Diff of the two buildlogs: -- --- b1/build.log 2021-12-01 22:13:36.921900320 +0000 +++ b2/build.log 2021-12-01 22:29:03.462237218 +0000 @@ -1,6 +1,6 @@ I: pbuilder: network access will be disabled during build -I: Current time: Wed Dec 1 09:59:55 -12 2021 -I: pbuilder-time-stamp: 1638395995 +I: Current time: Wed Jan 4 18:36:44 +14 2023 +I: pbuilder-time-stamp: 1672807004 I: Building the build Environment I: extracting base tarball [/var/cache/pbuilder/buster-reproducible-base.tgz] I: copying local configuration @@ -17,7 +17,7 @@ I: Extracting source gpgv: unknown type of key resource 'trustedkeys.kbx' gpgv: keyblock resource '/root/.gnupg/trustedkeys.kbx': General error -gpgv: Signature made Sun Dec 2 06:37:28 2018 -12 +gpgv: Signature made Mon Dec 3 08:37:28 2018 +14 gpgv: using RSA key 62FF8A7584E029569546000674263B37F5B5F913 gpgv: Can't check signature: No public key dpkg-source: warning: failed to verify signature on ./fs-uae_2.8.4+dfsg-2.dsc @@ -29,136 +29,170 @@ dpkg-source: info: applying 0002-rename-async-for-python3.7.patch I: using fakeroot in build. I: Installing the build-deps -I: user script /srv/workspace/pbuilder/1911912/tmp/hooks/D02_print_environment starting +I: user script /srv/workspace/pbuilder/2294170/tmp/hooks/D01_modify_environment starting +debug: Running on ionos15-amd64. +I: Changing host+domainname to test build reproducibility +I: Adding a custom variable just for the fun of it... +I: Changing /bin/sh to bash +Removing 'diversion of /bin/sh to /bin/sh.distrib by dash' +Adding 'diversion of /bin/sh to /bin/sh.distrib by bash' +Removing 'diversion of /usr/share/man/man1/sh.1.gz to /usr/share/man/man1/sh.distrib.1.gz by dash' +Adding 'diversion of /usr/share/man/man1/sh.1.gz to /usr/share/man/man1/sh.distrib.1.gz by bash' +I: Setting pbuilder2's login shell to /bin/bash +I: Setting pbuilder2's GECOS to second user,second room,second work-phone,second home-phone,second other +I: user script /srv/workspace/pbuilder/2294170/tmp/hooks/D01_modify_environment finished +I: user script /srv/workspace/pbuilder/2294170/tmp/hooks/D02_print_environment starting I: set - BUILDDIR='/build' - BUILDUSERGECOS='first user,first room,first work-phone,first home-phone,first other' - BUILDUSERNAME='pbuilder1' - BUILD_ARCH='amd64' - DEBIAN_FRONTEND='noninteractive' - DEB_BUILD_OPTIONS='buildinfo=+all reproducible=+all parallel=15' - DISTRIBUTION='' - HOME='/root' - HOST_ARCH='amd64' + BASH=/bin/sh + BASHOPTS=checkwinsize:cmdhist:complete_fullquote:extquote:force_fignore:globasciiranges:hostcomplete:interactive_comments:progcomp:promptvars:sourcepath + BASH_ALIASES=() + BASH_ARGC=() + BASH_ARGV=() + BASH_CMDS=() + BASH_LINENO=([0]="12" [1]="0") + BASH_SOURCE=([0]="/tmp/hooks/D02_print_environment" [1]="/tmp/hooks/D02_print_environment") + BASH_VERSINFO=([0]="5" [1]="0" [2]="3" [3]="1" [4]="release" [5]="x86_64-pc-linux-gnu") + BASH_VERSION='5.0.3(1)-release' + BUILDDIR=/build + BUILDUSERGECOS='second user,second room,second work-phone,second home-phone,second other' + BUILDUSERNAME=pbuilder2 + BUILD_ARCH=amd64 + DEBIAN_FRONTEND=noninteractive + DEB_BUILD_OPTIONS='buildinfo=+all reproducible=+all parallel=16' + DIRSTACK=() + DISTRIBUTION= + EUID=0 + FUNCNAME=([0]="Echo" [1]="main") + GROUPS=() + HOME=/root + HOSTNAME=i-capture-the-hostname + HOSTTYPE=x86_64 + HOST_ARCH=amd64 IFS=' ' - INVOCATION_ID='a37d708a12c64e289497fb6da2f363ff' - LANG='C' - LANGUAGE='en_US:en' - LC_ALL='C' - MAIL='/var/mail/root' - OPTIND='1' - PATH='/usr/sbin:/usr/bin:/sbin:/bin:/usr/games' - PBCURRENTCOMMANDLINEOPERATION='build' - PBUILDER_OPERATION='build' - PBUILDER_PKGDATADIR='/usr/share/pbuilder' - PBUILDER_PKGLIBDIR='/usr/lib/pbuilder' - PBUILDER_SYSCONFDIR='/etc' - PPID='1911912' - PS1='# ' - PS2='> ' + INVOCATION_ID=7ac6b8c370d34bd9a3b01e1e516c6740 + LANG=C + LANGUAGE=et_EE:et + LC_ALL=C + MACHTYPE=x86_64-pc-linux-gnu + MAIL=/var/mail/root + OPTERR=1 + OPTIND=1 + OSTYPE=linux-gnu + PATH=/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/i/capture/the/path + PBCURRENTCOMMANDLINEOPERATION=build + PBUILDER_OPERATION=build + PBUILDER_PKGDATADIR=/usr/share/pbuilder + PBUILDER_PKGLIBDIR=/usr/lib/pbuilder + PBUILDER_SYSCONFDIR=/etc + PIPESTATUS=([0]="0") + POSIXLY_CORRECT=y + PPID=2294170 PS4='+ ' - PWD='/' - SHELL='/bin/bash' - SHLVL='2' - SUDO_COMMAND='/usr/bin/timeout -k 18.1h 18h /usr/bin/ionice -c 3 /usr/bin/nice /usr/sbin/pbuilder --build --configfile /srv/reproducible-results/rbuild-debian/tmp.AqoVbktwv7/pbuilderrc_ifs1 --hookdir /etc/pbuilder/first-build-hooks --debbuildopts -b --basetgz /var/cache/pbuilder/buster-reproducible-base.tgz --buildresult /srv/reproducible-results/rbuild-debian/tmp.AqoVbktwv7/b1 --logfile b1/build.log fs-uae_2.8.4+dfsg-2.dsc' - SUDO_GID='111' - SUDO_UID='106' - SUDO_USER='jenkins' - TERM='unknown' - TZ='/usr/share/zoneinfo/Etc/GMT+12' - USER='root' - _='/usr/bin/systemd-run' - http_proxy='http://78.137.99.97:3128' + PWD=/ + SHELL=/bin/bash + SHELLOPTS=braceexpand:errexit:hashall:interactive-comments:posix + SHLVL=3 + SUDO_COMMAND='/usr/bin/timeout -k 24.1h 24h /usr/bin/ionice -c 3 /usr/bin/nice -n 11 /usr/bin/unshare --uts -- /usr/sbin/pbuilder --build --configfile /srv/reproducible-results/rbuild-debian/tmp.AqoVbktwv7/pbuilderrc_M7S0 --hookdir /etc/pbuilder/rebuild-hooks --debbuildopts -b --basetgz /var/cache/pbuilder/buster-reproducible-base.tgz --buildresult /srv/reproducible-results/rbuild-debian/tmp.AqoVbktwv7/b2 --logfile b2/build.log fs-uae_2.8.4+dfsg-2.dsc' + SUDO_GID=111 + SUDO_UID=106 + SUDO_USER=jenkins + TERM=unknown + TZ=/usr/share/zoneinfo/Etc/GMT-14 + UID=0 + USER=root + _='I: set' + http_proxy=http://85.184.249.68:3128 I: uname -a - Linux ionos11-amd64 5.10.0-9-amd64 #1 SMP Debian 5.10.70-1 (2021-09-30) x86_64 GNU/Linux + Linux i-capture-the-hostname 5.14.0-0.bpo.2-amd64 #1 SMP Debian 5.14.9-2~bpo11+1 (2021-10-10) x86_64 GNU/Linux I: ls -l /bin total 5116 - -rwxr-xr-x 1 root root 1168776 Apr 17 2019 bash - -rwxr-xr-x 3 root root 38984 Jul 10 2019 bunzip2 - -rwxr-xr-x 3 root root 38984 Jul 10 2019 bzcat - lrwxrwxrwx 1 root root 6 Jul 10 2019 bzcmp -> bzdiff - -rwxr-xr-x 1 root root 2227 Jul 10 2019 bzdiff - lrwxrwxrwx 1 root root 6 Jul 10 2019 bzegrep -> bzgrep - -rwxr-xr-x 1 root root 4877 Jun 24 2019 bzexe - lrwxrwxrwx 1 root root 6 Jul 10 2019 bzfgrep -> bzgrep - -rwxr-xr-x 1 root root 3641 Jul 10 2019 bzgrep - -rwxr-xr-x 3 root root 38984 Jul 10 2019 bzip2 - -rwxr-xr-x 1 root root 14328 Jul 10 2019 bzip2recover - lrwxrwxrwx 1 root root 6 Jul 10 2019 bzless -> bzmore - -rwxr-xr-x 1 root root 1297 Jul 10 2019 bzmore - -rwxr-xr-x 1 root root 43744 Feb 28 2019 cat - -rwxr-xr-x 1 root root 64320 Feb 28 2019 chgrp - -rwxr-xr-x 1 root root 64288 Feb 28 2019 chmod - -rwxr-xr-x 1 root root 72512 Feb 28 2019 chown - -rwxr-xr-x 1 root root 146880 Feb 28 2019 cp - -rwxr-xr-x 1 root root 121464 Jan 17 2019 dash - -rwxr-xr-x 1 root root 109408 Feb 28 2019 date - -rwxr-xr-x 1 root root 76712 Feb 28 2019 dd - -rwxr-xr-x 1 root root 93744 Feb 28 2019 df - -rwxr-xr-x 1 root root 138856 Feb 28 2019 dir - -rwxr-xr-x 1 root root 84288 Jan 9 2019 dmesg - lrwxrwxrwx 1 root root 8 Sep 26 2018 dnsdomainname -> hostname - lrwxrwxrwx 1 root root 8 Sep 26 2018 domainname -> hostname - -rwxr-xr-x 1 root root 39520 Feb 28 2019 echo - -rwxr-xr-x 1 root root 28 Jan 7 2019 egrep - -rwxr-xr-x 1 root root 35424 Feb 28 2019 false - -rwxr-xr-x 1 root root 28 Jan 7 2019 fgrep - -rwxr-xr-x 1 root root 68880 Jan 9 2019 findmnt - -rwsr-xr-x 1 root root 34896 Apr 22 2020 fusermount - -rwxr-xr-x 1 root root 198976 Jan 7 2019 grep - -rwxr-xr-x 2 root root 2345 Jan 5 2019 gunzip - -rwxr-xr-x 1 root root 6375 Jan 5 2019 gzexe - -rwxr-xr-x 1 root root 98048 Jan 5 2019 gzip - -rwxr-xr-x 1 root root 26696 Sep 26 2018 hostname - -rwxr-xr-x 1 root root 68552 Feb 28 2019 ln - -rwxr-xr-x 1 root root 56760 Jul 26 2018 login - -rwxr-xr-x 1 root root 138856 Feb 28 2019 ls - -rwxr-xr-x 1 root root 108624 Jan 9 2019 lsblk - -rwxr-xr-x 1 root root 89088 Feb 28 2019 mkdir - -rwxr-xr-x 1 root root 68544 Feb 28 2019 mknod - -rwxr-xr-x 1 root root 43808 Feb 28 2019 mktemp - -rwxr-xr-x 1 root root 43008 Jan 9 2019 more - -rwsr-xr-x 1 root root 51280 Jan 9 2019 mount - -rwxr-xr-x 1 root root 14408 Jan 9 2019 mountpoint - -rwxr-xr-x 1 root root 138728 Feb 28 2019 mv - lrwxrwxrwx 1 root root 8 Sep 26 2018 nisdomainname -> hostname - lrwxrwxrwx 1 root root 14 Feb 14 2019 pidof -> /sbin/killall5 - -rwxr-xr-x 1 root root 39616 Feb 28 2019 pwd - lrwxrwxrwx 1 root root 4 Apr 17 2019 rbash -> bash - -rwxr-xr-x 1 root root 47776 Feb 28 2019 readlink - -rwxr-xr-x 1 root root 68416 Feb 28 2019 rm - -rwxr-xr-x 1 root root 47776 Feb 28 2019 rmdir - -rwxr-xr-x 1 root root 23312 Jan 21 2019 run-parts - -rwxr-xr-x 1 root root 122224 Dec 22 2018 sed - lrwxrwxrwx 1 root root 4 Nov 7 09:58 sh -> dash - -rwxr-xr-x 1 root root 39552 Feb 28 2019 sleep - -rwxr-xr-x 1 root root 80672 Feb 28 2019 stty - -rwsr-xr-x 1 root root 63568 Jan 9 2019 su - -rwxr-xr-x 1 root root 35488 Feb 28 2019 sync - -rwxr-xr-x 1 root root 445560 Apr 23 2019 tar - -rwxr-xr-x 1 root root 14440 Jan 21 2019 tempfile - -rwxr-xr-x 1 root root 97152 Feb 28 2019 touch - -rwxr-xr-x 1 root root 35424 Feb 28 2019 true - -rwxr-xr-x 1 root root 14328 Apr 22 2020 ulockmgr_server - -rwsr-xr-x 1 root root 34888 Jan 9 2019 umount - -rwxr-xr-x 1 root root 39584 Feb 28 2019 uname - -rwxr-xr-x 2 root root 2345 Jan 5 2019 uncompress - -rwxr-xr-x 1 root root 138856 Feb 28 2019 vdir - -rwxr-xr-x 1 root root 34896 Jan 9 2019 wdctl - -rwxr-xr-x 1 root root 946 Jan 21 2019 which - lrwxrwxrwx 1 root root 8 Sep 26 2018 ypdomainname -> hostname - -rwxr-xr-x 1 root root 1983 Jan 5 2019 zcat - -rwxr-xr-x 1 root root 1677 Jan 5 2019 zcmp - -rwxr-xr-x 1 root root 5879 Jan 5 2019 zdiff - -rwxr-xr-x 1 root root 29 Jan 5 2019 zegrep - -rwxr-xr-x 1 root root 29 Jan 5 2019 zfgrep - -rwxr-xr-x 1 root root 2080 Jan 5 2019 zforce - -rwxr-xr-x 1 root root 7584 Jan 5 2019 zgrep - -rwxr-xr-x 1 root root 2205 Jan 5 2019 zless - -rwxr-xr-x 1 root root 1841 Jan 5 2019 zmore - -rwxr-xr-x 1 root root 4552 Jan 5 2019 znew -I: user script /srv/workspace/pbuilder/1911912/tmp/hooks/D02_print_environment finished + -rwxr-xr-x 1 root root 1168776 Apr 18 2019 bash + -rwxr-xr-x 3 root root 38984 Jul 11 2019 bunzip2 + -rwxr-xr-x 3 root root 38984 Jul 11 2019 bzcat + lrwxrwxrwx 1 root root 6 Jul 11 2019 bzcmp -> bzdiff + -rwxr-xr-x 1 root root 2227 Jul 11 2019 bzdiff + lrwxrwxrwx 1 root root 6 Jul 11 2019 bzegrep -> bzgrep + -rwxr-xr-x 1 root root 4877 Jun 25 2019 bzexe + lrwxrwxrwx 1 root root 6 Jul 11 2019 bzfgrep -> bzgrep + -rwxr-xr-x 1 root root 3641 Jul 11 2019 bzgrep + -rwxr-xr-x 3 root root 38984 Jul 11 2019 bzip2 + -rwxr-xr-x 1 root root 14328 Jul 11 2019 bzip2recover + lrwxrwxrwx 1 root root 6 Jul 11 2019 bzless -> bzmore + -rwxr-xr-x 1 root root 1297 Jul 11 2019 bzmore + -rwxr-xr-x 1 root root 43744 Mar 1 2019 cat + -rwxr-xr-x 1 root root 64320 Mar 1 2019 chgrp + -rwxr-xr-x 1 root root 64288 Mar 1 2019 chmod + -rwxr-xr-x 1 root root 72512 Mar 1 2019 chown + -rwxr-xr-x 1 root root 146880 Mar 1 2019 cp + -rwxr-xr-x 1 root root 121464 Jan 18 2019 dash + -rwxr-xr-x 1 root root 109408 Mar 1 2019 date + -rwxr-xr-x 1 root root 76712 Mar 1 2019 dd + -rwxr-xr-x 1 root root 93744 Mar 1 2019 df + -rwxr-xr-x 1 root root 138856 Mar 1 2019 dir + -rwxr-xr-x 1 root root 84288 Jan 10 2019 dmesg + lrwxrwxrwx 1 root root 8 Sep 27 2018 dnsdomainname -> hostname + lrwxrwxrwx 1 root root 8 Sep 27 2018 domainname -> hostname + -rwxr-xr-x 1 root root 39520 Mar 1 2019 echo + -rwxr-xr-x 1 root root 28 Jan 8 2019 egrep + -rwxr-xr-x 1 root root 35424 Mar 1 2019 false + -rwxr-xr-x 1 root root 28 Jan 8 2019 fgrep + -rwxr-xr-x 1 root root 68880 Jan 10 2019 findmnt + -rwsr-xr-x 1 root root 34896 Apr 23 2020 fusermount + -rwxr-xr-x 1 root root 198976 Jan 8 2019 grep + -rwxr-xr-x 2 root root 2345 Jan 6 2019 gunzip + -rwxr-xr-x 1 root root 6375 Jan 6 2019 gzexe + -rwxr-xr-x 1 root root 98048 Jan 6 2019 gzip + -rwxr-xr-x 1 root root 26696 Sep 27 2018 hostname + -rwxr-xr-x 1 root root 68552 Mar 1 2019 ln + -rwxr-xr-x 1 root root 56760 Jul 27 2018 login + -rwxr-xr-x 1 root root 138856 Mar 1 2019 ls + -rwxr-xr-x 1 root root 108624 Jan 10 2019 lsblk + -rwxr-xr-x 1 root root 89088 Mar 1 2019 mkdir + -rwxr-xr-x 1 root root 68544 Mar 1 2019 mknod + -rwxr-xr-x 1 root root 43808 Mar 1 2019 mktemp + -rwxr-xr-x 1 root root 43008 Jan 10 2019 more + -rwsr-xr-x 1 root root 51280 Jan 10 2019 mount + -rwxr-xr-x 1 root root 14408 Jan 10 2019 mountpoint + -rwxr-xr-x 1 root root 138728 Mar 1 2019 mv + lrwxrwxrwx 1 root root 8 Sep 27 2018 nisdomainname -> hostname + lrwxrwxrwx 1 root root 14 Feb 15 2019 pidof -> /sbin/killall5 + -rwxr-xr-x 1 root root 39616 Mar 1 2019 pwd + lrwxrwxrwx 1 root root 4 Apr 18 2019 rbash -> bash + -rwxr-xr-x 1 root root 47776 Mar 1 2019 readlink + -rwxr-xr-x 1 root root 68416 Mar 1 2019 rm + -rwxr-xr-x 1 root root 47776 Mar 1 2019 rmdir + -rwxr-xr-x 1 root root 23312 Jan 22 2019 run-parts + -rwxr-xr-x 1 root root 122224 Dec 23 2018 sed + lrwxrwxrwx 