LOSE_CONTEXT_ON_RESET_KHR (src/Graphics/GL/Tokens.hs:4658) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LOWER_LEFT_EXT (src/Graphics/GL/Tokens.hs:4662) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4664) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4666) GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4668) GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4670) GL_LUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:4672) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4680) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4684) GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4686) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4690) GL_LUMINANCE16F_EXT (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4702) GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4704) GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4708) GL_LUMINANCE32F_EXT (src/Graphics/GL/Tokens.hs:4710) GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4712) GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4714) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4720) GL_LUMINANCE4_ALPHA4_OES (src/Graphics/GL/Tokens.hs:4722) GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4724) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4728) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4732) GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4738) GL_LUMINANCE8_ALPHA8_OES (src/Graphics/GL/Tokens.hs:4740) GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4742) GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8_OES (src/Graphics/GL/Tokens.hs:4746) GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4752) GL_LUMINANCE_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4756) GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4758) GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4760) GL_LUMINANCE_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:4762) GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4764) GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4766) GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4768) GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4770) GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4772) GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4774) GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4776) GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4778) GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4780) GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4782) GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4784) GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4786) GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4788) GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4790) GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4792) GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4794) GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4796) GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4798) GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4800) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MALI_PROGRAM_BINARY_ARM (src/Graphics/GL/Tokens.hs:4804) GL_MALI_SHADER_BINARY_ARM (src/Graphics/GL/Tokens.hs:4806) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4808) GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4810) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4822) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4840) GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4852) GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4854) GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4856) GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4858) GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4860) GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4862) GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4864) GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4866) GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4868) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4880) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4898) GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4910) GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4912) GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4914) GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4916) GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4918) GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4920) GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4922) GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4924) GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4926) GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4928) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4930) GL_MAP_COHERENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4932) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_FLUSH_EXPLICIT_BIT_EXT (src/Graphics/GL/Tokens.hs:4938) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_BUFFER_BIT_EXT (src/Graphics/GL/Tokens.hs:4942) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_INVALIDATE_RANGE_BIT_EXT (src/Graphics/GL/Tokens.hs:4946) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_PERSISTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4950) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_READ_BIT_EXT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4958) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_UNSYNCHRONIZED_BIT_EXT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MAP_WRITE_BIT_EXT (src/Graphics/GL/Tokens.hs:4966) GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4968) GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4970) GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4972) GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4976) GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4978) GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4980) GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4984) GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4986) GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4988) GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4990) GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4992) GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4994) GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:4996) GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4998) GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:5000) GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:5002) GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:5004) GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:5006) GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:5008) GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:5010) GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:5012) GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:5014) GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:5016) GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:5018) GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:5020) GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:5022) GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:5024) GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:5026) GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:5028) GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:5030) GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:5032) GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:5034) GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:5036) GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:5038) GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:5040) GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:5042) GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:5044) GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:5046) GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:5048) GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5050) GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:5052) GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:5054) GL_MATRIX_INDEX_ARRAY_OES (src/Graphics/GL/Tokens.hs:5056) GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:5058) GL_MATRIX_INDEX_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:5060) GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:5062) GL_MATRIX_INDEX_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:5064) GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:5066) GL_MATRIX_INDEX_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:5068) GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:5070) GL_MATRIX_INDEX_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:5072) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:5076) GL_MATRIX_PALETTE_OES (src/Graphics/GL/Tokens.hs:5078) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5080) GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5082) GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:5084) GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:5086) GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5088) GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:5090) GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:5092) GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:5094) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5100) GL_MAX_3D_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:5102) GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:5104) GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5106) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5110) GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5112) GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:5118) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5122) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:5126) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5130) GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5132) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_CLIP_DISTANCES_APPLE (src/Graphics/GL/Tokens.hs:5136) GL_MAX_CLIP_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5138) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_CLIP_PLANES_IMG (src/Graphics/GL/Tokens.hs:5142) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5146) GL_MAX_COLOR_ATTACHMENTS_NV (src/Graphics/GL/Tokens.hs:5148) GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5150) GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5154) GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5156) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5160) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5162) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5166) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5168) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5170) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5176) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5184) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5186) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5196) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5198) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5204) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5216) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5222) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5224) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5228) GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5238) GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5240) GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5242) GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5244) GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5246) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5250) GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5252) GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:5254) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5256) GL_MAX_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5260) GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:5262) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5264) GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5266) GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5268) GL_MAX_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:5270) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5274) GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5276) GL_MAX_DEBUG_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5278) GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5280) GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5282) GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5286) GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5294) GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5298) GL_MAX_DRAW_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5300) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5304) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5308) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5312) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5314) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5318) GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5322) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5326) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5332) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5334) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5338) GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5340) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5342) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5348) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5350) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAMEBUFFER_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5356) GL_MAX_FRAMEBUFFER_LAYERS_OES (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5364) GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5366) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5368) GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5370) GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5372) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5376) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5378) GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5380) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5382) GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5384) GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5386) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5390) GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5392) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5396) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5402) GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:5406) GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5408) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5410) GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:5414) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5416) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5420) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5426) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5428) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5432) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5434) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5436) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5442) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5448) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5450) GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5454) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5456) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5458) GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5460) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5462) GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5464) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5468) GL_MAX_LABEL_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5470) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5472) GL_MAX_LGPU_GPUS_NVX (src/Graphics/GL/Tokens.hs:5474) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5480) GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5482) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5486) GL_MAX_MULTIVIEW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5488) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5490) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5494) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5498) GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5500) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5502) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5504) GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5506) GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5508) GL_MAX_PALETTE_MATRICES_OES (src/Graphics/GL/Tokens.hs:5510) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5514) GL_MAX_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5520) GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5522) GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5524) GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5526) GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5528) GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5530) GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5532) GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5534) GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5536) GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5538) GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5540) GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5542) GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5544) GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5546) GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5550) GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5554) GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5556) GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5558) GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5560) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5562) GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5564) GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5566) GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5570) GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5572) GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5576) GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5578) GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5580) GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5582) GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5584) GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5586) GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5588) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5592) GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5594) GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5596) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5598) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5600) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5602) GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5604) GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5606) GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5608) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5612) GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5614) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5618) GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5620) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5624) GL_MAX_RENDERBUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5626) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:5630) GL_MAX_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:5632) GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5634) GL_MAX_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:5636) GL_MAX_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5638) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5642) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_SERVER_WAIT_TIMEOUT_APPLE (src/Graphics/GL/Tokens.hs:5646) GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5648) GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5650) GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5652) GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5654) GL_MAX_SHADER_COMPILER_THREADS_KHR (src/Graphics/GL/Tokens.hs:5656) GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5658) GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5660) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5662) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5666) GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5668) GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5670) GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5672) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5674) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5676) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5680) GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5682) GL_MAX_SPARSE_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5686) GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5688) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5690) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5692) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5696) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5698) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5704) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5708) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5710) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5714) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5724) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5738) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5740) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5744) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5756) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5758) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5760) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5762) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5764) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5768) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5770) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5772) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5776) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5782) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5788) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5794) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5800) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5806) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5808) GL_MAX_TESS_GEN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_GEN_LEVEL_OES (src/Graphics/GL/Tokens.hs:5812) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5814) GL_MAX_TESS_PATCH_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_PATCH_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5818) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5824) GL_MAX_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5826) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5830) GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5832) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5836) GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5838) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5842) GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5844) GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5854) GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5856) GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5860) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5866) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5872) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5878) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5884) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5888) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5892) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5896) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5898) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5900) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5904) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5906) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5908) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5910) GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5912) GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5914) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5916) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5920) GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5922) GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5924) GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5926) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5928) GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5930) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:5934) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5938) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5944) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5946) GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:5948) GL_MAX_VERTEX_UNITS_OES (src/Graphics/GL/Tokens.hs:5950) GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5952) GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5954) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5956) GL_MAX_VIEWPORTS_NV (src/Graphics/GL/Tokens.hs:5958) GL_MAX_VIEWPORTS_OES (src/Graphics/GL/Tokens.hs:5960) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:5964) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5966) GL_MAX_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:5968) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5970) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5972) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINMAX (src/Graphics/GL/Tokens.hs:5976) GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:5978) GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:5980) GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:5982) GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:5984) GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:5986) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:5990) GL_MINUS_NV (src/Graphics/GL/Tokens.hs:5992) GL_MIN_EXT (src/Graphics/GL/Tokens.hs:5994) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5996) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5998) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:6000) GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:6002) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6004) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:6008) GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:6010) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6012) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:6014) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:6016) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6018) GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:6020) GL_MIN_SAMPLE_SHADING_VALUE_OES (src/Graphics/GL/Tokens.hs:6022) GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:6024) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6026) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:6030) GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:6032) GL_MIRRORED_REPEAT_OES (src/Graphics/GL/Tokens.hs:6034) GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:6036) GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6038) GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:6040) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6042) GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:6044) GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:6046) GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:6048) GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:6050) GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6052) GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6054) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:6058) GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:6060) GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6062) GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6064) GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:6066) GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:6068) GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:6070) GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:6072) GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:6074) GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:6076) GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:6078) GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:6080) GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:6082) GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:6084) GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:6086) GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:6088) GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6090) GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6092) GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:6094) GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:6096) GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:6098) GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:6100) GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:6102) GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:6104) GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:6106) GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:6108) GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:6110) GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:6112) GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:6114) GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:6116) GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:6118) GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:6120) GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:6122) GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:6124) GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:6126) GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:6128) GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:6130) GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:6132) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:6136) GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6138) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:6144) GL_MODULATE_COLOR_IMG (src/Graphics/GL/Tokens.hs:6146) GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:6148) GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:6150) GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6152) GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6154) GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6156) GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6158) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTICAST_GPUS_NV (src/Graphics/GL/Tokens.hs:6162) GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:6164) GL_MULTIPLY (src/Graphics/GL/Tokens.hs:6166) GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6168) GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6170) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6174) GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6176) GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6178) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6182) GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6184) GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6186) GL_MULTISAMPLE_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:6188) GL_MULTISAMPLE_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:6190) GL_MULTISAMPLE_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:6192) GL_MULTISAMPLE_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:6194) GL_MULTISAMPLE_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:6196) GL_MULTISAMPLE_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:6198) GL_MULTISAMPLE_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:6200) GL_MULTISAMPLE_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:6202) GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6204) GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6206) GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6208) GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:6210) GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6212) GL_MULTISAMPLE_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:6214) GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6216) GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6218) GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6220) GL_MULTIVIEW_EXT (src/Graphics/GL/Tokens.hs:6222) GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6224) GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6226) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6230) GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6232) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6234) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6240) GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6242) GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6244) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6248) GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6250) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6256) GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6258) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6260) GL_NEGATIVE_ONE_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:6262) GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6264) GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6266) GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6268) GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6270) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6274) GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6276) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NONE_OES (src/Graphics/GL/Tokens.hs:6282) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6286) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6292) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6296) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6298) GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6300) GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6302) GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6304) GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6306) GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6308) GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6310) GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6312) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6316) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6320) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6324) GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6326) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6330) GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6332) GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6334) GL_NORMAL_MAP_OES (src/Graphics/GL/Tokens.hs:6336) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6342) GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6344) GL_NO_RESET_NOTIFICATION_EXT (src/Graphics/GL/Tokens.hs:6346) GL_NO_RESET_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:6348) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6350) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6352) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6356) GL_NUM_DEVICE_UUIDS_EXT (src/Graphics/GL/Tokens.hs:6358) GL_NUM_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:6360) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6364) GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6366) GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6368) GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6370) GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6372) GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6374) GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6376) GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6378) GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6380) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6382) GL_NUM_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:6384) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6386) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6388) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6390) GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6392) GL_NUM_SPARSE_LEVELS_EXT (src/Graphics/GL/Tokens.hs:6394) GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6396) GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:6398) GL_NUM_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:6400) GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6402) GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6404) GL_NUM_VIRTUAL_PAGE_SIZES_EXT (src/Graphics/GL/Tokens.hs:6406) GL_NUM_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6408) GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6410) GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6412) GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6414) GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6416) GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6418) GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6420) GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6422) GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6424) GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6426) GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6428) GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6430) GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6432) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6436) GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6438) GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6440) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6444) GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6446) GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6448) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_OBJECT_TYPE_APPLE (src/Graphics/GL/Tokens.hs:6452) GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6454) GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6456) GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6458) GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6460) GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6462) GL_OFFSET (src/Graphics/GL/Tokens.hs:6464) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6466) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6468) GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6470) GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6472) GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6474) GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6476) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6478) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6480) GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6482) GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6484) GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6486) GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6488) GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6490) GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6492) GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6494) GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6496) GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6498) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6502) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6506) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6510) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6516) GL_ONE_MINUS_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6518) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6520) GL_ONE_MINUS_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:6522) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6530) GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6532) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6536) GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6538) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6542) GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6544) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6548) GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6550) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6554) GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6556) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6560) GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6562) GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6564) GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6566) GL_OPTIMAL_TILING_EXT (src/Graphics/GL/Tokens.hs:6568) GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6570) GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6572) GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6574) GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6576) GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6578) GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6580) GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6582) GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6584) GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6586) GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6588) GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6590) GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6592) GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6594) GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6596) GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6598) GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6600) GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6602) GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6604) GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6606) GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6608) GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6610) GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6612) GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6614) GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6616) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6626) GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6628) GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6630) GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6632) GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6634) GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6636) GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6638) GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6640) GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6642) GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6644) GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6646) GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6648) GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6650) GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6652) GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6654) GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6656) GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6658) GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6660) GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6662) GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6664) GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6666) GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6668) GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6670) GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6672) GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6674) GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6676) GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6678) GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6680) GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6682) GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6684) GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6686) GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6688) GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6690) GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6692) GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6694) GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6696) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_OVERLAY (src/Graphics/GL/Tokens.hs:6700) GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6702) GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6704) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6708) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6710) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6712) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6714) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6716) GL_PACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6718) GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6720) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6724) GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6726) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_MAX_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6730) GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6732) GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6734) GL_PACK_REVERSE_ROW_ORDER_ANGLE (src/Graphics/GL/Tokens.hs:6736) GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6738) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6744) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6750) GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6752) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6756) GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6758) GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6760) GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6762) GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6764) GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6766) GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6768) GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6770) GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6772) GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6774) GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6776) GL_PARAMETER_BUFFER (src/Graphics/GL/Tokens.hs:6778) GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6780) GL_PARAMETER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6782) GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6784) GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6786) GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6788) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PATCHES (src/Graphics/GL/Tokens.hs:6792) GL_PATCHES_EXT (src/Graphics/GL/Tokens.hs:6794) GL_PATCHES_OES (src/Graphics/GL/Tokens.hs:6796) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6798) GL_PATCH_DEFAULT_INNER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6800) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6802) GL_PATCH_DEFAULT_OUTER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6804) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6806) GL_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:6808) GL_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:6810) GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6812) GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6814) GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6816) GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6818) GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6820) GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6822) GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6824) GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6826) GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6828) GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6830) GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6832) GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6834) GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6836) GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6838) GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6840) GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6842) GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6844) GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6846) GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6848) GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6850) GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6852) GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6854) GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6856) GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6858) GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6860) GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6862) GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6864) GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6866) GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6868) GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6870) GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6872) GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6874) GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6876) GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6878) GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6880) GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6882) GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6884) GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6886) GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6888) GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6890) GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6892) GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6894) GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6896) GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6898) GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6900) GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6902) GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6904) GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6906) GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:6908) GL_PERFMON_GLOBAL_MODE_QCOM (src/Graphics/GL/Tokens.hs:6910) GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:6912) GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:6914) GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:6916) GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:6918) GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:6920) GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:6922) GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:6924) GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:6926) GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:6928) GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6930) GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:6932) GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:6934) GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:6936) GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6938) GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:6940) GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:6942) GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:6944) GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6946) GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6948) GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6950) GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:6952) GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6954) GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6956) GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:6958) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:6962) GL_PER_GPU_STORAGE_BIT_NV (src/Graphics/GL/Tokens.hs:6964) GL_PER_GPU_STORAGE_NV (src/Graphics/GL/Tokens.hs:6966) GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:6968) GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:6970) GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:6972) GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:6974) GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD (src/Graphics/GL/Tokens.hs:6976) GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD (src/Graphics/GL/Tokens.hs:6978) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6980) GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:6982) GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:6984) GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:6986) GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:6988) GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:6990) GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6992) GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6994) GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:6996) GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:6998) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:7040) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7046) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7050) GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7052) GL_PIXEL_PACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7054) GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7056) GL_PIXEL_PACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:7058) GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:7060) GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:7062) GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:7064) GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX (src/Graphics/GL/Tokens.hs:7068) GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX (src/Graphics/GL/Tokens.hs:7070) GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:7072) GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:7074) GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:7076) GL_PIXEL_TEX_GEN_Q_CEILING_SGIX (src/Graphics/GL/Tokens.hs:7078) GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX (src/Graphics/GL/Tokens.hs:7080) GL_PIXEL_TEX_GEN_Q_ROUND_SGIX (src/Graphics/GL/Tokens.hs:7082) GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:7084) GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:7088) GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:7090) GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:7092) GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:7094) GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:7096) GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:7098) GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:7100) GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:7102) GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7104) GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_UNPACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_UNPACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:7122) GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:7124) GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:7126) GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:7128) GL_PLUS_NV (src/Graphics/GL/Tokens.hs:7130) GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:7132) GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:7134) GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7136) GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:7138) GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:7140) GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:7142) GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7144) GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:7146) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7154) GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:7156) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:7160) GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:7162) GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:7164) GL_POINT_NV (src/Graphics/GL/Tokens.hs:7166) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:7170) GL_POINT_SIZE_ARRAY_OES (src/Graphics/GL/Tokens.hs:7172) GL_POINT_SIZE_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:7174) GL_POINT_SIZE_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:7176) GL_POINT_SIZE_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:7178) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7182) GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:7184) GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:7186) GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:7188) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7190) GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7192) GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7194) GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7196) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7204) GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7206) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7210) GL_POINT_SPRITE_OES (src/Graphics/GL/Tokens.hs:7212) GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7214) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_MODE_NV (src/Graphics/GL/Tokens.hs:7224) GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7226) GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7228) GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7230) GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7232) GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7234) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7238) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_LINE_NV (src/Graphics/GL/Tokens.hs:7244) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_POINT_NV (src/Graphics/GL/Tokens.hs:7248) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7264) GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7266) GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7268) GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7270) GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7272) GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7274) GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7276) GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7278) GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7280) GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7282) GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7284) GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7286) GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7288) GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7290) GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7292) GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7294) GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7296) GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7298) GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7300) GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7302) GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7304) GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7306) GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7308) GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7310) GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7312) GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7314) GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7316) GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7318) GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7320) GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7322) GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7324) GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7326) GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7328) GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7330) GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7332) GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7334) GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7336) GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7338) GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7340) GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7342) GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7344) GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7346) GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7348) GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7350) GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7352) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7356) GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7358) GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7360) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7364) GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7366) GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7368) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7372) GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7374) GL_PRIMITIVES_GENERATED_OES (src/Graphics/GL/Tokens.hs:7376) GL_PRIMITIVES_SUBMITTED (src/Graphics/GL/Tokens.hs:7378) GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7380) GL_PRIMITIVE_BOUNDING_BOX (src/Graphics/GL/Tokens.hs:7382) GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7384) GL_PRIMITIVE_BOUNDING_BOX_EXT (src/Graphics/GL/Tokens.hs:7386) GL_PRIMITIVE_BOUNDING_BOX_OES (src/Graphics/GL/Tokens.hs:7388) GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7390) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7394) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7396) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES (src/Graphics/GL/Tokens.hs:7398) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7402) GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7404) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7406) GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7408) GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7410) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7412) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7414) GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7416) GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7418) GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7420) GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7422) GL_PROGRAM_BINARY_ANGLE (src/Graphics/GL/Tokens.hs:7424) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7426) GL_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:7428) GL_PROGRAM_BINARY_FORMAT_MESA (src/Graphics/GL/Tokens.hs:7430) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7432) GL_PROGRAM_BINARY_LENGTH_OES (src/Graphics/GL/Tokens.hs:7434) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7436) GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7438) GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7440) GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7442) GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7444) GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7446) GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7448) GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7450) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7452) GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7454) GL_PROGRAM_KHR (src/Graphics/GL/Tokens.hs:7456) GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7458) GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7460) GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7462) GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7464) GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7466) GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7468) GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7470) GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7472) GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7474) GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7476) GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7478) GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7480) GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7482) GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7484) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7486) GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7488) GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7490) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7492) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7494) GL_PROGRAM_PIPELINE_BINDING_EXT (src/Graphics/GL/Tokens.hs:7496) GL_PROGRAM_PIPELINE_KHR (src/Graphics/GL/Tokens.hs:7498) GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7500) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7504) GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7508) GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7510) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_SEPARABLE_EXT (src/Graphics/GL/Tokens.hs:7514) GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7516) GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7518) GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7520) GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7522) GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7524) GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7526) GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7528) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:7534) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROTECTED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7538) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7542) GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7544) GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7546) GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7548) GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7550) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7552) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7554) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7556) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7558) GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7560) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7566) GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7568) GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7570) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7576) GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7578) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7584) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7588) GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7590) GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7592) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7596) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7598) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7600) GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7602) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7606) GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7608) GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7610) GL_PURGED_CONTEXT_RESET_NV (src/Graphics/GL/Tokens.hs:7612) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7618) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUADS_EXT (src/Graphics/GL/Tokens.hs:7622) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7626) GL_QUADS_OES (src/Graphics/GL/Tokens.hs:7628) GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7630) GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7632) GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7634) GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7636) GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7638) GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7640) GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7642) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7646) GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7648) GL_QUERY (src/Graphics/GL/Tokens.hs:7650) GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7652) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7654) GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7656) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7658) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7660) GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7662) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7666) GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7668) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7672) GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7674) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7678) GL_QUERY_COUNTER_BITS_EXT (src/Graphics/GL/Tokens.hs:7680) GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7682) GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7684) GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7686) GL_QUERY_KHR (src/Graphics/GL/Tokens.hs:7688) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7692) GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7694) GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7696) GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7698) GL_QUERY_RESOURCE_BUFFEROBJECT_NV (src/Graphics/GL/Tokens.hs:7700) GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV (src/Graphics/GL/Tokens.hs:7702) GL_QUERY_RESOURCE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:7704) GL_QUERY_RESOURCE_SYS_RESERVED_NV (src/Graphics/GL/Tokens.hs:7706) GL_QUERY_RESOURCE_TEXTURE_NV (src/Graphics/GL/Tokens.hs:7708) GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV (src/Graphics/GL/Tokens.hs:7710) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7714) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7718) GL_QUERY_RESULT_AVAILABLE_EXT (src/Graphics/GL/Tokens.hs:7720) GL_QUERY_RESULT_EXT (src/Graphics/GL/Tokens.hs:7722) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7724) GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7726) GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7728) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7730) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7734) GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7736) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R11F_G11F_B10F_APPLE (src/Graphics/GL/Tokens.hs:7742) GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7744) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16F_EXT (src/Graphics/GL/Tokens.hs:7750) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_EXT (src/Graphics/GL/Tokens.hs:7756) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R16_SNORM_EXT (src/Graphics/GL/Tokens.hs:7760) GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7762) GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7764) GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7766) GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7768) GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7770) GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7772) GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7774) GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7776) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32F_EXT (src/Graphics/GL/Tokens.hs:7780) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_EXT (src/Graphics/GL/Tokens.hs:7794) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7800) GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7802) GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7804) GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7806) GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7808) GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7810) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7814) GL_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:7816) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:7820) GL_READ_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:7822) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:7826) GL_READ_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:7828) GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7830) GL_READ_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7832) GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7834) GL_READ_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:7836) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7840) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7842) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7844) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7846) GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7848) GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7850) GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7852) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7856) GL_RECIP_ADD_SIGNED_ALPHA_IMG (src/Graphics/GL/Tokens.hs:7858) GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7860) GL_RECT_NV (src/Graphics/GL/Tokens.hs:7862) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_REDUCE (src/Graphics/GL/Tokens.hs:7866) GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7868) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7874) GL_RED_EXT (src/Graphics/GL/Tokens.hs:7876) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7880) GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7882) GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7884) GL_RED_NV (src/Graphics/GL/Tokens.hs:7886) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7890) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7892) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7894) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7896) GL_REFERENCED_BY_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:7898) GL_REFERENCED_BY_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:7900) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7902) GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:7904) GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:7906) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7908) GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:7910) GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:7912) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7914) GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:7916) GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:7918) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:7922) GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:7924) GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:7926) GL_REFLECTION_MAP_OES (src/Graphics/GL/Tokens.hs:7928) GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:7930) GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:7932) GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:7934) GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:7936) GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:7938) GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:7940) GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:7942) GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:7944) GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:7946) GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:7948) GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:7950) GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:7952) GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:7954) GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:7956) GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:7958) GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:7960) GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:7962) GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:7964) GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:7966) GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:7968) GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:7970) GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:7972) GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:7974) GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:7976) GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:7978) GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:7980) GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:7982) GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:7984) GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:7986) GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:7988) GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:7990) GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:7992) GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:7994) GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7996) GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7998) GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8000) GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8002) GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8004) GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8006) GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8008) GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:8010) GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8012) GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:8014) GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8016) GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8018) GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8020) GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8022) GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8024) GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8026) GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8028) GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8030) GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8032) GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:8034) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:8042) GL_RENDERBUFFER_ALPHA_SIZE_OES (src/Graphics/GL/Tokens.hs:8044) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:8048) GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:8050) GL_RENDERBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:8052) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:8056) GL_RENDERBUFFER_BLUE_SIZE_OES (src/Graphics/GL/Tokens.hs:8058) GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8060) GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8062) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:8066) GL_RENDERBUFFER_DEPTH_SIZE_OES (src/Graphics/GL/Tokens.hs:8068) GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:8070) GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:8072) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:8076) GL_RENDERBUFFER_GREEN_SIZE_OES (src/Graphics/GL/Tokens.hs:8078) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:8082) GL_RENDERBUFFER_HEIGHT_OES (src/Graphics/GL/Tokens.hs:8084) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:8088) GL_RENDERBUFFER_INTERNAL_FORMAT_OES (src/Graphics/GL/Tokens.hs:8090) GL_RENDERBUFFER_OES (src/Graphics/GL/Tokens.hs:8092) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:8096) GL_RENDERBUFFER_RED_SIZE_OES (src/Graphics/GL/Tokens.hs:8098) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:8102) GL_RENDERBUFFER_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:8104) GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8106) GL_RENDERBUFFER_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:8108) GL_RENDERBUFFER_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8110) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:8114) GL_RENDERBUFFER_STENCIL_SIZE_OES (src/Graphics/GL/Tokens.hs:8116) GL_RENDERBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:8118) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:8122) GL_RENDERBUFFER_WIDTH_OES (src/Graphics/GL/Tokens.hs:8124) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM (src/Graphics/GL/Tokens.hs:8128) GL_RENDER_GPU_MASK_NV (src/Graphics/GL/Tokens.hs:8130) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:8138) GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:8140) GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:8142) GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:8144) GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:8146) GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:8148) GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:8150) GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:8152) GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:8154) GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:8156) GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:8158) GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:8160) GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:8162) GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:8164) GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:8166) GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:8168) GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:8170) GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:8172) GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:8174) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:8178) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8180) GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8182) GL_RESET_NOTIFICATION_STRATEGY_EXT (src/Graphics/GL/Tokens.hs:8184) GL_RESET_NOTIFICATION_STRATEGY_KHR (src/Graphics/GL/Tokens.hs:8186) GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8188) GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:8190) GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:8192) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16F_EXT (src/Graphics/GL/Tokens.hs:8202) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_EXT (src/Graphics/GL/Tokens.hs:8208) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8212) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32F_EXT (src/Graphics/GL/Tokens.hs:8216) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_EXT (src/Graphics/GL/Tokens.hs:8228) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8238) GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8240) GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8242) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8246) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8252) GL_RGB16F_EXT (src/Graphics/GL/Tokens.hs:8254) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8258) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8262) GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8264) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8268) GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8270) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8274) GL_RGB32F_EXT (src/Graphics/GL/Tokens.hs:8276) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8280) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8284) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8288) GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8290) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB565 (src/Graphics/GL/Tokens.hs:8294) GL_RGB565_OES (src/Graphics/GL/Tokens.hs:8296) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8300) GL_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:8302) GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8304) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8310) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8314) GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8316) GL_RGB8_OES (src/Graphics/GL/Tokens.hs:8318) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGB9_E5_APPLE (src/Graphics/GL/Tokens.hs:8324) GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8326) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8332) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8338) GL_RGBA16F_EXT (src/Graphics/GL/Tokens.hs:8340) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8344) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8348) GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8350) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8354) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8358) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8362) GL_RGBA32F_EXT (src/Graphics/GL/Tokens.hs:8364) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8368) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8372) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8376) GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8378) GL_RGBA4_OES (src/Graphics/GL/Tokens.hs:8380) GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8382) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8388) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8392) GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8394) GL_RGBA8_OES (src/Graphics/GL/Tokens.hs:8396) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8400) GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8402) GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8404) GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8406) GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8408) GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8410) GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8412) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8416) GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8418) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8422) GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8424) GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8426) GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8428) GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8430) GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8432) GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8434) GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8436) GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8438) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8442) GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8444) GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8446) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8450) GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8452) GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8454) GL_RG_EXT (src/Graphics/GL/Tokens.hs:8456) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8460) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_ROBUST_GPU_TIMEOUT_MS_KHR (src/Graphics/GL/Tokens.hs:8464) GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8466) GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8468) GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8470) GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8472) GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8474) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8478) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8482) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8486) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8490) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8494) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8498) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8502) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8506) GL_SAMPLER_2D_ARRAY_SHADOW_NV (src/Graphics/GL/Tokens.hs:8508) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:8514) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8518) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8522) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8526) GL_SAMPLER_2D_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8528) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8532) GL_SAMPLER_3D_OES (src/Graphics/GL/Tokens.hs:8534) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8536) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8540) GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8542) GL_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:8544) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8548) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8550) GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8552) GL_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8554) GL_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:8556) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8558) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8560) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8562) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES (src/Graphics/GL/Tokens.hs:8564) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8568) GL_SAMPLER_CUBE_SHADOW_NV (src/Graphics/GL/Tokens.hs:8570) GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT (src/Graphics/GL/Tokens.hs:8572) GL_SAMPLER_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER_KHR (src/Graphics/GL/Tokens.hs:8576) GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8578) GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8580) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8584) GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8586) GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8594) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8598) GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8602) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8606) GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8610) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8614) GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8618) GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8620) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8634) GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8638) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8640) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8644) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8646) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8652) GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8654) GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8656) GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8660) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8664) GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8666) GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8668) GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8672) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8676) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8680) GL_SAMPLE_SHADING_OES (src/Graphics/GL/Tokens.hs:8682) GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8684) GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8686) GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8688) GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8690) GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8692) GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8694) GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8696) GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8698) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8704) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SCREEN (src/Graphics/GL/Tokens.hs:8708) GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8710) GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8712) GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8714) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8716) GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8718) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8720) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8722) GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8724) GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8726) GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8728) GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8730) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8732) GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8734) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8736) GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8738) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8740) GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8742) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8744) GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8746) GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8748) GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8750) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8758) GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8760) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8764) GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8766) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8770) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SET_AMD (src/Graphics/GL/Tokens.hs:8774) GL_SGX_BINARY_IMG (src/Graphics/GL/Tokens.hs:8776) GL_SGX_PROGRAM_BINARY_IMG (src/Graphics/GL/Tokens.hs:8778) GL_SHADER (src/Graphics/GL/Tokens.hs:8780) GL_SHADER_BINARY_DMP (src/Graphics/GL/Tokens.hs:8782) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8784) GL_SHADER_BINARY_FORMAT_SPIR_V (src/Graphics/GL/Tokens.hs:8786) GL_SHADER_BINARY_FORMAT_SPIR_V_ARB (src/Graphics/GL/Tokens.hs:8788) GL_SHADER_BINARY_VIV (src/Graphics/GL/Tokens.hs:8790) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8792) GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8794) GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8796) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8798) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8800) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8802) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8804) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8806) GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8808) GL_SHADER_KHR (src/Graphics/GL/Tokens.hs:8810) GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8812) GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8814) GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8816) GL_SHADER_PIXEL_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:8818) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8822) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8824) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8826) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8828) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8830) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8832) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8834) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8842) GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:8844) GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:8846) GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:8848) GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:8850) GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:8852) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:8860) GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8862) GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8864) GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:8866) GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:8868) GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:8870) GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:8872) GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:8874) GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:8876) GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8878) GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8880) GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8882) GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:8884) GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:8886) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:8890) GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8892) GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:8894) GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:8896) GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:8898) GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8900) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8902) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8904) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8906) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8908) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:8912) GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:8914) GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:8916) GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:8918) GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:8920) GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:8922) GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8924) GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:8926) GL_SLIM10U_SGIX (src/Graphics/GL/Tokens.hs:8928) GL_SLIM12S_SGIX (src/Graphics/GL/Tokens.hs:8930) GL_SLIM8U_SGIX (src/Graphics/GL/Tokens.hs:8932) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8934) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8936) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8938) GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8940) GL_SLUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8942) GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:8944) GL_SLUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8946) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8948) GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8950) GL_SLUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8952) GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:8954) GL_SLUMINANCE_NV (src/Graphics/GL/Tokens.hs:8956) GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8958) GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8960) GL_SMAPHS30_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:8962) GL_SMAPHS_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:8964) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8968) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8978) GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:8980) GL_SOFTLIGHT (src/Graphics/GL/Tokens.hs:8982) GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:8984) GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:8986) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8990) GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8992) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:8996) GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:8998) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9002) GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9004) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:9008) GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:9010) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9014) GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9016) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:9020) GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:9022) GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:9024) GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:9026) GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:9028) GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:9030) GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:9032) GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9034) GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:9036) GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:9038) GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT (src/Graphics/GL/Tokens.hs:9040) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPIR_V_BINARY (src/Graphics/GL/Tokens.hs:9046) GL_SPIR_V_BINARY_ARB (src/Graphics/GL/Tokens.hs:9048) GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9050) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:9058) GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:9060) GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:9062) GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:9064) GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:9066) GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:9068) GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:9070) GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:9072) GL_SR8_EXT (src/Graphics/GL/Tokens.hs:9074) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9076) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9078) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9082) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9084) GL_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:9086) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9088) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9090) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9092) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_ALPHA_SATURATE_EXT (src/Graphics/GL/Tokens.hs:9098) GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:9100) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:9104) GL_SRC_NV (src/Graphics/GL/Tokens.hs:9106) GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:9108) GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:9110) GL_SRG8_EXT (src/Graphics/GL/Tokens.hs:9112) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:9120) GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:9122) GL_SRGB8_NV (src/Graphics/GL/Tokens.hs:9124) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9128) GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:9130) GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:9132) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9134) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9136) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_OVERFLOW_KHR (src/Graphics/GL/Tokens.hs:9140) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STACK_UNDERFLOW_KHR (src/Graphics/GL/Tokens.hs:9144) GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:9146) GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9148) GL_STATE_RESTORE (src/Graphics/GL/Tokens.hs:9150) GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:9152) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:9156) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:9160) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:9164) GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:9166) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:9172) GL_STENCIL_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:9174) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:9178) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:9182) GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9184) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:9188) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:9192) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:9204) GL_STENCIL_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:9206) GL_STENCIL_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:9208) GL_STENCIL_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:9210) GL_STENCIL_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:9212) GL_STENCIL_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:9214) GL_STENCIL_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:9216) GL_STENCIL_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:9218) GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:9220) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9224) GL_STENCIL_EXT (src/Graphics/GL/Tokens.hs:9226) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9238) GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9240) GL_STENCIL_INDEX1_OES (src/Graphics/GL/Tokens.hs:9242) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9246) GL_STENCIL_INDEX4_OES (src/Graphics/GL/Tokens.hs:9248) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9252) GL_STENCIL_INDEX8_OES (src/Graphics/GL/Tokens.hs:9254) GL_STENCIL_INDEX_OES (src/Graphics/GL/Tokens.hs:9256) GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9258) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9266) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9268) GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9270) GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9272) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9276) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9284) GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9286) GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9288) GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9290) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9294) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9298) GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9300) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9304) GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9306) GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9308) GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9310) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9314) GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9316) GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9318) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9322) GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9324) GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9326) GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9328) GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9330) GL_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:9332) GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9334) GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9336) GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9338) GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9340) GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9342) GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9344) GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9346) GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9348) GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9350) GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9352) GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9354) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_CONDITION_APPLE (src/Graphics/GL/Tokens.hs:9358) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FENCE_APPLE (src/Graphics/GL/Tokens.hs:9362) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLAGS_APPLE (src/Graphics/GL/Tokens.hs:9366) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_FLUSH_COMMANDS_BIT_APPLE (src/Graphics/GL/Tokens.hs:9370) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE (src/Graphics/GL/Tokens.hs:9374) GL_SYNC_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:9376) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_SYNC_STATUS_APPLE (src/Graphics/GL/Tokens.hs:9380) GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9382) GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9384) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9394) GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9396) GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9398) GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9400) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9410) GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9412) GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9414) GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9416) GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9418) GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9420) GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9422) GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9424) GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9426) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9428) GL_TESS_CONTROL_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:9430) GL_TESS_CONTROL_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:9432) GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9434) GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9436) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9438) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9440) GL_TESS_CONTROL_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9442) GL_TESS_CONTROL_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9444) GL_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:9446) GL_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:9448) GL_TESS_CONTROL_SHADER_PATCHES (src/Graphics/GL/Tokens.hs:9450) GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9452) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9454) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9456) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9458) GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9460) GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9462) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9464) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9466) GL_TESS_EVALUATION_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9468) GL_TESS_EVALUATION_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9470) GL_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:9472) GL_TESS_EVALUATION_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:9474) GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9476) GL_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:9478) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9480) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9482) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9484) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9486) GL_TESS_GEN_MODE_EXT (src/Graphics/GL/Tokens.hs:9488) GL_TESS_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:9490) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9492) GL_TESS_GEN_POINT_MODE_EXT (src/Graphics/GL/Tokens.hs:9494) GL_TESS_GEN_POINT_MODE_OES (src/Graphics/GL/Tokens.hs:9496) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9498) GL_TESS_GEN_SPACING_EXT (src/Graphics/GL/Tokens.hs:9500) GL_TESS_GEN_SPACING_OES (src/Graphics/GL/Tokens.hs:9502) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9504) GL_TESS_GEN_VERTEX_ORDER_EXT (src/Graphics/GL/Tokens.hs:9506) GL_TESS_GEN_VERTEX_ORDER_OES (src/Graphics/GL/Tokens.hs:9508) GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9510) GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9512) GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9514) GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9536) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9540) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9544) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9548) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9552) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9556) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9564) GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9566) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9572) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9584) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9592) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9596) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9604) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9610) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9616) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9620) GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9622) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9626) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9630) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9634) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9638) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9642) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9646) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9652) GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_1D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9656) GL_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9658) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9664) GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9666) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_2D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9674) GL_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9676) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_3D_BINDING_OES (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9684) GL_TEXTURE_3D_OES (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9688) GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9698) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9702) GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9704) GL_TEXTURE_ASTC_DECODE_PRECISION_EXT (src/Graphics/GL/Tokens.hs:9706) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_3D_OES (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9736) GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE_BINDING_BUFFER_OES (src/Graphics/GL/Tokens.hs:9740) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9744) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:9752) GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE_BINDING_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_BINDING_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:9758) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9776) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BORDER_COLOR_EXT (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_BORDER_COLOR_NV (src/Graphics/GL/Tokens.hs:9784) GL_TEXTURE_BORDER_COLOR_OES (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9788) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9792) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:9796) GL_TEXTURE_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9802) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9808) GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_BUFFER_OES (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_BUFFER_OFFSET_EXT (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE_BUFFER_OFFSET_OES (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9844) GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:9848) GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:9856) GL_TEXTURE_COMPARE_FUNC_EXT (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_COMPARE_MODE_EXT (src/Graphics/GL/Tokens.hs:9864) GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9876) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9880) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9884) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:9890) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:9908) GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9930) GL_TEXTURE_CROP_RECT_OES (src/Graphics/GL/Tokens.hs:9932) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9940) GL_TEXTURE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9942) GL_TEXTURE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9946) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:9950) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES (src/Graphics/GL/Tokens.hs:9954) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9958) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES (src/Graphics/GL/Tokens.hs:9980) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9984) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES (src/Graphics/GL/Tokens.hs:9988) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:10000) GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:10002) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:10006) GL_TEXTURE_DEPTH_QCOM (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:10018) GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:10030) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10032) GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10034) GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:10044) GL_TEXTURE_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM (src/Graphics/GL/Tokens.hs:10050) GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM (src/Graphics/GL/Tokens.hs:10054) GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10058) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:10066) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_STR_OES (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:10082) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_HEIGHT_QCOM (src/Graphics/GL/Tokens.hs:10090) GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10096) GL_TEXTURE_IMAGE_VALID_QCOM (src/Graphics/GL/Tokens.hs:10098) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_IMMUTABLE_FORMAT_EXT (src/Graphics/GL/Tokens.hs:10102) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:10106) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10114) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_INTERNAL_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:10120) GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:10128) GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:10132) GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:10134) GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:10136) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10142) GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:10144) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:10150) GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:10152) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10158) GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:10160) GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:10162) GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:10164) GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LEVEL_APPLE (src/Graphics/GL/Tokens.hs:10170) GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:10172) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:10176) GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:10178) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:10184) GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:10186) GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:10188) GL_TEXTURE_NUM_LEVELS_QCOM (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_OBJECT_VALID_QCOM (src/Graphics/GL/Tokens.hs:10192) GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:10194) GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:10200) GL_TEXTURE_PROTECTED_EXT (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10204) GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:10210) GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:10212) GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_REDUCTION_MODE_EXT (src/Graphics/GL/Tokens.hs:10216) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:10226) GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10228) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:10232) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:10236) GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:10238) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10240) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10244) GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:10246) GL_TEXTURE_SPARSE_EXT (src/Graphics/GL/Tokens.hs:10248) GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:10250) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10258) GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10278) GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10282) GL_TEXTURE_TARGET_QCOM (src/Graphics/GL/Tokens.hs:10284) GL_TEXTURE_TILING_EXT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_TYPE_QCOM (src/Graphics/GL/Tokens.hs:10290) GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10294) GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_USAGE_ANGLE (src/Graphics/GL/Tokens.hs:10298) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10302) GL_TEXTURE_VIEW_MIN_LAYER_EXT (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_VIEW_MIN_LAYER_OES (src/Graphics/GL/Tokens.hs:10306) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_VIEW_MIN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:10310) GL_TEXTURE_VIEW_MIN_LEVEL_OES (src/Graphics/GL/Tokens.hs:10312) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10314) GL_TEXTURE_VIEW_NUM_LAYERS_EXT (src/Graphics/GL/Tokens.hs:10316) GL_TEXTURE_VIEW_NUM_LAYERS_OES (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10320) GL_TEXTURE_VIEW_NUM_LEVELS_EXT (src/Graphics/GL/Tokens.hs:10322) GL_TEXTURE_VIEW_NUM_LEVELS_OES (src/Graphics/GL/Tokens.hs:10324) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WIDTH_QCOM (src/Graphics/GL/Tokens.hs:10328) GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_WRAP_R_OES (src/Graphics/GL/Tokens.hs:10336) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10342) GL_TILE_RASTER_ORDER_FIXED_MESA (src/Graphics/GL/Tokens.hs:10344) GL_TILE_RASTER_ORDER_INCREASING_X_MESA (src/Graphics/GL/Tokens.hs:10346) GL_TILE_RASTER_ORDER_INCREASING_Y_MESA (src/Graphics/GL/Tokens.hs:10348) GL_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:10350) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_EXPIRED_APPLE (src/Graphics/GL/Tokens.hs:10354) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TIMEOUT_IGNORED_APPLE (src/Graphics/GL/Tokens.hs:10358) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10360) GL_TIMESTAMP_EXT (src/Graphics/GL/Tokens.hs:10362) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10364) GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10366) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10368) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10370) GL_TRACE_ALL_BITS_MESA (src/Graphics/GL/Tokens.hs:10372) GL_TRACE_ARRAYS_BIT_MESA (src/Graphics/GL/Tokens.hs:10374) GL_TRACE_ERRORS_BIT_MESA (src/Graphics/GL/Tokens.hs:10376) GL_TRACE_MASK_MESA (src/Graphics/GL/Tokens.hs:10378) GL_TRACE_NAME_MESA (src/Graphics/GL/Tokens.hs:10380) GL_TRACE_OPERATIONS_BIT_MESA (src/Graphics/GL/Tokens.hs:10382) GL_TRACE_PIXELS_BIT_MESA (src/Graphics/GL/Tokens.hs:10384) GL_TRACE_PRIMITIVES_BIT_MESA (src/Graphics/GL/Tokens.hs:10386) GL_TRACE_TEXTURES_BIT_MESA (src/Graphics/GL/Tokens.hs:10388) GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10390) GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10392) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10396) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10398) GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10400) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10402) GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10404) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10406) GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10408) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10412) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10414) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10418) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10420) GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10422) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10424) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10428) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10430) GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10432) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10434) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10436) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10440) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10442) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10446) GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10448) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10450) GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10452) GL_TRANSFORM_FEEDBACK_OVERFLOW (src/Graphics/GL/Tokens.hs:10454) GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10456) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10458) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10462) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10464) GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10466) GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW (src/Graphics/GL/Tokens.hs:10468) GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10470) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10472) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10476) GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10478) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10482) GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10484) GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE (src/Graphics/GL/Tokens.hs:10486) GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10488) GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10490) GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10492) GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10494) GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10496) GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10498) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10502) GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10504) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10508) GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10510) GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10512) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10516) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10520) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10526) GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10528) GL_TRIANGLES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10530) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10534) GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10536) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10542) GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10544) GL_TRIANGLE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10546) GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10548) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_TYPE (src/Graphics/GL/Tokens.hs:10552) GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10554) GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10556) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10558) GL_UNDEFINED_VERTEX_EXT (src/Graphics/GL/Tokens.hs:10560) GL_UNDEFINED_VERTEX_OES (src/Graphics/GL/Tokens.hs:10562) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10564) GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10566) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10570) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10572) GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10574) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10576) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10590) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10596) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10598) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10604) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10608) GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10610) GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10612) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10620) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10634) GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10636) GL_UNKNOWN_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:10638) GL_UNKNOWN_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:10640) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10644) GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10646) GL_UNPACK_COLORSPACE_CONVERSION_WEBGL (src/Graphics/GL/Tokens.hs:10648) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10650) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10652) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10654) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10656) GL_UNPACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:10658) GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10660) GL_UNPACK_FLIP_Y_WEBGL (src/Graphics/GL/Tokens.hs:10662) GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10664) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10668) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL (src/Graphics/GL/Tokens.hs:10672) GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10674) GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10676) GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10678) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_ROW_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10682) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10686) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_PIXELS_EXT (src/Graphics/GL/Tokens.hs:10690) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SKIP_ROWS_EXT (src/Graphics/GL/Tokens.hs:10694) GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10696) GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10698) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNALED_APPLE (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_2_3_3_REV_EXT (src/Graphics/GL/Tokens.hs:10710) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10720) GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10724) GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10728) GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10730) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10732) GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10734) GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10736) GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10738) GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10740) GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10742) GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10744) GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10746) GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10748) GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10750) GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10752) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE (src/Graphics/GL/Tokens.hs:10756) GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10758) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10762) GL_UNSIGNED_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:10764) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10768) GL_UNSIGNED_INT_24_8_MESA (src/Graphics/GL/Tokens.hs:10770) GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10772) GL_UNSIGNED_INT_24_8_OES (src/Graphics/GL/Tokens.hs:10774) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_2_10_10_10_REV_EXT (src/Graphics/GL/Tokens.hs:10778) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_5_9_9_9_REV_APPLE (src/Graphics/GL/Tokens.hs:10782) GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10784) GL_UNSIGNED_INT_8_24_REV_MESA (src/Graphics/GL/Tokens.hs:10786) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10790) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_8_8_8_8_REV_EXT (src/Graphics/GL/Tokens.hs:10794) GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10796) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10798) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10800) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10804) GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:10806) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10808) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10810) GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10812) GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:10814) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10816) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10818) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10820) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:10822) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10824) GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10826) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10828) GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:10830) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10832) GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10834) GL_UNSIGNED_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:10836) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10838) GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:10840) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10842) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10844) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:10846) GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:10848) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10854) GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:10856) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10862) GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:10864) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:10870) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10874) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:10878) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:10882) GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10884) GL_UNSIGNED_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:10886) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:10890) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10892) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10894) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10900) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:10912) GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10918) GL_UNSIGNED_NORMALIZED_EXT (src/Graphics/GL/Tokens.hs:10920) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_15_1_MESA (src/Graphics/GL/Tokens.hs:10924) GL_UNSIGNED_SHORT_1_15_REV_MESA (src/Graphics/GL/Tokens.hs:10926) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT (src/Graphics/GL/Tokens.hs:10930) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:10934) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT (src/Graphics/GL/Tokens.hs:10938) GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG (src/Graphics/GL/Tokens.hs:10940) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:10944) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_EXT (src/Graphics/GL/Tokens.hs:10948) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_SHORT_5_6_5_REV_EXT (src/Graphics/GL/Tokens.hs:10952) GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:10954) GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:10958) GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:10960) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_UPPER_LEFT_EXT (src/Graphics/GL/Tokens.hs:10964) GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10966) GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10968) GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10970) GL_UUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:10972) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:10980) GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:10982) GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:10984) GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:10986) GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:10988) GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:10990) GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:10992) GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10994) GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10996) GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10998) GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11000) GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:11002) GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:11004) GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:11006) GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:11008) GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:11010) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERSION_ES_CL_1_0 (src/Graphics/GL/Tokens.hs:11016) GL_VERSION_ES_CL_1_1 (src/Graphics/GL/Tokens.hs:11018) GL_VERSION_ES_CM_1_1 (src/Graphics/GL/Tokens.hs:11020) GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:11022) GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:11024) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11028) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:11032) GL_VERTEX_ARRAY_BINDING_OES (src/Graphics/GL/Tokens.hs:11034) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11038) GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:11040) GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11042) GL_VERTEX_ARRAY_KHR (src/Graphics/GL/Tokens.hs:11044) GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11046) GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:11048) GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:11050) GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:11052) GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:11054) GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:11056) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11060) GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:11062) GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:11064) GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11066) GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:11068) GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:11070) GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11072) GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:11074) GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:11076) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11080) GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:11082) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11086) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11090) GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:11092) GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:11094) GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:11096) GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:11098) GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:11100) GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:11102) GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:11104) GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:11106) GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:11108) GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:11110) GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:11112) GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:11114) GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:11116) GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:11118) GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:11120) GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:11122) GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11124) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11126) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:11128) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11132) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11134) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE (src/Graphics/GL/Tokens.hs:11136) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:11138) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT (src/Graphics/GL/Tokens.hs:11140) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV (src/Graphics/GL/Tokens.hs:11142) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:11146) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:11150) GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:11152) GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11154) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11156) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11160) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11164) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11168) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11172) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11176) GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:11178) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11180) GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:11182) GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11184) GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11186) GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11188) GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11190) GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:11192) GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11194) GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11196) GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11198) GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11200) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11202) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11204) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11206) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11208) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11210) GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:11212) GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:11216) GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11218) GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:11220) GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11222) GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:11224) GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:11228) GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:11232) GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:11234) GL_VERTEX_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11238) GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:11240) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11244) GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:11246) GL_VERTEX_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:11248) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11250) GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11252) GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:11254) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:11260) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11262) GL_VERTEX_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:11264) GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:11266) GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:11268) GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11270) GL_VERTEX_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:11272) GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11274) GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11276) GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11280) GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11282) GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11286) GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11290) GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11292) GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11294) GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11296) GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11298) GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11300) GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11302) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11304) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11306) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11308) GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11310) GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11312) GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11314) GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11316) GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11318) GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11320) GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11322) GL_VERTICES_SUBMITTED (src/Graphics/GL/Tokens.hs:11324) GL_VERTICES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:11326) GL_VIBRANCE_BIAS_NV (src/Graphics/GL/Tokens.hs:11328) GL_VIBRANCE_SCALE_NV (src/Graphics/GL/Tokens.hs:11330) GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11332) GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11334) GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11336) GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11338) GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11340) GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11342) GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11344) GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11346) GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11348) GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:11350) GL_VIDEO_COLOR_CONVERSION_MATRIX_NV (src/Graphics/GL/Tokens.hs:11352) GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11354) GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11356) GL_VIDEO_COLOR_CONVERSION_OFFSET_NV (src/Graphics/GL/Tokens.hs:11358) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11364) GL_VIEWPORT_BOUNDS_RANGE_EXT (src/Graphics/GL/Tokens.hs:11366) GL_VIEWPORT_BOUNDS_RANGE_NV (src/Graphics/GL/Tokens.hs:11368) GL_VIEWPORT_BOUNDS_RANGE_OES (src/Graphics/GL/Tokens.hs:11370) GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11372) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11374) GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:11376) GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV (src/Graphics/GL/Tokens.hs:11378) GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES (src/Graphics/GL/Tokens.hs:11380) GL_VIEWPORT_POSITION_W_SCALE_NV (src/Graphics/GL/Tokens.hs:11382) GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV (src/Graphics/GL/Tokens.hs:11384) GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV (src/Graphics/GL/Tokens.hs:11386) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11388) GL_VIEWPORT_SUBPIXEL_BITS_EXT (src/Graphics/GL/Tokens.hs:11390) GL_VIEWPORT_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:11392) GL_VIEWPORT_SUBPIXEL_BITS_OES (src/Graphics/GL/Tokens.hs:11394) GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11396) GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11398) GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11400) GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11402) GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11404) GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11406) GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11408) GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11410) GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11412) GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11414) GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11416) GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11418) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11420) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11422) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11424) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11426) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11428) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11430) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11432) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11434) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11436) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11438) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11440) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11442) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11444) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11446) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11448) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11450) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11452) GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11454) GL_VIRTUAL_PAGE_SIZE_INDEX_EXT (src/Graphics/GL/Tokens.hs:11456) GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11458) GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11460) GL_VIRTUAL_PAGE_SIZE_X_EXT (src/Graphics/GL/Tokens.hs:11462) GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11464) GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11466) GL_VIRTUAL_PAGE_SIZE_Y_EXT (src/Graphics/GL/Tokens.hs:11468) GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11470) GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11472) GL_VIRTUAL_PAGE_SIZE_Z_EXT (src/Graphics/GL/Tokens.hs:11474) GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11476) GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11478) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WAIT_FAILED_APPLE (src/Graphics/GL/Tokens.hs:11482) GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11484) GL_WARP_SIZE_NV (src/Graphics/GL/Tokens.hs:11486) GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11488) GL_WEIGHTED_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:11490) GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11492) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11494) GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11496) GL_WEIGHT_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:11498) GL_WEIGHT_ARRAY_OES (src/Graphics/GL/Tokens.hs:11500) GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11502) GL_WEIGHT_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:11504) GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11506) GL_WEIGHT_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:11508) GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11510) GL_WEIGHT_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:11512) GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11514) GL_WEIGHT_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:11516) GL_WEIGHT_SUM_UNITY_ARB (src/Graphics/GL/Tokens.hs:11518) GL_WIDE_LINE_HINT_PGI (src/Graphics/GL/Tokens.hs:11520) GL_WINDOW_RECTANGLE_EXT (src/Graphics/GL/Tokens.hs:11522) GL_WINDOW_RECTANGLE_MODE_EXT (src/Graphics/GL/Tokens.hs:11524) GL_WRAP_BORDER_SUN (src/Graphics/GL/Tokens.hs:11526) GL_WRITEONLY_RENDERING_QCOM (src/Graphics/GL/Tokens.hs:11528) GL_WRITE_DISCARD_NV (src/Graphics/GL/Tokens.hs:11530) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_WRITE_ONLY_ARB (src/Graphics/GL/Tokens.hs:11534) GL_WRITE_ONLY_OES (src/Graphics/GL/Tokens.hs:11536) GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11538) GL_WRITE_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:11540) GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11542) GL_W_EXT (src/Graphics/GL/Tokens.hs:11544) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_XOR_NV (src/Graphics/GL/Tokens.hs:11548) GL_X_EXT (src/Graphics/GL/Tokens.hs:11550) GL_YCBAYCR8A_4224_NV (src/Graphics/GL/Tokens.hs:11552) GL_YCBCR_422_APPLE (src/Graphics/GL/Tokens.hs:11554) GL_YCBCR_MESA (src/Graphics/GL/Tokens.hs:11556) GL_YCBYCR8_422_NV (src/Graphics/GL/Tokens.hs:11558) GL_YCRCBA_SGIX (src/Graphics/GL/Tokens.hs:11560) GL_YCRCB_422_SGIX (src/Graphics/GL/Tokens.hs:11562) GL_YCRCB_444_SGIX (src/Graphics/GL/Tokens.hs:11564) GL_YCRCB_SGIX (src/Graphics/GL/Tokens.hs:11566) GL_Y_EXT (src/Graphics/GL/Tokens.hs:11568) GL_Z400_BINARY_AMD (src/Graphics/GL/Tokens.hs:11570) GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV (src/Graphics/GL/Tokens.hs:11572) GL_Z4Y12Z4CB12Z4CR12_444_NV (src/Graphics/GL/Tokens.hs:11574) GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV (src/Graphics/GL/Tokens.hs:11576) GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV (src/Graphics/GL/Tokens.hs:11578) GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV (src/Graphics/GL/Tokens.hs:11580) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11584) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11586) GL_ZERO_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:11588) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) GL_Z_EXT (src/Graphics/GL/Tokens.hs:11594) 100% ( 14 / 14) in 'Graphics.GL.GetProcAddress' 71% ( 5 / 7) in 'Graphics.GL.ThreeDFX.TextureCompressionFXT1' Missing documentation for: GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1418) 56% ( 5 / 9) in 'Graphics.GL.ThreeDFX.Multisample' Missing documentation for: GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6176) GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6182) GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8584) GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8614) 83% ( 5 / 6) in 'Graphics.GL.SUN.SliceAccum' Missing documentation for: GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:8926) 83% ( 5 / 6) in 'Graphics.GL.SUN.ConvolutionBorderModes' Missing documentation for: GL_WRAP_BORDER_SUN (src/Graphics/GL/Tokens.hs:11526) 71% ( 5 / 7) in 'Graphics.GL.SGIX.YCrCbA' Missing documentation for: GL_YCRCBA_SGIX (src/Graphics/GL/Tokens.hs:11560) GL_YCRCB_SGIX (src/Graphics/GL/Tokens.hs:11566) 71% ( 5 / 7) in 'Graphics.GL.SGIX.YCrCb' Missing documentation for: GL_YCRCB_422_SGIX (src/Graphics/GL/Tokens.hs:11562) GL_YCRCB_444_SGIX (src/Graphics/GL/Tokens.hs:11564) 71% ( 5 / 7) in 'Graphics.GL.SGIX.VertexPreclip' Missing documentation for: GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:11224) GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:11226) 56% ( 5 / 9) in 'Graphics.GL.SGIX.TextureScaleBias' Missing documentation for: GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7338) GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7340) GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7342) GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7344) 83% ( 5 / 6) in 'Graphics.GL.SGIX.TextureMultiBuffer' Missing documentation for: GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:10186) 62% ( 5 / 8) in 'Graphics.GL.SGIX.TextureLODBias' Missing documentation for: GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:10132) GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:10134) 62% ( 5 / 8) in 'Graphics.GL.SGIX.TextureCoordinateClamp' Missing documentation for: GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:10162) GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:10164) GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:10166) 83% ( 5 / 6) in 'Graphics.GL.SGIX.TextureAddEnv' Missing documentation for: GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:10024) 50% ( 5 / 10) in 'Graphics.GL.SGIX.Subsample' Missing documentation for: GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6752) GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:7060) GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:7062) GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:7064) GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10698) 83% ( 5 / 6) in 'Graphics.GL.SGIX.ShadowAmbient' Missing documentation for: GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:8844) 56% ( 5 / 9) in 'Graphics.GL.SGIX.Shadow' Missing documentation for: GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:10120) 83% ( 5 / 6) in 'Graphics.GL.SGIX.ScalebiasHint' Missing documentation for: GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8688) 50% ( 5 / 10) in 'Graphics.GL.SGIX.Resample' Missing documentation for: GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6734) GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:8166) GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:8170) GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:8174) GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10676) 38% ( 5 / 13) in 'Graphics.GL.SGIX.PixelTiles' Missing documentation for: GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:7088) GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:7090) GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:7092) GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:7094) GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:7096) GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:7098) GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:7100) 83% ( 5 / 6) in 'Graphics.GL.SGIX.IrInstrument1' Missing documentation for: GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4410) 83% ( 5 / 6) in 'Graphics.GL.SGIX.Interlace' Missing documentation for: GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4218) 71% ( 5 / 7) in 'Graphics.GL.SGIX.FogOffset' Missing documentation for: GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3200) GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3202) 62% ( 5 / 8) in 'Graphics.GL.SGIX.DepthTexture' Missing documentation for: GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2276) GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2288) 83% ( 5 / 6) in 'Graphics.GL.SGIX.ConvolutionAccuracy' Missing documentation for: GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1752) 29% ( 5 / 17) in 'Graphics.GL.SGIX.Clipmap' Missing documentation for: GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4544) GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4546) GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5130) GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5132) GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6248) GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6250) GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9844) 83% ( 5 / 6) in 'Graphics.GL.SGIX.CalligraphicFragment' Missing documentation for: GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:676) 71% ( 5 / 7) in 'Graphics.GL.SGIX.BlendAlphaMinmax' Missing documentation for: GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:262) GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:266) 45% ( 5 / 11) in 'Graphics.GL.SGIX.AsyncPixel' Missing documentation for: GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:344) GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:350) GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:352) GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5112) GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:5118) 71% ( 5 / 7) in 'Graphics.GL.SGIX.AsyncHistogram' Missing documentation for: GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:346) GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:5114) 19% ( 5 / 27) in 'Graphics.GL.SGIS.TextureSelect' Missing documentation for: GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2736) GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2738) GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2740) GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2742) GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2744) GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2746) GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2748) GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2750) GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2752) GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2754) GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2756) GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2758) GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2760) GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2762) GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2764) GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7630) GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7632) GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7634) GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7636) GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7638) GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7640) GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7646) 56% ( 5 / 9) in 'Graphics.GL.SGIS.TextureLOD' Missing documentation for: GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:10172) GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:10176) GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:10184) 83% ( 5 / 6) in 'Graphics.GL.SGIS.TextureEdgeClamp' Missing documentation for: GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:712) 83% ( 5 / 6) in 'Graphics.GL.SGIS.TextureBorderClamp' Missing documentation for: GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:708) 38% ( 5 / 13) in 'Graphics.GL.SGIS.PointLineTexgen' Missing documentation for: GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2936) GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2938) GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2944) GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2950) GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6428) GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6430) GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6438) GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6444) 71% ( 5 / 7) in 'Graphics.GL.SGIS.GenerateMipmap' Missing documentation for: GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3632) GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3634) 71% ( 5 / 7) in 'Graphics.GL.SGI.TextureColorTable' Missing documentation for: GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7592) GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:9848) 31% ( 5 / 16) in 'Graphics.GL.SGI.ColorMatrix' Missing documentation for: GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1100) GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5156) GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7266) GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7270) GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7274) GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7278) GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7286) GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7290) GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7294) GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7298) 45% ( 5 / 11) in 'Graphics.GL.S3.S3TC' Missing documentation for: GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8290) GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8376) GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8382) GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8400) GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8422) GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8446) 100% ( 2 / 2) in 'Graphics.GL.S3' 71% ( 5 / 7) in 'Graphics.GL.REND.ScreenCoordinates' Missing documentation for: GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4404) GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8710) 100% ( 2 / 2) in 'Graphics.GL.REND' 19% ( 5 / 27) in 'Graphics.GL.PGI.VertexHints' Missing documentation for: GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:854) GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:856) GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2790) GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:4088) GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4968) GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5082) GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:5084) GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:5086) GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5088) GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:5090) GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:5092) GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:5094) GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5914) GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6326) GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9510) GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9512) GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9514) GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9516) GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:11022) GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:11024) GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:11216) 71% ( 5 / 7) in 'Graphics.GL.OML.Subsample' Missing documentation for: GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3246) GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3248) 45% ( 5 / 11) in 'Graphics.GL.OML.Resample' Missing documentation for: GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6732) GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:8162) GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:8164) GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:8168) GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:8172) GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10674) 71% ( 5 / 7) in 'Graphics.GL.OML.Interlace' Missing documentation for: GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4212) GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4216) 100% ( 4 / 4) in 'Graphics.GL.OML' 71% ( 5 / 7) in 'Graphics.GL.OES.ReadFormat' Missing documentation for: GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:4038) GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:4042) 33% ( 5 / 15) in 'Graphics.GL.OES.CompressedPalettedTexture' Missing documentation for: GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6756) GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6758) GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6760) GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6762) GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6764) GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6766) GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6768) GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6770) GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6772) GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6774) 50% ( 5 / 10) in 'Graphics.GL.NVX.GPUMemoryInfo' Missing documentation for: GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3738) GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3740) GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3742) GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3744) GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3746) 83% ( 5 / 6) in 'Graphics.GL.NV.VertexProgram3' Missing documentation for: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5938) 71% ( 5 / 7) in 'Graphics.GL.NV.VertexProgram2Option' Missing documentation for: GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5532) GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5536) 83% ( 5 / 6) in 'Graphics.GL.NV.VertexArrayRange2' Missing documentation for: GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:11076) 62% ( 5 / 8) in 'Graphics.GL.NV.UniformBufferUnifiedMemory' Missing documentation for: GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10604) GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10612) GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10620) 23% ( 5 / 22) in 'Graphics.GL.NV.TextureShader3' Missing documentation for: GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2196) GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2198) GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2200) GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2406) GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2416) GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2420) GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3244) GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3830) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6466) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6468) GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6470) GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6472) GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6474) GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6476) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6478) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6480) GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:8868) 83% ( 5 / 6) in 'Graphics.GL.NV.TextureShader2' Missing documentation for: GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2424) 6% ( 5 / 78) in 'Graphics.GL.NV.TextureShader' Missing documentation for: GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1668) GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1898) GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1900) GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2192) GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2194) GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2408) GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2410) GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2412) GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2414) GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2418) GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2422) GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2426) GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2428) GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2698) GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2700) GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2702) GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2704) GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2706) GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2708) GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2710) GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2726) GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2728) GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2730) GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2732) GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3828) GL_HILO_NV (src/Graphics/GL/Tokens.hs:3832) GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3872) GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3874) GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4668) GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4670) GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4798) GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4800) GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6482) GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6484) GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6486) GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6488) GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6490) GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6492) GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6494) GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6496) GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6498) GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6788) GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7360) GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8428) GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8794) GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8816) GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8862) GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8864) GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:8866) GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:8870) GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:8874) GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:8876) GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8878) GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8880) GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8882) GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:8884) GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:8890) GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8892) GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:8894) GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:8896) GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:8898) GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8900) GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9788) GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:10018) GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:10136) GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:10238) GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10796) GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:10848) GL_VIBRANCE_BIAS_NV (src/Graphics/GL/Tokens.hs:11328) GL_VIBRANCE_SCALE_NV (src/Graphics/GL/Tokens.hs:11330) 56% ( 5 / 9) in 'Graphics.GL.NV.TextureRectangle' Missing documentation for: GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5620) GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7608) GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:10212) 83% ( 5 / 6) in 'Graphics.GL.NV.TextureExpandNormal' Missing documentation for: GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10292) 50% ( 5 / 10) in 'Graphics.GL.NV.TextureEnvCombine4' Missing documentation for: GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1162) GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6564) GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6566) GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:9024) GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:9026) 71% ( 5 / 7) in 'Graphics.GL.NV.TexgenReflection' Missing documentation for: GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6334) GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:7926) 62% ( 5 / 8) in 'Graphics.GL.NV.TexgenEmboss' Missing documentation for: GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2856) GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2858) GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2860) 50% ( 5 / 10) in 'Graphics.GL.NV.TessellationProgram5' Missing documentation for: GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5580) GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9434) GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9436) GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9460) GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9462) 62% ( 5 / 8) in 'Graphics.GL.NV.ShaderThreadGroup' Missing documentation for: GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:8980) GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11484) GL_WARP_SIZE_NV (src/Graphics/GL/Tokens.hs:11486) 62% ( 5 / 8) in 'Graphics.GL.NV.ShaderBufferStore' Missing documentation for: GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8796) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) 83% ( 5 / 6) in 'Graphics.GL.NV.RobustnessVideoMemoryPurge' Missing documentation for: GL_PURGED_CONTEXT_RESET_NV (src/Graphics/GL/Tokens.hs:7612) 83% ( 5 / 6) in 'Graphics.GL.NV.PathRenderingSharedEdge' Missing documentation for: GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:8848) 71% ( 5 / 7) in 'Graphics.GL.NV.PackedDepthStencil' Missing documentation for: GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2318) GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10772) 83% ( 5 / 6) in 'Graphics.GL.NV.MultisampleFilterHint' Missing documentation for: GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6208) 71% ( 5 / 7) in 'Graphics.GL.NV.MultisampleCoverage' Missing documentation for: GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1104) GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8586) 71% ( 5 / 7) in 'Graphics.GL.NV.LightMaxExponent' Missing documentation for: GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5666) GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5686) 50% ( 5 / 10) in 'Graphics.GL.NV.FragmentProgram2' Missing documentation for: GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5532) GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5536) GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5542) GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5550) 56% ( 5 / 9) in 'Graphics.GL.NV.FogDistance' Missing documentation for: GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2948) GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2952) GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3186) 25% ( 5 / 20) in 'Graphics.GL.NV.FloatBuffer' Missing documentation for: GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:3052) GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3092) GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3096) GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3100) GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3104) GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3106) GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3108) GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3110) GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3112) GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3114) GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:10044) 83% ( 5 / 6) in 'Graphics.GL.NV.FillRectangle' Missing documentation for: GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2996) 83% ( 5 / 6) in 'Graphics.GL.NV.DepthClamp' Missing documentation for: GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2254) 71% ( 5 / 7) in 'Graphics.GL.NV.DeepTexture3D' Missing documentation for: GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5280) GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5282) 71% ( 5 / 7) in 'Graphics.GL.NV.CopyDepthToColor' Missing documentation for: GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2324) GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2326) 83% ( 5 / 6) in 'Graphics.GL.NV.ConservativeRasterPreSnap' Missing documentation for: GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV (src/Graphics/GL/Tokens.hs:1636) 71% ( 5 / 7) in 'Graphics.GL.NV.ComputeProgram5' Missing documentation for: GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1590) GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1592) 71% ( 5 / 7) in 'Graphics.GL.NV.BlendMinmaxFactor' Missing documentation for: GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2958) GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2960) 83% ( 5 / 6) in 'Graphics.GL.NV.BlendEquationAdvancedCoherent' Missing documentation for: GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:486) 45% ( 5 / 11) in 'Graphics.GL.MESAX.TextureStack' Missing documentation for: GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7570) GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7584) GL_TEXTURE_1D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9656) GL_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9658) GL_TEXTURE_2D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9674) GL_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9676) 100% ( 2 / 2) in 'Graphics.GL.MESAX' 62% ( 5 / 8) in 'Graphics.GL.MESA.YCbCrTexture' Missing documentation for: GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:10960) GL_YCBCR_MESA (src/Graphics/GL/Tokens.hs:11556) 62% ( 5 / 8) in 'Graphics.GL.MESA.TileRasterOrder' Missing documentation for: GL_TILE_RASTER_ORDER_FIXED_MESA (src/Graphics/GL/Tokens.hs:10344) GL_TILE_RASTER_ORDER_INCREASING_X_MESA (src/Graphics/GL/Tokens.hs:10346) GL_TILE_RASTER_ORDER_INCREASING_Y_MESA (src/Graphics/GL/Tokens.hs:10348) 83% ( 5 / 6) in 'Graphics.GL.MESA.ProgramBinaryFormats' Missing documentation for: GL_PROGRAM_BINARY_FORMAT_MESA (src/Graphics/GL/Tokens.hs:7430) 83% ( 5 / 6) in 'Graphics.GL.MESA.PackInvert' Missing documentation for: GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6726) 15% ( 5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCLDR' Missing documentation for: GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1308) GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1312) GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1316) GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1320) GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1324) GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1332) GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1340) GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1346) GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1354) GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1360) GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1368) GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1372) GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1376) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1460) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1468) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1472) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1476) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1480) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1488) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1496) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1502) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1510) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1516) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1524) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1528) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1532) 15% ( 5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCHDR' Missing documentation for: GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1308) GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1312) GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1316) GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1320) GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1324) GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1332) GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1340) GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1346) GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1354) GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1360) GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1368) GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1372) GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1376) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1460) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1468) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1472) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1476) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1480) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1488) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1496) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1502) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1510) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1516) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1524) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1528) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1532) 83% ( 5 / 6) in 'Graphics.GL.KHR.NoError' Missing documentation for: GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1684) 62% ( 5 / 8) in 'Graphics.GL.KHR.ContextFlushControl' Missing documentation for: GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1700) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1702) GL_NONE (src/Graphics/GL/Tokens.hs:6280) 83% ( 5 / 6) in 'Graphics.GL.KHR.BlendEquationAdvancedCoherent' Missing documentation for: GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:484) 83% ( 5 / 6) in 'Graphics.GL.INTEL.ConservativeRasterization' Missing documentation for: GL_CONSERVATIVE_RASTERIZATION_INTEL (src/Graphics/GL/Tokens.hs:1622) 83% ( 5 / 6) in 'Graphics.GL.INTEL.BlackholeRender' Missing documentation for: GL_BLACKHOLE_RENDER_INTEL (src/Graphics/GL/Tokens.hs:480) 83% ( 5 / 6) in 'Graphics.GL.INGR.InterlaceRead' Missing documentation for: GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4214) 38% ( 5 / 13) in 'Graphics.GL.INGR.ColorClamp' Missing documentation for: GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:260) GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:264) GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:558) GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:560) GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3764) GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3766) GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7882) GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7884) 83% ( 5 / 6) in 'Graphics.GL.IBM.TextureMirroredRepeat' Missing documentation for: GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:6032) 83% ( 5 / 6) in 'Graphics.GL.IBM.RasterposClip' Missing documentation for: GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7808) 83% ( 5 / 6) in 'Graphics.GL.IBM.CullVertex' Missing documentation for: GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1906) 62% ( 5 / 8) in 'Graphics.GL.HP.TextureLighting' Missing documentation for: GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:10194) GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:10196) 71% ( 5 / 7) in 'Graphics.GL.HP.OcclusionTest' Missing documentation for: GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6460) GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6462) 56% ( 5 / 9) in 'Graphics.GL.HP.ConvolutionBorderModes' Missing documentation for: GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1654) GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1730) GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3904) GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:8158) 83% ( 5 / 6) in 'Graphics.GL.EXT.VertexArrayBGRA' Missing documentation for: GL_BGRA (src/Graphics/GL/Tokens.hs:444) 50% ( 5 / 10) in 'Graphics.GL.EXT.TextureSwizzle' Missing documentation for: GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10278) GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10280) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureSharedExponent' Missing documentation for: GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8326) GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10244) GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10784) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureSRGBDecode' Missing documentation for: GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2176) GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:8922) GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:10250) 24% ( 5 / 21) in 'Graphics.GL.EXT.TextureSRGB' Missing documentation for: GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1452) GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1564) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1568) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1572) GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1576) GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1582) GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8940) GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:8944) GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8950) GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:8954) GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:9120) GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:9122) GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9128) GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:9132) 17% ( 5 / 30) in 'Graphics.GL.EXT.TextureSNorm' Missing documentation for: GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:218) GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:272) GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4178) GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4198) GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4210) GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4702) GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4742) GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4782) GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4794) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7890) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8426) GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8454) GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8460) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureMirrorClamp' Missing documentation for: GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6038) GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:6040) GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:6046) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureLODBias' Missing documentation for: GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5842) GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:10128) 71% ( 5 / 7) in 'Graphics.GL.EXT.TextureFilterMinmax' Missing documentation for: GL_TEXTURE_REDUCTION_MODE_EXT (src/Graphics/GL/Tokens.hs:10216) GL_WEIGHTED_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:11490) 71% ( 5 / 7) in 'Graphics.GL.EXT.TextureFilterAnisotropic' Missing documentation for: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5846) GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:10160) 71% ( 5 / 7) in 'Graphics.GL.EXT.TextureEnvDot3' Missing documentation for: GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2396) GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2402) 19% ( 5 / 26) in 'Graphics.GL.EXT.TextureEnvCombine' Missing documentation for: GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164) GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1206) GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1216) GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1664) GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4260) GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6532) GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6538) GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6544) GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6550) GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6556) GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6562) GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7358) GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7366) GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8452) GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8992) GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:8998) GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9004) GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:9010) GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9016) GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:9022) 29% ( 5 / 17) in 'Graphics.GL.EXT.TextureCubeMap' Missing documentation for: GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5252) GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6332) GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7602) GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:7924) GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9946) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9994) 56% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionS3TC' Missing documentation for: GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1394) GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1402) GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1424) 56% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionRGTC' Missing documentation for: GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1276) GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1436) GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1440) 56% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionLATC' Missing documentation for: GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1430) 10% ( 5 / 48) in 'Graphics.GL.EXT.Texture' Missing documentation for: GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:204) GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:216) GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:230) GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:238) GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4166) GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4176) GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4188) GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4196) GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4200) GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4680) GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4684) GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4686) GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4704) GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4720) GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4724) GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4728) GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4738) GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4744) GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7568) GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7578) GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:8148) GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8240) GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8242) GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8246) GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8264) GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8270) GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8288) GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8300) GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8304) GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8316) GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8332) GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8350) GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8358) GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8378) GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8394) GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9698) GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:10082) GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10288) 71% ( 5 / 7) in 'Graphics.GL.EXT.StencilWrap' Missing documentation for: GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2182) GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:4050) 83% ( 5 / 6) in 'Graphics.GL.EXT.SharedTexturePalette' Missing documentation for: GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:8850) 83% ( 5 / 6) in 'Graphics.GL.EXT.ShaderFramebufferFetch' Missing documentation for: GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3360) 62% ( 5 / 8) in 'Graphics.GL.EXT.SeparateSpecularColor' Missing documentation for: GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4524) GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8770) GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:8912) 83% ( 5 / 6) in 'Graphics.GL.EXT.RescaleNormal' Missing documentation for: GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:8178) 56% ( 5 / 9) in 'Graphics.GL.EXT.PixelBufferObject' Missing documentation for: GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7052) GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7056) GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7120) 50% ( 5 / 10) in 'Graphics.GL.EXT.PackedPixels' Missing documentation for: GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10762) GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10790) GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:10934) GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:10944) 62% ( 5 / 8) in 'Graphics.GL.EXT.PackedFloat' Missing documentation for: GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7744) GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8424) GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10758) 56% ( 5 / 9) in 'Graphics.GL.EXT.PackedDepthStencil' Missing documentation for: GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2206) GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2314) GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10256) GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10768) 38% ( 5 / 13) in 'Graphics.GL.EXT.IndexArrayFormats' Missing documentation for: GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4428) GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4430) GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4432) GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4434) GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9394) GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9396) GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9398) GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9400) 71% ( 5 / 7) in 'Graphics.GL.EXT.FramebufferSRGB' Missing documentation for: GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3570) GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3572) 71% ( 5 / 7) in 'Graphics.GL.EXT.FramebufferMultisampleBlitScaled' Missing documentation for: GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8690) GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8692) 56% ( 5 / 9) in 'Graphics.GL.EXT.FourTwoTwoPixels' Missing documentation for: GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58) GL_422_EXT (src/Graphics/GL/Tokens.hs:60) GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62) GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64) 83% ( 5 / 6) in 'Graphics.GL.EXT.ClipVolumeHint' Missing documentation for: GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:838) 56% ( 5 / 9) in 'Graphics.GL.EXT.CMYKA' Missing documentation for: GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:842) GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:844) GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6708) GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10646) 71% ( 5 / 7) in 'Graphics.GL.EXT.BlendSubtract' Missing documentation for: GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3616) GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3622) 71% ( 5 / 7) in 'Graphics.GL.EXT.BGRA' Missing documentation for: GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:448) GL_BGR_EXT (src/Graphics/GL/Tokens.hs:456) 83% ( 5 / 6) in 'Graphics.GL.EXT.ABGR' Missing documentation for: GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92) 71% ( 5 / 7) in 'Graphics.GL.ATI.TextureMirrorOnce' Missing documentation for: GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:6036) GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:6044) 29% ( 5 / 17) in 'Graphics.GL.ATI.TextureFloat' Missing documentation for: GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:250) GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:254) GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4208) GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4774) GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4778) GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4786) GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4790) GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8404) GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8408) GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8434) GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8438) 62% ( 5 / 8) in 'Graphics.GL.ATI.TextureEnvCombine3' Missing documentation for: GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:6144) GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:6148) GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:6150) 83% ( 5 / 6) in 'Graphics.GL.ATI.TextFragmentShader' Missing documentation for: GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10342) 71% ( 5 / 7) in 'Graphics.GL.ATI.PixelFormatFloat' Missing documentation for: GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1058) GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8412) 62% ( 5 / 8) in 'Graphics.GL.ATI.Meminfo' Missing documentation for: GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:8072) GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10058) GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:11008) 83% ( 5 / 6) in 'Graphics.GL.ARB.VertexType10f11f11fRev' Missing documentation for: GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) 83% ( 5 / 6) in 'Graphics.GL.ARB.VertexArrayBGRA' Missing documentation for: GL_BGRA (src/Graphics/GL/Tokens.hs:444) 71% ( 5 / 7) in 'Graphics.GL.ARB.TransformFeedbackOverflowQuery' Missing documentation for: GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10456) GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10470) 50% ( 5 / 10) in 'Graphics.GL.ARB.TextureSwizzle' Missing documentation for: GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10276) 71% ( 5 / 7) in 'Graphics.GL.ARB.TextureStencil8' Missing documentation for: GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) 56% ( 5 / 9) in 'Graphics.GL.ARB.TextureRectangle' Missing documentation for: GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5618) GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7606) GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:10210) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureRGB10A2UI' Missing documentation for: GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8238) 19% ( 5 / 27) in 'Graphics.GL.ARB.TextureRG' Missing documentation for: GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureMirroredRepeat' Missing documentation for: GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:6030) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureMirrorClampToEdge' Missing documentation for: GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6042) 62% ( 5 / 8) in 'Graphics.GL.ARB.TextureGather' Missing documentation for: GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5596) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5600) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:6014) 20% ( 5 / 25) in 'Graphics.GL.ARB.TextureFloat' Missing documentation for: GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:208) GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:220) GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4170) GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4180) GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4690) GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4708) GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4752) GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4760) GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8252) GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8274) GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8338) GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8362) GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9702) GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9776) GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10114) GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:10144) GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:10224) GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10918) 71% ( 5 / 7) in 'Graphics.GL.ARB.TextureFilterMinmax' Missing documentation for: GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:10214) GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11488) 71% ( 5 / 7) in 'Graphics.GL.ARB.TextureFilterAnisotropic' Missing documentation for: GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5844) GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10158) 71% ( 5 / 7) in 'Graphics.GL.ARB.TextureEnvDot3' Missing documentation for: GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2394) GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2400) 19% ( 5 / 27) in 'Graphics.GL.ARB.TextureEnvCombine' Missing documentation for: GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162) GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1204) GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1208) GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1214) GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1648) GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4258) GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6530) GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6536) GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6542) GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6548) GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6554) GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6560) GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7356) GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7364) GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8450) GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8990) GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:8996) GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9002) GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:9008) GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9014) GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:9020) GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9322) 42% ( 5 / 12) in 'Graphics.GL.ARB.TextureCubeMapArray' Missing documentation for: GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4358) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7600) GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8552) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8560) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9940) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10894) 29% ( 5 / 17) in 'Graphics.GL.ARB.TextureCubeMap' Missing documentation for: GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5250) GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6330) GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7596) GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:7922) GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9744) GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:9950) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9958) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9984) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9992) 56% ( 5 / 9) in 'Graphics.GL.ARB.TextureCompressionRGTC' Missing documentation for: GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) 56% ( 5 / 9) in 'Graphics.GL.ARB.TextureCompressionBPTC' Missing documentation for: GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1380) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1408) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1550) 62% ( 5 / 8) in 'Graphics.GL.ARB.TextureBufferObjectRGB32' Missing documentation for: GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureBorderClamp' Missing documentation for: GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:700) 83% ( 5 / 6) in 'Graphics.GL.ARB.StencilTexturing' Missing documentation for: GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2322) 71% ( 5 / 7) in 'Graphics.GL.ARB.SpirvExtensions' Missing documentation for: GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6396) GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9050) 83% ( 5 / 6) in 'Graphics.GL.ARB.ShadowAmbient' Missing documentation for: GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:9852) 62% ( 5 / 8) in 'Graphics.GL.ARB.Shadow' Missing documentation for: GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1230) GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:9856) GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:9862) 83% ( 5 / 6) in 'Graphics.GL.ARB.ShadingLanguage100' Missing documentation for: GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8842) 83% ( 5 / 6) in 'Graphics.GL.ARB.SeamlessCubemapPerTexture' Missing documentation for: GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) 83% ( 5 / 6) in 'Graphics.GL.ARB.SeamlessCubeMap' Missing documentation for: GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) 56% ( 5 / 9) in 'Graphics.GL.ARB.QueryBufferObject' Missing documentation for: GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7654) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7658) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7660) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7724) 71% ( 5 / 7) in 'Graphics.GL.ARB.PointSprite' Missing documentation for: GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1824) GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7206) 56% ( 5 / 9) in 'Graphics.GL.ARB.PixelBufferObject' Missing documentation for: GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7046) GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7050) GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7114) 31% ( 5 / 16) in 'Graphics.GL.ARB.PipelineStatisticsQuery' Missing documentation for: GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:746) GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:750) GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1600) GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3366) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3692) GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7380) GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9452) GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9476) GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11274) GL_VERTICES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:11326) 83% ( 5 / 6) in 'Graphics.GL.ARB.OcclusionQuery2' Missing documentation for: GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) 83% ( 5 / 6) in 'Graphics.GL.ARB.MapBufferAlignment' Missing documentation for: GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6004) 45% ( 5 / 11) in 'Graphics.GL.ARB.GPUShader5' Missing documentation for: GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3292) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3682) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5332) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5410) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5932) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5996) 83% ( 5 / 6) in 'Graphics.GL.ARB.FramebufferSRGB' Missing documentation for: GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) 62% ( 5 / 8) in 'Graphics.GL.ARB.FragmentShader' Missing documentation for: GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3346) GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3356) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5348) 83% ( 5 / 6) in 'Graphics.GL.ARB.ExplicitUniformLocation' Missing documentation for: GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5884) 56% ( 5 / 9) in 'Graphics.GL.ARB.EnhancedLayouts' Missing documentation for: GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4642) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10424) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10450) 28% ( 5 / 18) in 'Graphics.GL.ARB.ES3Compatibility' Missing documentation for: GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1280) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1290) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1296) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1432) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1442) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1534) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1538) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1542) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5314) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7394) 50% ( 5 / 10) in 'Graphics.GL.ARB.DepthTexture' Missing documentation for: GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2284) GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2332) GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:10012) 83% ( 5 / 6) in 'Graphics.GL.ARB.DepthClamp' Missing documentation for: GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) 62% ( 5 / 8) in 'Graphics.GL.ARB.DepthBufferFloat' Missing documentation for: GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) 71% ( 5 / 7) in 'Graphics.GL.ARB.CullDistance' Missing documentation for: GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5164) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5256) 56% ( 5 / 9) in 'Graphics.GL.ARB.ConditionalRenderInverted' Missing documentation for: GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7666) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7672) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7692) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7734) 38% ( 5 / 13) in 'Graphics.GL.ARB.CompressedTexturePixelStorage' Missing documentation for: GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6710) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6712) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6714) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6716) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10650) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10652) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10654) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10656) 62% ( 5 / 8) in 'Graphics.GL.APPLE.YCbCr422' Missing documentation for: GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:10954) GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:10958) GL_YCBCR_422_APPLE (src/Graphics/GL/Tokens.hs:11554) 83% ( 5 / 6) in 'Graphics.GL.APPLE.TransformHint' Missing documentation for: GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10484) 83% ( 5 / 6) in 'Graphics.GL.APPLE.SpecularVector' Missing documentation for: GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4528) 71% ( 5 / 7) in 'Graphics.GL.APPLE.RowBytes' Missing documentation for: GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6738) GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10678) 56% ( 5 / 9) in 'Graphics.GL.APPLE.RGB422' Missing documentation for: GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8430) GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8444) GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:10954) GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:10958) 26% ( 5 / 19) in 'Graphics.GL.APPLE.FloatPixels' Missing documentation for: GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:248) GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:252) GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1068) GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3784) GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4202) GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4206) GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4772) GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4776) GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4784) GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4788) GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8402) GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8406) GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8432) GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8436) 83% ( 5 / 6) in 'Graphics.GL.APPLE.ClientStorage' Missing documentation for: GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10644) 83% ( 5 / 6) in 'Graphics.GL.APPLE.AuxDepthStencil' Missing documentation for: GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:422) 83% ( 5 / 6) in 'Graphics.GL.AMD.TransformFeedback4' Missing documentation for: GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9300) 83% ( 5 / 6) in 'Graphics.GL.AMD.SeamlessCubemapPerTexture' Missing documentation for: GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) 62% ( 5 / 8) in 'Graphics.GL.AMD.QueryBufferObject' Missing documentation for: GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7656) GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7662) GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7726) 83% ( 5 / 6) in 'Graphics.GL.AMD.PinnedMemory' Missing documentation for: GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2934) 28% ( 5 / 18) in 'Graphics.GL.AMD.GPUShaderHalfFloat' Missing documentation for: GL_FLOAT16_MAT2_AMD (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT16_MAT2x3_AMD (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT16_MAT2x4_AMD (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT16_MAT3_AMD (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT16_MAT3x2_AMD (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT16_MAT3x4_AMD (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT16_MAT4_AMD (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT16_MAT4x2_AMD (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT16_MAT4x3_AMD (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3040) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3042) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3044) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3046) 71% ( 5 / 7) in 'Graphics.GL.AMD.DepthClampSeparate' Missing documentation for: GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2250) GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2252) 71% ( 5 / 7) in 'Graphics.GL.AMD.BlendMinmaxFactor' Missing documentation for: GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2958) GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2960) 52% (1675 /3240) in 'Graphics.GL.Functions' Missing documentation for: glAccumxOES (src/Graphics/GL/Functions/F01.hs:142) glAcquireKeyedMutexWin32EXT (src/Graphics/GL/Functions/F01.hs:155) glActiveProgramEXT (src/Graphics/GL/Functions/F01.hs:169) glActiveShaderProgramEXT (src/Graphics/GL/Functions/F01.hs:195) glActiveStencilFaceEXT (src/Graphics/GL/Functions/F01.hs:208) glActiveVaryingNV (src/Graphics/GL/Functions/F01.hs:246) glAlphaFragmentOp1ATI (src/Graphics/GL/Functions/F01.hs:259) glAlphaFragmentOp2ATI (src/Graphics/GL/Functions/F01.hs:276) glAlphaFragmentOp3ATI (src/Graphics/GL/Functions/F01.hs:296) glAlphaFuncQCOM (src/Graphics/GL/Functions/F01.hs:333) glAlphaFuncx (src/Graphics/GL/Functions/F01.hs:346) glAlphaFuncxOES (src/Graphics/GL/Functions/F01.hs:359) glAlphaToCoverageDitherControlNV (src/Graphics/GL/Functions/F01.hs:372) glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions/F01.hs:384) glApplyTextureEXT (src/Graphics/GL/Functions/F01.hs:395) glAreProgramsResidentNV (src/Graphics/GL/Functions/F01.hs:407) glAreTexturesResidentEXT (src/Graphics/GL/Functions/F01.hs:436) glArrayObjectATI (src/Graphics/GL/Functions/F01.hs:476) glAsyncMarkerSGIX (src/Graphics/GL/Functions/F01.hs:493) glBeginConditionalRenderNVX (src/Graphics/GL/Functions/F01.hs:574) glBeginFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:586) glBeginOcclusionQueryNV (src/Graphics/GL/Functions/F01.hs:597) glBeginPerfMonitorAMD (src/Graphics/GL/Functions/F01.hs:609) glBeginPerfQueryINTEL (src/Graphics/GL/Functions/F01.hs:621) glBeginQueryEXT (src/Graphics/GL/Functions/F01.hs:661) glBeginVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:728) glBeginVideoCaptureNV (src/Graphics/GL/Functions/F01.hs:739) glBindBufferOffsetEXT (src/Graphics/GL/Functions/F01.hs:854) glBindFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:1032) glBindFramebufferEXT (src/Graphics/GL/Functions/F01.hs:1058) glBindFramebufferOES (src/Graphics/GL/Functions/F01.hs:1071) glBindImageTextureEXT (src/Graphics/GL/Functions/F01.hs:1103) glBindLightParameterEXT (src/Graphics/GL/Functions/F01.hs:1136) glBindMaterialParameterEXT (src/Graphics/GL/Functions/F01.hs:1149) glBindMultiTextureEXT (src/Graphics/GL/Functions/F01.hs:1162) glBindParameterEXT (src/Graphics/GL/Functions/F01.hs:1176) glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1188) glBindProgramPipelineEXT (src/Graphics/GL/Functions/F01.hs:1228) glBindRenderbufferEXT (src/Graphics/GL/Functions/F01.hs:1254) glBindRenderbufferOES (src/Graphics/GL/Functions/F01.hs:1267) glBindTexGenParameterEXT (src/Graphics/GL/Functions/F01.hs:1309) glBindTextureUnitParameterEXT (src/Graphics/GL/Functions/F01.hs:1365) glBindTransformFeedbackNV (src/Graphics/GL/Functions/F01.hs:1407) glBindVertexArrayAPPLE (src/Graphics/GL/Functions/F01.hs:1433) glBindVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:1491) glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions/F01.hs:1503) glBindVideoCaptureStreamTextureNV (src/Graphics/GL/Functions/F01.hs:1518) glBinormal3bvEXT (src/Graphics/GL/Functions/F02.hs:143) glBinormal3dvEXT (src/Graphics/GL/Functions/F02.hs:170) glBinormal3fvEXT (src/Graphics/GL/Functions/F02.hs:197) glBinormal3ivEXT (src/Graphics/GL/Functions/F02.hs:224) glBinormal3svEXT (src/Graphics/GL/Functions/F02.hs:251) glBinormalPointerEXT (src/Graphics/GL/Functions/F02.hs:263) glBitmapxOES (src/Graphics/GL/Functions/F02.hs:296) glBlendBarrier (src/Graphics/GL/Functions/F02.hs:314) glBlendColorxOES (src/Graphics/GL/Functions/F02.hs:381) glBlendEquationOES (src/Graphics/GL/Functions/F02.hs:436) glBlendEquationSeparateOES (src/Graphics/GL/Functions/F02.hs:491) glBlendFuncSeparateOES (src/Graphics/GL/Functions/F02.hs:714) glBlendParameteriNV (src/Graphics/GL/Functions/F02.hs:857) glBlitFramebufferANGLE (src/Graphics/GL/Functions/F02.hs:892) glBufferAddressRangeNV (src/Graphics/GL/Functions/F02.hs:981) glBufferPageCommitmentARB (src/Graphics/GL/Functions/F02.hs:1028) glBufferParameteriAPPLE (src/Graphics/GL/Functions/F02.hs:1043) glBufferStorageExternalEXT (src/Graphics/GL/Functions/F02.hs:1089) glBufferStorageMemEXT (src/Graphics/GL/Functions/F02.hs:1105) glCallCommandListNV (src/Graphics/GL/Functions/F02.hs:1152) glCheckFramebufferStatusOES (src/Graphics/GL/Functions/F02.hs:1218) glCheckNamedFramebufferStatusEXT (src/Graphics/GL/Functions/F02.hs:1244) glClearAccumxOES (src/Graphics/GL/Functions/F02.hs:1314) glClearColorIiEXT (src/Graphics/GL/Functions/F02.hs:1442) glClearColorIuiEXT (src/Graphics/GL/Functions/F02.hs:1457) glClearColorx (src/Graphics/GL/Functions/F02.hs:1472) glClearColorxOES (src/Graphics/GL/Functions/F02.hs:1487) glClearDepthdNV (src/Graphics/GL/Functions/F02.hs:1515) glClearDepthx (src/Graphics/GL/Functions/F02.hs:1553) glClearDepthxOES (src/Graphics/GL/Functions/F02.hs:1565) glClearNamedBufferDataEXT (src/Graphics/GL/Functions/F02.hs:1607) glClearNamedBufferSubDataEXT (src/Graphics/GL/Functions/F03.hs:147) glClearPixelLocalStorageuiEXT (src/Graphics/GL/Functions/F03.hs:230) glClientActiveVertexStreamATI (src/Graphics/GL/Functions/F03.hs:363) glClientAttribDefaultEXT (src/Graphics/GL/Functions/F03.hs:375) glClipPlanef (src/Graphics/GL/Functions/F03.hs:459) glClipPlanefIMG (src/Graphics/GL/Functions/F03.hs:472) glClipPlanefOES (src/Graphics/GL/Functions/F03.hs:485) glClipPlanex (src/Graphics/GL/Functions/F03.hs:498) glClipPlanexIMG (src/Graphics/GL/Functions/F03.hs:511) glClipPlanexOES (src/Graphics/GL/Functions/F03.hs:524) glColor3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:608) glColor3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:625) glColor3hvNV (src/Graphics/GL/Functions/F03.hs:666) glColor3xOES (src/Graphics/GL/Functions/F03.hs:818) glColor3xvOES (src/Graphics/GL/Functions/F03.hs:832) glColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:918) glColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:939) glColor4hvNV (src/Graphics/GL/Functions/F03.hs:982) glColor4ubVertex2fSUN (src/Graphics/GL/Functions/F03.hs:1068) glColor4ubVertex2fvSUN (src/Graphics/GL/Functions/F03.hs:1085) glColor4ubVertex3fSUN (src/Graphics/GL/Functions/F03.hs:1098) glColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:1116) glColor4x (src/Graphics/GL/Functions/F03.hs:1200) glColor4xOES (src/Graphics/GL/Functions/F03.hs:1215) glColor4xvOES (src/Graphics/GL/Functions/F03.hs:1230) glColorFormatNV (src/Graphics/GL/Functions/F03.hs:1242) glColorFragmentOp1ATI (src/Graphics/GL/Functions/F03.hs:1256) glColorFragmentOp2ATI (src/Graphics/GL/Functions/F03.hs:1274) glColorFragmentOp3ATI (src/Graphics/GL/Functions/F03.hs:1295) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1417) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1430) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1443) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1456) glColorPointerEXT (src/Graphics/GL/Functions/F03.hs:1485) glColorPointerListIBM (src/Graphics/GL/Functions/F03.hs:1501) glColorPointervINTEL (src/Graphics/GL/Functions/F03.hs:1517) glCombinerInputNV (src/Graphics/GL/Functions/F04.hs:176) glCombinerOutputNV (src/Graphics/GL/Functions/F04.hs:193) glCombinerParameterfNV (src/Graphics/GL/Functions/F04.hs:214) glCombinerParameterfvNV (src/Graphics/GL/Functions/F04.hs:227) glCombinerParameteriNV (src/Graphics/GL/Functions/F04.hs:240) glCombinerParameterivNV (src/Graphics/GL/Functions/F04.hs:253) glCombinerStageParameterfvNV (src/Graphics/GL/Functions/F04.hs:266) glCommandListSegmentsNV (src/Graphics/GL/Functions/F04.hs:280) glCompileCommandListNV (src/Graphics/GL/Functions/F04.hs:293) glCompileShaderIncludeARB (src/Graphics/GL/Functions/F04.hs:331) glCompressedMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:346) glCompressedMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:365) glCompressedMultiTexImage3DEXT (src/Graphics/GL/Functions/F04.hs:385) glCompressedMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:406) glCompressedMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:425) glCompressedMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:446) glCompressedTexImage3DOES (src/Graphics/GL/Functions/F04.hs:589) glCompressedTexSubImage3DOES (src/Graphics/GL/Functions/F04.hs:735) glCompressedTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:757) glCompressedTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:776) glCompressedTextureImage3DEXT (src/Graphics/GL/Functions/F04.hs:796) glCompressedTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:836) glCompressedTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:876) glCompressedTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:920) glConservativeRasterParameterfNV (src/Graphics/GL/Functions/F04.hs:943) glConservativeRasterParameteriNV (src/Graphics/GL/Functions/F04.hs:956) glConvolutionParameterxOES (src/Graphics/GL/Functions/F04.hs:1163) glConvolutionParameterxvOES (src/Graphics/GL/Functions/F04.hs:1177) glCopyImageSubDataNV (src/Graphics/GL/Functions/F04.hs:1417) glCopyMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:1470) glCopyMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:1489) glCopyMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1509) glCopyMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1527) glCopyMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1547) glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1585) glCopyTexSubImage3DOES (src/Graphics/GL/Functions/F04.hs:1811) glCopyTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:1831) glCopyTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:1850) glCopyTextureLevelsAPPLE (src/Graphics/GL/Functions/F04.hs:1870) glCopyTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1903) glCopyTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1941) glCopyTextureSubImage3DEXT (src/Graphics/GL/Functions/F05.hs:149) glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F05.hs:170) glCoverFillPathNV (src/Graphics/GL/Functions/F05.hs:188) glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F05.hs:201) glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:219) glCoverageMaskNV (src/Graphics/GL/Functions/F05.hs:232) glCoverageModulationNV (src/Graphics/GL/Functions/F05.hs:244) glCoverageModulationTableNV (src/Graphics/GL/Functions/F05.hs:256) glCoverageOperationNV (src/Graphics/GL/Functions/F05.hs:269) glCreateCommandListsNV (src/Graphics/GL/Functions/F05.hs:295) glCreateMemoryObjectsEXT (src/Graphics/GL/Functions/F05.hs:322) glCreatePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:335) glCreateShaderProgramEXT (src/Graphics/GL/Functions/F05.hs:455) glCreateShaderProgramvEXT (src/Graphics/GL/Functions/F05.hs:483) glCreateStatesNV (src/Graphics/GL/Functions/F05.hs:497) glCreateSyncFromCLeventARB (src/Graphics/GL/Functions/F05.hs:510) glCullParameterdvEXT (src/Graphics/GL/Functions/F05.hs:580) glCullParameterfvEXT (src/Graphics/GL/Functions/F05.hs:593) glCurrentPaletteMatrixARB (src/Graphics/GL/Functions/F05.hs:606) glCurrentPaletteMatrixOES (src/Graphics/GL/Functions/F05.hs:618) glDebugMessageCallbackAMD (src/Graphics/GL/Functions/F05.hs:644) glDebugMessageEnableAMD (src/Graphics/GL/Functions/F05.hs:739) glDebugMessageInsertAMD (src/Graphics/GL/Functions/F05.hs:773) glDeformSGIX (src/Graphics/GL/Functions/F05.hs:825) glDeformationMap3dSGIX (src/Graphics/GL/Functions/F05.hs:837) glDeformationMap3fSGIX (src/Graphics/GL/Functions/F05.hs:862) glDeleteAsyncMarkersSGIX (src/Graphics/GL/Functions/F05.hs:887) glDeleteCommandListsNV (src/Graphics/GL/Functions/F05.hs:928) glDeleteFencesAPPLE (src/Graphics/GL/Functions/F05.hs:941) glDeleteFencesNV (src/Graphics/GL/Functions/F05.hs:954) glDeleteFragmentShaderATI (src/Graphics/GL/Functions/F05.hs:967) glDeleteFramebuffersOES (src/Graphics/GL/Functions/F05.hs:1007) glDeleteMemoryObjectsEXT (src/Graphics/GL/Functions/F05.hs:1034) glDeleteNamedStringARB (src/Graphics/GL/Functions/F05.hs:1047) glDeleteNamesAMD (src/Graphics/GL/Functions/F05.hs:1060) glDeleteObjectARB (src/Graphics/GL/Functions/F05.hs:1074) glDeleteOcclusionQueriesNV (src/Graphics/GL/Functions/F05.hs:1086) glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:1099) glDeletePerfMonitorsAMD (src/Graphics/GL/Functions/F05.hs:1112) glDeletePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:1125) glDeleteProgramPipelinesEXT (src/Graphics/GL/Functions/F05.hs:1164) glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1177) glDeleteQueriesEXT (src/Graphics/GL/Functions/F05.hs:1232) glDeleteQueryResourceTagNV (src/Graphics/GL/Functions/F05.hs:1245) glDeleteRenderbuffersOES (src/Graphics/GL/Functions/F05.hs:1286) glDeleteSemaphoresEXT (src/Graphics/GL/Functions/F05.hs:1313) glDeleteStatesNV (src/Graphics/GL/Functions/F05.hs:1339) glDeleteTexturesEXT (src/Graphics/GL/Functions/F05.hs:1392) glDeleteVertexShaderEXT (src/Graphics/GL/Functions/F05.hs:1475) glDepthBoundsEXT (src/Graphics/GL/Functions/F05.hs:1487) glDepthBoundsdNV (src/Graphics/GL/Functions/F05.hs:1500) glDepthRangeArrayfvNV (src/Graphics/GL/Functions/F06.hs:142) glDepthRangeArrayfvOES (src/Graphics/GL/Functions/F06.hs:156) glDepthRangeIndexedfNV (src/Graphics/GL/Functions/F06.hs:200) glDepthRangeIndexedfOES (src/Graphics/GL/Functions/F06.hs:214) glDepthRangedNV (src/Graphics/GL/Functions/F06.hs:228) glDepthRangex (src/Graphics/GL/Functions/F06.hs:269) glDepthRangexOES (src/Graphics/GL/Functions/F06.hs:282) glDetailTexFuncSGIS (src/Graphics/GL/Functions/F06.hs:323) glDisableClientStateIndexedEXT (src/Graphics/GL/Functions/F06.hs:363) glDisableClientStateiEXT (src/Graphics/GL/Functions/F06.hs:376) glDisableDriverControlQCOM (src/Graphics/GL/Functions/F06.hs:389) glDisableVariantClientStateEXT (src/Graphics/GL/Functions/F06.hs:415) glDisableVertexArrayAttribEXT (src/Graphics/GL/Functions/F06.hs:441) glDisableVertexArrayEXT (src/Graphics/GL/Functions/F06.hs:454) glDisableVertexAttribAPPLE (src/Graphics/GL/Functions/F06.hs:467) glDiscardFramebufferEXT (src/Graphics/GL/Functions/F06.hs:562) glDispatchComputeGroupSizeARB (src/Graphics/GL/Functions/F06.hs:591) glDrawBuffersIndexedEXT (src/Graphics/GL/Functions/F06.hs:848) glDrawBuffersNV (src/Graphics/GL/Functions/F06.hs:862) glDrawCommandsAddressNV (src/Graphics/GL/Functions/F06.hs:875) glDrawCommandsNV (src/Graphics/GL/Functions/F06.hs:890) glDrawCommandsStatesAddressNV (src/Graphics/GL/Functions/F06.hs:906) glDrawCommandsStatesNV (src/Graphics/GL/Functions/F06.hs:922) glDrawElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:939) glDrawElementArrayATI (src/Graphics/GL/Functions/F06.hs:953) glDrawMeshArraysSUN (src/Graphics/GL/Functions/F06.hs:1261) glDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:1293) glDrawRangeElementArrayATI (src/Graphics/GL/Functions/F06.hs:1309) glDrawTexfvOES (src/Graphics/GL/Functions/F06.hs:1434) glDrawTexivOES (src/Graphics/GL/Functions/F06.hs:1463) glDrawTexsvOES (src/Graphics/GL/Functions/F06.hs:1492) glDrawTextureNV (src/Graphics/GL/Functions/F06.hs:1504) glDrawTexxvOES (src/Graphics/GL/Functions/F06.hs:1543) glDrawVkImageNV (src/Graphics/GL/Functions/F07.hs:144) glEGLImageTargetRenderbufferStorageOES (src/Graphics/GL/Functions/F07.hs:166) glEGLImageTargetTexStorageEXT (src/Graphics/GL/Functions/F07.hs:179) glEGLImageTargetTexture2DOES (src/Graphics/GL/Functions/F07.hs:193) glEGLImageTargetTextureStorageEXT (src/Graphics/GL/Functions/F07.hs:206) glEdgeFlagFormatNV (src/Graphics/GL/Functions/F07.hs:233) glEdgeFlagPointerEXT (src/Graphics/GL/Functions/F07.hs:259) glEdgeFlagPointerListIBM (src/Graphics/GL/Functions/F07.hs:273) glElementPointerAPPLE (src/Graphics/GL/Functions/F07.hs:300) glElementPointerATI (src/Graphics/GL/Functions/F07.hs:313) glEnableClientStateIndexedEXT (src/Graphics/GL/Functions/F07.hs:352) glEnableClientStateiEXT (src/Graphics/GL/Functions/F07.hs:365) glEnableDriverControlQCOM (src/Graphics/GL/Functions/F07.hs:378) glEnableVariantClientStateEXT (src/Graphics/GL/Functions/F07.hs:404) glEnableVertexArrayAttribEXT (src/Graphics/GL/Functions/F07.hs:430) glEnableVertexArrayEXT (src/Graphics/GL/Functions/F07.hs:443) glEnableVertexAttribAPPLE (src/Graphics/GL/Functions/F07.hs:456) glEndFragmentShaderATI (src/Graphics/GL/Functions/F07.hs:599) glEndOcclusionQueryNV (src/Graphics/GL/Functions/F07.hs:622) glEndPerfMonitorAMD (src/Graphics/GL/Functions/F07.hs:633) glEndPerfQueryINTEL (src/Graphics/GL/Functions/F07.hs:645) glEndQueryEXT (src/Graphics/GL/Functions/F07.hs:683) glEndTilingQCOM (src/Graphics/GL/Functions/F07.hs:709) glEndVertexShaderEXT (src/Graphics/GL/Functions/F07.hs:757) glEndVideoCaptureNV (src/Graphics/GL/Functions/F07.hs:768) glEvalCoord1xOES (src/Graphics/GL/Functions/F07.hs:832) glEvalCoord1xvOES (src/Graphics/GL/Functions/F07.hs:844) glEvalCoord2xOES (src/Graphics/GL/Functions/F07.hs:910) glEvalCoord2xvOES (src/Graphics/GL/Functions/F07.hs:923) glEvalMapsNV (src/Graphics/GL/Functions/F07.hs:935) glEvaluateDepthValuesARB (src/Graphics/GL/Functions/F07.hs:1007) glExecuteProgramNV (src/Graphics/GL/Functions/F07.hs:1018) glExtGetBufferPointervQCOM (src/Graphics/GL/Functions/F07.hs:1032) glExtGetBuffersQCOM (src/Graphics/GL/Functions/F07.hs:1045) glExtGetFramebuffersQCOM (src/Graphics/GL/Functions/F07.hs:1059) glExtGetProgramBinarySourceQCOM (src/Graphics/GL/Functions/F07.hs:1073) glExtGetProgramsQCOM (src/Graphics/GL/Functions/F07.hs:1088) glExtGetRenderbuffersQCOM (src/Graphics/GL/Functions/F07.hs:1102) glExtGetShadersQCOM (src/Graphics/GL/Functions/F07.hs:1116) glExtGetTexLevelParameterivQCOM (src/Graphics/GL/Functions/F07.hs:1130) glExtGetTexSubImageQCOM (src/Graphics/GL/Functions/F07.hs:1146) glExtGetTexturesQCOM (src/Graphics/GL/Functions/F07.hs:1168) glExtIsProgramBinaryQCOM (src/Graphics/GL/Functions/F07.hs:1182) glExtTexObjectStateOverrideiQCOM (src/Graphics/GL/Functions/F07.hs:1194) glExtractComponentEXT (src/Graphics/GL/Functions/F07.hs:1208) glFeedbackBufferxOES (src/Graphics/GL/Functions/F07.hs:1237) glFinalCombinerInputNV (src/Graphics/GL/Functions/F07.hs:1279) glFinishAsyncSGIX (src/Graphics/GL/Functions/F07.hs:1306) glFinishFenceAPPLE (src/Graphics/GL/Functions/F07.hs:1318) glFinishFenceNV (src/Graphics/GL/Functions/F07.hs:1330) glFinishObjectAPPLE (src/Graphics/GL/Functions/F07.hs:1342) glFinishTextureSUNX (src/Graphics/GL/Functions/F07.hs:1355) glFlushMappedNamedBufferRangeEXT (src/Graphics/GL/Functions/F07.hs:1438) glFlushPixelDataRangeNV (src/Graphics/GL/Functions/F07.hs:1452) glFlushRasterSGIX (src/Graphics/GL/Functions/F08.hs:128) glFlushStaticDataIBM (src/Graphics/GL/Functions/F08.hs:139) glFlushVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F08.hs:151) glFlushVertexArrayRangeNV (src/Graphics/GL/Functions/F08.hs:164) glFogCoordFormatNV (src/Graphics/GL/Functions/F08.hs:175) glFogCoordPointerListIBM (src/Graphics/GL/Functions/F08.hs:218) glFogCoordhvNV (src/Graphics/GL/Functions/F08.hs:350) glFogFuncSGIS (src/Graphics/GL/Functions/F08.hs:362) glFogx (src/Graphics/GL/Functions/F08.hs:431) glFogxOES (src/Graphics/GL/Functions/F08.hs:444) glFogxv (src/Graphics/GL/Functions/F08.hs:457) glFogxvOES (src/Graphics/GL/Functions/F08.hs:470) glFragmentColorMaterialSGIX (src/Graphics/GL/Functions/F08.hs:483) glFragmentCoverageColorNV (src/Graphics/GL/Functions/F08.hs:496) glFragmentLightModelfSGIX (src/Graphics/GL/Functions/F08.hs:508) glFragmentLightModelfvSGIX (src/Graphics/GL/Functions/F08.hs:521) glFragmentLightModeliSGIX (src/Graphics/GL/Functions/F08.hs:534) glFragmentLightModelivSGIX (src/Graphics/GL/Functions/F08.hs:547) glFragmentLightfSGIX (src/Graphics/GL/Functions/F08.hs:560) glFragmentLightfvSGIX (src/Graphics/GL/Functions/F08.hs:574) glFragmentLightiSGIX (src/Graphics/GL/Functions/F08.hs:588) glFragmentLightivSGIX (src/Graphics/GL/Functions/F08.hs:602) glFragmentMaterialfSGIX (src/Graphics/GL/Functions/F08.hs:616) glFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F08.hs:630) glFragmentMaterialiSGIX (src/Graphics/GL/Functions/F08.hs:644) glFragmentMaterialivSGIX (src/Graphics/GL/Functions/F08.hs:658) glFrameTerminatorGREMEDY (src/Graphics/GL/Functions/F08.hs:672) glFrameZoomSGIX (src/Graphics/GL/Functions/F08.hs:683) glFramebufferDrawBufferEXT (src/Graphics/GL/Functions/F08.hs:695) glFramebufferDrawBuffersEXT (src/Graphics/GL/Functions/F08.hs:708) glFramebufferFetchBarrierEXT (src/Graphics/GL/Functions/F08.hs:722) glFramebufferFetchBarrierQCOM (src/Graphics/GL/Functions/F08.hs:733) glFramebufferFoveationConfigQCOM (src/Graphics/GL/Functions/F08.hs:744) glFramebufferFoveationParametersQCOM (src/Graphics/GL/Functions/F08.hs:760) glFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F08.hs:794) glFramebufferReadBufferEXT (src/Graphics/GL/Functions/F08.hs:807) glFramebufferRenderbufferOES (src/Graphics/GL/Functions/F08.hs:852) glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F08.hs:867) glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F08.hs:882) glFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F08.hs:897) glFramebufferTexture2DDownsampleIMG (src/Graphics/GL/Functions/F08.hs:979) glFramebufferTexture2DMultisampleEXT (src/Graphics/GL/Functions/F08.hs:1014) glFramebufferTexture2DMultisampleIMG (src/Graphics/GL/Functions/F08.hs:1031) glFramebufferTexture2DOES (src/Graphics/GL/Functions/F08.hs:1048) glFramebufferTexture3DOES (src/Graphics/GL/Functions/F08.hs:1100) glFramebufferTextureFaceARB (src/Graphics/GL/Functions/F08.hs:1149) glFramebufferTextureLayerDownsampleIMG (src/Graphics/GL/Functions/F08.hs:1216) glFramebufferTextureMultisampleMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1251) glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1269) glFreeObjectBufferATI (src/Graphics/GL/Functions/F08.hs:1302) glFrustumf (src/Graphics/GL/Functions/F08.hs:1345) glFrustumfOES (src/Graphics/GL/Functions/F08.hs:1362) glFrustumx (src/Graphics/GL/Functions/F08.hs:1379) glFrustumxOES (src/Graphics/GL/Functions/F08.hs:1396) glGenAsyncMarkersSGIX (src/Graphics/GL/Functions/F08.hs:1413) glGenFencesAPPLE (src/Graphics/GL/Functions/F08.hs:1453) glGenFencesNV (src/Graphics/GL/Functions/F08.hs:1466) glGenFragmentShadersATI (src/Graphics/GL/Functions/F08.hs:1479) glGenFramebuffersOES (src/Graphics/GL/Functions/F08.hs:1519) glGenNamesAMD (src/Graphics/GL/Functions/F08.hs:1545) glGenOcclusionQueriesNV (src/Graphics/GL/Functions/F08.hs:1559) glGenPathsNV (src/Graphics/GL/Functions/F09.hs:128) glGenPerfMonitorsAMD (src/Graphics/GL/Functions/F09.hs:140) glGenProgramPipelinesEXT (src/Graphics/GL/Functions/F09.hs:167) glGenProgramsARB (src/Graphics/GL/Functions/F09.hs:180) glGenQueriesEXT (src/Graphics/GL/Functions/F09.hs:235) glGenQueryResourceTagNV (src/Graphics/GL/Functions/F09.hs:248) glGenRenderbuffersOES (src/Graphics/GL/Functions/F09.hs:289) glGenSemaphoresEXT (src/Graphics/GL/Functions/F09.hs:316) glGenSymbolsEXT (src/Graphics/GL/Functions/F09.hs:329) glGenTexturesEXT (src/Graphics/GL/Functions/F09.hs:358) glGenVertexShadersEXT (src/Graphics/GL/Functions/F09.hs:441) glGenerateMipmapOES (src/Graphics/GL/Functions/F09.hs:479) glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions/F09.hs:491) glGenerateTextureMipmapEXT (src/Graphics/GL/Functions/F09.hs:517) glGetActiveVaryingNV (src/Graphics/GL/Functions/F09.hs:742) glGetArrayObjectfvATI (src/Graphics/GL/Functions/F09.hs:760) glGetArrayObjectivATI (src/Graphics/GL/Functions/F09.hs:774) glGetAttachedObjectsARB (src/Graphics/GL/Functions/F09.hs:788) glGetBufferParameterui64vNV (src/Graphics/GL/Functions/F09.hs:936) glGetClipPlanef (src/Graphics/GL/Functions/F09.hs:1041) glGetClipPlanefOES (src/Graphics/GL/Functions/F09.hs:1054) glGetClipPlanex (src/Graphics/GL/Functions/F09.hs:1067) glGetClipPlanexOES (src/Graphics/GL/Functions/F09.hs:1080) glGetColorTableParameterfvSGI (src/Graphics/GL/Functions/F09.hs:1155) glGetColorTableParameterivSGI (src/Graphics/GL/Functions/F09.hs:1199) glGetColorTableSGI (src/Graphics/GL/Functions/F09.hs:1213) glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1228) glGetCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1244) glGetCombinerOutputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1260) glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions/F09.hs:1275) glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions/F09.hs:1290) glGetCommandHeaderNV (src/Graphics/GL/Functions/F09.hs:1304) glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions/F09.hs:1317) glGetCompressedTextureImageEXT (src/Graphics/GL/Functions/F09.hs:1378) glGetConvolutionFilterEXT (src/Graphics/GL/Functions/F09.hs:1431) glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions/F09.hs:1461) glGetConvolutionParameterivEXT (src/Graphics/GL/Functions/F09.hs:1490) glGetConvolutionParameterxvOES (src/Graphics/GL/Functions/F09.hs:1504) glGetCoverageModulationTableNV (src/Graphics/GL/Functions/F09.hs:1518) glGetDebugMessageLogAMD (src/Graphics/GL/Functions/F09.hs:1551) glGetDetailTexFuncSGIS (src/Graphics/GL/Functions/F09.hs:1609) glGetDriverControlStringQCOM (src/Graphics/GL/Functions/F10.hs:187) glGetDriverControlsQCOM (src/Graphics/GL/Functions/F10.hs:202) glGetFenceivNV (src/Graphics/GL/Functions/F10.hs:228) glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions/F10.hs:242) glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions/F10.hs:256) glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions/F10.hs:270) glGetFixedv (src/Graphics/GL/Functions/F10.hs:282) glGetFixedvOES (src/Graphics/GL/Functions/F10.hs:295) glGetFogFuncSGIS (src/Graphics/GL/Functions/F10.hs:397) glGetFragmentLightfvSGIX (src/Graphics/GL/Functions/F10.hs:465) glGetFragmentLightivSGIX (src/Graphics/GL/Functions/F10.hs:479) glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F10.hs:493) glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions/F10.hs:507) glGetFramebufferAttachmentParameterivOES (src/Graphics/GL/Functions/F10.hs:553) glGetFramebufferParameterfvAMD (src/Graphics/GL/Functions/F10.hs:568) glGetFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:600) glGetFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F10.hs:614) glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:638) glGetHandleARB (src/Graphics/GL/Functions/F10.hs:673) glGetHistogramEXT (src/Graphics/GL/Functions/F10.hs:702) glGetHistogramParameterfvEXT (src/Graphics/GL/Functions/F10.hs:733) glGetHistogramParameterivEXT (src/Graphics/GL/Functions/F10.hs:762) glGetHistogramParameterxvOES (src/Graphics/GL/Functions/F10.hs:776) glGetImageHandleARB (src/Graphics/GL/Functions/F10.hs:790) glGetImageHandleNV (src/Graphics/GL/Functions/F10.hs:806) glGetImageTransformParameterfvHP (src/Graphics/GL/Functions/F10.hs:822) glGetImageTransformParameterivHP (src/Graphics/GL/Functions/F10.hs:836) glGetInfoLogARB (src/Graphics/GL/Functions/F10.hs:850) glGetInstrumentsSGIX (src/Graphics/GL/Functions/F10.hs:865) glGetIntegeri_vEXT (src/Graphics/GL/Functions/F10.hs:949) glGetIntegerui64i_vNV (src/Graphics/GL/Functions/F10.hs:963) glGetIntegerui64vNV (src/Graphics/GL/Functions/F10.hs:977) glGetInternalformatSampleivNV (src/Graphics/GL/Functions/F10.hs:1004) glGetInvariantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:1055) glGetInvariantFloatvEXT (src/Graphics/GL/Functions/F10.hs:1069) glGetInvariantIntegervEXT (src/Graphics/GL/Functions/F10.hs:1083) glGetLightxOES (src/Graphics/GL/Functions/F10.hs:1127) glGetLightxv (src/Graphics/GL/Functions/F10.hs:1141) glGetLightxvOES (src/Graphics/GL/Functions/F10.hs:1155) glGetListParameterfvSGIX (src/Graphics/GL/Functions/F10.hs:1169) glGetListParameterivSGIX (src/Graphics/GL/Functions/F10.hs:1183) glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:1197) glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions/F10.hs:1211) glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions/F10.hs:1225) glGetMapAttribParameterfvNV (src/Graphics/GL/Functions/F10.hs:1239) glGetMapAttribParameterivNV (src/Graphics/GL/Functions/F10.hs:1254) glGetMapControlPointsNV (src/Graphics/GL/Functions/F10.hs:1269) glGetMapParameterfvNV (src/Graphics/GL/Functions/F10.hs:1287) glGetMapParameterivNV (src/Graphics/GL/Functions/F10.hs:1301) glGetMapxvOES (src/Graphics/GL/Functions/F10.hs:1360) glGetMaterialxOES (src/Graphics/GL/Functions/F10.hs:1404) glGetMaterialxv (src/Graphics/GL/Functions/F10.hs:1418) glGetMaterialxvOES (src/Graphics/GL/Functions/F10.hs:1432) glGetMemoryObjectParameterivEXT (src/Graphics/GL/Functions/F10.hs:1446) glGetMinmaxEXT (src/Graphics/GL/Functions/F10.hs:1477) glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1508) glGetMinmaxParameterivEXT (src/Graphics/GL/Functions/F10.hs:1537) glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions/F10.hs:1551) glGetMultiTexEnvivEXT (src/Graphics/GL/Functions/F11.hs:128) glGetMultiTexGendvEXT (src/Graphics/GL/Functions/F11.hs:143) glGetMultiTexGenfvEXT (src/Graphics/GL/Functions/F11.hs:158) glGetMultiTexGenivEXT (src/Graphics/GL/Functions/F11.hs:173) glGetMultiTexImageEXT (src/Graphics/GL/Functions/F11.hs:188) glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions/F11.hs:205) glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions/F11.hs:221) glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions/F11.hs:237) glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:252) glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions/F11.hs:267) glGetMultiTexParameterivEXT (src/Graphics/GL/Functions/F11.hs:282) glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:357) glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions/F11.hs:371) glGetNamedBufferPointervEXT (src/Graphics/GL/Functions/F11.hs:400) glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F11.hs:430) glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F11.hs:461) glGetNamedFramebufferParameterfvAMD (src/Graphics/GL/Functions/F11.hs:476) glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:508) glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F11.hs:522) glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:537) glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F11.hs:552) glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:567) glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:582) glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:597) glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:627) glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:641) glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:657) glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions/F11.hs:672) glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:685) glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:699) glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:730) glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:763) glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:777) glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:792) glGetOcclusionQueryivNV (src/Graphics/GL/Functions/F11.hs:838) glGetOcclusionQueryuivNV (src/Graphics/GL/Functions/F11.hs:852) glGetPathColorGenfvNV (src/Graphics/GL/Functions/F11.hs:866) glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:880) glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:894) glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:907) glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:920) glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:933) glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:947) glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:963) glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:981) glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:995) glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:1009) glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:1029) glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:1043) glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions/F11.hs:1057) glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:1079) glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:1095) glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:1110) glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:1126) glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:1142) glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:1157) glGetPerfQueryDataINTEL (src/Graphics/GL/Functions/F11.hs:1171) glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions/F11.hs:1187) glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions/F11.hs:1200) glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:1260) glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:1274) glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:1287) glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F11.hs:1300) glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions/F11.hs:1314) glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:1328) glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:1342) glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F11.hs:1445) glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1459) glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F11.hs:1473) glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F11.hs:1487) glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions/F11.hs:1533) glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1547) glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F11.hs:1561) glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F11.hs:1575) glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions/F11.hs:1589) glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions/F11.hs:1604) glGetProgramParameterdvNV (src/Graphics/GL/Functions/F12.hs:128) glGetProgramParameterfvNV (src/Graphics/GL/Functions/F12.hs:143) glGetProgramPipelineInfoLogEXT (src/Graphics/GL/Functions/F12.hs:174) glGetProgramPipelineivEXT (src/Graphics/GL/Functions/F12.hs:204) glGetProgramResourceLocationIndexEXT (src/Graphics/GL/Functions/F12.hs:263) glGetProgramResourcefvNV (src/Graphics/GL/Functions/F12.hs:295) glGetProgramStringARB (src/Graphics/GL/Functions/F12.hs:350) glGetProgramStringNV (src/Graphics/GL/Functions/F12.hs:364) glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions/F12.hs:378) glGetProgramivARB (src/Graphics/GL/Functions/F12.hs:407) glGetProgramivNV (src/Graphics/GL/Functions/F12.hs:421) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:435) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:450) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:465) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:480) glGetQueryObjectuivEXT (src/Graphics/GL/Functions/F12.hs:646) glGetQueryivEXT (src/Graphics/GL/Functions/F12.hs:690) glGetRenderbufferParameterivOES (src/Graphics/GL/Functions/F12.hs:734) glGetSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F12.hs:868) glGetSeparableFilterEXT (src/Graphics/GL/Functions/F12.hs:900) glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions/F12.hs:996) glGetStageIndexNV (src/Graphics/GL/Functions/F12.hs:1009) glGetTexBumpParameterfvATI (src/Graphics/GL/Functions/F12.hs:1112) glGetTexBumpParameterivATI (src/Graphics/GL/Functions/F12.hs:1125) glGetTexEnvxv (src/Graphics/GL/Functions/F12.hs:1168) glGetTexEnvxvOES (src/Graphics/GL/Functions/F12.hs:1182) glGetTexFilterFuncSGIS (src/Graphics/GL/Functions/F12.hs:1196) glGetTexGenfvOES (src/Graphics/GL/Functions/F12.hs:1240) glGetTexGenivOES (src/Graphics/GL/Functions/F12.hs:1269) glGetTexGenxvOES (src/Graphics/GL/Functions/F12.hs:1283) glGetTexLevelParameterxvOES (src/Graphics/GL/Functions/F12.hs:1346) glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions/F12.hs:1451) glGetTexParameterxv (src/Graphics/GL/Functions/F12.hs:1495) glGetTexParameterxvOES (src/Graphics/GL/Functions/F12.hs:1509) glGetTextureHandleARB (src/Graphics/GL/Functions/F12.hs:1523) glGetTextureHandleNV (src/Graphics/GL/Functions/F12.hs:1548) glGetTextureImageEXT (src/Graphics/GL/Functions/F12.hs:1578) glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions/F12.hs:1611) glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions/F13.hs:144) glGetTextureParameterIivEXT (src/Graphics/GL/Functions/F13.hs:175) glGetTextureParameterIuivEXT (src/Graphics/GL/Functions/F13.hs:205) glGetTextureParameterfvEXT (src/Graphics/GL/Functions/F13.hs:235) glGetTextureParameterivEXT (src/Graphics/GL/Functions/F13.hs:265) glGetTextureSamplerHandleARB (src/Graphics/GL/Functions/F13.hs:280) glGetTextureSamplerHandleNV (src/Graphics/GL/Functions/F13.hs:307) glGetTrackMatrixivNV (src/Graphics/GL/Functions/F13.hs:344) glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions/F13.hs:397) glGetTranslatedShaderSourceANGLE (src/Graphics/GL/Functions/F13.hs:458) glGetUniformBufferSizeEXT (src/Graphics/GL/Functions/F13.hs:487) glGetUniformOffsetEXT (src/Graphics/GL/Functions/F13.hs:544) glGetUniformi64vARB (src/Graphics/GL/Functions/F13.hs:617) glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:631) glGetUniformui64vARB (src/Graphics/GL/Functions/F13.hs:675) glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:689) glGetUnsignedBytei_vEXT (src/Graphics/GL/Functions/F13.hs:733) glGetUnsignedBytevEXT (src/Graphics/GL/Functions/F13.hs:747) glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:760) glGetVariantArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:774) glGetVariantBooleanvEXT (src/Graphics/GL/Functions/F13.hs:788) glGetVariantFloatvEXT (src/Graphics/GL/Functions/F13.hs:802) glGetVariantIntegervEXT (src/Graphics/GL/Functions/F13.hs:816) glGetVariantPointervEXT (src/Graphics/GL/Functions/F13.hs:830) glGetVaryingLocationNV (src/Graphics/GL/Functions/F13.hs:844) glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions/F13.hs:889) glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions/F13.hs:904) glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions/F13.hs:918) glGetVertexArrayPointervEXT (src/Graphics/GL/Functions/F13.hs:933) glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:962) glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:976) glGetVertexAttribLi64vNV (src/Graphics/GL/Functions/F13.hs:1080) glGetVertexAttribLui64vARB (src/Graphics/GL/Functions/F13.hs:1094) glGetVertexAttribLui64vNV (src/Graphics/GL/Functions/F13.hs:1108) glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions/F13.hs:1302) glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions/F13.hs:1317) glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions/F13.hs:1332) glGetVideoCaptureivNV (src/Graphics/GL/Functions/F13.hs:1347) glGetVideoi64vNV (src/Graphics/GL/Functions/F13.hs:1361) glGetVideoivNV (src/Graphics/GL/Functions/F13.hs:1375) glGetVideoui64vNV (src/Graphics/GL/Functions/F13.hs:1389) glGetVideouivNV (src/Graphics/GL/Functions/F13.hs:1403) glGetVkProcAddrNV (src/Graphics/GL/Functions/F13.hs:1417) glGetnColorTable (src/Graphics/GL/Functions/F13.hs:1429) glGetnColorTableARB (src/Graphics/GL/Functions/F13.hs:1445) glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F13.hs:1477) glGetnConvolutionFilter (src/Graphics/GL/Functions/F13.hs:1492) glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F13.hs:1508) glGetnHistogram (src/Graphics/GL/Functions/F13.hs:1524) glGetnHistogramARB (src/Graphics/GL/Functions/F13.hs:1541) glGetnMapdv (src/Graphics/GL/Functions/F13.hs:1558) glGetnMapdvARB (src/Graphics/GL/Functions/F13.hs:1573) glGetnMapfv (src/Graphics/GL/Functions/F13.hs:1588) glGetnMapfvARB (src/Graphics/GL/Functions/F13.hs:1603) glGetnMapiv (src/Graphics/GL/Functions/F14.hs:128) glGetnMapivARB (src/Graphics/GL/Functions/F14.hs:143) glGetnMinmax (src/Graphics/GL/Functions/F14.hs:158) glGetnMinmaxARB (src/Graphics/GL/Functions/F14.hs:175) glGetnPixelMapfv (src/Graphics/GL/Functions/F14.hs:192) glGetnPixelMapfvARB (src/Graphics/GL/Functions/F14.hs:206) glGetnPixelMapuiv (src/Graphics/GL/Functions/F14.hs:220) glGetnPixelMapuivARB (src/Graphics/GL/Functions/F14.hs:234) glGetnPixelMapusv (src/Graphics/GL/Functions/F14.hs:248) glGetnPixelMapusvARB (src/Graphics/GL/Functions/F14.hs:262) glGetnPolygonStipple (src/Graphics/GL/Functions/F14.hs:276) glGetnPolygonStippleARB (src/Graphics/GL/Functions/F14.hs:289) glGetnSeparableFilter (src/Graphics/GL/Functions/F14.hs:302) glGetnSeparableFilterARB (src/Graphics/GL/Functions/F14.hs:321) glGetnTexImageARB (src/Graphics/GL/Functions/F14.hs:358) glGetnUniformdvARB (src/Graphics/GL/Functions/F14.hs:391) glGetnUniformfvARB (src/Graphics/GL/Functions/F14.hs:422) glGetnUniformi64vARB (src/Graphics/GL/Functions/F14.hs:469) glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:500) glGetnUniformui64vARB (src/Graphics/GL/Functions/F14.hs:547) glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:578) glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions/F14.hs:609) glGlobalAlphaFactordSUN (src/Graphics/GL/Functions/F14.hs:621) glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions/F14.hs:633) glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions/F14.hs:645) glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions/F14.hs:657) glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions/F14.hs:669) glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions/F14.hs:681) glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions/F14.hs:693) glHintPGI (src/Graphics/GL/Functions/F14.hs:719) glIglooInterfaceSGIX (src/Graphics/GL/Functions/F14.hs:764) glImageTransformParameterfHP (src/Graphics/GL/Functions/F14.hs:777) glImageTransformParameterfvHP (src/Graphics/GL/Functions/F14.hs:791) glImageTransformParameteriHP (src/Graphics/GL/Functions/F14.hs:805) glImageTransformParameterivHP (src/Graphics/GL/Functions/F14.hs:819) glImportMemoryFdEXT (src/Graphics/GL/Functions/F14.hs:833) glImportMemoryWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:848) glImportMemoryWin32NameEXT (src/Graphics/GL/Functions/F14.hs:863) glImportSemaphoreFdEXT (src/Graphics/GL/Functions/F14.hs:878) glImportSemaphoreWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:892) glImportSemaphoreWin32NameEXT (src/Graphics/GL/Functions/F14.hs:906) glImportSyncEXT (src/Graphics/GL/Functions/F14.hs:920) glIndexFormatNV (src/Graphics/GL/Functions/F14.hs:934) glIndexFuncEXT (src/Graphics/GL/Functions/F14.hs:947) glIndexMaterialEXT (src/Graphics/GL/Functions/F14.hs:973) glIndexPointerEXT (src/Graphics/GL/Functions/F14.hs:1001) glIndexPointerListIBM (src/Graphics/GL/Functions/F14.hs:1016) glIndexxOES (src/Graphics/GL/Functions/F14.hs:1161) glIndexxvOES (src/Graphics/GL/Functions/F14.hs:1173) glInsertComponentEXT (src/Graphics/GL/Functions/F14.hs:1197) glInsertEventMarkerEXT (src/Graphics/GL/Functions/F14.hs:1211) glInstrumentsBufferSGIX (src/Graphics/GL/Functions/F14.hs:1224) glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:1252) glIsAsyncMarkerSGIX (src/Graphics/GL/Functions/F14.hs:1397) glIsBufferResidentNV (src/Graphics/GL/Functions/F14.hs:1435) glIsCommandListNV (src/Graphics/GL/Functions/F14.hs:1447) glIsFenceAPPLE (src/Graphics/GL/Functions/F14.hs:1542) glIsFenceNV (src/Graphics/GL/Functions/F15.hs:128) glIsFramebufferOES (src/Graphics/GL/Functions/F15.hs:166) glIsImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:178) glIsImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:190) glIsMemoryObjectEXT (src/Graphics/GL/Functions/F15.hs:215) glIsNameAMD (src/Graphics/GL/Functions/F15.hs:227) glIsNamedBufferResidentNV (src/Graphics/GL/Functions/F15.hs:240) glIsNamedStringARB (src/Graphics/GL/Functions/F15.hs:252) glIsObjectBufferATI (src/Graphics/GL/Functions/F15.hs:265) glIsOcclusionQueryNV (src/Graphics/GL/Functions/F15.hs:277) glIsPathNV (src/Graphics/GL/Functions/F15.hs:289) glIsPointInFillPathNV (src/Graphics/GL/Functions/F15.hs:301) glIsPointInStrokePathNV (src/Graphics/GL/Functions/F15.hs:316) glIsProgramARB (src/Graphics/GL/Functions/F15.hs:343) glIsProgramPipelineEXT (src/Graphics/GL/Functions/F15.hs:381) glIsQueryEXT (src/Graphics/GL/Functions/F15.hs:419) glIsRenderbufferOES (src/Graphics/GL/Functions/F15.hs:457) glIsSemaphoreEXT (src/Graphics/GL/Functions/F15.hs:482) glIsStateNV (src/Graphics/GL/Functions/F15.hs:507) glIsTextureEXT (src/Graphics/GL/Functions/F15.hs:558) glIsTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:570) glIsTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:582) glIsVariantEnabledEXT (src/Graphics/GL/Functions/F15.hs:620) glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions/F15.hs:672) glLGPUCopyImageSubDataNVX (src/Graphics/GL/Functions/F15.hs:685) glLGPUInterlockNVX (src/Graphics/GL/Functions/F15.hs:713) glLGPUNamedBufferSubDataNVX (src/Graphics/GL/Functions/F15.hs:724) glLabelObjectEXT (src/Graphics/GL/Functions/F15.hs:740) glLightEnviSGIX (src/Graphics/GL/Functions/F15.hs:755) glLightModelx (src/Graphics/GL/Functions/F15.hs:824) glLightModelxOES (src/Graphics/GL/Functions/F15.hs:837) glLightModelxv (src/Graphics/GL/Functions/F15.hs:850) glLightModelxvOES (src/Graphics/GL/Functions/F15.hs:863) glLightx (src/Graphics/GL/Functions/F15.hs:936) glLightxOES (src/Graphics/GL/Functions/F15.hs:950) glLightxv (src/Graphics/GL/Functions/F15.hs:964) glLightxvOES (src/Graphics/GL/Functions/F15.hs:978) glLineWidthx (src/Graphics/GL/Functions/F15.hs:1019) glLineWidthxOES (src/Graphics/GL/Functions/F15.hs:1031) glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions/F15.hs:1082) glListParameterfSGIX (src/Graphics/GL/Functions/F15.hs:1100) glListParameterfvSGIX (src/Graphics/GL/Functions/F15.hs:1114) glListParameteriSGIX (src/Graphics/GL/Functions/F15.hs:1128) glListParameterivSGIX (src/Graphics/GL/Functions/F15.hs:1142) glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions/F15.hs:1168) glLoadMatrixx (src/Graphics/GL/Functions/F15.hs:1206) glLoadMatrixxOES (src/Graphics/GL/Functions/F15.hs:1218) glLoadPaletteFromModelViewMatrixOES (src/Graphics/GL/Functions/F15.hs:1243) glLoadProgramNV (src/Graphics/GL/Functions/F15.hs:1254) glLoadTransposeMatrixxOES (src/Graphics/GL/Functions/F15.hs:1321) glLockArraysEXT (src/Graphics/GL/Functions/F15.hs:1333) glMakeBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:1359) glMakeBufferResidentNV (src/Graphics/GL/Functions/F15.hs:1371) glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions/F15.hs:1384) glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions/F15.hs:1396) glMakeImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:1408) glMakeImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:1421) glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:1434) glMakeNamedBufferResidentNV (src/Graphics/GL/Functions/F16.hs:128) glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions/F16.hs:141) glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions/F16.hs:153) glMakeTextureHandleResidentARB (src/Graphics/GL/Functions/F16.hs:165) glMakeTextureHandleResidentNV (src/Graphics/GL/Functions/F16.hs:177) glMap1xOES (src/Graphics/GL/Functions/F16.hs:225) glMap2xOES (src/Graphics/GL/Functions/F16.hs:286) glMapControlPointsNV (src/Graphics/GL/Functions/F16.hs:381) glMapGrid1xOES (src/Graphics/GL/Functions/F16.hs:431) glMapGrid2xOES (src/Graphics/GL/Functions/F16.hs:481) glMapNamedBufferEXT (src/Graphics/GL/Functions/F16.hs:511) glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F16.hs:540) glMapObjectBufferATI (src/Graphics/GL/Functions/F16.hs:555) glMapParameterfvNV (src/Graphics/GL/Functions/F16.hs:567) glMapParameterivNV (src/Graphics/GL/Functions/F16.hs:581) glMapTexture2DINTEL (src/Graphics/GL/Functions/F16.hs:595) glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F16.hs:611) glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F16.hs:629) glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F16.hs:647) glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F16.hs:669) glMaterialx (src/Graphics/GL/Functions/F16.hs:751) glMaterialxOES (src/Graphics/GL/Functions/F16.hs:765) glMaterialxv (src/Graphics/GL/Functions/F16.hs:779) glMaterialxvOES (src/Graphics/GL/Functions/F16.hs:793) glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:807) glMatrixIndexPointerARB (src/Graphics/GL/Functions/F16.hs:825) glMatrixIndexPointerOES (src/Graphics/GL/Functions/F16.hs:840) glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:855) glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:868) glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:881) glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:894) glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:907) glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:920) glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:932) glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:945) glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:958) glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:971) glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:984) glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:1010) glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:1023) glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1036) glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1049) glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1062) glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1075) glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1088) glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1101) glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1119) glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1131) glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1143) glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1159) glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1175) glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1190) glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1205) glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1220) glMaxShaderCompilerThreadsKHR (src/Graphics/GL/Functions/F16.hs:1248) glMemoryObjectParameterivEXT (src/Graphics/GL/Functions/F16.hs:1299) glMultMatrixx (src/Graphics/GL/Functions/F16.hs:1408) glMultMatrixxOES (src/Graphics/GL/Functions/F16.hs:1420) glMultTransposeMatrixxOES (src/Graphics/GL/Functions/F16.hs:1484) glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions/F16.hs:1560) glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions/F16.hs:1577) glMultiDrawArraysIndirectCount (src/Graphics/GL/Functions/F17.hs:128) glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions/F17.hs:177) glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions/F17.hs:296) glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions/F17.hs:314) glMultiDrawElementsIndirectCount (src/Graphics/GL/Functions/F17.hs:331) glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F17.hs:383) glMultiModeDrawArraysIBM (src/Graphics/GL/Functions/F17.hs:400) glMultiModeDrawElementsIBM (src/Graphics/GL/Functions/F17.hs:416) glMultiTexBufferEXT (src/Graphics/GL/Functions/F17.hs:433) glMultiTexCoord1bOES (src/Graphics/GL/Functions/F17.hs:448) glMultiTexCoord1bvOES (src/Graphics/GL/Functions/F17.hs:461) glMultiTexCoord1hvNV (src/Graphics/GL/Functions/F17.hs:600) glMultiTexCoord1xOES (src/Graphics/GL/Functions/F17.hs:725) glMultiTexCoord1xvOES (src/Graphics/GL/Functions/F17.hs:738) glMultiTexCoord2bOES (src/Graphics/GL/Functions/F17.hs:751) glMultiTexCoord2bvOES (src/Graphics/GL/Functions/F17.hs:765) glMultiTexCoord2hvNV (src/Graphics/GL/Functions/F17.hs:909) glMultiTexCoord2xOES (src/Graphics/GL/Functions/F17.hs:1038) glMultiTexCoord2xvOES (src/Graphics/GL/Functions/F17.hs:1052) glMultiTexCoord3bOES (src/Graphics/GL/Functions/F17.hs:1065) glMultiTexCoord3bvOES (src/Graphics/GL/Functions/F17.hs:1080) glMultiTexCoord3hvNV (src/Graphics/GL/Functions/F17.hs:1229) glMultiTexCoord3xOES (src/Graphics/GL/Functions/F17.hs:1362) glMultiTexCoord3xvOES (src/Graphics/GL/Functions/F17.hs:1377) glMultiTexCoord4bOES (src/Graphics/GL/Functions/F17.hs:1390) glMultiTexCoord4bvOES (src/Graphics/GL/Functions/F17.hs:1406) glMultiTexCoord4hvNV (src/Graphics/GL/Functions/F17.hs:1560) glMultiTexCoord4x (src/Graphics/GL/Functions/F18.hs:204) glMultiTexCoord4xOES (src/Graphics/GL/Functions/F18.hs:220) glMultiTexCoord4xvOES (src/Graphics/GL/Functions/F18.hs:236) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:249) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:263) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:277) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:291) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:305) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:319) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:333) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:347) glMultiTexCoordPointerEXT (src/Graphics/GL/Functions/F18.hs:361) glMultiTexEnvfvEXT (src/Graphics/GL/Functions/F18.hs:393) glMultiTexEnvivEXT (src/Graphics/GL/Functions/F18.hs:424) glMultiTexGendvEXT (src/Graphics/GL/Functions/F18.hs:455) glMultiTexGenfvEXT (src/Graphics/GL/Functions/F18.hs:486) glMultiTexGenivEXT (src/Graphics/GL/Functions/F18.hs:517) glMultiTexImage1DEXT (src/Graphics/GL/Functions/F18.hs:532) glMultiTexImage2DEXT (src/Graphics/GL/Functions/F18.hs:552) glMultiTexImage3DEXT (src/Graphics/GL/Functions/F18.hs:573) glMultiTexParameterIivEXT (src/Graphics/GL/Functions/F18.hs:595) glMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F18.hs:610) glMultiTexParameterfvEXT (src/Graphics/GL/Functions/F18.hs:641) glMultiTexParameterivEXT (src/Graphics/GL/Functions/F18.hs:672) glMultiTexRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:687) glMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F18.hs:701) glMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F18.hs:720) glMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F18.hs:741) glMulticastBarrierNV (src/Graphics/GL/Functions/F18.hs:764) glMulticastBlitFramebufferNV (src/Graphics/GL/Functions/F18.hs:775) glMulticastBufferSubDataNV (src/Graphics/GL/Functions/F18.hs:798) glMulticastCopyBufferSubDataNV (src/Graphics/GL/Functions/F18.hs:814) glMulticastCopyImageSubDataNV (src/Graphics/GL/Functions/F18.hs:832) glMulticastFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:860) glMulticastGetQueryObjecti64vNV (src/Graphics/GL/Functions/F18.hs:876) glMulticastGetQueryObjectivNV (src/Graphics/GL/Functions/F18.hs:891) glMulticastGetQueryObjectui64vNV (src/Graphics/GL/Functions/F18.hs:906) glMulticastGetQueryObjectuivNV (src/Graphics/GL/Functions/F18.hs:921) glMulticastWaitSyncNV (src/Graphics/GL/Functions/F18.hs:936) glNamedBufferDataEXT (src/Graphics/GL/Functions/F18.hs:965) glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions/F18.hs:980) glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions/F18.hs:995) glNamedBufferStorageExternalEXT (src/Graphics/GL/Functions/F18.hs:1042) glNamedBufferStorageMemEXT (src/Graphics/GL/Functions/F18.hs:1058) glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions/F18.hs:1105) glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions/F18.hs:1165) glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:1209) glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F18.hs:1224) glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:1239) glNamedFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F18.hs:1254) glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions/F18.hs:1285) glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions/F18.hs:1301) glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions/F18.hs:1317) glNamedFramebufferTextureEXT (src/Graphics/GL/Functions/F18.hs:1334) glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions/F18.hs:1349) glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions/F18.hs:1382) glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions/F18.hs:1417) glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions/F18.hs:1451) glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions/F18.hs:1485) glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions/F18.hs:1519) glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F18.hs:1534) glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions/F18.hs:1550) glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions/F18.hs:1566) glNamedProgramStringEXT (src/Graphics/GL/Functions/F18.hs:1582) glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions/F18.hs:1614) glNamedRenderbufferStorageMultisampleAdvancedAMD (src/Graphics/GL/Functions/F18.hs:1646) glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions/F18.hs:1663) glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions/F18.hs:1680) glNamedStringARB (src/Graphics/GL/Functions/F18.hs:1696) glNewObjectBufferATI (src/Graphics/GL/Functions/F19.hs:128) glNormal3fVertex3fSUN (src/Graphics/GL/Functions/F19.hs:213) glNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F19.hs:230) glNormal3hvNV (src/Graphics/GL/Functions/F19.hs:271) glNormal3x (src/Graphics/GL/Functions/F19.hs:339) glNormal3xOES (src/Graphics/GL/Functions/F19.hs:353) glNormal3xvOES (src/Graphics/GL/Functions/F19.hs:367) glNormalFormatNV (src/Graphics/GL/Functions/F19.hs:379) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:392) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:405) glNormalPointerEXT (src/Graphics/GL/Functions/F19.hs:433) glNormalPointerListIBM (src/Graphics/GL/Functions/F19.hs:448) glNormalPointervINTEL (src/Graphics/GL/Functions/F19.hs:463) glNormalStream3bATI (src/Graphics/GL/Functions/F19.hs:476) glNormalStream3bvATI (src/Graphics/GL/Functions/F19.hs:491) glNormalStream3dATI (src/Graphics/GL/Functions/F19.hs:504) glNormalStream3dvATI (src/Graphics/GL/Functions/F19.hs:519) glNormalStream3fATI (src/Graphics/GL/Functions/F19.hs:532) glNormalStream3fvATI (src/Graphics/GL/Functions/F19.hs:547) glNormalStream3iATI (src/Graphics/GL/Functions/F19.hs:560) glNormalStream3ivATI (src/Graphics/GL/Functions/F19.hs:575) glNormalStream3sATI (src/Graphics/GL/Functions/F19.hs:588) glNormalStream3svATI (src/Graphics/GL/Functions/F19.hs:603) glObjectPurgeableAPPLE (src/Graphics/GL/Functions/F19.hs:678) glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions/F19.hs:692) glOrthof (src/Graphics/GL/Functions/F19.hs:724) glOrthofOES (src/Graphics/GL/Functions/F19.hs:741) glOrthox (src/Graphics/GL/Functions/F19.hs:758) glOrthoxOES (src/Graphics/GL/Functions/F19.hs:775) glPNTrianglesfATI (src/Graphics/GL/Functions/F19.hs:792) glPNTrianglesiATI (src/Graphics/GL/Functions/F19.hs:805) glPassTexCoordATI (src/Graphics/GL/Functions/F19.hs:818) glPassThroughxOES (src/Graphics/GL/Functions/F19.hs:845) glPathColorGenNV (src/Graphics/GL/Functions/F19.hs:913) glPathCommandsNV (src/Graphics/GL/Functions/F19.hs:928) glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:945) glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:960) glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:972) glPathFogGenNV (src/Graphics/GL/Functions/F19.hs:986) glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:998) glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:1017) glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:1034) glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:1054) glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1075) glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:1095) glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:1109) glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:1123) glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:1137) glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:1151) glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:1164) glPathStringNV (src/Graphics/GL/Functions/F19.hs:1178) glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:1193) glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:1212) glPathTexGenNV (src/Graphics/GL/Functions/F19.hs:1228) glPixelDataRangeNV (src/Graphics/GL/Functions/F19.hs:1267) glPixelMapx (src/Graphics/GL/Functions/F19.hs:1326) glPixelStorex (src/Graphics/GL/Functions/F19.hs:1368) glPixelTexGenParameterfSGIS (src/Graphics/GL/Functions/F19.hs:1381) glPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F19.hs:1394) glPixelTexGenParameteriSGIS (src/Graphics/GL/Functions/F19.hs:1407) glPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F19.hs:1420) glPixelTexGenSGIX (src/Graphics/GL/Functions/F19.hs:1433) glPixelTransferxOES (src/Graphics/GL/Functions/F19.hs:1473) glPixelTransformParameterfEXT (src/Graphics/GL/Functions/F19.hs:1486) glPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F19.hs:1500) glPixelTransformParameteriEXT (src/Graphics/GL/Functions/F19.hs:1514) glPixelTransformParameterivEXT (src/Graphics/GL/Functions/F19.hs:1528) glPixelZoomxOES (src/Graphics/GL/Functions/F19.hs:1556) glPointAlongPathNV (src/Graphics/GL/Functions/F20.hs:128) glPointParameterx (src/Graphics/GL/Functions/F20.hs:315) glPointParameterxOES (src/Graphics/GL/Functions/F20.hs:328) glPointParameterxv (src/Graphics/GL/Functions/F20.hs:341) glPointParameterxvOES (src/Graphics/GL/Functions/F20.hs:354) glPointSizePointerOES (src/Graphics/GL/Functions/F20.hs:380) glPointSizex (src/Graphics/GL/Functions/F20.hs:394) glPointSizexOES (src/Graphics/GL/Functions/F20.hs:406) glPollAsyncSGIX (src/Graphics/GL/Functions/F20.hs:418) glPollInstrumentsSGIX (src/Graphics/GL/Functions/F20.hs:430) glPolygonOffsetClamp (src/Graphics/GL/Functions/F20.hs:484) glPolygonOffsetEXT (src/Graphics/GL/Functions/F20.hs:513) glPolygonOffsetx (src/Graphics/GL/Functions/F20.hs:526) glPolygonOffsetxOES (src/Graphics/GL/Functions/F20.hs:539) glPopGroupMarkerEXT (src/Graphics/GL/Functions/F20.hs:613) glPresentFrameDualFillNV (src/Graphics/GL/Functions/F20.hs:648) glPresentFrameKeyedNV (src/Graphics/GL/Functions/F20.hs:672) glPrimitiveBoundingBox (src/Graphics/GL/Functions/F20.hs:694) glPrimitiveRestartIndexNV (src/Graphics/GL/Functions/F20.hs:786) glPrimitiveRestartNV (src/Graphics/GL/Functions/F20.hs:798) glPrioritizeTexturesxOES (src/Graphics/GL/Functions/F20.hs:839) glProgramBufferParametersIivNV (src/Graphics/GL/Functions/F20.hs:885) glProgramBufferParametersIuivNV (src/Graphics/GL/Functions/F20.hs:901) glProgramBufferParametersfvNV (src/Graphics/GL/Functions/F20.hs:917) glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F20.hs:951) glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F20.hs:983) glProgramEnvParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:1015) glProgramEnvParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:1047) glProgramEnvParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:1061) glProgramEnvParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:1076) glProgramEnvParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:1091) glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1124) glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1156) glProgramLocalParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:1188) glProgramLocalParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:1220) glProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:1234) glProgramLocalParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:1249) glProgramLocalParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:1264) glProgramNamedParameter4dvNV (src/Graphics/GL/Functions/F20.hs:1298) glProgramNamedParameter4fvNV (src/Graphics/GL/Functions/F20.hs:1332) glProgramParameter4dvNV (src/Graphics/GL/Functions/F20.hs:1365) glProgramParameter4fvNV (src/Graphics/GL/Functions/F20.hs:1397) glProgramParameters4dvNV (src/Graphics/GL/Functions/F20.hs:1456) glProgramParameters4fvNV (src/Graphics/GL/Functions/F20.hs:1471) glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F20.hs:1486) glProgramStringARB (src/Graphics/GL/Functions/F20.hs:1502) glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions/F20.hs:1517) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:1531) glProgramUniform1dEXT (src/Graphics/GL/Functions/F20.hs:1545) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:1559) glProgramUniform1dvEXT (src/Graphics/GL/Functions/F20.hs:1574) glProgramUniform1i64ARB (src/Graphics/GL/Functions/F21.hs:175) glProgramUniform1i64NV (src/Graphics/GL/Functions/F21.hs:189) glProgramUniform1i64vARB (src/Graphics/GL/Functions/F21.hs:203) glProgramUniform1i64vNV (src/Graphics/GL/Functions/F21.hs:218) glProgramUniform1ui64ARB (src/Graphics/GL/Functions/F21.hs:295) glProgramUniform1ui64NV (src/Graphics/GL/Functions/F21.hs:309) glProgramUniform1ui64vARB (src/Graphics/GL/Functions/F21.hs:323) glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F21.hs:338) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:400) glProgramUniform2dEXT (src/Graphics/GL/Functions/F21.hs:415) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:430) glProgramUniform2dvEXT (src/Graphics/GL/Functions/F21.hs:445) glProgramUniform2i64ARB (src/Graphics/GL/Functions/F21.hs:540) glProgramUniform2i64NV (src/Graphics/GL/Functions/F21.hs:555) glProgramUniform2i64vARB (src/Graphics/GL/Functions/F21.hs:570) glProgramUniform2i64vNV (src/Graphics/GL/Functions/F21.hs:585) glProgramUniform2ui64ARB (src/Graphics/GL/Functions/F21.hs:664) glProgramUniform2ui64NV (src/Graphics/GL/Functions/F21.hs:679) glProgramUniform2ui64vARB (src/Graphics/GL/Functions/F21.hs:694) glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F21.hs:709) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:772) glProgramUniform3dEXT (src/Graphics/GL/Functions/F21.hs:788) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:804) glProgramUniform3dvEXT (src/Graphics/GL/Functions/F21.hs:819) glProgramUniform3i64ARB (src/Graphics/GL/Functions/F21.hs:917) glProgramUniform3i64NV (src/Graphics/GL/Functions/F21.hs:933) glProgramUniform3i64vARB (src/Graphics/GL/Functions/F21.hs:949) glProgramUniform3i64vNV (src/Graphics/GL/Functions/F21.hs:964) glProgramUniform3ui64ARB (src/Graphics/GL/Functions/F21.hs:1045) glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:1061) glProgramUniform3ui64vARB (src/Graphics/GL/Functions/F21.hs:1077) glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:1092) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1156) glProgramUniform4dEXT (src/Graphics/GL/Functions/F21.hs:1173) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1190) glProgramUniform4dvEXT (src/Graphics/GL/Functions/F21.hs:1205) glProgramUniform4i64ARB (src/Graphics/GL/Functions/F21.hs:1306) glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:1323) glProgramUniform4i64vARB (src/Graphics/GL/Functions/F21.hs:1340) glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:1355) glProgramUniform4ui64ARB (src/Graphics/GL/Functions/F21.hs:1438) glProgramUniform4ui64NV (src/Graphics/GL/Functions/F21.hs:1455) glProgramUniform4ui64vARB (src/Graphics/GL/Functions/F21.hs:1472) glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F21.hs:1487) glProgramUniformHandleui64ARB (src/Graphics/GL/Functions/F21.hs:1552) glProgramUniformHandleui64NV (src/Graphics/GL/Functions/F21.hs:1581) glProgramUniformHandleui64vARB (src/Graphics/GL/Functions/F21.hs:1595) glProgramUniformHandleui64vNV (src/Graphics/GL/Functions/F21.hs:1626) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:1641) glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions/F21.hs:1657) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:128) glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions/F22.hs:144) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:194) glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions/F22.hs:210) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:260) glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions/F22.hs:276) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:326) glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions/F22.hs:342) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:392) glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions/F22.hs:408) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:458) glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions/F22.hs:474) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:524) glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions/F22.hs:540) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:590) glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions/F22.hs:606) glProgramUniformui64NV (src/Graphics/GL/Functions/F22.hs:656) glProgramUniformui64vNV (src/Graphics/GL/Functions/F22.hs:670) glProgramVertexLimitNV (src/Graphics/GL/Functions/F22.hs:685) glPushClientAttribDefaultEXT (src/Graphics/GL/Functions/F22.hs:750) glPushGroupMarkerEXT (src/Graphics/GL/Functions/F22.hs:794) glQueryMatrixxOES (src/Graphics/GL/Functions/F22.hs:860) glQueryObjectParameteruiAMD (src/Graphics/GL/Functions/F22.hs:873) glQueryResourceNV (src/Graphics/GL/Functions/F22.hs:888) glQueryResourceTagNV (src/Graphics/GL/Functions/F22.hs:903) glRasterPos2xOES (src/Graphics/GL/Functions/F22.hs:1024) glRasterPos2xvOES (src/Graphics/GL/Functions/F22.hs:1037) glRasterPos3xOES (src/Graphics/GL/Functions/F22.hs:1161) glRasterPos3xvOES (src/Graphics/GL/Functions/F22.hs:1175) glRasterPos4xOES (src/Graphics/GL/Functions/F22.hs:1303) glRasterPos4xvOES (src/Graphics/GL/Functions/F22.hs:1318) glRasterSamplesEXT (src/Graphics/GL/Functions/F22.hs:1330) glReadBufferIndexedEXT (src/Graphics/GL/Functions/F22.hs:1356) glReadBufferNV (src/Graphics/GL/Functions/F22.hs:1369) glReadInstrumentsSGIX (src/Graphics/GL/Functions/F22.hs:1381) glRectxOES (src/Graphics/GL/Functions/F22.hs:1612) glRectxvOES (src/Graphics/GL/Functions/F23.hs:128) glReferencePlaneSGIX (src/Graphics/GL/Functions/F23.hs:141) glReleaseKeyedMutexWin32EXT (src/Graphics/GL/Functions/F23.hs:153) glRenderGpuMaskNV (src/Graphics/GL/Functions/F23.hs:178) glRenderbufferStorageMultisampleANGLE (src/Graphics/GL/Functions/F23.hs:252) glRenderbufferStorageMultisampleAPPLE (src/Graphics/GL/Functions/F23.hs:268) glRenderbufferStorageMultisampleAdvancedAMD (src/Graphics/GL/Functions/F23.hs:284) glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions/F23.hs:301) glRenderbufferStorageMultisampleIMG (src/Graphics/GL/Functions/F23.hs:335) glRenderbufferStorageOES (src/Graphics/GL/Functions/F23.hs:368) glReplacementCodePointerSUN (src/Graphics/GL/Functions/F23.hs:383) glReplacementCodeubSUN (src/Graphics/GL/Functions/F23.hs:397) glReplacementCodeubvSUN (src/Graphics/GL/Functions/F23.hs:409) glReplacementCodeuiColor3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:421) glReplacementCodeuiColor3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:439) glReplacementCodeuiColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:453) glReplacementCodeuiColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:475) glReplacementCodeuiColor4ubVertex3fSUN (src/Graphics/GL/Functions/F23.hs:490) glReplacementCodeuiColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:509) glReplacementCodeuiNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:523) glReplacementCodeuiNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:541) glReplacementCodeuiSUN (src/Graphics/GL/Functions/F23.hs:555) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:567) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:591) glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:607) glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:627) glReplacementCodeuiTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:642) glReplacementCodeuiTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:659) glReplacementCodeuiVertex3fSUN (src/Graphics/GL/Functions/F23.hs:673) glReplacementCodeuiVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:688) glReplacementCodeuivSUN (src/Graphics/GL/Functions/F23.hs:701) glReplacementCodeusSUN (src/Graphics/GL/Functions/F23.hs:713) glReplacementCodeusvSUN (src/Graphics/GL/Functions/F23.hs:725) glRequestResidentProgramsNV (src/Graphics/GL/Functions/F23.hs:737) glResizeBuffersMESA (src/Graphics/GL/Functions/F23.hs:802) glResolveDepthValuesNV (src/Graphics/GL/Functions/F23.hs:813) glResolveMultisampleFramebufferAPPLE (src/Graphics/GL/Functions/F23.hs:824) glRotatex (src/Graphics/GL/Functions/F23.hs:891) glRotatexOES (src/Graphics/GL/Functions/F23.hs:906) glSampleCoveragex (src/Graphics/GL/Functions/F23.hs:949) glSampleCoveragexOES (src/Graphics/GL/Functions/F23.hs:962) glSampleMapATI (src/Graphics/GL/Functions/F23.hs:975) glSampleMaskEXT (src/Graphics/GL/Functions/F23.hs:989) glSampleMaskIndexedNV (src/Graphics/GL/Functions/F23.hs:1002) glSamplePatternEXT (src/Graphics/GL/Functions/F23.hs:1043) glScalex (src/Graphics/GL/Functions/F23.hs:1248) glScalexOES (src/Graphics/GL/Functions/F23.hs:1262) glSecondaryColor3hvNV (src/Graphics/GL/Functions/F24.hs:156) glSecondaryColorFormatNV (src/Graphics/GL/Functions/F24.hs:448) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:462) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:475) glSecondaryColorPointerListIBM (src/Graphics/GL/Functions/F24.hs:520) glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions/F24.hs:550) glSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F24.hs:566) glSetFenceAPPLE (src/Graphics/GL/Functions/F24.hs:620) glSetFenceNV (src/Graphics/GL/Functions/F24.hs:632) glSetFragmentShaderConstantATI (src/Graphics/GL/Functions/F24.hs:645) glSetInvariantEXT (src/Graphics/GL/Functions/F24.hs:658) glSetLocalConstantEXT (src/Graphics/GL/Functions/F24.hs:672) glSetMultisamplefvAMD (src/Graphics/GL/Functions/F24.hs:686) glShaderOp1EXT (src/Graphics/GL/Functions/F24.hs:730) glShaderOp2EXT (src/Graphics/GL/Functions/F24.hs:744) glShaderOp3EXT (src/Graphics/GL/Functions/F24.hs:759) glSharpenTexFuncSGIS (src/Graphics/GL/Functions/F24.hs:822) glSignalSemaphoreEXT (src/Graphics/GL/Functions/F24.hs:836) glSignalVkFenceNV (src/Graphics/GL/Functions/F24.hs:853) glSignalVkSemaphoreNV (src/Graphics/GL/Functions/F24.hs:865) glSpecializeShader (src/Graphics/GL/Functions/F24.hs:877) glSpriteParameterfSGIX (src/Graphics/GL/Functions/F24.hs:910) glSpriteParameterfvSGIX (src/Graphics/GL/Functions/F24.hs:923) glSpriteParameteriSGIX (src/Graphics/GL/Functions/F24.hs:936) glSpriteParameterivSGIX (src/Graphics/GL/Functions/F24.hs:949) glStartInstrumentsSGIX (src/Graphics/GL/Functions/F24.hs:962) glStartTilingQCOM (src/Graphics/GL/Functions/F24.hs:973) glStateCaptureNV (src/Graphics/GL/Functions/F24.hs:989) glStencilClearTagEXT (src/Graphics/GL/Functions/F24.hs:1002) glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:1015) glStencilFillPathNV (src/Graphics/GL/Functions/F24.hs:1034) glStencilFuncSeparateATI (src/Graphics/GL/Functions/F24.hs:1079) glStencilOpValueAMD (src/Graphics/GL/Functions/F24.hs:1168) glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:1181) glStencilStrokePathNV (src/Graphics/GL/Functions/F24.hs:1200) glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:1214) glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F24.hs:1234) glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:1249) glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F24.hs:1269) glStopInstrumentsSGIX (src/Graphics/GL/Functions/F24.hs:1284) glStringMarkerGREMEDY (src/Graphics/GL/Functions/F24.hs:1296) glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions/F24.hs:1309) glSwizzleEXT (src/Graphics/GL/Functions/F24.hs:1322) glSyncTextureINTEL (src/Graphics/GL/Functions/F24.hs:1339) glTagSampleBufferSGIX (src/Graphics/GL/Functions/F24.hs:1351) glTangent3bvEXT (src/Graphics/GL/Functions/F24.hs:1377) glTangent3dvEXT (src/Graphics/GL/Functions/F24.hs:1404) glTangent3fvEXT (src/Graphics/GL/Functions/F24.hs:1431) glTangent3ivEXT (src/Graphics/GL/Functions/F24.hs:1458) glTangent3svEXT (src/Graphics/GL/Functions/F24.hs:1485) glTangentPointerEXT (src/Graphics/GL/Functions/F24.hs:1497) glTbufferMask3DFX (src/Graphics/GL/Functions/F24.hs:1511) glTessellationFactorAMD (src/Graphics/GL/Functions/F24.hs:1523) glTessellationModeAMD (src/Graphics/GL/Functions/F24.hs:1535) glTestFenceAPPLE (src/Graphics/GL/Functions/F24.hs:1547) glTestFenceNV (src/Graphics/GL/Functions/F25.hs:128) glTestObjectAPPLE (src/Graphics/GL/Functions/F25.hs:140) glTexBumpParameterfvATI (src/Graphics/GL/Functions/F25.hs:264) glTexBumpParameterivATI (src/Graphics/GL/Functions/F25.hs:277) glTexCoord1bOES (src/Graphics/GL/Functions/F25.hs:290) glTexCoord1bvOES (src/Graphics/GL/Functions/F25.hs:302) glTexCoord1hvNV (src/Graphics/GL/Functions/F25.hs:379) glTexCoord1xOES (src/Graphics/GL/Functions/F25.hs:443) glTexCoord1xvOES (src/Graphics/GL/Functions/F25.hs:455) glTexCoord2bOES (src/Graphics/GL/Functions/F25.hs:467) glTexCoord2bvOES (src/Graphics/GL/Functions/F25.hs:480) glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:533) glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:552) glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:566) glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:589) glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions/F25.hs:604) glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:624) glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:638) glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:657) glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:671) glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:687) glTexCoord2hvNV (src/Graphics/GL/Functions/F25.hs:727) glTexCoord2xOES (src/Graphics/GL/Functions/F25.hs:793) glTexCoord2xvOES (src/Graphics/GL/Functions/F25.hs:806) glTexCoord3bOES (src/Graphics/GL/Functions/F25.hs:818) glTexCoord3bvOES (src/Graphics/GL/Functions/F25.hs:832) glTexCoord3hvNV (src/Graphics/GL/Functions/F25.hs:915) glTexCoord3xOES (src/Graphics/GL/Functions/F25.hs:983) glTexCoord3xvOES (src/Graphics/GL/Functions/F25.hs:997) glTexCoord4bOES (src/Graphics/GL/Functions/F25.hs:1009) glTexCoord4bvOES (src/Graphics/GL/Functions/F25.hs:1024) glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:1081) glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:1107) glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:1122) glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:1141) glTexCoord4hvNV (src/Graphics/GL/Functions/F25.hs:1183) glTexCoord4xOES (src/Graphics/GL/Functions/F25.hs:1253) glTexCoord4xvOES (src/Graphics/GL/Functions/F25.hs:1268) glTexCoordFormatNV (src/Graphics/GL/Functions/F25.hs:1280) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:1294) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:1307) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:1320) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:1333) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:1346) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:1359) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:1372) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:1385) glTexCoordPointerEXT (src/Graphics/GL/Functions/F25.hs:1414) glTexCoordPointerListIBM (src/Graphics/GL/Functions/F25.hs:1430) glTexCoordPointervINTEL (src/Graphics/GL/Functions/F25.hs:1446) glTexEnvx (src/Graphics/GL/Functions/F25.hs:1520) glTexEnvxOES (src/Graphics/GL/Functions/F25.hs:1534) glTexEnvxv (src/Graphics/GL/Functions/F26.hs:128) glTexEnvxvOES (src/Graphics/GL/Functions/F26.hs:142) glTexFilterFuncSGIS (src/Graphics/GL/Functions/F26.hs:156) glTexGenfOES (src/Graphics/GL/Functions/F26.hs:216) glTexGenfvOES (src/Graphics/GL/Functions/F26.hs:245) glTexGeniOES (src/Graphics/GL/Functions/F26.hs:274) glTexGenivOES (src/Graphics/GL/Functions/F26.hs:303) glTexGenxOES (src/Graphics/GL/Functions/F26.hs:317) glTexGenxvOES (src/Graphics/GL/Functions/F26.hs:331) glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:404) glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:485) glTexImage3DOES (src/Graphics/GL/Functions/F26.hs:504) glTexImage4DSGIS (src/Graphics/GL/Functions/F26.hs:525) glTexPageCommitmentARB (src/Graphics/GL/Functions/F26.hs:547) glTexParameterx (src/Graphics/GL/Functions/F26.hs:738) glTexParameterxOES (src/Graphics/GL/Functions/F26.hs:752) glTexParameterxv (src/Graphics/GL/Functions/F26.hs:766) glTexParameterxvOES (src/Graphics/GL/Functions/F26.hs:780) glTexRenderbufferNV (src/Graphics/GL/Functions/F26.hs:794) glTexStorageMem1DEXT (src/Graphics/GL/Functions/F26.hs:965) glTexStorageMem2DEXT (src/Graphics/GL/Functions/F26.hs:982) glTexStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1000) glTexStorageMem3DEXT (src/Graphics/GL/Functions/F26.hs:1019) glTexStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1038) glTexStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:1058) glTexSubImage3DOES (src/Graphics/GL/Functions/F26.hs:1202) glTexSubImage4DSGIS (src/Graphics/GL/Functions/F26.hs:1224) glTextureBarrierNV (src/Graphics/GL/Functions/F26.hs:1260) glTextureBufferEXT (src/Graphics/GL/Functions/F26.hs:1286) glTextureBufferRangeEXT (src/Graphics/GL/Functions/F26.hs:1318) glTextureColorMaskSGIS (src/Graphics/GL/Functions/F26.hs:1335) glTextureFoveationParametersQCOM (src/Graphics/GL/Functions/F26.hs:1350) glTextureImage1DEXT (src/Graphics/GL/Functions/F26.hs:1369) glTextureImage2DEXT (src/Graphics/GL/Functions/F26.hs:1389) glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:1410) glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F26.hs:1429) glTextureImage3DEXT (src/Graphics/GL/Functions/F26.hs:1447) glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:1469) glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F26.hs:1489) glTextureLightEXT (src/Graphics/GL/Functions/F26.hs:1508) glTextureMaterialEXT (src/Graphics/GL/Functions/F26.hs:1520) glTextureNormalEXT (src/Graphics/GL/Functions/F26.hs:1533) glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F26.hs:1545) glTextureParameterIivEXT (src/Graphics/GL/Functions/F26.hs:1580) glTextureParameterIuivEXT (src/Graphics/GL/Functions/F26.hs:1610) glTextureParameterfvEXT (src/Graphics/GL/Functions/F26.hs:1671) glTextureParameterivEXT (src/Graphics/GL/Functions/F26.hs:1732) glTextureRangeAPPLE (src/Graphics/GL/Functions/F26.hs:1747) glTextureRenderbufferEXT (src/Graphics/GL/Functions/F26.hs:1761) glTextureStorage1DEXT (src/Graphics/GL/Functions/F26.hs:1791) glTextureStorage2DEXT (src/Graphics/GL/Functions/F27.hs:145) glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:180) glTextureStorage3DEXT (src/Graphics/GL/Functions/F27.hs:216) glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:253) glTextureStorageMem1DEXT (src/Graphics/GL/Functions/F27.hs:272) glTextureStorageMem2DEXT (src/Graphics/GL/Functions/F27.hs:289) glTextureStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:307) glTextureStorageMem3DEXT (src/Graphics/GL/Functions/F27.hs:326) glTextureStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:345) glTextureStorageSparseAMD (src/Graphics/GL/Functions/F27.hs:365) glTextureSubImage1DEXT (src/Graphics/GL/Functions/F27.hs:403) glTextureSubImage2DEXT (src/Graphics/GL/Functions/F27.hs:443) glTextureSubImage3DEXT (src/Graphics/GL/Functions/F27.hs:487) glTrackMatrixNV (src/Graphics/GL/Functions/F27.hs:570) glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F27.hs:585) glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F27.hs:631) glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F27.hs:679) glTransformPathNV (src/Graphics/GL/Functions/F27.hs:694) glTranslatex (src/Graphics/GL/Functions/F27.hs:739) glTranslatexOES (src/Graphics/GL/Functions/F27.hs:753) glUniform1d (src/Graphics/GL/Functions/F27.hs:767) glUniform1dv (src/Graphics/GL/Functions/F27.hs:780) glUniform1i64ARB (src/Graphics/GL/Functions/F27.hs:866) glUniform1i64NV (src/Graphics/GL/Functions/F27.hs:879) glUniform1i64vARB (src/Graphics/GL/Functions/F27.hs:892) glUniform1i64vNV (src/Graphics/GL/Functions/F27.hs:906) glUniform1ui64ARB (src/Graphics/GL/Functions/F27.hs:978) glUniform1ui64NV (src/Graphics/GL/Functions/F27.hs:991) glUniform1ui64vARB (src/Graphics/GL/Functions/F27.hs:1004) glUniform1ui64vNV (src/Graphics/GL/Functions/F27.hs:1018) glUniform2d (src/Graphics/GL/Functions/F27.hs:1076) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1090) glUniform2i64ARB (src/Graphics/GL/Functions/F27.hs:1179) glUniform2i64NV (src/Graphics/GL/Functions/F27.hs:1193) glUniform2i64vARB (src/Graphics/GL/Functions/F27.hs:1207) glUniform2i64vNV (src/Graphics/GL/Functions/F27.hs:1221) glUniform2ui64ARB (src/Graphics/GL/Functions/F27.hs:1295) glUniform2ui64NV (src/Graphics/GL/Functions/F27.hs:1309) glUniform2ui64vARB (src/Graphics/GL/Functions/F27.hs:1323) glUniform2ui64vNV (src/Graphics/GL/Functions/F27.hs:1337) glUniform3d (src/Graphics/GL/Functions/F27.hs:1396) glUniform3dv (src/Graphics/GL/Functions/F27.hs:1411) glUniform3i64ARB (src/Graphics/GL/Functions/F27.hs:1503) glUniform3i64NV (src/Graphics/GL/Functions/F27.hs:1518) glUniform3i64vARB (src/Graphics/GL/Functions/F27.hs:1533) glUniform3i64vNV (src/Graphics/GL/Functions/F27.hs:1547) glUniform3ui64ARB (src/Graphics/GL/Functions/F27.hs:1623) glUniform3ui64NV (src/Graphics/GL/Functions/F27.hs:1638) glUniform3ui64vARB (src/Graphics/GL/Functions/F27.hs:1653) glUniform3ui64vNV (src/Graphics/GL/Functions/F27.hs:1667) glUniform4d (src/Graphics/GL/Functions/F28.hs:158) glUniform4dv (src/Graphics/GL/Functions/F28.hs:174) glUniform4i64ARB (src/Graphics/GL/Functions/F28.hs:269) glUniform4i64NV (src/Graphics/GL/Functions/F28.hs:285) glUniform4i64vARB (src/Graphics/GL/Functions/F28.hs:301) glUniform4i64vNV (src/Graphics/GL/Functions/F28.hs:315) glUniform4ui64ARB (src/Graphics/GL/Functions/F28.hs:393) glUniform4ui64NV (src/Graphics/GL/Functions/F28.hs:409) glUniform4ui64vARB (src/Graphics/GL/Functions/F28.hs:425) glUniform4ui64vNV (src/Graphics/GL/Functions/F28.hs:439) glUniformBufferEXT (src/Graphics/GL/Functions/F28.hs:515) glUniformHandleui64ARB (src/Graphics/GL/Functions/F28.hs:529) glUniformHandleui64NV (src/Graphics/GL/Functions/F28.hs:556) glUniformHandleui64vARB (src/Graphics/GL/Functions/F28.hs:569) glUniformHandleui64vNV (src/Graphics/GL/Functions/F28.hs:598) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:612) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:659) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:706) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:753) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:800) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:847) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:894) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:941) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:988) glUniformui64NV (src/Graphics/GL/Functions/F28.hs:1050) glUniformui64vNV (src/Graphics/GL/Functions/F28.hs:1063) glUnlockArraysEXT (src/Graphics/GL/Functions/F28.hs:1077) glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F28.hs:1140) glUnmapObjectBufferATI (src/Graphics/GL/Functions/F28.hs:1152) glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F28.hs:1164) glUpdateObjectBufferATI (src/Graphics/GL/Functions/F28.hs:1177) glUseProgramStagesEXT (src/Graphics/GL/Functions/F28.hs:1234) glUseShaderProgramEXT (src/Graphics/GL/Functions/F28.hs:1248) glVDPAUFiniNV (src/Graphics/GL/Functions/F28.hs:1261) glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions/F28.hs:1272) glVDPAUInitNV (src/Graphics/GL/Functions/F28.hs:1288) glVDPAUIsSurfaceNV (src/Graphics/GL/Functions/F28.hs:1301) glVDPAUMapSurfacesNV (src/Graphics/GL/Functions/F28.hs:1313) glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions/F28.hs:1326) glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions/F28.hs:1341) glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions/F28.hs:1356) glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions/F28.hs:1369) glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions/F28.hs:1382) glValidateProgramPipelineEXT (src/Graphics/GL/Functions/F28.hs:1433) glVariantArrayObjectATI (src/Graphics/GL/Functions/F28.hs:1445) glVariantPointerEXT (src/Graphics/GL/Functions/F28.hs:1461) glVariantbvEXT (src/Graphics/GL/Functions/F28.hs:1476) glVariantdvEXT (src/Graphics/GL/Functions/F28.hs:1489) glVariantfvEXT (src/Graphics/GL/Functions/F28.hs:1502) glVariantivEXT (src/Graphics/GL/Functions/F28.hs:1515) glVariantsvEXT (src/Graphics/GL/Functions/F28.hs:1528) glVariantubvEXT (src/Graphics/GL/Functions/F28.hs:1541) glVariantuivEXT (src/Graphics/GL/Functions/F28.hs:1554) glVariantusvEXT (src/Graphics/GL/Functions/F28.hs:1567) glVertex2bOES (src/Graphics/GL/Functions/F29.hs:128) glVertex2bvOES (src/Graphics/GL/Functions/F29.hs:141) glVertex2hvNV (src/Graphics/GL/Functions/F29.hs:221) glVertex2xOES (src/Graphics/GL/Functions/F29.hs:287) glVertex2xvOES (src/Graphics/GL/Functions/F29.hs:299) glVertex3bOES (src/Graphics/GL/Functions/F29.hs:311) glVertex3bvOES (src/Graphics/GL/Functions/F29.hs:325) glVertex3hvNV (src/Graphics/GL/Functions/F29.hs:408) glVertex3xOES (src/Graphics/GL/Functions/F29.hs:476) glVertex3xvOES (src/Graphics/GL/Functions/F29.hs:489) glVertex4bOES (src/Graphics/GL/Functions/F29.hs:501) glVertex4bvOES (src/Graphics/GL/Functions/F29.hs:516) glVertex4hvNV (src/Graphics/GL/Functions/F29.hs:602) glVertex4xOES (src/Graphics/GL/Functions/F29.hs:672) glVertex4xvOES (src/Graphics/GL/Functions/F29.hs:686) glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F29.hs:765) glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:796) glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F29.hs:813) glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:842) glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F29.hs:858) glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:874) glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F29.hs:892) glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F29.hs:908) glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F29.hs:921) glVertexArrayRangeNV (src/Graphics/GL/Functions/F29.hs:934) glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:947) glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:964) glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F29.hs:981) glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F29.hs:995) glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F29.hs:1009) glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F29.hs:1026) glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions/F29.hs:1042) glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions/F29.hs:1060) glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions/F29.hs:1076) glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions/F29.hs:1094) glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions/F29.hs:1113) glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions/F29.hs:1162) glVertexAttrib1hvNV (src/Graphics/GL/Functions/F29.hs:1361) glVertexAttrib2hvNV (src/Graphics/GL/Functions/F30.hs:200) glVertexAttrib3hvNV (src/Graphics/GL/Functions/F30.hs:496) glVertexAttrib4hvNV (src/Graphics/GL/Functions/F30.hs:1032) glVertexAttribArrayObjectATI (src/Graphics/GL/Functions/F30.hs:1281) glVertexAttribFormatNV (src/Graphics/GL/Functions/F30.hs:1400) glVertexAttribIFormatNV (src/Graphics/GL/Functions/F31.hs:543) glVertexAttribL1i64NV (src/Graphics/GL/Functions/F31.hs:648) glVertexAttribL1i64vNV (src/Graphics/GL/Functions/F31.hs:661) glVertexAttribL1ui64ARB (src/Graphics/GL/Functions/F31.hs:674) glVertexAttribL1ui64NV (src/Graphics/GL/Functions/F31.hs:687) glVertexAttribL1ui64vARB (src/Graphics/GL/Functions/F31.hs:700) glVertexAttribL1ui64vNV (src/Graphics/GL/Functions/F31.hs:713) glVertexAttribL2i64NV (src/Graphics/GL/Functions/F31.hs:784) glVertexAttribL2i64vNV (src/Graphics/GL/Functions/F31.hs:798) glVertexAttribL2ui64NV (src/Graphics/GL/Functions/F31.hs:811) glVertexAttribL2ui64vNV (src/Graphics/GL/Functions/F31.hs:825) glVertexAttribL3i64NV (src/Graphics/GL/Functions/F31.hs:898) glVertexAttribL3i64vNV (src/Graphics/GL/Functions/F31.hs:913) glVertexAttribL3ui64NV (src/Graphics/GL/Functions/F31.hs:926) glVertexAttribL3ui64vNV (src/Graphics/GL/Functions/F31.hs:941) glVertexAttribL4i64NV (src/Graphics/GL/Functions/F31.hs:1016) glVertexAttribL4i64vNV (src/Graphics/GL/Functions/F31.hs:1032) glVertexAttribL4ui64NV (src/Graphics/GL/Functions/F31.hs:1045) glVertexAttribL4ui64vNV (src/Graphics/GL/Functions/F31.hs:1061) glVertexAttribLFormatNV (src/Graphics/GL/Functions/F31.hs:1090) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) glVertexAttribParameteriAMD (src/Graphics/GL/Functions/F31.hs:1263) glVertexAttribPointerNV (src/Graphics/GL/Functions/F31.hs:1313) glVertexAttribs1dvNV (src/Graphics/GL/Functions/F31.hs:1329) glVertexAttribs1fvNV (src/Graphics/GL/Functions/F31.hs:1343) glVertexAttribs1hvNV (src/Graphics/GL/Functions/F31.hs:1357) glVertexAttribs1svNV (src/Graphics/GL/Functions/F31.hs:1371) glVertexAttribs2dvNV (src/Graphics/GL/Functions/F31.hs:1385) glVertexAttribs2fvNV (src/Graphics/GL/Functions/F31.hs:1399) glVertexAttribs2hvNV (src/Graphics/GL/Functions/F31.hs:1413) glVertexAttribs2svNV (src/Graphics/GL/Functions/F31.hs:1427) glVertexAttribs3dvNV (src/Graphics/GL/Functions/F31.hs:1441) glVertexAttribs3fvNV (src/Graphics/GL/Functions/F31.hs:1455) glVertexAttribs3hvNV (src/Graphics/GL/Functions/F31.hs:1469) glVertexAttribs3svNV (src/Graphics/GL/Functions/F31.hs:1483) glVertexAttribs4dvNV (src/Graphics/GL/Functions/F31.hs:1497) glVertexAttribs4fvNV (src/Graphics/GL/Functions/F31.hs:1511) glVertexAttribs4hvNV (src/Graphics/GL/Functions/F31.hs:1525) glVertexAttribs4svNV (src/Graphics/GL/Functions/F31.hs:1539) glVertexAttribs4ubvNV (src/Graphics/GL/Functions/F31.hs:1553) glVertexBlendARB (src/Graphics/GL/Functions/F31.hs:1581) glVertexBlendEnvfATI (src/Graphics/GL/Functions/F32.hs:128) glVertexBlendEnviATI (src/Graphics/GL/Functions/F32.hs:141) glVertexFormatNV (src/Graphics/GL/Functions/F32.hs:154) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:168) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:181) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:194) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:207) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:220) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:233) glVertexPointerEXT (src/Graphics/GL/Functions/F32.hs:262) glVertexPointerListIBM (src/Graphics/GL/Functions/F32.hs:278) glVertexPointervINTEL (src/Graphics/GL/Functions/F32.hs:294) glVertexStream1dATI (src/Graphics/GL/Functions/F32.hs:308) glVertexStream1dvATI (src/Graphics/GL/Functions/F32.hs:321) glVertexStream1fATI (src/Graphics/GL/Functions/F32.hs:334) glVertexStream1fvATI (src/Graphics/GL/Functions/F32.hs:347) glVertexStream1iATI (src/Graphics/GL/Functions/F32.hs:360) glVertexStream1ivATI (src/Graphics/GL/Functions/F32.hs:373) glVertexStream1sATI (src/Graphics/GL/Functions/F32.hs:386) glVertexStream1svATI (src/Graphics/GL/Functions/F32.hs:399) glVertexStream2dATI (src/Graphics/GL/Functions/F32.hs:412) glVertexStream2dvATI (src/Graphics/GL/Functions/F32.hs:426) glVertexStream2fATI (src/Graphics/GL/Functions/F32.hs:439) glVertexStream2fvATI (src/Graphics/GL/Functions/F32.hs:453) glVertexStream2iATI (src/Graphics/GL/Functions/F32.hs:466) glVertexStream2ivATI (src/Graphics/GL/Functions/F32.hs:480) glVertexStream2sATI (src/Graphics/GL/Functions/F32.hs:493) glVertexStream2svATI (src/Graphics/GL/Functions/F32.hs:507) glVertexStream3dATI (src/Graphics/GL/Functions/F32.hs:520) glVertexStream3dvATI (src/Graphics/GL/Functions/F32.hs:535) glVertexStream3fATI (src/Graphics/GL/Functions/F32.hs:548) glVertexStream3fvATI (src/Graphics/GL/Functions/F32.hs:563) glVertexStream3iATI (src/Graphics/GL/Functions/F32.hs:576) glVertexStream3ivATI (src/Graphics/GL/Functions/F32.hs:591) glVertexStream3sATI (src/Graphics/GL/Functions/F32.hs:604) glVertexStream3svATI (src/Graphics/GL/Functions/F32.hs:619) glVertexStream4dATI (src/Graphics/GL/Functions/F32.hs:632) glVertexStream4dvATI (src/Graphics/GL/Functions/F32.hs:648) glVertexStream4fATI (src/Graphics/GL/Functions/F32.hs:661) glVertexStream4fvATI (src/Graphics/GL/Functions/F32.hs:677) glVertexStream4iATI (src/Graphics/GL/Functions/F32.hs:690) glVertexStream4ivATI (src/Graphics/GL/Functions/F32.hs:706) glVertexStream4sATI (src/Graphics/GL/Functions/F32.hs:719) glVertexStream4svATI (src/Graphics/GL/Functions/F32.hs:735) glVertexWeightPointerEXT (src/Graphics/GL/Functions/F32.hs:748) glVertexWeightfvEXT (src/Graphics/GL/Functions/F32.hs:776) glVertexWeighthvNV (src/Graphics/GL/Functions/F32.hs:801) glVideoCaptureNV (src/Graphics/GL/Functions/F32.hs:813) glVideoCaptureStreamParameterdvNV (src/Graphics/GL/Functions/F32.hs:827) glVideoCaptureStreamParameterfvNV (src/Graphics/GL/Functions/F32.hs:842) glVideoCaptureStreamParameterivNV (src/Graphics/GL/Functions/F32.hs:857) glViewportPositionWScaleNV (src/Graphics/GL/Functions/F32.hs:1026) glViewportSwizzleNV (src/Graphics/GL/Functions/F32.hs:1040) glWaitSemaphoreEXT (src/Graphics/GL/Functions/F32.hs:1056) glWaitVkSemaphoreNV (src/Graphics/GL/Functions/F32.hs:1103) glWeightPathsNV (src/Graphics/GL/Functions/F32.hs:1115) glWeightPointerARB (src/Graphics/GL/Functions/F32.hs:1130) glWeightPointerOES (src/Graphics/GL/Functions/F32.hs:1145) glWeightbvARB (src/Graphics/GL/Functions/F32.hs:1160) glWeightdvARB (src/Graphics/GL/Functions/F32.hs:1173) glWeightfvARB (src/Graphics/GL/Functions/F32.hs:1186) glWeightivARB (src/Graphics/GL/Functions/F32.hs:1199) glWeightsvARB (src/Graphics/GL/Functions/F32.hs:1212) glWeightubvARB (src/Graphics/GL/Functions/F32.hs:1225) glWeightuivARB (src/Graphics/GL/Functions/F32.hs:1238) glWeightusvARB (src/Graphics/GL/Functions/F32.hs:1251) glWindowPos4dvMESA (src/Graphics/GL/Functions/F33.hs:486) glWindowPos4fvMESA (src/Graphics/GL/Functions/F33.hs:514) glWindowPos4ivMESA (src/Graphics/GL/Functions/F33.hs:542) glWindowPos4svMESA (src/Graphics/GL/Functions/F33.hs:570) glWindowRectanglesEXT (src/Graphics/GL/Functions/F33.hs:582) glWriteMaskEXT (src/Graphics/GL/Functions/F33.hs:596) 83% ( 5 / 6) in 'Graphics.GL.ThreeDFX.Tbuffer' Missing documentation for: glTbufferMask3DFX (src/Graphics/GL/Functions/F24.hs:1511) 100% ( 4 / 4) in 'Graphics.GL.ThreeDFX' 67% ( 6 / 9) in 'Graphics.GL.SUNX.ConstantData' Missing documentation for: GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:9890) GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10660) glFinishTextureSUNX (src/Graphics/GL/Functions/F07.hs:1355) 100% ( 2 / 2) in 'Graphics.GL.SUNX' 11% ( 5 / 45) in 'Graphics.GL.SUN.Vertex' Missing documentation for: glColor3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:608) glColor3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:625) glColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:918) glColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:939) glColor4ubVertex2fSUN (src/Graphics/GL/Functions/F03.hs:1068) glColor4ubVertex2fvSUN (src/Graphics/GL/Functions/F03.hs:1085) glColor4ubVertex3fSUN (src/Graphics/GL/Functions/F03.hs:1098) glColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:1116) glNormal3fVertex3fSUN (src/Graphics/GL/Functions/F19.hs:213) glNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F19.hs:230) glReplacementCodeuiColor3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:421) glReplacementCodeuiColor3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:439) glReplacementCodeuiColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:453) glReplacementCodeuiColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:475) glReplacementCodeuiColor4ubVertex3fSUN (src/Graphics/GL/Functions/F23.hs:490) glReplacementCodeuiColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:509) glReplacementCodeuiNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:523) glReplacementCodeuiNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:541) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:567) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:591) glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:607) glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:627) glReplacementCodeuiTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:642) glReplacementCodeuiTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:659) glReplacementCodeuiVertex3fSUN (src/Graphics/GL/Functions/F23.hs:673) glReplacementCodeuiVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:688) glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:533) glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:552) glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:566) glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:589) glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions/F25.hs:604) glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:624) glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:638) glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:657) glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:671) glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:687) glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:1081) glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:1107) glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:1122) glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:1141) 20% ( 6 / 30) in 'Graphics.GL.SUN.TriangleList' Missing documentation for: GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7762) GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7764) GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7766) GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7768) GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7770) GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7772) GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7774) GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7776) GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:8138) GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:8140) GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:8142) GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:8144) GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:8146) GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:8150) GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:8152) GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:8190) GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10534) glReplacementCodePointerSUN (src/Graphics/GL/Functions/F23.hs:383) glReplacementCodeubSUN (src/Graphics/GL/Functions/F23.hs:397) glReplacementCodeubvSUN (src/Graphics/GL/Functions/F23.hs:409) glReplacementCodeuiSUN (src/Graphics/GL/Functions/F23.hs:555) glReplacementCodeuivSUN (src/Graphics/GL/Functions/F23.hs:701) glReplacementCodeusSUN (src/Graphics/GL/Functions/F23.hs:713) glReplacementCodeusvSUN (src/Graphics/GL/Functions/F23.hs:725) 67% ( 6 / 9) in 'Graphics.GL.SUN.MeshArray' Missing documentation for: GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7642) GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10536) glDrawMeshArraysSUN (src/Graphics/GL/Functions/F06.hs:1261) 38% ( 6 / 16) in 'Graphics.GL.SUN.GlobalAlpha' Missing documentation for: GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3712) GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3714) glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions/F14.hs:609) glGlobalAlphaFactordSUN (src/Graphics/GL/Functions/F14.hs:621) glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions/F14.hs:633) glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions/F14.hs:645) glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions/F14.hs:657) glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions/F14.hs:669) glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions/F14.hs:681) glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions/F14.hs:693) 100% ( 7 / 7) in 'Graphics.GL.SUN' 83% ( 5 / 6) in 'Graphics.GL.SGIX.TagSampleBuffer' Missing documentation for: glTagSampleBufferSGIX (src/Graphics/GL/Functions/F24.hs:1351) 35% ( 6 / 17) in 'Graphics.GL.SGIX.Sprite' Missing documentation for: GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:9058) GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:9060) GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:9062) GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:9064) GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:9066) GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:9068) GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:9070) glSpriteParameterfSGIX (src/Graphics/GL/Functions/F24.hs:910) glSpriteParameterfvSGIX (src/Graphics/GL/Functions/F24.hs:923) glSpriteParameteriSGIX (src/Graphics/GL/Functions/F24.hs:936) glSpriteParameterivSGIX (src/Graphics/GL/Functions/F24.hs:949) 67% ( 6 / 9) in 'Graphics.GL.SGIX.ReferencePlane' Missing documentation for: GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:7916) GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:7918) glReferencePlaneSGIX (src/Graphics/GL/Functions/F23.hs:141) 38% ( 6 / 16) in 'Graphics.GL.SGIX.PolynomialFFD' Missing documentation for: GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2188) GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3640) GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5284) GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:10000) GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:10002) glDeformSGIX (src/Graphics/GL/Functions/F05.hs:825) glDeformationMap3dSGIX (src/Graphics/GL/Functions/F05.hs:837) glDeformationMap3fSGIX (src/Graphics/GL/Functions/F05.hs:862) glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions/F15.hs:1168) 67% ( 6 / 9) in 'Graphics.GL.SGIX.PixelTexture' Missing documentation for: GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:7076) GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:7084) glPixelTexGenSGIX (src/Graphics/GL/Functions/F19.hs:1433) 46% ( 6 / 13) in 'Graphics.GL.SGIX.ListPriority' Missing documentation for: GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4628) glGetListParameterfvSGIX (src/Graphics/GL/Functions/F10.hs:1169) glGetListParameterivSGIX (src/Graphics/GL/Functions/F10.hs:1183) glListParameterfSGIX (src/Graphics/GL/Functions/F15.hs:1100) glListParameterfvSGIX (src/Graphics/GL/Functions/F15.hs:1114) glListParameteriSGIX (src/Graphics/GL/Functions/F15.hs:1128) glListParameterivSGIX (src/Graphics/GL/Functions/F15.hs:1142) 43% ( 6 / 14) in 'Graphics.GL.SGIX.Instruments' Missing documentation for: GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4124) GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4126) glGetInstrumentsSGIX (src/Graphics/GL/Functions/F10.hs:865) glInstrumentsBufferSGIX (src/Graphics/GL/Functions/F14.hs:1224) glPollInstrumentsSGIX (src/Graphics/GL/Functions/F20.hs:430) glReadInstrumentsSGIX (src/Graphics/GL/Functions/F22.hs:1381) glStartInstrumentsSGIX (src/Graphics/GL/Functions/F24.hs:962) glStopInstrumentsSGIX (src/Graphics/GL/Functions/F24.hs:1284) 83% ( 5 / 6) in 'Graphics.GL.SGIX.IglooInterface' Missing documentation for: glIglooInterfaceSGIX (src/Graphics/GL/Functions/F14.hs:764) 60% ( 6 / 10) in 'Graphics.GL.SGIX.Framezoom' Missing documentation for: GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3584) GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3586) GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5364) glFrameZoomSGIX (src/Graphics/GL/Functions/F08.hs:683) 14% ( 6 / 44) in 'Graphics.GL.SGIX.FragmentLighting' Missing documentation for: GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1958) GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3276) GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3280) GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3296) GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3298) GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3300) GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3302) GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3306) GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3308) GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3312) GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3316) GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3318) GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3320) GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4518) GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5106) GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5338) glFragmentColorMaterialSGIX (src/Graphics/GL/Functions/F08.hs:483) glFragmentLightModelfSGIX (src/Graphics/GL/Functions/F08.hs:508) glFragmentLightModelfvSGIX (src/Graphics/GL/Functions/F08.hs:521) glFragmentLightModeliSGIX (src/Graphics/GL/Functions/F08.hs:534) glFragmentLightModelivSGIX (src/Graphics/GL/Functions/F08.hs:547) glFragmentLightfSGIX (src/Graphics/GL/Functions/F08.hs:560) glFragmentLightfvSGIX (src/Graphics/GL/Functions/F08.hs:574) glFragmentLightiSGIX (src/Graphics/GL/Functions/F08.hs:588) glFragmentLightivSGIX (src/Graphics/GL/Functions/F08.hs:602) glFragmentMaterialfSGIX (src/Graphics/GL/Functions/F08.hs:616) glFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F08.hs:630) glFragmentMaterialiSGIX (src/Graphics/GL/Functions/F08.hs:644) glFragmentMaterialivSGIX (src/Graphics/GL/Functions/F08.hs:658) glGetFragmentLightfvSGIX (src/Graphics/GL/Functions/F10.hs:465) glGetFragmentLightivSGIX (src/Graphics/GL/Functions/F10.hs:479) glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F10.hs:493) glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions/F10.hs:507) glLightEnviSGIX (src/Graphics/GL/Functions/F15.hs:755) 83% ( 5 / 6) in 'Graphics.GL.SGIX.FlushRaster' Missing documentation for: glFlushRasterSGIX (src/Graphics/GL/Functions/F08.hs:128) 46% ( 6 / 13) in 'Graphics.GL.SGIX.Async' Missing documentation for: GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:348) glAsyncMarkerSGIX (src/Graphics/GL/Functions/F01.hs:493) glDeleteAsyncMarkersSGIX (src/Graphics/GL/Functions/F05.hs:887) glFinishAsyncSGIX (src/Graphics/GL/Functions/F07.hs:1306) glGenAsyncMarkersSGIX (src/Graphics/GL/Functions/F08.hs:1413) glIsAsyncMarkerSGIX (src/Graphics/GL/Functions/F14.hs:1397) glPollAsyncSGIX (src/Graphics/GL/Functions/F20.hs:418) 100% ( 37 / 37) in 'Graphics.GL.SGIX' 60% ( 6 / 10) in 'Graphics.GL.SGIS.TextureFilter4' Missing documentation for: GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:3000) GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:10036) glGetTexFilterFuncSGIS (src/Graphics/GL/Functions/F12.hs:1196) glTexFilterFuncSGIS (src/Graphics/GL/Functions/F26.hs:156) 75% ( 6 / 8) in 'Graphics.GL.SGIS.TextureColorMask' Missing documentation for: GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:9850) glTextureColorMaskSGIS (src/Graphics/GL/Functions/F26.hs:1335) 33% ( 6 / 18) in 'Graphics.GL.SGIS.Texture4D' Missing documentation for: GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:5104) GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6720) GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6750) GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7590) GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9688) GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10330) GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10664) GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10696) glTexImage4DSGIS (src/Graphics/GL/Functions/F26.hs:525) glTexSubImage4DSGIS (src/Graphics/GL/Functions/F26.hs:1224) 50% ( 6 / 12) in 'Graphics.GL.SGIS.SharpenTexture' Missing documentation for: GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4558) GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4562) GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:8852) glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions/F12.hs:996) glSharpenTexFuncSGIS (src/Graphics/GL/Functions/F24.hs:822) 67% ( 8 / 12) in 'Graphics.GL.SGIS.PointParameters' Missing documentation for: GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2376) GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:7164) GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:7188) GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7196) 38% ( 6 / 16) in 'Graphics.GL.SGIS.PixelTexture' Missing documentation for: GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6992) GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6994) GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:6996) GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:7066) glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:1274) glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:1287) glPixelTexGenParameterfSGIS (src/Graphics/GL/Functions/F19.hs:1381) glPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F19.hs:1394) glPixelTexGenParameteriSGIS (src/Graphics/GL/Functions/F19.hs:1407) glPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F19.hs:1420) 33% ( 8 / 24) in 'Graphics.GL.SGIS.Multisample' Missing documentation for: GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26) GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32) GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36) GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70) GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74) GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78) GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82) GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6220) GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8594) GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8602) GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8610) GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8620) GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8656) GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8660) GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8668) GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8672) 55% ( 6 / 11) in 'Graphics.GL.SGIS.FogFunction' Missing documentation for: GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3190) GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3192) GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5320) glFogFuncSGIS (src/Graphics/GL/Functions/F08.hs:362) glGetFogFuncSGIS (src/Graphics/GL/Functions/F10.hs:397) 38% ( 6 / 16) in 'Graphics.GL.SGIS.DetailTexture' Missing documentation for: GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2336) GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2338) GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2340) GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2342) GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2344) GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4548) GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4552) glDetailTexFuncSGIS (src/Graphics/GL/Functions/F06.hs:323) glGetDetailTexFuncSGIS (src/Graphics/GL/Functions/F09.hs:1609) 100% ( 16 / 16) in 'Graphics.GL.SGIS' 34% ( 10 / 29) in 'Graphics.GL.SGI.ColorTable' Missing documentation for: GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1118) GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1122) GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126) GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1130) GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1134) GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1138) GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1142) GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1146) GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1150) GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1152) GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1156) GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7282) GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7318) GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7546) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7554) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7558) glGetColorTableParameterfvSGI (src/Graphics/GL/Functions/F09.hs:1155) glGetColorTableParameterivSGI (src/Graphics/GL/Functions/F09.hs:1199) glGetColorTableSGI (src/Graphics/GL/Functions/F09.hs:1213) 100% ( 4 / 4) in 'Graphics.GL.SGI' 22% ( 6 / 27) in 'Graphics.GL.PGI.MiscHints' Missing documentation for: GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176) GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178) GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180) GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182) GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:300) GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:302) GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:432) GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:806) GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:808) GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1640) GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3604) GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6240) GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6242) GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6244) GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7346) GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7860) GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9306) GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9308) GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9310) GL_WIDE_LINE_HINT_PGI (src/Graphics/GL/Tokens.hs:11520) glHintPGI (src/Graphics/GL/Functions/F14.hs:719) 100% ( 3 / 3) in 'Graphics.GL.PGI' 55% ( 6 / 11) in 'Graphics.GL.OVR.Multiview' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3422) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR (src/Graphics/GL/Tokens.hs:3552) GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:5964) glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1269) 100% ( 2 / 2) in 'Graphics.GL.OVR' 64% ( 7 / 11) in 'Graphics.GL.OES.SinglePrecision' Missing documentation for: glClipPlanefOES (src/Graphics/GL/Functions/F03.hs:485) glFrustumfOES (src/Graphics/GL/Functions/F08.hs:1362) glGetClipPlanefOES (src/Graphics/GL/Functions/F09.hs:1054) glOrthofOES (src/Graphics/GL/Functions/F19.hs:741) 83% ( 5 / 6) in 'Graphics.GL.OES.QueryMatrix' Missing documentation for: glQueryMatrixxOES (src/Graphics/GL/Functions/F22.hs:860) 5% ( 6 /110) in 'Graphics.GL.OES.FixedPoint' Missing documentation for: GL_FIXED_OES (src/Graphics/GL/Tokens.hs:3012) glAccumxOES (src/Graphics/GL/Functions/F01.hs:142) glAlphaFuncxOES (src/Graphics/GL/Functions/F01.hs:359) glBitmapxOES (src/Graphics/GL/Functions/F02.hs:296) glBlendColorxOES (src/Graphics/GL/Functions/F02.hs:381) glClearAccumxOES (src/Graphics/GL/Functions/F02.hs:1314) glClearColorxOES (src/Graphics/GL/Functions/F02.hs:1487) glClearDepthxOES (src/Graphics/GL/Functions/F02.hs:1565) glClipPlanexOES (src/Graphics/GL/Functions/F03.hs:524) glColor3xOES (src/Graphics/GL/Functions/F03.hs:818) glColor3xvOES (src/Graphics/GL/Functions/F03.hs:832) glColor4xOES (src/Graphics/GL/Functions/F03.hs:1215) glColor4xvOES (src/Graphics/GL/Functions/F03.hs:1230) glConvolutionParameterxOES (src/Graphics/GL/Functions/F04.hs:1163) glConvolutionParameterxvOES (src/Graphics/GL/Functions/F04.hs:1177) glDepthRangexOES (src/Graphics/GL/Functions/F06.hs:282) glEvalCoord1xOES (src/Graphics/GL/Functions/F07.hs:832) glEvalCoord1xvOES (src/Graphics/GL/Functions/F07.hs:844) glEvalCoord2xOES (src/Graphics/GL/Functions/F07.hs:910) glEvalCoord2xvOES (src/Graphics/GL/Functions/F07.hs:923) glFeedbackBufferxOES (src/Graphics/GL/Functions/F07.hs:1237) glFogxOES (src/Graphics/GL/Functions/F08.hs:444) glFogxvOES (src/Graphics/GL/Functions/F08.hs:470) glFrustumxOES (src/Graphics/GL/Functions/F08.hs:1396) glGetClipPlanexOES (src/Graphics/GL/Functions/F09.hs:1080) glGetConvolutionParameterxvOES (src/Graphics/GL/Functions/F09.hs:1504) glGetFixedvOES (src/Graphics/GL/Functions/F10.hs:295) glGetHistogramParameterxvOES (src/Graphics/GL/Functions/F10.hs:776) glGetLightxOES (src/Graphics/GL/Functions/F10.hs:1127) glGetMapxvOES (src/Graphics/GL/Functions/F10.hs:1360) glGetMaterialxOES (src/Graphics/GL/Functions/F10.hs:1404) glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:1260) glGetTexEnvxvOES (src/Graphics/GL/Functions/F12.hs:1182) glGetTexGenxvOES (src/Graphics/GL/Functions/F12.hs:1283) glGetTexLevelParameterxvOES (src/Graphics/GL/Functions/F12.hs:1346) glGetTexParameterxvOES (src/Graphics/GL/Functions/F12.hs:1509) glIndexxOES (src/Graphics/GL/Functions/F14.hs:1161) glIndexxvOES (src/Graphics/GL/Functions/F14.hs:1173) glLightModelxOES (src/Graphics/GL/Functions/F15.hs:837) glLightModelxvOES (src/Graphics/GL/Functions/F15.hs:863) glLightxOES (src/Graphics/GL/Functions/F15.hs:950) glLightxvOES (src/Graphics/GL/Functions/F15.hs:978) glLineWidthxOES (src/Graphics/GL/Functions/F15.hs:1031) glLoadMatrixxOES (src/Graphics/GL/Functions/F15.hs:1218) glLoadTransposeMatrixxOES (src/Graphics/GL/Functions/F15.hs:1321) glMap1xOES (src/Graphics/GL/Functions/F16.hs:225) glMap2xOES (src/Graphics/GL/Functions/F16.hs:286) glMapGrid1xOES (src/Graphics/GL/Functions/F16.hs:431) glMapGrid2xOES (src/Graphics/GL/Functions/F16.hs:481) glMaterialxOES (src/Graphics/GL/Functions/F16.hs:765) glMaterialxvOES (src/Graphics/GL/Functions/F16.hs:793) glMultMatrixxOES (src/Graphics/GL/Functions/F16.hs:1420) glMultTransposeMatrixxOES (src/Graphics/GL/Functions/F16.hs:1484) glMultiTexCoord1xOES (src/Graphics/GL/Functions/F17.hs:725) glMultiTexCoord1xvOES (src/Graphics/GL/Functions/F17.hs:738) glMultiTexCoord2xOES (src/Graphics/GL/Functions/F17.hs:1038) glMultiTexCoord2xvOES (src/Graphics/GL/Functions/F17.hs:1052) glMultiTexCoord3xOES (src/Graphics/GL/Functions/F17.hs:1362) glMultiTexCoord3xvOES (src/Graphics/GL/Functions/F17.hs:1377) glMultiTexCoord4xOES (src/Graphics/GL/Functions/F18.hs:220) glMultiTexCoord4xvOES (src/Graphics/GL/Functions/F18.hs:236) glNormal3xOES (src/Graphics/GL/Functions/F19.hs:353) glNormal3xvOES (src/Graphics/GL/Functions/F19.hs:367) glOrthoxOES (src/Graphics/GL/Functions/F19.hs:775) glPassThroughxOES (src/Graphics/GL/Functions/F19.hs:845) glPixelMapx (src/Graphics/GL/Functions/F19.hs:1326) glPixelStorex (src/Graphics/GL/Functions/F19.hs:1368) glPixelTransferxOES (src/Graphics/GL/Functions/F19.hs:1473) glPixelZoomxOES (src/Graphics/GL/Functions/F19.hs:1556) glPointParameterxvOES (src/Graphics/GL/Functions/F20.hs:354) glPointSizexOES (src/Graphics/GL/Functions/F20.hs:406) glPolygonOffsetxOES (src/Graphics/GL/Functions/F20.hs:539) glPrioritizeTexturesxOES (src/Graphics/GL/Functions/F20.hs:839) glRasterPos2xOES (src/Graphics/GL/Functions/F22.hs:1024) glRasterPos2xvOES (src/Graphics/GL/Functions/F22.hs:1037) glRasterPos3xOES (src/Graphics/GL/Functions/F22.hs:1161) glRasterPos3xvOES (src/Graphics/GL/Functions/F22.hs:1175) glRasterPos4xOES (src/Graphics/GL/Functions/F22.hs:1303) glRasterPos4xvOES (src/Graphics/GL/Functions/F22.hs:1318) glRectxOES (src/Graphics/GL/Functions/F22.hs:1612) glRectxvOES (src/Graphics/GL/Functions/F23.hs:128) glRotatexOES (src/Graphics/GL/Functions/F23.hs:906) glScalexOES (src/Graphics/GL/Functions/F23.hs:1262) glTexCoord1xOES (src/Graphics/GL/Functions/F25.hs:443) glTexCoord1xvOES (src/Graphics/GL/Functions/F25.hs:455) glTexCoord2xOES (src/Graphics/GL/Functions/F25.hs:793) glTexCoord2xvOES (src/Graphics/GL/Functions/F25.hs:806) glTexCoord3xOES (src/Graphics/GL/Functions/F25.hs:983) glTexCoord3xvOES (src/Graphics/GL/Functions/F25.hs:997) glTexCoord4xOES (src/Graphics/GL/Functions/F25.hs:1253) glTexCoord4xvOES (src/Graphics/GL/Functions/F25.hs:1268) glTexEnvxOES (src/Graphics/GL/Functions/F25.hs:1534) glTexEnvxvOES (src/Graphics/GL/Functions/F26.hs:142) glTexGenxOES (src/Graphics/GL/Functions/F26.hs:317) glTexGenxvOES (src/Graphics/GL/Functions/F26.hs:331) glTexParameterxOES (src/Graphics/GL/Functions/F26.hs:752) glTexParameterxvOES (src/Graphics/GL/Functions/F26.hs:780) glTranslatexOES (src/Graphics/GL/Functions/F27.hs:753) glVertex2xOES (src/Graphics/GL/Functions/F29.hs:287) glVertex2xvOES (src/Graphics/GL/Functions/F29.hs:299) glVertex3xOES (src/Graphics/GL/Functions/F29.hs:476) glVertex3xvOES (src/Graphics/GL/Functions/F29.hs:489) glVertex4xOES (src/Graphics/GL/Functions/F29.hs:672) glVertex4xvOES (src/Graphics/GL/Functions/F29.hs:686) 26% ( 8 / 31) in 'Graphics.GL.OES.ByteCoordinates' Missing documentation for: GL_BYTE (src/Graphics/GL/Tokens.hs:666) glMultiTexCoord1bOES (src/Graphics/GL/Functions/F17.hs:448) glMultiTexCoord1bvOES (src/Graphics/GL/Functions/F17.hs:461) glMultiTexCoord2bOES (src/Graphics/GL/Functions/F17.hs:751) glMultiTexCoord2bvOES (src/Graphics/GL/Functions/F17.hs:765) glMultiTexCoord3bOES (src/Graphics/GL/Functions/F17.hs:1065) glMultiTexCoord3bvOES (src/Graphics/GL/Functions/F17.hs:1080) glMultiTexCoord4bOES (src/Graphics/GL/Functions/F17.hs:1390) glMultiTexCoord4bvOES (src/Graphics/GL/Functions/F17.hs:1406) glTexCoord1bOES (src/Graphics/GL/Functions/F25.hs:290) glTexCoord1bvOES (src/Graphics/GL/Functions/F25.hs:302) glTexCoord2bOES (src/Graphics/GL/Functions/F25.hs:467) glTexCoord2bvOES (src/Graphics/GL/Functions/F25.hs:480) glTexCoord3bOES (src/Graphics/GL/Functions/F25.hs:818) glTexCoord3bvOES (src/Graphics/GL/Functions/F25.hs:832) glTexCoord4bOES (src/Graphics/GL/Functions/F25.hs:1009) glTexCoord4bvOES (src/Graphics/GL/Functions/F25.hs:1024) glVertex2bOES (src/Graphics/GL/Functions/F29.hs:128) glVertex2bvOES (src/Graphics/GL/Functions/F29.hs:141) glVertex3bOES (src/Graphics/GL/Functions/F29.hs:311) glVertex3bvOES (src/Graphics/GL/Functions/F29.hs:325) glVertex4bOES (src/Graphics/GL/Functions/F29.hs:501) glVertex4bvOES (src/Graphics/GL/Functions/F29.hs:516) 100% ( 7 / 7) in 'Graphics.GL.OES' 55% ( 6 / 11) in 'Graphics.GL.NVX.LinkedGPUMulticast' Missing documentation for: GL_LGPU_SEPARATE_STORAGE_BIT_NVX (src/Graphics/GL/Tokens.hs:4490) GL_MAX_LGPU_GPUS_NVX (src/Graphics/GL/Tokens.hs:5474) glLGPUCopyImageSubDataNVX (src/Graphics/GL/Functions/F15.hs:685) glLGPUInterlockNVX (src/Graphics/GL/Functions/F15.hs:713) glLGPUNamedBufferSubDataNVX (src/Graphics/GL/Functions/F15.hs:724) 86% ( 6 / 7) in 'Graphics.GL.NVX.ConditionalRender' Missing documentation for: glBeginConditionalRenderNVX (src/Graphics/GL/Functions/F01.hs:574) 100% ( 4 / 4) in 'Graphics.GL.NVX' 32% ( 6 / 19) in 'Graphics.GL.NV.ViewportSwizzle' Missing documentation for: GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11396) GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11398) GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11400) GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11402) GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11404) GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11406) GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11408) GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11410) GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11412) GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11414) GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11416) GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11418) glViewportSwizzleNV (src/Graphics/GL/Functions/F32.hs:1040) 13% ( 6 / 47) in 'Graphics.GL.NV.VideoCapture' Missing documentation for: GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2962) GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:2986) GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:2988) GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4448) GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6276) GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6402) GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6786) GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9326) GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11332) GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11334) GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11336) GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11338) GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11340) GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11342) GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11344) GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11346) GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11348) GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:11350) GL_VIDEO_COLOR_CONVERSION_MATRIX_NV (src/Graphics/GL/Tokens.hs:11352) GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11354) GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11356) GL_VIDEO_COLOR_CONVERSION_OFFSET_NV (src/Graphics/GL/Tokens.hs:11358) GL_YCBAYCR8A_4224_NV (src/Graphics/GL/Tokens.hs:11552) GL_YCBYCR8_422_NV (src/Graphics/GL/Tokens.hs:11558) GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV (src/Graphics/GL/Tokens.hs:11572) GL_Z4Y12Z4CB12Z4CR12_444_NV (src/Graphics/GL/Tokens.hs:11574) GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV (src/Graphics/GL/Tokens.hs:11576) GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV (src/Graphics/GL/Tokens.hs:11578) GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV (src/Graphics/GL/Tokens.hs:11580) glBeginVideoCaptureNV (src/Graphics/GL/Functions/F01.hs:739) glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions/F01.hs:1503) glBindVideoCaptureStreamTextureNV (src/Graphics/GL/Functions/F01.hs:1518) glEndVideoCaptureNV (src/Graphics/GL/Functions/F07.hs:768) glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions/F13.hs:1302) glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions/F13.hs:1317) glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions/F13.hs:1332) glGetVideoCaptureivNV (src/Graphics/GL/Functions/F13.hs:1347) glVideoCaptureNV (src/Graphics/GL/Functions/F32.hs:813) glVideoCaptureStreamParameterdvNV (src/Graphics/GL/Functions/F32.hs:827) glVideoCaptureStreamParameterfvNV (src/Graphics/GL/Functions/F32.hs:842) glVideoCaptureStreamParameterivNV (src/Graphics/GL/Functions/F32.hs:857) 97% ( 29 / 30) in 'Graphics.GL.NV.VertexProgram4' Missing documentation for: GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:11152) 27% ( 42 /153) in 'Graphics.GL.NV.VertexProgram' Missing documentation for: GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:398) GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:402) GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:404) GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1934) GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3902) GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4398) GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4400) GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4840) GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4852) GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4854) GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4856) GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4858) GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4860) GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4862) GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4864) GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4866) GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4898) GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4910) GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4912) GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4914) GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4916) GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4918) GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4920) GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4922) GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4924) GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4972) GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:4996) GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:5020) GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:5028) GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:5032) GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:5036) GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:5040) GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:5044) GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5856) GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5858) GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6138) GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7442) GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7460) GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7490) GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7508) GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7518) GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7520) GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10390) GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10392) GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10510) GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:11092) GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:11094) GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:11096) GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:11098) GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:11100) GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:11102) GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:11104) GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:11106) GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:11108) GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:11110) GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:11112) GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:11114) GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:11116) GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:11118) GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:11120) GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:11122) GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11238) GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:11246) GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:11254) GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11286) glAreProgramsResidentNV (src/Graphics/GL/Functions/F01.hs:407) glExecuteProgramNV (src/Graphics/GL/Functions/F07.hs:1018) glGetProgramParameterdvNV (src/Graphics/GL/Functions/F12.hs:128) glGetProgramParameterfvNV (src/Graphics/GL/Functions/F12.hs:143) glGetProgramStringNV (src/Graphics/GL/Functions/F12.hs:364) glGetProgramivNV (src/Graphics/GL/Functions/F12.hs:421) glGetTrackMatrixivNV (src/Graphics/GL/Functions/F13.hs:344) glLoadProgramNV (src/Graphics/GL/Functions/F15.hs:1254) glProgramParameter4dvNV (src/Graphics/GL/Functions/F20.hs:1365) glProgramParameter4fvNV (src/Graphics/GL/Functions/F20.hs:1397) glProgramParameters4dvNV (src/Graphics/GL/Functions/F20.hs:1456) glProgramParameters4fvNV (src/Graphics/GL/Functions/F20.hs:1471) glRequestResidentProgramsNV (src/Graphics/GL/Functions/F23.hs:737) glTrackMatrixNV (src/Graphics/GL/Functions/F27.hs:570) glVertexAttribPointerNV (src/Graphics/GL/Functions/F31.hs:1313) glVertexAttribs1dvNV (src/Graphics/GL/Functions/F31.hs:1329) glVertexAttribs1fvNV (src/Graphics/GL/Functions/F31.hs:1343) glVertexAttribs1svNV (src/Graphics/GL/Functions/F31.hs:1371) glVertexAttribs2dvNV (src/Graphics/GL/Functions/F31.hs:1385) glVertexAttribs2fvNV (src/Graphics/GL/Functions/F31.hs:1399) glVertexAttribs2svNV (src/Graphics/GL/Functions/F31.hs:1427) glVertexAttribs3dvNV (src/Graphics/GL/Functions/F31.hs:1441) glVertexAttribs3fvNV (src/Graphics/GL/Functions/F31.hs:1455) glVertexAttribs3svNV (src/Graphics/GL/Functions/F31.hs:1483) glVertexAttribs4dvNV (src/Graphics/GL/Functions/F31.hs:1497) glVertexAttribs4fvNV (src/Graphics/GL/Functions/F31.hs:1511) glVertexAttribs4svNV (src/Graphics/GL/Functions/F31.hs:1539) glVertexAttribs4ubvNV (src/Graphics/GL/Functions/F31.hs:1553) 14% ( 6 / 43) in 'Graphics.GL.NV.VertexBufferUnifiedMemory' Missing documentation for: GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:884) GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2682) GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2688) GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2690) GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2796) GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2806) GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2826) GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2844) GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2854) GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3174) GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:4058) GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:4068) GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6296) GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6306) GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8718) GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8726) GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:9904) GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11028) GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11046) GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11124) GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11154) GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:11178) glBufferAddressRangeNV (src/Graphics/GL/Functions/F02.hs:981) glColorFormatNV (src/Graphics/GL/Functions/F03.hs:1242) glEdgeFlagFormatNV (src/Graphics/GL/Functions/F07.hs:233) glFogCoordFormatNV (src/Graphics/GL/Functions/F08.hs:175) glGetIntegerui64i_vNV (src/Graphics/GL/Functions/F10.hs:963) glIndexFormatNV (src/Graphics/GL/Functions/F14.hs:934) glNormalFormatNV (src/Graphics/GL/Functions/F19.hs:379) glSecondaryColorFormatNV (src/Graphics/GL/Functions/F24.hs:448) glTexCoordFormatNV (src/Graphics/GL/Functions/F25.hs:1280) glVertexAttribFormatNV (src/Graphics/GL/Functions/F30.hs:1400) glVertexAttribIFormatNV (src/Graphics/GL/Functions/F31.hs:543) glVertexFormatNV (src/Graphics/GL/Functions/F32.hs:154) 22% ( 6 / 27) in 'Graphics.GL.NV.VertexAttribInteger64Bit' Missing documentation for: GL_INT64_NV (src/Graphics/GL/Tokens.hs:4140) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10732) glGetVertexAttribLi64vNV (src/Graphics/GL/Functions/F13.hs:1080) glGetVertexAttribLui64vNV (src/Graphics/GL/Functions/F13.hs:1108) glVertexAttribL1i64NV (src/Graphics/GL/Functions/F31.hs:648) glVertexAttribL1i64vNV (src/Graphics/GL/Functions/F31.hs:661) glVertexAttribL1ui64NV (src/Graphics/GL/Functions/F31.hs:687) glVertexAttribL1ui64vNV (src/Graphics/GL/Functions/F31.hs:713) glVertexAttribL2i64NV (src/Graphics/GL/Functions/F31.hs:784) glVertexAttribL2i64vNV (src/Graphics/GL/Functions/F31.hs:798) glVertexAttribL2ui64NV (src/Graphics/GL/Functions/F31.hs:811) glVertexAttribL2ui64vNV (src/Graphics/GL/Functions/F31.hs:825) glVertexAttribL3i64NV (src/Graphics/GL/Functions/F31.hs:898) glVertexAttribL3i64vNV (src/Graphics/GL/Functions/F31.hs:913) glVertexAttribL3ui64NV (src/Graphics/GL/Functions/F31.hs:926) glVertexAttribL3ui64vNV (src/Graphics/GL/Functions/F31.hs:941) glVertexAttribL4i64NV (src/Graphics/GL/Functions/F31.hs:1016) glVertexAttribL4i64vNV (src/Graphics/GL/Functions/F31.hs:1032) glVertexAttribL4ui64NV (src/Graphics/GL/Functions/F31.hs:1045) glVertexAttribL4ui64vNV (src/Graphics/GL/Functions/F31.hs:1061) glVertexAttribLFormatNV (src/Graphics/GL/Functions/F31.hs:1090) 46% ( 6 / 13) in 'Graphics.GL.NV.VertexArrayRange' Missing documentation for: GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5896) GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11066) GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:11068) GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11072) GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:11074) glFlushVertexArrayRangeNV (src/Graphics/GL/Functions/F08.hs:164) glVertexArrayRangeNV (src/Graphics/GL/Functions/F29.hs:934) 30% ( 6 / 20) in 'Graphics.GL.NV.VDPAUInterop' Missing documentation for: GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9334) GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9336) GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9338) GL_WRITE_DISCARD_NV (src/Graphics/GL/Tokens.hs:11530) glVDPAUFiniNV (src/Graphics/GL/Functions/F28.hs:1261) glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions/F28.hs:1272) glVDPAUInitNV (src/Graphics/GL/Functions/F28.hs:1288) glVDPAUIsSurfaceNV (src/Graphics/GL/Functions/F28.hs:1301) glVDPAUMapSurfacesNV (src/Graphics/GL/Functions/F28.hs:1313) glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions/F28.hs:1326) glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions/F28.hs:1341) glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions/F28.hs:1356) glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions/F28.hs:1369) glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions/F28.hs:1382) 71% ( 12 / 17) in 'Graphics.GL.NV.TransformFeedback2' Missing documentation for: GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10408) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10414) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10436) GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10452) glBindTransformFeedbackNV (src/Graphics/GL/Functions/F01.hs:1407) 22% ( 11 / 49) in 'Graphics.GL.NV.TransformFeedback' Missing documentation for: GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148) GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150) GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:434) GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:438) GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:804) GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3636) GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4224) GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4450) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5866) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5872) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5878) GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6274) GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7374) GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7390) GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7802) GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8766) GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:8914) GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:8916) GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:8918) GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:8920) GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:9928) GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10400) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10420) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10430) GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10432) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10442) GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10448) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10464) GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10466) GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10478) GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:11220) glActiveVaryingNV (src/Graphics/GL/Functions/F01.hs:246) glGetActiveVaryingNV (src/Graphics/GL/Functions/F09.hs:742) glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions/F13.hs:397) glGetVaryingLocationNV (src/Graphics/GL/Functions/F13.hs:844) glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F27.hs:585) glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F27.hs:631) glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F27.hs:679) 43% ( 6 / 14) in 'Graphics.GL.NV.TextureMultisample' Missing documentation for: GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9930) glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:404) glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:485) glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:1410) glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F26.hs:1429) glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:1469) glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F26.hs:1489) 83% ( 5 / 6) in 'Graphics.GL.NV.TextureBarrier' Missing documentation for: glTextureBarrierNV (src/Graphics/GL/Functions/F26.hs:1260) 26% ( 6 / 23) in 'Graphics.GL.NV.ShaderBufferLoad' Missing documentation for: GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:606) GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3734) GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5648) glGetBufferParameterui64vNV (src/Graphics/GL/Functions/F09.hs:936) glGetIntegerui64vNV (src/Graphics/GL/Functions/F10.hs:977) glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions/F11.hs:371) glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:689) glIsBufferResidentNV (src/Graphics/GL/Functions/F14.hs:1435) glIsNamedBufferResidentNV (src/Graphics/GL/Functions/F15.hs:240) glMakeBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:1359) glMakeBufferResidentNV (src/Graphics/GL/Functions/F15.hs:1371) glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:1434) glMakeNamedBufferResidentNV (src/Graphics/GL/Functions/F16.hs:128) glProgramUniformui64NV (src/Graphics/GL/Functions/F22.hs:656) glProgramUniformui64vNV (src/Graphics/GL/Functions/F22.hs:670) glUniformui64NV (src/Graphics/GL/Functions/F28.hs:1050) glUniformui64vNV (src/Graphics/GL/Functions/F28.hs:1063) 35% ( 6 / 17) in 'Graphics.GL.NV.SampleLocations' Missing documentation for: GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3558) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3566) GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7410) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7414) GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8640) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8644) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8648) glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F08.hs:882) glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:1239) glResolveDepthValuesNV (src/Graphics/GL/Functions/F23.hs:813) 67% ( 6 / 9) in 'Graphics.GL.NV.RegisterCombiners2' Missing documentation for: GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:6968) glCombinerStageParameterfvNV (src/Graphics/GL/Functions/F04.hs:266) glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions/F09.hs:1290) 8% ( 6 / 75) in 'Graphics.GL.NV.RegisterCombiners' Missing documentation for: GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:464) GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1110) GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1164) GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1166) GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1168) GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1170) GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1172) GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1174) GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1176) GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1178) GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1180) GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1182) GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1184) GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1186) GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1188) GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1190) GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1192) GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1194) GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1196) GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1198) GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1200) GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1660) GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2362) GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2926) GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2928) GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2954) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3786) GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3788) GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5366) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6370) GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7368) GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:7930) GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8694) GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8696) GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8698) GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8748) GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:8872) GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:8886) GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:9028) GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:9030) GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:9032) GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9566) GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:10914) GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:10980) GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:10982) GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:10984) GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:10986) GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:10988) GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:10990) GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:10992) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) glCombinerInputNV (src/Graphics/GL/Functions/F04.hs:176) glCombinerOutputNV (src/Graphics/GL/Functions/F04.hs:193) glCombinerParameterfNV (src/Graphics/GL/Functions/F04.hs:214) glCombinerParameterfvNV (src/Graphics/GL/Functions/F04.hs:227) glCombinerParameteriNV (src/Graphics/GL/Functions/F04.hs:240) glCombinerParameterivNV (src/Graphics/GL/Functions/F04.hs:253) glFinalCombinerInputNV (src/Graphics/GL/Functions/F07.hs:1279) glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1228) glGetCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1244) glGetCombinerOutputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1260) glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions/F09.hs:1275) glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions/F10.hs:242) glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions/F10.hs:256) 62% ( 5 / 8) in 'Graphics.GL.NV.QueryResourceTag' Missing documentation for: glDeleteQueryResourceTagNV (src/Graphics/GL/Functions/F05.hs:1245) glGenQueryResourceTagNV (src/Graphics/GL/Functions/F09.hs:248) glQueryResourceTagNV (src/Graphics/GL/Functions/F22.hs:903) 46% ( 6 / 13) in 'Graphics.GL.NV.QueryResource' Missing documentation for: GL_QUERY_RESOURCE_BUFFEROBJECT_NV (src/Graphics/GL/Tokens.hs:7700) GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV (src/Graphics/GL/Tokens.hs:7702) GL_QUERY_RESOURCE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:7704) GL_QUERY_RESOURCE_SYS_RESERVED_NV (src/Graphics/GL/Tokens.hs:7706) GL_QUERY_RESOURCE_TEXTURE_NV (src/Graphics/GL/Tokens.hs:7708) GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV (src/Graphics/GL/Tokens.hs:7710) glQueryResourceNV (src/Graphics/GL/Functions/F22.hs:888) 60% ( 6 / 10) in 'Graphics.GL.NV.PrimitiveRestart' Missing documentation for: GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7402) GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7404) glPrimitiveRestartIndexNV (src/Graphics/GL/Functions/F20.hs:786) glPrimitiveRestartNV (src/Graphics/GL/Functions/F20.hs:798) 33% ( 6 / 18) in 'Graphics.GL.NV.PresentVideo' Missing documentation for: GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1976) GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:2984) GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3588) GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6364) GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7348) GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7350) glGetVideoi64vNV (src/Graphics/GL/Functions/F13.hs:1361) glGetVideoivNV (src/Graphics/GL/Functions/F13.hs:1375) glGetVideoui64vNV (src/Graphics/GL/Functions/F13.hs:1389) glGetVideouivNV (src/Graphics/GL/Functions/F13.hs:1403) glPresentFrameDualFillNV (src/Graphics/GL/Functions/F20.hs:648) glPresentFrameKeyedNV (src/Graphics/GL/Functions/F20.hs:672) 73% ( 8 / 11) in 'Graphics.GL.NV.PointSprite' Missing documentation for: GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1826) GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7210) GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7214) 43% ( 6 / 14) in 'Graphics.GL.NV.PixelDataRange' Missing documentation for: GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7848) GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7850) GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7852) GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11538) GL_WRITE_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:11540) GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11542) glFlushPixelDataRangeNV (src/Graphics/GL/Functions/F07.hs:1452) glPixelDataRangeNV (src/Graphics/GL/Functions/F19.hs:1267) 3% ( 6 /235) in 'Graphics.GL.NV.PathRenderingCore' Missing documentation for: GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96) GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166) GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168) GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170) GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:322) GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:440) GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:566) GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:584) GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:586) GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:682) GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:684) GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:686) GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:840) GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1618) GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1718) GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1852) GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1854) GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1882) GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2768) GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2770) GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2990) GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:3002) GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3208) GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3210) GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3212) GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3214) GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3216) GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3218) GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3220) GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3222) GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3224) GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3226) GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3228) GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3230) GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3232) GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3234) GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3236) GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3238) GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3240) GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3242) GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3290) GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3716) GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3718) GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3720) GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3722) GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3724) GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3726) GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3728) GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3730) GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3732) GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3876) GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4426) GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4438) GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4440) GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4608) GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:6048) GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:6050) GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6152) GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6154) GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6156) GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6812) GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6814) GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6816) GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6818) GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6820) GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6822) GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6824) GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6826) GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6828) GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6830) GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6832) GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6834) GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6836) GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6838) GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6840) GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6844) GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6846) GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6848) GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6852) GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6854) GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6856) GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6858) GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6860) GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6862) GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6864) GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6866) GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6868) GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6870) GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6872) GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6874) GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6876) GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6878) GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6880) GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6882) GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6884) GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6886) GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6888) GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6890) GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6892) GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6894) GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6896) GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6898) GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6900) GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6902) GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6904) GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6906) GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7618) GL_RECT_NV (src/Graphics/GL/Tokens.hs:7862) GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7996) GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7998) GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8000) GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8002) GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8004) GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8006) GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8008) GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:8010) GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8012) GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:8014) GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8016) GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8018) GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8020) GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8022) GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8024) GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8026) GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8028) GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8030) GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8032) GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8188) GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8466) GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8468) GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8470) GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8472) GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8474) GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8924) GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8958) GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8960) GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8968) GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8978) GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:9072) GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:9146) GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9148) GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9384) GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10488) GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10490) GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10492) GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10494) GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10496) GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10498) GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10548) GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10966) GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10968) GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10970) GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11322) glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1585) glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F05.hs:170) glCoverFillPathNV (src/Graphics/GL/Functions/F05.hs:188) glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F05.hs:201) glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:219) glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:1099) glGenPathsNV (src/Graphics/GL/Functions/F09.hs:128) glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:894) glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:907) glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:920) glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:933) glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:947) glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:963) glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:981) glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:995) glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:1009) glGetProgramResourcefvNV (src/Graphics/GL/Functions/F12.hs:295) glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:1252) glIsPathNV (src/Graphics/GL/Functions/F15.hs:289) glIsPointInFillPathNV (src/Graphics/GL/Functions/F15.hs:301) glIsPointInStrokePathNV (src/Graphics/GL/Functions/F15.hs:316) glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:807) glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:894) glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:907) glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:920) glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:932) glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:945) glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:958) glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:971) glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:984) glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:1010) glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:1023) glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1036) glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1049) glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1062) glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1075) glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1088) glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1101) glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1119) glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1131) glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1143) glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1159) glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1175) glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1190) glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1205) glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1220) glPathCommandsNV (src/Graphics/GL/Functions/F19.hs:928) glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:945) glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:960) glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:972) glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:998) glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:1017) glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:1034) glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:1054) glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1075) glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:1095) glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:1109) glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:1123) glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:1137) glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:1151) glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:1164) glPathStringNV (src/Graphics/GL/Functions/F19.hs:1178) glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:1193) glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:1212) glPointAlongPathNV (src/Graphics/GL/Functions/F20.hs:128) glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F20.hs:1486) glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:1015) glStencilFillPathNV (src/Graphics/GL/Functions/F24.hs:1034) glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:1181) glStencilStrokePathNV (src/Graphics/GL/Functions/F24.hs:1200) glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:1214) glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F24.hs:1234) glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:1249) glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F24.hs:1269) glTransformPathNV (src/Graphics/GL/Functions/F27.hs:694) glWeightPathsNV (src/Graphics/GL/Functions/F32.hs:1115) 2% ( 6 /253) in 'Graphics.GL.NV.PathRenderingCompatibility' Missing documentation for: GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42) GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56) GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88) GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96) GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166) GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168) GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170) GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:322) GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:440) GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:566) GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:584) GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:586) GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:682) GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:684) GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:686) GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:840) GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1666) GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1718) GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1852) GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1854) GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1882) GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2768) GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2770) GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2942) GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2990) GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:3002) GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3208) GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3210) GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3212) GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3214) GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3216) GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3218) GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3220) GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3222) GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3224) GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3226) GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3228) GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3230) GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3232) GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3234) GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3236) GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3238) GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3240) GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3242) GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3290) GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3716) GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3718) GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3720) GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3722) GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3724) GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3726) GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3728) GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3730) GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3732) GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3876) GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4426) GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4438) GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4440) GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4608) GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:6048) GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:6050) GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6152) GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6154) GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6156) GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6436) GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6812) GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6814) GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6816) GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6818) GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6820) GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6822) GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6824) GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6826) GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6828) GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6830) GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6832) GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6834) GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6836) GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6838) GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6840) GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6842) GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6844) GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6846) GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6848) GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6850) GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6852) GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6854) GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6856) GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6858) GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6860) GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6862) GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6864) GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6866) GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6868) GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6870) GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6872) GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6874) GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6876) GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6878) GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6880) GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6882) GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6884) GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6886) GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6888) GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6890) GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6892) GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6894) GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6896) GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6898) GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6900) GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6902) GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6904) GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6906) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7368) GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7618) GL_RECT_NV (src/Graphics/GL/Tokens.hs:7862) GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7996) GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7998) GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8000) GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8002) GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8004) GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8006) GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8008) GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:8010) GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8012) GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:8014) GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8016) GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8018) GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8020) GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8022) GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8024) GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8026) GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8028) GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8030) GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8032) GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8188) GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8466) GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8468) GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8470) GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8472) GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8474) GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8748) GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8924) GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8958) GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8960) GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8968) GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8978) GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:9072) GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:9146) GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9148) GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9384) GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10488) GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10490) GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10492) GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10494) GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10496) GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10498) GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10548) GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10966) GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10968) GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10970) GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11322) glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1585) glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F05.hs:170) glCoverFillPathNV (src/Graphics/GL/Functions/F05.hs:188) glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F05.hs:201) glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:219) glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:1099) glGenPathsNV (src/Graphics/GL/Functions/F09.hs:128) glGetPathColorGenfvNV (src/Graphics/GL/Functions/F11.hs:866) glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:880) glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:894) glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:907) glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:920) glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:933) glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:947) glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:963) glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:981) glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:995) glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:1009) glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:1029) glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:1043) glGetProgramResourcefvNV (src/Graphics/GL/Functions/F12.hs:295) glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:1252) glIsPathNV (src/Graphics/GL/Functions/F15.hs:289) glIsPointInFillPathNV (src/Graphics/GL/Functions/F15.hs:301) glIsPointInStrokePathNV (src/Graphics/GL/Functions/F15.hs:316) glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:807) glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:894) glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:907) glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:920) glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:932) glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:945) glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:958) glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:971) glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:984) glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:1010) glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:1023) glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1036) glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1049) glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1062) glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1075) glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1088) glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1101) glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1119) glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1131) glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1143) glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1159) glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1175) glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1190) glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1205) glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1220) glPathColorGenNV (src/Graphics/GL/Functions/F19.hs:913) glPathCommandsNV (src/Graphics/GL/Functions/F19.hs:928) glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:945) glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:960) glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:972) glPathFogGenNV (src/Graphics/GL/Functions/F19.hs:986) glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:998) glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:1017) glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:1034) glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:1054) glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1075) glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:1095) glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:1109) glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:1123) glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:1137) glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:1151) glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:1164) glPathStringNV (src/Graphics/GL/Functions/F19.hs:1178) glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:1193) glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:1212) glPathTexGenNV (src/Graphics/GL/Functions/F19.hs:1228) glPointAlongPathNV (src/Graphics/GL/Functions/F20.hs:128) glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F20.hs:1486) glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:1015) glStencilFillPathNV (src/Graphics/GL/Functions/F24.hs:1034) glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:1181) glStencilStrokePathNV (src/Graphics/GL/Functions/F24.hs:1200) glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:1214) glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F24.hs:1234) glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:1249) glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F24.hs:1269) glTransformPathNV (src/Graphics/GL/Functions/F27.hs:694) glWeightPathsNV (src/Graphics/GL/Functions/F32.hs:1115) 43% ( 6 / 14) in 'Graphics.GL.NV.ParameterBufferObject' Missing documentation for: GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3340) GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3668) GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5576) GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5578) GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:11240) glProgramBufferParametersIivNV (src/Graphics/GL/Functions/F20.hs:885) glProgramBufferParametersIuivNV (src/Graphics/GL/Functions/F20.hs:901) glProgramBufferParametersfvNV (src/Graphics/GL/Functions/F20.hs:917) 35% ( 6 / 17) in 'Graphics.GL.NV.OcclusionQuery' Missing documentation for: GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1938) GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:6984) GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:6986) GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:6988) glBeginOcclusionQueryNV (src/Graphics/GL/Functions/F01.hs:597) glDeleteOcclusionQueriesNV (src/Graphics/GL/Functions/F05.hs:1086) glEndOcclusionQueryNV (src/Graphics/GL/Functions/F07.hs:622) glGenOcclusionQueriesNV (src/Graphics/GL/Functions/F08.hs:1559) glGetOcclusionQueryivNV (src/Graphics/GL/Functions/F11.hs:838) glGetOcclusionQueryuivNV (src/Graphics/GL/Functions/F11.hs:852) glIsOcclusionQueryNV (src/Graphics/GL/Functions/F15.hs:277) 43% ( 6 / 14) in 'Graphics.GL.NV.InternalformatSampleQuery' Missing documentation for: GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1616) GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6174) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9328) GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) glGetInternalformatSampleivNV (src/Graphics/GL/Functions/F10.hs:1004) 51% ( 27 / 53) in 'Graphics.GL.NV.HalfFloat' Missing documentation for: GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3796) glColor3hvNV (src/Graphics/GL/Functions/F03.hs:666) glColor4hvNV (src/Graphics/GL/Functions/F03.hs:982) glFogCoordhvNV (src/Graphics/GL/Functions/F08.hs:350) glMultiTexCoord1hvNV (src/Graphics/GL/Functions/F17.hs:600) glMultiTexCoord2hvNV (src/Graphics/GL/Functions/F17.hs:909) glMultiTexCoord3hvNV (src/Graphics/GL/Functions/F17.hs:1229) glMultiTexCoord4hvNV (src/Graphics/GL/Functions/F17.hs:1560) glNormal3hvNV (src/Graphics/GL/Functions/F19.hs:271) glSecondaryColor3hvNV (src/Graphics/GL/Functions/F24.hs:156) glTexCoord1hvNV (src/Graphics/GL/Functions/F25.hs:379) glTexCoord2hvNV (src/Graphics/GL/Functions/F25.hs:727) glTexCoord3hvNV (src/Graphics/GL/Functions/F25.hs:915) glTexCoord4hvNV (src/Graphics/GL/Functions/F25.hs:1183) glVertex2hvNV (src/Graphics/GL/Functions/F29.hs:221) glVertex3hvNV (src/Graphics/GL/Functions/F29.hs:408) glVertex4hvNV (src/Graphics/GL/Functions/F29.hs:602) glVertexAttrib1hvNV (src/Graphics/GL/Functions/F29.hs:1361) glVertexAttrib2hvNV (src/Graphics/GL/Functions/F30.hs:200) glVertexAttrib3hvNV (src/Graphics/GL/Functions/F30.hs:496) glVertexAttrib4hvNV (src/Graphics/GL/Functions/F30.hs:1032) glVertexAttribs1hvNV (src/Graphics/GL/Functions/F31.hs:1357) glVertexAttribs2hvNV (src/Graphics/GL/Functions/F31.hs:1413) glVertexAttribs3hvNV (src/Graphics/GL/Functions/F31.hs:1469) glVertexAttribs4hvNV (src/Graphics/GL/Functions/F31.hs:1525) glVertexWeighthvNV (src/Graphics/GL/Functions/F32.hs:801) 35% ( 9 / 26) in 'Graphics.GL.NV.GeometryProgram4' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3516) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3522) GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3646) GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3664) GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3666) GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3704) GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4572) GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4602) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5426) GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5572) GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5608) GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7506) GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10528) GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10544) glProgramVertexLimitNV (src/Graphics/GL/Functions/F22.hs:685) 9% ( 6 / 68) in 'Graphics.GL.NV.GPUShader5' Missing documentation for: GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3040) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3042) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3044) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3046) GL_INT16_NV (src/Graphics/GL/Tokens.hs:4130) GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4132) GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4134) GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4136) GL_INT64_NV (src/Graphics/GL/Tokens.hs:4140) GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4144) GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4148) GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4152) GL_INT8_NV (src/Graphics/GL/Tokens.hs:4154) GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4156) GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4158) GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4160) GL_PATCHES (src/Graphics/GL/Tokens.hs:6792) GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10720) GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10724) GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10732) GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10736) GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10740) GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10744) GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10746) GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10748) GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10750) GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10752) glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:631) glProgramUniform1i64NV (src/Graphics/GL/Functions/F21.hs:189) glProgramUniform1i64vNV (src/Graphics/GL/Functions/F21.hs:218) glProgramUniform1ui64NV (src/Graphics/GL/Functions/F21.hs:309) glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F21.hs:338) glProgramUniform2i64NV (src/Graphics/GL/Functions/F21.hs:555) glProgramUniform2i64vNV (src/Graphics/GL/Functions/F21.hs:585) glProgramUniform2ui64NV (src/Graphics/GL/Functions/F21.hs:679) glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F21.hs:709) glProgramUniform3i64NV (src/Graphics/GL/Functions/F21.hs:933) glProgramUniform3i64vNV (src/Graphics/GL/Functions/F21.hs:964) glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:1061) glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:1092) glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:1323) glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:1355) glProgramUniform4ui64NV (src/Graphics/GL/Functions/F21.hs:1455) glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F21.hs:1487) glUniform1i64NV (src/Graphics/GL/Functions/F27.hs:879) glUniform1i64vNV (src/Graphics/GL/Functions/F27.hs:906) glUniform1ui64NV (src/Graphics/GL/Functions/F27.hs:991) glUniform1ui64vNV (src/Graphics/GL/Functions/F27.hs:1018) glUniform2i64NV (src/Graphics/GL/Functions/F27.hs:1193) glUniform2i64vNV (src/Graphics/GL/Functions/F27.hs:1221) glUniform2ui64NV (src/Graphics/GL/Functions/F27.hs:1309) glUniform2ui64vNV (src/Graphics/GL/Functions/F27.hs:1337) glUniform3i64NV (src/Graphics/GL/Functions/F27.hs:1518) glUniform3i64vNV (src/Graphics/GL/Functions/F27.hs:1547) glUniform3ui64NV (src/Graphics/GL/Functions/F27.hs:1638) glUniform3ui64vNV (src/Graphics/GL/Functions/F27.hs:1667) glUniform4i64NV (src/Graphics/GL/Functions/F28.hs:285) glUniform4i64vNV (src/Graphics/GL/Functions/F28.hs:315) glUniform4ui64NV (src/Graphics/GL/Functions/F28.hs:409) glUniform4ui64vNV (src/Graphics/GL/Functions/F28.hs:439) 38% ( 6 / 16) in 'Graphics.GL.NV.GPUProgram5' Missing documentation for: GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3336) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5334) GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5408) GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5584) GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5586) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5602) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5998) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:6016) glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions/F12.hs:378) glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions/F20.hs:1517) 33% ( 10 / 30) in 'Graphics.GL.NV.GPUProgram4' Missing documentation for: GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5530) GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5538) GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5540) GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5582) GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5594) GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:6010) GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7422) GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7510) glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F11.hs:1445) glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1459) glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions/F11.hs:1533) glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1547) glProgramEnvParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:1015) glProgramEnvParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:1047) glProgramEnvParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:1076) glProgramEnvParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:1091) glProgramLocalParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:1188) glProgramLocalParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:1220) glProgramLocalParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:1249) glProgramLocalParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:1264) 26% ( 6 / 23) in 'Graphics.GL.NV.GPUMulticast' Missing documentation for: GL_MULTICAST_GPUS_NV (src/Graphics/GL/Tokens.hs:6162) GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:6164) GL_PER_GPU_STORAGE_BIT_NV (src/Graphics/GL/Tokens.hs:6964) GL_PER_GPU_STORAGE_NV (src/Graphics/GL/Tokens.hs:6966) GL_RENDER_GPU_MASK_NV (src/Graphics/GL/Tokens.hs:8130) glMulticastBarrierNV (src/Graphics/GL/Functions/F18.hs:764) glMulticastBlitFramebufferNV (src/Graphics/GL/Functions/F18.hs:775) glMulticastBufferSubDataNV (src/Graphics/GL/Functions/F18.hs:798) glMulticastCopyBufferSubDataNV (src/Graphics/GL/Functions/F18.hs:814) glMulticastCopyImageSubDataNV (src/Graphics/GL/Functions/F18.hs:832) glMulticastFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:860) glMulticastGetQueryObjecti64vNV (src/Graphics/GL/Functions/F18.hs:876) glMulticastGetQueryObjectivNV (src/Graphics/GL/Functions/F18.hs:891) glMulticastGetQueryObjectui64vNV (src/Graphics/GL/Functions/F18.hs:906) glMulticastGetQueryObjectuivNV (src/Graphics/GL/Functions/F18.hs:921) glMulticastWaitSyncNV (src/Graphics/GL/Functions/F18.hs:936) glRenderGpuMaskNV (src/Graphics/GL/Functions/F23.hs:178) 55% ( 6 / 11) in 'Graphics.GL.NV.FramebufferMultisampleCoverage' Missing documentation for: GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5486) GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6204) GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8060) GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8062) glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions/F23.hs:301) 25% ( 6 / 24) in 'Graphics.GL.NV.FramebufferMixedSamples' Missing documentation for: GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1104) GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1872) GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1874) GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1876) GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2306) GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2820) GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5612) GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6052) GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6054) GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6218) GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7804) GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7806) GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7810) GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9270) glCoverageModulationNV (src/Graphics/GL/Functions/F05.hs:244) glCoverageModulationTableNV (src/Graphics/GL/Functions/F05.hs:256) glGetCoverageModulationTableNV (src/Graphics/GL/Functions/F09.hs:1518) glRasterSamplesEXT (src/Graphics/GL/Functions/F22.hs:1330) 44% ( 8 / 18) in 'Graphics.GL.NV.FragmentProgram' Missing documentation for: GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3328) GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3338) GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5340) GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5832) GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5838) GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7446) glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions/F11.hs:1589) glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions/F11.hs:1604) glProgramNamedParameter4dvNV (src/Graphics/GL/Functions/F20.hs:1298) glProgramNamedParameter4fvNV (src/Graphics/GL/Functions/F20.hs:1332) 67% ( 6 / 9) in 'Graphics.GL.NV.FragmentCoverageToColor' Missing documentation for: GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3282) GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3284) glFragmentCoverageColorNV (src/Graphics/GL/Functions/F08.hs:496) 38% ( 6 / 16) in 'Graphics.GL.NV.Fence' Missing documentation for: GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190) GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2978) GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2980) glDeleteFencesNV (src/Graphics/GL/Functions/F05.hs:954) glFinishFenceNV (src/Graphics/GL/Functions/F07.hs:1330) glGenFencesNV (src/Graphics/GL/Functions/F08.hs:1466) glGetFenceivNV (src/Graphics/GL/Functions/F10.hs:228) glIsFenceNV (src/Graphics/GL/Functions/F15.hs:128) glSetFenceNV (src/Graphics/GL/Functions/F24.hs:632) glTestFenceNV (src/Graphics/GL/Functions/F25.hs:128) 37% ( 7 / 19) in 'Graphics.GL.NV.ExplicitMultisample' Missing documentation for: GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4364) GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5642) GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8580) GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8666) GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8676) GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:10226) GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10228) GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10900) glSampleMaskIndexedNV (src/Graphics/GL/Functions/F23.hs:1002) glTexRenderbufferNV (src/Graphics/GL/Functions/F26.hs:794) 15% ( 6 / 39) in 'Graphics.GL.NV.Evaluators' Missing documentation for: GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2874) GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2878) GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2880) GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2882) GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2886) GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2888) GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2890) GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2892) GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2894) GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2896) GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2898) GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2900) GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2902) GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2904) GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2906) GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2908) GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2910) GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2912) GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4926) GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4928) GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4958) GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5480) GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5614) glEvalMapsNV (src/Graphics/GL/Functions/F07.hs:935) glGetMapAttribParameterfvNV (src/Graphics/GL/Functions/F10.hs:1239) glGetMapAttribParameterivNV (src/Graphics/GL/Functions/F10.hs:1254) glGetMapControlPointsNV (src/Graphics/GL/Functions/F10.hs:1269) glGetMapParameterfvNV (src/Graphics/GL/Functions/F10.hs:1287) glGetMapParameterivNV (src/Graphics/GL/Functions/F10.hs:1301) glMapControlPointsNV (src/Graphics/GL/Functions/F16.hs:381) glMapParameterfvNV (src/Graphics/GL/Functions/F16.hs:567) glMapParameterivNV (src/Graphics/GL/Functions/F16.hs:581) 50% ( 5 / 10) in 'Graphics.GL.NV.DrawVulkanImage' Missing documentation for: glDrawVkImageNV (src/Graphics/GL/Functions/F07.hs:144) glGetVkProcAddrNV (src/Graphics/GL/Functions/F13.hs:1417) glSignalVkFenceNV (src/Graphics/GL/Functions/F24.hs:853) glSignalVkSemaphoreNV (src/Graphics/GL/Functions/F24.hs:865) glWaitVkSemaphoreNV (src/Graphics/GL/Functions/F32.hs:1103) 83% ( 5 / 6) in 'Graphics.GL.NV.DrawTexture' Missing documentation for: glDrawTextureNV (src/Graphics/GL/Functions/F06.hs:1504) 46% ( 6 / 13) in 'Graphics.GL.NV.DepthBufferFloat' Missing documentation for: GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2246) GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2282) GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:3050) glClearDepthdNV (src/Graphics/GL/Functions/F02.hs:1515) glDepthBoundsdNV (src/Graphics/GL/Functions/F05.hs:1500) glDepthRangedNV (src/Graphics/GL/Functions/F06.hs:228) 83% ( 5 / 6) in 'Graphics.GL.NV.CopyImage' Missing documentation for: glCopyImageSubDataNV (src/Graphics/GL/Functions/F04.hs:1417) 60% ( 6 / 10) in 'Graphics.GL.NV.ConservativeRasterPreSnapTriangles' Missing documentation for: GL_CONSERVATIVE_RASTER_MODE_NV (src/Graphics/GL/Tokens.hs:1632) GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV (src/Graphics/GL/Tokens.hs:1634) GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV (src/Graphics/GL/Tokens.hs:1638) glConservativeRasterParameteriNV (src/Graphics/GL/Functions/F04.hs:956) 60% ( 6 / 10) in 'Graphics.GL.NV.ConservativeRasterDilate' Missing documentation for: GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1626) GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1628) GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1630) glConservativeRasterParameterfNV (src/Graphics/GL/Functions/F04.hs:943) 55% ( 6 / 11) in 'Graphics.GL.NV.ConservativeRaster' Missing documentation for: GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1624) GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5688) GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9314) GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9316) glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions/F24.hs:1309) 67% ( 8 / 12) in 'Graphics.GL.NV.ConditionalRender' Missing documentation for: GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7668) GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7674) GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7694) GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7736) 14% ( 6 / 42) in 'Graphics.GL.NV.CommandList' Missing documentation for: GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:268) GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:396) GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:490) GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2486) GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2488) GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2656) GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2658) GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2660) GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2824) GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3596) GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4612) GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6286) GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7232) GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8704) GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9266) GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9422) GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10566) GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11372) glCallCommandListNV (src/Graphics/GL/Functions/F02.hs:1152) glCommandListSegmentsNV (src/Graphics/GL/Functions/F04.hs:280) glCompileCommandListNV (src/Graphics/GL/Functions/F04.hs:293) glCreateCommandListsNV (src/Graphics/GL/Functions/F05.hs:295) glCreateStatesNV (src/Graphics/GL/Functions/F05.hs:497) glDeleteCommandListsNV (src/Graphics/GL/Functions/F05.hs:928) glDeleteStatesNV (src/Graphics/GL/Functions/F05.hs:1339) glDrawCommandsAddressNV (src/Graphics/GL/Functions/F06.hs:875) glDrawCommandsNV (src/Graphics/GL/Functions/F06.hs:890) glDrawCommandsStatesAddressNV (src/Graphics/GL/Functions/F06.hs:906) glDrawCommandsStatesNV (src/Graphics/GL/Functions/F06.hs:922) glGetCommandHeaderNV (src/Graphics/GL/Functions/F09.hs:1304) glGetStageIndexNV (src/Graphics/GL/Functions/F12.hs:1009) glIsCommandListNV (src/Graphics/GL/Functions/F14.hs:1447) glIsStateNV (src/Graphics/GL/Functions/F15.hs:507) glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions/F15.hs:1082) glStateCaptureNV (src/Graphics/GL/Functions/F24.hs:989) 60% ( 6 / 10) in 'Graphics.GL.NV.ClipSpaceWScaling' Missing documentation for: GL_VIEWPORT_POSITION_W_SCALE_NV (src/Graphics/GL/Tokens.hs:11382) GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV (src/Graphics/GL/Tokens.hs:11384) GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV (src/Graphics/GL/Tokens.hs:11386) glViewportPositionWScaleNV (src/Graphics/GL/Functions/F32.hs:1026) 12% ( 7 / 59) in 'Graphics.GL.NV.BlendEquationAdvanced' Missing documentation for: GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:526) GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:528) GL_BLUE_NV (src/Graphics/GL/Tokens.hs:562) GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:862) GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:868) GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1620) GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1716) GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:1996) GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2356) GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2366) GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2714) GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2718) GL_DST_NV (src/Graphics/GL/Tokens.hs:2720) GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2722) GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2724) GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2918) GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3768) GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3820) GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3822) GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3882) GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3888) GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3894) GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3900) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4406) GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4512) GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4536) GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4538) GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4540) GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:5990) GL_MINUS_NV (src/Graphics/GL/Tokens.hs:5992) GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6170) GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6704) GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:6974) GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:7124) GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:7126) GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:7128) GL_PLUS_NV (src/Graphics/GL/Tokens.hs:7130) GL_RED_NV (src/Graphics/GL/Tokens.hs:7886) GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8714) GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:8986) GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:9100) GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:9104) GL_SRC_NV (src/Graphics/GL/Tokens.hs:9106) GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:9108) GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:9110) GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10554) GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11476) GL_XOR_NV (src/Graphics/GL/Tokens.hs:11548) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) glBlendParameteriNV (src/Graphics/GL/Functions/F02.hs:857) 28% ( 5 / 18) in 'Graphics.GL.NV.BindlessTexture' Missing documentation for: glGetImageHandleNV (src/Graphics/GL/Functions/F10.hs:806) glGetTextureHandleNV (src/Graphics/GL/Functions/F12.hs:1548) glGetTextureSamplerHandleNV (src/Graphics/GL/Functions/F13.hs:307) glIsImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:190) glIsTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:582) glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions/F15.hs:1396) glMakeImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:1421) glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions/F16.hs:153) glMakeTextureHandleResidentNV (src/Graphics/GL/Functions/F16.hs:177) glProgramUniformHandleui64NV (src/Graphics/GL/Functions/F21.hs:1581) glProgramUniformHandleui64vNV (src/Graphics/GL/Functions/F21.hs:1626) glUniformHandleui64NV (src/Graphics/GL/Functions/F28.hs:556) glUniformHandleui64vNV (src/Graphics/GL/Functions/F28.hs:598) 71% ( 5 / 7) in 'Graphics.GL.NV.BindlessMultiDrawIndirectCount' Missing documentation for: glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions/F16.hs:1560) glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions/F17.hs:296) 71% ( 5 / 7) in 'Graphics.GL.NV.BindlessMultiDrawIndirect' Missing documentation for: glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions/F16.hs:1577) glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions/F17.hs:314) 55% ( 6 / 11) in 'Graphics.GL.NV.AlphaToCoverageDitherControl' Missing documentation for: GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV (src/Graphics/GL/Tokens.hs:286) GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV (src/Graphics/GL/Tokens.hs:288) GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV (src/Graphics/GL/Tokens.hs:290) GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV (src/Graphics/GL/Tokens.hs:292) glAlphaToCoverageDitherControlNV (src/Graphics/GL/Functions/F01.hs:372) 100% ( 88 / 88) in 'Graphics.GL.NV' 86% ( 25 / 29) in 'Graphics.GL.MESA.WindowPos' Missing documentation for: glWindowPos4dvMESA (src/Graphics/GL/Functions/F33.hs:486) glWindowPos4fvMESA (src/Graphics/GL/Functions/F33.hs:514) glWindowPos4ivMESA (src/Graphics/GL/Functions/F33.hs:542) glWindowPos4svMESA (src/Graphics/GL/Functions/F33.hs:570) 83% ( 5 / 6) in 'Graphics.GL.MESA.ResizeBuffers' Missing documentation for: glResizeBuffersMESA (src/Graphics/GL/Functions/F23.hs:802) 100% ( 7 / 7) in 'Graphics.GL.MESA' 55% ( 11 / 20) in 'Graphics.GL.KHR.Robustness' Missing documentation for: GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1692) GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1708) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3776) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4116) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4652) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6342) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8180) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10634) 67% ( 6 / 9) in 'Graphics.GL.KHR.ParallelShaderCompile' Missing documentation for: GL_COMPLETION_STATUS_KHR (src/Graphics/GL/Tokens.hs:1242) GL_MAX_SHADER_COMPILER_THREADS_KHR (src/Graphics/GL/Tokens.hs:5656) glMaxShaderCompilerThreadsKHR (src/Graphics/GL/Functions/F16.hs:1248) 30% ( 17 / 57) in 'Graphics.GL.KHR.DebugCore' Missing documentation for: GL_BUFFER (src/Graphics/GL/Tokens.hs:590) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1676) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2002) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2008) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2030) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2108) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2114) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2132) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2138) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2142) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2148) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2154) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2158) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2164) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2168) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5260) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5264) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5272) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5468) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7406) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7492) GL_QUERY (src/Graphics/GL/Tokens.hs:7650) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8478) GL_SHADER (src/Graphics/GL/Tokens.hs:8780) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) 29% ( 17 / 58) in 'Graphics.GL.KHR.DebugCompatibility' Missing documentation for: GL_BUFFER (src/Graphics/GL/Tokens.hs:590) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1676) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2002) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2008) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2030) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2108) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2114) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2132) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2138) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2142) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2148) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2154) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2158) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2164) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2168) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2372) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5260) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5264) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5272) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5468) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7406) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7492) GL_QUERY (src/Graphics/GL/Tokens.hs:7650) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8478) GL_SHADER (src/Graphics/GL/Tokens.hs:8780) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) 32% ( 7 / 22) in 'Graphics.GL.KHR.BlendEquationAdvanced' Missing documentation for: GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:860) GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:866) GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:1994) GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2354) GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2916) GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3818) GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3880) GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3886) GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3892) GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3898) GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4510) GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6168) GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6702) GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8712) GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:8984) 100% ( 11 / 11) in 'Graphics.GL.KHR' 17% ( 6 / 36) in 'Graphics.GL.INTEL.PerformanceQuery' Missing documentation for: GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:6920) GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:6922) GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:6924) GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:6926) GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:6928) GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6930) GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:6932) GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:6934) GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:6936) GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6938) GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:6940) GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:6942) GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:6944) GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6946) GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6948) GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6950) GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:6952) GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6954) GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6956) GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:6958) glBeginPerfQueryINTEL (src/Graphics/GL/Functions/F01.hs:621) glCreatePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:335) glDeletePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:1125) glEndPerfQueryINTEL (src/Graphics/GL/Functions/F07.hs:645) glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions/F10.hs:270) glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions/F11.hs:672) glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions/F11.hs:1057) glGetPerfQueryDataINTEL (src/Graphics/GL/Functions/F11.hs:1171) glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions/F11.hs:1187) glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions/F11.hs:1200) 40% ( 6 / 15) in 'Graphics.GL.INTEL.ParallelArrays' Missing documentation for: GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:890) GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6312) GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6776) GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:9910) GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:11056) glColorPointervINTEL (src/Graphics/GL/Functions/F03.hs:1517) glNormalPointervINTEL (src/Graphics/GL/Functions/F19.hs:463) glTexCoordPointervINTEL (src/Graphics/GL/Functions/F25.hs:1446) glVertexPointervINTEL (src/Graphics/GL/Functions/F32.hs:294) 46% ( 6 / 13) in 'Graphics.GL.INTEL.MapTexture' Missing documentation for: GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4460) GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4472) GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4474) GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:10178) glMapTexture2DINTEL (src/Graphics/GL/Functions/F16.hs:595) glSyncTextureINTEL (src/Graphics/GL/Functions/F24.hs:1339) glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F28.hs:1164) 83% ( 5 / 6) in 'Graphics.GL.INTEL.FramebufferCmaa' Missing documentation for: glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions/F01.hs:384) 100% ( 7 / 7) in 'Graphics.GL.INTEL' 100% ( 6 / 6) in 'Graphics.GL.INGR.BlendFuncSeparate' 100% ( 4 / 4) in 'Graphics.GL.INGR' 20% ( 6 / 30) in 'Graphics.GL.IBM.VertexArrayLists' Missing documentation for: GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:886) GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:888) GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2810) GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3148) GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:4070) GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:4072) GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6308) GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6310) GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8728) GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8730) GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:9908) GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:11048) GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:11050) glColorPointerListIBM (src/Graphics/GL/Functions/F03.hs:1501) glEdgeFlagPointerListIBM (src/Graphics/GL/Functions/F07.hs:273) glFogCoordPointerListIBM (src/Graphics/GL/Functions/F08.hs:218) glIndexPointerListIBM (src/Graphics/GL/Functions/F14.hs:1016) glNormalPointerListIBM (src/Graphics/GL/Functions/F19.hs:448) glSecondaryColorPointerListIBM (src/Graphics/GL/Functions/F24.hs:520) glTexCoordPointerListIBM (src/Graphics/GL/Functions/F25.hs:1430) glVertexPointerListIBM (src/Graphics/GL/Functions/F32.hs:278) 67% ( 6 / 9) in 'Graphics.GL.IBM.StaticData' Missing documentation for: GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:198) GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:9166) glFlushStaticDataIBM (src/Graphics/GL/Functions/F08.hs:139) 71% ( 5 / 7) in 'Graphics.GL.IBM.MultimodeDrawArrays' Missing documentation for: glMultiModeDrawArraysIBM (src/Graphics/GL/Functions/F17.hs:400) glMultiModeDrawElementsIBM (src/Graphics/GL/Functions/F17.hs:416) 100% ( 7 / 7) in 'Graphics.GL.IBM' 22% ( 6 / 27) in 'Graphics.GL.HP.ImageTransform' Missing documentation for: GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:426) GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1886) GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:4012) GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:4018) GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:4020) GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:4030) GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:4034) GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7336) GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7560) glGetImageTransformParameterfvHP (src/Graphics/GL/Functions/F10.hs:822) glGetImageTransformParameterivHP (src/Graphics/GL/Functions/F10.hs:836) glImageTransformParameterfHP (src/Graphics/GL/Functions/F14.hs:777) glImageTransformParameterfvHP (src/Graphics/GL/Functions/F14.hs:791) glImageTransformParameteriHP (src/Graphics/GL/Functions/F14.hs:805) glImageTransformParameterivHP (src/Graphics/GL/Functions/F14.hs:819) 100% ( 5 / 5) in 'Graphics.GL.HP' 83% ( 5 / 6) in 'Graphics.GL.GREMEDY.StringMarker' Missing documentation for: glStringMarkerGREMEDY (src/Graphics/GL/Functions/F24.hs:1296) 83% ( 5 / 6) in 'Graphics.GL.GREMEDY.FrameTerminator' Missing documentation for: glFrameTerminatorGREMEDY (src/Graphics/GL/Functions/F08.hs:672) 100% ( 3 / 3) in 'Graphics.GL.GREMEDY' 75% ( 6 / 8) in 'Graphics.GL.EXT.X11SyncObject' Missing documentation for: GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9382) glImportSyncEXT (src/Graphics/GL/Functions/F14.hs:920) 46% ( 6 / 13) in 'Graphics.GL.EXT.WindowRectangles' Missing documentation for: GL_EXCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:2920) GL_INCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:4044) GL_MAX_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:5968) GL_NUM_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6408) GL_WINDOW_RECTANGLE_EXT (src/Graphics/GL/Tokens.hs:11522) GL_WINDOW_RECTANGLE_MODE_EXT (src/Graphics/GL/Tokens.hs:11524) glWindowRectanglesEXT (src/Graphics/GL/Functions/F33.hs:582) 71% ( 5 / 7) in 'Graphics.GL.EXT.Win32KeyedMutex' Missing documentation for: glAcquireKeyedMutexWin32EXT (src/Graphics/GL/Functions/F01.hs:155) glReleaseKeyedMutexWin32EXT (src/Graphics/GL/Functions/F23.hs:153) 32% ( 7 / 22) in 'Graphics.GL.EXT.VertexWeighting' Missing documentation for: GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1984) GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:6060) GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6062) GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6064) GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:6088) GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6090) GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6092) GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11310) GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11312) GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11314) GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11316) GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11318) GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11320) glVertexWeightPointerEXT (src/Graphics/GL/Functions/F32.hs:748) glVertexWeightfvEXT (src/Graphics/GL/Functions/F32.hs:776) 4% ( 6 /158) in 'Graphics.GL.EXT.VertexShader' Missing documentation for: GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1982) GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3602) GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4392) GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4394) GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4396) GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4632) GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4634) GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4636) GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4638) GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5050) GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5498) GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5500) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5502) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5504) GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5506) GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5920) GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5922) GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5924) GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5926) GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5930) GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6226) GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6258) GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6264) GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6266) GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6268) GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6270) GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6292) GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6502) GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6570) GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6572) GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6574) GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6576) GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6578) GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6580) GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6582) GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6584) GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6586) GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6588) GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6590) GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6592) GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6594) GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6596) GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6598) GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6600) GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6602) GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6604) GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6606) GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6608) GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6610) GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6612) GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6614) GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6616) GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6626) GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6628) GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6630) GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6632) GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6634) GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6636) GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6638) GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6640) GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6642) GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6644) GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6646) GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6648) GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6650) GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6652) GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6654) GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6656) GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6658) GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6660) GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6662) GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6664) GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6666) GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6668) GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6670) GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6672) GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6674) GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6676) GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6678) GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6680) GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6682) GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6684) GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6686) GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6688) GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6690) GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6692) GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6694) GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6696) GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8686) GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10994) GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10996) GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10998) GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11000) GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:11002) GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:11004) GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:11006) GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:11260) GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:11266) GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:11268) GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11270) GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11276) GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11280) GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11282) GL_W_EXT (src/Graphics/GL/Tokens.hs:11544) GL_X_EXT (src/Graphics/GL/Tokens.hs:11550) GL_Y_EXT (src/Graphics/GL/Tokens.hs:11568) GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11584) GL_Z_EXT (src/Graphics/GL/Tokens.hs:11594) glBeginVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:728) glBindLightParameterEXT (src/Graphics/GL/Functions/F01.hs:1136) glBindMaterialParameterEXT (src/Graphics/GL/Functions/F01.hs:1149) glBindParameterEXT (src/Graphics/GL/Functions/F01.hs:1176) glBindTexGenParameterEXT (src/Graphics/GL/Functions/F01.hs:1309) glBindTextureUnitParameterEXT (src/Graphics/GL/Functions/F01.hs:1365) glBindVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:1491) glDeleteVertexShaderEXT (src/Graphics/GL/Functions/F05.hs:1475) glDisableVariantClientStateEXT (src/Graphics/GL/Functions/F06.hs:415) glEnableVariantClientStateEXT (src/Graphics/GL/Functions/F07.hs:404) glEndVertexShaderEXT (src/Graphics/GL/Functions/F07.hs:757) glExtractComponentEXT (src/Graphics/GL/Functions/F07.hs:1208) glGenSymbolsEXT (src/Graphics/GL/Functions/F09.hs:329) glGenVertexShadersEXT (src/Graphics/GL/Functions/F09.hs:441) glGetInvariantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:1055) glGetInvariantFloatvEXT (src/Graphics/GL/Functions/F10.hs:1069) glGetInvariantIntegervEXT (src/Graphics/GL/Functions/F10.hs:1083) glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:1197) glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions/F10.hs:1211) glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions/F10.hs:1225) glGetVariantBooleanvEXT (src/Graphics/GL/Functions/F13.hs:788) glGetVariantFloatvEXT (src/Graphics/GL/Functions/F13.hs:802) glGetVariantIntegervEXT (src/Graphics/GL/Functions/F13.hs:816) glGetVariantPointervEXT (src/Graphics/GL/Functions/F13.hs:830) glInsertComponentEXT (src/Graphics/GL/Functions/F14.hs:1197) glIsVariantEnabledEXT (src/Graphics/GL/Functions/F15.hs:620) glSetInvariantEXT (src/Graphics/GL/Functions/F24.hs:658) glSetLocalConstantEXT (src/Graphics/GL/Functions/F24.hs:672) glShaderOp1EXT (src/Graphics/GL/Functions/F24.hs:730) glShaderOp2EXT (src/Graphics/GL/Functions/F24.hs:744) glShaderOp3EXT (src/Graphics/GL/Functions/F24.hs:759) glSwizzleEXT (src/Graphics/GL/Functions/F24.hs:1322) glVariantPointerEXT (src/Graphics/GL/Functions/F28.hs:1461) glVariantbvEXT (src/Graphics/GL/Functions/F28.hs:1476) glVariantdvEXT (src/Graphics/GL/Functions/F28.hs:1489) glVariantfvEXT (src/Graphics/GL/Functions/F28.hs:1502) glVariantivEXT (src/Graphics/GL/Functions/F28.hs:1515) glVariantsvEXT (src/Graphics/GL/Functions/F28.hs:1528) glVariantubvEXT (src/Graphics/GL/Functions/F28.hs:1541) glVariantuivEXT (src/Graphics/GL/Functions/F28.hs:1554) glVariantusvEXT (src/Graphics/GL/Functions/F28.hs:1567) glWriteMaskEXT (src/Graphics/GL/Functions/F33.hs:596) 55% ( 16 / 29) in 'Graphics.GL.EXT.VertexAttrib64Bit' Missing documentation for: GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2438) GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2442) GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2450) GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2454) GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2458) GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2462) GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2466) GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2470) GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2474) GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2478) GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2482) 19% ( 9 / 47) in 'Graphics.GL.EXT.VertexArray' Missing documentation for: GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:894) GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:902) GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:906) GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2802) GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2804) GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2818) GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:4064) GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4066) GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:4076) GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:4080) GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:4084) GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6302) GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6304) GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6316) GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6320) GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6324) GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9926) GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:11040) GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11042) GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11060) GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11080) GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11086) GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11090) glColorPointerEXT (src/Graphics/GL/Functions/F03.hs:1485) glEdgeFlagPointerEXT (src/Graphics/GL/Functions/F07.hs:259) glIndexPointerEXT (src/Graphics/GL/Functions/F14.hs:1001) glNormalPointerEXT (src/Graphics/GL/Functions/F19.hs:433) glTexCoordPointerEXT (src/Graphics/GL/Functions/F25.hs:1414) glVertexPointerEXT (src/Graphics/GL/Functions/F32.hs:262) 43% ( 12 / 28) in 'Graphics.GL.EXT.TransformFeedback' Missing documentation for: GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4222) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5876) GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7372) GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7800) GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8764) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10418) GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10422) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10428) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10440) GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10446) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10462) GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10476) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10482) glBindBufferOffsetEXT (src/Graphics/GL/Functions/F01.hs:854) 89% ( 8 / 9) in 'Graphics.GL.EXT.TimerQuery' Missing documentation for: GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10366) 67% ( 6 / 9) in 'Graphics.GL.EXT.TexturePerturbNormal' Missing documentation for: GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:6962) GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:10188) glTextureNormalEXT (src/Graphics/GL/Functions/F26.hs:1533) 47% ( 8 / 17) in 'Graphics.GL.EXT.TextureObject' Missing documentation for: GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9666) GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:10200) GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:10232) glAreTexturesResidentEXT (src/Graphics/GL/Functions/F01.hs:436) glDeleteTexturesEXT (src/Graphics/GL/Functions/F05.hs:1392) glGenTexturesEXT (src/Graphics/GL/Functions/F09.hs:358) glIsTextureEXT (src/Graphics/GL/Functions/F15.hs:558) 17% ( 10 / 59) in 'Graphics.GL.EXT.TextureInteger' Missing documentation for: GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:212) GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:214) GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:224) GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:234) GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:236) GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:258) GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:454) GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:460) GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:556) GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3762) GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4172) GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4174) GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4184) GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4192) GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4194) GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4712) GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4714) GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4732) GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4756) GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4758) GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4764) GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4766) GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4768) GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4770) GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4780) GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4792) GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7880) GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8258) GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8262) GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8280) GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8284) GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8310) GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8314) GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8344) GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8348) GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8368) GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8372) GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8388) GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8392) GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8416) GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8418) GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8442) glClearColorIiEXT (src/Graphics/GL/Functions/F02.hs:1442) glClearColorIuiEXT (src/Graphics/GL/Functions/F02.hs:1457) 58% ( 7 / 12) in 'Graphics.GL.EXT.TextureBufferObject' Missing documentation for: GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5824) GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9808) GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9812) 44% ( 7 / 16) in 'Graphics.GL.EXT.TextureArray' Missing documentation for: GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1222) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3432) GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5110) GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7566) GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7576) GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9652) GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9664) GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9722) 47% ( 8 / 17) in 'Graphics.GL.EXT.Texture3D' Missing documentation for: GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5100) GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6724) GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6744) GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7588) GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9684) GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:10006) GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10334) GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10668) GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10686) 100% ( 7 / 7) in 'Graphics.GL.EXT.Subtexture' 67% ( 6 / 9) in 'Graphics.GL.EXT.StencilTwoSide' Missing documentation for: GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122) GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9276) glActiveStencilFaceEXT (src/Graphics/GL/Functions/F01.hs:208) 67% ( 6 / 9) in 'Graphics.GL.EXT.StencilClearTag' Missing documentation for: GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:9220) GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9272) glStencilClearTagEXT (src/Graphics/GL/Functions/F24.hs:1002) 11% ( 7 / 63) in 'Graphics.GL.EXT.ShaderImageLoadStore' Missing documentation for: GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188) GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:362) GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:646) GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1220) GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2834) GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3448) GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3912) GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3918) GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3920) GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3928) GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3936) GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3944) GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3950) GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3998) GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4270) GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4272) GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4278) GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4280) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4288) GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4296) GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4306) GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4310) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5184) GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5460) GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5464) GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:6982) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8800) GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10034) GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10296) GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10574) GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10804) GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:10806) GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10812) GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:10814) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10820) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:10822) GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10826) GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:10830) GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10834) GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:10840) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10844) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:11128) glBindImageTextureEXT (src/Graphics/GL/Functions/F01.hs:1103) 75% ( 6 / 8) in 'Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent' Missing documentation for: GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3360) glFramebufferFetchBarrierEXT (src/Graphics/GL/Functions/F08.hs:722) 60% ( 6 / 10) in 'Graphics.GL.EXT.SeparateShaderObjects' Missing documentation for: GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118) glActiveProgramEXT (src/Graphics/GL/Functions/F01.hs:169) glCreateShaderProgramEXT (src/Graphics/GL/Functions/F05.hs:455) glUseShaderProgramEXT (src/Graphics/GL/Functions/F28.hs:1248) 40% ( 6 / 15) in 'Graphics.GL.EXT.SemaphoreWin32' Missing documentation for: GL_D3D12_FENCE_VALUE_EXT (src/Graphics/GL/Tokens.hs:1990) GL_DEVICE_LUID_EXT (src/Graphics/GL/Tokens.hs:2346) GL_DEVICE_NODE_MASK_EXT (src/Graphics/GL/Tokens.hs:2348) GL_HANDLE_TYPE_D3D12_FENCE_EXT (src/Graphics/GL/Tokens.hs:3804) GL_HANDLE_TYPE_OPAQUE_WIN32_EXT (src/Graphics/GL/Tokens.hs:3812) GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT (src/Graphics/GL/Tokens.hs:3814) GL_LUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:4672) glImportSemaphoreWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:892) glImportSemaphoreWin32NameEXT (src/Graphics/GL/Functions/F14.hs:906) 75% ( 6 / 8) in 'Graphics.GL.EXT.SemaphoreFd' Missing documentation for: GL_HANDLE_TYPE_OPAQUE_FD_EXT (src/Graphics/GL/Tokens.hs:3810) glImportSemaphoreFdEXT (src/Graphics/GL/Functions/F14.hs:878) 21% ( 6 / 28) in 'Graphics.GL.EXT.Semaphore' Missing documentation for: GL_DEVICE_UUID_EXT (src/Graphics/GL/Tokens.hs:2350) GL_DRIVER_UUID_EXT (src/Graphics/GL/Tokens.hs:2696) GL_LAYOUT_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4458) GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4462) GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4464) GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4466) GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4468) GL_LAYOUT_GENERAL_EXT (src/Graphics/GL/Tokens.hs:4470) GL_LAYOUT_SHADER_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4476) GL_LAYOUT_TRANSFER_DST_EXT (src/Graphics/GL/Tokens.hs:4478) GL_LAYOUT_TRANSFER_SRC_EXT (src/Graphics/GL/Tokens.hs:4480) GL_NUM_DEVICE_UUIDS_EXT (src/Graphics/GL/Tokens.hs:6358) GL_UUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:10972) glDeleteSemaphoresEXT (src/Graphics/GL/Functions/F05.hs:1313) glGenSemaphoresEXT (src/Graphics/GL/Functions/F09.hs:316) glGetSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F12.hs:868) glGetUnsignedBytei_vEXT (src/Graphics/GL/Functions/F13.hs:733) glGetUnsignedBytevEXT (src/Graphics/GL/Functions/F13.hs:747) glIsSemaphoreEXT (src/Graphics/GL/Functions/F15.hs:482) glSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F24.hs:566) glSignalSemaphoreEXT (src/Graphics/GL/Functions/F24.hs:836) glWaitSemaphoreEXT (src/Graphics/GL/Functions/F32.hs:1056) 77% ( 23 / 30) in 'Graphics.GL.EXT.SecondaryColor' Missing documentation for: GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1112) GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1970) GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8724) GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8734) GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8738) GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8742) GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8746) 46% ( 6 / 13) in 'Graphics.GL.EXT.RasterMultisample' Missing documentation for: GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2820) GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5612) GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6218) GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7804) GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7806) GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7810) glRasterSamplesEXT (src/Graphics/GL/Functions/F22.hs:1330) 64% ( 7 / 11) in 'Graphics.GL.EXT.ProvokingVertex' Missing documentation for: GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:3006) GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4444) GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7542) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7626) 88% ( 7 / 8) in 'Graphics.GL.EXT.PolygonOffsetClamp' Missing documentation for: GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7230) 60% ( 6 / 10) in 'Graphics.GL.EXT.PolygonOffset' Missing documentation for: GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7226) GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7234) GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7238) glPolygonOffsetEXT (src/Graphics/GL/Functions/F20.hs:513) 67% ( 8 / 12) in 'Graphics.GL.EXT.PointParameters' Missing documentation for: GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2374) GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:7162) GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:7186) GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7194) 29% ( 6 / 21) in 'Graphics.GL.EXT.PixelTransform' Missing documentation for: GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:424) GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1884) GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5520) GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:6990) GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:6998) GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:7040) GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:7102) GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7104) GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7106) glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F11.hs:1300) glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions/F11.hs:1314) glPixelTransformParameterfEXT (src/Graphics/GL/Functions/F19.hs:1486) glPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F19.hs:1500) glPixelTransformParameteriEXT (src/Graphics/GL/Functions/F19.hs:1514) glPixelTransformParameterivEXT (src/Graphics/GL/Functions/F19.hs:1528) 59% ( 10 / 17) in 'Graphics.GL.EXT.PalettedTexture' Missing documentation for: GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1076) GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1080) GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1082) GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:10106) 24% ( 6 / 25) in 'Graphics.GL.EXT.Multisample' Missing documentation for: GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24) GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30) GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34) GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68) GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72) GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76) GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80) GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6186) GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6206) GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8618) GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8652) GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8654) GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8664) GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8670) glSampleMaskEXT (src/Graphics/GL/Functions/F23.hs:989) glSamplePatternEXT (src/Graphics/GL/Functions/F23.hs:1043) 100% ( 7 / 7) in 'Graphics.GL.EXT.MultiDrawArrays' 35% ( 6 / 17) in 'Graphics.GL.EXT.MemoryObjectWin32' Missing documentation for: GL_DEVICE_LUID_EXT (src/Graphics/GL/Tokens.hs:2346) GL_DEVICE_NODE_MASK_EXT (src/Graphics/GL/Tokens.hs:2348) GL_HANDLE_TYPE_D3D11_IMAGE_EXT (src/Graphics/GL/Tokens.hs:3800) GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT (src/Graphics/GL/Tokens.hs:3802) GL_HANDLE_TYPE_D3D12_RESOURCE_EXT (src/Graphics/GL/Tokens.hs:3806) GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT (src/Graphics/GL/Tokens.hs:3808) GL_HANDLE_TYPE_OPAQUE_WIN32_EXT (src/Graphics/GL/Tokens.hs:3812) GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT (src/Graphics/GL/Tokens.hs:3814) GL_LUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:4672) glImportMemoryWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:848) glImportMemoryWin32NameEXT (src/Graphics/GL/Functions/F14.hs:863) 75% ( 6 / 8) in 'Graphics.GL.EXT.MemoryObjectFd' Missing documentation for: GL_HANDLE_TYPE_OPAQUE_FD_EXT (src/Graphics/GL/Tokens.hs:3810) glImportMemoryFdEXT (src/Graphics/GL/Functions/F14.hs:833) 17% ( 6 / 36) in 'Graphics.GL.EXT.MemoryObject' Missing documentation for: GL_DEDICATED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:2186) GL_DEVICE_UUID_EXT (src/Graphics/GL/Tokens.hs:2350) GL_DRIVER_UUID_EXT (src/Graphics/GL/Tokens.hs:2696) GL_LINEAR_TILING_EXT (src/Graphics/GL/Tokens.hs:4564) GL_NUM_DEVICE_UUIDS_EXT (src/Graphics/GL/Tokens.hs:6358) GL_NUM_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:6400) GL_OPTIMAL_TILING_EXT (src/Graphics/GL/Tokens.hs:6568) GL_PROTECTED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7538) GL_TEXTURE_TILING_EXT (src/Graphics/GL/Tokens.hs:10286) GL_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:10350) GL_UUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:10972) glBufferStorageMemEXT (src/Graphics/GL/Functions/F02.hs:1105) glCreateMemoryObjectsEXT (src/Graphics/GL/Functions/F05.hs:322) glDeleteMemoryObjectsEXT (src/Graphics/GL/Functions/F05.hs:1034) glGetMemoryObjectParameterivEXT (src/Graphics/GL/Functions/F10.hs:1446) glGetUnsignedBytei_vEXT (src/Graphics/GL/Functions/F13.hs:733) glGetUnsignedBytevEXT (src/Graphics/GL/Functions/F13.hs:747) glIsMemoryObjectEXT (src/Graphics/GL/Functions/F15.hs:215) glMemoryObjectParameterivEXT (src/Graphics/GL/Functions/F16.hs:1299) glNamedBufferStorageMemEXT (src/Graphics/GL/Functions/F18.hs:1058) glTexStorageMem1DEXT (src/Graphics/GL/Functions/F26.hs:965) glTexStorageMem2DEXT (src/Graphics/GL/Functions/F26.hs:982) glTexStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1000) glTexStorageMem3DEXT (src/Graphics/GL/Functions/F26.hs:1019) glTexStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1038) glTextureStorageMem1DEXT (src/Graphics/GL/Functions/F27.hs:272) glTextureStorageMem2DEXT (src/Graphics/GL/Functions/F27.hs:289) glTextureStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:307) glTextureStorageMem3DEXT (src/Graphics/GL/Functions/F27.hs:326) glTextureStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:345) 32% ( 6 / 19) in 'Graphics.GL.EXT.LightTexture' Missing documentation for: GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:394) GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3274) GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3288) GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3322) GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3324) GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:8846) GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9704) GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:10150) GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:10152) glApplyTextureEXT (src/Graphics/GL/Functions/F01.hs:395) glTextureLightEXT (src/Graphics/GL/Functions/F26.hs:1508) glTextureMaterialEXT (src/Graphics/GL/Functions/F26.hs:1520) 60% ( 6 / 10) in 'Graphics.GL.EXT.IndexMaterial' Missing documentation for: GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:4094) GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:4098) glIndexMaterialEXT (src/Graphics/GL/Functions/F14.hs:973) 60% ( 6 / 10) in 'Graphics.GL.EXT.IndexFunc' Missing documentation for: GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:4106) GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:4110) glIndexFuncEXT (src/Graphics/GL/Functions/F14.hs:947) 33% ( 10 / 30) in 'Graphics.GL.EXT.Histogram' Missing documentation for: GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3840) GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3844) GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3846) GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3850) GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3854) GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3858) GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3862) GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3866) GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3870) GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:5978) GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:5982) GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:5986) GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7550) GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9412) glGetHistogramEXT (src/Graphics/GL/Functions/F10.hs:702) glGetHistogramParameterfvEXT (src/Graphics/GL/Functions/F10.hs:733) glGetHistogramParameterivEXT (src/Graphics/GL/Functions/F10.hs:762) glGetMinmaxEXT (src/Graphics/GL/Functions/F10.hs:1477) glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1508) glGetMinmaxParameterivEXT (src/Graphics/GL/Functions/F10.hs:1537) 26% ( 7 / 27) in 'Graphics.GL.EXT.GeometryShader4' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3516) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3522) GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3646) GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3664) GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3680) GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3704) GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4572) GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4602) GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5426) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5434) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5448) GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5454) GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5888) GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5954) GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7506) GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10528) GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10544) 38% ( 17 / 45) in 'Graphics.GL.EXT.GPUShader4' Missing documentation for: GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4318) GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4320) GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4328) GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4338) GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4354) GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5592) GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:6008) GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8486) GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8490) GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8502) GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8506) GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8542) GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8568) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10854) GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:10856) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10862) GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:10864) GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10874) GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:10878) GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10884) GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:10890) GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:11150) 71% ( 5 / 7) in 'Graphics.GL.EXT.GPUProgramParameters' Missing documentation for: glProgramEnvParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:1061) glProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:1234) 28% ( 21 / 74) in 'Graphics.GL.EXT.FramebufferObject' Missing documentation for: GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:920) GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:998) GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1034) GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2216) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3418) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3436) GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3454) GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3462) GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3482) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3502) GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3528) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3548) GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3580) GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4382) GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5146) GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5624) GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:8042) GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:8050) GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:8056) GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:8066) GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:8070) GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:8076) GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:8082) GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:8088) GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:8096) GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:8114) GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:8122) GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:9172) GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9238) GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9240) GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9246) GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9252) glBindFramebufferEXT (src/Graphics/GL/Functions/F01.hs:1058) glBindRenderbufferEXT (src/Graphics/GL/Functions/F01.hs:1254) 70% ( 7 / 10) in 'Graphics.GL.EXT.FramebufferMultisample' Missing documentation for: GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3540) GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5634) GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8106) 64% ( 7 / 11) in 'Graphics.GL.EXT.FramebufferBlit' Missing documentation for: GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2674) GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2678) GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7830) GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7834) 58% ( 11 / 19) in 'Graphics.GL.EXT.FogCoord' Missing documentation for: GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1922) GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3144) GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3160) GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3162) GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3166) GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3288) 71% ( 5 / 7) in 'Graphics.GL.EXT.ExternalBuffer' Missing documentation for: glBufferStorageExternalEXT (src/Graphics/GL/Functions/F02.hs:1089) glNamedBufferStorageExternalEXT (src/Graphics/GL/Functions/F18.hs:1042) 78% ( 7 / 9) in 'Graphics.GL.EXT.DrawRangeElements' Missing documentation for: GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5308) GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5312) 100% ( 7 / 7) in 'Graphics.GL.EXT.DrawInstanced' 100% ( 11 / 11) in 'Graphics.GL.EXT.DrawBuffers2' 24% ( 63 /264) in 'Graphics.GL.EXT.DirectStateAccess' Missing documentation for: GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7462) GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7464) GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10512) glBindMultiTextureEXT (src/Graphics/GL/Functions/F01.hs:1162) glCheckNamedFramebufferStatusEXT (src/Graphics/GL/Functions/F02.hs:1244) glClearNamedBufferDataEXT (src/Graphics/GL/Functions/F02.hs:1607) glClearNamedBufferSubDataEXT (src/Graphics/GL/Functions/F03.hs:147) glClientAttribDefaultEXT (src/Graphics/GL/Functions/F03.hs:375) glCompressedMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:346) glCompressedMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:365) glCompressedMultiTexImage3DEXT (src/Graphics/GL/Functions/F04.hs:385) glCompressedMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:406) glCompressedMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:425) glCompressedMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:446) glCompressedTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:757) glCompressedTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:776) glCompressedTextureImage3DEXT (src/Graphics/GL/Functions/F04.hs:796) glCompressedTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:836) glCompressedTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:876) glCompressedTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:920) glCopyMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:1470) glCopyMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:1489) glCopyMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1509) glCopyMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1527) glCopyMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1547) glCopyTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:1831) glCopyTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:1850) glCopyTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1903) glCopyTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1941) glCopyTextureSubImage3DEXT (src/Graphics/GL/Functions/F05.hs:149) glDisableClientStateIndexedEXT (src/Graphics/GL/Functions/F06.hs:363) glDisableClientStateiEXT (src/Graphics/GL/Functions/F06.hs:376) glDisableVertexArrayAttribEXT (src/Graphics/GL/Functions/F06.hs:441) glDisableVertexArrayEXT (src/Graphics/GL/Functions/F06.hs:454) glEnableClientStateIndexedEXT (src/Graphics/GL/Functions/F07.hs:352) glEnableClientStateiEXT (src/Graphics/GL/Functions/F07.hs:365) glEnableVertexArrayAttribEXT (src/Graphics/GL/Functions/F07.hs:430) glEnableVertexArrayEXT (src/Graphics/GL/Functions/F07.hs:443) glFlushMappedNamedBufferRangeEXT (src/Graphics/GL/Functions/F07.hs:1438) glFramebufferDrawBufferEXT (src/Graphics/GL/Functions/F08.hs:695) glFramebufferDrawBuffersEXT (src/Graphics/GL/Functions/F08.hs:708) glFramebufferReadBufferEXT (src/Graphics/GL/Functions/F08.hs:807) glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions/F09.hs:491) glGenerateTextureMipmapEXT (src/Graphics/GL/Functions/F09.hs:517) glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions/F09.hs:1317) glGetCompressedTextureImageEXT (src/Graphics/GL/Functions/F09.hs:1378) glGetFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:600) glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions/F10.hs:1551) glGetMultiTexEnvivEXT (src/Graphics/GL/Functions/F11.hs:128) glGetMultiTexGendvEXT (src/Graphics/GL/Functions/F11.hs:143) glGetMultiTexGenfvEXT (src/Graphics/GL/Functions/F11.hs:158) glGetMultiTexGenivEXT (src/Graphics/GL/Functions/F11.hs:173) glGetMultiTexImageEXT (src/Graphics/GL/Functions/F11.hs:188) glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions/F11.hs:205) glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions/F11.hs:221) glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions/F11.hs:237) glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:252) glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions/F11.hs:267) glGetMultiTexParameterivEXT (src/Graphics/GL/Functions/F11.hs:282) glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:357) glGetNamedBufferPointervEXT (src/Graphics/GL/Functions/F11.hs:400) glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F11.hs:430) glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F11.hs:461) glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:508) glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F11.hs:522) glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:537) glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F11.hs:552) glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:567) glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:582) glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:597) glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:627) glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:1328) glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:1342) glGetTextureImageEXT (src/Graphics/GL/Functions/F12.hs:1578) glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions/F12.hs:1611) glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions/F13.hs:144) glGetTextureParameterIivEXT (src/Graphics/GL/Functions/F13.hs:175) glGetTextureParameterIuivEXT (src/Graphics/GL/Functions/F13.hs:205) glGetTextureParameterfvEXT (src/Graphics/GL/Functions/F13.hs:235) glGetTextureParameterivEXT (src/Graphics/GL/Functions/F13.hs:265) glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions/F13.hs:889) glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions/F13.hs:904) glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions/F13.hs:918) glGetVertexArrayPointervEXT (src/Graphics/GL/Functions/F13.hs:933) glMapNamedBufferEXT (src/Graphics/GL/Functions/F16.hs:511) glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F16.hs:540) glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:807) glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:920) glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:945) glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:958) glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:971) glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:984) glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1049) glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1062) glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1075) glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1088) glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1101) glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1119) glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1131) glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1143) glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1159) glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1175) glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1190) glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1205) glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1220) glMultiTexBufferEXT (src/Graphics/GL/Functions/F17.hs:433) glMultiTexCoordPointerEXT (src/Graphics/GL/Functions/F18.hs:361) glMultiTexEnvfvEXT (src/Graphics/GL/Functions/F18.hs:393) glMultiTexEnvivEXT (src/Graphics/GL/Functions/F18.hs:424) glMultiTexGendvEXT (src/Graphics/GL/Functions/F18.hs:455) glMultiTexGenfvEXT (src/Graphics/GL/Functions/F18.hs:486) glMultiTexGenivEXT (src/Graphics/GL/Functions/F18.hs:517) glMultiTexImage1DEXT (src/Graphics/GL/Functions/F18.hs:532) glMultiTexImage2DEXT (src/Graphics/GL/Functions/F18.hs:552) glMultiTexImage3DEXT (src/Graphics/GL/Functions/F18.hs:573) glMultiTexParameterIivEXT (src/Graphics/GL/Functions/F18.hs:595) glMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F18.hs:610) glMultiTexParameterfvEXT (src/Graphics/GL/Functions/F18.hs:641) glMultiTexParameterivEXT (src/Graphics/GL/Functions/F18.hs:672) glMultiTexRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:687) glMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F18.hs:701) glMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F18.hs:720) glMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F18.hs:741) glNamedBufferDataEXT (src/Graphics/GL/Functions/F18.hs:965) glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions/F18.hs:1105) glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions/F18.hs:1165) glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:1209) glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions/F18.hs:1285) glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions/F18.hs:1301) glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions/F18.hs:1317) glNamedFramebufferTextureEXT (src/Graphics/GL/Functions/F18.hs:1334) glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions/F18.hs:1349) glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions/F18.hs:1382) glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions/F18.hs:1417) glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions/F18.hs:1451) glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions/F18.hs:1485) glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions/F18.hs:1519) glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F18.hs:1534) glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions/F18.hs:1550) glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions/F18.hs:1566) glNamedProgramStringEXT (src/Graphics/GL/Functions/F18.hs:1582) glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions/F18.hs:1614) glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions/F18.hs:1663) glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions/F18.hs:1680) glProgramUniform1dEXT (src/Graphics/GL/Functions/F20.hs:1545) glProgramUniform1dvEXT (src/Graphics/GL/Functions/F20.hs:1574) glProgramUniform2dEXT (src/Graphics/GL/Functions/F21.hs:415) glProgramUniform2dvEXT (src/Graphics/GL/Functions/F21.hs:445) glProgramUniform3dEXT (src/Graphics/GL/Functions/F21.hs:788) glProgramUniform3dvEXT (src/Graphics/GL/Functions/F21.hs:819) glProgramUniform4dEXT (src/Graphics/GL/Functions/F21.hs:1173) glProgramUniform4dvEXT (src/Graphics/GL/Functions/F21.hs:1205) glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions/F21.hs:1657) glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions/F22.hs:144) glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions/F22.hs:210) glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions/F22.hs:276) glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions/F22.hs:342) glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions/F22.hs:408) glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions/F22.hs:474) glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions/F22.hs:540) glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions/F22.hs:606) glPushClientAttribDefaultEXT (src/Graphics/GL/Functions/F22.hs:750) glTextureBufferEXT (src/Graphics/GL/Functions/F26.hs:1286) glTextureBufferRangeEXT (src/Graphics/GL/Functions/F26.hs:1318) glTextureImage1DEXT (src/Graphics/GL/Functions/F26.hs:1369) glTextureImage2DEXT (src/Graphics/GL/Functions/F26.hs:1389) glTextureImage3DEXT (src/Graphics/GL/Functions/F26.hs:1447) glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F26.hs:1545) glTextureParameterIivEXT (src/Graphics/GL/Functions/F26.hs:1580) glTextureParameterIuivEXT (src/Graphics/GL/Functions/F26.hs:1610) glTextureParameterfvEXT (src/Graphics/GL/Functions/F26.hs:1671) glTextureParameterivEXT (src/Graphics/GL/Functions/F26.hs:1732) glTextureRenderbufferEXT (src/Graphics/GL/Functions/F26.hs:1761) glTextureStorage1DEXT (src/Graphics/GL/Functions/F26.hs:1791) glTextureStorage2DEXT (src/Graphics/GL/Functions/F27.hs:145) glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:180) glTextureStorage3DEXT (src/Graphics/GL/Functions/F27.hs:216) glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:253) glTextureSubImage1DEXT (src/Graphics/GL/Functions/F27.hs:403) glTextureSubImage2DEXT (src/Graphics/GL/Functions/F27.hs:443) glTextureSubImage3DEXT (src/Graphics/GL/Functions/F27.hs:487) glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F28.hs:1140) glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F29.hs:765) glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:796) glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F29.hs:813) glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:842) glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F29.hs:858) glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:874) glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F29.hs:892) glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:947) glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:964) glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F29.hs:981) glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F29.hs:995) glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F29.hs:1009) glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F29.hs:1026) glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions/F29.hs:1042) glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions/F29.hs:1060) glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions/F29.hs:1076) glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions/F29.hs:1094) glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions/F29.hs:1113) glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions/F29.hs:1162) 67% ( 6 / 9) in 'Graphics.GL.EXT.DepthBoundsTest' Missing documentation for: GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2224) GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2226) glDepthBoundsEXT (src/Graphics/GL/Functions/F05.hs:1487) 62% ( 5 / 8) in 'Graphics.GL.EXT.DebugMarker' Missing documentation for: glInsertEventMarkerEXT (src/Graphics/GL/Functions/F14.hs:1211) glPopGroupMarkerEXT (src/Graphics/GL/Functions/F20.hs:613) glPushGroupMarkerEXT (src/Graphics/GL/Functions/F22.hs:794) 38% ( 6 / 16) in 'Graphics.GL.EXT.DebugLabel' Missing documentation for: GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:632) GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7484) GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7698) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8478) GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8814) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10396) GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:11054) glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:730) glLabelObjectEXT (src/Graphics/GL/Functions/F15.hs:740) 55% ( 6 / 11) in 'Graphics.GL.EXT.CullVertex' Missing documentation for: GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1902) GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1904) GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1908) glCullParameterdvEXT (src/Graphics/GL/Functions/F05.hs:580) glCullParameterfvEXT (src/Graphics/GL/Functions/F05.hs:593) 100% ( 10 / 10) in 'Graphics.GL.EXT.CopyTexture' 38% ( 16 / 42) in 'Graphics.GL.EXT.CoordinateFrame' Missing documentation for: GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:468) GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:470) GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:472) GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:474) GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1972) GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4810) GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4822) GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4868) GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4880) GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9414) GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9416) GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9418) GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9420) glBinormal3bvEXT (src/Graphics/GL/Functions/F02.hs:143) glBinormal3dvEXT (src/Graphics/GL/Functions/F02.hs:170) glBinormal3fvEXT (src/Graphics/GL/Functions/F02.hs:197) glBinormal3ivEXT (src/Graphics/GL/Functions/F02.hs:224) glBinormal3svEXT (src/Graphics/GL/Functions/F02.hs:251) glBinormalPointerEXT (src/Graphics/GL/Functions/F02.hs:263) glTangent3bvEXT (src/Graphics/GL/Functions/F24.hs:1377) glTangent3dvEXT (src/Graphics/GL/Functions/F24.hs:1404) glTangent3fvEXT (src/Graphics/GL/Functions/F24.hs:1431) glTangent3ivEXT (src/Graphics/GL/Functions/F24.hs:1458) glTangent3svEXT (src/Graphics/GL/Functions/F24.hs:1485) glTangentPointerEXT (src/Graphics/GL/Functions/F24.hs:1497) 38% ( 15 / 39) in 'Graphics.GL.EXT.Convolution' Missing documentation for: GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1722) GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1726) GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1734) GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1738) GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1742) GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1746) GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1750) GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1756) GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5242) GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5246) GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7302) GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7306) GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7310) GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7314) GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7322) GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7326) GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7330) GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7334) GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7868) GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8760) glGetConvolutionFilterEXT (src/Graphics/GL/Functions/F09.hs:1431) glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions/F09.hs:1461) glGetConvolutionParameterivEXT (src/Graphics/GL/Functions/F09.hs:1490) glGetSeparableFilterEXT (src/Graphics/GL/Functions/F12.hs:900) 60% ( 6 / 10) in 'Graphics.GL.EXT.CompiledVertexArray' Missing documentation for: GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:332) GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:334) glLockArraysEXT (src/Graphics/GL/Functions/F15.hs:1333) glUnlockArraysEXT (src/Graphics/GL/Functions/F28.hs:1077) 100% ( 7 / 7) in 'Graphics.GL.EXT.ColorSubtable' 64% ( 7 / 11) in 'Graphics.GL.EXT.BlendMinmax' Missing documentation for: GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:516) GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3610) GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5318) GL_MIN_EXT (src/Graphics/GL/Tokens.hs:5994) 64% ( 7 / 11) in 'Graphics.GL.EXT.BlendFuncSeparate' Missing documentation for: GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:498) GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:504) GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:534) GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:540) 78% ( 7 / 9) in 'Graphics.GL.EXT.BlendEquationSeparate' Missing documentation for: GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:512) GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:522) 58% ( 7 / 12) in 'Graphics.GL.EXT.BlendColor' Missing documentation for: GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:492) GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1646) GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1662) GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6506) GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6510) 40% ( 6 / 15) in 'Graphics.GL.EXT.BindableUniform' Missing documentation for: GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:5126) GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5326) GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5380) GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5912) GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10608) GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10610) glGetUniformBufferSizeEXT (src/Graphics/GL/Functions/F13.hs:487) glGetUniformOffsetEXT (src/Graphics/GL/Functions/F13.hs:544) glUniformBufferEXT (src/Graphics/GL/Functions/F28.hs:515) 10% ( 6 / 61) in 'Graphics.GL.ATI.VertexStreams' Missing documentation for: GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:5934) GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11290) GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11292) GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11294) GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11296) GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11298) GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11300) GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11302) glClientActiveVertexStreamATI (src/Graphics/GL/Functions/F03.hs:363) glNormalStream3bATI (src/Graphics/GL/Functions/F19.hs:476) glNormalStream3bvATI (src/Graphics/GL/Functions/F19.hs:491) glNormalStream3dATI (src/Graphics/GL/Functions/F19.hs:504) glNormalStream3dvATI (src/Graphics/GL/Functions/F19.hs:519) glNormalStream3fATI (src/Graphics/GL/Functions/F19.hs:532) glNormalStream3fvATI (src/Graphics/GL/Functions/F19.hs:547) glNormalStream3iATI (src/Graphics/GL/Functions/F19.hs:560) glNormalStream3ivATI (src/Graphics/GL/Functions/F19.hs:575) glNormalStream3sATI (src/Graphics/GL/Functions/F19.hs:588) glNormalStream3svATI (src/Graphics/GL/Functions/F19.hs:603) glVertexBlendEnvfATI (src/Graphics/GL/Functions/F32.hs:128) glVertexBlendEnviATI (src/Graphics/GL/Functions/F32.hs:141) glVertexStream1dATI (src/Graphics/GL/Functions/F32.hs:308) glVertexStream1dvATI (src/Graphics/GL/Functions/F32.hs:321) glVertexStream1fATI (src/Graphics/GL/Functions/F32.hs:334) glVertexStream1fvATI (src/Graphics/GL/Functions/F32.hs:347) glVertexStream1iATI (src/Graphics/GL/Functions/F32.hs:360) glVertexStream1ivATI (src/Graphics/GL/Functions/F32.hs:373) glVertexStream1sATI (src/Graphics/GL/Functions/F32.hs:386) glVertexStream1svATI (src/Graphics/GL/Functions/F32.hs:399) glVertexStream2dATI (src/Graphics/GL/Functions/F32.hs:412) glVertexStream2dvATI (src/Graphics/GL/Functions/F32.hs:426) glVertexStream2fATI (src/Graphics/GL/Functions/F32.hs:439) glVertexStream2fvATI (src/Graphics/GL/Functions/F32.hs:453) glVertexStream2iATI (src/Graphics/GL/Functions/F32.hs:466) glVertexStream2ivATI (src/Graphics/GL/Functions/F32.hs:480) glVertexStream2sATI (src/Graphics/GL/Functions/F32.hs:493) glVertexStream2svATI (src/Graphics/GL/Functions/F32.hs:507) glVertexStream3dATI (src/Graphics/GL/Functions/F32.hs:520) glVertexStream3dvATI (src/Graphics/GL/Functions/F32.hs:535) glVertexStream3fATI (src/Graphics/GL/Functions/F32.hs:548) glVertexStream3fvATI (src/Graphics/GL/Functions/F32.hs:563) glVertexStream3iATI (src/Graphics/GL/Functions/F32.hs:576) glVertexStream3ivATI (src/Graphics/GL/Functions/F32.hs:591) glVertexStream3sATI (src/Graphics/GL/Functions/F32.hs:604) glVertexStream3svATI (src/Graphics/GL/Functions/F32.hs:619) glVertexStream4dATI (src/Graphics/GL/Functions/F32.hs:632) glVertexStream4dvATI (src/Graphics/GL/Functions/F32.hs:648) glVertexStream4fATI (src/Graphics/GL/Functions/F32.hs:661) glVertexStream4fvATI (src/Graphics/GL/Functions/F32.hs:677) glVertexStream4iATI (src/Graphics/GL/Functions/F32.hs:690) glVertexStream4ivATI (src/Graphics/GL/Functions/F32.hs:706) glVertexStream4sATI (src/Graphics/GL/Functions/F32.hs:719) glVertexStream4svATI (src/Graphics/GL/Functions/F32.hs:735) 62% ( 5 / 8) in 'Graphics.GL.ATI.VertexAttribArrayObject' Missing documentation for: glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:962) glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:976) glVertexAttribArrayObjectATI (src/Graphics/GL/Functions/F30.hs:1281) 23% ( 6 / 26) in 'Graphics.GL.ATI.VertexArrayObject' Missing documentation for: GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:336) GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:338) GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2360) GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2772) GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6420) GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6422) GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7352) GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:9152) glArrayObjectATI (src/Graphics/GL/Functions/F01.hs:476) glFreeObjectBufferATI (src/Graphics/GL/Functions/F08.hs:1302) glGetArrayObjectfvATI (src/Graphics/GL/Functions/F09.hs:760) glGetArrayObjectivATI (src/Graphics/GL/Functions/F09.hs:774) glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:685) glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:699) glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:760) glGetVariantArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:774) glIsObjectBufferATI (src/Graphics/GL/Functions/F15.hs:265) glNewObjectBufferATI (src/Graphics/GL/Functions/F19.hs:128) glUpdateObjectBufferATI (src/Graphics/GL/Functions/F28.hs:1177) glVariantArrayObjectATI (src/Graphics/GL/Functions/F28.hs:1445) 58% ( 7 / 12) in 'Graphics.GL.ATI.SeparateStencil' Missing documentation for: GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:9178) GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:9182) GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:9188) GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:9192) glStencilFuncSeparateATI (src/Graphics/GL/Functions/F24.hs:1079) 35% ( 6 / 17) in 'Graphics.GL.ATI.PNTriangles' Missing documentation for: GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5522) GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:7132) GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:7134) GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7136) GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:7138) GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:7140) GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:7142) GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7144) GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:7146) glPNTrianglesfATI (src/Graphics/GL/Functions/F19.hs:792) glPNTrianglesiATI (src/Graphics/GL/Functions/F19.hs:805) 71% ( 5 / 7) in 'Graphics.GL.ATI.MapObjectBuffer' Missing documentation for: glMapObjectBufferATI (src/Graphics/GL/Functions/F16.hs:555) glUnmapObjectBufferATI (src/Graphics/GL/Functions/F28.hs:1152) 5% ( 6 /124) in 'Graphics.GL.ATI.FragmentShader' Missing documentation for: GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38) GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84) GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90) GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156) GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:462) GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:552) GL_CND0_ATI (src/Graphics/GL/Tokens.hs:846) GL_CND_ATI (src/Graphics/GL/Tokens.hs:848) GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:870) GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1610) GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1758) GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1760) GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1762) GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1764) GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1766) GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1768) GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1770) GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1772) GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1774) GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1776) GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1778) GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1780) GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1782) GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1784) GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1786) GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1788) GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1790) GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1792) GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1794) GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1796) GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1798) GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1800) GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1802) GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1804) GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1806) GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1808) GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1810) GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1812) GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1814) GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1816) GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1818) GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1820) GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2386) GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2388) GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2404) GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2822) GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3348) GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3758) GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3790) GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4486) GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4796) GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6158) GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6224) GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6256) GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6366) GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6368) GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6372) GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6374) GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6376) GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6378) GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6380) GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7648) GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7874) GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:7932) GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:7934) GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:7936) GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:7938) GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:7940) GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:7942) GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:7944) GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:7946) GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:7948) GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:7950) GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:7952) GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:7954) GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:7956) GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:7958) GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:7960) GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:7962) GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:7964) GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:7966) GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:7968) GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:7970) GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:7972) GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:7974) GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:7976) GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:7978) GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:7980) GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:7982) GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:7984) GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:7986) GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:7988) GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:7990) GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:7992) GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:7994) GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8684) GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8750) GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9324) GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9340) GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9342) GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9344) GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9346) GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9348) GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9350) glAlphaFragmentOp1ATI (src/Graphics/GL/Functions/F01.hs:259) glAlphaFragmentOp2ATI (src/Graphics/GL/Functions/F01.hs:276) glAlphaFragmentOp3ATI (src/Graphics/GL/Functions/F01.hs:296) glBeginFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:586) glBindFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:1032) glColorFragmentOp1ATI (src/Graphics/GL/Functions/F03.hs:1256) glColorFragmentOp2ATI (src/Graphics/GL/Functions/F03.hs:1274) glColorFragmentOp3ATI (src/Graphics/GL/Functions/F03.hs:1295) glDeleteFragmentShaderATI (src/Graphics/GL/Functions/F05.hs:967) glEndFragmentShaderATI (src/Graphics/GL/Functions/F07.hs:599) glGenFragmentShadersATI (src/Graphics/GL/Functions/F08.hs:1479) glPassTexCoordATI (src/Graphics/GL/Functions/F19.hs:818) glSampleMapATI (src/Graphics/GL/Functions/F23.hs:975) glSetFragmentShaderConstantATI (src/Graphics/GL/Functions/F24.hs:645) 33% ( 6 / 18) in 'Graphics.GL.ATI.EnvmapBumpmap' Missing documentation for: GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:654) GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:656) GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:658) GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:660) GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:662) GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:664) GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2734) GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2766) glGetTexBumpParameterfvATI (src/Graphics/GL/Functions/F12.hs:1112) glGetTexBumpParameterivATI (src/Graphics/GL/Functions/F12.hs:1125) glTexBumpParameterfvATI (src/Graphics/GL/Functions/F25.hs:264) glTexBumpParameterivATI (src/Graphics/GL/Functions/F25.hs:277) 50% ( 6 / 12) in 'Graphics.GL.ATI.ElementArray' Missing documentation for: GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2830) GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2852) glDrawElementArrayATI (src/Graphics/GL/Functions/F06.hs:953) glDrawRangeElementArrayATI (src/Graphics/GL/Functions/F06.hs:1309) glElementPointerATI (src/Graphics/GL/Functions/F07.hs:313) 29% ( 7 / 24) in 'Graphics.GL.ATI.DrawBuffers' Missing documentation for: GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2498) GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2608) GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2628) GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2648) GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5296) 100% ( 17 / 17) in 'Graphics.GL.ATI' 100% ( 21 / 21) in 'Graphics.GL.ARB.WindowPos' 55% ( 16 / 29) in 'Graphics.GL.ARB.ViewportArray' Missing documentation for: GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4452) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5956) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10558) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11364) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11374) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11388) 62% ( 10 / 16) in 'Graphics.GL.ARB.VertexType2101010RevCore' Missing documentation for: GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) 22% ( 10 / 46) in 'Graphics.GL.ARB.VertexType2101010RevCompatibility' Missing documentation for: GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1417) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1430) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1443) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1456) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:249) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:263) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:277) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:291) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:305) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:319) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:333) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:347) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:392) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:405) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:462) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:475) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:1294) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:1307) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:1320) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:1333) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:1346) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:1359) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:1372) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:1385) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:168) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:181) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:194) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:207) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:220) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:233) 67% ( 52 / 78) in 'Graphics.GL.ARB.VertexShader' Missing documentation for: GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1980) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3056) GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3080) GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3118) GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3122) GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3126) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5204) GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5830) GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5836) GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5892) GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5904) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5938) GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5944) GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6410) GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6412) GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:11146) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11160) GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11164) GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11168) GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11172) GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11176) GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11244) GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11252) GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:11258) 36% ( 53 /147) in 'Graphics.GL.ARB.VertexProgram' Missing documentation for: GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1108) GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1980) GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4970) GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4976) GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4978) GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4980) GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4984) GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4986) GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4988) GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4990) GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4992) GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4994) GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4998) GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:5000) GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:5002) GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:5004) GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:5006) GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:5008) GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:5010) GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:5012) GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:5014) GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:5016) GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:5018) GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:5022) GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:5024) GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:5026) GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:5030) GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:5034) GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:5038) GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:5042) GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:5046) GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:5048) GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5524) GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5528) GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5534) GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5544) GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5546) GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5554) GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5556) GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5560) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5562) GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5564) GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5566) GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5588) GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5904) GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7416) GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7420) GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7438) GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7440) GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7444) GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7448) GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7450) GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7454) GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7458) GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7466) GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7470) GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7472) GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7474) GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7476) GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7488) GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7516) GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7522) GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7528) GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10504) GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:11146) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11160) GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11164) GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11168) GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11172) GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11176) GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:11228) GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11244) GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11252) glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1188) glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1177) glGenProgramsARB (src/Graphics/GL/Functions/F09.hs:180) glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F11.hs:1473) glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F11.hs:1487) glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F11.hs:1561) glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F11.hs:1575) glGetProgramStringARB (src/Graphics/GL/Functions/F12.hs:350) glGetProgramivARB (src/Graphics/GL/Functions/F12.hs:407) glIsProgramARB (src/Graphics/GL/Functions/F15.hs:343) glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F20.hs:951) glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F20.hs:983) glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1124) glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1156) glProgramStringARB (src/Graphics/GL/Functions/F20.hs:1502) 35% ( 17 / 48) in 'Graphics.GL.ARB.VertexBufferObject' Missing documentation for: GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:326) GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:330) GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:594) GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:638) GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:650) GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:878) GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2776) GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2780) GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2784) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2800) GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2838) GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2842) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3142) GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:4062) GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6300) GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7840) GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7856) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8722) GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:9156) GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:9160) GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:9164) GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9294) GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9298) GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9304) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:9898) GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11038) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11132) GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11496) GL_WRITE_ONLY_ARB (src/Graphics/GL/Tokens.hs:11534) 10% ( 6 / 58) in 'Graphics.GL.ARB.VertexBlend' Missing documentation for: GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152) GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1986) GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:5948) GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:6058) GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:6066) GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:6068) GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:6070) GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:6072) GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:6074) GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:6076) GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:6078) GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:6080) GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:6082) GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:6084) GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:6086) GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:6094) GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:6096) GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:6098) GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:6100) GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:6102) GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:6104) GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:6106) GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:6108) GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:6110) GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:6112) GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:6114) GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:6116) GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:6118) GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:6120) GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:6122) GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:6124) GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:6126) GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:6128) GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:6130) GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:6132) GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:11212) GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11492) GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11502) GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11506) GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11510) GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11514) GL_WEIGHT_SUM_UNITY_ARB (src/Graphics/GL/Tokens.hs:11518) glVertexBlendARB (src/Graphics/GL/Functions/F31.hs:1581) glWeightPointerARB (src/Graphics/GL/Functions/F32.hs:1130) glWeightbvARB (src/Graphics/GL/Functions/F32.hs:1160) glWeightdvARB (src/Graphics/GL/Functions/F32.hs:1173) glWeightfvARB (src/Graphics/GL/Functions/F32.hs:1186) glWeightivARB (src/Graphics/GL/Functions/F32.hs:1199) glWeightsvARB (src/Graphics/GL/Functions/F32.hs:1212) glWeightubvARB (src/Graphics/GL/Functions/F32.hs:1225) glWeightuivARB (src/Graphics/GL/Functions/F32.hs:1238) glWeightusvARB (src/Graphics/GL/Functions/F32.hs:1251) 63% ( 12 / 19) in 'Graphics.GL.ARB.VertexAttribBinding' Missing documentation for: GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5906) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5908) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11180) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11202) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11206) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11208) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11210) 55% ( 16 / 29) in 'Graphics.GL.ARB.VertexAttrib64Bit' Missing documentation for: GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2436) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2440) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2480) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) 91% ( 10 / 11) in 'Graphics.GL.ARB.VertexArrayObject' Missing documentation for: GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) 33% ( 16 / 49) in 'Graphics.GL.ARB.UniformBufferObject' Missing documentation for: GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) 71% ( 10 / 14) in 'Graphics.GL.ARB.TransposeMatrix' Missing documentation for: GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10502) GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10508) GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10516) GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10520) 100% ( 7 / 7) in 'Graphics.GL.ARB.TransformFeedbackInstanced' 83% ( 10 / 12) in 'Graphics.GL.ARB.TransformFeedback3' Missing documentation for: GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5860) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5932) 76% ( 13 / 17) in 'Graphics.GL.ARB.TransformFeedback2' Missing documentation for: GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10396) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10406) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10412) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10434) 82% ( 9 / 11) in 'Graphics.GL.ARB.TimerQuery' Missing documentation for: GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10360) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10364) 58% ( 7 / 12) in 'Graphics.GL.ARB.TextureView' Missing documentation for: GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10302) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10314) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10320) 100% ( 7 / 7) in 'Graphics.GL.ARB.TextureStorageMultisample' 90% ( 9 / 10) in 'Graphics.GL.ARB.TextureStorage' Missing documentation for: GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10100) 32% ( 10 / 31) in 'Graphics.GL.ARB.TextureMultisample' Missing documentation for: GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) 54% ( 13 / 24) in 'Graphics.GL.ARB.TextureCompression' Missing documentation for: GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1300) GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1404) GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1588) GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6356) GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9884) GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:9888) 70% ( 7 / 10) in 'Graphics.GL.ARB.TextureBufferRange' Missing documentation for: GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9828) 58% ( 7 / 12) in 'Graphics.GL.ARB.TextureBufferObject' Missing documentation for: GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5822) GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9736) GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9792) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9802) GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:9810) 100% ( 6 / 6) in 'Graphics.GL.ARB.TextureBarrier' 18% ( 8 / 45) in 'Graphics.GL.ARB.TessellationShader' Missing documentation for: GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3254) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3260) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4412) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5196) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5772) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5808) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5814) GL_PATCHES (src/Graphics/GL/Tokens.hs:6792) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6798) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6802) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6806) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9428) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9438) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9464) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9486) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9492) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9498) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9504) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10596) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10598) 46% ( 13 / 28) in 'Graphics.GL.ARB.Sync' Missing documentation for: GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) 33% ( 6 / 18) in 'Graphics.GL.ARB.SparseTexture' Missing documentation for: GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5670) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5676) GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5682) GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6392) GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6404) GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:9038) GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:10246) GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11454) GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11460) GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11466) GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11472) glTexPageCommitmentARB (src/Graphics/GL/Functions/F26.hs:547) 55% ( 6 / 11) in 'Graphics.GL.ARB.SparseBuffer' Missing documentation for: GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9034) GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:9036) glBufferPageCommitmentARB (src/Graphics/GL/Functions/F02.hs:1028) glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions/F18.hs:980) glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions/F18.hs:995) 40% ( 6 / 15) in 'Graphics.GL.ARB.ShadingLanguageInclude' Missing documentation for: GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6230) GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6232) GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8808) glCompileShaderIncludeARB (src/Graphics/GL/Functions/F04.hs:331) glDeleteNamedStringARB (src/Graphics/GL/Functions/F05.hs:1047) glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:641) glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:657) glIsNamedStringARB (src/Graphics/GL/Functions/F15.hs:252) glNamedStringARB (src/Graphics/GL/Functions/F18.hs:1696) 56% ( 14 / 25) in 'Graphics.GL.ARB.ShaderSubroutine' Missing documentation for: GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1232) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5690) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5692) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6352) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) 29% ( 7 / 24) in 'Graphics.GL.ARB.ShaderStorageBufferObject' Missing documentation for: GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5186) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5342) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5416) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5662) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5724) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5928) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8822) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8826) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8828) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8830) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8832) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8834) 49% ( 39 / 79) in 'Graphics.GL.ARB.ShaderObjects' Missing documentation for: GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:570) GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:574) GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:578) GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:582) GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3056) GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3080) GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3118) GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3122) GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3126) GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4368) GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4372) GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4376) GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6414) GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6416) GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6418) GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6424) GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6426) GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6432) GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6440) GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6446) GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6448) GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6454) GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6456) GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7482) GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8482) GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8494) GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8498) GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8518) GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8522) GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8526) GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8532) GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8548) GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8812) glDeleteObjectARB (src/Graphics/GL/Functions/F05.hs:1074) glGetAttachedObjectsARB (src/Graphics/GL/Functions/F09.hs:788) glGetHandleARB (src/Graphics/GL/Functions/F10.hs:673) glGetInfoLogARB (src/Graphics/GL/Functions/F10.hs:850) glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:763) glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:792) 11% ( 8 / 72) in 'Graphics.GL.ARB.ShaderImageLoadStore' Missing documentation for: GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:644) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1218) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2832) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3446) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3916) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3954) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3958) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3962) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4008) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4266) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4268) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4274) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4276) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4290) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4298) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4304) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4308) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5382) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5458) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5462) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5916) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6980) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8798) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10032) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10294) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10800) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10808) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10810) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10816) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10818) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10824) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10828) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10832) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10838) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10842) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11126) 19% ( 7 / 36) in 'Graphics.GL.ARB.ShaderAtomicCounters' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:382) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:384) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:390) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5122) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5160) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5162) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5322) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5368) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5760) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5898) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5900) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10570) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10798) 66% ( 50 / 76) in 'Graphics.GL.ARB.SeparateShaderObjects' Missing documentation for: GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3350) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3674) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7494) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7512) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9440) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9466) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11262) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:1531) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:1559) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:400) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:430) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:772) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:804) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1156) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1190) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:1641) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:128) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:194) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:260) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:326) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:392) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:458) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:524) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:590) 95% ( 20 / 21) in 'Graphics.GL.ARB.SamplerObjects' Missing documentation for: GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8536) 78% ( 7 / 9) in 'Graphics.GL.ARB.SampleShading' Missing documentation for: GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:6020) GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8680) 35% ( 6 / 17) in 'Graphics.GL.ARB.SampleLocations' Missing documentation for: GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3556) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3564) GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7408) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7412) GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8634) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8638) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8646) glEvaluateDepthValuesARB (src/Graphics/GL/Functions/F07.hs:1007) glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F08.hs:867) glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F18.hs:1224) 32% ( 7 / 22) in 'Graphics.GL.ARB.RobustnessCore' Missing documentation for: GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1690) GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3778) GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4118) GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4654) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6344) GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8182) GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10636) glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:638) glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F13.hs:1477) glGetnTexImageARB (src/Graphics/GL/Functions/F14.hs:358) glGetnUniformdvARB (src/Graphics/GL/Functions/F14.hs:391) glGetnUniformfvARB (src/Graphics/GL/Functions/F14.hs:422) glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:500) glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:578) 21% ( 7 / 34) in 'Graphics.GL.ARB.RobustnessCompatibility' Missing documentation for: GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1690) GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3778) GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4118) GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4654) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6344) GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8182) GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10636) glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:638) glGetnColorTableARB (src/Graphics/GL/Functions/F13.hs:1445) glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F13.hs:1477) glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F13.hs:1508) glGetnHistogramARB (src/Graphics/GL/Functions/F13.hs:1541) glGetnMapdvARB (src/Graphics/GL/Functions/F13.hs:1573) glGetnMapfvARB (src/Graphics/GL/Functions/F13.hs:1603) glGetnMapivARB (src/Graphics/GL/Functions/F14.hs:143) glGetnMinmaxARB (src/Graphics/GL/Functions/F14.hs:175) glGetnPixelMapfvARB (src/Graphics/GL/Functions/F14.hs:206) glGetnPixelMapuivARB (src/Graphics/GL/Functions/F14.hs:234) glGetnPixelMapusvARB (src/Graphics/GL/Functions/F14.hs:262) glGetnPolygonStippleARB (src/Graphics/GL/Functions/F14.hs:289) glGetnSeparableFilterARB (src/Graphics/GL/Functions/F14.hs:321) glGetnTexImageARB (src/Graphics/GL/Functions/F14.hs:358) glGetnUniformdvARB (src/Graphics/GL/Functions/F14.hs:391) glGetnUniformfvARB (src/Graphics/GL/Functions/F14.hs:422) glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:500) glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:578) 64% ( 7 / 11) in 'Graphics.GL.ARB.ProvokingVertex' Missing documentation for: GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) 19% ( 12 / 62) in 'Graphics.GL.ARB.ProgramInterfaceQuery' Missing documentation for: GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:544) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:652) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1232) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1604) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3370) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3694) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3696) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4418) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4424) GL_LOCATION (src/Graphics/GL/Tokens.hs:4640) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4644) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5080) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5490) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5494) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5496) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6234) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6350) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6352) GL_OFFSET (src/Graphics/GL/Tokens.hs:6464) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7452) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7486) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7892) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7894) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7896) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7902) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7908) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7914) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8824) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9454) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9456) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9480) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9482) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10368) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10370) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10472) GL_TYPE (src/Graphics/GL/Tokens.hs:10552) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10564) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10576) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11304) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11306) 75% ( 6 / 8) in 'Graphics.GL.ARB.PolygonOffsetClamp' Missing documentation for: GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7228) glPolygonOffsetClamp (src/Graphics/GL/Functions/F20.hs:484) 67% ( 8 / 12) in 'Graphics.GL.ARB.PointParameters' Missing documentation for: GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:7156) GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:7160) GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:7184) GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7192) 78% ( 7 / 9) in 'Graphics.GL.ARB.ParallelShaderCompile' Missing documentation for: GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1240) GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5654) 74% ( 14 / 19) in 'Graphics.GL.ARB.OcclusionQuery' Missing documentation for: GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1948) GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7678) GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7714) GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7718) GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8592) 53% ( 40 / 75) in 'Graphics.GL.ARB.Multitexture' Missing documentation for: GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136) GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:726) GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5854) GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9536) GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9540) GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9544) GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9548) GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9552) GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9556) GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9564) GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9566) GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9572) GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9584) GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9592) GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9596) GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9604) GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9610) GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9616) GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9620) GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9622) GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9626) GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9630) GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9634) GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9638) GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9642) GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9646) 