Diff of the two buildlogs: -- --- b1/build.log 2024-05-20 23:28:38.152770586 +0000 +++ b2/build.log 2024-05-20 23:30:24.208257751 +0000 @@ -1,6 +1,6 @@ I: pbuilder: network access will be disabled during build -I: Current time: Mon May 20 11:27:50 -12 2024 -I: pbuilder-time-stamp: 1716247670 +I: Current time: Mon Jun 23 19:51:41 +14 2025 +I: pbuilder-time-stamp: 1750657901 I: Building the build Environment I: extracting base tarball [/var/cache/pbuilder/trixie-reproducible-base.tgz] I: copying local configuration @@ -25,51 +25,83 @@ dpkg-source: info: unpacking game-music-emu_0.6.3-7.debian.tar.xz I: Not using root during the build. I: Installing the build-deps -I: user script /srv/workspace/pbuilder/3314058/tmp/hooks/D02_print_environment starting +I: user script /srv/workspace/pbuilder/3145188/tmp/hooks/D01_modify_environment starting +debug: Running on infom02-amd64. +I: Changing host+domainname to test build reproducibility +I: Adding a custom variable just for the fun of it... +I: Changing /bin/sh to bash +'/bin/sh' -> '/bin/bash' +lrwxrwxrwx 1 root root 9 Jun 23 05:51 /bin/sh -> /bin/bash +I: Setting pbuilder2's login shell to /bin/bash +I: Setting pbuilder2's GECOS to second user,second room,second work-phone,second home-phone,second other +I: user script /srv/workspace/pbuilder/3145188/tmp/hooks/D01_modify_environment finished +I: user script /srv/workspace/pbuilder/3145188/tmp/hooks/D02_print_environment starting I: set - BUILDDIR='/build/reproducible-path' - BUILDUSERGECOS='first user,first room,first work-phone,first home-phone,first other' - BUILDUSERNAME='pbuilder1' - BUILD_ARCH='amd64' - DEBIAN_FRONTEND='noninteractive' + BASH=/bin/sh + BASHOPTS=checkwinsize:cmdhist:complete_fullquote:extquote:force_fignore:globasciiranges:globskipdots:hostcomplete:interactive_comments:patsub_replacement:progcomp:promptvars:sourcepath + BASH_ALIASES=() + BASH_ARGC=() + BASH_ARGV=() + BASH_CMDS=() + BASH_LINENO=([0]="12" [1]="0") + BASH_LOADABLES_PATH=/usr/local/lib/bash:/usr/lib/bash:/opt/local/lib/bash:/usr/pkg/lib/bash:/opt/pkg/lib/bash:. + BASH_SOURCE=([0]="/tmp/hooks/D02_print_environment" [1]="/tmp/hooks/D02_print_environment") + BASH_VERSINFO=([0]="5" [1]="2" [2]="21" [3]="1" [4]="release" [5]="x86_64-pc-linux-gnu") + BASH_VERSION='5.2.21(1)-release' + BUILDDIR=/build/reproducible-path + BUILDUSERGECOS='second user,second room,second work-phone,second home-phone,second other' + BUILDUSERNAME=pbuilder2 + BUILD_ARCH=amd64 + DEBIAN_FRONTEND=noninteractive DEB_BUILD_OPTIONS='buildinfo=+all reproducible=+all parallel=12 ' - DISTRIBUTION='trixie' - HOME='/root' - HOST_ARCH='amd64' + DIRSTACK=() + DISTRIBUTION=trixie + EUID=0 + FUNCNAME=([0]="Echo" [1]="main") + GROUPS=() + HOME=/root + HOSTNAME=i-capture-the-hostname + HOSTTYPE=x86_64 + HOST_ARCH=amd64 IFS=' ' - INVOCATION_ID='c7d3ec2934864a47aef770f6adb22726' - LANG='C' - LANGUAGE='en_US:en' - LC_ALL='C' - MAIL='/var/mail/root' - OPTIND='1' - PATH='/usr/sbin:/usr/bin:/sbin:/bin:/usr/games' - PBCURRENTCOMMANDLINEOPERATION='build' - PBUILDER_OPERATION='build' - PBUILDER_PKGDATADIR='/usr/share/pbuilder' - PBUILDER_PKGLIBDIR='/usr/lib/pbuilder' - PBUILDER_SYSCONFDIR='/etc' - PPID='3314058' - PS1='# ' - PS2='> ' + INVOCATION_ID=0795b823c0e640a79c65fa5bafaf9ae8 + LANG=C + LANGUAGE=et_EE:et + LC_ALL=C + MACHTYPE=x86_64-pc-linux-gnu + MAIL=/var/mail/root + OPTERR=1 + OPTIND=1 + OSTYPE=linux-gnu + PATH=/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/i/capture/the/path + PBCURRENTCOMMANDLINEOPERATION=build + PBUILDER_OPERATION=build + PBUILDER_PKGDATADIR=/usr/share/pbuilder + PBUILDER_PKGLIBDIR=/usr/lib/pbuilder + PBUILDER_SYSCONFDIR=/etc + PIPESTATUS=([0]="0") + POSIXLY_CORRECT=y + PPID=3145188 PS4='+ ' - PWD='/' - SHELL='/bin/bash' - SHLVL='2' - SUDO_COMMAND='/usr/bin/timeout -k 18.1h 18h /usr/bin/ionice -c 3 /usr/bin/nice /usr/sbin/pbuilder --build --configfile /srv/reproducible-results/rbuild-debian/r-b-build.VrT4ZH9y/pbuilderrc_IEMh --distribution trixie --hookdir /etc/pbuilder/first-build-hooks --debbuildopts -b --basetgz /var/cache/pbuilder/trixie-reproducible-base.tgz --buildresult /srv/reproducible-results/rbuild-debian/r-b-build.VrT4ZH9y/b1 --logfile b1/build.log game-music-emu_0.6.3-7.dsc' - SUDO_GID='109' - SUDO_UID='104' - SUDO_USER='jenkins' - TERM='unknown' - TZ='/usr/share/zoneinfo/Etc/GMT+12' - USER='root' - _='/usr/bin/systemd-run' + PWD=/ + SHELL=/bin/bash + SHELLOPTS=braceexpand:errexit:hashall:interactive-comments:posix + SHLVL=3 + SUDO_COMMAND='/usr/bin/timeout -k 24.1h 24h /usr/bin/ionice -c 3 /usr/bin/nice -n 11 /usr/bin/unshare --uts -- /usr/sbin/pbuilder --build --configfile /srv/reproducible-results/rbuild-debian/r-b-build.VrT4ZH9y/pbuilderrc_SFE1 --distribution trixie --hookdir /etc/pbuilder/rebuild-hooks --debbuildopts -b --basetgz /var/cache/pbuilder/trixie-reproducible-base.tgz --buildresult /srv/reproducible-results/rbuild-debian/r-b-build.VrT4ZH9y/b2 --logfile b2/build.log game-music-emu_0.6.3-7.dsc' + SUDO_GID=109 + SUDO_UID=104 + SUDO_USER=jenkins + TERM=unknown + TZ=/usr/share/zoneinfo/Etc/GMT-14 + UID=0 + USER=root + _='I: set' I: uname -a - Linux infom01-amd64 6.1.0-21-cloud-amd64 #1 SMP PREEMPT_DYNAMIC Debian 6.1.90-1 (2024-05-03) x86_64 GNU/Linux + Linux i-capture-the-hostname 6.6.13+bpo-amd64 #1 SMP PREEMPT_DYNAMIC Debian 6.6.13-1~bpo12+1 (2024-02-15) x86_64 GNU/Linux I: ls -l /bin - lrwxrwxrwx 1 root root 7 May 20 11:25 /bin -> usr/bin -I: user script /srv/workspace/pbuilder/3314058/tmp/hooks/D02_print_environment finished + lrwxrwxrwx 1 root root 7 Jun 22 17:46 /bin -> usr/bin +I: user script /srv/workspace/pbuilder/3145188/tmp/hooks/D02_print_environment finished -> Attempting to satisfy build-dependencies -> Creating pbuilder-satisfydepends-dummy package Package: pbuilder-satisfydepends-dummy @@ -171,7 +203,7 @@ Get: 58 http://deb.debian.org/debian trixie/main amd64 po-debconf all 1.0.21+nmu1 [248 kB] Get: 59 http://deb.debian.org/debian trixie/main amd64 debhelper all 13.15.3 [901 kB] Get: 60 http://deb.debian.org/debian trixie/main amd64 zlib1g-dev amd64 1:1.3.dfsg+really1.3.1-1 [919 kB] -Fetched 36.7 MB in 0s (108 MB/s) +Fetched 36.7 MB in 1s (61.1 MB/s) debconf: delaying package configuration, since apt-utils is not installed Selecting previously unselected package libproc2-0:amd64. (Reading database ... (Reading database ... 5% (Reading database ... 10% (Reading database ... 15% (Reading database ... 20% (Reading database ... 25% (Reading database ... 30% (Reading database ... 35% (Reading database ... 40% (Reading database ... 45% (Reading database ... 50% (Reading database ... 55% (Reading database ... 60% (Reading database ... 65% (Reading database ... 70% (Reading database ... 75% (Reading database ... 80% (Reading database ... 85% (Reading database ... 90% (Reading database ... 95% (Reading database ... 100% (Reading database ... 