1 root root 4 Jan 4 18:36 sh -> bash + lrwxrwxrwx 1 root root 4 Dec 11 18:20 sh.distrib -> dash + -rwxr-xr-x 1 root root 39552 Mar 1 2019 sleep + -rwxr-xr-x 1 root root 80672 Mar 1 2019 stty + -rwsr-xr-x 1 root root 63568 Jan 10 2019 su + -rwxr-xr-x 1 root root 35488 Mar 1 2019 sync + -rwxr-xr-x 1 root root 445560 Apr 24 2019 tar + -rwxr-xr-x 1 root root 14440 Jan 22 2019 tempfile + -rwxr-xr-x 1 root root 97152 Mar 1 2019 touch + -rwxr-xr-x 1 root root 35424 Mar 1 2019 true + -rwxr-xr-x 1 root root 14328 Apr 23 2020 ulockmgr_server + -rwsr-xr-x 1 root root 34888 Jan 10 2019 umount + -rwxr-xr-x 1 root root 39584 Mar 1 2019 uname + -rwxr-xr-x 2 root root 2345 Jan 6 2019 uncompress + -rwxr-xr-x 1 root root 138856 Mar 1 2019 vdir + -rwxr-xr-x 1 root root 34896 Jan 10 2019 wdctl + -rwxr-xr-x 1 root root 946 Jan 22 2019 which + lrwxrwxrwx 1 root root 8 Sep 27 2018 ypdomainname -> hostname + -rwxr-xr-x 1 root root 1983 Jan 6 2019 zcat + -rwxr-xr-x 1 root root 1677 Jan 6 2019 zcmp + -rwxr-xr-x 1 root root 5879 Jan 6 2019 zdiff + -rwxr-xr-x 1 root root 29 Jan 6 2019 zegrep + -rwxr-xr-x 1 root root 29 Jan 6 2019 zfgrep + -rwxr-xr-x 1 root root 2080 Jan 6 2019 zforce + -rwxr-xr-x 1 root root 7584 Jan 6 2019 zgrep + -rwxr-xr-x 1 root root 2205 Jan 6 2019 zless + -rwxr-xr-x 1 root root 1841 Jan 6 2019 zmore + -rwxr-xr-x 1 root root 4552 Jan 6 2019 znew +I: user script /srv/workspace/pbuilder/2294170/tmp/hooks/D02_print_environment finished -> Attempting to satisfy build-dependencies -> Creating pbuilder-satisfydepends-dummy package Package: pbuilder-satisfydepends-dummy @@ -458,7 +492,7 @@ Get: 232 http://deb.debian.org/debian buster/main amd64 python3-pkg-resources all 40.8.0-1 [153 kB] Get: 233 http://deb.debian.org/debian buster/main amd64 python3-setuptools all 40.8.0-1 [306 kB] Get: 234 http://deb.debian.org/debian buster/main amd64 zip amd64 3.0-11+b1 [234 kB] -Fetched 74.8 MB in 2s (42.8 MB/s) +Fetched 74.8 MB in 1s (78.5 MB/s) debconf: delaying package configuration, since apt-utils is not installed Selecting previously unselected package libbsd0:amd64. (Reading database ... (Reading database ... 5% (Reading database ... 10% (Reading database ... 15% (Reading database ... 20% (Reading database ... 25% (Reading database ... 30% (Reading database ... 35% (Reading database ... 40% (Reading database ... 45% (Reading database ... 50% (Reading database ... 55% (Reading database ... 60% (Reading database ... 65% (Reading database ... 70% (Reading database ... 75% (Reading database ... 80% (Reading database ... 85% (Reading database ... 90% (Reading database ... 95% (Reading database ... 100% (Reading database ... 19195 files and directories currently installed.) @@ -1424,7 +1458,8 @@ fakeroot is already the newest version (1.23-1). 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. I: Building the package -I: Running cd /build/fs-uae-2.8.4+dfsg/ && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" HOME="/nonexistent/first-build" dpkg-buildpackage -us -uc -b && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" HOME="/nonexistent/first-build" dpkg-genchanges -S > ../fs-uae_2.8.4+dfsg-2_source.changes +hostname: Name or service not known +I: Running cd /build/fs-uae-2.8.4+dfsg/ && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/i/capture/the/path" HOME="/nonexistent/second-build" dpkg-buildpackage -us -uc -b && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/i/capture/the/path" HOME="/nonexistent/second-build" dpkg-genchanges -S > ../fs-uae_2.8.4+dfsg-2_source.changes dpkg-buildpackage: info: source package fs-uae dpkg-buildpackage: info: source version 2.8.4+dfsg-2 dpkg-buildpackage: info: source distribution unstable @@ -1466,8 +1501,8 @@ checking for mawk... mawk checking whether make sets $(MAKE)... yes checking whether make supports nested variables... yes -checking whether UID '1111' is supported by ustar format... yes -checking whether GID '1111' is supported by ustar format... yes +checking whether UID '2222' is supported by ustar format... yes +checking whether GID '2222' is supported by ustar format... yes checking how to create a ustar tar archive... gnutar checking for gcc... gcc checking whether the C compiler works... yes @@ -1776,7 +1811,7 @@ config.status: creating config.h config.status: executing depfiles commands === configuring in libmpeg2 (/build/fs-uae-2.8.4+dfsg/libmpeg2) -configure: running /bin/bash ./configure --disable-option-checking '--prefix=/usr' '--build=x86_64-linux-gnu' '--includedir=${prefix}/include' '--mandir=${prefix}/share/man' '--infodir=${prefix}/share/info' '--sysconfdir=/etc' '--localstatedir=/var' '--disable-silent-rules' '--libdir=${prefix}/lib/x86_64-linux-gnu' '--libexecdir=${prefix}/lib/x86_64-linux-gnu' '--disable-maintainer-mode' '--disable-dependency-tracking' '--enable-jit' 'build_alias=x86_64-linux-gnu' 'CFLAGS=-g -O2 -ffile-prefix-map=/build/fs-uae-2.8.4+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security' 'LDFLAGS=-Wl,-z,relro' 'CPPFLAGS=-Wdate-time -D_FORTIFY_SOURCE=2' 'CXXFLAGS=-g -O2 -ffile-prefix-map=/build/fs-uae-2.8.4+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security' --cache-file=/dev/null --srcdir=. +configure: running /bin/sh ./configure --disable-option-checking '--prefix=/usr' '--build=x86_64-linux-gnu' '--includedir=${prefix}/include' '--mandir=${prefix}/share/man' '--infodir=${prefix}/share/info' '--sysconfdir=/etc' '--localstatedir=/var' '--disable-silent-rules' '--libdir=${prefix}/lib/x86_64-linux-gnu' '--libexecdir=${prefix}/lib/x86_64-linux-gnu' '--disable-maintainer-mode' '--disable-dependency-tracking' '--enable-jit' 'build_alias=x86_64-linux-gnu' 'CFLAGS=-g -O2 -ffile-prefix-map=/build/fs-uae-2.8.4+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security' 'LDFLAGS=-Wl,-z,relro' 'CPPFLAGS=-Wdate-time -D_FORTIFY_SOURCE=2' 'CXXFLAGS=-g -O2 -ffile-prefix-map=/build/fs-uae-2.8.4+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security' --cache-file=/dev/null --srcdir=. checking build system type... x86_64-pc-linux-gnu checking host system type... x86_64-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c @@ -4800,42 +4835,33 @@ creating build/lib creating build/lib/OpenGL creating build/lib/OpenGL/raw +creating build/lib/OpenGL/raw/WGL +copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL +copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL +copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL +copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL creating build/lib/OpenGL/raw/GL -creating build/lib/OpenGL/raw/GL/INGR -copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR -copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR -copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR -copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR -creating build/lib/OpenGL/WGL -creating build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT -creating build/lib/OpenGL/GL -creating build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM -creating build/lib/OpenGL/raw/GL/DFX -copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX -copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX -copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX -copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX +creating build/lib/OpenGL/raw/GL/OML +copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML +copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML +copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML +copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML +creating build/lib/OpenGL/raw/GLES1 +creating build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT creating build/lib/OpenGL/platform copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform @@ -4846,10 +4872,21 @@ copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform -creating build/lib/OpenGL/GLES2 -creating build/lib/OpenGL/GLES2/INTEL -copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL -copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL +creating build/lib/OpenGL/GLES1 +creating build/lib/OpenGL/GLES1/NV +copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV +copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV +creating build/lib/OpenGL/raw/GLES2 +creating build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM +creating build/lib/OpenGL/raw/GLES1/ARM +copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM +copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM creating build/lib/launcher creating build/lib/launcher/ui copying launcher/ui/titlebar.py -> build/lib/launcher/ui @@ -4893,6 +4930,46 @@ copying launcher/ui/ConfigurationsBrowser.py -> build/lib/launcher/ui copying launcher/ui/ConfigGroup.py -> build/lib/launcher/ui copying launcher/ui/ChecksumDialog.py -> build/lib/launcher/ui +creating build/lib/OpenGL/raw/GL/WIN +copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN +copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN +copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN +creating build/lib/OpenGL/raw/GL/SGI +copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI +copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI +copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI +copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI +creating build/lib/fsui +creating build/lib/fsui/common +copying fsui/common/spacer.py -> build/lib/fsui/common +copying fsui/common/signal.py -> build/lib/fsui/common +copying fsui/common/layout.py -> build/lib/fsui/common +copying fsui/common/i18n.py -> build/lib/fsui/common +copying fsui/common/group.py -> build/lib/fsui/common +copying fsui/common/element.py -> build/lib/fsui/common +copying fsui/common/__init__.py -> build/lib/fsui/common +creating build/lib/OpenGL/raw/GLES1/VERSION +copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION +copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION +creating build/lib/fsbc +creating build/lib/fsbc/tests +copying fsbc/tests/test_zipfile.py -> build/lib/fsbc/tests +copying fsbc/tests/test_util.py -> build/lib/fsbc/tests +copying fsbc/tests/test_user.py -> build/lib/fsbc/tests +copying fsbc/tests/test_task.py -> build/lib/fsbc/tests +copying fsbc/tests/test_system.py -> build/lib/fsbc/tests +copying fsbc/tests/test_signal.py -> build/lib/fsbc/tests +copying fsbc/tests/test_sevenzipfile.py -> build/lib/fsbc/tests +copying fsbc/tests/test_settings.py -> build/lib/fsbc/tests +copying fsbc/tests/test_resources.py -> build/lib/fsbc/tests +copying fsbc/tests/test_paths.py -> build/lib/fsbc/tests +copying fsbc/tests/test_path.py -> build/lib/fsbc/tests +copying fsbc/tests/test_logging.py -> build/lib/fsbc/tests +copying fsbc/tests/test_init.py -> build/lib/fsbc/tests +copying fsbc/tests/test_desktop.py -> build/lib/fsbc/tests +copying fsbc/tests/test_debug.py -> build/lib/fsbc/tests +copying fsbc/tests/test_application.py -> build/lib/fsbc/tests +copying fsbc/tests/__init__.py -> build/lib/fsbc/tests creating build/lib/OpenGL/raw/EGL creating build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT @@ -4906,24 +4983,1152 @@ copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT -creating build/lib/OpenGL/raw/WGL -creating build/lib/OpenGL/raw/WGL/AMD -copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD -copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD -creating build/lib/OpenGL/raw/GLES1 +creating build/lib/OpenGL/GLES2 +creating build/lib/OpenGL/GLES2/VIV +copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV +copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV +creating build/lib/OpenGL/GLES3 +creating build/lib/OpenGL/GLES3/VERSION +copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION +copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION +copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION +creating build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1 +creating build/lib/OpenGL/raw/GLES2/VIV +copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV +copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV +creating build/lib/OpenGL/GL +creating build/lib/OpenGL/GL/GREMEDY +copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY +copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY +copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY +creating build/lib/OpenGL/EGL +creating build/lib/OpenGL/EGL/NOK +copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK +copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK +copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK +copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK +creating build/lib/OpenGL/WGL +creating build/lib/OpenGL/WGL/VERSION +copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION +copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION +creating build/lib/OpenGL/raw/GLU +copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU +copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU +copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU +copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU +creating build/lib/fsgs +creating build/lib/fsgs/netplay +copying fsgs/netplay/__init__.py -> build/lib/fsgs/netplay +copying fsgs/netplay/NetplayContext.py -> build/lib/fsgs/netplay +creating build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS +creating build/lib/OpenGL/raw/GL/MESAX +copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX +copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX +creating build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT +creating build/lib/arcade +creating build/lib/arcade/res +copying arcade/res/update.py -> build/lib/arcade/res +copying arcade/res/__init__.py -> build/lib/arcade/res +creating build/lib/OpenGL/raw/EGL/NOK +copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK +copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK +copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK +copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK +creating build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM +creating build/lib/OpenGL/raw/WGL/OML +copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML +copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML +creating build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA +copying fsui/__init__.py -> build/lib/fsui +creating build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE +creating build/lib/OpenGL/arrays +copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays +creating build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV +creating build/lib/OpenGL/raw/WGL/VERSION +copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION +copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION +creating build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE +creating build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM +creating build/lib/fsgs/ui +copying fsgs/ui/qwindow.py -> build/lib/fsgs/ui +copying fsgs/ui/mainwindow.py -> build/lib/fsgs/ui +copying fsgs/ui/gamecenterview.py -> build/lib/fsgs/ui +copying fsgs/ui/__init__.py -> build/lib/fsgs/ui +creating build/lib/fsgs/plugins +copying fsgs/plugins/plugin_manager.py -> build/lib/fsgs/plugins +copying fsgs/plugins/__init__.py -> build/lib/fsgs/plugins +creating build/lib/fsgs/mame +copying fsgs/mame/mame.py -> build/lib/fsgs/mame +copying fsgs/mame/arcade.py -> build/lib/fsgs/mame +copying fsgs/mame/__init__.py -> build/lib/fsgs/mame +creating build/lib/OpenGL/raw/GL/S3 +copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 +copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 +creating build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT +creating build/lib/launcher/ui/imports +copying launcher/ui/imports/__init__.py -> build/lib/launcher/ui/imports +copying launcher/ui/imports/ImportTask.py -> build/lib/launcher/ui/imports +copying launcher/ui/imports/ImportGroup.py -> build/lib/launcher/ui/imports +copying launcher/ui/imports/ImportDialog.py -> build/lib/launcher/ui/imports +creating build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR +creating build/lib/OpenGL/raw/GL/REND +copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND +copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND +creating build/lib/OpenGL/Tk +copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk +creating build/lib/OpenGL/GLES2/KHR +copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR +copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR +copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR +copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR +copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR +creating build/lib/OpenGL/GL/NVX +copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX +copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX +copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX +creating build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI +creating build/lib/OpenGL/GL/INGR +copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR +copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR +copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR +copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR +creating build/lib/fsgs/mess +copying fsgs/mess/zx_spectrum.py -> build/lib/fsgs/mess +copying fsgs/mess/nintendo.py -> build/lib/fsgs/mess +copying fsgs/mess/mess.py -> build/lib/fsgs/mess +copying fsgs/mess/mega_drive.py -> build/lib/fsgs/mess +copying fsgs/mess/master_system.py -> build/lib/fsgs/mess +copying fsgs/mess/atari_7800.py -> build/lib/fsgs/mess +copying fsgs/mess/atari_5200.py -> build/lib/fsgs/mess +copying fsgs/mess/atari_2600.py -> build/lib/fsgs/mess +copying fsgs/mess/amstrad_cpc.py -> build/lib/fsgs/mess +copying fsgs/mess/__init__.py -> build/lib/fsgs/mess +creating build/lib/fstd +copying fstd/webapp.py -> build/lib/fstd +copying fstd/typing.py -> build/lib/fstd +copying fstd/mypy.py -> build/lib/fstd +copying fstd/data.py -> build/lib/fstd +copying fstd/adffile.py -> build/lib/fstd +copying fstd/__init__.py -> build/lib/fstd +creating build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN +creating build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL +creating build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR +creating build/lib/launcher/ui/settings +creating build/lib/launcher/ui/settings/unused +copying launcher/ui/settings/unused/opengl_settings_page.py -> build/lib/launcher/ui/settings/unused +copying launcher/ui/settings/unused/__init__.py -> build/lib/launcher/ui/settings/unused +copying launcher/ui/settings/unused/FilterSettingsPage.py -> build/lib/launcher/ui/settings/unused +creating build/lib/OpenGL/GLES1/VERSION +copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION +copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION +creating build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM +creating build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT +creating build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT +creating build/lib/OpenGL/raw/GLES1/AMD +copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD +copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD +copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD +creating build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV +copying fsbc/zipfile.py -> build/lib/fsbc +copying fsbc/util.py -> build/lib/fsbc +copying fsbc/user.py -> build/lib/fsbc +copying fsbc/task.py -> build/lib/fsbc +copying fsbc/system.py -> build/lib/fsbc +copying fsbc/signal.py -> build/lib/fsbc +copying fsbc/seven_zip_file.py -> build/lib/fsbc +copying fsbc/settings.py -> build/lib/fsbc +copying fsbc/resources.py -> build/lib/fsbc +copying fsbc/paths.py -> build/lib/fsbc +copying fsbc/path.py -> build/lib/fsbc +copying fsbc/logging.py -> build/lib/fsbc +copying fsbc/init.py -> build/lib/fsbc +copying fsbc/fs.py -> build/lib/fsbc +copying fsbc/desktop.py -> build/lib/fsbc +copying fsbc/debug.py -> build/lib/fsbc +copying fsbc/application.py -> build/lib/fsbc +copying fsbc/__init__.py -> build/lib/fsbc +creating build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES +creating build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE +creating build/lib/fsgs/res +copying fsgs/res/__init__.py -> build/lib/fsgs/res +copying OpenGL/wrapper.py -> build/lib/OpenGL +copying OpenGL/version.py -> build/lib/OpenGL +copying OpenGL/plugins.py -> build/lib/OpenGL +copying OpenGL/logs.py -> build/lib/OpenGL +copying OpenGL/lazywrapper.py -> build/lib/OpenGL +copying OpenGL/latebind.py -> build/lib/OpenGL +copying OpenGL/images.py -> build/lib/OpenGL +copying OpenGL/extensions.py -> build/lib/OpenGL +copying OpenGL/error.py -> build/lib/OpenGL +copying OpenGL/converters.py -> build/lib/OpenGL +copying OpenGL/contextdata.py -> build/lib/OpenGL +copying OpenGL/constants.py -> build/lib/OpenGL +copying OpenGL/constant.py -> build/lib/OpenGL +copying OpenGL/acceleratesupport.py -> build/lib/OpenGL +copying OpenGL/_opaque.py -> build/lib/OpenGL +copying OpenGL/_null.py -> build/lib/OpenGL +copying OpenGL/_configflags.py -> build/lib/OpenGL +copying OpenGL/_bytes.py -> build/lib/OpenGL +copying OpenGL/__init__.py -> build/lib/OpenGL +creating build/lib/OpenGL/AGL +copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL +creating build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM +creating build/lib/fsgs/mednafen +copying fsgs/mednafen/turbografx_16.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/super_nintendo.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/nintendo.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/mega_drive.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/mednafen.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/master_system.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/lynx.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/game_gear.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/game_boy_color.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/game_boy_advance.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/game_boy.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/__init__.py -> build/lib/fsgs/mednafen +creating build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB +creating build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/async.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX +creating build/lib/fsgs/gamedb +copying fsgs/gamedb/game_database_dumper.py -> build/lib/fsgs/gamedb +copying fsgs/gamedb/constants.py -> build/lib/fsgs/gamedb +copying fsgs/gamedb/__init__.py -> build/lib/fsgs/gamedb +creating build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD creating build/lib/OpenGL/GLX -creating build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA +creating build/lib/OpenGL/GLX/AMD +copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD +copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD +creating build/lib/OpenGL/raw/GLES2/FJ +copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ +copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ +copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL +copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL +copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL +copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL +copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL +creating build/lib/OpenGL/raw/GL/DFX +copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX +copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX +copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX +copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX +copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1 +creating build/lib/OpenGL/GL/IMG +copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG +creating build/lib/OpenGL/GL/SGI +copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI +copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI +copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI +copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI +creating build/lib/OpenGL/GL/MESAX +copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX +copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX +creating build/lib/OpenGL/GL/ARM +copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM +creating build/lib/arcade/glui +copying arcade/glui/window.py -> build/lib/arcade/glui +copying arcade/glui/topmenu.py -> build/lib/arcade/glui +copying arcade/glui/texturemanager.py -> build/lib/arcade/glui +copying arcade/glui/texture.py -> build/lib/arcade/glui +copying arcade/glui/text.py -> build/lib/arcade/glui +copying arcade/glui/state.py -> build/lib/arcade/glui +copying arcade/glui/settings.py -> build/lib/arcade/glui +copying arcade/glui/sdl.py -> build/lib/arcade/glui +copying arcade/glui/render.py -> build/lib/arcade/glui +copying arcade/glui/pyopengl.py -> build/lib/arcade/glui +copying arcade/glui/opengl.py -> build/lib/arcade/glui +copying arcade/glui/notification.py -> build/lib/arcade/glui +copying arcade/glui/navigatable.py -> build/lib/arcade/glui +copying arcade/glui/menu.py -> build/lib/arcade/glui +copying arcade/glui/launchmenu.py -> build/lib/arcade/glui +copying arcade/glui/items.py -> build/lib/arcade/glui +copying arcade/glui/itemmenu.py -> build/lib/arcade/glui +copying arcade/glui/inputmenu.py -> build/lib/arcade/glui +copying arcade/glui/input.py -> build/lib/arcade/glui +copying arcade/glui/imageloader.py -> build/lib/arcade/glui +copying arcade/glui/history.py -> build/lib/arcade/glui +copying arcade/glui/gamemenu.py -> build/lib/arcade/glui +copying arcade/glui/gamecenterrunner.py -> build/lib/arcade/glui +copying arcade/glui/font.py -> build/lib/arcade/glui +copying arcade/glui/fbo.py -> build/lib/arcade/glui +copying arcade/glui/errordialog.py -> build/lib/arcade/glui +copying arcade/glui/displaylists.py -> build/lib/arcade/glui +copying arcade/glui/dialog.py -> build/lib/arcade/glui +copying arcade/glui/constants.py -> build/lib/arcade/glui +copying