44% ( 7 / 16) in 'Graphics.GL.ARB.Multisample' Missing documentation for: GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6178) GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6184) GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8586) GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8598) GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8606) GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8632) 100% ( 7 / 7) in 'Graphics.GL.ARB.MultiDrawIndirect' 100% ( 11 / 11) in 'Graphics.GL.ARB.MultiBind' 29% ( 6 / 21) in 'Graphics.GL.ARB.MatrixPalette' Missing documentation for: GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1940) GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:5052) GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:5058) GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:5062) GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:5066) GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:5070) GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:5076) GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5482) GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5508) glCurrentPaletteMatrixARB (src/Graphics/GL/Functions/F05.hs:606) glMatrixIndexPointerARB (src/Graphics/GL/Functions/F16.hs:825) glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:855) glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:868) glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:881) 57% ( 8 / 14) in 'Graphics.GL.ARB.MapBufferRange' Missing documentation for: GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) 100% ( 11 / 11) in 'Graphics.GL.ARB.InvalidateSubdata' 6% ( 7 /122) in 'Graphics.GL.ARB.InternalformatQuery2' Missing documentation for: GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:408) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:678) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:720) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1062) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1102) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1606) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2304) GL_FILTER (src/Graphics/GL/Tokens.hs:2998) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3560) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3562) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3698) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3708) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3710) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3968) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3970) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3974) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3978) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3982) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3984) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4016) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4028) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4226) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4228) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4230) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4232) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4234) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4236) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4240) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4242) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4254) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4808) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5170) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5286) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5456) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5472) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5966) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6026) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6386) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7842) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7844) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7846) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8802) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8804) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8806) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8902) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8904) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8906) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8908) GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:9130) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9134) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9136) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9224) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9268) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9458) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9484) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9876) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9880) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10096) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10240) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10300) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11308) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11420) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11422) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11424) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11426) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11428) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11430) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11432) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11434) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11436) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11438) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11440) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11442) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11444) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11446) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11448) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11450) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11452) 88% ( 7 / 8) in 'Graphics.GL.ARB.InternalformatQuery' Missing documentation for: GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6386) 88% ( 7 / 8) in 'Graphics.GL.ARB.InstancedArrays' Missing documentation for: GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:11138) 80% ( 8 / 10) in 'Graphics.GL.ARB.IndirectParameters' Missing documentation for: GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6780) GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6784) 42% ( 8 / 19) in 'Graphics.GL.ARB.ImagingCore' Missing documentation for: GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) 35% ( 40 /115) in 'Graphics.GL.ARB.ImagingCompatibility' Missing documentation for: GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1116) GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1120) GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1124) GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1128) GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1132) GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1136) GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1140) GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1144) GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1148) GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1154) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1720) GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1724) GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1728) GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1732) GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1736) GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1740) GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1744) GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1748) GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1754) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3836) GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3838) GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3842) GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3848) GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3852) GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3856) GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3860) GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3864) GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3868) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5154) GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5240) GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5244) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINMAX (src/Graphics/GL/Tokens.hs:5976) GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:5980) GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:5984) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7264) GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7268) GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7272) GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7276) GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7280) GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7284) GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7288) GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7292) GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7296) GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7300) GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7304) GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7308) GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7312) GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7316) GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7320) GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7324) GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7328) GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7332) GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7544) GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7548) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7552) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7556) GL_REDUCE (src/Graphics/GL/Tokens.hs:7866) GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:8156) GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8758) GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9410) 78% ( 7 / 9) in 'Graphics.GL.ARB.GlSpirv' Missing documentation for: GL_SHADER_BINARY_FORMAT_SPIR_V_ARB (src/Graphics/GL/Tokens.hs:8788) GL_SPIR_V_BINARY_ARB (src/Graphics/GL/Tokens.hs:9048) 100% ( 7 / 7) in 'Graphics.GL.ARB.GetTextureSubImage' 69% ( 9 / 13) in 'Graphics.GL.ARB.GetProgramBinary' Missing documentation for: GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6382) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7426) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7432) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7436) 30% ( 9 / 30) in 'Graphics.GL.ARB.GeometryShader4' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3520) GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3644) GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3662) GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3672) GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3702) GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4570) GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4600) GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5402) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5432) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5452) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5952) GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7504) GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10526) GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10542) glFramebufferTextureFaceARB (src/Graphics/GL/Functions/F08.hs:1149) 12% ( 6 / 50) in 'Graphics.GL.ARB.GPUShaderInt64' Missing documentation for: GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4138) GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4142) GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4146) GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4150) GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10730) GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10734) GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10738) GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10742) glGetUniformi64vARB (src/Graphics/GL/Functions/F13.hs:617) glGetUniformui64vARB (src/Graphics/GL/Functions/F13.hs:675) glGetnUniformi64vARB (src/Graphics/GL/Functions/F14.hs:469) glGetnUniformui64vARB (src/Graphics/GL/Functions/F14.hs:547) glProgramUniform1i64ARB (src/Graphics/GL/Functions/F21.hs:175) glProgramUniform1i64vARB (src/Graphics/GL/Functions/F21.hs:203) glProgramUniform1ui64ARB (src/Graphics/GL/Functions/F21.hs:295) glProgramUniform1ui64vARB (src/Graphics/GL/Functions/F21.hs:323) glProgramUniform2i64ARB (src/Graphics/GL/Functions/F21.hs:540) glProgramUniform2i64vARB (src/Graphics/GL/Functions/F21.hs:570) glProgramUniform2ui64ARB (src/Graphics/GL/Functions/F21.hs:664) glProgramUniform2ui64vARB (src/Graphics/GL/Functions/F21.hs:694) glProgramUniform3i64ARB (src/Graphics/GL/Functions/F21.hs:917) glProgramUniform3i64vARB (src/Graphics/GL/Functions/F21.hs:949) glProgramUniform3ui64ARB (src/Graphics/GL/Functions/F21.hs:1045) glProgramUniform3ui64vARB (src/Graphics/GL/Functions/F21.hs:1077) glProgramUniform4i64ARB (src/Graphics/GL/Functions/F21.hs:1306) glProgramUniform4i64vARB (src/Graphics/GL/Functions/F21.hs:1340) glProgramUniform4ui64ARB (src/Graphics/GL/Functions/F21.hs:1438) glProgramUniform4ui64vARB (src/Graphics/GL/Functions/F21.hs:1472) glUniform1i64ARB (src/Graphics/GL/Functions/F27.hs:866) glUniform1i64vARB (src/Graphics/GL/Functions/F27.hs:892) glUniform1ui64ARB (src/Graphics/GL/Functions/F27.hs:978) glUniform1ui64vARB (src/Graphics/GL/Functions/F27.hs:1004) glUniform2i64ARB (src/Graphics/GL/Functions/F27.hs:1179) glUniform2i64vARB (src/Graphics/GL/Functions/F27.hs:1207) glUniform2ui64ARB (src/Graphics/GL/Functions/F27.hs:1295) glUniform2ui64vARB (src/Graphics/GL/Functions/F27.hs:1323) glUniform3i64ARB (src/Graphics/GL/Functions/F27.hs:1503) glUniform3i64vARB (src/Graphics/GL/Functions/F27.hs:1533) glUniform3ui64ARB (src/Graphics/GL/Functions/F27.hs:1623) glUniform3ui64vARB (src/Graphics/GL/Functions/F27.hs:1653) glUniform4i64ARB (src/Graphics/GL/Functions/F28.hs:269) glUniform4i64vARB (src/Graphics/GL/Functions/F28.hs:301) glUniform4ui64ARB (src/Graphics/GL/Functions/F28.hs:393) glUniform4ui64vARB (src/Graphics/GL/Functions/F28.hs:425) 19% ( 7 / 37) in 'Graphics.GL.ARB.GPUShaderFP64' Missing documentation for: GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2436) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2440) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2480) glUniform1d (src/Graphics/GL/Functions/F27.hs:767) glUniform1dv (src/Graphics/GL/Functions/F27.hs:780) glUniform2d (src/Graphics/GL/Functions/F27.hs:1076) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1090) glUniform3d (src/Graphics/GL/Functions/F27.hs:1396) glUniform3dv (src/Graphics/GL/Functions/F27.hs:1411) glUniform4d (src/Graphics/GL/Functions/F28.hs:158) glUniform4dv (src/Graphics/GL/Functions/F28.hs:174) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:612) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:659) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:706) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:753) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:800) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:847) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:894) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:941) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:988) 27% ( 26 / 98) in 'Graphics.GL.ARB.FramebufferObjectCore' Missing documentation for: GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) 26% ( 26 / 99) in 'Graphics.GL.ARB.FramebufferObjectCompatibility' Missing documentation for: GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_INDEX (src/Graphics/GL/Tokens.hs:4054) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) 47% ( 8 / 17) in 'Graphics.GL.ARB.FramebufferNoAttachments' Missing documentation for: GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3480) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5362) 10% ( 10 /103) in 'Graphics.GL.ARB.FragmentProgram' Missing documentation for: GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1932) GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3326) GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4970) GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4976) GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4978) GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4980) GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4984) GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4986) GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4988) GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4990) GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4992) GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4994) GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4998) GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:5000) GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:5002) GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:5004) GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:5006) GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:5008) GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:5010) GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:5012) GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:5014) GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:5016) GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:5018) GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:5022) GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:5024) GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:5026) GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:5030) GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:5034) GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:5038) GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:5042) GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:5046) GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:5048) GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5526) GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5528) GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5534) GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5544) GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5546) GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5554) GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5558) GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5560) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5562) GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5564) GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5566) GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5570) GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5588) GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5604) GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5606) GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5830) GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5836) GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7418) GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7420) GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7438) GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7440) GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7444) GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7448) GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7450) GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7454) GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7458) GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7468) GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7470) GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7472) GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7474) GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7476) GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7478) GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7480) GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7488) GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7516) GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7522) GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7524) GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7526) GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7528) GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10504) glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1188) glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1177) glGenProgramsARB (src/Graphics/GL/Functions/F09.hs:180) glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F11.hs:1473) glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F11.hs:1487) glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F11.hs:1561) glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F11.hs:1575) glGetProgramStringARB (src/Graphics/GL/Functions/F12.hs:350) glGetProgramivARB (src/Graphics/GL/Functions/F12.hs:407) glIsProgramARB (src/Graphics/GL/Functions/F15.hs:343) glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F20.hs:951) glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F20.hs:983) glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1124) glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1156) glProgramStringARB (src/Graphics/GL/Functions/F20.hs:1502) 70% ( 7 / 10) in 'Graphics.GL.ARB.ES32Compatibility' Missing documentation for: GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6212) GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6216) GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7384) 88% ( 7 / 8) in 'Graphics.GL.ARB.ES31Compatibility' Missing documentation for: GL_BACK (src/Graphics/GL/Tokens.hs:428) 41% ( 11 / 27) in 'Graphics.GL.ARB.ES2Compatibility' Missing documentation for: GL_FIXED (src/Graphics/GL/Tokens.hs:3010) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3824) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3826) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4036) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4040) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4664) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4666) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5350) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5946) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5970) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5972) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6388) GL_RGB565 (src/Graphics/GL/Tokens.hs:8294) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8784) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8792) 100% ( 7 / 7) in 'Graphics.GL.ARB.DrawInstanced' 80% ( 8 / 10) in 'Graphics.GL.ARB.DrawIndirect' Missing documentation for: GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2686) 100% ( 9 / 9) in 'Graphics.GL.ARB.DrawElementsBaseVertex' 100% ( 9 / 9) in 'Graphics.GL.ARB.DrawBuffersBlend' 29% ( 7 / 24) in 'Graphics.GL.ARB.DrawBuffers' Missing documentation for: GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2518) GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2566) GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2576) GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2586) GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2596) GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2606) GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2626) GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2636) GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2646) GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5294) 85% ( 99 /116) in 'Graphics.GL.ARB.DirectStateAccess' Missing documentation for: GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7730) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10282) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:435) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:450) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:465) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:480) 31% ( 10 / 32) in 'Graphics.GL.ARB.DebugOutput' Missing documentation for: GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:2004) GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:2044) GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2056) GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2066) GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2074) GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2082) GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2092) GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2144) GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2160) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2170) GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5268) GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5276) 100% ( 6 / 6) in 'Graphics.GL.ARB.CopyImage' 78% ( 7 / 9) in 'Graphics.GL.ARB.CopyBuffer' Missing documentation for: GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) 55% ( 6 / 11) in 'Graphics.GL.ARB.ComputeVariableGroupSize' Missing documentation for: GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5216) GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5232) glDispatchComputeGroupSizeARB (src/Graphics/GL/Functions/F06.hs:591) 31% ( 8 / 26) in 'Graphics.GL.ARB.ComputeShader' Missing documentation for: GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1596) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1608) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2368) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2370) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5168) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5222) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5224) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5228) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5238) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10590) 58% ( 7 / 12) in 'Graphics.GL.ARB.ColorBufferFloat' Missing documentation for: GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:692) GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:716) GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:3016) GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8410) 54% ( 7 / 13) in 'Graphics.GL.ARB.ClipControl' Missing documentation for: GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:752) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:810) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6260) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11586) 89% ( 8 / 9) in 'Graphics.GL.ARB.ClearTexture' Missing documentation for: GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:722) 100% ( 7 / 7) in 'Graphics.GL.ARB.ClearBufferObject' 67% ( 6 / 9) in 'Graphics.GL.ARB.CLEvent' Missing documentation for: GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9352) GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9354) glCreateSyncFromCLeventARB (src/Graphics/GL/Functions/F05.hs:510) 44% ( 7 / 16) in 'Graphics.GL.ARB.BufferStorage' Missing documentation for: GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:640) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:738) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2786) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4930) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) 62% ( 8 / 13) in 'Graphics.GL.ARB.BlendFuncExtended' Missing documentation for: GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5302) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6516) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6520) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9084) 26% ( 6 / 23) in 'Graphics.GL.ARB.BindlessTexture' Missing documentation for: GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10730) glGetImageHandleARB (src/Graphics/GL/Functions/F10.hs:790) glGetTextureHandleARB (src/Graphics/GL/Functions/F12.hs:1523) glGetTextureSamplerHandleARB (src/Graphics/GL/Functions/F13.hs:280) glGetVertexAttribLui64vARB (src/Graphics/GL/Functions/F13.hs:1094) glIsImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:178) glIsTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:570) glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions/F15.hs:1384) glMakeImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:1408) glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions/F16.hs:141) glMakeTextureHandleResidentARB (src/Graphics/GL/Functions/F16.hs:165) glProgramUniformHandleui64ARB (src/Graphics/GL/Functions/F21.hs:1552) glProgramUniformHandleui64vARB (src/Graphics/GL/Functions/F21.hs:1595) glUniformHandleui64ARB (src/Graphics/GL/Functions/F28.hs:529) glUniformHandleui64vARB (src/Graphics/GL/Functions/F28.hs:569) glVertexAttribL1ui64ARB (src/Graphics/GL/Functions/F31.hs:674) glVertexAttribL1ui64vARB (src/Graphics/GL/Functions/F31.hs:700) 100% ( 8 / 8) in 'Graphics.GL.ARB.BaseInstance' 26% ( 6 / 23) in 'Graphics.GL.APPLE.VertexProgramEvaluators' Missing documentation for: GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:11182) GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11184) GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11186) GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11188) GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11190) GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:11192) GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11194) GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11196) GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11198) GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11200) glDisableVertexAttribAPPLE (src/Graphics/GL/Functions/F06.hs:467) glEnableVertexAttribAPPLE (src/Graphics/GL/Functions/F07.hs:456) glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions/F15.hs:672) glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F16.hs:611) glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F16.hs:629) glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F16.hs:647) glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F16.hs:669) 38% ( 6 / 16) in 'Graphics.GL.APPLE.VertexArrayRange' Missing documentation for: GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9284) GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9286) GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9290) GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:11062) GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:11064) GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:11070) GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:11082) glFlushVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F08.hs:151) glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F29.hs:908) glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F29.hs:921) 82% ( 9 / 11) in 'Graphics.GL.APPLE.VertexArrayObject' Missing documentation for: GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:11032) glBindVertexArrayAPPLE (src/Graphics/GL/Functions/F01.hs:1433) 43% ( 6 / 14) in 'Graphics.GL.APPLE.TextureRange' Missing documentation for: GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9284) GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9288) GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9290) GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10204) GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10258) glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions/F12.hs:1451) glTextureRangeAPPLE (src/Graphics/GL/Functions/F26.hs:1747) 40% ( 6 / 15) in 'Graphics.GL.APPLE.ObjectPurgeable' Missing documentation for: GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:630) GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7610) GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:8034) GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:8192) GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10556) GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11478) glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:777) glObjectPurgeableAPPLE (src/Graphics/GL/Functions/F19.hs:678) glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions/F19.hs:692) 70% ( 7 / 10) in 'Graphics.GL.APPLE.FlushBufferRange' Missing documentation for: GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:634) glBufferParameteriAPPLE (src/Graphics/GL/Functions/F02.hs:1043) 38% ( 6 / 16) in 'Graphics.GL.APPLE.Fence' Missing documentation for: GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2692) GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2976) glDeleteFencesAPPLE (src/Graphics/GL/Functions/F05.hs:941) glFinishFenceAPPLE (src/Graphics/GL/Functions/F07.hs:1318) glFinishObjectAPPLE (src/Graphics/GL/Functions/F07.hs:1342) glGenFencesAPPLE (src/Graphics/GL/Functions/F08.hs:1453) glIsFenceAPPLE (src/Graphics/GL/Functions/F14.hs:1542) glSetFenceAPPLE (src/Graphics/GL/Functions/F24.hs:620) glTestFenceAPPLE (src/Graphics/GL/Functions/F24.hs:1547) glTestObjectAPPLE (src/Graphics/GL/Functions/F25.hs:140) 43% ( 6 / 14) in 'Graphics.GL.APPLE.ElementArray' Missing documentation for: GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2828) GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2846) GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2850) glDrawElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:939) glDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:1293) glElementPointerAPPLE (src/Graphics/GL/Functions/F07.hs:300) glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions/F17.hs:177) glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F17.hs:383) 100% ( 17 / 17) in 'Graphics.GL.APPLE' 40% ( 6 / 15) in 'Graphics.GL.AMD.VertexShaderTessellator' Missing documentation for: GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1714) GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2364) GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4346) GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8540) GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9424) GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9426) GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:10882) glTessellationFactorAMD (src/Graphics/GL/Functions/F24.hs:1523) glTessellationModeAMD (src/Graphics/GL/Functions/F24.hs:1535) 55% ( 6 / 11) in 'Graphics.GL.AMD.StencilOperationExtended' Missing documentation for: GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:8154) GL_SET_AMD (src/Graphics/GL/Tokens.hs:8774) GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9184) GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9258) glStencilOpValueAMD (src/Graphics/GL/Functions/F24.hs:1168) 35% ( 6 / 17) in 'Graphics.GL.AMD.SparseTexture' Missing documentation for: GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5668) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5674) GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5680) GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:6002) GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:6024) GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10260) GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11458) GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11464) GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11470) glTexStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:1058) glTextureStorageSparseAMD (src/Graphics/GL/Functions/F27.hs:365) 75% ( 6 / 8) in 'Graphics.GL.AMD.SamplePositions' Missing documentation for: GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9318) glSetMultisamplefvAMD (src/Graphics/GL/Functions/F24.hs:686) 25% ( 6 / 24) in 'Graphics.GL.AMD.PerformanceMonitor' Missing documentation for: GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1848) GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1850) GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:6908) GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:6912) GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:6914) GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:6916) GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10728) glBeginPerfMonitorAMD (src/Graphics/GL/Functions/F01.hs:609) glDeletePerfMonitorsAMD (src/Graphics/GL/Functions/F05.hs:1112) glEndPerfMonitorAMD (src/Graphics/GL/Functions/F07.hs:633) glGenPerfMonitorsAMD (src/Graphics/GL/Functions/F09.hs:140) glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:1079) glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:1095) glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:1110) glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:1126) glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:1142) glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:1157) glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions/F24.hs:550) 46% ( 6 / 13) in 'Graphics.GL.AMD.OcclusionQueryEvent' Missing documentation for: GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6458) GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7652) GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7682) GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7684) GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7686) GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7728) glQueryObjectParameteruiAMD (src/Graphics/GL/Functions/F22.hs:873) 43% ( 6 / 14) in 'Graphics.GL.AMD.NameGenDelete' Missing documentation for: GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:1998) GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:6918) GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7696) GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8578) GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:11052) glDeleteNamesAMD (src/Graphics/GL/Functions/F05.hs:1060) glGenNamesAMD (src/Graphics/GL/Functions/F08.hs:1545) glIsNameAMD (src/Graphics/GL/Functions/F15.hs:227) 100% ( 7 / 7) in 'Graphics.GL.AMD.MultiDrawIndirect' 38% ( 6 / 16) in 'Graphics.GL.AMD.InterleavedElements' Missing documentation for: GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11218) GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11222) glVertexAttribParameteriAMD (src/Graphics/GL/Functions/F31.hs:1263) 9% ( 6 / 68) in 'Graphics.GL.AMD.GPUShaderInt64' Missing documentation for: GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3040) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3042) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3044) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3046) GL_INT16_NV (src/Graphics/GL/Tokens.hs:4130) GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4132) GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4134) GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4136) GL_INT64_NV (src/Graphics/GL/Tokens.hs:4140) GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4144) GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4148) GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4152) GL_INT8_NV (src/Graphics/GL/Tokens.hs:4154) GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4156) GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4158) GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4160) GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10720) GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10724) GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10732) GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10736) GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10740) GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10744) GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10746) GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10748) GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10750) GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10752) glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:631) glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:689) glProgramUniform1i64NV (src/Graphics/GL/Functions/F21.hs:189) glProgramUniform1i64vNV (src/Graphics/GL/Functions/F21.hs:218) glProgramUniform1ui64NV (src/Graphics/GL/Functions/F21.hs:309) glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F21.hs:338) glProgramUniform2i64NV (src/Graphics/GL/Functions/F21.hs:555) glProgramUniform2i64vNV (src/Graphics/GL/Functions/F21.hs:585) glProgramUniform2ui64NV (src/Graphics/GL/Functions/F21.hs:679) glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F21.hs:709) glProgramUniform3i64NV (src/Graphics/GL/Functions/F21.hs:933) glProgramUniform3i64vNV (src/Graphics/GL/Functions/F21.hs:964) glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:1061) glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:1092) glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:1323) glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:1355) glProgramUniform4ui64NV (src/Graphics/GL/Functions/F21.hs:1455) glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F21.hs:1487) glUniform1i64NV (src/Graphics/GL/Functions/F27.hs:879) glUniform1i64vNV (src/Graphics/GL/Functions/F27.hs:906) glUniform1ui64NV (src/Graphics/GL/Functions/F27.hs:991) glUniform1ui64vNV (src/Graphics/GL/Functions/F27.hs:1018) glUniform2i64NV (src/Graphics/GL/Functions/F27.hs:1193) glUniform2i64vNV (src/Graphics/GL/Functions/F27.hs:1221) glUniform2ui64NV (src/Graphics/GL/Functions/F27.hs:1309) glUniform2ui64vNV (src/Graphics/GL/Functions/F27.hs:1337) glUniform3i64NV (src/Graphics/GL/Functions/F27.hs:1518) glUniform3i64vNV (src/Graphics/GL/Functions/F27.hs:1547) glUniform3ui64NV (src/Graphics/GL/Functions/F27.hs:1638) glUniform3ui64vNV (src/Graphics/GL/Functions/F27.hs:1667) glUniform4i64NV (src/Graphics/GL/Functions/F28.hs:285) glUniform4i64vNV (src/Graphics/GL/Functions/F28.hs:315) glUniform4ui64NV (src/Graphics/GL/Functions/F28.hs:409) glUniform4ui64vNV (src/Graphics/GL/Functions/F28.hs:439) 43% ( 6 / 14) in 'Graphics.GL.AMD.FramebufferSamplePositions' Missing documentation for: GL_ALL_PIXELS_AMD (src/Graphics/GL/Tokens.hs:192) GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD (src/Graphics/GL/Tokens.hs:6976) GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD (src/Graphics/GL/Tokens.hs:6978) GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9318) glFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F08.hs:897) glGetFramebufferParameterfvAMD (src/Graphics/GL/Functions/F10.hs:568) glGetNamedFramebufferParameterfvAMD (src/Graphics/GL/Functions/F11.hs:476) glNamedFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F18.hs:1254) 43% ( 6 / 14) in 'Graphics.GL.AMD.FramebufferMultisampleAdvanced' Missing documentation for: GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5150) GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5288) GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:6398) GL_RENDERBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:8118) GL_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:9332) glNamedRenderbufferStorageMultisampleAdvancedAMD (src/Graphics/GL/Functions/F18.hs:1646) glRenderbufferStorageMultisampleAdvancedAMD (src/Graphics/GL/Functions/F23.hs:284) 100% ( 9 / 9) in 'Graphics.GL.AMD.DrawBuffersBlend' 25% ( 6 / 24) in 'Graphics.GL.AMD.DebugOutput' Missing documentation for: GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:2014) GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:2018) GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:2020) GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:2022) GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:2024) GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:2026) GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:2028) GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:2036) GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2064) GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2072) GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2080) GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5266) GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5274) glDebugMessageCallbackAMD (src/Graphics/GL/Functions/F05.hs:644) glDebugMessageEnableAMD (src/Graphics/GL/Functions/F05.hs:739) glDebugMessageInsertAMD (src/Graphics/GL/Functions/F05.hs:773) glGetDebugMessageLogAMD (src/Graphics/GL/Functions/F09.hs:1551) 100% ( 22 / 22) in 'Graphics.GL.AMD' 67% ( 6 / 9) in 'Graphics.GL.EXT.EglImageStorage' Missing documentation for: GLeglImageOES (src/Graphics/GL/Types.hs:226) glEGLImageTargetTexStorageEXT (src/Graphics/GL/Functions/F07.hs:179) glEGLImageTargetTextureStorageEXT (src/Graphics/GL/Functions/F07.hs:206) 100% (104 /104) in 'Graphics.GL.EXT' 31% (640 /2053) in 'Graphics.GL.Core46' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:382) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:384) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:390) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:408) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:544) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:640) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:652) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:678) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:720) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:722) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:738) GL_CLIPPING_INPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:744) GL_CLIPPING_OUTPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:748) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:810) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1062) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1102) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1218) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1280) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1290) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1296) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1378) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1432) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1442) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1534) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1538) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1548) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1596) GL_COMPUTE_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:1598) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1606) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1608) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1676) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAG_NO_ERROR_BIT (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1692) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1700) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1702) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1838) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1844) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2002) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2008) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2030) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2108) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2114) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2132) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2138) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2142) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2148) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2154) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2158) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2164) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2168) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2368) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2370) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2436) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2440) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2686) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2786) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FILTER (src/Graphics/GL/Tokens.hs:2998) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIXED (src/Graphics/GL/Tokens.hs:3010) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3254) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3260) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3350) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAGMENT_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3364) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3370) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3446) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3480) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3560) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3562) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3606) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3674) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED (src/Graphics/GL/Tokens.hs:3690) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3694) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3696) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3698) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3708) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3710) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3776) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3824) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3826) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3916) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3954) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3958) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3962) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3968) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3970) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3974) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3978) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3982) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3984) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4016) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4028) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4036) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4040) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4116) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4226) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4228) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4230) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4232) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4234) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4236) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4240) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4242) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4254) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4266) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4268) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4274) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4276) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4290) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4298) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4304) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4308) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4356) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4412) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4418) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4424) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4452) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LOCATION (src/Graphics/GL/Tokens.hs:4640) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4642) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4644) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4652) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4664) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4666) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4808) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4930) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5080) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5122) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5160) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5162) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5168) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5170) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5186) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5196) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5222) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5224) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5228) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5238) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5256) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5260) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5264) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5286) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5314) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5322) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5332) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5342) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5350) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5362) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5368) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5382) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5410) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5416) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5456) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5458) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5462) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5468) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5472) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5490) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5494) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5598) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5662) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5690) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5692) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5724) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5760) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5772) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5808) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5814) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5844) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5860) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5884) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5898) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5900) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5906) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5908) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5910) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5916) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5928) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5946) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5956) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5966) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5970) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5972) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5996) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6004) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6012) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6018) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6026) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6042) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6234) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6260) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6342) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6350) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6352) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6382) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6386) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6388) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6390) GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6396) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_OFFSET (src/Graphics/GL/Tokens.hs:6464) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6516) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6520) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6710) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6712) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6714) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6716) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PARAMETER_BUFFER (src/Graphics/GL/Tokens.hs:6778) GL_PARAMETER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6782) GL_PATCHES (src/Graphics/GL/Tokens.hs:6792) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6798) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6802) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6806) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6980) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7228) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVES_SUBMITTED (src/Graphics/GL/Tokens.hs:7378) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7394) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7396) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7406) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7426) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7432) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7436) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7452) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7486) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7492) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7494) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7512) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7598) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUERY (src/Graphics/GL/Tokens.hs:7650) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7654) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7658) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7660) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7666) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7672) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7692) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7724) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7730) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7734) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7842) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7844) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7846) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7892) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7894) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7896) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7902) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7908) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7914) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8180) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8238) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB565 (src/Graphics/GL/Tokens.hs:8294) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8478) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8536) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8550) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8558) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8678) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER (src/Graphics/GL/Tokens.hs:8780) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8784) GL_SHADER_BINARY_FORMAT_SPIR_V (src/Graphics/GL/Tokens.hs:8786) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8792) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8798) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8802) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8804) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8806) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8822) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8824) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8826) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8828) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8830) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8832) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8834) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8902) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8904) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8906) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8908) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SPIR_V_BINARY (src/Graphics/GL/Tokens.hs:9046) GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9050) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9084) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9134) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9136) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9224) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9268) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9428) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9438) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9440) GL_TESS_CONTROL_SHADER_PATCHES (src/Graphics/GL/Tokens.hs:9450) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9454) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9456) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9458) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9464) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9466) GL_TESS_EVALUATION_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:9474) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9480) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9482) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9484) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9486) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9492) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9498) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9504) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9876) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9880) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10032) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10096) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10158) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10240) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10282) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10294) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10302) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10314) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10320) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10360) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10364) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10368) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10370) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10396) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10398) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10402) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10406) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10412) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10424) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10434) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10450) GL_TRANSFORM_FEEDBACK_OVERFLOW (src/Graphics/GL/Tokens.hs:10454) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10458) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW (src/Graphics/GL/Tokens.hs:10468) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10472) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_TYPE (src/Graphics/GL/Tokens.hs:10552) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10558) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10564) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10570) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10572) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10576) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10590) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10596) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10598) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10634) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10650) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10652) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10654) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10656) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10798) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10800) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10808) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10810) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10816) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10818) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10824) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10828) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10832) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10838) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10842) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10892) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11126) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11134) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11156) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11180) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11202) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11204) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11206) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11208) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11210) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11262) GL_VERTEX_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:11272) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11304) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11306) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11308) GL_VERTICES_SUBMITTED (src/Graphics/GL/Tokens.hs:11324) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11364) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11374) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11388) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11420) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11422) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11424) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11426) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11428) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11430) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11432) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11434) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11436) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11438) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11440) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11442) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11444) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11446) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11448) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11450) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11452) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11586) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:435) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:450) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:465) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:480) glMultiDrawArraysIndirectCount (src/Graphics/GL/Functions/F17.hs:128) glMultiDrawElementsIndirectCount (src/Graphics/GL/Functions/F17.hs:331) glPolygonOffsetClamp (src/Graphics/GL/Functions/F20.hs:484) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:1531) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:1559) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:400) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:430) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:772) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:804) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1156) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1190) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:1641) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:128) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:194) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:260) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:326) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:392) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:458) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:524) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:590) glSpecializeShader (src/Graphics/GL/Functions/F24.hs:877) glUniform1d (src/Graphics/GL/Functions/F27.hs:767) glUniform1dv (src/Graphics/GL/Functions/F27.hs:780) glUniform2d (src/Graphics/GL/Functions/F27.hs:1076) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1090) glUniform3d (src/Graphics/GL/Functions/F27.hs:1396) glUniform3dv (src/Graphics/GL/Functions/F27.hs:1411) glUniform4d (src/Graphics/GL/Functions/F28.hs:158) glUniform4dv (src/Graphics/GL/Functions/F28.hs:174) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:612) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:659) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:706) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:753) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:800) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:847) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:894) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:941) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:988) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) 32% (640 /2027) in 'Graphics.GL.Core45' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:382) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:384) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:390) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:408) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:544) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:640) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:652) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:678) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:720) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:722) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:810) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1062) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1102) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1218) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1280) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1290) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1296) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1378) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1432) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1442) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1534) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1538) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1548) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1596) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1606) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1608) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1676) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1692) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1700) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1702) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1838) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1844) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2002) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2008) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2030) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2108) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2114) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2132) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2138) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2142) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2148) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2154) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2158) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2164) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2168) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2368) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2370) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2436) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2440) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2686) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2786) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FILTER (src/Graphics/GL/Tokens.hs:2998) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIXED (src/Graphics/GL/Tokens.hs:3010) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3254) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3260) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3350) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3370) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3446) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3480) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3560) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3562) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3606) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3674) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3694) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3696) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3698) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3708) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3710) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3776) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3824) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3826) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3916) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3954) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3958) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3962) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3968) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3970) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3974) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3978) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3982) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3984) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4016) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4028) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4036) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4040) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4116) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4226) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4228) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4230) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4232) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4234) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4236) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4240) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4242) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4254) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4266) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4268) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4274) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4276) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4290) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4298) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4304) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4308) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4356) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4412) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4418) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4424) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4452) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LOCATION (src/Graphics/GL/Tokens.hs:4640) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4642) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4644) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4652) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4664) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4666) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4808) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4930) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5080) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5122) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5160) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5162) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5168) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5170) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5186) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5196) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5222) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5224) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5228) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5238) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5256) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5260) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5264) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5286) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5314) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5322) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5332) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5342) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5350) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5362) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5368) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5382) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5410) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5416) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5456) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5458) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5462) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5468) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5472) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5490) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5494) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5598) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5662) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5690) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5692) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5724) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5760) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5772) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5808) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5814) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5860) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5884) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5898) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5900) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5906) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5908) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5910) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5916) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5928) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5946) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5956) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5966) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5970) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5972) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5996) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6004) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6012) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6018) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6026) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6042) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6234) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6260) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6342) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6350) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6352) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6382) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6386) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6388) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6390) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_OFFSET (src/Graphics/GL/Tokens.hs:6464) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6516) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6520) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6710) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6712) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6714) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6716) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PATCHES (src/Graphics/GL/Tokens.hs:6792) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6798) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6802) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6806) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6980) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7394) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7396) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7406) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7426) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7432) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7436) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7452) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7486) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7492) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7494) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7512) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7598) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUERY (src/Graphics/GL/Tokens.hs:7650) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7654) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7658) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7660) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7666) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7672) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7692) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7724) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7730) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7734) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7842) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7844) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7846) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7892) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7894) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7896) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7902) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7908) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7914) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8180) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8238) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB565 (src/Graphics/GL/Tokens.hs:8294) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8478) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8536) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8550) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8558) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8678) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER (src/Graphics/GL/Tokens.hs:8780) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8784) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8792) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8798) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8802) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8804) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8806) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8822) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8824) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8826) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8828) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8830) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8832) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8834) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8902) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8904) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8906) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8908) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9084) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9134) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9136) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9224) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9268) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9428) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9438) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9440) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9454) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9456) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9458) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9464) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9466) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9480) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9482) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9484) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9486) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9492) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9498) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9504) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9876) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9880) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10032) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10096) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10240) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10282) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10294) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10302) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10314) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10320) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10360) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10364) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10368) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10370) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10396) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10398) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10402) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10406) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10412) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10424) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10434) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10450) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10458) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10472) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_TYPE (src/Graphics/GL/Tokens.hs:10552) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10558) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10564) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10570) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10572) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10576) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10590) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10596) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10598) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10634) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10650) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10652) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10654) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10656) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10798) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10800) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10808) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10810) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10816) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10818) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10824) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10828) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10832) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10838) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10842) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10892) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11126) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11134) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11156) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11180) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11202) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11204) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11206) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11208) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11210) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11262) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11304) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11306) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11308) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11364) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11374) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11388) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11420) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11422) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11424) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11426) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11428) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11430) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11432) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11434) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11436) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11438) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11440) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11442) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11444) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11446) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11448) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11450) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11452) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11586) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:435) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:450) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:465) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:480) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:1531) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:1559) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:400) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:430) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:772) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:804) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1156) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1190) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:1641) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:128) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:194) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:260) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:326) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:392) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:458) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:524) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:590) glUniform1d (src/Graphics/GL/Functions/F27.hs:767) glUniform1dv (src/Graphics/GL/Functions/F27.hs:780) glUniform2d (src/Graphics/GL/Functions/F27.hs:1076) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1090) glUniform3d (src/Graphics/GL/Functions/F27.hs:1396) glUniform3dv (src/Graphics/GL/Functions/F27.hs:1411) glUniform4d (src/Graphics/GL/Functions/F28.hs:158) glUniform4dv (src/Graphics/GL/Functions/F28.hs:174) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:612) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:659) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:706) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:753) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:800) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:847) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:894) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:941) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:988) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) 28% (534 /1895) in 'Graphics.GL.Core44' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:382) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:384) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:390) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:408) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:544) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:640) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:652) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:678) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:720) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:722) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1062) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1102) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1218) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1280) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1290) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1296) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1378) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1432) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1442) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1534) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1538) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1548) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1596) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1606) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1608) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1676) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1838) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1844) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2002) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2008) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2030) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2108) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2114) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2132) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2138) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2142) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2148) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2154) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2158) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2164) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2168) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2368) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2370) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2436) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2440) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2686) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2786) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FILTER (src/Graphics/GL/Tokens.hs:2998) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIXED (src/Graphics/GL/Tokens.hs:3010) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3254) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3260) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3350) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3370) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3446) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3480) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3560) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3562) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3606) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3674) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3694) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3696) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3698) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3708) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3710) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3824) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3826) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3916) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3954) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3958) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3962) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3968) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3970) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3974) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3978) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3982) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3984) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4016) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4028) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4036) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4040) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4226) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4228) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4230) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4232) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4234) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4236) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4240) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4242) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4254) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4266) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4268) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4274) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4276) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4290) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4298) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4304) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4308) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4356) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4412) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4418) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4424) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4452) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LOCATION (src/Graphics/GL/Tokens.hs:4640) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4642) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4644) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4664) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4666) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4808) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4930) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5080) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5122) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5160) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5162) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5168) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5170) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5186) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5196) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5222) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5224) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5228) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5238) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5260) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5264) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5286) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5314) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5322) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5332) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5342) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5350) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5362) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5368) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5382) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5410) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5416) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5456) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5458) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5462) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5468) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5472) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5490) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5494) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5598) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5662) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5690) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5692) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5724) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5760) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5772) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5808) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5814) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5860) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5884) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5898) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5900) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5906) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5908) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5910) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5916) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5928) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5946) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5956) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5966) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5970) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5972) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5996) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6004) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6012) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6018) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6026) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6042) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6234) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6350) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6352) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6382) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6386) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6388) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6390) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_OFFSET (src/Graphics/GL/Tokens.hs:6464) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6516) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6520) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6710) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6712) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6714) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6716) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PATCHES (src/Graphics/GL/Tokens.hs:6792) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6798) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6802) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6806) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6980) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7394) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7396) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7406) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7426) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7432) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7436) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7452) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7486) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7492) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7494) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7512) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7598) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUERY (src/Graphics/GL/Tokens.hs:7650) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7654) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7658) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7660) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7724) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7842) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7844) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7846) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7892) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7894) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7896) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7902) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7908) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7914) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8238) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB565 (src/Graphics/GL/Tokens.hs:8294) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8478) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8536) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8550) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8558) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8678) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER (src/Graphics/GL/Tokens.hs:8780) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8784) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8792) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8798) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8802) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8804) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8806) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8822) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8824) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8826) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8828) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8830) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8832) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8834) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8902) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8904) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8906) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8908) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9084) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9134) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9136) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9224) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9268) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9428) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9438) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9440) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9454) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9456) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9458) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9464) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9466) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9480) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9482) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9484) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9486) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9492) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9498) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9504) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9876) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9880) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10032) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10096) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10240) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10294) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10302) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10314) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10320) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10360) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10364) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10368) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10370) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10396) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10398) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10402) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10406) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10412) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10424) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10434) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10450) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10458) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10472) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_TYPE (src/Graphics/GL/Tokens.hs:10552) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10558) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10564) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10570) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10572) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10576) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10590) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10596) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10598) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10650) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10652) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10654) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10656) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10798) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10800) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10808) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10810) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10816) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10818) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10824) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10828) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10832) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10838) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10842) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10892) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11126) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11134) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11156) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11180) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11202) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11204) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11206) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11208) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11210) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11262) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11304) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11306) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11308) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11364) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11374) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11388) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11420) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11422) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11424) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11426) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11428) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11430) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11432) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11434) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11436) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11438) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11440) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11442) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11444) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11446) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11448) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11450) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11452) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:1531) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:1559) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:400) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:430) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:772) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:804) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1156) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1190) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:1641) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:128) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:194) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:260) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:326) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:392) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:458) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:524) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:590) glUniform1d (src/Graphics/GL/Functions/F27.hs:767) glUniform1dv (src/Graphics/GL/Functions/F27.hs:780) glUniform2d (src/Graphics/GL/Functions/F27.hs:1076) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1090) glUniform3d (src/Graphics/GL/Functions/F27.hs:1396) glUniform3dv (src/Graphics/GL/Functions/F27.hs:1411) glUniform4d (src/Graphics/GL/Functions/F28.hs:158) glUniform4dv (src/Graphics/GL/Functions/F28.hs:174) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:612) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:659) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:706) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:753) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:800) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:847) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:894) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:941) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:988) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) 28% (525 /1867) in 'Graphics.GL.Core43' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:382) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:384) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:390) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:408) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:544) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:652) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:678) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:720) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1062) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1102) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1218) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1280) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1290) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1296) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1378) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1432) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1442) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1534) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1538) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1548) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1596) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1606) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1608) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1676) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1838) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1844) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2002) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2008) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2030) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2108) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2114) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2132) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2138) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2142) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2148) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2154) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2158) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2164) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2168) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2368) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2370) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2436) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2440) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2686) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FILTER (src/Graphics/GL/Tokens.hs:2998) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIXED (src/Graphics/GL/Tokens.hs:3010) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3254) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3260) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3350) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3370) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3446) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3480) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3560) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3562) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3606) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3674) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3694) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3696) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3698) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3708) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3710) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3824) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3826) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3916) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3954) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3958) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3962) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3968) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3970) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3974) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3978) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3982) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3984) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4016) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4028) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4036) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4040) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4226) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4228) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4230) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4232) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4234) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4236) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4240) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4242) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4254) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4266) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4268) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4274) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4276) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4290) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4298) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4304) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4308) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4356) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4412) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4418) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4424) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4452) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LOCATION (src/Graphics/GL/Tokens.hs:4640) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4644) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4664) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4666) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4808) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5080) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5122) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5160) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5162) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5168) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5170) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5186) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5196) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5222) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5224) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5228) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5238) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5260) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5264) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5286) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5314) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5322) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5332) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5342) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5350) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5362) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5368) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5382) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5410) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5416) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5456) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5458) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5462) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5468) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5472) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5490) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5494) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5598) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5662) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5690) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5692) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5724) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5760) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5772) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5808) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5814) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5860) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5884) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5898) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5900) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5906) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5908) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5916) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5928) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5946) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5956) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5966) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5970) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5972) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5996) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6004) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6012) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6018) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6026) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6234) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6350) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6352) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6382) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6386) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6388) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6390) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_OFFSET (src/Graphics/GL/Tokens.hs:6464) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6516) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6520) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6710) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6712) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6714) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6716) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PATCHES (src/Graphics/GL/Tokens.hs:6792) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6798) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6802) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6806) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6980) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7394) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7406) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7426) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7432) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7436) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7452) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7486) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7492) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7494) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7512) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7598) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUERY (src/Graphics/GL/Tokens.hs:7650) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7842) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7844) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7846) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7892) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7894) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7896) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7902) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7908) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7914) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8238) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB565 (src/Graphics/GL/Tokens.hs:8294) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8478) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8536) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8550) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8558) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8678) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER (src/Graphics/GL/Tokens.hs:8780) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8784) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8792) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8798) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8802) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8804) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8806) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8822) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8824) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8826) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8828) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8830) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8832) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8834) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8902) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8904) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8906) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8908) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9084) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9134) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9136) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9224) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9268) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9428) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9438) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9440) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9454) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9456) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9458) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9464) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9466) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9480) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9482) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9484) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9486) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9492) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9498) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9504) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9876) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9880) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10032) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10096) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10240) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10294) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10302) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10314) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10320) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10360) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10364) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10368) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10370) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10396) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10398) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10402) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10406) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10412) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10434) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10458) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10472) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_TYPE (src/Graphics/GL/Tokens.hs:10552) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10558) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10564) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10570) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10572) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10576) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10590) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10596) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10598) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10650) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10652) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10654) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10656) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10798) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10800) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10808) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10810) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10816) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10818) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10824) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10828) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10832) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10838) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10842) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10892) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11126) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11134) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11156) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11180) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11202) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11204) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11206) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11208) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11210) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11262) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11304) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11306) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11308) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11364) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11374) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11388) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11420) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11422) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11424) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11426) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11428) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11430) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11432) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11434) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11436) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11438) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11440) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11442) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11444) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11446) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11448) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11450) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11452) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:1531) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:1559) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:400) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:430) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:772) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:804) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1156) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1190) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:1641) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:128) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:194) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:260) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:326) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:392) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:458) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:524) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:590) glUniform1d (src/Graphics/GL/Functions/F27.hs:767) glUniform1dv (src/Graphics/GL/Functions/F27.hs:780) glUniform2d (src/Graphics/GL/Functions/F27.hs:1076) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1090) glUniform3d (src/Graphics/GL/Functions/F27.hs:1396) glUniform3dv (src/Graphics/GL/Functions/F27.hs:1411) glUniform4d (src/Graphics/GL/Functions/F28.hs:158) glUniform4dv (src/Graphics/GL/Functions/F28.hs:174) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:612) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:659) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:706) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:753) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:800) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:847) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:894) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:941) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:988) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) 31% (478 /1559) in 