19701 files and directories currently installed.) @@ -426,7 +458,11 @@ Building tag database... -> Finished parsing the build-deps I: Building the package -I: Running cd /build/reproducible-path/game-music-emu-0.6.3/ && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" HOME="/nonexistent/first-build" dpkg-buildpackage -us -uc -b && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" HOME="/nonexistent/first-build" dpkg-genchanges -S > ../game-music-emu_0.6.3-7_source.changes +I: user script /srv/workspace/pbuilder/3145188/tmp/hooks/A99_set_merged_usr starting +Not re-configuring usrmerge for trixie +I: user script /srv/workspace/pbuilder/3145188/tmp/hooks/A99_set_merged_usr finished +hostname: Name or service not known +I: Running cd /build/reproducible-path/game-music-emu-0.6.3/ && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/i/capture/the/path" HOME="/nonexistent/second-build" dpkg-buildpackage -us -uc -b && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/i/capture/the/path" HOME="/nonexistent/second-build" dpkg-genchanges -S > ../game-music-emu_0.6.3-7_source.changes dpkg-buildpackage: info: source package game-music-emu dpkg-buildpackage: info: source version 0.6.3-7 dpkg-buildpackage: info: source distribution unstable @@ -490,8 +526,8 @@ SDL library not found, disabling player demo build --- Configuring done (0.5s) --- Generating done (0.0s) +-- Configuring done (1.8s) +-- Generating done (0.1s) CMake Warning: Manually-specified variables were not used by the project: @@ -519,56 +555,56 @@ make[3]: Leaving directory '/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu' make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/build make[3]: Entering directory '/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu' -[ 2%] Building CXX object gme/CMakeFiles/gme.dir/Blip_Buffer.cpp.o +[ 2%] Building CXX object gme/CMakeFiles/gme.dir/Data_Reader.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Data_Reader.cpp.o -MF CMakeFiles/gme.dir/Data_Reader.cpp.o.d -o CMakeFiles/gme.dir/Data_Reader.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp [ 4%] Building CXX object gme/CMakeFiles/gme.dir/Effects_Buffer.cpp.o -[ 6%] Building CXX object gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Blip_Buffer.cpp.o -MF CMakeFiles/gme.dir/Blip_Buffer.cpp.o.d -o CMakeFiles/gme.dir/Blip_Buffer.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.cpp -cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o -MF CMakeFiles/gme.dir/Dual_Resampler.cpp.o.d -o CMakeFiles/gme.dir/Dual_Resampler.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Dual_Resampler.cpp -[ 8%] Building CXX object gme/CMakeFiles/gme.dir/Data_Reader.cpp.o +[ 6%] Building CXX object gme/CMakeFiles/gme.dir/Classic_Emu.cpp.o +[ 8%] Building CXX object gme/CMakeFiles/gme.dir/M3u_Playlist.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Effects_Buffer.cpp.o -MF CMakeFiles/gme.dir/Effects_Buffer.cpp.o.d -o CMakeFiles/gme.dir/Effects_Buffer.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Effects_Buffer.cpp -[ 12%] Building CXX object gme/CMakeFiles/gme.dir/Classic_Emu.cpp.o -[ 12%] Building CXX object gme/CMakeFiles/gme.dir/gme.cpp.o -[ 14%] Building CXX object gme/CMakeFiles/gme.dir/Multi_Buffer.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Data_Reader.cpp.o -MF CMakeFiles/gme.dir/Data_Reader.cpp.o.d -o CMakeFiles/gme.dir/Data_Reader.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp -[ 17%] Building CXX object gme/CMakeFiles/gme.dir/Fir_Resampler.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/gme.cpp.o -MF CMakeFiles/gme.dir/gme.cpp.o.d -o CMakeFiles/gme.dir/gme.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/gme.cpp cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Classic_Emu.cpp.o -MF CMakeFiles/gme.dir/Classic_Emu.cpp.o.d -o CMakeFiles/gme.dir/Classic_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.cpp -[ 19%] Building CXX object gme/CMakeFiles/gme.dir/M3u_Playlist.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Multi_Buffer.cpp.o -MF CMakeFiles/gme.dir/Multi_Buffer.cpp.o.d -o CMakeFiles/gme.dir/Multi_Buffer.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.cpp -[ 21%] Building CXX object gme/CMakeFiles/gme.dir/Music_Emu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Fir_Resampler.cpp.o -MF CMakeFiles/gme.dir/Fir_Resampler.cpp.o.d -o CMakeFiles/gme.dir/Fir_Resampler.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Fir_Resampler.cpp -[ 23%] Building CXX object gme/CMakeFiles/gme.dir/Gme_File.cpp.o +[ 10%] Building CXX object gme/CMakeFiles/gme.dir/Gme_File.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/M3u_Playlist.cpp.o -MF CMakeFiles/gme.dir/M3u_Playlist.cpp.o.d -o CMakeFiles/gme.dir/M3u_Playlist.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/M3u_Playlist.cpp cd 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gme/CMakeFiles/gme.dir/Fir_Resampler.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Blip_Buffer.cpp.o -MF CMakeFiles/gme.dir/Blip_Buffer.cpp.o.d -o CMakeFiles/gme.dir/Blip_Buffer.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.cpp +cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS 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/build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.cpp cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Music_Emu.cpp.o -MF CMakeFiles/gme.dir/Music_Emu.cpp.o.d -o CMakeFiles/gme.dir/Music_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Music_Emu.cpp -[ 25%] Building CXX object gme/CMakeFiles/gme.dir/Ay_Apu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Ay_Apu.cpp.o -MF CMakeFiles/gme.dir/Ay_Apu.cpp.o.d -o CMakeFiles/gme.dir/Ay_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Apu.cpp [ 27%] Building CXX object gme/CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o -MF CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o.d -o CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Ym2612_Nuked.cpp [ 29%] Building CXX object gme/CMakeFiles/gme.dir/Sms_Apu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden 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/build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Cpu.cpp [ 34%] Building CXX object gme/CMakeFiles/gme.dir/Ay_Emu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Ay_Emu.cpp.o -MF CMakeFiles/gme.dir/Ay_Emu.cpp.o.d -o CMakeFiles/gme.dir/Ay_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Emu.cpp +cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Ay_Cpu.cpp.o -MF CMakeFiles/gme.dir/Ay_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Ay_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Cpu.cpp [ 36%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Apu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gb_Apu.cpp.o -MF CMakeFiles/gme.dir/Gb_Apu.cpp.o.d -o CMakeFiles/gme.dir/Gb_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Apu.cpp [ 38%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Cpu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gb_Cpu.cpp.o -MF CMakeFiles/gme.dir/Gb_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Gb_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Cpu.cpp -[ 42%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Oscs.cpp.o -[ 42%] Building CXX object gme/CMakeFiles/gme.dir/Gym_Emu.cpp.o -[ 44%] Building CXX object gme/CMakeFiles/gme.dir/Gbs_Emu.cpp.o -[ 46%] Building CXX object gme/CMakeFiles/gme.dir/Hes_Apu.cpp.o +[ 40%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Oscs.