'Graphics.GL.Core42' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:382) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:384) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:390) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1218) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1378) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1548) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1838) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1844) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2436) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2440) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2686) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIXED (src/Graphics/GL/Tokens.hs:3010) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3254) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3260) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3350) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3446) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3674) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3824) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3826) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3916) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3954) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3958) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3962) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4008) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4036) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4040) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4266) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4268) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4274) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4276) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4290) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4298) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4304) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4308) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4356) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4412) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4452) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4664) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4666) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5122) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5160) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5162) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5196) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5322) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5332) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5350) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5368) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5382) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5410) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5458) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5462) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5598) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5690) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5692) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5760) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5772) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5808) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5814) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5860) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5898) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5900) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5916) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5946) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5956) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5970) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5972) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5996) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6004) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6012) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6018) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6352) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6382) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6386) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6388) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6516) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6520) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6710) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6712) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6714) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6716) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PATCHES (src/Graphics/GL/Tokens.hs:6792) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6798) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6802) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6806) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6980) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7426) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7432) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7436) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7494) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7512) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7598) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8238) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB565 (src/Graphics/GL/Tokens.hs:8294) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8536) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8550) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8558) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8678) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8784) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8792) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8798) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9084) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9428) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9438) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9440) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9464) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9466) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9486) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9492) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9498) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9504) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10032) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10294) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10360) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10364) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10396) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10398) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10402) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10406) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10412) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10434) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10458) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10558) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10570) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10572) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10596) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10598) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10650) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10652) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10654) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10656) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10798) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10800) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10808) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10810) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10816) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10818) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10824) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10828) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10832) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10838) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10842) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10892) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11126) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11134) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11262) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11364) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11374) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11388) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:1531) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:1559) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:400) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:430) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:772) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:804) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1156) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1190) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:1641) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:128) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:194) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:260) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:326) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:392) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:458) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:524) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:590) glUniform1d (src/Graphics/GL/Functions/F27.hs:767) glUniform1dv (src/Graphics/GL/Functions/F27.hs:780) glUniform2d (src/Graphics/GL/Functions/F27.hs:1076) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1090) glUniform3d (src/Graphics/GL/Functions/F27.hs:1396) glUniform3dv (src/Graphics/GL/Functions/F27.hs:1411) glUniform4d (src/Graphics/GL/Functions/F28.hs:158) glUniform4dv (src/Graphics/GL/Functions/F28.hs:174) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:612) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:659) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:706) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:753) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:800) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:847) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:894) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:941) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:988) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) 32% (466 /1435) in 'Graphics.GL.Core41' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2436) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2440) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2686) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIXED (src/Graphics/GL/Tokens.hs:3010) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3254) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3260) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3350) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3674) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3824) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3826) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4036) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4040) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4356) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4412) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4452) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4664) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4666) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5196) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5332) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5350) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5410) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5598) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5690) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5692) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5772) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5808) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5814) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5860) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5946) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5956) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5970) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5972) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5996) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6012) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6018) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6352) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6382) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6388) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6516) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6520) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PATCHES (src/Graphics/GL/Tokens.hs:6792) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6798) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6802) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6806) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7426) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7432) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7436) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7494) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7512) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7598) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8238) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB565 (src/Graphics/GL/Tokens.hs:8294) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8536) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8550) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8558) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8678) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8784) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8792) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9084) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9428) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9438) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9440) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9464) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9466) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9486) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9492) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9498) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9504) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10360) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10364) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10396) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10406) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10412) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10434) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10558) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10596) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10598) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10892) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11134) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11262) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11364) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11374) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11388) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:1531) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:1559) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:400) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:430) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:772) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:804) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1156) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1190) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:1641) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:128) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:194) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:260) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:326) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:392) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:458) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:524) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:590) glUniform1d (src/Graphics/GL/Functions/F27.hs:767) glUniform1dv (src/Graphics/GL/Functions/F27.hs:780) glUniform2d (src/Graphics/GL/Functions/F27.hs:1076) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1090) glUniform3d (src/Graphics/GL/Functions/F27.hs:1396) glUniform3dv (src/Graphics/GL/Functions/F27.hs:1411) glUniform4d (src/Graphics/GL/Functions/F28.hs:158) glUniform4dv (src/Graphics/GL/Functions/F28.hs:174) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:612) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:659) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:706) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:753) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:800) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:847) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:894) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:941) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:988) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) 30% (395 /1312) in 'Graphics.GL.Core40' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2436) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2440) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2686) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3254) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3260) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4356) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4412) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5196) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5332) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5410) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5598) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5690) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5692) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5772) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5808) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5814) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5860) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5996) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6012) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6018) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6352) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6516) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6520) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PATCHES (src/Graphics/GL/Tokens.hs:6792) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6798) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6802) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6806) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7598) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8238) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8536) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8550) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8558) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8678) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9084) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9428) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9438) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9464) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9486) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9492) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9498) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9504) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10360) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10364) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10396) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10406) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10412) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10434) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10596) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10598) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10892) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11134) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) glUniform1d (src/Graphics/GL/Functions/F27.hs:767) glUniform1dv (src/Graphics/GL/Functions/F27.hs:780) glUniform2d (src/Graphics/GL/Functions/F27.hs:1076) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1090) glUniform3d (src/Graphics/GL/Functions/F27.hs:1396) glUniform3dv (src/Graphics/GL/Functions/F27.hs:1411) glUniform4d (src/Graphics/GL/Functions/F28.hs:158) glUniform4dv (src/Graphics/GL/Functions/F28.hs:174) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:612) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:659) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:706) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:753) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:800) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:847) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:894) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:941) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:988) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) 31% (366 /1188) in 'Graphics.GL.Core33' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6516) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6520) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8238) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8536) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9084) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10360) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10364) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11134) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) 30% (342 /1144) in 'Graphics.GL.Core32' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) 36% (670 /1840) in 'Graphics.GL.Core31' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:690) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:714) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1228) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1822) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3134) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3136) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3138) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3140) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3182) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3628) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3630) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INDEX (src/Graphics/GL/Tokens.hs:4054) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4060) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6298) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7154) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7182) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7190) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7204) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8716) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8720) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8732) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8736) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8740) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8744) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8934) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8936) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8938) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8948) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9076) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9078) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9088) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9090) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9092) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10142) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11250) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11494) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) 37% (658 /1767) in 'Graphics.GL.Core30' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:690) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:714) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1228) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1822) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3134) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3136) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3138) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3140) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3182) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3628) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3630) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INDEX (src/Graphics/GL/Tokens.hs:4054) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4060) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6298) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7154) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7182) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7190) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7204) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8716) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8720) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8732) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8736) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8740) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8744) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8934) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8936) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8938) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8948) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9076) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9078) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9088) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9090) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9092) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10142) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11250) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11494) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) 34% (989 /2873) in 'Graphics.GL.Compatibility46' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:382) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:384) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:390) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:408) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:544) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:640) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:652) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:678) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:690) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:714) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:720) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:722) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIPPING_INPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:744) GL_CLIPPING_OUTPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:748) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1062) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1102) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1218) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1228) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1280) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1290) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1296) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1378) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1432) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1442) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1534) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1538) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1548) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1596) GL_COMPUTE_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:1598) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1606) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1608) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1676) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAG_NO_ERROR_BIT (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1692) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1700) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1702) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1822) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1838) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1844) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2002) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2008) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2030) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2108) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2114) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2132) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2138) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2142) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2148) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2154) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2158) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2164) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2168) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2368) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2370) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2372) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2436) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2440) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2686) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2786) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FILTER (src/Graphics/GL/Tokens.hs:2998) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIXED (src/Graphics/GL/Tokens.hs:3010) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3134) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3136) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3138) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3140) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3182) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3254) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3260) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3350) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAGMENT_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3364) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3370) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3446) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3480) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3560) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3562) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3606) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3628) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3630) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3674) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED (src/Graphics/GL/Tokens.hs:3690) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3694) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3696) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3698) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3708) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3710) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3776) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3824) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3826) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3916) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3954) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3958) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3962) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3968) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3970) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3974) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3978) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3982) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3984) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4016) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4028) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4036) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4040) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INDEX (src/Graphics/GL/Tokens.hs:4054) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4060) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4116) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4226) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4228) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4230) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4232) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4234) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4236) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4240) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4242) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4254) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4266) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4268) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4274) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4276) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4290) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4298) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4304) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4308) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4356) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4412) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4418) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4424) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4452) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOCATION (src/Graphics/GL/Tokens.hs:4640) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4642) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4644) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4652) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4664) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4666) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4808) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4930) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5080) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5122) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5160) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5162) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5168) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5170) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5186) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5196) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5222) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5224) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5228) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5238) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5256) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5260) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5264) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5286) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5314) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5322) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5332) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5342) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5350) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5362) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5368) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5382) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5410) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5416) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5456) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5458) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5462) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5468) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5472) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5490) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5494) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5598) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5662) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5690) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5692) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5724) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5760) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5772) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5808) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5814) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5844) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5860) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5884) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5898) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5900) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5906) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5908) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5910) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5916) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5928) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5946) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5956) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5966) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5970) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5972) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5996) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6004) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6012) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6018) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6026) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6042) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6234) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6260) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6298) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6342) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6350) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6352) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6382) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6386) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6388) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6390) GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6396) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_OFFSET (src/Graphics/GL/Tokens.hs:6464) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6516) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6520) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6710) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6712) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6714) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6716) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PARAMETER_BUFFER (src/Graphics/GL/Tokens.hs:6778) GL_PARAMETER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6782) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PATCHES (src/Graphics/GL/Tokens.hs:6792) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6798) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6802) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6806) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6980) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7154) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7182) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7190) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7204) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7228) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVES_SUBMITTED (src/Graphics/GL/Tokens.hs:7378) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7394) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7396) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7406) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7426) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7432) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7436) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7452) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7486) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7492) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7494) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7512) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7598) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_QUERY (src/Graphics/GL/Tokens.hs:7650) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7654) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7658) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7660) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7666) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7672) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7692) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7724) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7730) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7734) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7842) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7844) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7846) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7892) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7894) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7896) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7902) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7908) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7914) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8180) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8238) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB565 (src/Graphics/GL/Tokens.hs:8294) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8478) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8536) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8550) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8558) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8678) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8716) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8720) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8732) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8736) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8740) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8744) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER (src/Graphics/GL/Tokens.hs:8780) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8784) GL_SHADER_BINARY_FORMAT_SPIR_V (src/Graphics/GL/Tokens.hs:8786) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8792) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8798) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8802) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8804) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8806) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8822) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8824) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8826) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8828) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8830) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8832) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8834) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8902) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8904) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8906) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8908) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8934) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8936) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8938) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8948) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPIR_V_BINARY (src/Graphics/GL/Tokens.hs:9046) GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9050) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9076) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9078) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9084) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9088) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9090) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9092) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9134) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9136) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9224) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9268) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9428) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9438) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9440) GL_TESS_CONTROL_SHADER_PATCHES (src/Graphics/GL/Tokens.hs:9450) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9454) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9456) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9458) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9464) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9466) GL_TESS_EVALUATION_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:9474) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9480) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9482) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9484) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9486) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9492) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9498) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9504) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9876) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9880) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10032) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10096) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10142) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10158) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10240) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10282) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10294) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10302) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10314) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10320) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10360) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10364) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10368) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10370) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10396) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10398) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10402) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10406) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10412) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10424) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10434) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10450) GL_TRANSFORM_FEEDBACK_OVERFLOW (src/Graphics/GL/Tokens.hs:10454) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10458) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW (src/Graphics/GL/Tokens.hs:10468) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10472) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_TYPE (src/Graphics/GL/Tokens.hs:10552) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10558) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10564) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10570) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10572) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10576) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10590) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10596) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10598) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10634) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10650) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10652) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10654) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10656) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10798) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10800) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10808) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10810) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10816) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10818) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10824) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10828) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10832) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10838) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10842) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10892) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11126) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11134) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11156) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11180) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11202) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11204) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11206) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11208) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11210) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11250) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11262) GL_VERTEX_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:11272) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11304) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11306) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11308) GL_VERTICES_SUBMITTED (src/Graphics/GL/Tokens.hs:11324) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11364) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11374) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11388) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11420) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11422) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11424) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11426) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11428) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11430) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11432) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11434) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11436) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11438) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11440) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11442) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11444) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11446) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11448) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11450) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11452) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11494) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11586) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1417) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1430) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1443) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1456) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:435) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:450) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:465) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:480) glGetnColorTable (src/Graphics/GL/Functions/F13.hs:1429) glGetnConvolutionFilter (src/Graphics/GL/Functions/F13.hs:1492) glGetnHistogram (src/Graphics/GL/Functions/F13.hs:1524) glGetnMapdv (src/Graphics/GL/Functions/F13.hs:1558) glGetnMapfv (src/Graphics/GL/Functions/F13.hs:1588) glGetnMapiv (src/Graphics/GL/Functions/F14.hs:128) glGetnMinmax (src/Graphics/GL/Functions/F14.hs:158) glGetnPixelMapfv (src/Graphics/GL/Functions/F14.hs:192) glGetnPixelMapuiv (src/Graphics/GL/Functions/F14.hs:220) glGetnPixelMapusv (src/Graphics/GL/Functions/F14.hs:248) glGetnPolygonStipple (src/Graphics/GL/Functions/F14.hs:276) glGetnSeparableFilter (src/Graphics/GL/Functions/F14.hs:302) glMultiDrawArraysIndirectCount (src/Graphics/GL/Functions/F17.hs:128) glMultiDrawElementsIndirectCount (src/Graphics/GL/Functions/F17.hs:331) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:249) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:263) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:277) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:291) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:305) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:319) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:333) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:347) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:392) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:405) glPolygonOffsetClamp (src/Graphics/GL/Functions/F20.hs:484) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:1531) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:1559) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:400) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:430) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:772) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:804) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1156) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1190) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:1641) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:128) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:194) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:260) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:326) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:392) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:458) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:524) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:590) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:462) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:475) glSpecializeShader (src/Graphics/GL/Functions/F24.hs:877) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:1294) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:1307) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:1320) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:1333) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:1346) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:1359) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:1372) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:1385) glUniform1d (src/Graphics/GL/Functions/F27.hs:767) glUniform1dv (src/Graphics/GL/Functions/F27.hs:780) glUniform2d (src/Graphics/GL/Functions/F27.hs:1076) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1090) glUniform3d (src/Graphics/GL/Functions/F27.hs:1396) glUniform3dv (src/Graphics/GL/Functions/F27.hs:1411) glUniform4d (src/Graphics/GL/Functions/F28.hs:158) glUniform4dv (src/Graphics/GL/Functions/F28.hs:174) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:612) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:659) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:706) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:753) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:800) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:847) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:894) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:941) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:988) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:168) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:181) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:194) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:207) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:220) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:233) 35% (989 /2847) in 'Graphics.GL.Compatibility45' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:382) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:384) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:390) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:408) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:544) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:640) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:652) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:678) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:690) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:714) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:720) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:722) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1062) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1102) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1218) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1228) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1280) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1290) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1296) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1378) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1432) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1442) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1534) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1538) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1548) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1596) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1606) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1608) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1676) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1692) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1700) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1702) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1822) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1838) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1844) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2002) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2008) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2030) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2108) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2114) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2132) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2138) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2142) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2148) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2154) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2158) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2164) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2168) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2368) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2370) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2372) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2436) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2440) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2686) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2786) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FILTER (src/Graphics/GL/Tokens.hs:2998) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIXED (src/Graphics/GL/Tokens.hs:3010) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3134) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3136) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3138) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3140) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3182) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3254) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3260) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3350) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3370) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3446) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3480) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3560) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3562) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3606) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3628) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3630) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3674) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3694) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3696) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3698) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3708) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3710) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3776) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3824) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3826) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3916) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3954) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3958) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3962) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3968) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3970) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3974) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3978) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3982) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3984) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4016) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4028) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4036) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4040) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INDEX (src/Graphics/GL/Tokens.hs:4054) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4060) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4116) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4226) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4228) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4230) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4232) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4234) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4236) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4240) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4242) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4254) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4266) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4268) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4274) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4276) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4290) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4298) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4304) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4308) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4356) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4412) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4418) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4424) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4452) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOCATION (src/Graphics/GL/Tokens.hs:4640) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4642) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4644) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4652) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4664) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4666) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4808) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4930) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5080) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5122) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5160) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5162) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5168) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5170) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5186) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5196) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5222) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5224) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5228) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5238) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5256) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5260) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5264) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5286) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5314) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5322) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5332) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5342) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5350) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5362) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5368) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5382) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5410) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5416) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5456) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5458) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5462) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5468) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5472) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5490) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5494) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5598) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5662) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5690) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5692) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5724) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5760) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5772) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5808) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5814) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5860) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5884) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5898) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5900) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5906) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5908) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5910) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5916) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5928) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5946) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5956) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5966) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5970) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5972) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5996) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6004) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6012) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6018) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6026) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6042) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6234) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6260) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6298) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6342) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6350) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6352) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6382) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6386) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6388) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6390) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_OFFSET (src/Graphics/GL/Tokens.hs:6464) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6516) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6520) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6710) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6712) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6714) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6716) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PATCHES (src/Graphics/GL/Tokens.hs:6792) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6798) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6802) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6806) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6980) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7154) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7182) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7190) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7204) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7394) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7396) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7406) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7426) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7432) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7436) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7452) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7486) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7492) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7494) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7512) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7598) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_QUERY (src/Graphics/GL/Tokens.hs:7650) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7654) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7658) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7660) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7666) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7672) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7692) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7724) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7730) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7734) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7842) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7844) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7846) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7892) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7894) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7896) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7902) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7908) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7914) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8180) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8238) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB565 (src/Graphics/GL/Tokens.hs:8294) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8478) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8536) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8550) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8558) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8678) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8716) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8720) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8732) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8736) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8740) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8744) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER (src/Graphics/GL/Tokens.hs:8780) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8784) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8792) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8798) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8802) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8804) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8806) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8822) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8824) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8826) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8828) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8830) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8832) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8834) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8902) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8904) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8906) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8908) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8934) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8936) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8938) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8948) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9076) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9078) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9084) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9088) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9090) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9092) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9134) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9136) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9224) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9268) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9428) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9438) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9440) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9454) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9456) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9458) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9464) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9466) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9480) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9482) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9484) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9486) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9492) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9498) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9504) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9876) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9880) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10032) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10096) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10142) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10240) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10282) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10294) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10302) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10314) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10320) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10360) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10364) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10368) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10370) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10396) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10398) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10402) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10406) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10412) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10424) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10434) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10450) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10458) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10472) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_TYPE (src/Graphics/GL/Tokens.hs:10552) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10558) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10564) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10570) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10572) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10576) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10590) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10596) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10598) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10634) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10650) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10652) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10654) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10656) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10798) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10800) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10808) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10810) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10816) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10818) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10824) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10828) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10832) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10838) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10842) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10892) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11126) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11134) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11156) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11180) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11202) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11204) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11206) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11208) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11210) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11250) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11262) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11304) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11306) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11308) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11364) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11374) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11388) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11420) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11422) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11424) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11426) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11428) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11430) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11432) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11434) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11436) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11438) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11440) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11442) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11444) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11446) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11448) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11450) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11452) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11494) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11586) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1417) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1430) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1443) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1456) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:435) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:450) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:465) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:480) glGetnColorTable (src/Graphics/GL/Functions/F13.hs:1429) glGetnConvolutionFilter (src/Graphics/GL/Functions/F13.hs:1492) glGetnHistogram (src/Graphics/GL/Functions/F13.hs:1524) glGetnMapdv (src/Graphics/GL/Functions/F13.hs:1558) glGetnMapfv (src/Graphics/GL/Functions/F13.hs:1588) glGetnMapiv (src/Graphics/GL/Functions/F14.hs:128) glGetnMinmax (src/Graphics/GL/Functions/F14.hs:158) glGetnPixelMapfv (src/Graphics/GL/Functions/F14.hs:192) glGetnPixelMapuiv (src/Graphics/GL/Functions/F14.hs:220) glGetnPixelMapusv (src/Graphics/GL/Functions/F14.hs:248) glGetnPolygonStipple (src/Graphics/GL/Functions/F14.hs:276) glGetnSeparableFilter (src/Graphics/GL/Functions/F14.hs:302) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:249) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:263) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:277) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:291) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:305) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:319) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:333) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:347) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:392) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:405) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:1531) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:1559) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:400) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:430) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:772) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:804) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1156) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1190) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:1641) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:128) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:194) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:260) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:326) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:392) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:458) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:524) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:590) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:462) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:475) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:1294) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:1307) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:1320) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:1333) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:1346) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:1359) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:1372) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:1385) glUniform1d (src/Graphics/GL/Functions/F27.hs:767) glUniform1dv (src/Graphics/GL/Functions/F27.hs:780) glUniform2d (src/Graphics/GL/Functions/F27.hs:1076) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1090) glUniform3d (src/Graphics/GL/Functions/F27.hs:1396) glUniform3dv (src/Graphics/GL/Functions/F27.hs:1411) glUniform4d (src/Graphics/GL/Functions/F28.hs:158) glUniform4dv (src/Graphics/GL/Functions/F28.hs:174) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:612) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:659) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:706) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:753) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:800) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:847) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:894) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:941) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:988) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:168) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:181) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:194) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:207) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:220) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:233) 33% (883 /2703) in 'Graphics.GL.Compatibility44' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:382) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:384) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:390) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:408) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:544) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:640) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:652) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:678) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:690) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:714) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:720) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:722) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1062) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1102) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1218) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1228) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1280) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1290) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1296) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1378) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1432) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1442) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1534) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1538) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1548) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1596) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1606) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1608) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1676) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1822) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1838) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1844) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2002) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2008) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2030) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2108) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2114) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2132) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2138) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2142) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2148) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2154) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2158) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2164) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2168) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2368) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2370) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2372) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2436) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2440) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2686) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2786) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FILTER (src/Graphics/GL/Tokens.hs:2998) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIXED (src/Graphics/GL/Tokens.hs:3010) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3134) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3136) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3138) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3140) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3182) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3254) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3260) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3350) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3370) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3446) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3480) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3560) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3562) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3606) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3628) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3630) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3674) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3694) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3696) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3698) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3708) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3710) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3824) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3826) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3916) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3954) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3958) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3962) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3968) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3970) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3974) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3978) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3982) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3984) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4016) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4028) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4036) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4040) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INDEX (src/Graphics/GL/Tokens.hs:4054) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4060) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4226) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4228) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4230) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4232) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4234) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4236) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4240) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4242) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4254) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4266) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4268) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4274) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4276) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4290) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4298) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4304) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4308) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4356) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4412) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4418) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4424) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4452) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOCATION (src/Graphics/GL/Tokens.hs:4640) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4642) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4644) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4664) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4666) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4808) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4930) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5080) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5122) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5160) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5162) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5168) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5170) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5186) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5196) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5222) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5224) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5228) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5238) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5260) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5264) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5286) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5314) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5322) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5332) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5342) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5350) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5362) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5368) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5382) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5410) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5416) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5456) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5458) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5462) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5468) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5472) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5490) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5494) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5598) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5662) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5690) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5692) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5724) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5760) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5772) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5808) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5814) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5860) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5884) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5898) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5900) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5906) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5908) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5910) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5916) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5928) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5946) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5956) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5966) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5970) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5972) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5996) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6004) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6012) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6018) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6026) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6042) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6234) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6298) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6350) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6352) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6382) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6386) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6388) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6390) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_OFFSET (src/Graphics/GL/Tokens.hs:6464) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6516) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6520) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6710) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6712) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6714) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6716) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PATCHES (src/Graphics/GL/Tokens.hs:6792) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6798) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6802) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6806) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6980) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7154) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7182) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7190) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7204) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7394) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7396) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7406) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7426) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7432) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7436) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7452) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7486) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7492) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7494) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7512) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7598) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_QUERY (src/Graphics/GL/Tokens.hs:7650) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7654) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7658) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7660) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7724) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7842) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7844) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7846) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7892) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7894) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7896) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7902) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7908) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7914) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8238) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB565 (src/Graphics/GL/Tokens.hs:8294) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8478) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8536) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8550) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8558) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8678) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8716) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8720) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8732) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8736) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8740) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8744) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER (src/Graphics/GL/Tokens.hs:8780) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8784) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8792) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8798) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8802) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8804) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8806) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8822) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8824) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8826) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8828) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8830) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8832) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8834) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8902) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8904) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8906) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8908) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8934) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8936) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8938) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8948) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9076) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9078) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9084) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9088) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9090) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9092) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9134) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9136) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9224) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9268) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9428) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9438) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9440) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9454) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9456) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9458) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9464) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9466) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9480) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9482) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9484) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9486) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9492) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9498) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9504) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9876) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9880) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10032) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10096) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10142) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10240) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10294) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10302) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10314) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10320) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10360) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10364) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10368) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10370) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10396) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10398) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10402) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10406) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10412) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10424) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10434) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10450) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10458) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10472) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_TYPE (src/Graphics/GL/Tokens.hs:10552) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10558) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10564) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10570) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10572) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10576) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10590) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10596) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10598) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10650) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10652) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10654) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10656) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10798) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10800) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10808) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10810) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10816) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10818) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10824) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10828) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10832) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10838) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10842) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10892) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11126) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11134) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11156) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11180) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11202) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11204) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11206) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11208) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11210) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11250) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11262) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11304) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11306) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11308) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11364) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11374) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11388) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11420) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11422) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11424) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11426) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11428) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11430) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11432) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11434) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11436) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11438) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11440) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11442) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11444) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11446) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11448) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11450) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11452) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11494) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1417) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1430) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1443) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1456) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:249) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:263) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:277) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:291) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:305) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:319) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:333) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:347) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:392) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:405) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:1531) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:1559) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:400) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:430) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:772) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:804) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1156) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1190) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:1641) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:128) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:194) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:260) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:326) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:392) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:458) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:524) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:590) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:462) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:475) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:1294) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:1307) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:1320) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:1333) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:1346) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:1359) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:1372) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:1385) glUniform1d (src/Graphics/GL/Functions/F27.hs:767) glUniform1dv (src/Graphics/GL/Functions/F27.hs:780) glUniform2d (src/Graphics/GL/Functions/F27.hs:1076) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1090) glUniform3d (src/Graphics/GL/Functions/F27.hs:1396) glUniform3dv (src/Graphics/GL/Functions/F27.hs:1411) glUniform4d (src/Graphics/GL/Functions/F28.hs:158) glUniform4dv (src/Graphics/GL/Functions/F28.hs:174) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:612) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:659) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:706) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:753) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:800) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:847) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:894) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:941) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:988) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:168) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:181) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:194) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:207) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:220) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:233) 33% (874 /2675) in 'Graphics.GL.Compatibility43' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:382) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:384) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:390) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:408) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:544) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:652) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:678) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:690) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:714) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1062) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1102) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1218) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1228) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1280) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1290) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1296) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1378) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1432) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1442) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1534) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1538) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1548) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1596) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1606) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1608) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1676) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1822) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1838) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1844) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2002) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2008) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2030) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2108) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2114) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2132) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2138) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2142) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2148) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2154) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2158) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2164) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2168) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2368) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2370) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2372) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2436) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2440) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2686) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FILTER (src/Graphics/GL/Tokens.hs:2998) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIXED (src/Graphics/GL/Tokens.hs:3010) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3134) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3136) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3138) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3140) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3182) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3254) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3260) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3350) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3370) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3446) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3480) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3560) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3562) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3606) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3628) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3630) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3674) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3694) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3696) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3698) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3708) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3710) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3824) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3826) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3916) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3954) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3958) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3962) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3968) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3970) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3974) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3978) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3982) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3984) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4016) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4028) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4036) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4040) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INDEX (src/Graphics/GL/Tokens.hs:4054) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4060) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4226) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4228) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4230) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4232) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4234) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4236) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4240) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4242) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4254) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4266) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4268) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4274) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4276) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4290) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4298) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4304) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4308) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4356) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4412) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4418) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4424) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4452) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOCATION (src/Graphics/GL/Tokens.hs:4640) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4644) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4664) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4666) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4808) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5080) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5122) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5160) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5162) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5168) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5170) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5186) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5196) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5222) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5224) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5228) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5238) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5260) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5264) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5286) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5314) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5322) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5332) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5342) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5350) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5362) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5368) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5382) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5410) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5416) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5456) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5458) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5462) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5468) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5472) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5490) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5494) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5598) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5662) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5690) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5692) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5724) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5760) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5772) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5808) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5814) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5860) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5884) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5898) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5900) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5906) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5908) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5916) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5928) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5946) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5956) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5966) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5970) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5972) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5996) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6004) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6012) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6018) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6026) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6234) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6298) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6350) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6352) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6382) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6386) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6388) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6390) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_OFFSET (src/Graphics/GL/Tokens.hs:6464) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6516) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6520) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6710) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6712) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6714) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6716) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PATCHES (src/Graphics/GL/Tokens.hs:6792) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6798) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6802) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6806) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6980) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7154) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7182) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7190) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7204) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7394) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7406) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7426) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7432) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7436) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7452) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7486) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7492) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7494) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7512) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7598) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_QUERY (src/Graphics/GL/Tokens.hs:7650) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7842) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7844) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7846) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7892) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7894) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7896) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7902) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7908) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7914) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8238) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB565 (src/Graphics/GL/Tokens.hs:8294) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8478) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8536) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8550) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8558) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8678) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8716) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8720) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8732) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8736) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8740) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8744) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER (src/Graphics/GL/Tokens.hs:8780) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8784) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8792) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8798) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8802) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8804) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8806) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8822) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8824) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8826) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8828) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8830) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8832) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8834) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8902) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8904) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8906) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8908) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8934) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8936) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8938) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8948) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9076) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9078) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9084) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9088) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9090) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9092) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9134) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9136) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9224) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9268) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9428) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9438) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9440) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9454) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9456) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9458) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9464) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9466) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9480) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9482) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9484) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9486) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9492) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9498) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9504) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9876) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9880) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10032) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10096) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10142) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10240) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10294) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10302) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10314) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10320) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10360) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10364) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10368) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10370) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10396) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10398) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10402) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10406) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10412) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10434) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10458) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10472) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_TYPE (src/Graphics/GL/Tokens.hs:10552) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10558) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10564) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10570) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10572) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10576) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10590) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10596) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10598) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10650) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10652) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10654) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10656) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10798) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10800) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10808) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10810) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10816) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10818) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10824) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10828) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10832) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10838) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10842) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10892) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11126) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11134) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11156) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11180) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11202) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11204) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11206) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11208) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11210) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11250) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11262) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11304) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11306) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11308) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11364) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11374) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11388) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11420) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11422) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11424) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11426) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11428) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11430) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11432) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11434) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11436) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11438) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11440) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11442) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11444) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11446) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11448) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11450) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11452) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11494) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1417) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1430) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1443) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1456) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:249) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:263) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:277) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:291) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:305) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:319) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:333) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:347) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:392) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:405) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:1531) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:1559) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:400) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:430) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:772) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:804) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1156) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1190) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:1641) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:128) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:194) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:260) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:326) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:392) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:458) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:524) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:590) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:462) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:475) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:1294) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:1307) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:1320) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:1333) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:1346) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:1359) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:1372) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:1385) glUniform1d (src/Graphics/GL/Functions/F27.hs:767) glUniform1dv (src/Graphics/GL/Functions/F27.hs:780) glUniform2d (src/Graphics/GL/Functions/F27.hs:1076) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1090) glUniform3d (src/Graphics/GL/Functions/F27.hs:1396) glUniform3dv (src/Graphics/GL/Functions/F27.hs:1411) glUniform4d (src/Graphics/GL/Functions/F28.hs:158) glUniform4dv (src/Graphics/GL/Functions/F28.hs:174) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:612) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:659) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:706) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:753) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:800) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:847) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:894) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:941) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:988) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:168) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:181) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:194) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:207) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:220) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:233) 35% (828 /2370) in 'Graphics.GL.Compatibility42' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:382) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:384) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:390) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:690) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:714) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1218) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1228) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1378) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1548) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1822) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1838) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1844) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2436) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2440) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2686) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIXED (src/Graphics/GL/Tokens.hs:3010) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3134) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3136) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3138) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3140) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3182) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3254) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3260) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3350) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3446) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3628) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3630) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3674) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3824) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3826) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3916) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3954) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3958) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3962) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4008) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4036) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4040) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INDEX (src/Graphics/GL/Tokens.hs:4054) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4060) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4266) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4268) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4274) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4276) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4290) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4298) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4304) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4308) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4356) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4412) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4452) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4664) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4666) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5122) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5160) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5162) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5196) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5322) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5324) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5332) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5350) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5368) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5382) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5410) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5458) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5462) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5598) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5690) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5692) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5760) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5772) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5808) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5814) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5860) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5898) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5900) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5916) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5946) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5956) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5970) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5972) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5996) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6004) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6012) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6018) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6298) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6352) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6382) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6386) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6388) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6516) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6520) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6710) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6712) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6714) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6716) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PATCHES (src/Graphics/GL/Tokens.hs:6792) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6798) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6802) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6806) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6980) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7154) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7182) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7190) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7204) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7426) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7432) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7436) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7494) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7512) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7598) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8238) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB565 (src/Graphics/GL/Tokens.hs:8294) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8536) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8550) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8558) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8678) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8716) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8720) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8732) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8736) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8740) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8744) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8784) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8792) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8798) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8934) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8936) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8938) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8948) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9076) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9078) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9084) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9088) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9090) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9092) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9428) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9438) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9440) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9464) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9466) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9486) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9492) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9498) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9504) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10032) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10142) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10294) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10360) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10364) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10396) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10398) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10402) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10406) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10412) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10434) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10458) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10558) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10570) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10572) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10596) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10598) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10650) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10652) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10654) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10656) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10798) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10800) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10808) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10810) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10816) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10818) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10824) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10828) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10832) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10838) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10842) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10892) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11126) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11134) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11250) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11262) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11364) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11374) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11388) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11494) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1417) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1430) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1443) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1456) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:249) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:263) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:277) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:291) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:305) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:319) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:333) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:347) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:392) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:405) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:1531) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:1559) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:400) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:430) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:772) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:804) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1156) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1190) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:1641) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:128) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:194) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:260) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:326) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:392) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:458) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:524) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:590) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:462) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:475) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:1294) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:1307) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:1320) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:1333) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:1346) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:1359) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:1372) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:1385) glUniform1d (src/Graphics/GL/Functions/F27.hs:767) glUniform1dv (src/Graphics/GL/Functions/F27.hs:780) glUniform2d (src/Graphics/GL/Functions/F27.hs:1076) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1090) glUniform3d (src/Graphics/GL/Functions/F27.hs:1396) glUniform3dv (src/Graphics/GL/Functions/F27.hs:1411) glUniform4d (src/Graphics/GL/Functions/F28.hs:158) glUniform4dv (src/Graphics/GL/Functions/F28.hs:174) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:612) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:659) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:706) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:753) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:800) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:847) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:894) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:941) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:988) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:168) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:181) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:194) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:207) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:220) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:233) 36% (816 /2246) in 'Graphics.GL.Compatibility41' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:690) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:714) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1228) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1822) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2436) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2440) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2686) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIXED (src/Graphics/GL/Tokens.hs:3010) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3134) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3136) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3138) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3140) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3182) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3254) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3260) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3350) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3628) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3630) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3674) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3824) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3826) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4036) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4040) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INDEX (src/Graphics/GL/Tokens.hs:4054) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4060) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4356) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4412) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4452) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4664) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4666) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5196) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5332) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5350) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5410) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5598) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5690) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5692) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5772) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5808) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5814) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5860) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5946) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5956) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5970) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5972) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5996) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6012) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6018) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6298) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6352) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6382) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6388) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6516) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6520) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PATCHES (src/Graphics/GL/Tokens.hs:6792) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6798) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6802) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6806) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7154) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7182) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7190) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7204) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7426) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7432) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7436) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7494) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7512) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7598) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8238) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB565 (src/Graphics/GL/Tokens.hs:8294) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8536) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8550) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8558) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8678) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8716) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8720) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8732) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8736) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8740) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8744) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8784) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8792) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8934) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8936) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8938) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8948) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9076) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9078) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9084) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9088) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9090) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9092) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9428) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9438) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9440) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9464) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9466) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9486) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9492) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9498) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9504) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10142) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10360) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10364) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10396) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10406) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10412) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10434) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10558) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10596) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10598) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10892) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11134) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11250) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11262) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11364) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11374) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11388) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11494) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1417) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1430) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1443) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1456) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:249) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:263) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:277) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:291) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:305) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:319) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:333) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:347) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:392) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:405) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:1531) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:1559) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:400) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:430) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:772) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:804) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1156) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1190) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:1641) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:128) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:194) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:260) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:326) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:392) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:458) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:524) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:590) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:462) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:475) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:1294) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:1307) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:1320) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:1333) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:1346) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:1359) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:1372) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:1385) glUniform1d (src/Graphics/GL/Functions/F27.hs:767) glUniform1dv (src/Graphics/GL/Functions/F27.hs:780) glUniform2d (src/Graphics/GL/Functions/F27.hs:1076) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1090) glUniform3d (src/Graphics/GL/Functions/F27.hs:1396) glUniform3dv (src/Graphics/GL/Functions/F27.hs:1411) glUniform4d (src/Graphics/GL/Functions/F28.hs:158) glUniform4dv (src/Graphics/GL/Functions/F28.hs:174) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:612) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:659) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:706) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:753) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:800) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:847) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:894) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:941) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:988) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:168) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:181) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:194) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:207) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:220) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:233) 35% (745 /2123) in 'Graphics.GL.Compatibility40' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:690) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:714) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1228) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1822) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2436) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2440) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2686) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3134) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3136) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3138) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3140) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3182) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3254) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3260) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3628) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3630) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INDEX (src/Graphics/GL/Tokens.hs:4054) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4060) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4356) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4412) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5196) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5332) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5410) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5512) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5598) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5690) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5692) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5772) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5796) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5808) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5814) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5860) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5996) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6012) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6018) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6298) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6352) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6516) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6520) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PATCHES (src/Graphics/GL/Tokens.hs:6792) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6798) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6802) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6806) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7154) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7182) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7190) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7204) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7598) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8238) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8536) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8550) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8558) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8678) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8716) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8720) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8732) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8736) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8740) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8744) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8934) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8936) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8938) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8948) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9076) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9078) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9084) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9088) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9090) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9092) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9428) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9438) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9464) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9486) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9492) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9498) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9504) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10142) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10360) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10364) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10396) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10406) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10412) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10434) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10596) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10598) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10892) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11134) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11250) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11494) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1417) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1430) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1443) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1456) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:249) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:263) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:277) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:291) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:305) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:319) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:333) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:347) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:392) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:405) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:462) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:475) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:1294) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:1307) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:1320) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:1333) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:1346) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:1359) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:1372) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:1385) glUniform1d (src/Graphics/GL/Functions/F27.hs:767) glUniform1dv (src/Graphics/GL/Functions/F27.hs:780) glUniform2d (src/Graphics/GL/Functions/F27.hs:1076) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1090) glUniform3d (src/Graphics/GL/Functions/F27.hs:1396) glUniform3dv (src/Graphics/GL/Functions/F27.hs:1411) glUniform4d (src/Graphics/GL/Functions/F28.hs:158) glUniform4dv (src/Graphics/GL/Functions/F28.hs:174) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:612) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:659) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:706) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:753) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:800) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:847) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:894) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:941) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:988) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:168) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:181) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:194) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:207) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:220) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:233) 36% (716 /2000) in 'Graphics.GL.Compatibility33' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:690) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:714) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1228) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1822) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3134) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3136) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3138) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3140) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3182) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3628) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3630) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INDEX (src/Graphics/GL/Tokens.hs:4054) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4060) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4264) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5302) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6298) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6516) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6520) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7154) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7182) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7190) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7204) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8238) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8536) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8716) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8720) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8732) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8736) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8740) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8744) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8934) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8936) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8938) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8948) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9076) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9078) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9084) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9088) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9090) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9092) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10142) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10360) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10364) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11134) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11250) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11494) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1417) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1430) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1443) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1456) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:249) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:263) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:277) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:291) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:305) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:319) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:333) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:347) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:392) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:405) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:462) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:475) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:1294) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:1307) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:1320) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:1333) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:1346) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:1359) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:1372) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:1385) glVertexAttribP1uiv (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribP2uiv (src/Graphics/GL/Functions/F31.hs:1186) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:1217) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:1248) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:168) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:181) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:194) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:207) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:220) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:233) 36% (692 /1926) in 'Graphics.GL.Compatibility32' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:690) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:714) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1228) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1698) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1822) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3004) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3134) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3136) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3138) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3140) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3182) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3628) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3630) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3642) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3700) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INDEX (src/Graphics/GL/Tokens.hs:4054) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4060) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4442) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4568) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4598) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5330) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5388) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5444) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5644) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5918) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6298) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6450) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7154) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7182) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7190) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7204) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7502) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7540) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7580) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7582) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7624) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8510) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8512) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8674) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8716) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8720) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8732) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8736) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8740) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8744) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8858) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8934) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8936) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8938) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8948) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9076) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9078) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9088) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9090) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9092) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9356) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9360) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9364) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9368) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9372) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9378) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10142) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10352) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10356) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10524) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10540) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10866) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10868) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11250) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11480) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11494) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) 36% (670 /1840) in 'Graphics.GL.Compatibility31' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:690) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:714) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1228) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1822) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1836) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3134) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3136) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3138) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3140) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3182) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3628) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3630) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INDEX (src/Graphics/GL/Tokens.hs:4054) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4060) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4386) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5208) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5438) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5616) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5880) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6298) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7154) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7182) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7190) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7204) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7392) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7400) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7604) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7758) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7796) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8210) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8230) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8266) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8320) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8352) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8398) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8516) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8520) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8538) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8716) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8720) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8732) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8736) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8740) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8744) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8888) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8934) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8936) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8938) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8948) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9076) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9078) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9088) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9090) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9092) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10142) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10568) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10578) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10580) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10582) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10584) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10586) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10588) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10592) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10600) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10606) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10614) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10616) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10618) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10622) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10624) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10626) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10628) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10632) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10872) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10880) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11250) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11494) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) 37% (658 /1767) in 'Graphics.GL.Compatibility30' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:452) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:458) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:554) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:690) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:714) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1224) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1228) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1822) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3014) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3134) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3136) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3138) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3140) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3182) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3578) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3628) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3630) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3760) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INDEX (src/Graphics/GL/Tokens.hs:4054) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4060) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4220) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4314) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4316) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4322) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4324) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4352) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4380) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4802) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4936) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4940) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4944) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5108) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5134) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5144) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5622) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5874) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5886) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5988) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6006) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6298) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6362) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7154) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7182) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7190) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7204) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7370) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7564) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7574) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7664) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7670) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7690) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7732) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7740) GL_R16 (src/Graphics/GL/Tokens.hs:7746) GL_R16F (src/Graphics/GL/Tokens.hs:7748) GL_R16I (src/Graphics/GL/Tokens.hs:7752) GL_R16UI (src/Graphics/GL/Tokens.hs:7754) GL_R32F (src/Graphics/GL/Tokens.hs:7778) GL_R32I (src/Graphics/GL/Tokens.hs:7782) GL_R32UI (src/Graphics/GL/Tokens.hs:7784) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_R8 (src/Graphics/GL/Tokens.hs:7788) GL_R8I (src/Graphics/GL/Tokens.hs:7790) GL_R8UI (src/Graphics/GL/Tokens.hs:7792) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7798) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7818) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7824) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7878) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8038) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8040) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8046) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8054) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8064) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8074) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8080) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8086) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8094) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8100) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8112) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8120) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RG (src/Graphics/GL/Tokens.hs:8196) GL_RG16 (src/Graphics/GL/Tokens.hs:8198) GL_RG16F (src/Graphics/GL/Tokens.hs:8200) GL_RG16I (src/Graphics/GL/Tokens.hs:8204) GL_RG16UI (src/Graphics/GL/Tokens.hs:8206) GL_RG32F (src/Graphics/GL/Tokens.hs:8214) GL_RG32I (src/Graphics/GL/Tokens.hs:8218) GL_RG32UI (src/Graphics/GL/Tokens.hs:8220) GL_RG8 (src/Graphics/GL/Tokens.hs:8222) GL_RG8I (src/Graphics/GL/Tokens.hs:8224) GL_RG8UI (src/Graphics/GL/Tokens.hs:8226) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB16F (src/Graphics/GL/Tokens.hs:8250) GL_RGB16I (src/Graphics/GL/Tokens.hs:8256) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8260) GL_RGB32F (src/Graphics/GL/Tokens.hs:8272) GL_RGB32I (src/Graphics/GL/Tokens.hs:8278) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8282) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGB8I (src/Graphics/GL/Tokens.hs:8308) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8312) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8322) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8336) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8342) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8346) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8360) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8366) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8370) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8386) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8390) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8414) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8440) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8458) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8566) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8716) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8720) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8732) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8736) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8740) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8744) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8762) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8934) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8936) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8938) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8948) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9076) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9078) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9088) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9090) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9092) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9170) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9234) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9236) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9244) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9250) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10142) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10410) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10416) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10426) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10438) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10444) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10460) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10474) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10480) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10754) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10780) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10850) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10852) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10858) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10860) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10876) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10888) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11148) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11250) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11494) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) 88% ( 7 / 8) in 'Graphics.GL.ARB.HalfFloatVertex' Missing documentation for: GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3792) 75% ( 6 / 8) in 'Graphics.GL.ARB.HalfFloatPixel' Missing documentation for: GLhalfARB (src/Graphics/GL/Types.hs:181) GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3794) 100% (143 /143) in 'Graphics.GL.ARB' 38% (323 /851) in 'Graphics.GL.Version10' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) 40% (355 /883) in 'Graphics.GL.Version11' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) 39% (359 /928) in 'Graphics.GL.Version12' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) 38% (405 /1070) in 'Graphics.GL.Version13' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) 39% (452 /1167) in 'Graphics.GL.Version14' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1228) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3136) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3138) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3164) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3286) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3628) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3630) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7154) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7182) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7190) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8716) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8732) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8736) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8740) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8744) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) 38% (473 /1238) in 'Graphics.GL.Version15' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1228) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3134) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3136) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3138) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3140) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3182) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3286) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3628) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3630) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4060) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6298) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7154) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7182) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7190) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8716) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8720) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8732) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8736) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8740) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8744) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9076) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9078) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9088) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9090) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9092) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11494) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) 40% (567 /1416) in 'Graphics.GL.Version20' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1228) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1822) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3134) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3136) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3138) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3140) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3182) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3628) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3630) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4060) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6298) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7154) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7182) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7190) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7204) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8716) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8720) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8732) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8736) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8740) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8744) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9076) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9078) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9088) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9090) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9092) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11250) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11494) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) 40% (573 /1445) in 'Graphics.GL.Version21' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:406) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:410) GL_AUX0 (src/Graphics/GL/Tokens.hs:412) GL_AUX1 (src/Graphics/GL/Tokens.hs:414) GL_AUX2 (src/Graphics/GL/Tokens.hs:416) GL_AUX3 (src/Graphics/GL/Tokens.hs:418) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:420) GL_BACK (src/Graphics/GL/Tokens.hs:428) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:430) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:436) GL_BGR (src/Graphics/GL/Tokens.hs:442) GL_BGRA (src/Graphics/GL/Tokens.hs:444) GL_BITMAP (src/Graphics/GL/Tokens.hs:476) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:478) GL_BLEND (src/Graphics/GL/Tokens.hs:482) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:532) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:546) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:548) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:550) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:564) GL_BOOL (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:572) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:648) GL_BYTE (src/Graphics/GL/Tokens.hs:666) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:668) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:670) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:672) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:680) GL_CLAMP (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:710) GL_CLEAR (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:742) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:834) GL_COEFF (src/Graphics/GL/Tokens.hs:850) GL_COLOR (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1158) GL_COMBINE (src/Graphics/GL/Tokens.hs:1160) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1202) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1212) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1228) GL_COMPILE (src/Graphics/GL/Tokens.hs:1234) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1586) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1642) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1644) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1656) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1822) GL_COPY (src/Graphics/GL/Tokens.hs:1830) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1832) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1834) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1894) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1978) GL_CW (src/Graphics/GL/Tokens.hs:1988) GL_DECAL (src/Graphics/GL/Tokens.hs:2174) GL_DECR (src/Graphics/GL/Tokens.hs:2178) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2180) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2334) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2358) GL_DITHER (src/Graphics/GL/Tokens.hs:2378) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2382) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2384) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2390) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2432) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2694) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2712) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2716) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2774) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2778) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2782) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2792) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2794) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2816) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2836) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2840) GL_EMISSION (src/Graphics/GL/Tokens.hs:2862) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2864) GL_EQUAL (src/Graphics/GL/Tokens.hs:2866) GL_EQUIV (src/Graphics/GL/Tokens.hs:2868) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2876) GL_EXP (src/Graphics/GL/Tokens.hs:2922) GL_EXP2 (src/Graphics/GL/Tokens.hs:2924) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2930) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2940) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2964) GL_FASTEST (src/Graphics/GL/Tokens.hs:2966) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2968) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2970) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2972) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2974) GL_FILL (src/Graphics/GL/Tokens.hs:2992) GL_FLAT (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3124) GL_FOG (src/Graphics/GL/Tokens.hs:3128) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3134) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3136) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3138) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3140) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3182) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_END (src/Graphics/GL/Tokens.hs:3188) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3194) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3196) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3198) GL_FOG_START (src/Graphics/GL/Tokens.hs:3206) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3354) GL_FRONT (src/Graphics/GL/Tokens.hs:3590) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3592) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3594) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3598) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3600) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3608) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3614) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3620) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3628) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3630) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3706) GL_GREATER (src/Graphics/GL/Tokens.hs:3750) GL_GREEN (src/Graphics/GL/Tokens.hs:3752) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3754) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3756) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3770) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3834) GL_INCR (src/Graphics/GL/Tokens.hs:4046) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4048) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4056) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4060) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4112) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4114) GL_INT (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4162) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4164) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4168) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4190) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4256) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4366) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4374) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4378) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4388) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4390) GL_INVERT (src/Graphics/GL/Tokens.hs:4402) GL_KEEP (src/Graphics/GL/Tokens.hs:4436) GL_LEFT (src/Graphics/GL/Tokens.hs:4482) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4484) GL_LESS (src/Graphics/GL/Tokens.hs:4488) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4492) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4494) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4496) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4498) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4500) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4502) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4504) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4506) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4514) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4526) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4530) GL_LINE (src/Graphics/GL/Tokens.hs:4532) GL_LINEAR (src/Graphics/GL/Tokens.hs:4534) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4542) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4554) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4556) GL_LINES (src/Graphics/GL/Tokens.hs:4566) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4576) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4578) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4584) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4586) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4592) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4606) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4610) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4614) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4616) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4618) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4620) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4622) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4624) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4626) GL_LOAD (src/Graphics/GL/Tokens.hs:4630) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4650) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4660) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4750) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4812) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4814) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4816) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4818) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4824) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4834) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4870) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4872) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4874) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4876) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4878) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4882) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4892) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4934) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4956) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5074) GL_MAX (src/Graphics/GL/Tokens.hs:5096) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5124) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5128) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5140) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5248) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5292) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5306) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5316) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5346) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5476) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5478) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5484) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5610) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5890) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5902) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5936) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5962) GL_MIN (src/Graphics/GL/Tokens.hs:5974) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6028) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6056) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6140) GL_MODULATE (src/Graphics/GL/Tokens.hs:6142) GL_MULT (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6172) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6180) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6228) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6236) GL_NAND (src/Graphics/GL/Tokens.hs:6238) GL_NEAREST (src/Graphics/GL/Tokens.hs:6246) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6252) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6254) GL_NEVER (src/Graphics/GL/Tokens.hs:6272) GL_NICEST (src/Graphics/GL/Tokens.hs:6278) GL_NONE (src/Graphics/GL/Tokens.hs:6280) GL_NOOP (src/Graphics/GL/Tokens.hs:6284) GL_NOR (src/Graphics/GL/Tokens.hs:6288) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6290) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6294) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6298) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6314) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6318) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6322) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6328) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6338) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6340) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6354) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6434) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6442) GL_ONE (src/Graphics/GL/Tokens.hs:6500) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6504) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6508) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6512) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6514) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6524) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6526) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6528) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6534) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6540) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6546) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6552) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6558) GL_OR (src/Graphics/GL/Tokens.hs:6618) GL_ORDER (src/Graphics/GL/Tokens.hs:6620) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6622) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6624) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6698) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6706) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6722) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6728) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6740) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6742) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6746) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6748) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6754) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6790) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7000) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7002) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7004) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7006) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7008) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7012) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7014) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7016) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7018) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7020) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7022) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7024) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7026) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7028) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7030) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7032) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7034) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7036) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7038) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7042) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7044) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7048) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7112) GL_POINT (src/Graphics/GL/Tokens.hs:7148) GL_POINTS (src/Graphics/GL/Tokens.hs:7150) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7152) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7154) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7158) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7168) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7180) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7182) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7190) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7198) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7200) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7202) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7204) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7208) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7216) GL_POLYGON (src/Graphics/GL/Tokens.hs:7218) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7220) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7222) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7236) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7240) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7242) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7246) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7250) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7252) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7254) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7256) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7260) GL_POSITION (src/Graphics/GL/Tokens.hs:7262) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7354) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7362) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7530) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7532) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7536) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7562) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7572) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7586) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7594) GL_Q (src/Graphics/GL/Tokens.hs:7614) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7616) GL_QUADS (src/Graphics/GL/Tokens.hs:7620) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7644) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7676) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7712) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7716) GL_R (src/Graphics/GL/Tokens.hs:7738) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7786) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7812) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7838) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7854) GL_RED (src/Graphics/GL/Tokens.hs:7864) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7870) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7872) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7888) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7920) GL_RENDER (src/Graphics/GL/Tokens.hs:8036) GL_RENDERER (src/Graphics/GL/Tokens.hs:8126) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8132) GL_REPEAT (src/Graphics/GL/Tokens.hs:8134) GL_REPLACE (src/Graphics/GL/Tokens.hs:8136) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8176) GL_RETURN (src/Graphics/GL/Tokens.hs:8194) GL_RGB (src/Graphics/GL/Tokens.hs:8232) GL_RGB10 (src/Graphics/GL/Tokens.hs:8234) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8236) GL_RGB12 (src/Graphics/GL/Tokens.hs:8244) GL_RGB16 (src/Graphics/GL/Tokens.hs:8248) GL_RGB4 (src/Graphics/GL/Tokens.hs:8286) GL_RGB5 (src/Graphics/GL/Tokens.hs:8292) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8298) GL_RGB8 (src/Graphics/GL/Tokens.hs:8306) GL_RGBA (src/Graphics/GL/Tokens.hs:8328) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8330) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8334) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8356) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8374) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8384) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8420) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8448) GL_RIGHT (src/Graphics/GL/Tokens.hs:8462) GL_S (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8524) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8530) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8546) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8582) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8630) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8700) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8702) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8706) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8716) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8720) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8732) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8736) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8740) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8744) GL_SELECT (src/Graphics/GL/Tokens.hs:8752) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8754) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8756) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8768) GL_SET (src/Graphics/GL/Tokens.hs:8772) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8820) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8836) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8838) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8840) GL_SHININESS (src/Graphics/GL/Tokens.hs:8854) GL_SHORT (src/Graphics/GL/Tokens.hs:8856) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8910) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8934) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8936) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8938) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8948) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8966) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8970) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8972) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8974) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8976) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8988) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8994) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9000) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9006) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9012) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9018) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9042) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9044) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9052) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9054) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9056) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9076) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9078) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9080) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9088) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9090) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9092) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9094) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9096) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9102) GL_SRGB (src/Graphics/GL/Tokens.hs:9114) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9116) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9118) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9126) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9138) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9142) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9154) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9158) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9162) GL_STENCIL (src/Graphics/GL/Tokens.hs:9168) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9176) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9180) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9186) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9190) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9194) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9196) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9198) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9200) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9202) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9222) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9228) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9230) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9232) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9260) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9262) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9264) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9274) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9278) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9280) GL_STEREO (src/Graphics/GL/Tokens.hs:9282) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9292) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9296) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9302) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9312) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9320) GL_T (src/Graphics/GL/Tokens.hs:9386) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9388) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9390) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9392) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9402) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9404) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9406) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10340) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10394) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10500) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10506) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10514) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10518) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10522) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10532) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10538) GL_TRUE (src/Graphics/GL/Tokens.hs:10550) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10642) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10666) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10670) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10680) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10684) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10688) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10692) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10760) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10776) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10788) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10792) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10950) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10962) GL_V2F (src/Graphics/GL/Tokens.hs:10974) GL_V3F (src/Graphics/GL/Tokens.hs:10976) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10978) GL_VENDOR (src/Graphics/GL/Tokens.hs:11012) GL_VERSION (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11130) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11144) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11158) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11162) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11166) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11170) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11174) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11250) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11256) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11360) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11362) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11494) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11532) GL_XOR (src/Graphics/GL/Tokens.hs:11546) GL_ZERO (src/Graphics/GL/Tokens.hs:11582) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11590) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11592) 71% ( 5 / 7) in 'Graphics.GL.WIN.PhongShading' Missing documentation for: GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:6970) GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:6972) 83% ( 5 / 6) in 'Graphics.GL.WIN.SpecularFog' Missing documentation for: GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3204) 100% ( 3 / 3) in 'Graphics.GL.WIN' 100% ( 31 / 31) in 'Graphics.GL' Documentation created: dist-ghc/doc/html/OpenGLRaw/index.html, dist-ghc/doc/html/OpenGLRaw/OpenGLRaw.txt touch build-haddock-stamp Adding cdbs dependencies to debian/libghc-openglraw-doc.substvars dh_installdirs -plibghc-openglraw-doc \ . /usr/share/haskell-devscripts/Dh_Haskell.sh && \ build_recipe Running debian/hlibrary.setup build --builddir=dist-ghc Preprocessing library for OpenGLRaw-3.3.1.0.. Building library for OpenGLRaw-3.3.1.0.. [ 1 of 605] Compiling Graphics.GL.Groups ( src/Graphics/GL/Groups.hs, dist-ghc/build/Graphics/GL/Groups.o ) [ 2 of 605] Compiling Graphics.GL.Types ( src/Graphics/GL/Types.hs, dist-ghc/build/Graphics/GL/Types.o ) [ 3 of 605] Compiling Graphics.GL.Tokens ( src/Graphics/GL/Tokens.hs, dist-ghc/build/Graphics/GL/Tokens.o ) [ 4 of 605] Compiling Graphics.GL.GetProcAddress ( src/Graphics/GL/GetProcAddress.hs, dist-ghc/build/Graphics/GL/GetProcAddress.o ) [ 5 of 605] Compiling Graphics.GL.ExtensionPredicates ( src/Graphics/GL/ExtensionPredicates.hs, dist-ghc/build/Graphics/GL/ExtensionPredicates.o ) [ 6 of 605] Compiling Graphics.GL.ThreeDFX.TextureCompressionFXT1 ( src/Graphics/GL/ThreeDFX/TextureCompressionFXT1.hs, dist-ghc/build/Graphics/GL/ThreeDFX/TextureCompressionFXT1.o ) [ 7 of 605] Compiling Graphics.GL.ThreeDFX.Multisample ( src/Graphics/GL/ThreeDFX/Multisample.hs, dist-ghc/build/Graphics/GL/ThreeDFX/Multisample.o ) [ 8 of 605] Compiling Graphics.GL.SUN.SliceAccum ( src/Graphics/GL/SUN/SliceAccum.hs, dist-ghc/build/Graphics/GL/SUN/SliceAccum.o ) [ 9 of 605] Compiling Graphics.GL.SUN.ConvolutionBorderModes ( src/Graphics/GL/SUN/ConvolutionBorderModes.hs, dist-ghc/build/Graphics/GL/SUN/ConvolutionBorderModes.o ) [ 10 of 605] Compiling Graphics.GL.SGIX.YCrCbA ( src/Graphics/GL/SGIX/YCrCbA.hs, dist-ghc/build/Graphics/GL/SGIX/YCrCbA.o ) [ 11 of 605] Compiling Graphics.GL.SGIX.YCrCb ( src/Graphics/GL/SGIX/YCrCb.hs, dist-ghc/build/Graphics/GL/SGIX/YCrCb.o ) [ 12 of 605] Compiling Graphics.GL.SGIX.VertexPreclip ( src/Graphics/GL/SGIX/VertexPreclip.hs, dist-ghc/build/Graphics/GL/SGIX/VertexPreclip.o ) [ 13 of 605] Compiling Graphics.GL.SGIX.TextureScaleBias ( src/Graphics/GL/SGIX/TextureScaleBias.hs, dist-ghc/build/Graphics/GL/SGIX/TextureScaleBias.o ) [ 14 of 605] Compiling Graphics.GL.SGIX.TextureMultiBuffer ( src/Graphics/GL/SGIX/TextureMultiBuffer.hs, dist-ghc/build/Graphics/GL/SGIX/TextureMultiBuffer.o ) [ 15 of 605] Compiling Graphics.GL.SGIX.TextureLODBias ( src/Graphics/GL/SGIX/TextureLODBias.hs, dist-ghc/build/Graphics/GL/SGIX/TextureLODBias.o ) [ 16 of 605] Compiling Graphics.GL.SGIX.TextureCoordinateClamp ( src/Graphics/GL/SGIX/TextureCoordinateClamp.hs, dist-ghc/build/Graphics/GL/SGIX/TextureCoordinateClamp.o ) [ 17 of 605] Compiling Graphics.GL.SGIX.TextureAddEnv ( src/Graphics/GL/SGIX/TextureAddEnv.hs, dist-ghc/build/Graphics/GL/SGIX/TextureAddEnv.o ) [ 18 of 605] Compiling Graphics.GL.SGIX.Subsample ( src/Graphics/GL/SGIX/Subsample.hs, dist-ghc/build/Graphics/GL/SGIX/Subsample.o ) [ 19 of 605] Compiling Graphics.GL.SGIX.ShadowAmbient ( src/Graphics/GL/SGIX/ShadowAmbient.hs, dist-ghc/build/Graphics/GL/SGIX/ShadowAmbient.o ) [ 20 of 605] Compiling Graphics.GL.SGIX.Shadow ( src/Graphics/GL/SGIX/Shadow.hs, dist-ghc/build/Graphics/GL/SGIX/Shadow.o ) [ 21 of 605] Compiling Graphics.GL.SGIX.ScalebiasHint ( src/Graphics/GL/SGIX/ScalebiasHint.hs, dist-ghc/build/Graphics/GL/SGIX/ScalebiasHint.o ) [ 22 of 605] Compiling Graphics.GL.SGIX.Resample ( src/Graphics/GL/SGIX/Resample.hs, dist-ghc/build/Graphics/GL/SGIX/Resample.o ) [ 23 of 605] Compiling Graphics.GL.SGIX.PixelTiles ( src/Graphics/GL/SGIX/PixelTiles.hs, dist-ghc/build/Graphics/GL/SGIX/PixelTiles.o ) [ 24 of 605] Compiling Graphics.GL.SGIX.IrInstrument1 ( src/Graphics/GL/SGIX/IrInstrument1.hs, dist-ghc/build/Graphics/GL/SGIX/IrInstrument1.o ) [ 25 of 605] Compiling Graphics.GL.SGIX.Interlace ( src/Graphics/GL/SGIX/Interlace.hs, dist-ghc/build/Graphics/GL/SGIX/Interlace.o ) [ 26 of 605] Compiling Graphics.GL.SGIX.FogOffset ( src/Graphics/GL/SGIX/FogOffset.hs, dist-ghc/build/Graphics/GL/SGIX/FogOffset.o ) [ 27 of 605] Compiling Graphics.GL.SGIX.DepthTexture ( src/Graphics/GL/SGIX/DepthTexture.hs, dist-ghc/build/Graphics/GL/SGIX/DepthTexture.o ) [ 28 of 605] Compiling Graphics.GL.SGIX.ConvolutionAccuracy ( src/Graphics/GL/SGIX/ConvolutionAccuracy.hs, dist-ghc/build/Graphics/GL/SGIX/ConvolutionAccuracy.o ) [ 29 of 605] Compiling Graphics.GL.SGIX.Clipmap ( src/Graphics/GL/SGIX/Clipmap.hs, dist-ghc/build/Graphics/GL/SGIX/Clipmap.o ) [ 30 of 605] Compiling Graphics.GL.SGIX.CalligraphicFragment ( src/Graphics/GL/SGIX/CalligraphicFragment.hs, dist-ghc/build/Graphics/GL/SGIX/CalligraphicFragment.o ) [ 31 of 605] Compiling Graphics.GL.SGIX.BlendAlphaMinmax ( src/Graphics/GL/SGIX/BlendAlphaMinmax.hs, dist-ghc/build/Graphics/GL/SGIX/BlendAlphaMinmax.o ) [ 32 of 605] Compiling Graphics.GL.SGIX.AsyncPixel ( src/Graphics/GL/SGIX/AsyncPixel.hs, dist-ghc/build/Graphics/GL/SGIX/AsyncPixel.o ) [ 33 of 605] Compiling Graphics.GL.SGIX.AsyncHistogram ( src/Graphics/GL/SGIX/AsyncHistogram.hs, dist-ghc/build/Graphics/GL/SGIX/AsyncHistogram.o ) [ 34 of 605] Compiling Graphics.GL.SGIS.TextureSelect ( src/Graphics/GL/SGIS/TextureSelect.hs, dist-ghc/build/Graphics/GL/SGIS/TextureSelect.o ) [ 35 of 605] Compiling Graphics.GL.SGIS.TextureLOD ( src/Graphics/GL/SGIS/TextureLOD.hs, dist-ghc/build/Graphics/GL/SGIS/TextureLOD.o ) [ 36 of 605] Compiling Graphics.GL.SGIS.TextureEdgeClamp ( src/Graphics/GL/SGIS/TextureEdgeClamp.hs, dist-ghc/build/Graphics/GL/SGIS/TextureEdgeClamp.o ) [ 37 of 605] Compiling Graphics.GL.SGIS.TextureBorderClamp ( src/Graphics/GL/SGIS/TextureBorderClamp.hs, dist-ghc/build/Graphics/GL/SGIS/TextureBorderClamp.o ) [ 38 of 605] Compiling Graphics.GL.SGIS.PointLineTexgen ( src/Graphics/GL/SGIS/PointLineTexgen.hs, dist-ghc/build/Graphics/GL/SGIS/PointLineTexgen.o ) [ 39 of 605] Compiling Graphics.GL.SGIS.GenerateMipmap ( src/Graphics/GL/SGIS/GenerateMipmap.hs, dist-ghc/build/Graphics/GL/SGIS/GenerateMipmap.o ) [ 40 of 605] Compiling Graphics.GL.SGI.TextureColorTable ( src/Graphics/GL/SGI/TextureColorTable.hs, dist-ghc/build/Graphics/GL/SGI/TextureColorTable.o ) [ 41 of 605] Compiling Graphics.GL.SGI.ColorMatrix ( src/Graphics/GL/SGI/ColorMatrix.hs, dist-ghc/build/Graphics/GL/SGI/ColorMatrix.o ) [ 42 of 605] Compiling Graphics.GL.S3.S3TC ( src/Graphics/GL/S3/S3TC.hs, dist-ghc/build/Graphics/GL/S3/S3TC.o ) [ 43 of 605] Compiling Graphics.GL.S3 ( src/Graphics/GL/S3.hs, dist-ghc/build/Graphics/GL/S3.o ) [ 44 of 605] Compiling Graphics.GL.REND.ScreenCoordinates ( src/Graphics/GL/REND/ScreenCoordinates.hs, dist-ghc/build/Graphics/GL/REND/ScreenCoordinates.o ) [ 45 of 605] Compiling Graphics.GL.REND ( src/Graphics/GL/REND.hs, dist-ghc/build/Graphics/GL/REND.o ) [ 46 of 605] Compiling Graphics.GL.PGI.VertexHints ( src/Graphics/GL/PGI/VertexHints.hs, dist-ghc/build/Graphics/GL/PGI/VertexHints.o ) [ 47 of 605] Compiling Graphics.GL.OML.Subsample ( src/Graphics/GL/OML/Subsample.hs, dist-ghc/build/Graphics/GL/OML/Subsample.o ) [ 48 of 605] Compiling Graphics.GL.OML.Resample ( src/Graphics/GL/OML/Resample.hs, dist-ghc/build/Graphics/GL/OML/Resample.o ) [ 49 of 605] Compiling Graphics.GL.OML.Interlace ( src/Graphics/GL/OML/Interlace.hs, dist-ghc/build/Graphics/GL/OML/Interlace.o ) [ 50 of 605] Compiling Graphics.GL.OML ( src/Graphics/GL/OML.hs, dist-ghc/build/Graphics/GL/OML.o ) [ 51 of 605] Compiling Graphics.GL.OES.ReadFormat ( src/Graphics/GL/OES/ReadFormat.hs, dist-ghc/build/Graphics/GL/OES/ReadFormat.o ) [ 52 of 605] Compiling Graphics.GL.OES.CompressedPalettedTexture ( src/Graphics/GL/OES/CompressedPalettedTexture.hs, dist-ghc/build/Graphics/GL/OES/CompressedPalettedTexture.o ) [ 53 of 605] Compiling Graphics.GL.NVX.GPUMemoryInfo ( src/Graphics/GL/NVX/GPUMemoryInfo.hs, dist-ghc/build/Graphics/GL/NVX/GPUMemoryInfo.o ) [ 54 of 605] Compiling Graphics.GL.NV.VertexProgram3 ( src/Graphics/GL/NV/VertexProgram3.hs, dist-ghc/build/Graphics/GL/NV/VertexProgram3.o ) [ 55 of 605] Compiling Graphics.GL.NV.VertexProgram2Option ( src/Graphics/GL/NV/VertexProgram2Option.hs, dist-ghc/build/Graphics/GL/NV/VertexProgram2Option.o ) [ 56 of 605] Compiling Graphics.GL.NV.VertexArrayRange2 ( src/Graphics/GL/NV/VertexArrayRange2.hs, dist-ghc/build/Graphics/GL/NV/VertexArrayRange2.o ) [ 57 of 605] Compiling Graphics.GL.NV.UniformBufferUnifiedMemory ( src/Graphics/GL/NV/UniformBufferUnifiedMemory.hs, dist-ghc/build/Graphics/GL/NV/UniformBufferUnifiedMemory.o ) [ 58 of 605] Compiling Graphics.GL.NV.TextureShader3 ( src/Graphics/GL/NV/TextureShader3.hs, dist-ghc/build/Graphics/GL/NV/TextureShader3.o ) [ 59 of 605] Compiling Graphics.GL.NV.TextureShader2 ( src/Graphics/GL/NV/TextureShader2.hs, dist-ghc/build/Graphics/GL/NV/TextureShader2.o ) [ 60 of 605] Compiling Graphics.GL.NV.TextureShader ( src/Graphics/GL/NV/TextureShader.hs, dist-ghc/build/Graphics/GL/NV/TextureShader.o ) [ 61 of 605] Compiling Graphics.GL.NV.TextureRectangle ( src/Graphics/GL/NV/TextureRectangle.hs, dist-ghc/build/Graphics/GL/NV/TextureRectangle.o ) [ 62 of 605] Compiling Graphics.GL.NV.TextureExpandNormal ( src/Graphics/GL/NV/TextureExpandNormal.hs, dist-ghc/build/Graphics/GL/NV/TextureExpandNormal.o ) [ 63 of 605] Compiling Graphics.GL.NV.TextureEnvCombine4 ( src/Graphics/GL/NV/TextureEnvCombine4.hs, dist-ghc/build/Graphics/GL/NV/TextureEnvCombine4.o ) [ 64 of 605] Compiling Graphics.GL.NV.TexgenReflection ( src/Graphics/GL/NV/TexgenReflection.hs, dist-ghc/build/Graphics/GL/NV/TexgenReflection.o ) [ 65 of 605] Compiling Graphics.GL.NV.TexgenEmboss ( src/Graphics/GL/NV/TexgenEmboss.hs, dist-ghc/build/Graphics/GL/NV/TexgenEmboss.o ) [ 66 of 605] Compiling Graphics.GL.NV.TessellationProgram5 ( src/Graphics/GL/NV/TessellationProgram5.hs, dist-ghc/build/Graphics/GL/NV/TessellationProgram5.o ) [ 67 of 605] Compiling Graphics.GL.NV.ShaderThreadGroup ( src/Graphics/GL/NV/ShaderThreadGroup.hs, dist-ghc/build/Graphics/GL/NV/ShaderThreadGroup.o ) [ 68 of 605] Compiling Graphics.GL.NV.ShaderBufferStore ( src/Graphics/GL/NV/ShaderBufferStore.hs, dist-ghc/build/Graphics/GL/NV/ShaderBufferStore.o ) [ 69 of 605] Compiling Graphics.GL.NV.RobustnessVideoMemoryPurge ( src/Graphics/GL/NV/RobustnessVideoMemoryPurge.hs, dist-ghc/build/Graphics/GL/NV/RobustnessVideoMemoryPurge.o ) [ 70 of 605] Compiling Graphics.GL.NV.PathRenderingSharedEdge ( src/Graphics/GL/NV/PathRenderingSharedEdge.hs, dist-ghc/build/Graphics/GL/NV/PathRenderingSharedEdge.o ) [ 71 of 605] Compiling Graphics.GL.NV.PackedDepthStencil ( src/Graphics/GL/NV/PackedDepthStencil.hs, dist-ghc/build/Graphics/GL/NV/PackedDepthStencil.o ) [ 72 of 605] Compiling Graphics.GL.NV.MultisampleFilterHint ( src/Graphics/GL/NV/MultisampleFilterHint.hs, dist-ghc/build/Graphics/GL/NV/MultisampleFilterHint.o ) [ 73 of 605] Compiling Graphics.GL.NV.MultisampleCoverage ( src/Graphics/GL/NV/MultisampleCoverage.hs, dist-ghc/build/Graphics/GL/NV/MultisampleCoverage.o ) [ 74 of 605] Compiling Graphics.GL.NV.LightMaxExponent ( src/Graphics/GL/NV/LightMaxExponent.hs, dist-ghc/build/Graphics/GL/NV/LightMaxExponent.o ) [ 75 of 605] Compiling Graphics.GL.NV.FragmentProgram2 ( src/Graphics/GL/NV/FragmentProgram2.hs, dist-ghc/build/Graphics/GL/NV/FragmentProgram2.o ) [ 76 of 605] Compiling Graphics.GL.NV.FogDistance ( src/Graphics/GL/NV/FogDistance.hs, dist-ghc/build/Graphics/GL/NV/FogDistance.o ) [ 77 of 605] Compiling Graphics.GL.NV.FloatBuffer ( src/Graphics/GL/NV/FloatBuffer.hs, dist-ghc/build/Graphics/GL/NV/FloatBuffer.o ) [ 78 of 605] Compiling Graphics.GL.NV.FillRectangle ( src/Graphics/GL/NV/FillRectangle.hs, dist-ghc/build/Graphics/GL/NV/FillRectangle.o ) [ 79 of 605] Compiling Graphics.GL.NV.DepthClamp ( src/Graphics/GL/NV/DepthClamp.hs, dist-ghc/build/Graphics/GL/NV/DepthClamp.o ) [ 80 of 605] Compiling Graphics.GL.NV.DeepTexture3D ( src/Graphics/GL/NV/DeepTexture3D.hs, dist-ghc/build/Graphics/GL/NV/DeepTexture3D.o ) [ 81 of 605] Compiling Graphics.GL.NV.CopyDepthToColor ( src/Graphics/GL/NV/CopyDepthToColor.hs, dist-ghc/build/Graphics/GL/NV/CopyDepthToColor.o ) [ 82 of 605] Compiling Graphics.GL.NV.ConservativeRasterPreSnap ( src/Graphics/GL/NV/ConservativeRasterPreSnap.hs, dist-ghc/build/Graphics/GL/NV/ConservativeRasterPreSnap.o ) [ 83 of 605] Compiling Graphics.GL.NV.ComputeProgram5 ( src/Graphics/GL/NV/ComputeProgram5.hs, dist-ghc/build/Graphics/GL/NV/ComputeProgram5.o ) [ 84 of 605] Compiling Graphics.GL.NV.BlendMinmaxFactor ( src/Graphics/GL/NV/BlendMinmaxFactor.hs, dist-ghc/build/Graphics/GL/NV/BlendMinmaxFactor.o ) [ 85 of 605] Compiling Graphics.GL.NV.BlendEquationAdvancedCoherent ( src/Graphics/GL/NV/BlendEquationAdvancedCoherent.hs, dist-ghc/build/Graphics/GL/NV/BlendEquationAdvancedCoherent.o ) [ 86 of 605] Compiling Graphics.GL.MESAX.TextureStack ( src/Graphics/GL/MESAX/TextureStack.hs, dist-ghc/build/Graphics/GL/MESAX/TextureStack.o ) [ 87 of 605] Compiling Graphics.GL.MESAX ( src/Graphics/GL/MESAX.hs, dist-ghc/build/Graphics/GL/MESAX.o ) [ 88 of 605] Compiling Graphics.GL.MESA.YCbCrTexture ( src/Graphics/GL/MESA/YCbCrTexture.hs, dist-ghc/build/Graphics/GL/MESA/YCbCrTexture.o ) [ 89 of 605] Compiling Graphics.GL.MESA.TileRasterOrder ( src/Graphics/GL/MESA/TileRasterOrder.hs, dist-ghc/build/Graphics/GL/MESA/TileRasterOrder.o ) [ 90 of 605] Compiling Graphics.GL.MESA.ProgramBinaryFormats ( src/Graphics/GL/MESA/ProgramBinaryFormats.hs, dist-ghc/build/Graphics/GL/MESA/ProgramBinaryFormats.o ) [ 91 of 605] Compiling Graphics.GL.MESA.PackInvert ( src/Graphics/GL/MESA/PackInvert.hs, dist-ghc/build/Graphics/GL/MESA/PackInvert.o ) [ 92 of 605] Compiling Graphics.GL.KHR.TextureCompressionASTCLDR ( src/Graphics/GL/KHR/TextureCompressionASTCLDR.hs, dist-ghc/build/Graphics/GL/KHR/TextureCompressionASTCLDR.o ) [ 93 of 605] Compiling Graphics.GL.KHR.TextureCompressionASTCHDR ( src/Graphics/GL/KHR/TextureCompressionASTCHDR.hs, dist-ghc/build/Graphics/GL/KHR/TextureCompressionASTCHDR.o ) [ 94 of 605] Compiling Graphics.GL.KHR.NoError ( src/Graphics/GL/KHR/NoError.hs, dist-ghc/build/Graphics/GL/KHR/NoError.o ) [ 95 of 605] Compiling Graphics.GL.KHR.ContextFlushControl ( src/Graphics/GL/KHR/ContextFlushControl.hs, dist-ghc/build/Graphics/GL/KHR/ContextFlushControl.o ) [ 96 of 605] Compiling Graphics.GL.KHR.BlendEquationAdvancedCoherent ( src/Graphics/GL/KHR/BlendEquationAdvancedCoherent.hs, dist-ghc/build/Graphics/GL/KHR/BlendEquationAdvancedCoherent.o ) [ 97 of 605] Compiling Graphics.GL.INTEL.ConservativeRasterization ( src/Graphics/GL/INTEL/ConservativeRasterization.hs, dist-ghc/build/Graphics/GL/INTEL/ConservativeRasterization.o ) [ 98 of 605] Compiling Graphics.GL.INTEL.BlackholeRender ( src/Graphics/GL/INTEL/BlackholeRender.hs, dist-ghc/build/Graphics/GL/INTEL/BlackholeRender.o ) [ 99 of 605] Compiling Graphics.GL.INGR.InterlaceRead ( src/Graphics/GL/INGR/InterlaceRead.hs, dist-ghc/build/Graphics/GL/INGR/InterlaceRead.o ) [100 of 605] Compiling Graphics.GL.INGR.ColorClamp ( src/Graphics/GL/INGR/ColorClamp.hs, dist-ghc/build/Graphics/GL/INGR/ColorClamp.o ) [101 of 605] Compiling Graphics.GL.IBM.TextureMirroredRepeat ( src/Graphics/GL/IBM/TextureMirroredRepeat.hs, dist-ghc/build/Graphics/GL/IBM/TextureMirroredRepeat.o ) [102 of 605] Compiling Graphics.GL.IBM.RasterposClip ( src/Graphics/GL/IBM/RasterposClip.hs, dist-ghc/build/Graphics/GL/IBM/RasterposClip.o ) [103 of 605] Compiling Graphics.GL.IBM.CullVertex ( src/Graphics/GL/IBM/CullVertex.hs, dist-ghc/build/Graphics/GL/IBM/CullVertex.o ) [104 of 605] Compiling Graphics.GL.HP.TextureLighting ( src/Graphics/GL/HP/TextureLighting.hs, dist-ghc/build/Graphics/GL/HP/TextureLighting.o ) [105 of 605] Compiling Graphics.GL.HP.OcclusionTest ( src/Graphics/GL/HP/OcclusionTest.hs, dist-ghc/build/Graphics/GL/HP/OcclusionTest.o ) [106 of 605] Compiling Graphics.GL.HP.ConvolutionBorderModes ( src/Graphics/GL/HP/ConvolutionBorderModes.hs, dist-ghc/build/Graphics/GL/HP/ConvolutionBorderModes.o ) [107 of 605] Compiling Graphics.GL.EXT.VertexArrayBGRA ( src/Graphics/GL/EXT/VertexArrayBGRA.hs, dist-ghc/build/Graphics/GL/EXT/VertexArrayBGRA.o ) [108 of 605] Compiling Graphics.GL.EXT.TextureSwizzle ( src/Graphics/GL/EXT/TextureSwizzle.hs, dist-ghc/build/Graphics/GL/EXT/TextureSwizzle.o ) [109 of 605] Compiling Graphics.GL.EXT.TextureSharedExponent ( src/Graphics/GL/EXT/TextureSharedExponent.hs, dist-ghc/build/Graphics/GL/EXT/TextureSharedExponent.o ) [110 of 605] Compiling Graphics.GL.EXT.TextureSRGBDecode ( src/Graphics/GL/EXT/TextureSRGBDecode.hs, dist-ghc/build/Graphics/GL/EXT/TextureSRGBDecode.o ) [111 of 605] Compiling Graphics.GL.EXT.TextureSRGB ( src/Graphics/GL/EXT/TextureSRGB.hs, dist-ghc/build/Graphics/GL/EXT/TextureSRGB.o ) [112 of 605] Compiling Graphics.GL.EXT.TextureSNorm ( src/Graphics/GL/EXT/TextureSNorm.hs, dist-ghc/build/Graphics/GL/EXT/TextureSNorm.o ) [113 of 605] Compiling Graphics.GL.EXT.TextureMirrorClamp ( src/Graphics/GL/EXT/TextureMirrorClamp.hs, dist-ghc/build/Graphics/GL/EXT/TextureMirrorClamp.o ) [114 of 605] Compiling Graphics.GL.EXT.TextureLODBias ( src/Graphics/GL/EXT/TextureLODBias.hs, dist-ghc/build/Graphics/GL/EXT/TextureLODBias.o ) [115 of 605] Compiling Graphics.GL.EXT.TextureFilterMinmax ( src/Graphics/GL/EXT/TextureFilterMinmax.hs, dist-ghc/build/Graphics/GL/EXT/TextureFilterMinmax.o ) [116 of 605] Compiling Graphics.GL.EXT.TextureFilterAnisotropic ( src/Graphics/GL/EXT/TextureFilterAnisotropic.hs, dist-ghc/build/Graphics/GL/EXT/TextureFilterAnisotropic.o ) [117 of 605] Compiling Graphics.GL.EXT.TextureEnvDot3 ( src/Graphics/GL/EXT/TextureEnvDot3.hs, dist-ghc/build/Graphics/GL/EXT/TextureEnvDot3.o ) [118 of 605] Compiling Graphics.GL.EXT.TextureEnvCombine ( src/Graphics/GL/EXT/TextureEnvCombine.hs, dist-ghc/build/Graphics/GL/EXT/TextureEnvCombine.o ) [119 of 605] Compiling Graphics.GL.EXT.TextureCubeMap ( src/Graphics/GL/EXT/TextureCubeMap.hs, dist-ghc/build/Graphics/GL/EXT/TextureCubeMap.o ) [120 of 605] Compiling Graphics.GL.EXT.TextureCompressionS3TC ( src/Graphics/GL/EXT/TextureCompressionS3TC.hs, dist-ghc/build/Graphics/GL/EXT/TextureCompressionS3TC.o ) [121 of 605] Compiling Graphics.GL.EXT.TextureCompressionRGTC ( src/Graphics/GL/EXT/TextureCompressionRGTC.hs, dist-ghc/build/Graphics/GL/EXT/TextureCompressionRGTC.o ) [122 of 605] Compiling Graphics.GL.EXT.TextureCompressionLATC ( src/Graphics/GL/EXT/TextureCompressionLATC.hs, dist-ghc/build/Graphics/GL/EXT/TextureCompressionLATC.o ) [123 of 605] Compiling Graphics.GL.EXT.Texture ( src/Graphics/GL/EXT/Texture.hs, dist-ghc/build/Graphics/GL/EXT/Texture.o ) [124 of 605] Compiling Graphics.GL.EXT.StencilWrap ( src/Graphics/GL/EXT/StencilWrap.hs, dist-ghc/build/Graphics/GL/EXT/StencilWrap.o ) [125 of 605] Compiling Graphics.GL.EXT.SharedTexturePalette ( src/Graphics/GL/EXT/SharedTexturePalette.hs, dist-ghc/build/Graphics/GL/EXT/SharedTexturePalette.o ) [126 of 605] Compiling Graphics.GL.EXT.ShaderFramebufferFetch ( src/Graphics/GL/EXT/ShaderFramebufferFetch.hs, dist-ghc/build/Graphics/GL/EXT/ShaderFramebufferFetch.o ) [127 of 605] Compiling Graphics.GL.EXT.SeparateSpecularColor ( src/Graphics/GL/EXT/SeparateSpecularColor.hs, dist-ghc/build/Graphics/GL/EXT/SeparateSpecularColor.o ) [128 of 605] Compiling Graphics.GL.EXT.RescaleNormal ( src/Graphics/GL/EXT/RescaleNormal.hs, dist-ghc/build/Graphics/GL/EXT/RescaleNormal.o ) [129 of 605] Compiling Graphics.GL.EXT.PixelBufferObject ( src/Graphics/GL/EXT/PixelBufferObject.hs, dist-ghc/build/Graphics/GL/EXT/PixelBufferObject.o ) [130 of 605] Compiling Graphics.GL.EXT.PackedPixels ( src/Graphics/GL/EXT/PackedPixels.hs, dist-ghc/build/Graphics/GL/EXT/PackedPixels.o ) [131 of 605] Compiling Graphics.GL.EXT.PackedFloat ( src/Graphics/GL/EXT/PackedFloat.hs, dist-ghc/build/Graphics/GL/EXT/PackedFloat.o ) [132 of 605] Compiling Graphics.GL.EXT.PackedDepthStencil ( src/Graphics/GL/EXT/PackedDepthStencil.hs, dist-ghc/build/Graphics/GL/EXT/PackedDepthStencil.o ) [133 of 605] Compiling Graphics.GL.EXT.IndexArrayFormats ( src/Graphics/GL/EXT/IndexArrayFormats.hs, dist-ghc/build/Graphics/GL/EXT/IndexArrayFormats.o ) [134 of 605] Compiling Graphics.GL.EXT.FramebufferSRGB ( src/Graphics/GL/EXT/FramebufferSRGB.hs, dist-ghc/build/Graphics/GL/EXT/FramebufferSRGB.o ) [135 of 605] Compiling Graphics.GL.EXT.FramebufferMultisampleBlitScaled ( src/Graphics/GL/EXT/FramebufferMultisampleBlitScaled.hs, dist-ghc/build/Graphics/GL/EXT/FramebufferMultisampleBlitScaled.o ) [136 of 605] Compiling Graphics.GL.EXT.FourTwoTwoPixels ( src/Graphics/GL/EXT/FourTwoTwoPixels.hs, dist-ghc/build/Graphics/GL/EXT/FourTwoTwoPixels.o ) [137 of 605] Compiling Graphics.GL.EXT.ClipVolumeHint ( src/Graphics/GL/EXT/ClipVolumeHint.hs, dist-ghc/build/Graphics/GL/EXT/ClipVolumeHint.o ) [138 of 605] Compiling Graphics.GL.EXT.CMYKA ( src/Graphics/GL/EXT/CMYKA.hs, dist-ghc/build/Graphics/GL/EXT/CMYKA.o ) [139 of 605] Compiling Graphics.GL.EXT.BlendSubtract ( src/Graphics/GL/EXT/BlendSubtract.hs, dist-ghc/build/Graphics/GL/EXT/BlendSubtract.o ) [140 of 605] Compiling Graphics.GL.EXT.BGRA ( src/Graphics/GL/EXT/BGRA.hs, dist-ghc/build/Graphics/GL/EXT/BGRA.o ) [141 of 605] Compiling Graphics.GL.EXT.ABGR ( src/Graphics/GL/EXT/ABGR.hs, dist-ghc/build/Graphics/GL/EXT/ABGR.o ) [142 of 605] Compiling Graphics.GL.ATI.TextureMirrorOnce ( src/Graphics/GL/ATI/TextureMirrorOnce.hs, dist-ghc/build/Graphics/GL/ATI/TextureMirrorOnce.o ) [143 of 605] Compiling Graphics.GL.ATI.TextureFloat ( src/Graphics/GL/ATI/TextureFloat.hs, dist-ghc/build/Graphics/GL/ATI/TextureFloat.o ) [144 of 605] Compiling Graphics.GL.ATI.TextureEnvCombine3 ( src/Graphics/GL/ATI/TextureEnvCombine3.hs, dist-ghc/build/Graphics/GL/ATI/TextureEnvCombine3.o ) [145 of 605] Compiling Graphics.GL.ATI.TextFragmentShader ( src/Graphics/GL/ATI/TextFragmentShader.hs, dist-ghc/build/Graphics/GL/ATI/TextFragmentShader.o ) [146 of 605] Compiling Graphics.GL.ATI.PixelFormatFloat ( src/Graphics/GL/ATI/PixelFormatFloat.hs, dist-ghc/build/Graphics/GL/ATI/PixelFormatFloat.o ) [147 of 605] Compiling Graphics.GL.ATI.Meminfo ( src/Graphics/GL/ATI/Meminfo.hs, dist-ghc/build/Graphics/GL/ATI/Meminfo.o ) [148 of 605] Compiling Graphics.GL.ARB.VertexType10f11f11fRev ( src/Graphics/GL/ARB/VertexType10f11f11fRev.hs, dist-ghc/build/Graphics/GL/ARB/VertexType10f11f11fRev.o ) [149 of 605] Compiling Graphics.GL.ARB.VertexArrayBGRA ( src/Graphics/GL/ARB/VertexArrayBGRA.hs, dist-ghc/build/Graphics/GL/ARB/VertexArrayBGRA.o ) [150 of 605] Compiling Graphics.GL.ARB.TransformFeedbackOverflowQuery ( src/Graphics/GL/ARB/TransformFeedbackOverflowQuery.hs, dist-ghc/build/Graphics/GL/ARB/TransformFeedbackOverflowQuery.o ) [151 of 605] Compiling Graphics.GL.ARB.TextureSwizzle ( src/Graphics/GL/ARB/TextureSwizzle.hs, dist-ghc/build/Graphics/GL/ARB/TextureSwizzle.o ) [152 of 605] Compiling Graphics.GL.ARB.TextureStencil8 ( src/Graphics/GL/ARB/TextureStencil8.hs, dist-ghc/build/Graphics/GL/ARB/TextureStencil8.o ) [153 of 605] Compiling Graphics.GL.ARB.TextureRectangle ( src/Graphics/GL/ARB/TextureRectangle.hs, dist-ghc/build/Graphics/GL/ARB/TextureRectangle.o ) [154 of 605] Compiling Graphics.GL.ARB.TextureRGB10A2UI ( src/Graphics/GL/ARB/TextureRGB10A2UI.hs, dist-ghc/build/Graphics/GL/ARB/TextureRGB10A2UI.o ) [155 of 605] Compiling Graphics.GL.ARB.TextureRG ( src/Graphics/GL/ARB/TextureRG.hs, dist-ghc/build/Graphics/GL/ARB/TextureRG.o ) [156 of 605] Compiling Graphics.GL.ARB.TextureMirroredRepeat ( src/Graphics/GL/ARB/TextureMirroredRepeat.hs, dist-ghc/build/Graphics/GL/ARB/TextureMirroredRepeat.o ) [157 of 605] Compiling Graphics.GL.ARB.TextureMirrorClampToEdge ( src/Graphics/GL/ARB/TextureMirrorClampToEdge.hs, dist-ghc/build/Graphics/GL/ARB/TextureMirrorClampToEdge.o ) [158 of 605] Compiling Graphics.GL.ARB.TextureGather ( src/Graphics/GL/ARB/TextureGather.hs, dist-ghc/build/Graphics/GL/ARB/TextureGather.o ) [159 of 605] Compiling Graphics.GL.ARB.TextureFloat ( src/Graphics/GL/ARB/TextureFloat.hs, dist-ghc/build/Graphics/GL/ARB/TextureFloat.o ) [160 of 605] Compiling Graphics.GL.ARB.TextureFilterMinmax ( src/Graphics/GL/ARB/TextureFilterMinmax.hs, dist-ghc/build/Graphics/GL/ARB/TextureFilterMinmax.o ) [161 of 605] Compiling Graphics.GL.ARB.TextureFilterAnisotropic ( src/Graphics/GL/ARB/TextureFilterAnisotropic.hs, dist-ghc/build/Graphics/GL/ARB/TextureFilterAnisotropic.o ) [162 of 605] Compiling Graphics.GL.ARB.TextureEnvDot3 ( src/Graphics/GL/ARB/TextureEnvDot3.hs, dist-ghc/build/Graphics/GL/ARB/TextureEnvDot3.o ) [163 of 605] Compiling Graphics.GL.ARB.TextureEnvCombine ( src/Graphics/GL/ARB/TextureEnvCombine.hs, dist-ghc/build/Graphics/GL/ARB/TextureEnvCombine.o ) [164 of 605] Compiling Graphics.GL.ARB.TextureCubeMapArray ( src/Graphics/GL/ARB/TextureCubeMapArray.hs, dist-ghc/build/Graphics/GL/ARB/TextureCubeMapArray.o ) [165 of 605] Compiling Graphics.GL.ARB.TextureCubeMap ( src/Graphics/GL/ARB/TextureCubeMap.hs, dist-ghc/build/Graphics/GL/ARB/TextureCubeMap.o ) [166 of 605] Compiling Graphics.GL.ARB.TextureCompressionRGTC ( src/Graphics/GL/ARB/TextureCompressionRGTC.hs, dist-ghc/build/Graphics/GL/ARB/TextureCompressionRGTC.o ) [167 of 605] Compiling Graphics.GL.ARB.TextureCompressionBPTC ( src/Graphics/GL/ARB/TextureCompressionBPTC.hs, dist-ghc/build/Graphics/GL/ARB/TextureCompressionBPTC.o ) [168 of 605] Compiling Graphics.GL.ARB.TextureBufferObjectRGB32 ( src/Graphics/GL/ARB/TextureBufferObjectRGB32.hs, dist-ghc/build/Graphics/GL/ARB/TextureBufferObjectRGB32.o ) [169 of 605] Compiling Graphics.GL.ARB.TextureBorderClamp ( src/Graphics/GL/ARB/TextureBorderClamp.hs, dist-ghc/build/Graphics/GL/ARB/TextureBorderClamp.o ) [170 of 605] Compiling Graphics.GL.ARB.StencilTexturing ( src/Graphics/GL/ARB/StencilTexturing.hs, dist-ghc/build/Graphics/GL/ARB/StencilTexturing.o ) [171 of 605] Compiling Graphics.GL.ARB.SpirvExtensions ( src/Graphics/GL/ARB/SpirvExtensions.hs, dist-ghc/build/Graphics/GL/ARB/SpirvExtensions.o ) [172 of 605] Compiling Graphics.GL.ARB.ShadowAmbient ( src/Graphics/GL/ARB/ShadowAmbient.hs, dist-ghc/build/Graphics/GL/ARB/ShadowAmbient.o ) [173 of 605] Compiling Graphics.GL.ARB.Shadow ( src/Graphics/GL/ARB/Shadow.hs, dist-ghc/build/Graphics/GL/ARB/Shadow.o ) [174 of 605] Compiling Graphics.GL.ARB.ShadingLanguage100 ( src/Graphics/GL/ARB/ShadingLanguage100.hs, dist-ghc/build/Graphics/GL/ARB/ShadingLanguage100.o ) [175 of 605] Compiling Graphics.GL.ARB.SeamlessCubemapPerTexture ( src/Graphics/GL/ARB/SeamlessCubemapPerTexture.hs, dist-ghc/build/Graphics/GL/ARB/SeamlessCubemapPerTexture.o ) [176 of 605] Compiling Graphics.GL.ARB.SeamlessCubeMap ( src/Graphics/GL/ARB/SeamlessCubeMap.hs, dist-ghc/build/Graphics/GL/ARB/SeamlessCubeMap.o ) [177 of 605] Compiling Graphics.GL.ARB.QueryBufferObject ( src/Graphics/GL/ARB/QueryBufferObject.hs, dist-ghc/build/Graphics/GL/ARB/QueryBufferObject.o ) [178 of 605] Compiling Graphics.GL.ARB.PointSprite ( src/Graphics/GL/ARB/PointSprite.hs, dist-ghc/build/Graphics/GL/ARB/PointSprite.o ) [179 of 605] Compiling Graphics.GL.ARB.PixelBufferObject ( src/Graphics/GL/ARB/PixelBufferObject.hs, dist-ghc/build/Graphics/GL/ARB/PixelBufferObject.o ) [180 of 605] Compiling Graphics.GL.ARB.PipelineStatisticsQuery ( src/Graphics/GL/ARB/PipelineStatisticsQuery.hs, dist-ghc/build/Graphics/GL/ARB/PipelineStatisticsQuery.o ) [181 of 605] Compiling Graphics.GL.ARB.OcclusionQuery2 ( src/Graphics/GL/ARB/OcclusionQuery2.hs, dist-ghc/build/Graphics/GL/ARB/OcclusionQuery2.o ) [182 of 605] Compiling Graphics.GL.ARB.MapBufferAlignment ( src/Graphics/GL/ARB/MapBufferAlignment.hs, dist-ghc/build/Graphics/GL/ARB/MapBufferAlignment.o ) [183 of 605] Compiling Graphics.GL.ARB.GPUShader5 ( src/Graphics/GL/ARB/GPUShader5.hs, dist-ghc/build/Graphics/GL/ARB/GPUShader5.o ) [184 of 605] Compiling Graphics.GL.ARB.FramebufferSRGB ( src/Graphics/GL/ARB/FramebufferSRGB.hs, dist-ghc/build/Graphics/GL/ARB/FramebufferSRGB.o ) [185 of 605] Compiling Graphics.GL.ARB.FragmentShader ( src/Graphics/GL/ARB/FragmentShader.hs, dist-ghc/build/Graphics/GL/ARB/FragmentShader.o ) [186 of 605] Compiling Graphics.GL.ARB.ExplicitUniformLocation ( src/Graphics/GL/ARB/ExplicitUniformLocation.hs, dist-ghc/build/Graphics/GL/ARB/ExplicitUniformLocation.o ) [187 of 605] Compiling Graphics.GL.ARB.EnhancedLayouts ( src/Graphics/GL/ARB/EnhancedLayouts.hs, dist-ghc/build/Graphics/GL/ARB/EnhancedLayouts.o ) [188 of 605] Compiling Graphics.GL.ARB.ES3Compatibility ( src/Graphics/GL/ARB/ES3Compatibility.hs, dist-ghc/build/Graphics/GL/ARB/ES3Compatibility.o ) [189 of 605] Compiling Graphics.GL.ARB.DepthTexture ( src/Graphics/GL/ARB/DepthTexture.hs, dist-ghc/build/Graphics/GL/ARB/DepthTexture.o ) [190 of 605] Compiling Graphics.GL.ARB.DepthClamp ( src/Graphics/GL/ARB/DepthClamp.hs, dist-ghc/build/Graphics/GL/ARB/DepthClamp.o ) [191 of 605] Compiling Graphics.GL.ARB.DepthBufferFloat ( src/Graphics/GL/ARB/DepthBufferFloat.hs, dist-ghc/build/Graphics/GL/ARB/DepthBufferFloat.o ) [192 of 605] Compiling Graphics.GL.ARB.CullDistance ( src/Graphics/GL/ARB/CullDistance.hs, dist-ghc/build/Graphics/GL/ARB/CullDistance.o ) [193 of 605] Compiling Graphics.GL.ARB.ConditionalRenderInverted ( src/Graphics/GL/ARB/ConditionalRenderInverted.hs, dist-ghc/build/Graphics/GL/ARB/ConditionalRenderInverted.o ) [194 of 605] Compiling Graphics.GL.ARB.CompressedTexturePixelStorage ( src/Graphics/GL/ARB/CompressedTexturePixelStorage.hs, dist-ghc/build/Graphics/GL/ARB/CompressedTexturePixelStorage.o ) [195 of 605] Compiling Graphics.GL.APPLE.YCbCr422 ( src/Graphics/GL/APPLE/YCbCr422.hs, dist-ghc/build/Graphics/GL/APPLE/YCbCr422.o ) [196 of 605] Compiling Graphics.GL.APPLE.TransformHint ( src/Graphics/GL/APPLE/TransformHint.hs, dist-ghc/build/Graphics/GL/APPLE/TransformHint.o ) [197 of 605] Compiling Graphics.GL.APPLE.SpecularVector ( src/Graphics/GL/APPLE/SpecularVector.hs, dist-ghc/build/Graphics/GL/APPLE/SpecularVector.o ) [198 of 605] Compiling Graphics.GL.APPLE.RowBytes ( src/Graphics/GL/APPLE/RowBytes.hs, dist-ghc/build/Graphics/GL/APPLE/RowBytes.o ) [199 of 605] Compiling Graphics.GL.APPLE.RGB422 ( src/Graphics/GL/APPLE/RGB422.hs, dist-ghc/build/Graphics/GL/APPLE/RGB422.o ) [200 of 605] Compiling Graphics.GL.APPLE.FloatPixels ( src/Graphics/GL/APPLE/FloatPixels.hs, dist-ghc/build/Graphics/GL/APPLE/FloatPixels.o ) [201 of 605] Compiling Graphics.GL.APPLE.ClientStorage ( src/Graphics/GL/APPLE/ClientStorage.hs, dist-ghc/build/Graphics/GL/APPLE/ClientStorage.o ) [202 of 605] Compiling Graphics.GL.APPLE.AuxDepthStencil ( src/Graphics/GL/APPLE/AuxDepthStencil.hs, dist-ghc/build/Graphics/GL/APPLE/AuxDepthStencil.o ) [203 of 605] Compiling Graphics.GL.AMD.TransformFeedback4 ( src/Graphics/GL/AMD/TransformFeedback4.hs, dist-ghc/build/Graphics/GL/AMD/TransformFeedback4.o ) [204 of 605] Compiling Graphics.GL.AMD.SeamlessCubemapPerTexture ( src/Graphics/GL/AMD/SeamlessCubemapPerTexture.hs, dist-ghc/build/Graphics/GL/AMD/SeamlessCubemapPerTexture.o ) [205 of 605] Compiling Graphics.GL.AMD.QueryBufferObject ( src/Graphics/GL/AMD/QueryBufferObject.hs, dist-ghc/build/Graphics/GL/AMD/QueryBufferObject.o ) [206 of 605] Compiling Graphics.GL.AMD.PinnedMemory ( src/Graphics/GL/AMD/PinnedMemory.hs, dist-ghc/build/Graphics/GL/AMD/PinnedMemory.o ) [207 of 605] Compiling Graphics.GL.AMD.GPUShaderHalfFloat ( src/Graphics/GL/AMD/GPUShaderHalfFloat.hs, dist-ghc/build/Graphics/GL/AMD/GPUShaderHalfFloat.o ) [208 of 605] Compiling Graphics.GL.AMD.DepthClampSeparate ( src/Graphics/GL/AMD/DepthClampSeparate.hs, dist-ghc/build/Graphics/GL/AMD/DepthClampSeparate.o ) [209 of 605] Compiling Graphics.GL.AMD.BlendMinmaxFactor ( src/Graphics/GL/AMD/BlendMinmaxFactor.hs, dist-ghc/build/Graphics/GL/AMD/BlendMinmaxFactor.o ) [210 of 605] Compiling Graphics.GL.Foreign ( src/Graphics/GL/Foreign.hs, dist-ghc/build/Graphics/GL/Foreign.o ) [211 of 605] Compiling Graphics.GL.Functions.F33 ( src/Graphics/GL/Functions/F33.hs, dist-ghc/build/Graphics/GL/Functions/F33.o ) [212 of 605] Compiling Graphics.GL.Functions.F32 ( src/Graphics/GL/Functions/F32.hs, dist-ghc/build/Graphics/GL/Functions/F32.o ) [213 of 605] Compiling Graphics.GL.Functions.F31 ( src/Graphics/GL/Functions/F31.hs, dist-ghc/build/Graphics/GL/Functions/F31.o ) [214 of 605] Compiling Graphics.GL.Functions.F30 ( src/Graphics/GL/Functions/F30.hs, dist-ghc/build/Graphics/GL/Functions/F30.o ) [215 of 605] Compiling Graphics.GL.Functions.F29 ( src/Graphics/GL/Functions/F29.hs, dist-ghc/build/Graphics/GL/Functions/F29.o ) [216 of 605] Compiling Graphics.GL.Functions.F28 ( src/Graphics/GL/Functions/F28.hs, dist-ghc/build/Graphics/GL/Functions/F28.o ) [217 of 605] Compiling Graphics.GL.Functions.F27 ( src/Graphics/GL/Functions/F27.hs, dist-ghc/build/Graphics/GL/Functions/F27.o ) [218 of 605] Compiling Graphics.GL.Functions.F26 ( src/Graphics/GL/Functions/F26.hs, dist-ghc/build/Graphics/GL/Functions/F26.o ) [219 of 605] Compiling Graphics.GL.Functions.F25 ( src/Graphics/GL/Functions/F25.hs, dist-ghc/build/Graphics/GL/Functions/F25.o ) [220 of 605] Compiling Graphics.GL.Functions.F24 ( src/Graphics/GL/Functions/F24.hs, dist-ghc/build/Graphics/GL/Functions/F24.o ) [221 of 605] Compiling Graphics.GL.Functions.F23 ( src/Graphics/GL/Functions/F23.hs, dist-ghc/build/Graphics/GL/Functions/F23.o ) [222 of 605] Compiling Graphics.GL.Functions.F22 ( src/Graphics/GL/Functions/F22.hs, dist-ghc/build/Graphics/GL/Functions/F22.o ) [223 of 605] Compiling Graphics.GL.Functions.F21 ( src/Graphics/GL/Functions/F21.hs, dist-ghc/build/Graphics/GL/Functions/F21.o ) [224 of 605] Compiling Graphics.GL.Functions.F20 ( src/Graphics/GL/Functions/F20.hs, dist-ghc/build/Graphics/GL/Functions/F20.o ) [225 of 605] Compiling Graphics.GL.Functions.F19 ( src/Graphics/GL/Functions/F19.hs, dist-ghc/build/Graphics/GL/Functions/F19.o ) [226 of 605] Compiling Graphics.GL.Functions.F18 ( src/Graphics/GL/Functions/F18.hs, dist-ghc/build/Graphics/GL/Functions/F18.o ) [227 of 605] Compiling Graphics.GL.Functions.F17 ( src/Graphics/GL/Functions/F17.hs, dist-ghc/build/Graphics/GL/Functions/F17.o ) [228 of 605] Compiling Graphics.GL.Functions.F16 ( src/Graphics/GL/Functions/F16.hs, dist-ghc/build/Graphics/GL/Functions/F16.o ) [229 of 605] Compiling Graphics.GL.Functions.F15 ( src/Graphics/GL/Functions/F15.hs, dist-ghc/build/Graphics/GL/Functions/F15.o ) [230 of 605] Compiling Graphics.GL.Functions.F14 ( src/Graphics/GL/Functions/F14.hs, dist-ghc/build/Graphics/GL/Functions/F14.o ) [231 of 605] Compiling Graphics.GL.Functions.F13 ( src/Graphics/GL/Functions/F13.hs, dist-ghc/build/Graphics/GL/Functions/F13.o ) [232 of 605] Compiling Graphics.GL.Functions.F12 ( src/Graphics/GL/Functions/F12.hs, dist-ghc/build/Graphics/GL/Functions/F12.o ) [233 of 605] Compiling Graphics.GL.Functions.F11 ( src/Graphics/GL/Functions/F11.hs, dist-ghc/build/Graphics/GL/Functions/F11.o ) [234 of 605] Compiling Graphics.GL.Functions.F10 ( src/Graphics/GL/Functions/F10.hs, dist-ghc/build/Graphics/GL/Functions/F10.o ) [235 of 605] Compiling Graphics.GL.Functions.F09 ( src/Graphics/GL/Functions/F09.hs, dist-ghc/build/Graphics/GL/Functions/F09.o ) [236 of 605] Compiling Graphics.GL.Functions.F08 ( src/Graphics/GL/Functions/F08.hs, dist-ghc/build/Graphics/GL/Functions/F08.o ) [237 of 605] Compiling Graphics.GL.Functions.F07 ( src/Graphics/GL/Functions/F07.hs, dist-ghc/build/Graphics/GL/Functions/F07.o ) [238 of 605] Compiling Graphics.GL.Functions.F06 ( src/Graphics/GL/Functions/F06.hs, dist-ghc/build/Graphics/GL/Functions/F06.o ) [239 of 605] Compiling Graphics.GL.Functions.F05 ( src/Graphics/GL/Functions/F05.hs, dist-ghc/build/Graphics/GL/Functions/F05.o ) [240 of 605] Compiling Graphics.GL.Functions.F04 ( src/Graphics/GL/Functions/F04.hs, dist-ghc/build/Graphics/GL/Functions/F04.o ) [241 of 605] Compiling Graphics.GL.Functions.F03 ( src/Graphics/GL/Functions/F03.hs, dist-ghc/build/Graphics/GL/Functions/F03.o ) [242 of 605] Compiling Graphics.GL.Functions.F02 ( src/Graphics/GL/Functions/F02.hs, dist-ghc/build/Graphics/GL/Functions/F02.o ) [243 of 605] Compiling Graphics.GL.Functions.F01 ( src/Graphics/GL/Functions/F01.hs, dist-ghc/build/Graphics/GL/Functions/F01.o ) [244 of 605] Compiling Graphics.GL.Functions ( src/Graphics/GL/Functions.hs, dist-ghc/build/Graphics/GL/Functions.o ) [245 of 605] Compiling Graphics.GL.ThreeDFX.Tbuffer ( src/Graphics/GL/ThreeDFX/Tbuffer.hs, dist-ghc/build/Graphics/GL/ThreeDFX/Tbuffer.o ) [246 of 605] Compiling Graphics.GL.ThreeDFX ( src/Graphics/GL/ThreeDFX.hs, dist-ghc/build/Graphics/GL/ThreeDFX.o ) [247 of 605] Compiling Graphics.GL.SUNX.ConstantData ( src/Graphics/GL/SUNX/ConstantData.hs, dist-ghc/build/Graphics/GL/SUNX/ConstantData.o ) [248 of 605] Compiling Graphics.GL.SUNX ( src/Graphics/GL/SUNX.hs, dist-ghc/build/Graphics/GL/SUNX.o ) [249 of 605] Compiling Graphics.GL.SUN.Vertex ( src/Graphics/GL/SUN/Vertex.hs, dist-ghc/build/Graphics/GL/SUN/Vertex.o ) [250 of 605] Compiling Graphics.GL.SUN.TriangleList ( src/Graphics/GL/SUN/TriangleList.hs, dist-ghc/build/Graphics/GL/SUN/TriangleList.o ) [251 of 605] Compiling Graphics.GL.SUN.MeshArray ( src/Graphics/GL/SUN/MeshArray.hs, dist-ghc/build/Graphics/GL/SUN/MeshArray.o ) [252 of 605] Compiling Graphics.GL.SUN.GlobalAlpha ( src/Graphics/GL/SUN/GlobalAlpha.hs, dist-ghc/build/Graphics/GL/SUN/GlobalAlpha.o ) [253 of 605] Compiling Graphics.GL.SUN ( src/Graphics/GL/SUN.hs, dist-ghc/build/Graphics/GL/SUN.o ) [254 of 605] Compiling Graphics.GL.SGIX.TagSampleBuffer ( src/Graphics/GL/SGIX/TagSampleBuffer.hs, dist-ghc/build/Graphics/GL/SGIX/TagSampleBuffer.o ) [255 of 605] Compiling Graphics.GL.SGIX.Sprite ( src/Graphics/GL/SGIX/Sprite.hs, dist-ghc/build/Graphics/GL/SGIX/Sprite.o ) [256 of 605] Compiling Graphics.GL.SGIX.ReferencePlane ( src/Graphics/GL/SGIX/ReferencePlane.hs, dist-ghc/build/Graphics/GL/SGIX/ReferencePlane.o ) [257 of 605] Compiling Graphics.GL.SGIX.PolynomialFFD ( src/Graphics/GL/SGIX/PolynomialFFD.hs, dist-ghc/build/Graphics/GL/SGIX/PolynomialFFD.o ) [258 of 605] Compiling Graphics.GL.SGIX.PixelTexture ( src/Graphics/GL/SGIX/PixelTexture.hs, dist-ghc/build/Graphics/GL/SGIX/PixelTexture.o ) [259 of 605] Compiling Graphics.GL.SGIX.ListPriority ( src/Graphics/GL/SGIX/ListPriority.hs, dist-ghc/build/Graphics/GL/SGIX/ListPriority.o ) [260 of 605] Compiling Graphics.GL.SGIX.Instruments ( src/Graphics/GL/SGIX/Instruments.hs, dist-ghc/build/Graphics/GL/SGIX/Instruments.o ) [261 of 605] Compiling Graphics.GL.SGIX.IglooInterface ( src/Graphics/GL/SGIX/IglooInterface.hs, dist-ghc/build/Graphics/GL/SGIX/IglooInterface.o ) [262 of 605] Compiling Graphics.GL.SGIX.Framezoom ( src/Graphics/GL/SGIX/Framezoom.hs, dist-ghc/build/Graphics/GL/SGIX/Framezoom.o ) [263 of 605] Compiling Graphics.GL.SGIX.FragmentLighting ( src/Graphics/GL/SGIX/FragmentLighting.hs, dist-ghc/build/Graphics/GL/SGIX/FragmentLighting.o ) [264 of 605] Compiling Graphics.GL.SGIX.FlushRaster ( src/Graphics/GL/SGIX/FlushRaster.hs, dist-ghc/build/Graphics/GL/SGIX/FlushRaster.o ) [265 of 605] Compiling Graphics.GL.SGIX.Async ( src/Graphics/GL/SGIX/Async.hs, dist-ghc/build/Graphics/GL/SGIX/Async.o ) [266 of 605] Compiling Graphics.GL.SGIX ( src/Graphics/GL/SGIX.hs, dist-ghc/build/Graphics/GL/SGIX.o ) [267 of 605] Compiling Graphics.GL.SGIS.TextureFilter4 ( src/Graphics/GL/SGIS/TextureFilter4.hs, dist-ghc/build/Graphics/GL/SGIS/TextureFilter4.o ) [268 of 605] Compiling Graphics.GL.SGIS.TextureColorMask ( src/Graphics/GL/SGIS/TextureColorMask.hs, dist-ghc/build/Graphics/GL/SGIS/TextureColorMask.o ) [269 of 605] Compiling Graphics.GL.SGIS.Texture4D ( src/Graphics/GL/SGIS/Texture4D.hs, dist-ghc/build/Graphics/GL/SGIS/Texture4D.o ) [270 of 605] Compiling Graphics.GL.SGIS.SharpenTexture ( src/Graphics/GL/SGIS/SharpenTexture.hs, dist-ghc/build/Graphics/GL/SGIS/SharpenTexture.o ) [271 of 605] Compiling Graphics.GL.SGIS.PointParameters ( src/Graphics/GL/SGIS/PointParameters.hs, dist-ghc/build/Graphics/GL/SGIS/PointParameters.o ) [272 of 605] Compiling Graphics.GL.SGIS.PixelTexture ( src/Graphics/GL/SGIS/PixelTexture.hs, dist-ghc/build/Graphics/GL/SGIS/PixelTexture.o ) [273 of 605] Compiling Graphics.GL.SGIS.Multisample ( src/Graphics/GL/SGIS/Multisample.hs, dist-ghc/build/Graphics/GL/SGIS/Multisample.o ) [274 of 605] Compiling Graphics.GL.SGIS.FogFunction ( src/Graphics/GL/SGIS/FogFunction.hs, dist-ghc/build/Graphics/GL/SGIS/FogFunction.o ) [275 of 605] Compiling Graphics.GL.SGIS.DetailTexture ( src/Graphics/GL/SGIS/DetailTexture.hs, dist-ghc/build/Graphics/GL/SGIS/DetailTexture.o ) [276 of 605] Compiling Graphics.GL.SGIS ( src/Graphics/GL/SGIS.hs, dist-ghc/build/Graphics/GL/SGIS.o ) [277 of 605] Compiling Graphics.GL.SGI.ColorTable ( src/Graphics/GL/SGI/ColorTable.hs, dist-ghc/build/Graphics/GL/SGI/ColorTable.o ) [278 of 605] Compiling Graphics.GL.SGI ( src/Graphics/GL/SGI.hs, dist-ghc/build/Graphics/GL/SGI.o ) [279 of 605] Compiling Graphics.GL.PGI.MiscHints ( src/Graphics/GL/PGI/MiscHints.hs, dist-ghc/build/Graphics/GL/PGI/MiscHints.o ) [280 of 605] Compiling Graphics.GL.PGI ( src/Graphics/GL/PGI.hs, dist-ghc/build/Graphics/GL/PGI.o ) [281 of 605] Compiling Graphics.GL.OVR.Multiview ( src/Graphics/GL/OVR/Multiview.hs, dist-ghc/build/Graphics/GL/OVR/Multiview.o ) [282 of 605] Compiling Graphics.GL.OVR ( src/Graphics/GL/OVR.hs, dist-ghc/build/Graphics/GL/OVR.o ) [283 of 605] Compiling Graphics.GL.OES.SinglePrecision ( src/Graphics/GL/OES/SinglePrecision.hs, dist-ghc/build/Graphics/GL/OES/SinglePrecision.o ) [284 of 605] Compiling Graphics.GL.OES.QueryMatrix ( src/Graphics/GL/OES/QueryMatrix.hs, dist-ghc/build/Graphics/GL/OES/QueryMatrix.o ) [285 of 605] Compiling Graphics.GL.OES.FixedPoint ( src/Graphics/GL/OES/FixedPoint.hs, dist-ghc/build/Graphics/GL/OES/FixedPoint.o ) [286 of 605] Compiling Graphics.GL.OES.ByteCoordinates ( src/Graphics/GL/OES/ByteCoordinates.hs, dist-ghc/build/Graphics/GL/OES/ByteCoordinates.o ) [287 of 605] Compiling Graphics.GL.OES ( src/Graphics/GL/OES.hs, dist-ghc/build/Graphics/GL/OES.o ) [288 of 605] Compiling Graphics.GL.NVX.LinkedGPUMulticast ( src/Graphics/GL/NVX/LinkedGPUMulticast.hs, dist-ghc/build/Graphics/GL/NVX/LinkedGPUMulticast.o ) [289 of 605] Compiling Graphics.GL.NVX.ConditionalRender ( src/Graphics/GL/NVX/ConditionalRender.hs, dist-ghc/build/Graphics/GL/NVX/ConditionalRender.o ) [290 of 605] Compiling Graphics.GL.NVX ( src/Graphics/GL/NVX.hs, dist-ghc/build/Graphics/GL/NVX.o ) [291 of 605] Compiling Graphics.GL.NV.ViewportSwizzle ( src/Graphics/GL/NV/ViewportSwizzle.hs, dist-ghc/build/Graphics/GL/NV/ViewportSwizzle.o ) [292 of 605] Compiling Graphics.GL.NV.VideoCapture ( src/Graphics/GL/NV/VideoCapture.hs, dist-ghc/build/Graphics/GL/NV/VideoCapture.o ) [293 of 605] Compiling Graphics.GL.NV.VertexProgram4 ( src/Graphics/GL/NV/VertexProgram4.hs, dist-ghc/build/Graphics/GL/NV/VertexProgram4.o ) [294 of 605] Compiling Graphics.GL.NV.VertexProgram ( src/Graphics/GL/NV/VertexProgram.hs, dist-ghc/build/Graphics/GL/NV/VertexProgram.o ) [295 of 605] Compiling Graphics.GL.NV.VertexBufferUnifiedMemory ( src/Graphics/GL/NV/VertexBufferUnifiedMemory.hs, dist-ghc/build/Graphics/GL/NV/VertexBufferUnifiedMemory.o ) [296 of 605] Compiling Graphics.GL.NV.VertexAttribInteger64Bit ( src/Graphics/GL/NV/VertexAttribInteger64Bit.hs, dist-ghc/build/Graphics/GL/NV/VertexAttribInteger64Bit.o ) [297 of 605] Compiling Graphics.GL.NV.VertexArrayRange ( src/Graphics/GL/NV/VertexArrayRange.hs, dist-ghc/build/Graphics/GL/NV/VertexArrayRange.o ) [298 of 605] Compiling Graphics.GL.NV.VDPAUInterop ( src/Graphics/GL/NV/VDPAUInterop.hs, dist-ghc/build/Graphics/GL/NV/VDPAUInterop.o ) [299 of 605] Compiling Graphics.GL.NV.TransformFeedback2 ( src/Graphics/GL/NV/TransformFeedback2.hs, dist-ghc/build/Graphics/GL/NV/TransformFeedback2.o ) [300 of 605] Compiling Graphics.GL.NV.TransformFeedback ( src/Graphics/GL/NV/TransformFeedback.hs, dist-ghc/build/Graphics/GL/NV/TransformFeedback.o ) [301 of 605] Compiling Graphics.GL.NV.TextureMultisample ( src/Graphics/GL/NV/TextureMultisample.hs, dist-ghc/build/Graphics/GL/NV/TextureMultisample.o ) [302 of 605] Compiling Graphics.GL.NV.TextureBarrier ( src/Graphics/GL/NV/TextureBarrier.hs, dist-ghc/build/Graphics/GL/NV/TextureBarrier.o ) [303 of 605] Compiling Graphics.GL.NV.ShaderBufferLoad ( src/Graphics/GL/NV/ShaderBufferLoad.hs, dist-ghc/build/Graphics/GL/NV/ShaderBufferLoad.o ) [304 of 605] Compiling Graphics.GL.NV.SampleLocations ( src/Graphics/GL/NV/SampleLocations.hs, dist-ghc/build/Graphics/GL/NV/SampleLocations.o ) [305 of 605] Compiling Graphics.GL.NV.RegisterCombiners2 ( src/Graphics/GL/NV/RegisterCombiners2.hs, dist-ghc/build/Graphics/GL/NV/RegisterCombiners2.o ) [306 of 605] Compiling Graphics.GL.NV.RegisterCombiners ( src/Graphics/GL/NV/RegisterCombiners.hs, dist-ghc/build/Graphics/GL/NV/RegisterCombiners.o ) [307 of 605] Compiling Graphics.GL.NV.QueryResourceTag ( src/Graphics/GL/NV/QueryResourceTag.hs, dist-ghc/build/Graphics/GL/NV/QueryResourceTag.o ) [308 of 605] Compiling Graphics.GL.NV.QueryResource ( src/Graphics/GL/NV/QueryResource.hs, dist-ghc/build/Graphics/GL/NV/QueryResource.o ) [309 of 605] Compiling Graphics.GL.NV.PrimitiveRestart ( src/Graphics/GL/NV/PrimitiveRestart.hs, dist-ghc/build/Graphics/GL/NV/PrimitiveRestart.o ) [310 of 605] Compiling Graphics.GL.NV.PresentVideo ( src/Graphics/GL/NV/PresentVideo.hs, dist-ghc/build/Graphics/GL/NV/PresentVideo.o ) [311 of 605] Compiling Graphics.GL.NV.PointSprite ( src/Graphics/GL/NV/PointSprite.hs, dist-ghc/build/Graphics/GL/NV/PointSprite.o ) [312 of 605] Compiling Graphics.GL.NV.PixelDataRange ( src/Graphics/GL/NV/PixelDataRange.hs, dist-ghc/build/Graphics/GL/NV/PixelDataRange.o ) [313 of 605] Compiling Graphics.GL.NV.PathRenderingCore ( src/Graphics/GL/NV/PathRenderingCore.hs, dist-ghc/build/Graphics/GL/NV/PathRenderingCore.o ) [314 of 605] Compiling Graphics.GL.NV.PathRenderingCompatibility ( src/Graphics/GL/NV/PathRenderingCompatibility.hs, dist-ghc/build/Graphics/GL/NV/PathRenderingCompatibility.o ) [315 of 605] Compiling Graphics.GL.NV.ParameterBufferObject ( src/Graphics/GL/NV/ParameterBufferObject.hs, dist-ghc/build/Graphics/GL/NV/ParameterBufferObject.o ) [316 of 605] Compiling Graphics.GL.NV.OcclusionQuery ( src/Graphics/GL/NV/OcclusionQuery.hs, dist-ghc/build/Graphics/GL/NV/OcclusionQuery.o ) [317 of 605] Compiling Graphics.GL.NV.InternalformatSampleQuery ( src/Graphics/GL/NV/InternalformatSampleQuery.hs, dist-ghc/build/Graphics/GL/NV/InternalformatSampleQuery.o ) [318 of 605] Compiling Graphics.GL.NV.HalfFloat ( src/Graphics/GL/NV/HalfFloat.hs, dist-ghc/build/Graphics/GL/NV/HalfFloat.o ) [319 of 605] Compiling Graphics.GL.NV.GeometryProgram4 ( src/Graphics/GL/NV/GeometryProgram4.hs, dist-ghc/build/Graphics/GL/NV/GeometryProgram4.o ) [320 of 605] Compiling Graphics.GL.NV.GPUShader5 ( src/Graphics/GL/NV/GPUShader5.hs, dist-ghc/build/Graphics/GL/NV/GPUShader5.o ) [321 of 605] Compiling Graphics.GL.NV.GPUProgram5 ( src/Graphics/GL/NV/GPUProgram5.hs, dist-ghc/build/Graphics/GL/NV/GPUProgram5.o ) [322 of 605] Compiling Graphics.GL.NV.GPUProgram4 ( src/Graphics/GL/NV/GPUProgram4.hs, dist-ghc/build/Graphics/GL/NV/GPUProgram4.o ) [323 of 605] Compiling Graphics.GL.NV.GPUMulticast ( src/Graphics/GL/NV/GPUMulticast.hs, dist-ghc/build/Graphics/GL/NV/GPUMulticast.o ) [324 of 605] Compiling Graphics.GL.NV.FramebufferMultisampleCoverage ( src/Graphics/GL/NV/FramebufferMultisampleCoverage.hs, dist-ghc/build/Graphics/GL/NV/FramebufferMultisampleCoverage.o ) [325 of 605] Compiling Graphics.GL.NV.FramebufferMixedSamples ( src/Graphics/GL/NV/FramebufferMixedSamples.hs, dist-ghc/build/Graphics/GL/NV/FramebufferMixedSamples.o ) [326 of 605] Compiling Graphics.GL.NV.FragmentProgram ( src/Graphics/GL/NV/FragmentProgram.hs, dist-ghc/build/Graphics/GL/NV/FragmentProgram.o ) [327 of 605] Compiling Graphics.GL.NV.FragmentCoverageToColor ( src/Graphics/GL/NV/FragmentCoverageToColor.hs, dist-ghc/build/Graphics/GL/NV/FragmentCoverageToColor.o ) [328 of 605] Compiling Graphics.GL.NV.Fence ( src/Graphics/GL/NV/Fence.hs, dist-ghc/build/Graphics/GL/NV/Fence.o ) [329 of 605] Compiling Graphics.GL.NV.ExplicitMultisample ( src/Graphics/GL/NV/ExplicitMultisample.hs, dist-ghc/build/Graphics/GL/NV/ExplicitMultisample.o ) [330 of 605] Compiling Graphics.GL.NV.Evaluators ( src/Graphics/GL/NV/Evaluators.hs, dist-ghc/build/Graphics/GL/NV/Evaluators.o ) [331 of 605] Compiling Graphics.GL.NV.DrawVulkanImage ( src/Graphics/GL/NV/DrawVulkanImage.hs, dist-ghc/build/Graphics/GL/NV/DrawVulkanImage.o ) [332 of 605] Compiling Graphics.GL.NV.DrawTexture ( src/Graphics/GL/NV/DrawTexture.hs, dist-ghc/build/Graphics/GL/NV/DrawTexture.o ) [333 of 605] Compiling Graphics.GL.NV.DepthBufferFloat ( src/Graphics/GL/NV/DepthBufferFloat.hs, dist-ghc/build/Graphics/GL/NV/DepthBufferFloat.o ) [334 of 605] Compiling Graphics.GL.NV.CopyImage ( src/Graphics/GL/NV/CopyImage.hs, dist-ghc/build/Graphics/GL/NV/CopyImage.o ) [335 of 605] Compiling Graphics.GL.NV.ConservativeRasterPreSnapTriangles ( src/Graphics/GL/NV/ConservativeRasterPreSnapTriangles.hs, dist-ghc/build/Graphics/GL/NV/ConservativeRasterPreSnapTriangles.o ) [336 of 605] Compiling Graphics.GL.NV.ConservativeRasterDilate ( src/Graphics/GL/NV/ConservativeRasterDilate.hs, dist-ghc/build/Graphics/GL/NV/ConservativeRasterDilate.o ) [337 of 605] Compiling Graphics.GL.NV.ConservativeRaster ( src/Graphics/GL/NV/ConservativeRaster.hs, dist-ghc/build/Graphics/GL/NV/ConservativeRaster.o ) [338 of 605] Compiling Graphics.GL.NV.ConditionalRender ( src/Graphics/GL/NV/ConditionalRender.hs, dist-ghc/build/Graphics/GL/NV/ConditionalRender.o ) [339 of 605] Compiling Graphics.GL.NV.CommandList ( src/Graphics/GL/NV/CommandList.hs, dist-ghc/build/Graphics/GL/NV/CommandList.o ) [340 of 605] Compiling Graphics.GL.NV.ClipSpaceWScaling ( src/Graphics/GL/NV/ClipSpaceWScaling.hs, dist-ghc/build/Graphics/GL/NV/ClipSpaceWScaling.o ) [341 of 605] Compiling Graphics.GL.NV.BlendEquationAdvanced ( src/Graphics/GL/NV/BlendEquationAdvanced.hs, dist-ghc/build/Graphics/GL/NV/BlendEquationAdvanced.o ) [342 of 605] Compiling Graphics.GL.NV.BindlessTexture ( src/Graphics/GL/NV/BindlessTexture.hs, dist-ghc/build/Graphics/GL/NV/BindlessTexture.o ) [343 of 605] Compiling Graphics.GL.NV.BindlessMultiDrawIndirectCount ( src/Graphics/GL/NV/BindlessMultiDrawIndirectCount.hs, dist-ghc/build/Graphics/GL/NV/BindlessMultiDrawIndirectCount.o ) [344 of 605] Compiling Graphics.GL.NV.BindlessMultiDrawIndirect ( src/Graphics/GL/NV/BindlessMultiDrawIndirect.hs, dist-ghc/build/Graphics/GL/NV/BindlessMultiDrawIndirect.o ) [345 of 605] Compiling Graphics.GL.NV.AlphaToCoverageDitherControl ( src/Graphics/GL/NV/AlphaToCoverageDitherControl.hs, dist-ghc/build/Graphics/GL/NV/AlphaToCoverageDitherControl.o ) [346 of 605] Compiling Graphics.GL.NV ( src/Graphics/GL/NV.hs, dist-ghc/build/Graphics/GL/NV.o ) [347 of 605] Compiling Graphics.GL.MESA.WindowPos ( src/Graphics/GL/MESA/WindowPos.hs, dist-ghc/build/Graphics/GL/MESA/WindowPos.o ) [348 of 605] Compiling Graphics.GL.MESA.ResizeBuffers ( src/Graphics/GL/MESA/ResizeBuffers.hs, dist-ghc/build/Graphics/GL/MESA/ResizeBuffers.o ) [349 of 605] Compiling Graphics.GL.MESA ( src/Graphics/GL/MESA.hs, dist-ghc/build/Graphics/GL/MESA.o ) [350 of 605] Compiling Graphics.GL.KHR.Robustness ( src/Graphics/GL/KHR/Robustness.hs, dist-ghc/build/Graphics/GL/KHR/Robustness.o ) [351 of 605] Compiling Graphics.GL.KHR.ParallelShaderCompile ( src/Graphics/GL/KHR/ParallelShaderCompile.hs, dist-ghc/build/Graphics/GL/KHR/ParallelShaderCompile.o ) [352 of 605] Compiling Graphics.GL.KHR.DebugCore ( src/Graphics/GL/KHR/DebugCore.hs, dist-ghc/build/Graphics/GL/KHR/DebugCore.o ) [353 of 