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden 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gme/CMakeFiles/gme.dir/Gbs_Emu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gbs_Emu.cpp.o -MF CMakeFiles/gme.dir/Gbs_Emu.cpp.o.d -o CMakeFiles/gme.dir/Gbs_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gbs_Emu.cpp +[ 44%] Building CXX object gme/CMakeFiles/gme.dir/Gym_Emu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED 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-fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Hes_Apu.cpp.o -MF CMakeFiles/gme.dir/Hes_Apu.cpp.o.d -o CMakeFiles/gme.dir/Hes_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Apu.cpp [ 48%] Building CXX object gme/CMakeFiles/gme.dir/Hes_Cpu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Hes_Cpu.cpp.o -MF CMakeFiles/gme.dir/Hes_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Hes_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Cpu.cpp -[ 51%] Building CXX object gme/CMakeFiles/gme.dir/Hes_Emu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Hes_Emu.cpp.o -MF CMakeFiles/gme.dir/Hes_Emu.cpp.o.d -o CMakeFiles/gme.dir/Hes_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Emu.cpp -[ 53%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Cpu.cpp.o +[ 51%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Cpu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Kss_Cpu.cpp.o -MF CMakeFiles/gme.dir/Kss_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Kss_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Cpu.cpp +[ 53%] Building CXX object gme/CMakeFiles/gme.dir/Hes_Emu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Hes_Emu.cpp.o -MF CMakeFiles/gme.dir/Hes_Emu.cpp.o.d -o CMakeFiles/gme.dir/Hes_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Emu.cpp [ 55%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Emu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Kss_Emu.cpp.o -MF CMakeFiles/gme.dir/Kss_Emu.cpp.o.d -o CMakeFiles/gme.dir/Kss_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Emu.cpp [ 57%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o @@ -576,12 +612,12 @@ [ 59%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Apu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Apu.cpp.o -MF CMakeFiles/gme.dir/Nes_Apu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Apu.cpp [ 61%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Cpu.cpp.o -[ 63%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Cpu.cpp.o -MF CMakeFiles/gme.dir/Nes_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Cpu.cpp -[ 65%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o +[ 63%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o -MF CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Fme7_Apu.cpp +[ 65%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o -MF CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Namco_Apu.cpp [ 68%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Oscs.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o -MF CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Fme7_Apu.cpp cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Oscs.cpp.o -MF CMakeFiles/gme.dir/Nes_Oscs.cpp.o.d -o CMakeFiles/gme.dir/Nes_Oscs.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Oscs.cpp [ 70%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o -MF CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Vrc6_Apu.cpp @@ -596,14 +632,14 @@ [ 80%] Building CXX object gme/CMakeFiles/gme.dir/Sap_Emu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Sap_Emu.cpp.o -MF CMakeFiles/gme.dir/Sap_Emu.cpp.o.d -o CMakeFiles/gme.dir/Sap_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Emu.cpp [ 82%] Building CXX object gme/CMakeFiles/gme.dir/Snes_Spc.cpp.o -[ 85%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Cpu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Snes_Spc.cpp.o -MF CMakeFiles/gme.dir/Snes_Spc.cpp.o.d -o CMakeFiles/gme.dir/Snes_Spc.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Snes_Spc.cpp +[ 85%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Cpu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Spc_Cpu.cpp.o -MF CMakeFiles/gme.dir/Spc_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Spc_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Spc_Cpu.cpp [ 87%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Dsp.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Spc_Dsp.cpp.o -MF CMakeFiles/gme.dir/Spc_Dsp.cpp.o.d -o CMakeFiles/gme.dir/Spc_Dsp.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Spc_Dsp.cpp [ 89%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Emu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Spc_Emu.cpp.o -MF CMakeFiles/gme.dir/Spc_Emu.cpp.o.d -o CMakeFiles/gme.dir/Spc_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Spc_Emu.cpp [ 91%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Filter.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Spc_Dsp.cpp.o -MF CMakeFiles/gme.dir/Spc_Dsp.cpp.o.d -o CMakeFiles/gme.dir/Spc_Dsp.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Spc_Dsp.cpp +cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Spc_Emu.cpp.o -MF CMakeFiles/gme.dir/Spc_Emu.cpp.o.d -o CMakeFiles/gme.dir/Spc_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Spc_Emu.cpp cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Spc_Filter.cpp.o -MF CMakeFiles/gme.dir/Spc_Filter.cpp.o.d -o CMakeFiles/gme.dir/Spc_Filter.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Spc_Filter.cpp [ 93%] Building CXX object gme/CMakeFiles/gme.dir/Vgm_Emu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-x86_64-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -fcf-protection -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Vgm_Emu.cpp.o -MF CMakeFiles/gme.dir/Vgm_Emu.cpp.o.d -o CMakeFiles/gme.dir/Vgm_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Vgm_Emu.cpp @@ -668,8 +704,8 @@ dh_md5sums dh_builddeb dpkg-deb: building package 'libgme0' in '../libgme0_0.6.3-7_amd64.deb'. -dpkg-deb: building package 'libgme-dev' in '../libgme-dev_0.6.3-7_amd64.deb'. dpkg-deb: building package 'libgme0-dbgsym' in '../libgme0-dbgsym_0.6.3-7_amd64.deb'. +dpkg-deb: building package 'libgme-dev' in '../libgme-dev_0.6.3-7_amd64.deb'. dpkg-genbuildinfo --build=binary -O../game-music-emu_0.6.3-7_amd64.buildinfo dpkg-genchanges --build=binary -O../game-music-emu_0.6.3-7_amd64.changes dpkg-genchanges: info: binary-only upload (no source code included) @@ -677,12 +713,14 @@ dpkg-buildpackage: info: binary-only upload (no source included) dpkg-genchanges: info: not including original source code in upload I: copying local configuration +I: user script /srv/workspace/pbuilder/3145188/tmp/hooks/B01_cleanup starting +I: user script /srv/workspace/pbuilder/3145188/tmp/hooks/B01_cleanup finished I: unmounting dev/ptmx filesystem I: unmounting dev/pts filesystem I: unmounting dev/shm filesystem I: unmounting proc filesystem I: unmounting sys filesystem I: cleaning the build env -I: removing directory /srv/workspace/pbuilder/3314058 and its subdirectories -I: Current time: Mon May 20 11:28:37 -12 2024 -I: pbuilder-time-stamp: 1716247717 +I: removing directory /srv/workspace/pbuilder/3145188 and its subdirectories +I: Current time: Mon Jun 23 19:53:23 +14 2025 +I: pbuilder-time-stamp: 1750658003