605] Compiling Graphics.GL.KHR.DebugCompatibility ( src/Graphics/GL/KHR/DebugCompatibility.hs, dist-ghc/build/Graphics/GL/KHR/DebugCompatibility.o ) [354 of 605] Compiling Graphics.GL.KHR.BlendEquationAdvanced ( src/Graphics/GL/KHR/BlendEquationAdvanced.hs, dist-ghc/build/Graphics/GL/KHR/BlendEquationAdvanced.o ) [355 of 605] Compiling Graphics.GL.KHR ( src/Graphics/GL/KHR.hs, dist-ghc/build/Graphics/GL/KHR.o ) [356 of 605] Compiling Graphics.GL.INTEL.PerformanceQuery ( src/Graphics/GL/INTEL/PerformanceQuery.hs, dist-ghc/build/Graphics/GL/INTEL/PerformanceQuery.o ) [357 of 605] Compiling Graphics.GL.INTEL.ParallelArrays ( src/Graphics/GL/INTEL/ParallelArrays.hs, dist-ghc/build/Graphics/GL/INTEL/ParallelArrays.o ) [358 of 605] Compiling Graphics.GL.INTEL.MapTexture ( src/Graphics/GL/INTEL/MapTexture.hs, dist-ghc/build/Graphics/GL/INTEL/MapTexture.o ) [359 of 605] Compiling Graphics.GL.INTEL.FramebufferCmaa ( src/Graphics/GL/INTEL/FramebufferCmaa.hs, dist-ghc/build/Graphics/GL/INTEL/FramebufferCmaa.o ) [360 of 605] Compiling Graphics.GL.INTEL ( src/Graphics/GL/INTEL.hs, dist-ghc/build/Graphics/GL/INTEL.o ) [361 of 605] Compiling Graphics.GL.INGR.BlendFuncSeparate ( src/Graphics/GL/INGR/BlendFuncSeparate.hs, dist-ghc/build/Graphics/GL/INGR/BlendFuncSeparate.o ) [362 of 605] Compiling Graphics.GL.INGR ( src/Graphics/GL/INGR.hs, dist-ghc/build/Graphics/GL/INGR.o ) [363 of 605] Compiling Graphics.GL.IBM.VertexArrayLists ( src/Graphics/GL/IBM/VertexArrayLists.hs, dist-ghc/build/Graphics/GL/IBM/VertexArrayLists.o ) [364 of 605] Compiling Graphics.GL.IBM.StaticData ( src/Graphics/GL/IBM/StaticData.hs, dist-ghc/build/Graphics/GL/IBM/StaticData.o ) [365 of 605] Compiling Graphics.GL.IBM.MultimodeDrawArrays ( src/Graphics/GL/IBM/MultimodeDrawArrays.hs, dist-ghc/build/Graphics/GL/IBM/MultimodeDrawArrays.o ) [366 of 605] Compiling Graphics.GL.IBM ( src/Graphics/GL/IBM.hs, dist-ghc/build/Graphics/GL/IBM.o ) [367 of 605] Compiling Graphics.GL.HP.ImageTransform ( src/Graphics/GL/HP/ImageTransform.hs, dist-ghc/build/Graphics/GL/HP/ImageTransform.o ) [368 of 605] Compiling Graphics.GL.HP ( src/Graphics/GL/HP.hs, dist-ghc/build/Graphics/GL/HP.o ) [369 of 605] Compiling Graphics.GL.GREMEDY.StringMarker ( src/Graphics/GL/GREMEDY/StringMarker.hs, dist-ghc/build/Graphics/GL/GREMEDY/StringMarker.o ) [370 of 605] Compiling Graphics.GL.GREMEDY.FrameTerminator ( src/Graphics/GL/GREMEDY/FrameTerminator.hs, dist-ghc/build/Graphics/GL/GREMEDY/FrameTerminator.o ) [371 of 605] Compiling Graphics.GL.GREMEDY ( src/Graphics/GL/GREMEDY.hs, dist-ghc/build/Graphics/GL/GREMEDY.o ) [372 of 605] Compiling Graphics.GL.EXT.X11SyncObject ( src/Graphics/GL/EXT/X11SyncObject.hs, dist-ghc/build/Graphics/GL/EXT/X11SyncObject.o ) [373 of 605] Compiling Graphics.GL.EXT.WindowRectangles ( src/Graphics/GL/EXT/WindowRectangles.hs, dist-ghc/build/Graphics/GL/EXT/WindowRectangles.o ) [374 of 605] Compiling Graphics.GL.EXT.Win32KeyedMutex ( src/Graphics/GL/EXT/Win32KeyedMutex.hs, dist-ghc/build/Graphics/GL/EXT/Win32KeyedMutex.o ) [375 of 605] Compiling Graphics.GL.EXT.VertexWeighting ( src/Graphics/GL/EXT/VertexWeighting.hs, dist-ghc/build/Graphics/GL/EXT/VertexWeighting.o ) [376 of 605] Compiling Graphics.GL.EXT.VertexShader ( src/Graphics/GL/EXT/VertexShader.hs, dist-ghc/build/Graphics/GL/EXT/VertexShader.o ) [377 of 605] Compiling Graphics.GL.EXT.VertexAttrib64Bit ( src/Graphics/GL/EXT/VertexAttrib64Bit.hs, dist-ghc/build/Graphics/GL/EXT/VertexAttrib64Bit.o ) [378 of 605] Compiling Graphics.GL.EXT.VertexArray ( src/Graphics/GL/EXT/VertexArray.hs, dist-ghc/build/Graphics/GL/EXT/VertexArray.o ) [379 of 605] Compiling Graphics.GL.EXT.TransformFeedback ( src/Graphics/GL/EXT/TransformFeedback.hs, dist-ghc/build/Graphics/GL/EXT/TransformFeedback.o ) [380 of 605] Compiling Graphics.GL.EXT.TimerQuery ( src/Graphics/GL/EXT/TimerQuery.hs, dist-ghc/build/Graphics/GL/EXT/TimerQuery.o ) [381 of 605] Compiling Graphics.GL.EXT.TexturePerturbNormal ( src/Graphics/GL/EXT/TexturePerturbNormal.hs, dist-ghc/build/Graphics/GL/EXT/TexturePerturbNormal.o ) [382 of 605] Compiling Graphics.GL.EXT.TextureObject ( src/Graphics/GL/EXT/TextureObject.hs, dist-ghc/build/Graphics/GL/EXT/TextureObject.o ) [383 of 605] Compiling Graphics.GL.EXT.TextureInteger ( src/Graphics/GL/EXT/TextureInteger.hs, dist-ghc/build/Graphics/GL/EXT/TextureInteger.o ) [384 of 605] Compiling Graphics.GL.EXT.TextureBufferObject ( src/Graphics/GL/EXT/TextureBufferObject.hs, dist-ghc/build/Graphics/GL/EXT/TextureBufferObject.o ) [385 of 605] Compiling Graphics.GL.EXT.TextureArray ( src/Graphics/GL/EXT/TextureArray.hs, dist-ghc/build/Graphics/GL/EXT/TextureArray.o ) [386 of 605] Compiling Graphics.GL.EXT.Texture3D ( src/Graphics/GL/EXT/Texture3D.hs, dist-ghc/build/Graphics/GL/EXT/Texture3D.o ) [387 of 605] Compiling Graphics.GL.EXT.Subtexture ( src/Graphics/GL/EXT/Subtexture.hs, dist-ghc/build/Graphics/GL/EXT/Subtexture.o ) [388 of 605] Compiling Graphics.GL.EXT.StencilTwoSide ( src/Graphics/GL/EXT/StencilTwoSide.hs, dist-ghc/build/Graphics/GL/EXT/StencilTwoSide.o ) [389 of 605] Compiling Graphics.GL.EXT.StencilClearTag ( src/Graphics/GL/EXT/StencilClearTag.hs, dist-ghc/build/Graphics/GL/EXT/StencilClearTag.o ) [390 of 605] Compiling Graphics.GL.EXT.ShaderImageLoadStore ( src/Graphics/GL/EXT/ShaderImageLoadStore.hs, dist-ghc/build/Graphics/GL/EXT/ShaderImageLoadStore.o ) [391 of 605] Compiling Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent ( src/Graphics/GL/EXT/ShaderFramebufferFetchNonCoherent.hs, dist-ghc/build/Graphics/GL/EXT/ShaderFramebufferFetchNonCoherent.o ) [392 of 605] Compiling Graphics.GL.EXT.SeparateShaderObjects ( src/Graphics/GL/EXT/SeparateShaderObjects.hs, dist-ghc/build/Graphics/GL/EXT/SeparateShaderObjects.o ) [393 of 605] Compiling Graphics.GL.EXT.SemaphoreWin32 ( src/Graphics/GL/EXT/SemaphoreWin32.hs, dist-ghc/build/Graphics/GL/EXT/SemaphoreWin32.o ) [394 of 605] Compiling Graphics.GL.EXT.SemaphoreFd ( src/Graphics/GL/EXT/SemaphoreFd.hs, dist-ghc/build/Graphics/GL/EXT/SemaphoreFd.o ) [395 of 605] Compiling Graphics.GL.EXT.Semaphore ( src/Graphics/GL/EXT/Semaphore.hs, dist-ghc/build/Graphics/GL/EXT/Semaphore.o ) [396 of 605] Compiling Graphics.GL.EXT.SecondaryColor ( src/Graphics/GL/EXT/SecondaryColor.hs, dist-ghc/build/Graphics/GL/EXT/SecondaryColor.o ) [397 of 605] Compiling Graphics.GL.EXT.RasterMultisample ( src/Graphics/GL/EXT/RasterMultisample.hs, dist-ghc/build/Graphics/GL/EXT/RasterMultisample.o ) [398 of 605] Compiling Graphics.GL.EXT.ProvokingVertex ( src/Graphics/GL/EXT/ProvokingVertex.hs, dist-ghc/build/Graphics/GL/EXT/ProvokingVertex.o ) [399 of 605] Compiling Graphics.GL.EXT.PolygonOffsetClamp ( src/Graphics/GL/EXT/PolygonOffsetClamp.hs, dist-ghc/build/Graphics/GL/EXT/PolygonOffsetClamp.o ) [400 of 605] Compiling Graphics.GL.EXT.PolygonOffset ( src/Graphics/GL/EXT/PolygonOffset.hs, dist-ghc/build/Graphics/GL/EXT/PolygonOffset.o ) [401 of 605] Compiling Graphics.GL.EXT.PointParameters ( src/Graphics/GL/EXT/PointParameters.hs, dist-ghc/build/Graphics/GL/EXT/PointParameters.o ) [402 of 605] Compiling Graphics.GL.EXT.PixelTransform ( src/Graphics/GL/EXT/PixelTransform.hs, dist-ghc/build/Graphics/GL/EXT/PixelTransform.o ) [403 of 605] Compiling Graphics.GL.EXT.PalettedTexture ( src/Graphics/GL/EXT/PalettedTexture.hs, dist-ghc/build/Graphics/GL/EXT/PalettedTexture.o ) [404 of 605] Compiling Graphics.GL.EXT.Multisample ( src/Graphics/GL/EXT/Multisample.hs, dist-ghc/build/Graphics/GL/EXT/Multisample.o ) [405 of 605] Compiling Graphics.GL.EXT.MultiDrawArrays ( src/Graphics/GL/EXT/MultiDrawArrays.hs, dist-ghc/build/Graphics/GL/EXT/MultiDrawArrays.o ) [406 of 605] Compiling Graphics.GL.EXT.MemoryObjectWin32 ( src/Graphics/GL/EXT/MemoryObjectWin32.hs, dist-ghc/build/Graphics/GL/EXT/MemoryObjectWin32.o ) [407 of 605] Compiling Graphics.GL.EXT.MemoryObjectFd ( src/Graphics/GL/EXT/MemoryObjectFd.hs, dist-ghc/build/Graphics/GL/EXT/MemoryObjectFd.o ) [408 of 605] Compiling Graphics.GL.EXT.MemoryObject ( src/Graphics/GL/EXT/MemoryObject.hs, dist-ghc/build/Graphics/GL/EXT/MemoryObject.o ) [409 of 605] Compiling Graphics.GL.EXT.LightTexture ( src/Graphics/GL/EXT/LightTexture.hs, dist-ghc/build/Graphics/GL/EXT/LightTexture.o ) [410 of 605] Compiling Graphics.GL.EXT.IndexMaterial ( src/Graphics/GL/EXT/IndexMaterial.hs, dist-ghc/build/Graphics/GL/EXT/IndexMaterial.o ) [411 of 605] Compiling Graphics.GL.EXT.IndexFunc ( src/Graphics/GL/EXT/IndexFunc.hs, dist-ghc/build/Graphics/GL/EXT/IndexFunc.o ) [412 of 605] Compiling Graphics.GL.EXT.Histogram ( src/Graphics/GL/EXT/Histogram.hs, dist-ghc/build/Graphics/GL/EXT/Histogram.o ) [413 of 605] Compiling Graphics.GL.EXT.GeometryShader4 ( src/Graphics/GL/EXT/GeometryShader4.hs, dist-ghc/build/Graphics/GL/EXT/GeometryShader4.o ) [414 of 605] Compiling Graphics.GL.EXT.GPUShader4 ( src/Graphics/GL/EXT/GPUShader4.hs, dist-ghc/build/Graphics/GL/EXT/GPUShader4.o ) [415 of 605] Compiling Graphics.GL.EXT.GPUProgramParameters ( src/Graphics/GL/EXT/GPUProgramParameters.hs, dist-ghc/build/Graphics/GL/EXT/GPUProgramParameters.o ) [416 of 605] Compiling Graphics.GL.EXT.FramebufferObject ( src/Graphics/GL/EXT/FramebufferObject.hs, dist-ghc/build/Graphics/GL/EXT/FramebufferObject.o ) [417 of 605] Compiling Graphics.GL.EXT.FramebufferMultisample ( src/Graphics/GL/EXT/FramebufferMultisample.hs, dist-ghc/build/Graphics/GL/EXT/FramebufferMultisample.o ) [418 of 605] Compiling Graphics.GL.EXT.FramebufferBlit ( src/Graphics/GL/EXT/FramebufferBlit.hs, dist-ghc/build/Graphics/GL/EXT/FramebufferBlit.o ) [419 of 605] Compiling Graphics.GL.EXT.FogCoord ( src/Graphics/GL/EXT/FogCoord.hs, dist-ghc/build/Graphics/GL/EXT/FogCoord.o ) [420 of 605] Compiling Graphics.GL.EXT.ExternalBuffer ( src/Graphics/GL/EXT/ExternalBuffer.hs, dist-ghc/build/Graphics/GL/EXT/ExternalBuffer.o ) [421 of 605] Compiling Graphics.GL.EXT.DrawRangeElements ( src/Graphics/GL/EXT/DrawRangeElements.hs, dist-ghc/build/Graphics/GL/EXT/DrawRangeElements.o ) [422 of 605] Compiling Graphics.GL.EXT.DrawInstanced ( src/Graphics/GL/EXT/DrawInstanced.hs, dist-ghc/build/Graphics/GL/EXT/DrawInstanced.o ) [423 of 605] Compiling Graphics.GL.EXT.DrawBuffers2 ( src/Graphics/GL/EXT/DrawBuffers2.hs, dist-ghc/build/Graphics/GL/EXT/DrawBuffers2.o ) [424 of 605] Compiling Graphics.GL.EXT.DirectStateAccess ( src/Graphics/GL/EXT/DirectStateAccess.hs, dist-ghc/build/Graphics/GL/EXT/DirectStateAccess.o ) [425 of 605] Compiling Graphics.GL.EXT.DepthBoundsTest ( src/Graphics/GL/EXT/DepthBoundsTest.hs, dist-ghc/build/Graphics/GL/EXT/DepthBoundsTest.o ) [426 of 605] Compiling Graphics.GL.EXT.DebugMarker ( src/Graphics/GL/EXT/DebugMarker.hs, dist-ghc/build/Graphics/GL/EXT/DebugMarker.o ) [427 of 605] Compiling Graphics.GL.EXT.DebugLabel ( src/Graphics/GL/EXT/DebugLabel.hs, dist-ghc/build/Graphics/GL/EXT/DebugLabel.o ) [428 of 605] Compiling Graphics.GL.EXT.CullVertex ( src/Graphics/GL/EXT/CullVertex.hs, dist-ghc/build/Graphics/GL/EXT/CullVertex.o ) [429 of 605] Compiling Graphics.GL.EXT.CopyTexture ( src/Graphics/GL/EXT/CopyTexture.hs, dist-ghc/build/Graphics/GL/EXT/CopyTexture.o ) [430 of 605] Compiling Graphics.GL.EXT.CoordinateFrame ( src/Graphics/GL/EXT/CoordinateFrame.hs, dist-ghc/build/Graphics/GL/EXT/CoordinateFrame.o ) [431 of 605] Compiling Graphics.GL.EXT.Convolution ( src/Graphics/GL/EXT/Convolution.hs, dist-ghc/build/Graphics/GL/EXT/Convolution.o ) [432 of 605] Compiling Graphics.GL.EXT.CompiledVertexArray ( src/Graphics/GL/EXT/CompiledVertexArray.hs, dist-ghc/build/Graphics/GL/EXT/CompiledVertexArray.o ) [433 of 605] Compiling Graphics.GL.EXT.ColorSubtable ( src/Graphics/GL/EXT/ColorSubtable.hs, dist-ghc/build/Graphics/GL/EXT/ColorSubtable.o ) [434 of 605] Compiling Graphics.GL.EXT.BlendMinmax ( src/Graphics/GL/EXT/BlendMinmax.hs, dist-ghc/build/Graphics/GL/EXT/BlendMinmax.o ) [435 of 605] Compiling Graphics.GL.EXT.BlendFuncSeparate ( src/Graphics/GL/EXT/BlendFuncSeparate.hs, dist-ghc/build/Graphics/GL/EXT/BlendFuncSeparate.o ) [436 of 605] Compiling Graphics.GL.EXT.BlendEquationSeparate ( src/Graphics/GL/EXT/BlendEquationSeparate.hs, dist-ghc/build/Graphics/GL/EXT/BlendEquationSeparate.o ) [437 of 605] Compiling Graphics.GL.EXT.BlendColor ( src/Graphics/GL/EXT/BlendColor.hs, dist-ghc/build/Graphics/GL/EXT/BlendColor.o ) [438 of 605] Compiling Graphics.GL.EXT.BindableUniform ( src/Graphics/GL/EXT/BindableUniform.hs, dist-ghc/build/Graphics/GL/EXT/BindableUniform.o ) [439 of 605] Compiling Graphics.GL.ATI.VertexStreams ( src/Graphics/GL/ATI/VertexStreams.hs, dist-ghc/build/Graphics/GL/ATI/VertexStreams.o ) [440 of 605] Compiling Graphics.GL.ATI.VertexAttribArrayObject ( src/Graphics/GL/ATI/VertexAttribArrayObject.hs, dist-ghc/build/Graphics/GL/ATI/VertexAttribArrayObject.o ) [441 of 605] Compiling Graphics.GL.ATI.VertexArrayObject ( src/Graphics/GL/ATI/VertexArrayObject.hs, dist-ghc/build/Graphics/GL/ATI/VertexArrayObject.o ) [442 of 605] Compiling Graphics.GL.ATI.SeparateStencil ( src/Graphics/GL/ATI/SeparateStencil.hs, dist-ghc/build/Graphics/GL/ATI/SeparateStencil.o ) [443 of 605] Compiling Graphics.GL.ATI.PNTriangles ( src/Graphics/GL/ATI/PNTriangles.hs, dist-ghc/build/Graphics/GL/ATI/PNTriangles.o ) [444 of 605] Compiling Graphics.GL.ATI.MapObjectBuffer ( src/Graphics/GL/ATI/MapObjectBuffer.hs, dist-ghc/build/Graphics/GL/ATI/MapObjectBuffer.o ) [445 of 605] Compiling Graphics.GL.ATI.FragmentShader ( src/Graphics/GL/ATI/FragmentShader.hs, dist-ghc/build/Graphics/GL/ATI/FragmentShader.o ) [446 of 605] Compiling Graphics.GL.ATI.EnvmapBumpmap ( src/Graphics/GL/ATI/EnvmapBumpmap.hs, dist-ghc/build/Graphics/GL/ATI/EnvmapBumpmap.o ) [447 of 605] Compiling Graphics.GL.ATI.ElementArray ( src/Graphics/GL/ATI/ElementArray.hs, dist-ghc/build/Graphics/GL/ATI/ElementArray.o ) [448 of 605] Compiling Graphics.GL.ATI.DrawBuffers ( src/Graphics/GL/ATI/DrawBuffers.hs, dist-ghc/build/Graphics/GL/ATI/DrawBuffers.o ) [449 of 605] Compiling Graphics.GL.ATI ( src/Graphics/GL/ATI.hs, dist-ghc/build/Graphics/GL/ATI.o ) [450 of 605] Compiling Graphics.GL.ARB.WindowPos ( src/Graphics/GL/ARB/WindowPos.hs, dist-ghc/build/Graphics/GL/ARB/WindowPos.o ) [451 of 605] Compiling Graphics.GL.ARB.ViewportArray ( src/Graphics/GL/ARB/ViewportArray.hs, dist-ghc/build/Graphics/GL/ARB/ViewportArray.o ) [452 of 605] Compiling Graphics.GL.ARB.VertexType2101010RevCore ( src/Graphics/GL/ARB/VertexType2101010RevCore.hs, dist-ghc/build/Graphics/GL/ARB/VertexType2101010RevCore.o ) [453 of 605] Compiling Graphics.GL.ARB.VertexType2101010RevCompatibility ( src/Graphics/GL/ARB/VertexType2101010RevCompatibility.hs, dist-ghc/build/Graphics/GL/ARB/VertexType2101010RevCompatibility.o ) [454 of 605] Compiling Graphics.GL.ARB.VertexShader ( src/Graphics/GL/ARB/VertexShader.hs, dist-ghc/build/Graphics/GL/ARB/VertexShader.o ) [455 of 605] Compiling Graphics.GL.ARB.VertexProgram ( src/Graphics/GL/ARB/VertexProgram.hs, dist-ghc/build/Graphics/GL/ARB/VertexProgram.o ) [456 of 605] Compiling Graphics.GL.ARB.VertexBufferObject ( src/Graphics/GL/ARB/VertexBufferObject.hs, dist-ghc/build/Graphics/GL/ARB/VertexBufferObject.o ) [457 of 605] Compiling Graphics.GL.ARB.VertexBlend ( src/Graphics/GL/ARB/VertexBlend.hs, dist-ghc/build/Graphics/GL/ARB/VertexBlend.o ) [458 of 605] Compiling Graphics.GL.ARB.VertexAttribBinding ( src/Graphics/GL/ARB/VertexAttribBinding.hs, dist-ghc/build/Graphics/GL/ARB/VertexAttribBinding.o ) [459 of 605] Compiling Graphics.GL.ARB.VertexAttrib64Bit ( src/Graphics/GL/ARB/VertexAttrib64Bit.hs, dist-ghc/build/Graphics/GL/ARB/VertexAttrib64Bit.o ) [460 of 605] Compiling Graphics.GL.ARB.VertexArrayObject ( src/Graphics/GL/ARB/VertexArrayObject.hs, dist-ghc/build/Graphics/GL/ARB/VertexArrayObject.o ) [461 of 605] Compiling Graphics.GL.ARB.UniformBufferObject ( src/Graphics/GL/ARB/UniformBufferObject.hs, dist-ghc/build/Graphics/GL/ARB/UniformBufferObject.o ) [462 of 605] Compiling Graphics.GL.ARB.TransposeMatrix ( src/Graphics/GL/ARB/TransposeMatrix.hs, dist-ghc/build/Graphics/GL/ARB/TransposeMatrix.o ) [463 of 605] Compiling Graphics.GL.ARB.TransformFeedbackInstanced ( src/Graphics/GL/ARB/TransformFeedbackInstanced.hs, dist-ghc/build/Graphics/GL/ARB/TransformFeedbackInstanced.o ) [464 of 605] Compiling Graphics.GL.ARB.TransformFeedback3 ( src/Graphics/GL/ARB/TransformFeedback3.hs, dist-ghc/build/Graphics/GL/ARB/TransformFeedback3.o ) [465 of 605] Compiling Graphics.GL.ARB.TransformFeedback2 ( src/Graphics/GL/ARB/TransformFeedback2.hs, dist-ghc/build/Graphics/GL/ARB/TransformFeedback2.o ) [466 of 605] Compiling Graphics.GL.ARB.TimerQuery ( src/Graphics/GL/ARB/TimerQuery.hs, dist-ghc/build/Graphics/GL/ARB/TimerQuery.o ) [467 of 605] Compiling Graphics.GL.ARB.TextureView ( src/Graphics/GL/ARB/TextureView.hs, dist-ghc/build/Graphics/GL/ARB/TextureView.o ) [468 of 605] Compiling Graphics.GL.ARB.TextureStorageMultisample ( src/Graphics/GL/ARB/TextureStorageMultisample.hs, dist-ghc/build/Graphics/GL/ARB/TextureStorageMultisample.o ) [469 of 605] Compiling Graphics.GL.ARB.TextureStorage ( src/Graphics/GL/ARB/TextureStorage.hs, dist-ghc/build/Graphics/GL/ARB/TextureStorage.o ) [470 of 605] Compiling Graphics.GL.ARB.TextureMultisample ( src/Graphics/GL/ARB/TextureMultisample.hs, dist-ghc/build/Graphics/GL/ARB/TextureMultisample.o ) [471 of 605] Compiling Graphics.GL.ARB.TextureCompression ( src/Graphics/GL/ARB/TextureCompression.hs, dist-ghc/build/Graphics/GL/ARB/TextureCompression.o ) [472 of 605] Compiling Graphics.GL.ARB.TextureBufferRange ( src/Graphics/GL/ARB/TextureBufferRange.hs, dist-ghc/build/Graphics/GL/ARB/TextureBufferRange.o ) [473 of 605] Compiling Graphics.GL.ARB.TextureBufferObject ( src/Graphics/GL/ARB/TextureBufferObject.hs, dist-ghc/build/Graphics/GL/ARB/TextureBufferObject.o ) [474 of 605] Compiling Graphics.GL.ARB.TextureBarrier ( src/Graphics/GL/ARB/TextureBarrier.hs, dist-ghc/build/Graphics/GL/ARB/TextureBarrier.o ) [475 of 605] Compiling Graphics.GL.ARB.TessellationShader ( src/Graphics/GL/ARB/TessellationShader.hs, dist-ghc/build/Graphics/GL/ARB/TessellationShader.o ) [476 of 605] Compiling Graphics.GL.ARB.Sync ( src/Graphics/GL/ARB/Sync.hs, dist-ghc/build/Graphics/GL/ARB/Sync.o ) [477 of 605] Compiling Graphics.GL.ARB.SparseTexture ( src/Graphics/GL/ARB/SparseTexture.hs, dist-ghc/build/Graphics/GL/ARB/SparseTexture.o ) [478 of 605] Compiling Graphics.GL.ARB.SparseBuffer ( src/Graphics/GL/ARB/SparseBuffer.hs, dist-ghc/build/Graphics/GL/ARB/SparseBuffer.o ) [479 of 605] Compiling Graphics.GL.ARB.ShadingLanguageInclude ( src/Graphics/GL/ARB/ShadingLanguageInclude.hs, dist-ghc/build/Graphics/GL/ARB/ShadingLanguageInclude.o ) [480 of 605] Compiling Graphics.GL.ARB.ShaderSubroutine ( src/Graphics/GL/ARB/ShaderSubroutine.hs, dist-ghc/build/Graphics/GL/ARB/ShaderSubroutine.o ) [481 of 605] Compiling Graphics.GL.ARB.ShaderStorageBufferObject ( src/Graphics/GL/ARB/ShaderStorageBufferObject.hs, dist-ghc/build/Graphics/GL/ARB/ShaderStorageBufferObject.o ) [482 of 605] Compiling Graphics.GL.ARB.ShaderObjects ( src/Graphics/GL/ARB/ShaderObjects.hs, dist-ghc/build/Graphics/GL/ARB/ShaderObjects.o ) [483 of 605] Compiling Graphics.GL.ARB.ShaderImageLoadStore ( src/Graphics/GL/ARB/ShaderImageLoadStore.hs, dist-ghc/build/Graphics/GL/ARB/ShaderImageLoadStore.o ) [484 of 605] Compiling Graphics.GL.ARB.ShaderAtomicCounters ( src/Graphics/GL/ARB/ShaderAtomicCounters.hs, dist-ghc/build/Graphics/GL/ARB/ShaderAtomicCounters.o ) [485 of 605] Compiling Graphics.GL.ARB.SeparateShaderObjects ( src/Graphics/GL/ARB/SeparateShaderObjects.hs, dist-ghc/build/Graphics/GL/ARB/SeparateShaderObjects.o ) [486 of 605] Compiling Graphics.GL.ARB.SamplerObjects ( src/Graphics/GL/ARB/SamplerObjects.hs, dist-ghc/build/Graphics/GL/ARB/SamplerObjects.o ) [487 of 605] Compiling Graphics.GL.ARB.SampleShading ( src/Graphics/GL/ARB/SampleShading.hs, dist-ghc/build/Graphics/GL/ARB/SampleShading.o ) [488 of 605] Compiling Graphics.GL.ARB.SampleLocations ( src/Graphics/GL/ARB/SampleLocations.hs, dist-ghc/build/Graphics/GL/ARB/SampleLocations.o ) [489 of 605] Compiling Graphics.GL.ARB.RobustnessCore ( src/Graphics/GL/ARB/RobustnessCore.hs, dist-ghc/build/Graphics/GL/ARB/RobustnessCore.o ) [490 of 605] Compiling Graphics.GL.ARB.RobustnessCompatibility ( src/Graphics/GL/ARB/RobustnessCompatibility.hs, dist-ghc/build/Graphics/GL/ARB/RobustnessCompatibility.o ) [491 of 605] Compiling Graphics.GL.ARB.ProvokingVertex ( src/Graphics/GL/ARB/ProvokingVertex.hs, dist-ghc/build/Graphics/GL/ARB/ProvokingVertex.o ) [492 of 605] Compiling Graphics.GL.ARB.ProgramInterfaceQuery ( src/Graphics/GL/ARB/ProgramInterfaceQuery.hs, dist-ghc/build/Graphics/GL/ARB/ProgramInterfaceQuery.o ) [493 of 605] Compiling Graphics.GL.ARB.PolygonOffsetClamp ( src/Graphics/GL/ARB/PolygonOffsetClamp.hs, dist-ghc/build/Graphics/GL/ARB/PolygonOffsetClamp.o ) [494 of 605] Compiling Graphics.GL.ARB.PointParameters ( src/Graphics/GL/ARB/PointParameters.hs, dist-ghc/build/Graphics/GL/ARB/PointParameters.o ) [495 of 605] Compiling Graphics.GL.ARB.ParallelShaderCompile ( src/Graphics/GL/ARB/ParallelShaderCompile.hs, dist-ghc/build/Graphics/GL/ARB/ParallelShaderCompile.o ) [496 of 605] Compiling Graphics.GL.ARB.OcclusionQuery ( src/Graphics/GL/ARB/OcclusionQuery.hs, dist-ghc/build/Graphics/GL/ARB/OcclusionQuery.o ) [497 of 605] Compiling Graphics.GL.ARB.Multitexture ( src/Graphics/GL/ARB/Multitexture.hs, dist-ghc/build/Graphics/GL/ARB/Multitexture.o ) [498 of 605] Compiling Graphics.GL.ARB.Multisample ( src/Graphics/GL/ARB/Multisample.hs, dist-ghc/build/Graphics/GL/ARB/Multisample.o ) [499 of 605] Compiling Graphics.GL.ARB.MultiDrawIndirect ( src/Graphics/GL/ARB/MultiDrawIndirect.hs, dist-ghc/build/Graphics/GL/ARB/MultiDrawIndirect.o ) [500 of 605] Compiling Graphics.GL.ARB.MultiBind ( src/Graphics/GL/ARB/MultiBind.hs, dist-ghc/build/Graphics/GL/ARB/MultiBind.o ) [501 of 605] Compiling Graphics.GL.ARB.MatrixPalette ( src/Graphics/GL/ARB/MatrixPalette.hs, dist-ghc/build/Graphics/GL/ARB/MatrixPalette.o ) [502 of 605] Compiling Graphics.GL.ARB.MapBufferRange ( src/Graphics/GL/ARB/MapBufferRange.hs, dist-ghc/build/Graphics/GL/ARB/MapBufferRange.o ) [503 of 605] Compiling Graphics.GL.ARB.InvalidateSubdata ( src/Graphics/GL/ARB/InvalidateSubdata.hs, dist-ghc/build/Graphics/GL/ARB/InvalidateSubdata.o ) [504 of 605] Compiling Graphics.GL.ARB.InternalformatQuery2 ( src/Graphics/GL/ARB/InternalformatQuery2.hs, dist-ghc/build/Graphics/GL/ARB/InternalformatQuery2.o ) [505 of 605] Compiling Graphics.GL.ARB.InternalformatQuery ( src/Graphics/GL/ARB/InternalformatQuery.hs, dist-ghc/build/Graphics/GL/ARB/InternalformatQuery.o ) [506 of 605] Compiling Graphics.GL.ARB.InstancedArrays ( src/Graphics/GL/ARB/InstancedArrays.hs, dist-ghc/build/Graphics/GL/ARB/InstancedArrays.o ) [507 of 605] Compiling Graphics.GL.ARB.IndirectParameters ( src/Graphics/GL/ARB/IndirectParameters.hs, dist-ghc/build/Graphics/GL/ARB/IndirectParameters.o ) [508 of 605] Compiling Graphics.GL.ARB.ImagingCore ( src/Graphics/GL/ARB/ImagingCore.hs, dist-ghc/build/Graphics/GL/ARB/ImagingCore.o ) [509 of 605] Compiling Graphics.GL.ARB.ImagingCompatibility ( src/Graphics/GL/ARB/ImagingCompatibility.hs, dist-ghc/build/Graphics/GL/ARB/ImagingCompatibility.o ) [510 of 605] Compiling Graphics.GL.ARB.GlSpirv ( src/Graphics/GL/ARB/GlSpirv.hs, dist-ghc/build/Graphics/GL/ARB/GlSpirv.o ) [511 of 605] Compiling Graphics.GL.ARB.GetTextureSubImage ( src/Graphics/GL/ARB/GetTextureSubImage.hs, dist-ghc/build/Graphics/GL/ARB/GetTextureSubImage.o ) [512 of 605] Compiling Graphics.GL.ARB.GetProgramBinary ( src/Graphics/GL/ARB/GetProgramBinary.hs, dist-ghc/build/Graphics/GL/ARB/GetProgramBinary.o ) [513 of 605] Compiling Graphics.GL.ARB.GeometryShader4 ( src/Graphics/GL/ARB/GeometryShader4.hs, dist-ghc/build/Graphics/GL/ARB/GeometryShader4.o ) [514 of 605] Compiling Graphics.GL.ARB.GPUShaderInt64 ( src/Graphics/GL/ARB/GPUShaderInt64.hs, dist-ghc/build/Graphics/GL/ARB/GPUShaderInt64.o ) [515 of 605] Compiling Graphics.GL.ARB.GPUShaderFP64 ( src/Graphics/GL/ARB/GPUShaderFP64.hs, dist-ghc/build/Graphics/GL/ARB/GPUShaderFP64.o ) [516 of 605] Compiling Graphics.GL.ARB.FramebufferObjectCore ( src/Graphics/GL/ARB/FramebufferObjectCore.hs, dist-ghc/build/Graphics/GL/ARB/FramebufferObjectCore.o ) [517 of 605] Compiling Graphics.GL.ARB.FramebufferObjectCompatibility ( src/Graphics/GL/ARB/FramebufferObjectCompatibility.hs, dist-ghc/build/Graphics/GL/ARB/FramebufferObjectCompatibility.o ) [518 of 605] Compiling Graphics.GL.ARB.FramebufferNoAttachments ( src/Graphics/GL/ARB/FramebufferNoAttachments.hs, dist-ghc/build/Graphics/GL/ARB/FramebufferNoAttachments.o ) [519 of 605] Compiling Graphics.GL.ARB.FragmentProgram ( src/Graphics/GL/ARB/FragmentProgram.hs, dist-ghc/build/Graphics/GL/ARB/FragmentProgram.o ) [520 of 605] Compiling Graphics.GL.ARB.ES32Compatibility ( src/Graphics/GL/ARB/ES32Compatibility.hs, dist-ghc/build/Graphics/GL/ARB/ES32Compatibility.o ) [521 of 605] Compiling Graphics.GL.ARB.ES31Compatibility ( src/Graphics/GL/ARB/ES31Compatibility.hs, dist-ghc/build/Graphics/GL/ARB/ES31Compatibility.o ) [522 of 605] Compiling Graphics.GL.ARB.ES2Compatibility ( src/Graphics/GL/ARB/ES2Compatibility.hs, dist-ghc/build/Graphics/GL/ARB/ES2Compatibility.o ) [523 of 605] Compiling Graphics.GL.ARB.DrawInstanced ( src/Graphics/GL/ARB/DrawInstanced.hs, dist-ghc/build/Graphics/GL/ARB/DrawInstanced.o ) [524 of 605] Compiling Graphics.GL.ARB.DrawIndirect ( src/Graphics/GL/ARB/DrawIndirect.hs, dist-ghc/build/Graphics/GL/ARB/DrawIndirect.o ) [525 of 605] Compiling Graphics.GL.ARB.DrawElementsBaseVertex ( src/Graphics/GL/ARB/DrawElementsBaseVertex.hs, dist-ghc/build/Graphics/GL/ARB/DrawElementsBaseVertex.o ) [526 of 605] Compiling Graphics.GL.ARB.DrawBuffersBlend ( src/Graphics/GL/ARB/DrawBuffersBlend.hs, dist-ghc/build/Graphics/GL/ARB/DrawBuffersBlend.o ) [527 of 605] Compiling Graphics.GL.ARB.DrawBuffers ( src/Graphics/GL/ARB/DrawBuffers.hs, dist-ghc/build/Graphics/GL/ARB/DrawBuffers.o ) [528 of 605] Compiling Graphics.GL.ARB.DirectStateAccess ( src/Graphics/GL/ARB/DirectStateAccess.hs, dist-ghc/build/Graphics/GL/ARB/DirectStateAccess.o ) [529 of 605] Compiling Graphics.GL.ARB.DebugOutput ( src/Graphics/GL/ARB/DebugOutput.hs, dist-ghc/build/Graphics/GL/ARB/DebugOutput.o ) [530 of 605] Compiling Graphics.GL.ARB.CopyImage ( src/Graphics/GL/ARB/CopyImage.hs, dist-ghc/build/Graphics/GL/ARB/CopyImage.o ) [531 of 605] Compiling Graphics.GL.ARB.CopyBuffer ( src/Graphics/GL/ARB/CopyBuffer.hs, dist-ghc/build/Graphics/GL/ARB/CopyBuffer.o ) [532 of 605] Compiling Graphics.GL.ARB.ComputeVariableGroupSize ( src/Graphics/GL/ARB/ComputeVariableGroupSize.hs, dist-ghc/build/Graphics/GL/ARB/ComputeVariableGroupSize.o ) [533 of 605] Compiling Graphics.GL.ARB.ComputeShader ( src/Graphics/GL/ARB/ComputeShader.hs, dist-ghc/build/Graphics/GL/ARB/ComputeShader.o ) [534 of 605] Compiling Graphics.GL.ARB.ColorBufferFloat ( src/Graphics/GL/ARB/ColorBufferFloat.hs, dist-ghc/build/Graphics/GL/ARB/ColorBufferFloat.o ) [535 of 605] Compiling Graphics.GL.ARB.ClipControl ( src/Graphics/GL/ARB/ClipControl.hs, dist-ghc/build/Graphics/GL/ARB/ClipControl.o ) [536 of 605] Compiling Graphics.GL.ARB.ClearTexture ( src/Graphics/GL/ARB/ClearTexture.hs, dist-ghc/build/Graphics/GL/ARB/ClearTexture.o ) [537 of 605] Compiling Graphics.GL.ARB.ClearBufferObject ( src/Graphics/GL/ARB/ClearBufferObject.hs, dist-ghc/build/Graphics/GL/ARB/ClearBufferObject.o ) [538 of 605] Compiling Graphics.GL.ARB.CLEvent ( src/Graphics/GL/ARB/CLEvent.hs, dist-ghc/build/Graphics/GL/ARB/CLEvent.o ) [539 of 605] Compiling Graphics.GL.ARB.BufferStorage ( src/Graphics/GL/ARB/BufferStorage.hs, dist-ghc/build/Graphics/GL/ARB/BufferStorage.o ) [540 of 605] Compiling Graphics.GL.ARB.BlendFuncExtended ( src/Graphics/GL/ARB/BlendFuncExtended.hs, dist-ghc/build/Graphics/GL/ARB/BlendFuncExtended.o ) [541 of 605] Compiling Graphics.GL.ARB.BindlessTexture ( src/Graphics/GL/ARB/BindlessTexture.hs, dist-ghc/build/Graphics/GL/ARB/BindlessTexture.o ) [542 of 605] Compiling Graphics.GL.ARB.BaseInstance ( src/Graphics/GL/ARB/BaseInstance.hs, dist-ghc/build/Graphics/GL/ARB/BaseInstance.o ) [543 of 605] Compiling Graphics.GL.APPLE.VertexProgramEvaluators ( src/Graphics/GL/APPLE/VertexProgramEvaluators.hs, dist-ghc/build/Graphics/GL/APPLE/VertexProgramEvaluators.o ) [544 of 605] Compiling Graphics.GL.APPLE.VertexArrayRange ( src/Graphics/GL/APPLE/VertexArrayRange.hs, dist-ghc/build/Graphics/GL/APPLE/VertexArrayRange.o ) [545 of 605] Compiling Graphics.GL.APPLE.VertexArrayObject ( src/Graphics/GL/APPLE/VertexArrayObject.hs, dist-ghc/build/Graphics/GL/APPLE/VertexArrayObject.o ) [546 of 605] Compiling Graphics.GL.APPLE.TextureRange ( src/Graphics/GL/APPLE/TextureRange.hs, dist-ghc/build/Graphics/GL/APPLE/TextureRange.o ) [547 of 605] Compiling Graphics.GL.APPLE.ObjectPurgeable ( src/Graphics/GL/APPLE/ObjectPurgeable.hs, dist-ghc/build/Graphics/GL/APPLE/ObjectPurgeable.o ) [548 of 605] Compiling Graphics.GL.APPLE.FlushBufferRange ( src/Graphics/GL/APPLE/FlushBufferRange.hs, dist-ghc/build/Graphics/GL/APPLE/FlushBufferRange.o ) [549 of 605] Compiling Graphics.GL.APPLE.Fence ( src/Graphics/GL/APPLE/Fence.hs, dist-ghc/build/Graphics/GL/APPLE/Fence.o ) [550 of 605] Compiling Graphics.GL.APPLE.ElementArray ( src/Graphics/GL/APPLE/ElementArray.hs, dist-ghc/build/Graphics/GL/APPLE/ElementArray.o ) [551 of 605] Compiling Graphics.GL.APPLE ( src/Graphics/GL/APPLE.hs, dist-ghc/build/Graphics/GL/APPLE.o ) [552 of 605] Compiling Graphics.GL.AMD.VertexShaderTessellator ( src/Graphics/GL/AMD/VertexShaderTessellator.hs, dist-ghc/build/Graphics/GL/AMD/VertexShaderTessellator.o ) [553 of 605] Compiling Graphics.GL.AMD.StencilOperationExtended ( src/Graphics/GL/AMD/StencilOperationExtended.hs, dist-ghc/build/Graphics/GL/AMD/StencilOperationExtended.o ) [554 of 605] Compiling Graphics.GL.AMD.SparseTexture ( src/Graphics/GL/AMD/SparseTexture.hs, dist-ghc/build/Graphics/GL/AMD/SparseTexture.o ) [555 of 605] Compiling Graphics.GL.AMD.SamplePositions ( src/Graphics/GL/AMD/SamplePositions.hs, dist-ghc/build/Graphics/GL/AMD/SamplePositions.o ) [556 of 605] Compiling Graphics.GL.AMD.PerformanceMonitor ( src/Graphics/GL/AMD/PerformanceMonitor.hs, dist-ghc/build/Graphics/GL/AMD/PerformanceMonitor.o ) [557 of 605] Compiling Graphics.GL.AMD.OcclusionQueryEvent ( src/Graphics/GL/AMD/OcclusionQueryEvent.hs, dist-ghc/build/Graphics/GL/AMD/OcclusionQueryEvent.o ) [558 of 605] Compiling Graphics.GL.AMD.NameGenDelete ( src/Graphics/GL/AMD/NameGenDelete.hs, dist-ghc/build/Graphics/GL/AMD/NameGenDelete.o ) [559 of 605] Compiling Graphics.GL.AMD.MultiDrawIndirect ( src/Graphics/GL/AMD/MultiDrawIndirect.hs, dist-ghc/build/Graphics/GL/AMD/MultiDrawIndirect.o ) [560 of 605] Compiling Graphics.GL.AMD.InterleavedElements ( src/Graphics/GL/AMD/InterleavedElements.hs, dist-ghc/build/Graphics/GL/AMD/InterleavedElements.o ) [561 of 605] Compiling Graphics.GL.AMD.GPUShaderInt64 ( src/Graphics/GL/AMD/GPUShaderInt64.hs, dist-ghc/build/Graphics/GL/AMD/GPUShaderInt64.o ) [562 of 605] Compiling Graphics.GL.AMD.FramebufferSamplePositions ( src/Graphics/GL/AMD/FramebufferSamplePositions.hs, dist-ghc/build/Graphics/GL/AMD/FramebufferSamplePositions.o ) [563 of 605] Compiling Graphics.GL.AMD.FramebufferMultisampleAdvanced ( src/Graphics/GL/AMD/FramebufferMultisampleAdvanced.hs, dist-ghc/build/Graphics/GL/AMD/FramebufferMultisampleAdvanced.o ) [564 of 605] Compiling Graphics.GL.AMD.DrawBuffersBlend ( src/Graphics/GL/AMD/DrawBuffersBlend.hs, dist-ghc/build/Graphics/GL/AMD/DrawBuffersBlend.o ) [565 of 605] Compiling Graphics.GL.AMD.DebugOutput ( src/Graphics/GL/AMD/DebugOutput.hs, dist-ghc/build/Graphics/GL/AMD/DebugOutput.o ) [566 of 605] Compiling Graphics.GL.AMD ( src/Graphics/GL/AMD.hs, dist-ghc/build/Graphics/GL/AMD.o ) [567 of 605] Compiling Graphics.GL.EXT.EglImageStorage ( src/Graphics/GL/EXT/EglImageStorage.hs, dist-ghc/build/Graphics/GL/EXT/EglImageStorage.o ) [568 of 605] Compiling Graphics.GL.EXT ( src/Graphics/GL/EXT.hs, dist-ghc/build/Graphics/GL/EXT.o ) [569 of 605] Compiling Graphics.GL.Core46 ( src/Graphics/GL/Core46.hs, dist-ghc/build/Graphics/GL/Core46.o ) [570 of 605] Compiling Graphics.GL.Core45 ( src/Graphics/GL/Core45.hs, dist-ghc/build/Graphics/GL/Core45.o ) [571 of 605] Compiling Graphics.GL.Core44 ( src/Graphics/GL/Core44.hs, dist-ghc/build/Graphics/GL/Core44.o ) [572 of 605] Compiling Graphics.GL.Core43 ( src/Graphics/GL/Core43.hs, dist-ghc/build/Graphics/GL/Core43.o ) [573 of 605] Compiling Graphics.GL.Core42 ( src/Graphics/GL/Core42.hs, dist-ghc/build/Graphics/GL/Core42.o ) [574 of 605] Compiling Graphics.GL.Core41 ( src/Graphics/GL/Core41.hs, dist-ghc/build/Graphics/GL/Core41.o ) [575 of 605] Compiling Graphics.GL.Core40 ( src/Graphics/GL/Core40.hs, dist-ghc/build/Graphics/GL/Core40.o ) [576 of 605] Compiling Graphics.GL.Core33 ( src/Graphics/GL/Core33.hs, dist-ghc/build/Graphics/GL/Core33.o ) [577 of 605] Compiling Graphics.GL.Core32 ( src/Graphics/GL/Core32.hs, dist-ghc/build/Graphics/GL/Core32.o ) [578 of 605] Compiling Graphics.GL.Core31 ( src/Graphics/GL/Core31.hs, dist-ghc/build/Graphics/GL/Core31.o ) [579 of 605] Compiling Graphics.GL.Core30 ( src/Graphics/GL/Core30.hs, dist-ghc/build/Graphics/GL/Core30.o ) [580 of 605] Compiling Graphics.GL.Compatibility46 ( src/Graphics/GL/Compatibility46.hs, dist-ghc/build/Graphics/GL/Compatibility46.o ) [581 of 605] Compiling Graphics.GL.Compatibility45 ( src/Graphics/GL/Compatibility45.hs, dist-ghc/build/Graphics/GL/Compatibility45.o ) [582 of 605] Compiling Graphics.GL.Compatibility44 ( src/Graphics/GL/Compatibility44.hs, dist-ghc/build/Graphics/GL/Compatibility44.o ) [583 of 605] Compiling Graphics.GL.Compatibility43 ( src/Graphics/GL/Compatibility43.hs, dist-ghc/build/Graphics/GL/Compatibility43.o ) [584 of 605] Compiling Graphics.GL.Compatibility42 ( src/Graphics/GL/Compatibility42.hs, dist-ghc/build/Graphics/GL/Compatibility42.o ) [585 of 605] Compiling Graphics.GL.Compatibility41 ( src/Graphics/GL/Compatibility41.hs, dist-ghc/build/Graphics/GL/Compatibility41.o ) [586 of 605] Compiling Graphics.GL.Compatibility40 ( src/Graphics/GL/Compatibility40.hs, dist-ghc/build/Graphics/GL/Compatibility40.o ) [587 of 605] Compiling Graphics.GL.Compatibility33 ( src/Graphics/GL/Compatibility33.hs, dist-ghc/build/Graphics/GL/Compatibility33.o ) [588 of 605] Compiling Graphics.GL.Compatibility32 ( src/Graphics/GL/Compatibility32.hs, dist-ghc/build/Graphics/GL/Compatibility32.o ) [589 of 605] Compiling Graphics.GL.Compatibility31 ( src/Graphics/GL/Compatibility31.hs, dist-ghc/build/Graphics/GL/Compatibility31.o ) [590 of 605] Compiling Graphics.GL.Compatibility30 ( src/Graphics/GL/Compatibility30.hs, dist-ghc/build/Graphics/GL/Compatibility30.o ) [591 of 605] Compiling Graphics.GL.ARB.HalfFloatVertex ( src/Graphics/GL/ARB/HalfFloatVertex.hs, dist-ghc/build/Graphics/GL/ARB/HalfFloatVertex.o ) [592 of 605] Compiling Graphics.GL.ARB.HalfFloatPixel ( src/Graphics/GL/ARB/HalfFloatPixel.hs, dist-ghc/build/Graphics/GL/ARB/HalfFloatPixel.o ) [593 of 605] Compiling Graphics.GL.ARB ( src/Graphics/GL/ARB.hs, dist-ghc/build/Graphics/GL/ARB.o ) [594 of 605] Compiling Graphics.GL.Version10 ( src/Graphics/GL/Version10.hs, dist-ghc/build/Graphics/GL/Version10.o ) [595 of 605] Compiling Graphics.GL.Version11 ( src/Graphics/GL/Version11.hs, dist-ghc/build/Graphics/GL/Version11.o ) [596 of 605] Compiling Graphics.GL.Version12 ( src/Graphics/GL/Version12.hs, dist-ghc/build/Graphics/GL/Version12.o ) [597 of 605] Compiling Graphics.GL.Version13 ( src/Graphics/GL/Version13.hs, dist-ghc/build/Graphics/GL/Version13.o ) [598 of 605] Compiling Graphics.GL.Version14 ( src/Graphics/GL/Version14.hs, dist-ghc/build/Graphics/GL/Version14.o ) [599 of 605] Compiling Graphics.GL.Version15 ( src/Graphics/GL/Version15.hs, dist-ghc/build/Graphics/GL/Version15.o ) [600 of 605] Compiling Graphics.GL.Version20 ( src/Graphics/GL/Version20.hs, dist-ghc/build/Graphics/GL/Version20.o ) [601 of 605] Compiling Graphics.GL.Version21 ( src/Graphics/GL/Version21.hs, dist-ghc/build/Graphics/GL/Version21.o ) [602 of 605] Compiling Graphics.GL.WIN.PhongShading ( src/Graphics/GL/WIN/PhongShading.hs, dist-ghc/build/Graphics/GL/WIN/PhongShading.o ) [603 of 605] Compiling Graphics.GL.WIN.SpecularFog ( src/Graphics/GL/WIN/SpecularFog.hs, dist-ghc/build/Graphics/GL/WIN/SpecularFog.o ) [604 of 605] Compiling Graphics.GL.WIN ( src/Graphics/GL/WIN.hs, dist-ghc/build/Graphics/GL/WIN.o ) [605 of 605] Compiling Graphics.GL ( src/Graphics/GL.hs, dist-ghc/build/Graphics/GL.o ) [ 1 of 605] Compiling Graphics.GL.Groups ( src/Graphics/GL/Groups.hs, dist-ghc/build/Graphics/GL/Groups.p_o ) [ 2 of 605] Compiling Graphics.GL.Types ( src/Graphics/GL/Types.hs, dist-ghc/build/Graphics/GL/Types.p_o ) [ 3 of 605] Compiling Graphics.GL.Tokens ( src/Graphics/GL/Tokens.hs, dist-ghc/build/Graphics/GL/Tokens.p_o ) [ 4 of 605] Compiling Graphics.GL.GetProcAddress ( src/Graphics/GL/GetProcAddress.hs, dist-ghc/build/Graphics/GL/GetProcAddress.p_o ) [ 5 of 605] Compiling Graphics.GL.ExtensionPredicates ( src/Graphics/GL/ExtensionPredicates.hs, dist-ghc/build/Graphics/GL/ExtensionPredicates.p_o ) [ 6 of 605] Compiling Graphics.GL.ThreeDFX.TextureCompressionFXT1 ( src/Graphics/GL/ThreeDFX/TextureCompressionFXT1.hs, dist-ghc/build/Graphics/GL/ThreeDFX/TextureCompressionFXT1.p_o ) [ 7 of 605] Compiling Graphics.GL.ThreeDFX.Multisample ( src/Graphics/GL/ThreeDFX/Multisample.hs, dist-ghc/build/Graphics/GL/ThreeDFX/Multisample.p_o ) [ 8 of 605] Compiling Graphics.GL.SUN.SliceAccum ( src/Graphics/GL/SUN/SliceAccum.hs, dist-ghc/build/Graphics/GL/SUN/SliceAccum.p_o ) [ 9 of 605] Compiling Graphics.GL.SUN.ConvolutionBorderModes ( src/Graphics/GL/SUN/ConvolutionBorderModes.hs, dist-ghc/build/Graphics/GL/SUN/ConvolutionBorderModes.p_o ) [ 10 of 605] Compiling Graphics.GL.SGIX.YCrCbA ( src/Graphics/GL/SGIX/YCrCbA.hs, dist-ghc/build/Graphics/GL/SGIX/YCrCbA.p_o ) [ 11 of 605] Compiling Graphics.GL.SGIX.YCrCb ( src/Graphics/GL/SGIX/YCrCb.hs, dist-ghc/build/Graphics/GL/SGIX/YCrCb.p_o ) [ 12 of 605] Compiling Graphics.GL.SGIX.VertexPreclip ( src/Graphics/GL/SGIX/VertexPreclip.hs, dist-ghc/build/Graphics/GL/SGIX/VertexPreclip.p_o ) [ 13 of 605] Compiling Graphics.GL.SGIX.TextureScaleBias ( src/Graphics/GL/SGIX/TextureScaleBias.hs, dist-ghc/build/Graphics/GL/SGIX/TextureScaleBias.p_o ) [ 14 of 605] Compiling Graphics.GL.SGIX.TextureMultiBuffer ( src/Graphics/GL/SGIX/TextureMultiBuffer.hs, dist-ghc/build/Graphics/GL/SGIX/TextureMultiBuffer.p_o ) [ 15 of 605] Compiling Graphics.GL.SGIX.TextureLODBias ( src/Graphics/GL/SGIX/TextureLODBias.hs, dist-ghc/build/Graphics/GL/SGIX/TextureLODBias.p_o ) [ 16 of 605] Compiling Graphics.GL.SGIX.TextureCoordinateClamp ( src/Graphics/GL/SGIX/TextureCoordinateClamp.hs, dist-ghc/build/Graphics/GL/SGIX/TextureCoordinateClamp.p_o ) [ 17 of 605] Compiling Graphics.GL.SGIX.TextureAddEnv ( src/Graphics/GL/SGIX/TextureAddEnv.hs, dist-ghc/build/Graphics/GL/SGIX/TextureAddEnv.p_o ) [ 18 of 605] Compiling Graphics.GL.SGIX.Subsample ( src/Graphics/GL/SGIX/Subsample.hs, dist-ghc/build/Graphics/GL/SGIX/Subsample.p_o ) [ 19 of 605] Compiling Graphics.GL.SGIX.ShadowAmbient ( src/Graphics/GL/SGIX/ShadowAmbient.hs, dist-ghc/build/Graphics/GL/SGIX/ShadowAmbient.p_o ) [ 20 of 605] Compiling Graphics.GL.SGIX.Shadow ( src/Graphics/GL/SGIX/Shadow.hs, dist-ghc/build/Graphics/GL/SGIX/Shadow.p_o ) [ 21 of 605] Compiling Graphics.GL.SGIX.ScalebiasHint ( src/Graphics/GL/SGIX/ScalebiasHint.hs, dist-ghc/build/Graphics/GL/SGIX/ScalebiasHint.p_o ) [ 22 of 605] Compiling Graphics.GL.SGIX.Resample ( src/Graphics/GL/SGIX/Resample.hs, dist-ghc/build/Graphics/GL/SGIX/Resample.p_o ) [ 23 of 605] Compiling Graphics.GL.SGIX.PixelTiles ( src/Graphics/GL/SGIX/PixelTiles.hs, dist-ghc/build/Graphics/GL/SGIX/PixelTiles.p_o ) [ 24 of 605] Compiling Graphics.GL.SGIX.IrInstrument1 ( src/Graphics/GL/SGIX/IrInstrument1.hs, dist-ghc/build/Graphics/GL/SGIX/IrInstrument1.p_o ) [ 25 of 605] Compiling Graphics.GL.SGIX.Interlace ( src/Graphics/GL/SGIX/Interlace.hs, dist-ghc/build/Graphics/GL/SGIX/Interlace.p_o ) [ 26 of 605] Compiling Graphics.GL.SGIX.FogOffset ( src/Graphics/GL/SGIX/FogOffset.hs, dist-ghc/build/Graphics/GL/SGIX/FogOffset.p_o ) [ 27 of 605] Compiling Graphics.GL.SGIX.DepthTexture ( src/Graphics/GL/SGIX/DepthTexture.hs, dist-ghc/build/Graphics/GL/SGIX/DepthTexture.p_o ) [ 28 of 605] Compiling Graphics.GL.SGIX.ConvolutionAccuracy ( src/Graphics/GL/SGIX/ConvolutionAccuracy.hs, dist-ghc/build/Graphics/GL/SGIX/ConvolutionAccuracy.p_o ) [ 29 of 605] Compiling Graphics.GL.SGIX.Clipmap ( src/Graphics/GL/SGIX/Clipmap.hs, dist-ghc/build/Graphics/GL/SGIX/Clipmap.p_o ) [ 30 of 605] Compiling Graphics.GL.SGIX.CalligraphicFragment ( src/Graphics/GL/SGIX/CalligraphicFragment.hs, dist-ghc/build/Graphics/GL/SGIX/CalligraphicFragment.p_o ) [ 31 of 605] Compiling Graphics.GL.SGIX.BlendAlphaMinmax ( src/Graphics/GL/SGIX/BlendAlphaMinmax.hs, dist-ghc/build/Graphics/GL/SGIX/BlendAlphaMinmax.p_o ) [ 32 of 605] Compiling Graphics.GL.SGIX.AsyncPixel ( src/Graphics/GL/SGIX/AsyncPixel.hs, dist-ghc/build/Graphics/GL/SGIX/AsyncPixel.p_o ) [ 33 of 605] Compiling Graphics.GL.SGIX.AsyncHistogram ( src/Graphics/GL/SGIX/AsyncHistogram.hs, dist-ghc/build/Graphics/GL/SGIX/AsyncHistogram.p_o ) [ 34 of 605] Compiling Graphics.GL.SGIS.TextureSelect ( src/Graphics/GL/SGIS/TextureSelect.hs, dist-ghc/build/Graphics/GL/SGIS/TextureSelect.p_o ) [ 35 of 605] Compiling Graphics.GL.SGIS.TextureLOD ( src/Graphics/GL/SGIS/TextureLOD.hs, dist-ghc/build/Graphics/GL/SGIS/TextureLOD.p_o ) [ 36 of 605] Compiling Graphics.GL.SGIS.TextureEdgeClamp ( src/Graphics/GL/SGIS/TextureEdgeClamp.hs, dist-ghc/build/Graphics/GL/SGIS/TextureEdgeClamp.p_o ) [ 37 of 605] Compiling Graphics.GL.SGIS.TextureBorderClamp ( src/Graphics/GL/SGIS/TextureBorderClamp.hs, dist-ghc/build/Graphics/GL/SGIS/TextureBorderClamp.p_o ) [ 38 of 605] Compiling Graphics.GL.SGIS.PointLineTexgen ( src/Graphics/GL/SGIS/PointLineTexgen.hs, dist-ghc/build/Graphics/GL/SGIS/PointLineTexgen.p_o ) [ 39 of 605] Compiling Graphics.GL.SGIS.GenerateMipmap ( src/Graphics/GL/SGIS/GenerateMipmap.hs, dist-ghc/build/Graphics/GL/SGIS/GenerateMipmap.p_o ) [ 40 of 605] Compiling Graphics.GL.SGI.TextureColorTable ( src/Graphics/GL/SGI/TextureColorTable.hs, dist-ghc/build/Graphics/GL/SGI/TextureColorTable.p_o ) [ 41 of 605] Compiling Graphics.GL.SGI.ColorMatrix ( src/Graphics/GL/SGI/ColorMatrix.hs, dist-ghc/build/Graphics/GL/SGI/ColorMatrix.p_o ) [ 42 of 605] Compiling Graphics.GL.S3.S3TC ( src/Graphics/GL/S3/S3TC.hs, dist-ghc/build/Graphics/GL/S3/S3TC.p_o ) [ 43 of 605] Compiling Graphics.GL.S3 ( src/Graphics/GL/S3.hs, dist-ghc/build/Graphics/GL/S3.p_o ) [ 44 of 605] Compiling Graphics.GL.REND.ScreenCoordinates ( src/Graphics/GL/REND/ScreenCoordinates.hs, dist-ghc/build/Graphics/GL/REND/ScreenCoordinates.p_o ) [ 45 of 605] Compiling Graphics.GL.REND ( src/Graphics/GL/REND.hs, dist-ghc/build/Graphics/GL/REND.p_o ) [ 46 of 605] Compiling Graphics.GL.PGI.VertexHints ( src/Graphics/GL/PGI/VertexHints.hs, dist-ghc/build/Graphics/GL/PGI/VertexHints.p_o ) [ 47 of 605] Compiling Graphics.GL.OML.Subsample ( src/Graphics/GL/OML/Subsample.hs, dist-ghc/build/Graphics/GL/OML/Subsample.p_o ) [ 48 of 605] Compiling Graphics.GL.OML.Resample ( src/Graphics/GL/OML/Resample.hs, dist-ghc/build/Graphics/GL/OML/Resample.p_o ) [ 49 of 605] Compiling Graphics.GL.OML.Interlace ( src/Graphics/GL/OML/Interlace.hs, dist-ghc/build/Graphics/GL/OML/Interlace.p_o ) [ 50 of 605] Compiling Graphics.GL.OML ( src/Graphics/GL/OML.hs, dist-ghc/build/Graphics/GL/OML.p_o ) [ 51 of 605] Compiling Graphics.GL.OES.ReadFormat ( src/Graphics/GL/OES/ReadFormat.hs, dist-ghc/build/Graphics/GL/OES/ReadFormat.p_o ) [ 52 of 605] Compiling Graphics.GL.OES.CompressedPalettedTexture ( src/Graphics/GL/OES/CompressedPalettedTexture.hs, dist-ghc/build/Graphics/GL/OES/CompressedPalettedTexture.p_o ) [ 53 of 605] Compiling Graphics.GL.NVX.GPUMemoryInfo ( src/Graphics/GL/NVX/GPUMemoryInfo.hs, dist-ghc/build/Graphics/GL/NVX/GPUMemoryInfo.p_o ) [ 54 of 605] Compiling Graphics.GL.NV.VertexProgram3 ( src/Graphics/GL/NV/VertexProgram3.hs, dist-ghc/build/Graphics/GL/NV/VertexProgram3.p_o ) [ 55 of 605] Compiling Graphics.GL.NV.VertexProgram2Option ( src/Graphics/GL/NV/VertexProgram2Option.hs, dist-ghc/build/Graphics/GL/NV/VertexProgram2Option.p_o ) [ 56 of 605] Compiling Graphics.GL.NV.VertexArrayRange2 ( src/Graphics/GL/NV/VertexArrayRange2.hs, dist-ghc/build/Graphics/GL/NV/VertexArrayRange2.p_o ) [ 57 of 605] Compiling Graphics.GL.NV.UniformBufferUnifiedMemory ( src/Graphics/GL/NV/UniformBufferUnifiedMemory.hs, dist-ghc/build/Graphics/GL/NV/UniformBufferUnifiedMemory.p_o ) [ 58 of 605] Compiling Graphics.GL.NV.TextureShader3 ( src/Graphics/GL/NV/TextureShader3.hs, dist-ghc/build/Graphics/GL/NV/TextureShader3.p_o ) [ 59 of 605] Compiling Graphics.GL.NV.TextureShader2 ( src/Graphics/GL/NV/TextureShader2.hs, dist-ghc/build/Graphics/GL/NV/TextureShader2.p_o ) [ 60 of 605] Compiling Graphics.GL.NV.TextureShader ( src/Graphics/GL/NV/TextureShader.hs, dist-ghc/build/Graphics/GL/NV/TextureShader.p_o ) [ 61 of 605] Compiling Graphics.GL.NV.TextureRectangle ( src/Graphics/GL/NV/TextureRectangle.hs, dist-ghc/build/Graphics/GL/NV/TextureRectangle.p_o ) [ 62 of 605] Compiling Graphics.GL.NV.TextureExpandNormal ( src/Graphics/GL/NV/TextureExpandNormal.hs, dist-ghc/build/Graphics/GL/NV/TextureExpandNormal.p_o ) [ 63 of 605] Compiling Graphics.GL.NV.TextureEnvCombine4 ( src/Graphics/GL/NV/TextureEnvCombine4.hs, dist-ghc/build/Graphics/GL/NV/TextureEnvCombine4.p_o ) [ 64 of 605] Compiling Graphics.GL.NV.TexgenReflection ( src/Graphics/GL/NV/TexgenReflection.hs, dist-ghc/build/Graphics/GL/NV/TexgenReflection.p_o ) [ 65 of 605] Compiling Graphics.GL.NV.TexgenEmboss ( src/Graphics/GL/NV/TexgenEmboss.hs, dist-ghc/build/Graphics/GL/NV/TexgenEmboss.p_o ) [ 66 of 605] Compiling Graphics.GL.NV.TessellationProgram5 ( src/Graphics/GL/NV/TessellationProgram5.hs, dist-ghc/build/Graphics/GL/NV/TessellationProgram5.p_o ) [ 67 of 605] Compiling Graphics.GL.NV.ShaderThreadGroup ( src/Graphics/GL/NV/ShaderThreadGroup.hs, dist-ghc/build/Graphics/GL/NV/ShaderThreadGroup.p_o ) [ 68 of 605] Compiling Graphics.GL.NV.ShaderBufferStore ( src/Graphics/GL/NV/ShaderBufferStore.hs, dist-ghc/build/Graphics/GL/NV/ShaderBufferStore.p_o ) [ 69 of 605] Compiling Graphics.GL.NV.RobustnessVideoMemoryPurge ( src/Graphics/GL/NV/RobustnessVideoMemoryPurge.hs, dist-ghc/build/Graphics/GL/NV/RobustnessVideoMemoryPurge.p_o ) [ 70 of 605] Compiling Graphics.GL.NV.PathRenderingSharedEdge ( src/Graphics/GL/NV/PathRenderingSharedEdge.hs, dist-ghc/build/Graphics/GL/NV/PathRenderingSharedEdge.p_o ) [ 71 of 605] Compiling Graphics.GL.NV.PackedDepthStencil ( src/Graphics/GL/NV/PackedDepthStencil.hs, dist-ghc/build/Graphics/GL/NV/PackedDepthStencil.p_o ) [ 72 of 605] Compiling Graphics.GL.NV.MultisampleFilterHint ( src/Graphics/GL/NV/MultisampleFilterHint.hs, dist-ghc/build/Graphics/GL/NV/MultisampleFilterHint.p_o ) [ 73 of 605] Compiling Graphics.GL.NV.MultisampleCoverage ( src/Graphics/GL/NV/MultisampleCoverage.hs, dist-ghc/build/Graphics/GL/NV/MultisampleCoverage.p_o ) [ 74 of 605] Compiling Graphics.GL.NV.LightMaxExponent ( src/Graphics/GL/NV/LightMaxExponent.hs, dist-ghc/build/Graphics/GL/NV/LightMaxExponent.p_o ) [ 75 of 605] Compiling Graphics.GL.NV.FragmentProgram2 ( src/Graphics/GL/NV/FragmentProgram2.hs, dist-ghc/build/Graphics/GL/NV/FragmentProgram2.p_o ) [ 76 of 605] Compiling Graphics.GL.NV.FogDistance ( src/Graphics/GL/NV/FogDistance.hs, dist-ghc/build/Graphics/GL/NV/FogDistance.p_o ) [ 77 of 605] Compiling Graphics.GL.NV.FloatBuffer ( src/Graphics/GL/NV/FloatBuffer.hs, dist-ghc/build/Graphics/GL/NV/FloatBuffer.p_o ) [ 78 of 605] Compiling Graphics.GL.NV.FillRectangle ( src/Graphics/GL/NV/FillRectangle.hs, dist-ghc/build/Graphics/GL/NV/FillRectangle.p_o ) [ 79 of 605] Compiling Graphics.GL.NV.DepthClamp ( src/Graphics/GL/NV/DepthClamp.hs, dist-ghc/build/Graphics/GL/NV/DepthClamp.p_o ) [ 80 of 605] Compiling Graphics.GL.NV.DeepTexture3D ( src/Graphics/GL/NV/DeepTexture3D.hs, dist-ghc/build/Graphics/GL/NV/DeepTexture3D.p_o ) [ 81 of 605] Compiling Graphics.GL.NV.CopyDepthToColor ( src/Graphics/GL/NV/CopyDepthToColor.hs, dist-ghc/build/Graphics/GL/NV/CopyDepthToColor.p_o ) [ 82 of 605] Compiling Graphics.GL.NV.ConservativeRasterPreSnap ( src/Graphics/GL/NV/ConservativeRasterPreSnap.hs, dist-ghc/build/Graphics/GL/NV/ConservativeRasterPreSnap.p_o ) [ 83 of 605] Compiling Graphics.GL.NV.ComputeProgram5 ( src/Graphics/GL/NV/ComputeProgram5.hs, dist-ghc/build/Graphics/GL/NV/ComputeProgram5.p_o ) [ 84 of 605] Compiling Graphics.GL.NV.BlendMinmaxFactor ( src/Graphics/GL/NV/BlendMinmaxFactor.hs, dist-ghc/build/Graphics/GL/NV/BlendMinmaxFactor.p_o ) [ 85 of 605] Compiling Graphics.GL.NV.BlendEquationAdvancedCoherent ( src/Graphics/GL/NV/BlendEquationAdvancedCoherent.hs, dist-ghc/build/Graphics/GL/NV/BlendEquationAdvancedCoherent.p_o ) [ 86 of 605] Compiling Graphics.GL.MESAX.TextureStack ( src/Graphics/GL/MESAX/TextureStack.hs, dist-ghc/build/Graphics/GL/MESAX/TextureStack.p_o ) [ 87 of 605] Compiling Graphics.GL.MESAX ( src/Graphics/GL/MESAX.hs, dist-ghc/build/Graphics/GL/MESAX.p_o ) [ 88 of 605] Compiling Graphics.GL.MESA.YCbCrTexture ( src/Graphics/GL/MESA/YCbCrTexture.hs, dist-ghc/build/Graphics/GL/MESA/YCbCrTexture.p_o ) [ 89 of 605] Compiling Graphics.GL.MESA.TileRasterOrder ( src/Graphics/GL/MESA/TileRasterOrder.hs, dist-ghc/build/Graphics/GL/MESA/TileRasterOrder.p_o ) [ 90 of 605] Compiling Graphics.GL.MESA.ProgramBinaryFormats ( src/Graphics/GL/MESA/ProgramBinaryFormats.hs, dist-ghc/build/Graphics/GL/MESA/ProgramBinaryFormats.p_o ) [ 91 of 605] Compiling Graphics.GL.MESA.PackInvert ( src/Graphics/GL/MESA/PackInvert.hs, dist-ghc/build/Graphics/GL/MESA/PackInvert.p_o ) [ 92 of 605] Compiling Graphics.GL.KHR.TextureCompressionASTCLDR ( src/Graphics/GL/KHR/TextureCompressionASTCLDR.hs, dist-ghc/build/Graphics/GL/KHR/TextureCompressionASTCLDR.p_o ) [ 93 of 605] Compiling Graphics.GL.KHR.TextureCompressionASTCHDR ( src/Graphics/GL/KHR/TextureCompressionASTCHDR.hs, dist-ghc/build/Graphics/GL/KHR/TextureCompressionASTCHDR.p_o ) [ 94 of 605] Compiling Graphics.GL.KHR.NoError ( src/Graphics/GL/KHR/NoError.hs, dist-ghc/build/Graphics/GL/KHR/NoError.p_o ) [ 95 of 605] Compiling Graphics.GL.KHR.ContextFlushControl ( src/Graphics/GL/KHR/ContextFlushControl.hs, dist-ghc/build/Graphics/GL/KHR/ContextFlushControl.p_o ) [ 96 of 605] Compiling Graphics.GL.KHR.BlendEquationAdvancedCoherent ( src/Graphics/GL/KHR/BlendEquationAdvancedCoherent.hs, dist-ghc/build/Graphics/GL/KHR/BlendEquationAdvancedCoherent.p_o ) [ 97 of 605] Compiling Graphics.GL.INTEL.ConservativeRasterization ( src/Graphics/GL/INTEL/ConservativeRasterization.hs, dist-ghc/build/Graphics/GL/INTEL/ConservativeRasterization.p_o ) [ 98 of 605] Compiling Graphics.GL.INTEL.BlackholeRender ( src/Graphics/GL/INTEL/BlackholeRender.hs, dist-ghc/build/Graphics/GL/INTEL/BlackholeRender.p_o ) [ 99 of 605] Compiling Graphics.GL.INGR.InterlaceRead ( src/Graphics/GL/INGR/InterlaceRead.hs, dist-ghc/build/Graphics/GL/INGR/InterlaceRead.p_o ) [100 of 605] Compiling Graphics.GL.INGR.ColorClamp ( src/Graphics/GL/INGR/ColorClamp.hs, dist-ghc/build/Graphics/GL/INGR/ColorClamp.p_o ) [101 of 605] Compiling Graphics.GL.IBM.TextureMirroredRepeat ( src/Graphics/GL/IBM/TextureMirroredRepeat.hs, dist-ghc/build/Graphics/GL/IBM/TextureMirroredRepeat.p_o ) [102 of 605] Compiling Graphics.GL.IBM.RasterposClip ( src/Graphics/GL/IBM/RasterposClip.hs, dist-ghc/build/Graphics/GL/IBM/RasterposClip.p_o ) [103 of 605] Compiling Graphics.GL.IBM.CullVertex ( src/Graphics/GL/IBM/CullVertex.hs, dist-ghc/build/Graphics/GL/IBM/CullVertex.p_o ) [104 of 605] Compiling Graphics.GL.HP.TextureLighting ( src/Graphics/GL/HP/TextureLighting.hs, dist-ghc/build/Graphics/GL/HP/TextureLighting.p_o ) [105 of 605] Compiling Graphics.GL.HP.OcclusionTest ( src/Graphics/GL/HP/OcclusionTest.hs, dist-ghc/build/Graphics/GL/HP/OcclusionTest.p_o ) [106 of 605] Compiling Graphics.GL.HP.ConvolutionBorderModes ( src/Graphics/GL/HP/ConvolutionBorderModes.hs, dist-ghc/build/Graphics/GL/HP/ConvolutionBorderModes.p_o ) [107 of 605] Compiling Graphics.GL.EXT.VertexArrayBGRA ( src/Graphics/GL/EXT/VertexArrayBGRA.hs, dist-ghc/build/Graphics/GL/EXT/VertexArrayBGRA.p_o ) [108 of 605] Compiling Graphics.GL.EXT.TextureSwizzle ( src/Graphics/GL/EXT/TextureSwizzle.hs, dist-ghc/build/Graphics/GL/EXT/TextureSwizzle.p_o ) [109 of 605] Compiling Graphics.GL.EXT.TextureSharedExponent ( src/Graphics/GL/EXT/TextureSharedExponent.hs, dist-ghc/build/Graphics/GL/EXT/TextureSharedExponent.p_o ) [110 of 605] Compiling Graphics.GL.EXT.TextureSRGBDecode ( src/Graphics/GL/EXT/TextureSRGBDecode.hs, dist-ghc/build/Graphics/GL/EXT/TextureSRGBDecode.p_o ) [111 of 605] Compiling Graphics.GL.EXT.TextureSRGB ( src/Graphics/GL/EXT/TextureSRGB.hs, dist-ghc/build/Graphics/GL/EXT/TextureSRGB.p_o ) [112 of 605] Compiling Graphics.GL.EXT.TextureSNorm ( src/Graphics/GL/EXT/TextureSNorm.hs, dist-ghc/build/Graphics/GL/EXT/TextureSNorm.p_o ) [113 of 605] Compiling Graphics.GL.EXT.TextureMirrorClamp ( src/Graphics/GL/EXT/TextureMirrorClamp.hs, dist-ghc/build/Graphics/GL/EXT/TextureMirrorClamp.p_o ) [114 of 605] Compiling Graphics.GL.EXT.TextureLODBias ( src/Graphics/GL/EXT/TextureLODBias.hs, dist-ghc/build/Graphics/GL/EXT/TextureLODBias.p_o ) [115 of 605] Compiling Graphics.GL.EXT.TextureFilterMinmax ( src/Graphics/GL/EXT/TextureFilterMinmax.hs, dist-ghc/build/Graphics/GL/EXT/TextureFilterMinmax.p_o ) [116 of 605] Compiling Graphics.GL.EXT.TextureFilterAnisotropic ( src/Graphics/GL/EXT/TextureFilterAnisotropic.hs, dist-ghc/build/Graphics/GL/EXT/TextureFilterAnisotropic.p_o ) [117 of 605] Compiling Graphics.GL.EXT.TextureEnvDot3 ( src/Graphics/GL/EXT/TextureEnvDot3.hs, dist-ghc/build/Graphics/GL/EXT/TextureEnvDot3.p_o ) [118 of 605] Compiling Graphics.GL.EXT.TextureEnvCombine ( src/Graphics/GL/EXT/TextureEnvCombine.hs, dist-ghc/build/Graphics/GL/EXT/TextureEnvCombine.p_o ) [119 of 605] Compiling Graphics.GL.EXT.TextureCubeMap ( src/Graphics/GL/EXT/TextureCubeMap.hs, dist-ghc/build/Graphics/GL/EXT/TextureCubeMap.p_o ) [120 of 605] Compiling Graphics.GL.EXT.TextureCompressionS3TC ( src/Graphics/GL/EXT/TextureCompressionS3TC.hs, dist-ghc/build/Graphics/GL/EXT/TextureCompressionS3TC.p_o ) [121 of 605] Compiling Graphics.GL.EXT.TextureCompressionRGTC ( src/Graphics/GL/EXT/TextureCompressionRGTC.hs, dist-ghc/build/Graphics/GL/EXT/TextureCompressionRGTC.p_o ) [122 of 605] Compiling Graphics.GL.EXT.TextureCompressionLATC ( src/Graphics/GL/EXT/TextureCompressionLATC.hs, dist-ghc/build/Graphics/GL/EXT/TextureCompressionLATC.p_o ) [123 of 605] Compiling Graphics.GL.EXT.Texture ( src/Graphics/GL/EXT/Texture.hs, dist-ghc/build/Graphics/GL/EXT/Texture.p_o ) [124 of 605] Compiling Graphics.GL.EXT.StencilWrap ( src/Graphics/GL/EXT/StencilWrap.hs, dist-ghc/build/Graphics/GL/EXT/StencilWrap.p_o ) [125 of 605] Compiling Graphics.GL.EXT.SharedTexturePalette ( src/Graphics/GL/EXT/SharedTexturePalette.hs, dist-ghc/build/Graphics/GL/EXT/SharedTexturePalette.p_o ) [126 of 605] Compiling Graphics.GL.EXT.ShaderFramebufferFetch ( src/Graphics/GL/EXT/ShaderFramebufferFetch.hs, dist-ghc/build/Graphics/GL/EXT/ShaderFramebufferFetch.p_o ) [127 of 605] Compiling Graphics.GL.EXT.SeparateSpecularColor ( src/Graphics/GL/EXT/SeparateSpecularColor.hs, dist-ghc/build/Graphics/GL/EXT/SeparateSpecularColor.p_o ) [128 of 605] Compiling Graphics.GL.EXT.RescaleNormal ( src/Graphics/GL/EXT/RescaleNormal.hs, dist-ghc/build/Graphics/GL/EXT/RescaleNormal.p_o ) [129 of 605] Compiling Graphics.GL.EXT.PixelBufferObject ( src/Graphics/GL/EXT/PixelBufferObject.hs, dist-ghc/build/Graphics/GL/EXT/PixelBufferObject.p_o ) [130 of 605] Compiling Graphics.GL.EXT.PackedPixels ( src/Graphics/GL/EXT/PackedPixels.hs, dist-ghc/build/Graphics/GL/EXT/PackedPixels.p_o ) [131 of 605] Compiling Graphics.GL.EXT.PackedFloat ( src/Graphics/GL/EXT/PackedFloat.hs, dist-ghc/build/Graphics/GL/EXT/PackedFloat.p_o ) [132 of 605] Compiling Graphics.GL.EXT.PackedDepthStencil ( src/Graphics/GL/EXT/PackedDepthStencil.hs, dist-ghc/build/Graphics/GL/EXT/PackedDepthStencil.p_o ) [133 of 605] Compiling Graphics.GL.EXT.IndexArrayFormats ( src/Graphics/GL/EXT/IndexArrayFormats.hs, dist-ghc/build/Graphics/GL/EXT/IndexArrayFormats.p_o ) [134 of 605] Compiling Graphics.GL.EXT.FramebufferSRGB ( src/Graphics/GL/EXT/FramebufferSRGB.hs, dist-ghc/build/Graphics/GL/EXT/FramebufferSRGB.p_o ) [135 of 605] Compiling Graphics.GL.EXT.FramebufferMultisampleBlitScaled ( src/Graphics/GL/EXT/FramebufferMultisampleBlitScaled.hs, dist-ghc/build/Graphics/GL/EXT/FramebufferMultisampleBlitScaled.p_o ) [136 of 605] Compiling Graphics.GL.EXT.FourTwoTwoPixels ( src/Graphics/GL/EXT/FourTwoTwoPixels.hs, dist-ghc/build/Graphics/GL/EXT/FourTwoTwoPixels.p_o ) [137 of 605] Compiling Graphics.GL.EXT.ClipVolumeHint ( src/Graphics/GL/EXT/ClipVolumeHint.hs, dist-ghc/build/Graphics/GL/EXT/ClipVolumeHint.p_o ) [138 of 605] Compiling Graphics.GL.EXT.CMYKA ( src/Graphics/GL/EXT/CMYKA.hs, dist-ghc/build/Graphics/GL/EXT/CMYKA.p_o ) [139 of 605] Compiling Graphics.GL.EXT.BlendSubtract ( src/Graphics/GL/EXT/BlendSubtract.hs, dist-ghc/build/Graphics/GL/EXT/BlendSubtract.p_o ) [140 of 605] Compiling Graphics.GL.EXT.BGRA ( src/Graphics/GL/EXT/BGRA.hs, dist-ghc/build/Graphics/GL/EXT/BGRA.p_o ) [141 of 605] Compiling Graphics.GL.EXT.ABGR ( src/Graphics/GL/EXT/ABGR.hs, dist-ghc/build/Graphics/GL/EXT/ABGR.p_o ) [142 of 605] Compiling Graphics.GL.ATI.TextureMirrorOnce ( src/Graphics/GL/ATI/TextureMirrorOnce.hs, dist-ghc/build/Graphics/GL/ATI/TextureMirrorOnce.p_o ) [143 of 605] Compiling Graphics.GL.ATI.TextureFloat ( src/Graphics/GL/ATI/TextureFloat.hs, dist-ghc/build/Graphics/GL/ATI/TextureFloat.p_o ) [144 of 605] Compiling Graphics.GL.ATI.TextureEnvCombine3 ( src/Graphics/GL/ATI/TextureEnvCombine3.hs, dist-ghc/build/Graphics/GL/ATI/TextureEnvCombine3.p_o ) [145 of 605] Compiling Graphics.GL.ATI.TextFragmentShader ( src/Graphics/GL/ATI/TextFragmentShader.hs, dist-ghc/build/Graphics/GL/ATI/TextFragmentShader.p_o ) [146 of 605] Compiling Graphics.GL.ATI.PixelFormatFloat ( src/Graphics/GL/ATI/PixelFormatFloat.hs, dist-ghc/build/Graphics/GL/ATI/PixelFormatFloat.p_o ) [147 of 605] Compiling Graphics.GL.ATI.Meminfo ( src/Graphics/GL/ATI/Meminfo.hs, dist-ghc/build/Graphics/GL/ATI/Meminfo.p_o ) [148 of 605] Compiling Graphics.GL.ARB.VertexType10f11f11fRev ( src/Graphics/GL/ARB/VertexType10f11f11fRev.hs, dist-ghc/build/Graphics/GL/ARB/VertexType10f11f11fRev.p_o ) [149 of 605] Compiling Graphics.GL.ARB.VertexArrayBGRA ( src/Graphics/GL/ARB/VertexArrayBGRA.hs, dist-ghc/build/Graphics/GL/ARB/VertexArrayBGRA.p_o ) [150 of 605] Compiling Graphics.GL.ARB.TransformFeedbackOverflowQuery ( src/Graphics/GL/ARB/TransformFeedbackOverflowQuery.hs, dist-ghc/build/Graphics/GL/ARB/TransformFeedbackOverflowQuery.p_o ) [151 of 605] Compiling Graphics.GL.ARB.TextureSwizzle ( src/Graphics/GL/ARB/TextureSwizzle.hs, dist-ghc/build/Graphics/GL/ARB/TextureSwizzle.p_o ) [152 of 605] Compiling Graphics.GL.ARB.TextureStencil8 ( src/Graphics/GL/ARB/TextureStencil8.hs, dist-ghc/build/Graphics/GL/ARB/TextureStencil8.p_o ) [153 of 605] Compiling Graphics.GL.ARB.TextureRectangle ( src/Graphics/GL/ARB/TextureRectangle.hs, dist-ghc/build/Graphics/GL/ARB/TextureRectangle.p_o ) [154 of 605] Compiling Graphics.GL.ARB.TextureRGB10A2UI ( src/Graphics/GL/ARB/TextureRGB10A2UI.hs, dist-ghc/build/Graphics/GL/ARB/TextureRGB10A2UI.p_o ) [155 of 605] Compiling Graphics.GL.ARB.TextureRG ( src/Graphics/GL/ARB/TextureRG.hs, dist-ghc/build/Graphics/GL/ARB/TextureRG.p_o ) [156 of 605] Compiling Graphics.GL.ARB.TextureMirroredRepeat ( src/Graphics/GL/ARB/TextureMirroredRepeat.hs, dist-ghc/build/Graphics/GL/ARB/TextureMirroredRepeat.p_o ) [157 of 605] Compiling Graphics.GL.ARB.TextureMirrorClampToEdge ( src/Graphics/GL/ARB/TextureMirrorClampToEdge.hs, dist-ghc/build/Graphics/GL/ARB/TextureMirrorClampToEdge.p_o ) [158 of 605] Compiling Graphics.GL.ARB.TextureGather ( src/Graphics/GL/ARB/TextureGather.hs, dist-ghc/build/Graphics/GL/ARB/TextureGather.p_o ) [159 of 605] Compiling Graphics.GL.ARB.TextureFloat ( src/Graphics/GL/ARB/TextureFloat.hs, dist-ghc/build/Graphics/GL/ARB/TextureFloat.p_o ) [160 of 605] Compiling Graphics.GL.ARB.TextureFilterMinmax ( src/Graphics/GL/ARB/TextureFilterMinmax.hs, dist-ghc/build/Graphics/GL/ARB/TextureFilterMinmax.p_o ) [161 of 605] Compiling Graphics.GL.ARB.TextureFilterAnisotropic ( src/Graphics/GL/ARB/TextureFilterAnisotropic.hs, dist-ghc/build/Graphics/GL/ARB/TextureFilterAnisotropic.p_o ) [162 of 605] Compiling Graphics.GL.ARB.TextureEnvDot3 ( src/Graphics/GL/ARB/TextureEnvDot3.hs, dist-ghc/build/Graphics/GL/ARB/TextureEnvDot3.p_o ) [163 of 605] Compiling Graphics.GL.ARB.TextureEnvCombine ( src/Graphics/GL/ARB/TextureEnvCombine.hs, dist-ghc/build/Graphics/GL/ARB/TextureEnvCombine.p_o ) [164 of 605] Compiling Graphics.GL.ARB.TextureCubeMapArray ( src/Graphics/GL/ARB/TextureCubeMapArray.hs, dist-ghc/build/Graphics/GL/ARB/TextureCubeMapArray.p_o ) [165 of 605] Compiling Graphics.GL.ARB.TextureCubeMap ( src/Graphics/GL/ARB/TextureCubeMap.hs, dist-ghc/build/Graphics/GL/ARB/TextureCubeMap.p_o ) [166 of 605] Compiling Graphics.GL.ARB.TextureCompressionRGTC ( src/Graphics/GL/ARB/TextureCompressionRGTC.hs, dist-ghc/build/Graphics/GL/ARB/TextureCompressionRGTC.p_o ) [167 of 605] Compiling Graphics.GL.ARB.TextureCompressionBPTC ( src/Graphics/GL/ARB/TextureCompressionBPTC.hs, dist-ghc/build/Graphics/GL/ARB/TextureCompressionBPTC.p_o ) [168 of 605] Compiling Graphics.GL.ARB.TextureBufferObjectRGB32 ( src/Graphics/GL/ARB/TextureBufferObjectRGB32.hs, dist-ghc/build/Graphics/GL/ARB/TextureBufferObjectRGB32.p_o ) [169 of 605] Compiling Graphics.GL.ARB.TextureBorderClamp ( src/Graphics/GL/ARB/TextureBorderClamp.hs, dist-ghc/build/Graphics/GL/ARB/TextureBorderClamp.p_o ) [170 of 605] Compiling Graphics.GL.ARB.StencilTexturing ( src/Graphics/GL/ARB/StencilTexturing.hs, dist-ghc/build/Graphics/GL/ARB/StencilTexturing.p_o ) [171 of 605] Compiling Graphics.GL.ARB.SpirvExtensions ( src/Graphics/GL/ARB/SpirvExtensions.hs, dist-ghc/build/Graphics/GL/ARB/SpirvExtensions.p_o ) [172 of 605] Compiling Graphics.GL.ARB.ShadowAmbient ( src/Graphics/GL/ARB/ShadowAmbient.hs, dist-ghc/build/Graphics/GL/ARB/ShadowAmbient.p_o ) [173 of 605] Compiling Graphics.GL.ARB.Shadow ( src/Graphics/GL/ARB/Shadow.hs, dist-ghc/build/Graphics/GL/ARB/Shadow.p_o ) [174 of 605] Compiling Graphics.GL.ARB.ShadingLanguage100 ( src/Graphics/GL/ARB/ShadingLanguage100.hs, dist-ghc/build/Graphics/GL/ARB/ShadingLanguage100.p_o ) [175 of 605] Compiling Graphics.GL.ARB.SeamlessCubemapPerTexture ( src/Graphics/GL/ARB/SeamlessCubemapPerTexture.hs, dist-ghc/build/Graphics/GL/ARB/SeamlessCubemapPerTexture.p_o ) [176 of 605] Compiling Graphics.GL.ARB.SeamlessCubeMap ( src/Graphics/GL/ARB/SeamlessCubeMap.hs, dist-ghc/build/Graphics/GL/ARB/SeamlessCubeMap.p_o ) [177 of 605] Compiling Graphics.GL.ARB.QueryBufferObject ( src/Graphics/GL/ARB/QueryBufferObject.hs, dist-ghc/build/Graphics/GL/ARB/QueryBufferObject.p_o ) [178 of 605] Compiling Graphics.GL.ARB.PointSprite ( src/Graphics/GL/ARB/PointSprite.hs, dist-ghc/build/Graphics/GL/ARB/PointSprite.p_o ) [179 of 605] Compiling Graphics.GL.ARB.PixelBufferObject ( src/Graphics/GL/ARB/PixelBufferObject.hs, dist-ghc/build/Graphics/GL/ARB/PixelBufferObject.p_o ) [180 of 605] Compiling Graphics.GL.ARB.PipelineStatisticsQuery ( src/Graphics/GL/ARB/PipelineStatisticsQuery.hs, dist-ghc/build/Graphics/GL/ARB/PipelineStatisticsQuery.p_o ) [181 of 605] Compiling Graphics.GL.ARB.OcclusionQuery2 ( src/Graphics/GL/ARB/OcclusionQuery2.hs, dist-ghc/build/Graphics/GL/ARB/OcclusionQuery2.p_o ) [182 of 605] Compiling Graphics.GL.ARB.MapBufferAlignment ( src/Graphics/GL/ARB/MapBufferAlignment.hs, dist-ghc/build/Graphics/GL/ARB/MapBufferAlignment.p_o ) [183 of 605] Compiling Graphics.GL.ARB.GPUShader5 ( src/Graphics/GL/ARB/GPUShader5.hs, dist-ghc/build/Graphics/GL/ARB/GPUShader5.p_o ) [184 of 605] Compiling Graphics.GL.ARB.FramebufferSRGB ( src/Graphics/GL/ARB/FramebufferSRGB.hs, dist-ghc/build/Graphics/GL/ARB/FramebufferSRGB.p_o ) [185 of 605] Compiling Graphics.GL.ARB.FragmentShader ( src/Graphics/GL/ARB/FragmentShader.hs, dist-ghc/build/Graphics/GL/ARB/FragmentShader.p_o ) [186 of 605] Compiling Graphics.GL.ARB.ExplicitUniformLocation ( src/Graphics/GL/ARB/ExplicitUniformLocation.hs, dist-ghc/build/Graphics/GL/ARB/ExplicitUniformLocation.p_o ) [187 of 605] Compiling Graphics.GL.ARB.EnhancedLayouts ( src/Graphics/GL/ARB/EnhancedLayouts.hs, dist-ghc/build/Graphics/GL/ARB/EnhancedLayouts.p_o ) [188 of 605] Compiling Graphics.GL.ARB.ES3Compatibility ( src/Graphics/GL/ARB/ES3Compatibility.hs, dist-ghc/build/Graphics/GL/ARB/ES3Compatibility.p_o ) [189 of 605] Compiling Graphics.GL.ARB.DepthTexture ( src/Graphics/GL/ARB/DepthTexture.hs, dist-ghc/build/Graphics/GL/ARB/DepthTexture.p_o ) [190 of 605] Compiling Graphics.GL.ARB.DepthClamp ( src/Graphics/GL/ARB/DepthClamp.hs, dist-ghc/build/Graphics/GL/ARB/DepthClamp.p_o ) [191 of 605] Compiling Graphics.GL.ARB.DepthBufferFloat ( src/Graphics/GL/ARB/DepthBufferFloat.hs, dist-ghc/build/Graphics/GL/ARB/DepthBufferFloat.p_o ) [192 of 605] Compiling Graphics.GL.ARB.CullDistance ( src/Graphics/GL/ARB/CullDistance.hs, dist-ghc/build/Graphics/GL/ARB/CullDistance.p_o ) [193 of 605] Compiling Graphics.GL.ARB.ConditionalRenderInverted ( src/Graphics/GL/ARB/ConditionalRenderInverted.hs, dist-ghc/build/Graphics/GL/ARB/ConditionalRenderInverted.p_o ) [194 of 605] Compiling Graphics.GL.ARB.CompressedTexturePixelStorage ( src/Graphics/GL/ARB/CompressedTexturePixelStorage.hs, dist-ghc/build/Graphics/GL/ARB/CompressedTexturePixelStorage.p_o ) [195 of 605] Compiling Graphics.GL.APPLE.YCbCr422 ( src/Graphics/GL/APPLE/YCbCr422.hs, dist-ghc/build/Graphics/GL/APPLE/YCbCr422.p_o ) [196 of 605] Compiling Graphics.GL.APPLE.TransformHint ( src/Graphics/GL/APPLE/TransformHint.hs, dist-ghc/build/Graphics/GL/APPLE/TransformHint.p_o ) [197 of 605] Compiling Graphics.GL.APPLE.SpecularVector ( src/Graphics/GL/APPLE/SpecularVector.hs, dist-ghc/build/Graphics/GL/APPLE/SpecularVector.p_o ) [198 of 605] Compiling Graphics.GL.APPLE.RowBytes ( src/Graphics/GL/APPLE/RowBytes.hs, dist-ghc/build/Graphics/GL/APPLE/RowBytes.p_o ) [199 of 605] Compiling Graphics.GL.APPLE.RGB422 ( src/Graphics/GL/APPLE/RGB422.hs, dist-ghc/build/Graphics/GL/APPLE/RGB422.p_o ) [200 of 605] Compiling Graphics.GL.APPLE.FloatPixels ( src/Graphics/GL/APPLE/FloatPixels.hs, dist-ghc/build/Graphics/GL/APPLE/FloatPixels.p_o ) [201 of 605] Compiling Graphics.GL.APPLE.ClientStorage ( src/Graphics/GL/APPLE/ClientStorage.hs, dist-ghc/build/Graphics/GL/APPLE/ClientStorage.p_o ) [202 of 605] Compiling Graphics.GL.APPLE.AuxDepthStencil ( src/Graphics/GL/APPLE/AuxDepthStencil.hs, dist-ghc/build/Graphics/GL/APPLE/AuxDepthStencil.p_o ) [203 of 605] Compiling Graphics.GL.AMD.TransformFeedback4 ( src/Graphics/GL/AMD/TransformFeedback4.hs, dist-ghc/build/Graphics/GL/AMD/TransformFeedback4.p_o ) [204 of 605] Compiling Graphics.GL.AMD.SeamlessCubemapPerTexture ( src/Graphics/GL/AMD/SeamlessCubemapPerTexture.hs, dist-ghc/build/Graphics/GL/AMD/SeamlessCubemapPerTexture.p_o ) [205 of 605] Compiling Graphics.GL.AMD.QueryBufferObject ( src/Graphics/GL/AMD/QueryBufferObject.hs, dist-ghc/build/Graphics/GL/AMD/QueryBufferObject.p_o ) [206 of 605] Compiling Graphics.GL.AMD.PinnedMemory ( src/Graphics/GL/AMD/PinnedMemory.hs, dist-ghc/build/Graphics/GL/AMD/PinnedMemory.p_o ) [207 of 605] Compiling Graphics.GL.AMD.GPUShaderHalfFloat ( src/Graphics/GL/AMD/GPUShaderHalfFloat.hs, dist-ghc/build/Graphics/GL/AMD/GPUShaderHalfFloat.p_o ) [208 of 605] Compiling Graphics.GL.AMD.DepthClampSeparate ( src/Graphics/GL/AMD/DepthClampSeparate.hs, dist-ghc/build/Graphics/GL/AMD/DepthClampSeparate.p_o ) [209 of 605] Compiling Graphics.GL.AMD.BlendMinmaxFactor ( src/Graphics/GL/AMD/BlendMinmaxFactor.hs, dist-ghc/build/Graphics/GL/AMD/BlendMinmaxFactor.p_o ) [210 of 605] Compiling Graphics.GL.Foreign ( src/Graphics/GL/Foreign.hs, dist-ghc/build/Graphics/GL/Foreign.p_o ) [211 of 605] Compiling Graphics.GL.Functions.F33 ( src/Graphics/GL/Functions/F33.hs, dist-ghc/build/Graphics/GL/Functions/F33.p_o ) [212 of 605] Compiling Graphics.GL.Functions.F32 ( src/Graphics/GL/Functions/F32.hs, dist-ghc/build/Graphics/GL/Functions/F32.p_o ) [213 of 605] Compiling Graphics.GL.Functions.F31 ( src/Graphics/GL/Functions/F31.hs, dist-ghc/build/Graphics/GL/Functions/F31.p_o ) [214 of 605] Compiling Graphics.GL.Functions.F30 ( src/Graphics/GL/Functions/F30.hs, dist-ghc/build/Graphics/GL/Functions/F30.p_o ) [215 of 605] Compiling Graphics.GL.Functions.F29 ( src/Graphics/GL/Functions/F29.hs, dist-ghc/build/Graphics/GL/Functions/F29.p_o ) [216 of 605] Compiling Graphics.GL.Functions.F28 ( src/Graphics/GL/Functions/F28.hs, dist-ghc/build/Graphics/GL/Functions/F28.p_o ) [217 of 605] Compiling Graphics.GL.Functions.F27 ( src/Graphics/GL/Functions/F27.hs, dist-ghc/build/Graphics/GL/Functions/F27.p_o ) [218 of 605] Compiling Graphics.GL.Functions.F26 ( src/Graphics/GL/Functions/F26.hs, dist-ghc/build/Graphics/GL/Functions/F26.p_o ) [219 of 605] Compiling Graphics.GL.Functions.F25 ( src/Graphics/GL/Functions/F25.hs, dist-ghc/build/Graphics/GL/Functions/F25.p_o ) [220 of 605] Compiling Graphics.GL.Functions.F24 ( src/Graphics/GL/Functions/F24.hs, dist-ghc/build/Graphics/GL/Functions/F24.p_o ) [221 of 605] Compiling Graphics.GL.Functions.F23 ( src/Graphics/GL/Functions/F23.hs, dist-ghc/build/Graphics/GL/Functions/F23.p_o ) [222 of 605] Compiling Graphics.GL.Functions.F22 ( src/Graphics/GL/Functions/F22.hs, dist-ghc/build/Graphics/GL/Functions/F22.p_o ) [223 of 605] Compiling Graphics.GL.Functions.F21 ( src/Graphics/GL/Functions/F21.hs, dist-ghc/build/Graphics/GL/Functions/F21.p_o ) [224 of 605] Compiling Graphics.GL.Functions.F20 ( src/Graphics/GL/Functions/F20.hs, dist-ghc/build/Graphics/GL/Functions/F20.p_o ) [225 of 605] Compiling Graphics.GL.Functions.F19 ( src/Graphics/GL/Functions/F19.hs, dist-ghc/build/Graphics/GL/Functions/F19.p_o ) [226 of 605] Compiling Graphics.GL.Functions.F18 ( src/Graphics/GL/Functions/F18.hs, dist-ghc/build/Graphics/GL/Functions/F18.p_o ) [227 of 605] Compiling Graphics.GL.Functions.F17 ( src/Graphics/GL/Functions/F17.hs, dist-ghc/build/Graphics/GL/Functions/F17.p_o ) [228 of 605] Compiling Graphics.GL.Functions.F16 ( src/Graphics/GL/Functions/F16.hs, dist-ghc/build/Graphics/GL/Functions/F16.p_o ) [229 of 605] Compiling Graphics.GL.Functions.F15 ( src/Graphics/GL/Functions/F15.hs, dist-ghc/build/Graphics/GL/Functions/F15.p_o ) [230 of 605] Compiling Graphics.GL.Functions.F14 ( src/Graphics/GL/Functions/F14.hs, dist-ghc/build/Graphics/GL/Functions/F14.p_o ) [231 of 605] Compiling Graphics.GL.Functions.F13 ( src/Graphics/GL/Functions/F13.hs, dist-ghc/build/Graphics/GL/Functions/F13.p_o ) [232 of 605] Compiling Graphics.GL.Functions.F12 ( src/Graphics/GL/Functions/F12.hs, dist-ghc/build/Graphics/GL/Functions/F12.p_o ) [233 of 605] Compiling Graphics.GL.Functions.F11 ( src/Graphics/GL/Functions/F11.hs, dist-ghc/build/Graphics/GL/Functions/F11.p_o ) [234 of 605] Compiling Graphics.GL.Functions.F10 ( src/Graphics/GL/Functions/F10.hs, dist-ghc/build/Graphics/GL/Functions/F10.p_o ) [235 of 605] Compiling Graphics.GL.Functions.F09 ( src/Graphics/GL/Functions/F09.hs, dist-ghc/build/Graphics/GL/Functions/F09.p_o ) [236 of 605] Compiling Graphics.GL.Functions.F08 ( src/Graphics/GL/Functions/F08.hs, dist-ghc/build/Graphics/GL/Functions/F08.p_o ) [237 of 605] Compiling Graphics.GL.Functions.F07 ( src/Graphics/GL/Functions/F07.hs, dist-ghc/build/Graphics/GL/Functions/F07.p_o ) [238 of 605] Compiling Graphics.GL.Functions.F06 ( src/Graphics/GL/Functions/F06.hs, dist-ghc/build/Graphics/GL/Functions/F06.p_o ) [239 of 605] Compiling Graphics.GL.Functions.F05 ( src/Graphics/GL/Functions/F05.hs, dist-ghc/build/Graphics/GL/Functions/F05.p_o ) [240 of 605] Compiling Graphics.GL.Functions.F04 ( src/Graphics/GL/Functions/F04.hs, dist-ghc/build/Graphics/GL/Functions/F04.p_o ) [241 of 605] Compiling Graphics.GL.Functions.F03 ( src/Graphics/GL/Functions/F03.hs, dist-ghc/build/Graphics/GL/Functions/F03.p_o ) [242 of 605] Compiling Graphics.GL.Functions.F02 ( src/Graphics/GL/Functions/F02.hs, dist-ghc/build/Graphics/GL/Functions/F02.p_o ) [243 of 605] Compiling Graphics.GL.Functions.F01 ( src/Graphics/GL/Functions/F01.hs, dist-ghc/build/Graphics/GL/Functions/F01.p_o ) [244 of 605] Compiling Graphics.GL.Functions ( src/Graphics/GL/Functions.hs, dist-ghc/build/Graphics/GL/Functions.p_o ) [245 of 605] Compiling Graphics.GL.ThreeDFX.Tbuffer ( src/Graphics/GL/ThreeDFX/Tbuffer.hs, dist-ghc/build/Graphics/GL/ThreeDFX/Tbuffer.p_o ) [246 of 605] Compiling Graphics.GL.ThreeDFX ( src/Graphics/GL/ThreeDFX.hs, dist-ghc/build/Graphics/GL/ThreeDFX.p_o ) [247 of 605] Compiling Graphics.GL.SUNX.ConstantData ( src/Graphics/GL/SUNX/ConstantData.hs, dist-ghc/build/Graphics/GL/SUNX/ConstantData.p_o ) [248 of 605] Compiling Graphics.GL.SUNX ( src/Graphics/GL/SUNX.hs, dist-ghc/build/Graphics/GL/SUNX.p_o ) [249 of 605] Compiling Graphics.GL.SUN.Vertex ( src/Graphics/GL/SUN/Vertex.hs, dist-ghc/build/Graphics/GL/SUN/Vertex.p_o ) [250 of 605] Compiling Graphics.GL.SUN.TriangleList ( src/Graphics/GL/SUN/TriangleList.hs, dist-ghc/build/Graphics/GL/SUN/TriangleList.p_o ) [251 of 605] Compiling Graphics.GL.SUN.MeshArray ( src/Graphics/GL/SUN/MeshArray.hs, dist-ghc/build/Graphics/GL/SUN/MeshArray.p_o ) [252 of 605] Compiling Graphics.GL.SUN.GlobalAlpha ( src/Graphics/GL/SUN/GlobalAlpha.hs, dist-ghc/build/Graphics/GL/SUN/GlobalAlpha.p_o ) [253 of 605] Compiling Graphics.GL.SUN ( src/Graphics/GL/SUN.hs, dist-ghc/build/Graphics/GL/SUN.p_o ) [254 of 605] Compiling Graphics.GL.SGIX.TagSampleBuffer ( src/Graphics/GL/SGIX/TagSampleBuffer.hs, dist-ghc/build/Graphics/GL/SGIX/TagSampleBuffer.p_o ) [255 of 605] Compiling Graphics.GL.SGIX.Sprite ( src/Graphics/GL/SGIX/Sprite.hs, dist-ghc/build/Graphics/GL/SGIX/Sprite.p_o ) [256 of 605] Compiling Graphics.GL.SGIX.ReferencePlane ( src/Graphics/GL/SGIX/ReferencePlane.hs, dist-ghc/build/Graphics/GL/SGIX/ReferencePlane.p_o ) [257 of 605] Compiling Graphics.GL.SGIX.PolynomialFFD ( src/Graphics/GL/SGIX/PolynomialFFD.hs, dist-ghc/build/Graphics/GL/SGIX/PolynomialFFD.p_o ) [258 of 605] Compiling Graphics.GL.SGIX.PixelTexture ( src/Graphics/GL/SGIX/PixelTexture.hs, dist-ghc/build/Graphics/GL/SGIX/PixelTexture.p_o ) [259 of 605] Compiling Graphics.GL.SGIX.ListPriority ( src/Graphics/GL/SGIX/ListPriority.hs, dist-ghc/build/Graphics/GL/SGIX/ListPriority.p_o ) [260 of 605] Compiling Graphics.GL.SGIX.Instruments ( src/Graphics/GL/SGIX/Instruments.hs, dist-ghc/build/Graphics/GL/SGIX/Instruments.p_o ) [261 of 605] Compiling Graphics.GL.SGIX.IglooInterface ( src/Graphics/GL/SGIX/IglooInterface.hs, dist-ghc/build/Graphics/GL/SGIX/IglooInterface.p_o ) [262 of 605] Compiling Graphics.GL.SGIX.Framezoom ( src/Graphics/GL/SGIX/Framezoom.hs, dist-ghc/build/Graphics/GL/SGIX/Framezoom.p_o ) [263 of 605] Compiling Graphics.GL.SGIX.FragmentLighting ( src/Graphics/GL/SGIX/FragmentLighting.hs, dist-ghc/build/Graphics/GL/SGIX/FragmentLighting.p_o ) [264 of 605] Compiling Graphics.GL.SGIX.FlushRaster ( src/Graphics/GL/SGIX/FlushRaster.hs, dist-ghc/build/Graphics/GL/SGIX/FlushRaster.p_o ) [265 of 605] Compiling Graphics.GL.SGIX.Async ( src/Graphics/GL/SGIX/Async.hs, dist-ghc/build/Graphics/GL/SGIX/Async.p_o ) [266 of 605] Compiling Graphics.GL.SGIX ( src/Graphics/GL/SGIX.hs, dist-ghc/build/Graphics/GL/SGIX.p_o ) [267 of 605] Compiling Graphics.GL.SGIS.TextureFilter4 ( src/Graphics/GL/SGIS/TextureFilter4.hs, dist-ghc/build/Graphics/GL/SGIS/TextureFilter4.p_o ) [268 of 605] Compiling Graphics.GL.SGIS.TextureColorMask ( src/Graphics/GL/SGIS/TextureColorMask.hs, dist-ghc/build/Graphics/GL/SGIS/TextureColorMask.p_o ) [269 of 605] Compiling Graphics.GL.SGIS.Texture4D ( src/Graphics/GL/SGIS/Texture4D.hs, dist-ghc/build/Graphics/GL/SGIS/Texture4D.p_o ) [270 of 605] Compiling Graphics.GL.SGIS.SharpenTexture ( src/Graphics/GL/SGIS/SharpenTexture.hs, dist-ghc/build/Graphics/GL/SGIS/SharpenTexture.p_o ) [271 of 605] Compiling Graphics.GL.SGIS.PointParameters ( src/Graphics/GL/SGIS/PointParameters.hs, dist-ghc/build/Graphics/GL/SGIS/PointParameters.p_o ) [272 of 605] Compiling Graphics.GL.SGIS.PixelTexture ( src/Graphics/GL/SGIS/PixelTexture.hs, dist-ghc/build/Graphics/GL/SGIS/PixelTexture.p_o ) [273 of 605] Compiling Graphics.GL.SGIS.Multisample ( src/Graphics/GL/SGIS/Multisample.hs, dist-ghc/build/Graphics/GL/SGIS/Multisample.p_o ) [274 of 605] Compiling Graphics.GL.SGIS.FogFunction ( src/Graphics/GL/SGIS/FogFunction.hs, dist-ghc/build/Graphics/GL/SGIS/FogFunction.p_o ) [275 of 605] Compiling Graphics.GL.SGIS.DetailTexture ( src/Graphics/GL/SGIS/DetailTexture.hs, dist-ghc/build/Graphics/GL/SGIS/DetailTexture.p_o ) [276 of 605] Compiling Graphics.GL.SGIS ( src/Graphics/GL/SGIS.hs, dist-ghc/build/Graphics/GL/SGIS.p_o ) [277 of 605] Compiling Graphics.GL.SGI.ColorTable ( src/Graphics/GL/SGI/ColorTable.hs, dist-ghc/build/Graphics/GL/SGI/ColorTable.p_o ) [278 of 605] Compiling Graphics.GL.SGI ( src/Graphics/GL/SGI.hs, dist-ghc/build/Graphics/GL/SGI.p_o ) [279 of 605] Compiling Graphics.GL.PGI.MiscHints ( src/Graphics/GL/PGI/MiscHints.hs, dist-ghc/build/Graphics/GL/PGI/MiscHints.p_o ) [280 of 605] Compiling Graphics.GL.PGI ( src/Graphics/GL/PGI.hs, dist-ghc/build/Graphics/GL/PGI.p_o ) [281 of 605] Compiling Graphics.GL.OVR.Multiview ( src/Graphics/GL/OVR/Multiview.hs, dist-ghc/build/Graphics/GL/OVR/Multiview.p_o ) [282 of 605] Compiling Graphics.GL.OVR ( src/Graphics/GL/OVR.hs, dist-ghc/build/Graphics/GL/OVR.p_o ) [283 of 605] Compiling Graphics.GL.OES.SinglePrecision ( src/Graphics/GL/OES/SinglePrecision.hs, dist-ghc/build/Graphics/GL/OES/SinglePrecision.p_o ) [284 of 605] Compiling Graphics.GL.OES.QueryMatrix ( src/Graphics/GL/OES/QueryMatrix.hs, dist-ghc/build/Graphics/GL/OES/QueryMatrix.p_o ) [285 of 605] Compiling Graphics.GL.OES.FixedPoint ( src/Graphics/GL/OES/FixedPoint.hs, dist-ghc/build/Graphics/GL/OES/FixedPoint.p_o ) [286 of 605] Compiling Graphics.GL.OES.ByteCoordinates ( src/Graphics/GL/OES/ByteCoordinates.hs, dist-ghc/build/Graphics/GL/OES/ByteCoordinates.p_o ) [287 of 605] Compiling Graphics.GL.OES ( src/Graphics/GL/OES.hs, dist-ghc/build/Graphics/GL/OES.p_o ) [288 of 605] Compiling Graphics.GL.NVX.LinkedGPUMulticast ( src/Graphics/GL/NVX/LinkedGPUMulticast.hs, dist-ghc/build/Graphics/GL/NVX/LinkedGPUMulticast.p_o ) [289 of 605] Compiling Graphics.GL.NVX.ConditionalRender ( src/Graphics/GL/NVX/ConditionalRender.hs, dist-ghc/build/Graphics/GL/NVX/ConditionalRender.p_o ) [290 of 605] Compiling Graphics.GL.NVX ( src/Graphics/GL/NVX.hs, dist-ghc/build/Graphics/GL/NVX.p_o ) [291 of 605] Compiling Graphics.GL.NV.ViewportSwizzle ( src/Graphics/GL/NV/ViewportSwizzle.hs, dist-ghc/build/Graphics/GL/NV/ViewportSwizzle.p_o ) [292 of 605] Compiling Graphics.GL.NV.VideoCapture ( src/Graphics/GL/NV/VideoCapture.hs, dist-ghc/build/Graphics/GL/NV/VideoCapture.p_o ) [293 of 605] Compiling Graphics.GL.NV.VertexProgram4 ( src/Graphics/GL/NV/VertexProgram4.hs, dist-ghc/build/Graphics/GL/NV/VertexProgram4.p_o ) [294 of 605] Compiling Graphics.GL.NV.VertexProgram ( src/Graphics/GL/NV/VertexProgram.hs, dist-ghc/build/Graphics/GL/NV/VertexProgram.p_o ) [295 of 605] Compiling Graphics.GL.NV.VertexBufferUnifiedMemory ( src/Graphics/GL/NV/VertexBufferUnifiedMemory.hs, dist-ghc/build/Graphics/GL/NV/VertexBufferUnifiedMemory.p_o ) [296 of 605] Compiling Graphics.GL.NV.VertexAttribInteger64Bit ( src/Graphics/GL/NV/VertexAttribInteger64Bit.hs, dist-ghc/build/Graphics/GL/NV/VertexAttribInteger64Bit.p_o ) [297 of 605] Compiling Graphics.GL.NV.VertexArrayRange ( src/Graphics/GL/NV/VertexArrayRange.hs, dist-ghc/build/Graphics/GL/NV/VertexArrayRange.p_o ) [298 of 605] Compiling Graphics.GL.NV.VDPAUInterop ( src/Graphics/GL/NV/VDPAUInterop.hs, dist-ghc/build/Graphics/GL/NV/VDPAUInterop.p_o ) [299 of 605] Compiling Graphics.GL.NV.TransformFeedback2 ( src/Graphics/GL/NV/TransformFeedback2.hs, dist-ghc/build/Graphics/GL/NV/TransformFeedback2.p_o ) [300 of 605] Compiling Graphics.GL.NV.TransformFeedback ( src/Graphics/GL/NV/TransformFeedback.hs, dist-ghc/build/Graphics/GL/NV/TransformFeedback.p_o ) [301 of 605] Compiling Graphics.GL.NV.TextureMultisample ( src/Graphics/GL/NV/TextureMultisample.hs, dist-ghc/build/Graphics/GL/NV/TextureMultisample.p_o ) [302 of 605] Compiling Graphics.GL.NV.TextureBarrier ( src/Graphics/GL/NV/TextureBarrier.hs, dist-ghc/build/Graphics/GL/NV/TextureBarrier.p_o ) [303 of 605] Compiling Graphics.GL.NV.ShaderBufferLoad ( src/Graphics/GL/NV/ShaderBufferLoad.hs, dist-ghc/build/Graphics/GL/NV/ShaderBufferLoad.p_o ) [304 of 605] Compiling Graphics.GL.NV.SampleLocations ( src/Graphics/GL/NV/SampleLocations.hs, dist-ghc/build/Graphics/GL/NV/SampleLocations.p_o ) [305 of 605] Compiling Graphics.GL.NV.RegisterCombiners2 ( src/Graphics/GL/NV/RegisterCombiners2.hs, dist-ghc/build/Graphics/GL/NV/RegisterCombiners2.p_o ) [306 of 605] Compiling Graphics.GL.NV.RegisterCombiners ( src/Graphics/GL/NV/RegisterCombiners.hs, dist-ghc/build/Graphics/GL/NV/RegisterCombiners.p_o ) [307 of 605] Compiling Graphics.GL.NV.QueryResourceTag ( src/Graphics/GL/NV/QueryResourceTag.hs, dist-ghc/build/Graphics/GL/NV/QueryResourceTag.p_o ) [308 of 605] Compiling Graphics.GL.NV.QueryResource ( src/Graphics/GL/NV/QueryResource.hs, dist-ghc/build/Graphics/GL/NV/QueryResource.p_o ) [309 of 605] Compiling Graphics.GL.NV.PrimitiveRestart ( src/Graphics/GL/NV/PrimitiveRestart.hs, dist-ghc/build/Graphics/GL/NV/PrimitiveRestart.p_o ) [310 of 605] Compiling Graphics.GL.NV.PresentVideo ( src/Graphics/GL/NV/PresentVideo.hs, dist-ghc/build/Graphics/GL/NV/PresentVideo.p_o ) [311 of 605] Compiling Graphics.GL.NV.PointSprite ( src/Graphics/GL/NV/PointSprite.hs, dist-ghc/build/Graphics/GL/NV/PointSprite.p_o ) [312 of 605] Compiling Graphics.GL.NV.PixelDataRange ( src/Graphics/GL/NV/PixelDataRange.hs, dist-ghc/build/Graphics/GL/NV/PixelDataRange.p_o ) [313 of 605] Compiling Graphics.GL.NV.PathRenderingCore ( src/Graphics/GL/NV/PathRenderingCore.hs, dist-ghc/build/Graphics/GL/NV/PathRenderingCore.p_o ) [314 of 605] Compiling Graphics.GL.NV.PathRenderingCompatibility ( src/Graphics/GL/NV/PathRenderingCompatibility.hs, dist-ghc/build/Graphics/GL/NV/PathRenderingCompatibility.p_o ) [315 of 605] Compiling Graphics.GL.NV.ParameterBufferObject ( src/Graphics/GL/NV/ParameterBufferObject.hs, dist-ghc/build/Graphics/GL/NV/ParameterBufferObject.p_o ) [316 of 605] Compiling Graphics.GL.NV.OcclusionQuery ( src/Graphics/GL/NV/OcclusionQuery.hs, dist-ghc/build/Graphics/GL/NV/OcclusionQuery.p_o ) [317 of 605] Compiling Graphics.GL.NV.InternalformatSampleQuery ( src/Graphics/GL/NV/InternalformatSampleQuery.hs, dist-ghc/build/Graphics/GL/NV/InternalformatSampleQuery.p_o ) [318 of 605] Compiling Graphics.GL.NV.HalfFloat ( src/Graphics/GL/NV/HalfFloat.hs, dist-ghc/build/Graphics/GL/NV/HalfFloat.p_o ) [319 of 605] Compiling Graphics.GL.NV.GeometryProgram4 ( src/Graphics/GL/NV/GeometryProgram4.hs, dist-ghc/build/Graphics/GL/NV/GeometryProgram4.p_o ) [320 of 605] Compiling Graphics.GL.NV.GPUShader5 ( src/Graphics/GL/NV/GPUShader5.hs, dist-ghc/build/Graphics/GL/NV/GPUShader5.p_o ) [321 of 605] Compiling Graphics.GL.NV.GPUProgram5 ( src/Graphics/GL/NV/GPUProgram5.hs, dist-ghc/build/Graphics/GL/NV/GPUProgram5.p_o ) [322 of 605] Compiling Graphics.GL.NV.GPUProgram4 ( src/Graphics/GL/NV/GPUProgram4.hs, dist-ghc/build/Graphics/GL/NV/GPUProgram4.p_o ) [323 of 605] Compiling Graphics.GL.NV.GPUMulticast ( src/Graphics/GL/NV/GPUMulticast.hs, dist-ghc/build/Graphics/GL/NV/GPUMulticast.p_o ) [324 of 605] Compiling Graphics.GL.NV.FramebufferMultisampleCoverage ( src/Graphics/GL/NV/FramebufferMultisampleCoverage.hs, dist-ghc/build/Graphics/GL/NV/FramebufferMultisampleCoverage.p_o ) [325 of 605] Compiling Graphics.GL.NV.FramebufferMixedSamples ( src/Graphics/GL/NV/FramebufferMixedSamples.hs, dist-ghc/build/Graphics/GL/NV/FramebufferMixedSamples.p_o ) [326 of 605] Compiling Graphics.GL.NV.FragmentProgram ( src/Graphics/GL/NV/FragmentProgram.hs, dist-ghc/build/Graphics/GL/NV/FragmentProgram.p_o ) [327 of 605] Compiling Graphics.GL.NV.FragmentCoverageToColor ( src/Graphics/GL/NV/FragmentCoverageToColor.hs, dist-ghc/build/Graphics/GL/NV/FragmentCoverageToColor.p_o ) [328 of 605] Compiling Graphics.GL.NV.Fence ( src/Graphics/GL/NV/Fence.hs, dist-ghc/build/Graphics/GL/NV/Fence.p_o ) [329 of 605] Compiling Graphics.GL.NV.ExplicitMultisample ( src/Graphics/GL/NV/ExplicitMultisample.hs, dist-ghc/build/Graphics/GL/NV/ExplicitMultisample.p_o ) [330 of 605] Compiling Graphics.GL.NV.Evaluators ( src/Graphics/GL/NV/Evaluators.hs, dist-ghc/build/Graphics/GL/NV/Evaluators.p_o ) [331 of 605] Compiling Graphics.GL.NV.DrawVulkanImage ( src/Graphics/GL/NV/DrawVulkanImage.hs, dist-ghc/build/Graphics/GL/NV/DrawVulkanImage.p_o ) [332 of 605] Compiling Graphics.GL.NV.DrawTexture ( src/Graphics/GL/NV/DrawTexture.hs, dist-ghc/build/Graphics/GL/NV/DrawTexture.p_o ) [333 of 605] Compiling Graphics.GL.NV.DepthBufferFloat ( src/Graphics/GL/NV/DepthBufferFloat.hs, dist-ghc/build/Graphics/GL/NV/DepthBufferFloat.p_o ) [334 of 605] Compiling Graphics.GL.NV.CopyImage ( src/Graphics/GL/NV/CopyImage.hs, dist-ghc/build/Graphics/GL/NV/CopyImage.p_o ) [335 of 605] Compiling Graphics.GL.NV.ConservativeRasterPreSnapTriangles ( src/Graphics/GL/NV/ConservativeRasterPreSnapTriangles.hs, dist-ghc/build/Graphics/GL/NV/ConservativeRasterPreSnapTriangles.p_o ) [336 of 605] Compiling Graphics.GL.NV.ConservativeRasterDilate ( src/Graphics/GL/NV/ConservativeRasterDilate.hs, dist-ghc/build/Graphics/GL/NV/ConservativeRasterDilate.p_o ) [337 of 605] Compiling Graphics.GL.NV.ConservativeRaster ( src/Graphics/GL/NV/ConservativeRaster.hs, dist-ghc/build/Graphics/GL/NV/ConservativeRaster.p_o ) [338 of 605] Compiling Graphics.GL.NV.ConditionalRender ( src/Graphics/GL/NV/ConditionalRender.hs, dist-ghc/build/Graphics/GL/NV/ConditionalRender.p_o ) [339 of 605] Compiling Graphics.GL.NV.CommandList ( src/Graphics/GL/NV/CommandList.hs, dist-ghc/build/Graphics/GL/NV/CommandList.p_o ) [340 of 605] Compiling Graphics.GL.NV.ClipSpaceWScaling ( src/Graphics/GL/NV/ClipSpaceWScaling.hs, dist-ghc/build/Graphics/GL/NV/ClipSpaceWScaling.p_o ) [341 of 605] Compiling Graphics.GL.NV.BlendEquationAdvanced ( src/Graphics/GL/NV/BlendEquationAdvanced.hs, dist-ghc/build/Graphics/GL/NV/BlendEquationAdvanced.p_o ) [342 of 605] Compiling Graphics.GL.NV.BindlessTexture ( src/Graphics/GL/NV/BindlessTexture.hs, dist-ghc/build/Graphics/GL/NV/BindlessTexture.p_o ) [343 of 605] Compiling Graphics.GL.NV.BindlessMultiDrawIndirectCount ( src/Graphics/GL/NV/BindlessMultiDrawIndirectCount.hs, dist-ghc/build/Graphics/GL/NV/BindlessMultiDrawIndirectCount.p_o ) [344 of 605] Compiling Graphics.GL.NV.BindlessMultiDrawIndirect ( src/Graphics/GL/NV/BindlessMultiDrawIndirect.hs, dist-ghc/build/Graphics/GL/NV/BindlessMultiDrawIndirect.p_o ) [345 of 605] Compiling Graphics.GL.NV.AlphaToCoverageDitherControl ( src/Graphics/GL/NV/AlphaToCoverageDitherControl.hs, dist-ghc/build/Graphics/GL/NV/AlphaToCoverageDitherControl.p_o ) [346 of 605] Compiling Graphics.GL.NV ( src/Graphics/GL/NV.hs, dist-ghc/build/Graphics/GL/NV.p_o ) [347 of 605] Compiling Graphics.GL.MESA.WindowPos ( src/Graphics/GL/MESA/WindowPos.hs, dist-ghc/build/Graphics/GL/MESA/WindowPos.p_o ) [348 of 605] Compiling Graphics.GL.MESA.ResizeBuffers ( src/Graphics/GL/MESA/ResizeBuffers.hs, dist-ghc/build/Graphics/GL/MESA/ResizeBuffers.p_o ) [349 of 605] Compiling Graphics.GL.MESA ( src/Graphics/GL/MESA.hs, dist-ghc/build/Graphics/GL/MESA.p_o ) [350 of 605] Compiling Graphics.GL.KHR.Robustness ( src/Graphics/GL/KHR/Robustness.hs, dist-ghc/build/Graphics/GL/KHR/Robustness.p_o ) [351 of 605] Compiling Graphics.GL.KHR.ParallelShaderCompile ( src/Graphics/GL/KHR/ParallelShaderCompile.hs, dist-ghc/build/Graphics/GL/KHR/ParallelShaderCompile.p_o ) [352 of 605] Compiling Graphics.GL.KHR.DebugCore ( src/Graphics/GL/KHR/DebugCore.hs, dist-ghc/build/Graphics/GL/KHR/DebugCore.p_o ) [353 of 605] Compiling Graphics.GL.KHR.DebugCompatibility ( src/Graphics/GL/KHR/DebugCompatibility.hs, dist-ghc/build/Graphics/GL/KHR/DebugCompatibility.p_o ) [354 of 605] Compiling Graphics.GL.KHR.BlendEquationAdvanced ( src/Graphics/GL/KHR/BlendEquationAdvanced.hs, dist-ghc/build/Graphics/GL/KHR/BlendEquationAdvanced.p_o ) [355 of 605] Compiling Graphics.GL.KHR ( src/Graphics/GL/KHR.hs, dist-ghc/build/Graphics/GL/KHR.p_o ) [356 of 605] Compiling Graphics.GL.INTEL.PerformanceQuery ( src/Graphics/GL/INTEL/PerformanceQuery.hs, dist-ghc/build/Graphics/GL/INTEL/PerformanceQuery.p_o ) [357 of 605] Compiling Graphics.GL.INTEL.ParallelArrays ( src/Graphics/GL/INTEL/ParallelArrays.hs, dist-ghc/build/Graphics/GL/INTEL/ParallelArrays.p_o ) [358 of 605] Compiling Graphics.GL.INTEL.MapTexture ( src/Graphics/GL/INTEL/MapTexture.hs, dist-ghc/build/Graphics/GL/INTEL/MapTexture.p_o ) [359 of 605] Compiling Graphics.GL.INTEL.FramebufferCmaa ( src/Graphics/GL/INTEL/FramebufferCmaa.hs, dist-ghc/build/Graphics/GL/INTEL/FramebufferCmaa.p_o ) [360 of 605] Compiling Graphics.GL.INTEL ( src/Graphics/GL/INTEL.hs, dist-ghc/build/Graphics/GL/INTEL.p_o ) [361 of 605] Compiling Graphics.GL.INGR.BlendFuncSeparate ( src/Graphics/GL/INGR/BlendFuncSeparate.hs, dist-ghc/build/Graphics/GL/INGR/BlendFuncSeparate.p_o ) [362 of 605] Compiling Graphics.GL.INGR ( src/Graphics/GL/INGR.hs, dist-ghc/build/Graphics/GL/INGR.p_o ) [363 of 605] Compiling Graphics.GL.IBM.VertexArrayLists ( src/Graphics/GL/IBM/VertexArrayLists.hs, dist-ghc/build/Graphics/GL/IBM/VertexArrayLists.p_o ) [364 of 605] Compiling Graphics.GL.IBM.StaticData ( src/Graphics/GL/IBM/StaticData.hs, dist-ghc/build/Graphics/GL/IBM/StaticData.p_o ) [365 of 605] Compiling Graphics.GL.IBM.MultimodeDrawArrays ( src/Graphics/GL/IBM/MultimodeDrawArrays.hs, dist-ghc/build/Graphics/GL/IBM/MultimodeDrawArrays.p_o ) [366 of 605] Compiling Graphics.GL.IBM ( src/Graphics/GL/IBM.hs, dist-ghc/build/Graphics/GL/IBM.p_o ) [367 of 605] Compiling Graphics.GL.HP.ImageTransform ( src/Graphics/GL/HP/ImageTransform.hs, dist-ghc/build/Graphics/GL/HP/ImageTransform.p_o ) [368 of 605] Compiling Graphics.GL.HP ( src/Graphics/GL/HP.hs, dist-ghc/build/Graphics/GL/HP.p_o ) [369 of 605] Compiling Graphics.GL.GREMEDY.StringMarker ( src/Graphics/GL/GREMEDY/StringMarker.hs, dist-ghc/build/Graphics/GL/GREMEDY/StringMarker.p_o ) [370 of 605] Compiling Graphics.GL.GREMEDY.FrameTerminator ( src/Graphics/GL/GREMEDY/FrameTerminator.hs, dist-ghc/build/Graphics/GL/GREMEDY/FrameTerminator.p_o ) [371 of 605] Compiling Graphics.GL.GREMEDY ( src/Graphics/GL/GREMEDY.hs, dist-ghc/build/Graphics/GL/GREMEDY.p_o ) [372 of 605] Compiling Graphics.GL.EXT.X11SyncObject ( src/Graphics/GL/EXT/X11SyncObject.hs, dist-ghc/build/Graphics/GL/EXT/X11SyncObject.p_o ) [373 of 605] Compiling Graphics.GL.EXT.WindowRectangles ( src/Graphics/GL/EXT/WindowRectangles.hs, dist-ghc/build/Graphics/GL/EXT/WindowRectangles.p_o ) [374 of 605] Compiling Graphics.GL.EXT.Win32KeyedMutex ( src/Graphics/GL/EXT/Win32KeyedMutex.hs, dist-ghc/build/Graphics/GL/EXT/Win32KeyedMutex.p_o ) [375 of 605] Compiling Graphics.GL.EXT.VertexWeighting ( src/Graphics/GL/EXT/VertexWeighting.hs, dist-ghc/build/Graphics/GL/EXT/VertexWeighting.p_o ) [376 of 605] Compiling Graphics.GL.EXT.VertexShader ( src/Graphics/GL/EXT/VertexShader.hs, dist-ghc/build/Graphics/GL/EXT/VertexShader.p_o ) [377 of 605] Compiling Graphics.GL.EXT.VertexAttrib64Bit ( src/Graphics/GL/EXT/VertexAttrib64Bit.hs, dist-ghc/build/Graphics/GL/EXT/VertexAttrib64Bit.p_o ) [378 of 605] Compiling Graphics.GL.EXT.VertexArray ( src/Graphics/GL/EXT/VertexArray.hs, dist-ghc/build/Graphics/GL/EXT/VertexArray.p_o ) [379 of 605] Compiling Graphics.GL.EXT.TransformFeedback ( src/Graphics/GL/EXT/TransformFeedback.hs, dist-ghc/build/Graphics/GL/EXT/TransformFeedback.p_o ) [380 of 605] Compiling Graphics.GL.EXT.TimerQuery ( src/Graphics/GL/EXT/TimerQuery.hs, dist-ghc/build/Graphics/GL/EXT/TimerQuery.p_o ) [381 of 605] Compiling Graphics.GL.EXT.TexturePerturbNormal ( src/Graphics/GL/EXT/TexturePerturbNormal.hs, dist-ghc/build/Graphics/GL/EXT/TexturePerturbNormal.p_o ) [382 of 605] Compiling Graphics.GL.EXT.TextureObject ( src/Graphics/GL/EXT/TextureObject.hs, dist-ghc/build/Graphics/GL/EXT/TextureObject.p_o ) [383 of 605] Compiling Graphics.GL.EXT.TextureInteger ( src/Graphics/GL/EXT/TextureInteger.hs, dist-ghc/build/Graphics/GL/EXT/TextureInteger.p_o ) [384 of 605] Compiling Graphics.GL.EXT.TextureBufferObject ( src/Graphics/GL/EXT/TextureBufferObject.hs, dist-ghc/build/Graphics/GL/EXT/TextureBufferObject.p_o ) [385 of 605] Compiling Graphics.GL.EXT.TextureArray ( src/Graphics/GL/EXT/TextureArray.hs, dist-ghc/build/Graphics/GL/EXT/TextureArray.p_o ) [386 of 605] Compiling Graphics.GL.EXT.Texture3D ( src/Graphics/GL/EXT/Texture3D.hs, dist-ghc/build/Graphics/GL/EXT/Texture3D.p_o ) [387 of 605] Compiling Graphics.GL.EXT.Subtexture ( src/Graphics/GL/EXT/Subtexture.hs, dist-ghc/build/Graphics/GL/EXT/Subtexture.p_o ) [388 of 605] Compiling Graphics.GL.EXT.StencilTwoSide ( src/Graphics/GL/EXT/StencilTwoSide.hs, dist-ghc/build/Graphics/GL/EXT/StencilTwoSide.p_o ) [389 of 605] Compiling Graphics.GL.EXT.StencilClearTag ( src/Graphics/GL/EXT/StencilClearTag.hs, dist-ghc/build/Graphics/GL/EXT/StencilClearTag.p_o ) [390 of 605] Compiling Graphics.GL.EXT.ShaderImageLoadStore ( src/Graphics/GL/EXT/ShaderImageLoadStore.hs, dist-ghc/build/Graphics/GL/EXT/ShaderImageLoadStore.p_o ) [391 of 605] Compiling Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent ( src/Graphics/GL/EXT/ShaderFramebufferFetchNonCoherent.hs, dist-ghc/build/Graphics/GL/EXT/ShaderFramebufferFetchNonCoherent.p_o ) [392 of 605] Compiling Graphics.GL.EXT.SeparateShaderObjects ( src/Graphics/GL/EXT/SeparateShaderObjects.hs, dist-ghc/build/Graphics/GL/EXT/SeparateShaderObjects.p_o ) [393 of 605] Compiling Graphics.GL.EXT.SemaphoreWin32 ( src/Graphics/GL/EXT/SemaphoreWin32.hs, dist-ghc/build/Graphics/GL/EXT/SemaphoreWin32.p_o ) [394 of 605] Compiling Graphics.GL.EXT.SemaphoreFd ( src/Graphics/GL/EXT/SemaphoreFd.hs, dist-ghc/build/Graphics/GL/EXT/SemaphoreFd.p_o ) [395 of 605] Compiling Graphics.GL.EXT.Semaphore ( src/Graphics/GL/EXT/Semaphore.hs, dist-ghc/build/Graphics/GL/EXT/Semaphore.p_o ) [396 of 605] Compiling Graphics.GL.EXT.SecondaryColor ( src/Graphics/GL/EXT/SecondaryColor.hs, dist-ghc/build/Graphics/GL/EXT/SecondaryColor.p_o ) [397 of 605] Compiling Graphics.GL.EXT.RasterMultisample ( src/Graphics/GL/EXT/RasterMultisample.hs, dist-ghc/build/Graphics/GL/EXT/RasterMultisample.p_o ) [398 of 605] Compiling Graphics.GL.EXT.ProvokingVertex ( src/Graphics/GL/EXT/ProvokingVertex.hs, dist-ghc/build/Graphics/GL/EXT/ProvokingVertex.p_o ) [399 of 605] Compiling Graphics.GL.EXT.PolygonOffsetClamp ( src/Graphics/GL/EXT/PolygonOffsetClamp.hs, dist-ghc/build/Graphics/GL/EXT/PolygonOffsetClamp.p_o ) [400 of 605] Compiling Graphics.GL.EXT.PolygonOffset ( src/Graphics/GL/EXT/PolygonOffset.hs, dist-ghc/build/Graphics/GL/EXT/PolygonOffset.p_o ) [401 of 605] Compiling Graphics.GL.EXT.PointParameters ( src/Graphics/GL/EXT/PointParameters.hs, dist-ghc/build/Graphics/GL/EXT/PointParameters.p_o ) [402 of 605] Compiling Graphics.GL.EXT.PixelTransform ( src/Graphics/GL/EXT/PixelTransform.hs, dist-ghc/build/Graphics/GL/EXT/PixelTransform.p_o ) [403 of 605] Compiling Graphics.GL.EXT.PalettedTexture ( src/Graphics/GL/EXT/PalettedTexture.hs, dist-ghc/build/Graphics/GL/EXT/PalettedTexture.p_o ) [404 of 605] Compiling Graphics.GL.EXT.Multisample ( src/Graphics/GL/EXT/Multisample.hs, dist-ghc/build/Graphics/GL/EXT/Multisample.p_o ) [405 of 605] Compiling Graphics.GL.EXT.MultiDrawArrays ( src/Graphics/GL/EXT/MultiDrawArrays.hs, dist-ghc/build/Graphics/GL/EXT/MultiDrawArrays.p_o ) [406 of 605] Compiling Graphics.GL.EXT.MemoryObjectWin32 ( src/Graphics/GL/EXT/MemoryObjectWin32.hs, dist-ghc/build/Graphics/GL/EXT/MemoryObjectWin32.p_o ) [407 of 605] Compiling Graphics.GL.EXT.MemoryObjectFd ( src/Graphics/GL/EXT/MemoryObjectFd.hs, dist-ghc/build/Graphics/GL/EXT/MemoryObjectFd.p_o ) [408 of 605] Compiling Graphics.GL.EXT.MemoryObject ( src/Graphics/GL/EXT/MemoryObject.hs, dist-ghc/build/Graphics/GL/EXT/MemoryObject.p_o ) [409 of 605] Compiling Graphics.GL.EXT.LightTexture ( src/Graphics/GL/EXT/LightTexture.hs, dist-ghc/build/Graphics/GL/EXT/LightTexture.p_o ) [410 of 605] Compiling Graphics.GL.EXT.IndexMaterial ( src/Graphics/GL/EXT/IndexMaterial.hs, dist-ghc/build/Graphics/GL/EXT/IndexMaterial.p_o ) [411 of 605] Compiling Graphics.GL.EXT.IndexFunc ( src/Graphics/GL/EXT/IndexFunc.hs, dist-ghc/build/Graphics/GL/EXT/IndexFunc.p_o ) [412 of 605] Compiling Graphics.GL.EXT.Histogram ( src/Graphics/GL/EXT/Histogram.hs, dist-ghc/build/Graphics/GL/EXT/Histogram.p_o ) [413 of 605] Compiling Graphics.GL.EXT.GeometryShader4 ( src/Graphics/GL/EXT/GeometryShader4.hs, dist-ghc/build/Graphics/GL/EXT/GeometryShader4.p_o ) [414 of 605] Compiling Graphics.GL.EXT.GPUShader4 ( src/Graphics/GL/EXT/GPUShader4.hs, dist-ghc/build/Graphics/GL/EXT/GPUShader4.p_o ) [415 of 605] Compiling Graphics.GL.EXT.GPUProgramParameters ( src/Graphics/GL/EXT/GPUProgramParameters.hs, dist-ghc/build/Graphics/GL/EXT/GPUProgramParameters.p_o ) [416 of 605] Compiling Graphics.GL.EXT.FramebufferObject ( src/Graphics/GL/EXT/FramebufferObject.hs, dist-ghc/build/Graphics/GL/EXT/FramebufferObject.p_o ) [417 of 605] Compiling Graphics.GL.EXT.FramebufferMultisample ( src/Graphics/GL/EXT/FramebufferMultisample.hs, dist-ghc/build/Graphics/GL/EXT/FramebufferMultisample.p_o ) [418 of 605] Compiling Graphics.GL.EXT.FramebufferBlit ( src/Graphics/GL/EXT/FramebufferBlit.hs, dist-ghc/build/Graphics/GL/EXT/FramebufferBlit.p_o ) [419 of 605] Compiling Graphics.GL.EXT.FogCoord ( src/Graphics/GL/EXT/FogCoord.hs, dist-ghc/build/Graphics/GL/EXT/FogCoord.p_o ) [420 of 605] Compiling Graphics.GL.EXT.ExternalBuffer ( src/Graphics/GL/EXT/ExternalBuffer.hs, dist-ghc/build/Graphics/GL/EXT/ExternalBuffer.p_o ) [421 of 605] Compiling Graphics.GL.EXT.DrawRangeElements ( src/Graphics/GL/EXT/DrawRangeElements.hs, dist-ghc/build/Graphics/GL/EXT/DrawRangeElements.p_o ) [422 of 605] Compiling Graphics.GL.EXT.DrawInstanced ( src/Graphics/GL/EXT/DrawInstanced.hs, dist-ghc/build/Graphics/GL/EXT/DrawInstanced.p_o ) [423 of 605] Compiling Graphics.GL.EXT.DrawBuffers2 ( src/Graphics/GL/EXT/DrawBuffers2.hs, dist-ghc/build/Graphics/GL/EXT/DrawBuffers2.p_o ) [424 of 605] Compiling Graphics.GL.EXT.DirectStateAccess ( src/Graphics/GL/EXT/DirectStateAccess.hs, dist-ghc/build/Graphics/GL/EXT/DirectStateAccess.p_o ) [425 of 605] Compiling Graphics.GL.EXT.DepthBoundsTest ( src/Graphics/GL/EXT/DepthBoundsTest.hs, dist-ghc/build/Graphics/GL/EXT/DepthBoundsTest.p_o ) [426 of 605] Compiling Graphics.GL.EXT.DebugMarker ( src/Graphics/GL/EXT/DebugMarker.hs, dist-ghc/build/Graphics/GL/EXT/DebugMarker.p_o ) [427 of 605] Compiling Graphics.GL.EXT.DebugLabel ( src/Graphics/GL/EXT/DebugLabel.hs, dist-ghc/build/Graphics/GL/EXT/DebugLabel.p_o ) [428 of 605] Compiling Graphics.GL.EXT.CullVertex ( src/Graphics/GL/EXT/CullVertex.hs, dist-ghc/build/Graphics/GL/EXT/CullVertex.p_o ) [429 of 605] Compiling Graphics.GL.EXT.CopyTexture ( src/Graphics/GL/EXT/CopyTexture.hs, dist-ghc/build/Graphics/GL/EXT/CopyTexture.p_o ) [430 of 605] Compiling Graphics.GL.EXT.CoordinateFrame ( src/Graphics/GL/EXT/CoordinateFrame.hs, dist-ghc/build/Graphics/GL/EXT/CoordinateFrame.p_o ) [431 of 605] Compiling Graphics.GL.EXT.Convolution ( src/Graphics/GL/EXT/Convolution.hs, dist-ghc/build/Graphics/GL/EXT/Convolution.p_o ) [432 of 605] Compiling Graphics.GL.EXT.CompiledVertexArray ( src/Graphics/GL/EXT/CompiledVertexArray.hs, dist-ghc/build/Graphics/GL/EXT/CompiledVertexArray.p_o ) [433 of 605] Compiling Graphics.GL.EXT.ColorSubtable ( src/Graphics/GL/EXT/ColorSubtable.hs, dist-ghc/build/Graphics/GL/EXT/ColorSubtable.p_o ) [434 of 605] Compiling Graphics.GL.EXT.BlendMinmax ( src/Graphics/GL/EXT/BlendMinmax.hs, dist-ghc/build/Graphics/GL/EXT/BlendMinmax.p_o ) [435 of 605] Compiling Graphics.GL.EXT.BlendFuncSeparate ( src/Graphics/GL/EXT/BlendFuncSeparate.hs, dist-ghc/build/Graphics/GL/EXT/BlendFuncSeparate.p_o ) [436 of 605] Compiling Graphics.GL.EXT.BlendEquationSeparate ( src/Graphics/GL/EXT/BlendEquationSeparate.hs, dist-ghc/build/Graphics/GL/EXT/BlendEquationSeparate.p_o ) [437 of 605] Compiling Graphics.GL.EXT.BlendColor ( src/Graphics/GL/EXT/BlendColor.hs, dist-ghc/build/Graphics/GL/EXT/BlendColor.p_o ) [438 of 605] Compiling Graphics.GL.EXT.BindableUniform ( src/Graphics/GL/EXT/BindableUniform.hs, dist-ghc/build/Graphics/GL/EXT/BindableUniform.p_o ) [439 of 605] Compiling Graphics.GL.ATI.VertexStreams ( src/Graphics/GL/ATI/VertexStreams.hs, dist-ghc/build/Graphics/GL/ATI/VertexStreams.p_o ) [440 of 605] Compiling Graphics.GL.ATI.VertexAttribArrayObject ( src/Graphics/GL/ATI/VertexAttribArrayObject.hs, dist-ghc/build/Graphics/GL/ATI/VertexAttribArrayObject.p_o ) [441 of 605] Compiling Graphics.GL.ATI.VertexArrayObject ( src/Graphics/GL/ATI/VertexArrayObject.hs, dist-ghc/build/Graphics/GL/ATI/VertexArrayObject.p_o ) [442 of 605] Compiling Graphics.GL.ATI.SeparateStencil ( src/Graphics/GL/ATI/SeparateStencil.hs, dist-ghc/build/Graphics/GL/ATI/SeparateStencil.p_o ) [443 of 605] Compiling Graphics.GL.ATI.PNTriangles ( src/Graphics/GL/ATI/PNTriangles.hs, dist-ghc/build/Graphics/GL/ATI/PNTriangles.p_o ) [444 of 605] Compiling Graphics.GL.ATI.MapObjectBuffer ( src/Graphics/GL/ATI/MapObjectBuffer.hs, dist-ghc/build/Graphics/GL/ATI/MapObjectBuffer.p_o ) [445 of 605] Compiling Graphics.GL.ATI.FragmentShader ( src/Graphics/GL/ATI/FragmentShader.hs, dist-ghc/build/Graphics/GL/ATI/FragmentShader.p_o ) [446 of 605] Compiling Graphics.GL.ATI.EnvmapBumpmap ( src/Graphics/GL/ATI/EnvmapBumpmap.hs, dist-ghc/build/Graphics/GL/ATI/EnvmapBumpmap.p_o ) [447 of 605] Compiling Graphics.GL.ATI.ElementArray ( src/Graphics/GL/ATI/ElementArray.hs, dist-ghc/build/Graphics/GL/ATI/ElementArray.p_o ) [448 of 605] Compiling Graphics.GL.ATI.DrawBuffers ( src/Graphics/GL/ATI/DrawBuffers.hs, dist-ghc/build/Graphics/GL/ATI/DrawBuffers.p_o ) [449 of 605] Compiling Graphics.GL.ATI ( src/Graphics/GL/ATI.hs, dist-ghc/build/Graphics/GL/ATI.p_o ) [450 of 605] Compiling Graphics.GL.ARB.WindowPos ( src/Graphics/GL/ARB/WindowPos.hs, dist-ghc/build/Graphics/GL/ARB/WindowPos.p_o ) [451 of 605] Compiling Graphics.GL.ARB.ViewportArray ( src/Graphics/GL/ARB/ViewportArray.hs, dist-ghc/build/Graphics/GL/ARB/ViewportArray.p_o ) [452 of 605] Compiling Graphics.GL.ARB.VertexType2101010RevCore ( src/Graphics/GL/ARB/VertexType2101010RevCore.hs, dist-ghc/build/Graphics/GL/ARB/VertexType2101010RevCore.p_o ) [453 of 605] Compiling Graphics.GL.ARB.VertexType2101010RevCompatibility ( src/Graphics/GL/ARB/VertexType2101010RevCompatibility.hs, dist-ghc/build/Graphics/GL/ARB/VertexType2101010RevCompatibility.p_o ) [454 of 605] Compiling Graphics.GL.ARB.VertexShader ( src/Graphics/GL/ARB/VertexShader.hs, dist-ghc/build/Graphics/GL/ARB/VertexShader.p_o ) [455 of 605] Compiling Graphics.GL.ARB.VertexProgram ( src/Graphics/GL/ARB/VertexProgram.hs, dist-ghc/build/Graphics/GL/ARB/VertexProgram.p_o ) [456 of 605] Compiling Graphics.GL.ARB.VertexBufferObject ( src/Graphics/GL/ARB/VertexBufferObject.hs, dist-ghc/build/Graphics/GL/ARB/VertexBufferObject.p_o ) [457 of 605] Compiling Graphics.GL.ARB.VertexBlend ( src/Graphics/GL/ARB/VertexBlend.hs, dist-ghc/build/Graphics/GL/ARB/VertexBlend.p_o ) [458 of 605] Compiling Graphics.GL.ARB.VertexAttribBinding ( src/Graphics/GL/ARB/VertexAttribBinding.hs, dist-ghc/build/Graphics/GL/ARB/VertexAttribBinding.p_o ) [459 of 605] Compiling Graphics.GL.ARB.VertexAttrib64Bit ( src/Graphics/GL/ARB/VertexAttrib64Bit.hs, dist-ghc/build/Graphics/GL/ARB/VertexAttrib64Bit.p_o ) [460 of 605] Compiling Graphics.GL.ARB.VertexArrayObject ( src/Graphics/GL/ARB/VertexArrayObject.hs, dist-ghc/build/Graphics/GL/ARB/VertexArrayObject.p_o ) [461 of 605] Compiling Graphics.GL.ARB.UniformBufferObject ( src/Graphics/GL/ARB/UniformBufferObject.hs, dist-ghc/build/Graphics/GL/ARB/UniformBufferObject.p_o ) [462 of 605] Compiling Graphics.GL.ARB.TransposeMatrix ( src/Graphics/GL/ARB/TransposeMatrix.hs, dist-ghc/build/Graphics/GL/ARB/TransposeMatrix.p_o ) [463 of 605] Compiling Graphics.GL.ARB.TransformFeedbackInstanced ( src/Graphics/GL/ARB/TransformFeedbackInstanced.hs, dist-ghc/build/Graphics/GL/ARB/TransformFeedbackInstanced.p_o ) [464 of 605] Compiling Graphics.GL.ARB.TransformFeedback3 ( src/Graphics/GL/ARB/TransformFeedback3.hs, dist-ghc/build/Graphics/GL/ARB/TransformFeedback3.p_o ) [465 of 605] Compiling Graphics.GL.ARB.TransformFeedback2 ( src/Graphics/GL/ARB/TransformFeedback2.hs, dist-ghc/build/Graphics/GL/ARB/TransformFeedback2.p_o ) [466 of 605] Compiling Graphics.GL.ARB.TimerQuery ( src/Graphics/GL/ARB/TimerQuery.hs, dist-ghc/build/Graphics/GL/ARB/TimerQuery.p_o ) [467 of 605] Compiling Graphics.GL.ARB.TextureView ( src/Graphics/GL/ARB/TextureView.hs, dist-ghc/build/Graphics/GL/ARB/TextureView.p_o ) [468 of 605] Compiling Graphics.GL.ARB.TextureStorageMultisample ( src/Graphics/GL/ARB/TextureStorageMultisample.hs, dist-ghc/build/Graphics/GL/ARB/TextureStorageMultisample.p_o ) [469 of 605] Compiling Graphics.GL.ARB.TextureStorage ( src/Graphics/GL/ARB/TextureStorage.hs, dist-ghc/build/Graphics/GL/ARB/TextureStorage.p_o ) [470 of 605] Compiling Graphics.GL.ARB.TextureMultisample ( src/Graphics/GL/ARB/TextureMultisample.hs, dist-ghc/build/Graphics/GL/ARB/TextureMultisample.p_o ) [471 of 605] Compiling Graphics.GL.ARB.TextureCompression ( src/Graphics/GL/ARB/TextureCompression.hs, dist-ghc/build/Graphics/GL/ARB/TextureCompression.p_o ) [472 of 605] Compiling Graphics.GL.ARB.TextureBufferRange ( src/Graphics/GL/ARB/TextureBufferRange.hs, dist-ghc/build/Graphics/GL/ARB/TextureBufferRange.p_o ) [473 of 605] Compiling Graphics.GL.ARB.TextureBufferObject ( src/Graphics/GL/ARB/TextureBufferObject.hs, dist-ghc/build/Graphics/GL/ARB/TextureBufferObject.p_o ) [474 of 605] Compiling Graphics.GL.ARB.TextureBarrier ( src/Graphics/GL/ARB/TextureBarrier.hs, dist-ghc/build/Graphics/GL/ARB/TextureBarrier.p_o ) [475 of 605] Compiling Graphics.GL.ARB.TessellationShader ( src/Graphics/GL/ARB/TessellationShader.hs, dist-ghc/build/Graphics/GL/ARB/TessellationShader.p_o ) [476 of 605] Compiling Graphics.GL.ARB.Sync ( src/Graphics/GL/ARB/Sync.hs, dist-ghc/build/Graphics/GL/ARB/Sync.p_o ) [477 of 605] Compiling Graphics.GL.ARB.SparseTexture ( src/Graphics/GL/ARB/SparseTexture.hs, dist-ghc/build/Graphics/GL/ARB/SparseTexture.p_o ) [478 of 605] Compiling Graphics.GL.ARB.SparseBuffer ( src/Graphics/GL/ARB/SparseBuffer.hs, dist-ghc/build/Graphics/GL/ARB/SparseBuffer.p_o ) [479 of 605] Compiling Graphics.GL.ARB.ShadingLanguageInclude ( src/Graphics/GL/ARB/ShadingLanguageInclude.hs, dist-ghc/build/Graphics/GL/ARB/ShadingLanguageInclude.p_o ) [480 of 605] Compiling Graphics.GL.ARB.ShaderSubroutine ( src/Graphics/GL/ARB/ShaderSubroutine.hs, dist-ghc/build/Graphics/GL/ARB/ShaderSubroutine.p_o ) [481 of 605] Compiling Graphics.GL.ARB.ShaderStorageBufferObject ( src/Graphics/GL/ARB/ShaderStorageBufferObject.hs, dist-ghc/build/Graphics/GL/ARB/ShaderStorageBufferObject.p_o ) [482 of 605] Compiling Graphics.GL.ARB.ShaderObjects ( src/Graphics/GL/ARB/ShaderObjects.hs, dist-ghc/build/Graphics/GL/ARB/ShaderObjects.p_o ) [483 of 605] Compiling Graphics.GL.ARB.ShaderImageLoadStore ( src/Graphics/GL/ARB/ShaderImageLoadStore.hs, dist-ghc/build/Graphics/GL/ARB/ShaderImageLoadStore.p_o ) [484 of 605] Compiling Graphics.GL.ARB.ShaderAtomicCounters ( src/Graphics/GL/ARB/ShaderAtomicCounters.hs, dist-ghc/build/Graphics/GL/ARB/ShaderAtomicCounters.p_o ) [485 of 605] Compiling Graphics.GL.ARB.SeparateShaderObjects ( src/Graphics/GL/ARB/SeparateShaderObjects.hs, dist-ghc/build/Graphics/GL/ARB/SeparateShaderObjects.p_o ) [486 of 605] Compiling Graphics.GL.ARB.SamplerObjects ( src/Graphics/GL/ARB/SamplerObjects.hs, dist-ghc/build/Graphics/GL/ARB/SamplerObjects.p_o ) [487 of 605] Compiling Graphics.GL.ARB.SampleShading ( src/Graphics/GL/ARB/SampleShading.hs, dist-ghc/build/Graphics/GL/ARB/SampleShading.p_o ) [488 of 605] Compiling Graphics.GL.ARB.SampleLocations ( src/Graphics/GL/ARB/SampleLocations.hs, dist-ghc/build/Graphics/GL/ARB/SampleLocations.p_o ) [489 of 605] Compiling Graphics.GL.ARB.RobustnessCore ( src/Graphics/GL/ARB/RobustnessCore.hs, dist-ghc/build/Graphics/GL/ARB/RobustnessCore.p_o ) [490 of 605] Compiling Graphics.GL.ARB.RobustnessCompatibility ( src/Graphics/GL/ARB/RobustnessCompatibility.hs, dist-ghc/build/Graphics/GL/ARB/RobustnessCompatibility.p_o ) [491 of 605] Compiling Graphics.GL.ARB.ProvokingVertex ( src/Graphics/GL/ARB/ProvokingVertex.hs, dist-ghc/build/Graphics/GL/ARB/ProvokingVertex.p_o ) [492 of 605] Compiling Graphics.GL.ARB.ProgramInterfaceQuery ( src/Graphics/GL/ARB/ProgramInterfaceQuery.hs, dist-ghc/build/Graphics/GL/ARB/ProgramInterfaceQuery.p_o ) [493 of 605] Compiling Graphics.GL.ARB.PolygonOffsetClamp ( src/Graphics/GL/ARB/PolygonOffsetClamp.hs, dist-ghc/build/Graphics/GL/ARB/PolygonOffsetClamp.p_o ) [494 of 605] Compiling Graphics.GL.ARB.PointParameters ( src/Graphics/GL/ARB/PointParameters.hs, dist-ghc/build/Graphics/GL/ARB/PointParameters.p_o ) [495 of 605] Compiling Graphics.GL.ARB.ParallelShaderCompile ( src/Graphics/GL/ARB/ParallelShaderCompile.hs, dist-ghc/build/Graphics/GL/ARB/ParallelShaderCompile.p_o ) [496 of 605] Compiling Graphics.GL.ARB.OcclusionQuery ( src/Graphics/GL/ARB/OcclusionQuery.hs, dist-ghc/build/Graphics/GL/ARB/OcclusionQuery.p_o ) [497 of 605] Compiling Graphics.GL.ARB.Multitexture ( src/Graphics/GL/ARB/Multitexture.hs, dist-ghc/build/Graphics/GL/ARB/Multitexture.p_o ) [498 of 605] Compiling Graphics.GL.ARB.Multisample ( src/Graphics/GL/ARB/Multisample.hs, dist-ghc/build/Graphics/GL/ARB/Multisample.p_o ) [499 of 605] Compiling Graphics.GL.ARB.MultiDrawIndirect ( src/Graphics/GL/ARB/MultiDrawIndirect.hs, dist-ghc/build/Graphics/GL/ARB/MultiDrawIndirect.p_o ) [500 of 605] Compiling Graphics.GL.ARB.MultiBind ( src/Graphics/GL/ARB/MultiBind.hs, dist-ghc/build/Graphics/GL/ARB/MultiBind.p_o ) [501 of 605] Compiling Graphics.GL.ARB.MatrixPalette ( src/Graphics/GL/ARB/MatrixPalette.hs, dist-ghc/build/Graphics/GL/ARB/MatrixPalette.p_o ) [502 of 605] Compiling Graphics.GL.ARB.MapBufferRange ( src/Graphics/GL/ARB/MapBufferRange.hs, dist-ghc/build/Graphics/GL/ARB/MapBufferRange.p_o ) [503 of 605] Compiling Graphics.GL.ARB.InvalidateSubdata ( src/Graphics/GL/ARB/InvalidateSubdata.hs, dist-ghc/build/Graphics/GL/ARB/InvalidateSubdata.p_o ) [504 of 605] Compiling Graphics.GL.ARB.InternalformatQuery2 ( src/Graphics/GL/ARB/InternalformatQuery2.hs, dist-ghc/build/Graphics/GL/ARB/InternalformatQuery2.p_o ) [505 of 605] Compiling Graphics.GL.ARB.InternalformatQuery ( src/Graphics/GL/ARB/InternalformatQuery.hs, dist-ghc/build/Graphics/GL/ARB/InternalformatQuery.p_o ) [506 of 605] Compiling Graphics.GL.ARB.InstancedArrays ( src/Graphics/GL/ARB/InstancedArrays.hs, dist-ghc/build/Graphics/GL/ARB/InstancedArrays.p_o ) [507 of 605] Compiling Graphics.GL.ARB.IndirectParameters ( src/Graphics/GL/ARB/IndirectParameters.hs, dist-ghc/build/Graphics/GL/ARB/IndirectParameters.p_o ) [508 of 605] Compiling Graphics.GL.ARB.ImagingCore ( src/Graphics/GL/ARB/ImagingCore.hs, dist-ghc/build/Graphics/GL/ARB/ImagingCore.p_o ) [509 of 605] Compiling Graphics.GL.ARB.ImagingCompatibility ( src/Graphics/GL/ARB/ImagingCompatibility.hs, dist-ghc/build/Graphics/GL/ARB/ImagingCompatibility.p_o ) [510 of 605] Compiling Graphics.GL.ARB.GlSpirv ( src/Graphics/GL/ARB/GlSpirv.hs, dist-ghc/build/Graphics/GL/ARB/GlSpirv.p_o ) [511 of 605] Compiling Graphics.GL.ARB.GetTextureSubImage ( src/Graphics/GL/ARB/GetTextureSubImage.hs, dist-ghc/build/Graphics/GL/ARB/GetTextureSubImage.p_o ) [512 of 605] Compiling Graphics.GL.ARB.GetProgramBinary ( src/Graphics/GL/ARB/GetProgramBinary.hs, dist-ghc/build/Graphics/GL/ARB/GetProgramBinary.p_o ) [513 of 605] Compiling Graphics.GL.ARB.GeometryShader4 ( src/Graphics/GL/ARB/GeometryShader4.hs, dist-ghc/build/Graphics/GL/ARB/GeometryShader4.p_o ) [514 of 605] Compiling Graphics.GL.ARB.GPUShaderInt64 ( src/Graphics/GL/ARB/GPUShaderInt64.hs, dist-ghc/build/Graphics/GL/ARB/GPUShaderInt64.p_o ) [515 of 605] Compiling Graphics.GL.ARB.GPUShaderFP64 ( src/Graphics/GL/ARB/GPUShaderFP64.hs, dist-ghc/build/Graphics/GL/ARB/GPUShaderFP64.p_o ) [516 of 605] Compiling Graphics.GL.ARB.FramebufferObjectCore ( src/Graphics/GL/ARB/FramebufferObjectCore.hs, dist-ghc/build/Graphics/GL/ARB/FramebufferObjectCore.p_o ) [517 of 605] Compiling Graphics.GL.ARB.FramebufferObjectCompatibility ( src/Graphics/GL/ARB/FramebufferObjectCompatibility.hs, dist-ghc/build/Graphics/GL/ARB/FramebufferObjectCompatibility.p_o ) [518 of 605] Compiling Graphics.GL.ARB.FramebufferNoAttachments ( src/Graphics/GL/ARB/FramebufferNoAttachments.hs, dist-ghc/build/Graphics/GL/ARB/FramebufferNoAttachments.p_o ) [519 of 605] Compiling Graphics.GL.ARB.FragmentProgram ( src/Graphics/GL/ARB/FragmentProgram.hs, dist-ghc/build/Graphics/GL/ARB/FragmentProgram.p_o ) [520 of 605] Compiling Graphics.GL.ARB.ES32Compatibility ( src/Graphics/GL/ARB/ES32Compatibility.hs, dist-ghc/build/Graphics/GL/ARB/ES32Compatibility.p_o ) [521 of 605] Compiling Graphics.GL.ARB.ES31Compatibility ( src/Graphics/GL/ARB/ES31Compatibility.hs, dist-ghc/build/Graphics/GL/ARB/ES31Compatibility.p_o ) [522 of 605] Compiling Graphics.GL.ARB.ES2Compatibility ( src/Graphics/GL/ARB/ES2Compatibility.hs, dist-ghc/build/Graphics/GL/ARB/ES2Compatibility.p_o ) [523 of 605] Compiling Graphics.GL.ARB.DrawInstanced ( src/Graphics/GL/ARB/DrawInstanced.hs, dist-ghc/build/Graphics/GL/ARB/DrawInstanced.p_o ) [524 of 605] Compiling Graphics.GL.ARB.DrawIndirect ( src/Graphics/GL/ARB/DrawIndirect.hs, dist-ghc/build/Graphics/GL/ARB/DrawIndirect.p_o ) [525 of 605] Compiling Graphics.GL.ARB.DrawElementsBaseVertex ( src/Graphics/GL/ARB/DrawElementsBaseVertex.hs, dist-ghc/build/Graphics/GL/ARB/DrawElementsBaseVertex.p_o ) [526 of 605] Compiling Graphics.GL.ARB.DrawBuffersBlend ( src/Graphics/GL/ARB/DrawBuffersBlend.hs, dist-ghc/build/Graphics/GL/ARB/DrawBuffersBlend.p_o ) [527 of 605] Compiling Graphics.GL.ARB.DrawBuffers ( src/Graphics/GL/ARB/DrawBuffers.hs, dist-ghc/build/Graphics/GL/ARB/DrawBuffers.p_o ) [528 of 605] Compiling Graphics.GL.ARB.DirectStateAccess ( src/Graphics/GL/ARB/DirectStateAccess.hs, dist-ghc/build/Graphics/GL/ARB/DirectStateAccess.p_o ) [529 of 605] Compiling Graphics.GL.ARB.DebugOutput ( src/Graphics/GL/ARB/DebugOutput.hs, dist-ghc/build/Graphics/GL/ARB/DebugOutput.p_o ) [530 of 605] Compiling Graphics.GL.ARB.CopyImage ( src/Graphics/GL/ARB/CopyImage.hs, dist-ghc/build/Graphics/GL/ARB/CopyImage.p_o ) [531 of 605] Compiling Graphics.GL.ARB.CopyBuffer ( src/Graphics/GL/ARB/CopyBuffer.hs, dist-ghc/build/Graphics/GL/ARB/CopyBuffer.p_o ) [532 of 605] Compiling Graphics.GL.ARB.ComputeVariableGroupSize ( src/Graphics/GL/ARB/ComputeVariableGroupSize.hs, dist-ghc/build/Graphics/GL/ARB/ComputeVariableGroupSize.p_o ) [533 of 605] Compiling Graphics.GL.ARB.ComputeShader ( src/Graphics/GL/ARB/ComputeShader.hs, dist-ghc/build/Graphics/GL/ARB/ComputeShader.p_o ) [534 of 605] Compiling Graphics.GL.ARB.ColorBufferFloat ( src/Graphics/GL/ARB/ColorBufferFloat.hs, dist-ghc/build/Graphics/GL/ARB/ColorBufferFloat.p_o ) [535 of 605] Compiling Graphics.GL.ARB.ClipControl ( src/Graphics/GL/ARB/ClipControl.hs, dist-ghc/build/Graphics/GL/ARB/ClipControl.p_o ) [536 of 605] Compiling Graphics.GL.ARB.ClearTexture ( src/Graphics/GL/ARB/ClearTexture.hs, dist-ghc/build/Graphics/GL/ARB/ClearTexture.p_o ) [537 of 605] Compiling Graphics.GL.ARB.ClearBufferObject ( src/Graphics/GL/ARB/ClearBufferObject.hs, dist-ghc/build/Graphics/GL/ARB/ClearBufferObject.p_o ) [538 of 605] Compiling Graphics.GL.ARB.CLEvent ( src/Graphics/GL/ARB/CLEvent.hs, dist-ghc/build/Graphics/GL/ARB/CLEvent.p_o ) [539 of 605] Compiling Graphics.GL.ARB.BufferStorage ( src/Graphics/GL/ARB/BufferStorage.hs, dist-ghc/build/Graphics/GL/ARB/BufferStorage.p_o ) [540 of 605] Compiling Graphics.GL.ARB.BlendFuncExtended ( src/Graphics/GL/ARB/BlendFuncExtended.hs, dist-ghc/build/Graphics/GL/ARB/BlendFuncExtended.p_o ) [541 of 605] Compiling Graphics.GL.ARB.BindlessTexture ( src/Graphics/GL/ARB/BindlessTexture.hs, dist-ghc/build/Graphics/GL/ARB/BindlessTexture.p_o ) [542 of 605] Compiling Graphics.GL.ARB.BaseInstance ( src/Graphics/GL/ARB/BaseInstance.hs, dist-ghc/build/Graphics/GL/ARB/BaseInstance.p_o ) [543 of 605] Compiling Graphics.GL.APPLE.VertexProgramEvaluators ( src/Graphics/GL/APPLE/VertexProgramEvaluators.hs, dist-ghc/build/Graphics/GL/APPLE/VertexProgramEvaluators.p_o ) [544 of 605] Compiling Graphics.GL.APPLE.VertexArrayRange ( src/Graphics/GL/APPLE/VertexArrayRange.hs, dist-ghc/build/Graphics/GL/APPLE/VertexArrayRange.p_o ) [545 of 605] Compiling Graphics.GL.APPLE.VertexArrayObject ( src/Graphics/GL/APPLE/VertexArrayObject.hs, dist-ghc/build/Graphics/GL/APPLE/VertexArrayObject.p_o ) [546 of 605] Compiling Graphics.GL.APPLE.TextureRange ( src/Graphics/GL/APPLE/TextureRange.hs, dist-ghc/build/Graphics/GL/APPLE/TextureRange.p_o ) [547 of 605] Compiling Graphics.GL.APPLE.ObjectPurgeable ( src/Graphics/GL/APPLE/ObjectPurgeable.hs, dist-ghc/build/Graphics/GL/APPLE/ObjectPurgeable.p_o ) [548 of 605] Compiling Graphics.GL.APPLE.FlushBufferRange ( src/Graphics/GL/APPLE/FlushBufferRange.hs, dist-ghc/build/Graphics/GL/APPLE/FlushBufferRange.p_o ) [549 of 605] Compiling Graphics.GL.APPLE.Fence ( src/Graphics/GL/APPLE/Fence.hs, dist-ghc/build/Graphics/GL/APPLE/Fence.p_o ) [550 of 605] Compiling Graphics.GL.APPLE.ElementArray ( src/Graphics/GL/APPLE/ElementArray.hs, dist-ghc/build/Graphics/GL/APPLE/ElementArray.p_o ) [551 of 605] Compiling Graphics.GL.APPLE ( src/Graphics/GL/APPLE.hs, dist-ghc/build/Graphics/GL/APPLE.p_o ) [552 of 605] Compiling Graphics.GL.AMD.VertexShaderTessellator ( src/Graphics/GL/AMD/VertexShaderTessellator.hs, dist-ghc/build/Graphics/GL/AMD/VertexShaderTessellator.p_o ) [553 of 605] Compiling Graphics.GL.AMD.StencilOperationExtended ( src/Graphics/GL/AMD/StencilOperationExtended.hs, dist-ghc/build/Graphics/GL/AMD/StencilOperationExtended.p_o ) [554 of 605] Compiling Graphics.GL.AMD.SparseTexture ( src/Graphics/GL/AMD/SparseTexture.hs, dist-ghc/build/Graphics/GL/AMD/SparseTexture.p_o ) [555 of 605] Compiling Graphics.GL.AMD.SamplePositions ( src/Graphics/GL/AMD/SamplePositions.hs, dist-ghc/build/Graphics/GL/AMD/SamplePositions.p_o ) [556 of 605] Compiling Graphics.GL.AMD.PerformanceMonitor ( src/Graphics/GL/AMD/PerformanceMonitor.hs, dist-ghc/build/Graphics/GL/AMD/PerformanceMonitor.p_o ) [557 of 605] Compiling Graphics.GL.AMD.OcclusionQueryEvent ( src/Graphics/GL/AMD/OcclusionQueryEvent.hs, dist-ghc/build/Graphics/GL/AMD/OcclusionQueryEvent.p_o ) [558 of 605] Compiling Graphics.GL.AMD.NameGenDelete ( src/Graphics/GL/AMD/NameGenDelete.hs, dist-ghc/build/Graphics/GL/AMD/NameGenDelete.p_o ) [559 of 605] Compiling Graphics.GL.AMD.MultiDrawIndirect ( src/Graphics/GL/AMD/MultiDrawIndirect.hs, dist-ghc/build/Graphics/GL/AMD/MultiDrawIndirect.p_o ) [560 of 605] Compiling Graphics.GL.AMD.InterleavedElements ( src/Graphics/GL/AMD/InterleavedElements.hs, dist-ghc/build/Graphics/GL/AMD/InterleavedElements.p_o ) [561 of 605] Compiling Graphics.GL.AMD.GPUShaderInt64 ( src/Graphics/GL/AMD/GPUShaderInt64.hs, dist-ghc/build/Graphics/GL/AMD/GPUShaderInt64.p_o ) [562 of 605] Compiling Graphics.GL.AMD.FramebufferSamplePositions ( src/Graphics/GL/AMD/FramebufferSamplePositions.hs, dist-ghc/build/Graphics/GL/AMD/FramebufferSamplePositions.p_o ) [563 of 605] Compiling Graphics.GL.AMD.FramebufferMultisampleAdvanced ( src/Graphics/GL/AMD/FramebufferMultisampleAdvanced.hs, dist-ghc/build/Graphics/GL/AMD/FramebufferMultisampleAdvanced.p_o ) [564 of 605] Compiling Graphics.GL.AMD.DrawBuffersBlend ( src/Graphics/GL/AMD/DrawBuffersBlend.hs, dist-ghc/build/Graphics/GL/AMD/DrawBuffersBlend.p_o ) [565 of 605] Compiling Graphics.GL.AMD.DebugOutput ( src/Graphics/GL/AMD/DebugOutput.hs, dist-ghc/build/Graphics/GL/AMD/DebugOutput.p_o ) [566 of 605] Compiling Graphics.GL.AMD ( src/Graphics/GL/AMD.hs, dist-ghc/build/Graphics/GL/AMD.p_o ) [567 of 605] Compiling Graphics.GL.EXT.EglImageStorage ( src/Graphics/GL/EXT/EglImageStorage.hs, dist-ghc/build/Graphics/GL/EXT/EglImageStorage.p_o ) [568 of 605] Compiling Graphics.GL.EXT ( src/Graphics/GL/EXT.hs, dist-ghc/build/Graphics/GL/EXT.p_o ) [569 of 605] Compiling Graphics.GL.Core46 ( src/Graphics/GL/Core46.hs, dist-ghc/build/Graphics/GL/Core46.p_o ) [570 of 605] Compiling Graphics.GL.Core45 ( src/Graphics/GL/Core45.hs, dist-ghc/build/Graphics/GL/Core45.p_o ) [571 of 605] Compiling Graphics.GL.Core44 ( src/Graphics/GL/Core44.hs, dist-ghc/build/Graphics/GL/Core44.p_o ) [572 of 605] Compiling Graphics.GL.Core43 ( src/Graphics/GL/Core43.hs, dist-ghc/build/Graphics/GL/Core43.p_o ) [573 of 605] Compiling Graphics.GL.Core42 ( src/Graphics/GL/Core42.hs, dist-ghc/build/Graphics/GL/Core42.p_o ) [574 of 605] Compiling Graphics.GL.Core41 ( src/Graphics/GL/Core41.hs, dist-ghc/build/Graphics/GL/Core41.p_o ) [575 of 605] Compiling Graphics.GL.Core40 ( src/Graphics/GL/Core40.hs, dist-ghc/build/Graphics/GL/Core40.p_o ) [576 of 605] Compiling Graphics.GL.Core33 ( src/Graphics/GL/Core33.hs, dist-ghc/build/Graphics/GL/Core33.p_o ) [577 of 605] Compiling Graphics.GL.Core32 ( src/Graphics/GL/Core32.hs, dist-ghc/build/Graphics/GL/Core32.p_o ) [578 of 605] Compiling Graphics.GL.Core31 ( src/Graphics/GL/Core31.hs, dist-ghc/build/Graphics/GL/Core31.p_o ) [579 of 605] Compiling Graphics.GL.Core30 ( src/Graphics/GL/Core30.hs, dist-ghc/build/Graphics/GL/Core30.p_o ) [580 of 605] Compiling Graphics.GL.Compatibility46 ( src/Graphics/GL/Compatibility46.hs, dist-ghc/build/Graphics/GL/Compatibility46.p_o ) [581 of 605] Compiling Graphics.GL.Compatibility45 ( src/Graphics/GL/Compatibility45.hs, dist-ghc/build/Graphics/GL/Compatibility45.p_o ) [582 of 605] Compiling Graphics.GL.Compatibility44 ( src/Graphics/GL/Compatibility44.hs, dist-ghc/build/Graphics/GL/Compatibility44.p_o ) [583 of 605] Compiling Graphics.GL.Compatibility43 ( src/Graphics/GL/Compatibility43.hs, dist-ghc/build/Graphics/GL/Compatibility43.p_o ) [584 of 605] Compiling Graphics.GL.Compatibility42 ( src/Graphics/GL/Compatibility42.hs, dist-ghc/build/Graphics/GL/Compatibility42.p_o ) [585 of 605] Compiling Graphics.GL.Compatibility41 ( src/Graphics/GL/Compatibility41.hs, dist-ghc/build/Graphics/GL/Compatibility41.p_o ) [586 of 605] Compiling Graphics.GL.Compatibility40 ( src/Graphics/GL/Compatibility40.hs, dist-ghc/build/Graphics/GL/Compatibility40.p_o ) [587 of 605] Compiling Graphics.GL.Compatibility33 ( src/Graphics/GL/Compatibility33.hs, dist-ghc/build/Graphics/GL/Compatibility33.p_o ) [588 of 605] Compiling Graphics.GL.Compatibility32 ( src/Graphics/GL/Compatibility32.hs, dist-ghc/build/Graphics/GL/Compatibility32.p_o ) [589 of 605] Compiling Graphics.GL.Compatibility31 ( src/Graphics/GL/Compatibility31.hs, dist-ghc/build/Graphics/GL/Compatibility31.p_o ) [590 of 605] Compiling Graphics.GL.Compatibility30 ( src/Graphics/GL/Compatibility30.hs, dist-ghc/build/Graphics/GL/Compatibility30.p_o ) [591 of 605] Compiling Graphics.GL.ARB.HalfFloatVertex ( src/Graphics/GL/ARB/HalfFloatVertex.hs, dist-ghc/build/Graphics/GL/ARB/HalfFloatVertex.p_o ) [592 of 605] Compiling Graphics.GL.ARB.HalfFloatPixel ( src/Graphics/GL/ARB/HalfFloatPixel.hs, dist-ghc/build/Graphics/GL/ARB/HalfFloatPixel.p_o ) [593 of 605] Compiling Graphics.GL.ARB ( src/Graphics/GL/ARB.hs, dist-ghc/build/Graphics/GL/ARB.p_o ) [594 of 605] Compiling Graphics.GL.Version10 ( src/Graphics/GL/Version10.hs, dist-ghc/build/Graphics/GL/Version10.p_o ) [595 of 605] Compiling Graphics.GL.Version11 ( src/Graphics/GL/Version11.hs, dist-ghc/build/Graphics/GL/Version11.p_o ) [596 of 605] Compiling Graphics.GL.Version12 ( src/Graphics/GL/Version12.hs, dist-ghc/build/Graphics/GL/Version12.p_o ) [597 of 605] Compiling Graphics.GL.Version13 ( src/Graphics/GL/Version13.hs, dist-ghc/build/Graphics/GL/Version13.p_o ) [598 of 605] Compiling Graphics.GL.Version14 ( src/Graphics/GL/Version14.hs, dist-ghc/build/Graphics/GL/Version14.p_o ) [599 of 605] Compiling Graphics.GL.Version15 ( src/Graphics/GL/Version15.hs, dist-ghc/build/Graphics/GL/Version15.p_o ) [600 of 605] Compiling Graphics.GL.Version20 ( src/Graphics/GL/Version20.hs, dist-ghc/build/Graphics/GL/Version20.p_o ) [601 of 605] Compiling Graphics.GL.Version21 ( src/Graphics/GL/Version21.hs, dist-ghc/build/Graphics/GL/Version21.p_o ) [602 of 605] Compiling Graphics.GL.WIN.PhongShading ( src/Graphics/GL/WIN/PhongShading.hs, dist-ghc/build/Graphics/GL/WIN/PhongShading.p_o ) [603 of 605] Compiling Graphics.GL.WIN.SpecularFog ( src/Graphics/GL/WIN/SpecularFog.hs, dist-ghc/build/Graphics/GL/WIN/SpecularFog.p_o ) [604 of 605] Compiling Graphics.GL.WIN ( src/Graphics/GL/WIN.hs, dist-ghc/build/Graphics/GL/WIN.p_o ) [605 of 605] Compiling Graphics.GL ( src/Graphics/GL.hs, dist-ghc/build/Graphics/GL.p_o ) touch build-ghc-stamp debian/hlibrary.setup copy --builddir=dist-ghc --destdir=debian/tmp-inst-ghc Installing library in debian/tmp-inst-ghc/usr/lib/haskell-packages/ghc/lib/arm-linux-ghc-8.4.4/OpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ . /usr/share/haskell-devscripts/Dh_Haskell.sh && \ extra_depends_recipe ghc Running dh_haskell_extra_depends ghc OpenGLRaw-3.3.1.0.conf . /usr/share/haskell-devscripts/Dh_Haskell.sh && \ install_doc_recipe "libghc-openglraw-doc" Running mkdir -p debian/libghc-openglraw-doc/usr/share/doc/libghc-openglraw-doc/html/ Running cd debian/tmp-inst-ghc/ Running find ./usr/share/doc/libghc-openglraw-doc/html/ \! -name \*.haddock \! -type d -exec install -Dm 644 \{\} ../libghc-openglraw-doc/\{\} \; Running mkdir -p debian/libghc-openglraw-doc/usr/lib/ghc-doc/haddock/openglraw-3.3.1.0/ Running cp -r debian/tmp-inst-ghc/usr/lib/ghc-doc/haddock/openglraw-3.3.1.0//OpenGLRaw.haddock debian/libghc-openglraw-doc/usr/lib/ghc-doc/haddock/openglraw-3.3.1.0/ Running mkdir -p debian/libghc-openglraw-doc/usr/lib/ghc-doc/hoogle Running ln -rs -T debian/libghc-openglraw-doc/usr/share/doc/libghc-openglraw-doc/html/OpenGLRaw.txt debian/libghc-openglraw-doc/usr/lib/ghc-doc/hoogle/libghc-openglraw-doc.txt Running dh_haskell_depends -plibghc-openglraw-doc dh_haskell_blurbs "ghc" -plibghc-openglraw-doc dh_installdocs -plibghc-openglraw-doc dh_installexamples -plibghc-openglraw-doc dh_installman -plibghc-openglraw-doc dh_installinfo -plibghc-openglraw-doc dh_installmenu -plibghc-openglraw-doc dh_installcron -plibghc-openglraw-doc dh_systemd_enable -plibghc-openglraw-doc dh_installinit -plibghc-openglraw-doc dh_installdebconf -plibghc-openglraw-doc dh_installemacsen -plibghc-openglraw-doc dh_installcatalogs -plibghc-openglraw-doc dh_installpam -plibghc-openglraw-doc dh_installlogrotate -plibghc-openglraw-doc dh_installlogcheck -plibghc-openglraw-doc dh_installchangelogs -plibghc-openglraw-doc dh_installudev -plibghc-openglraw-doc dh_lintian -plibghc-openglraw-doc dh_bugfiles -plibghc-openglraw-doc dh_install -plibghc-openglraw-doc dh_systemd_start -plibghc-openglraw-doc dh_link -plibghc-openglraw-doc dh_buildinfo -plibghc-openglraw-doc dh_installmime -plibghc-openglraw-doc dh_installgsettings -plibghc-openglraw-doc dh_strip -plibghc-openglraw-doc --no-automatic-dbgsym dh_strip_nondeterminism -plibghc-openglraw-doc dh_compress -plibghc-openglraw-doc -X .haddock -X .hs -X .txt dh_fixperms -plibghc-openglraw-doc dh_makeshlibs -plibghc-openglraw-doc -XlibHS dh_installdeb -plibghc-openglraw-doc dh_perl -plibghc-openglraw-doc dh_shlibdeps -plibghc-openglraw-doc -- --ignore-missing-info dh_gencontrol -plibghc-openglraw-doc dpkg-gencontrol: warning: package libghc-openglraw-doc: substitution variable ${haskell:ghc-version} unused, but is defined dh_md5sums -plibghc-openglraw-doc dh_builddeb -plibghc-openglraw-doc dpkg-deb: building package 'libghc-openglraw-doc' in '../libghc-openglraw-doc_3.3.1.0-2_all.deb'. DEB_ENABLE_TESTS not set to yes, not running any tests. touch check-ghc-stamp Adding cdbs dependencies to debian/libghc-openglraw-dev.substvars dh_installdirs -plibghc-openglraw-dev \ . /usr/share/haskell-devscripts/Dh_Haskell.sh && \ install_dev_recipe "libghc-openglraw-dev" Running cd debian/tmp-inst-ghc Running mkdir -p usr/lib/haskell-packages/ghc/lib Running find usr/lib/haskell-packages/ghc/lib/ \( \! -name \*_p.a \! -name \*.p_hi \! -type d \) -exec install -Dm 644 \{\} ../libghc-openglraw-dev/\{\} \; Running install -Dm 644 OpenGLRaw-3.3.1.0.conf debian/libghc-openglraw-dev/var/lib/ghc/package.conf.d/OpenGLRaw-3.3.1.0.conf Running rm -f OpenGLRaw-3.3.1.0.conf Running dh_haskell_provides -plibghc-openglraw-dev Running dh_haskell_depends -plibghc-openglraw-dev Running dh_haskell_shlibdeps -plibghc-openglraw-dev dpkg-shlibdeps: warning: binaries to analyze should already be installed in their package's directory dh_haskell_blurbs "ghc" -plibghc-openglraw-dev Adding cdbs dependencies to debian/libghc-openglraw-prof.substvars dh_installdirs -plibghc-openglraw-prof \ . /usr/share/haskell-devscripts/Dh_Haskell.sh && \ install_prof_recipe "libghc-openglraw-prof" Running cd debian/tmp-inst-ghc Running mkdir -p usr/lib/haskell-packages/ghc/lib Running find usr/lib/haskell-packages/ghc/lib/ \! \( \! -name \*_p.a \! -name \*.p_hi \) -exec install -Dm 644 \{\} ../libghc-openglraw-prof/\{\} \; Running dh_haskell_provides -plibghc-openglraw-prof Running dh_haskell_depends -plibghc-openglraw-prof dh_haskell_blurbs "ghc" -plibghc-openglraw-prof dh_installdocs -plibghc-openglraw-dev dh_installexamples -plibghc-openglraw-dev dh_installman -plibghc-openglraw-dev dh_installinfo -plibghc-openglraw-dev dh_installmenu -plibghc-openglraw-dev dh_installcron -plibghc-openglraw-dev dh_systemd_enable -plibghc-openglraw-dev dh_installinit -plibghc-openglraw-dev dh_installdebconf -plibghc-openglraw-dev dh_installemacsen -plibghc-openglraw-dev dh_installcatalogs -plibghc-openglraw-dev dh_installpam -plibghc-openglraw-dev dh_installlogrotate -plibghc-openglraw-dev dh_installlogcheck -plibghc-openglraw-dev dh_installchangelogs -plibghc-openglraw-dev dh_installudev -plibghc-openglraw-dev dh_lintian -plibghc-openglraw-dev dh_bugfiles -plibghc-openglraw-dev dh_install -plibghc-openglraw-dev dh_systemd_start -plibghc-openglraw-dev dh_link -plibghc-openglraw-dev dh_buildinfo -plibghc-openglraw-dev dh_installmime -plibghc-openglraw-dev dh_installgsettings -plibghc-openglraw-dev dh_installdocs -plibghc-openglraw-prof dh_installexamples -plibghc-openglraw-prof dh_installman -plibghc-openglraw-prof dh_installinfo -plibghc-openglraw-prof dh_installmenu -plibghc-openglraw-prof dh_installcron -plibghc-openglraw-prof dh_systemd_enable -plibghc-openglraw-prof dh_installinit -plibghc-openglraw-prof dh_installdebconf -plibghc-openglraw-prof dh_installemacsen -plibghc-openglraw-prof dh_installcatalogs -plibghc-openglraw-prof dh_installpam -plibghc-openglraw-prof dh_installlogrotate -plibghc-openglraw-prof dh_installlogcheck -plibghc-openglraw-prof dh_installchangelogs -plibghc-openglraw-prof dh_installudev -plibghc-openglraw-prof dh_lintian -plibghc-openglraw-prof dh_bugfiles -plibghc-openglraw-prof dh_install -plibghc-openglraw-prof dh_systemd_start -plibghc-openglraw-prof dh_link -plibghc-openglraw-prof dh_buildinfo -plibghc-openglraw-prof dh_installmime -plibghc-openglraw-prof dh_installgsettings -plibghc-openglraw-prof dh_strip -plibghc-openglraw-dev --no-automatic-dbgsym dh_strip_nondeterminism -plibghc-openglraw-dev dh_compress -plibghc-openglraw-dev -X .haddock -X .hs -X .txt dh_fixperms -plibghc-openglraw-dev dh_makeshlibs -plibghc-openglraw-dev -XlibHS dh_strip -plibghc-openglraw-prof --no-automatic-dbgsym dh_strip_nondeterminism -plibghc-openglraw-prof dh_compress -plibghc-openglraw-prof -X .haddock -X .hs -X .txt dh_fixperms -plibghc-openglraw-prof dh_makeshlibs -plibghc-openglraw-prof -XlibHS dh_installdeb -plibghc-openglraw-dev dh_perl -plibghc-openglraw-dev dh_shlibdeps -plibghc-openglraw-dev -- --ignore-missing-info dpkg-shlibdeps: warning: debian/libghc-openglraw-dev/usr/lib/haskell-packages/ghc/lib/arm-linux-ghc-8.4.4/libHSOpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ-ghc8.4.4.so contains an unresolvable reference to symbol stable_ptr_table: it's probably a plugin dpkg-shlibdeps: warning: 32 other similar warnings have been skipped (use -v to see them all) dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/libghc-openglraw-dev/usr/lib/haskell-packages/ghc/lib/arm-linux-ghc-8.4.4/libHSOpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ-ghc8.4.4.so was not linked against libHSfixed-0.2.1.1-IJmfwWT22WRHamHFa0ovtD-ghc8.4.4.so (it uses none of the library's symbols) dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/libghc-openglraw-dev/usr/lib/haskell-packages/ghc/lib/arm-linux-ghc-8.4.4/libHSOpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ-ghc8.4.4.so was not linked against libHSbytestring-0.10.8.2-ghc8.4.4.so (it uses none of the library's symbols) dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/libghc-openglraw-dev/usr/lib/haskell-packages/ghc/lib/arm-linux-ghc-8.4.4/libHSOpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ-ghc8.4.4.so was not linked against libHSbinary-0.8.5.1-ghc8.4.4.so (it uses none of the library's symbols) dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/libghc-openglraw-dev/usr/lib/haskell-packages/ghc/lib/arm-linux-ghc-8.4.4/libHSOpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ-ghc8.4.4.so was not linked against libHSghc-boot-th-8.4.4-ghc8.4.4.so (it uses none of the library's symbols) dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/libghc-openglraw-dev/usr/lib/haskell-packages/ghc/lib/arm-linux-ghc-8.4.4/libHSOpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ-ghc8.4.4.so was not linked against libHSarray-0.5.2.0-ghc8.4.4.so (it uses none of the library's symbols) dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/libghc-openglraw-dev/usr/lib/haskell-packages/ghc/lib/arm-linux-ghc-8.4.4/libHSOpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ-ghc8.4.4.so was not linked against libgmp.so.10 (it uses none of the library's symbols) dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/libghc-openglraw-dev/usr/lib/haskell-packages/ghc/lib/arm-linux-ghc-8.4.4/libHSOpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ-ghc8.4.4.so was not linked against libm.so.6 (it uses none of the library's symbols) dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/libghc-openglraw-dev/usr/lib/haskell-packages/ghc/lib/arm-linux-ghc-8.4.4/libHSOpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ-ghc8.4.4.so was not linked against libatomic.so.1 (it uses none of the library's symbols) dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/libghc-openglraw-dev/usr/lib/haskell-packages/ghc/lib/arm-linux-ghc-8.4.4/libHSOpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ-ghc8.4.4.so was not linked against libHStransformers-0.5.5.0-ghc8.4.4.so (it uses none of the library's symbols) dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/libghc-openglraw-dev/usr/lib/haskell-packages/ghc/lib/arm-linux-ghc-8.4.4/libHSOpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ-ghc8.4.4.so was not linked against libHSinteger-gmp-1.0.2.0-ghc8.4.4.so (it uses none of the library's symbols) dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/libghc-openglraw-dev/usr/lib/haskell-packages/ghc/lib/arm-linux-ghc-8.4.4/libHSOpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ-ghc8.4.4.so was not linked against libHSdeepseq-1.4.3.0-ghc8.4.4.so (it uses none of the library's symbols) dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/libghc-openglraw-dev/usr/lib/haskell-packages/ghc/lib/arm-linux-ghc-8.4.4/libHSOpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ-ghc8.4.4.so was not linked against libHSpretty-1.1.3.6-ghc8.4.4.so (it uses none of the library's symbols) dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/libghc-openglraw-dev/usr/lib/haskell-packages/ghc/lib/arm-linux-ghc-8.4.4/libHSOpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ-ghc8.4.4.so was not linked against libHShalf-0.3-EQ7sL9Ks8Aw3nSS1eqfMFq-ghc8.4.4.so (it uses none of the library's symbols) dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/libghc-openglraw-dev/usr/lib/haskell-packages/ghc/lib/arm-linux-ghc-8.4.4/libHSOpenGLRaw-3.3.1.0-7TEfb5w5e7RLWFVIl2U1EZ-ghc8.4.4.so was not linked against libHStemplate-haskell-2.13.0.0-ghc8.4.4.so (it uses none of the library's symbols) dh_installdeb -plibghc-openglraw-prof dh_perl -plibghc-openglraw-prof dh_shlibdeps -plibghc-openglraw-prof -- --ignore-missing-info dh_gencontrol -plibghc-openglraw-dev -- '-DGHC-Package=${haskell:ghc-package}' dpkg-gencontrol: warning: package libghc-openglraw-dev: substitution variable ${haskell:ghc-version} unused, but is defined dh_md5sums -plibghc-openglraw-dev dh_builddeb -plibghc-openglraw-dev dpkg-deb: building package 'libghc-openglraw-dev' in '../libghc-openglraw-dev_3.3.1.0-2_armhf.deb'. dh_gencontrol -plibghc-openglraw-prof dpkg-gencontrol: warning: package libghc-openglraw-prof: substitution variable ${haskell:ghc-version} unused, but is defined dh_md5sums -plibghc-openglraw-prof dh_builddeb -plibghc-openglraw-prof dpkg-deb: building package 'libghc-openglraw-prof' in '../libghc-openglraw-prof_3.3.1.0-2_armhf.deb'. dpkg-genbuildinfo --build=binary dpkg-genchanges --build=binary >../haskell-openglraw_3.3.1.0-2_armhf.changes dpkg-genchanges: warning: substitution variable ${haskell:ShortBlurb} used, but is not defined dpkg-genchanges: warning: substitution variable ${haskell:ShortBlurb} used, but is not defined dpkg-genchanges: warning: substitution variable ${haskell:ShortBlurb} used, but is not defined dpkg-genchanges: info: binary-only upload (no source code included) dpkg-source --after-build . dpkg-buildpackage: info: binary-only upload (no source included) I: copying local configuration I: unmounting dev/ptmx filesystem I: unmounting dev/pts filesystem I: unmounting dev/shm filesystem I: unmounting proc filesystem I: unmounting sys filesystem I: cleaning the build env I: removing directory /srv/workspace/pbuilder/13461 and its subdirectories I: Current time: Mon Jun 22 02:04:30 -12 2020 I: pbuilder-time-stamp: 1592834670