arcade/glui/bottombar.py -> build/lib/arcade/glui +copying arcade/glui/bezier.py -> build/lib/arcade/glui +copying arcade/glui/animation.py -> build/lib/arcade/glui +copying arcade/glui/__init__.py -> build/lib/arcade/glui +creating build/lib/fsboot +copying fsboot/__init__.py -> build/lib/fsboot +creating build/lib/fsgs/drivers +copying fsgs/drivers/dos.py -> build/lib/fsgs/drivers +copying fsgs/drivers/c64.py -> build/lib/fsgs/drivers +copying fsgs/drivers/atari.py -> build/lib/fsgs/drivers +copying fsgs/drivers/__init__.py -> build/lib/fsgs/drivers +creating build/lib/OpenGL/raw/GL/INTEL +copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL +copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL +copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL +copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL +copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL +creating build/lib/fsui/qt +copying fsui/qt/windowbase.py -> build/lib/fsui/qt +copying fsui/qt/window.py -> build/lib/fsui/qt +copying fsui/qt/widget_mixin.py -> build/lib/fsui/qt +copying fsui/qt/widget.py -> build/lib/fsui/qt +copying fsui/qt/web_view.py -> build/lib/fsui/qt +copying fsui/qt/timer.py -> build/lib/fsui/qt +copying fsui/qt/signal.py -> build/lib/fsui/qt +copying fsui/qt/scrollarea.py -> build/lib/fsui/qt +copying fsui/qt/qt.py -> build/lib/fsui/qt +copying fsui/qt/legacydialog.py -> build/lib/fsui/qt +copying fsui/qt/label.py -> build/lib/fsui/qt +copying fsui/qt/helpers.py -> build/lib/fsui/qt +copying fsui/qt/dialogbuttons.py -> build/lib/fsui/qt +copying fsui/qt/dialog.py -> build/lib/fsui/qt +copying fsui/qt/adapter.py -> build/lib/fsui/qt +copying fsui/qt/__init__.py -> build/lib/fsui/qt +copying fsui/qt/VerticalItemView.py -> build/lib/fsui/qt +copying fsui/qt/TextField.py -> build/lib/fsui/qt +copying fsui/qt/TextArea.py -> build/lib/fsui/qt +copying fsui/qt/System.py -> build/lib/fsui/qt +copying fsui/qt/SpinCtrl.py -> build/lib/fsui/qt +copying fsui/qt/Panel.py -> build/lib/fsui/qt +copying fsui/qt/Menu.py -> build/lib/fsui/qt +copying fsui/qt/ListView.py -> build/lib/fsui/qt +copying fsui/qt/ImageView.py -> build/lib/fsui/qt +copying fsui/qt/ImageButton.py -> build/lib/fsui/qt +copying fsui/qt/Image.py -> build/lib/fsui/qt +copying fsui/qt/Icon.py -> build/lib/fsui/qt +copying fsui/qt/HeadingLabel.py -> build/lib/fsui/qt +copying fsui/qt/FileDialog.py -> build/lib/fsui/qt +copying fsui/qt/DrawingContext.py -> build/lib/fsui/qt +copying fsui/qt/DirDialog.py -> build/lib/fsui/qt +copying fsui/qt/ComboBox.py -> build/lib/fsui/qt +copying fsui/qt/Color.py -> build/lib/fsui/qt +copying fsui/qt/Choice.py -> build/lib/fsui/qt +copying fsui/qt/CheckBox.py -> build/lib/fsui/qt +copying fsui/qt/Button.py -> build/lib/fsui/qt +copying fsui/qt/Application.py -> build/lib/fsui/qt +creating build/lib/OpenGL/raw/GLX +creating build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV +creating build/lib/OpenGL/raw/GL/IMG +copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG +creating build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI +creating build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB +creating build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI +creating build/lib/oyoyo +copying oyoyo/parse.py -> build/lib/oyoyo +copying oyoyo/ircevents.py -> build/lib/oyoyo +copying oyoyo/helpers.py -> build/lib/oyoyo +copying oyoyo/cmdhandler.py -> build/lib/oyoyo +copying oyoyo/client.py -> build/lib/oyoyo +copying oyoyo/__init__.py -> build/lib/oyoyo +creating build/lib/OpenGL/raw/GL/ARM +copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM +creating build/lib/OpenGL/GL/FJ +copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ +creating build/lib/OpenGL/raw/GL/FJ +copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ +creating build/lib/OpenGL/GL/HP +copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP +copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP +copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP +copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP +copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP +creating build/lib/OpenGL/GL/S3 +copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3 +copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3 +creating build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES +creating build/lib/OpenGL/raw/WGL/DFX +copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX +copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX +creating build/lib/OpenGL/raw/GLES3 +copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3 +copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3 +copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3 +copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3 +creating build/lib/OpenGL/raw/GLX/INTEL +copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL +copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL +creating build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/__init__.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/WebButton.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/ScreenshotsPanel.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/GameInfoPanel.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/EditButton.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/BottomPanel.py -> build/lib/launcher/ui/bottombar +creating build/lib/OpenGL/GL/REND +copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND +copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND +creating build/lib/OpenGL/GL/VIV +copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV +creating build/lib/fsgs/ogd +copying fsgs/ogd/refresh.py -> build/lib/fsgs/ogd +copying fsgs/ogd/meta.py -> build/lib/fsgs/ogd +copying fsgs/ogd/locker.py -> build/lib/fsgs/ogd +copying fsgs/ogd/lists.py -> build/lib/fsgs/ogd +copying fsgs/ogd/game_rating_synchronizer.py -> build/lib/fsgs/ogd +copying fsgs/ogd/context.py -> build/lib/fsgs/ogd +copying fsgs/ogd/client.py -> build/lib/fsgs/ogd +copying fsgs/ogd/base.py -> build/lib/fsgs/ogd +copying fsgs/ogd/__init__.py -> build/lib/fsgs/ogd +copying fsgs/ogd/GameDatabaseSynchronizer.py -> build/lib/fsgs/ogd +creating build/lib/fsgs/web +copying fsgs/web/server.py -> build/lib/fsgs/web +copying fsgs/web/handlers.py -> build/lib/fsgs/web +copying fsgs/web/__init__.py -> build/lib/fsgs/web +creating build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA +creating build/lib/OpenGL/raw/GLES2/DMP +copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP +copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP +creating build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL +creating build/lib/OpenGL/raw/GL/DMP +copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP +creating build/lib/OpenGL/osmesa +copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa +copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL +copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL +copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL +copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL +copying OpenGL/GL/images.py -> build/lib/OpenGL/GL +copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL +copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL +copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL +copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL +copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL +creating build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV +copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL +copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL +copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL +copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL +creating build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION +creating build/lib/OpenGL/GLES2/DMP +copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP +copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP +creating build/lib/fsui/web +copying fsui/web/__init__.py -> build/lib/fsui/web +copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2 +copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2 +copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2 +copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2 +creating build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG +creating build/lib/OpenGL/GLX/SGIS +copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS +copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS +copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS +copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS +creating build/lib/OpenGL/GL/SUNX +copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX +copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX +creating build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX +creating build/lib/fsgs/input +copying fsgs/input/sdlkeycodes.py -> build/lib/fsgs/input +copying fsgs/input/mapper.py -> build/lib/fsgs/input +copying fsgs/input/manager.py -> build/lib/fsgs/input +copying fsgs/input/keyboard.py -> build/lib/fsgs/input +copying fsgs/input/joystick.py -> build/lib/fsgs/input +copying fsgs/input/inputdevice.py -> build/lib/fsgs/input +copying fsgs/input/eventlistener.py -> build/lib/fsgs/input +copying fsgs/input/eventhelper.py -> build/lib/fsgs/input +copying fsgs/input/enumeratehelper.py -> build/lib/fsgs/input +copying fsgs/input/dinputkeycodes.py -> build/lib/fsgs/input +copying fsgs/input/device.py -> build/lib/fsgs/input +copying fsgs/input/__init__.py -> build/lib/fsgs/input +creating build/lib/launcher/server +copying launcher/server/game.py -> build/lib/launcher/server +copying launcher/server/__init__.py -> build/lib/launcher/server +copying launcher/server/ServerWindow.py -> build/lib/launcher/server +copying launcher/server/Server.py -> build/lib/launcher/server +creating build/lib/OpenGL/raw/GL/SUNX +copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX +copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX +creating build/lib/OpenGL/raw/GLES2/VERSION +copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION +copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION +creating build/lib/OpenGL/WGL/DL +copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL +copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL creating build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB @@ -5069,208 +6274,53 @@ copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB -creating build/lib/OpenGL/raw/GLES3 -creating build/lib/OpenGL/raw/GLES3/VERSION -copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION -copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION -copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION -creating build/lib/fsui -creating build/lib/fsui/test -copying fsui/test/test_text_field.py -> build/lib/fsui/test -copying fsui/test/test_button.py -> build/lib/fsui/test -copying fsui/test/__init__.py -> build/lib/fsui/test -copying fsui/test/WidgetTestCase.py -> build/lib/fsui/test -creating build/lib/fsui/extra -copying fsui/extra/taskdialog.py -> build/lib/fsui/extra -copying fsui/extra/iconheader.py -> build/lib/fsui/extra -copying fsui/extra/__init__.py -> build/lib/fsui/extra -creating build/lib/fsui/common -copying fsui/common/spacer.py -> build/lib/fsui/common -copying fsui/common/signal.py -> build/lib/fsui/common -copying fsui/common/layout.py -> build/lib/fsui/common -copying fsui/common/i18n.py -> build/lib/fsui/common -copying fsui/common/group.py -> build/lib/fsui/common -copying fsui/common/element.py -> build/lib/fsui/common -copying fsui/common/__init__.py -> build/lib/fsui/common -creating build/lib/launcher/server -copying launcher/server/game.py -> build/lib/launcher/server -copying launcher/server/__init__.py -> build/lib/launcher/server -copying launcher/server/ServerWindow.py -> build/lib/launcher/server -copying launcher/server/Server.py -> build/lib/launcher/server -creating build/lib/OpenGL/GLX/AMD -copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD -copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD -creating build/lib/OpenGL/GL/SUNX -copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX -copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX -creating build/lib/OpenGL/raw/GL/ANGLE -copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE -creating build/lib/OpenGL/GL/KHR -copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR -copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR -copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR -copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR -creating build/lib/OpenGL/GLES1 -creating build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT -creating build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR -creating build/lib/OpenGL/raw/EGL/IMG -copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG -copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG -creating build/lib/OpenGL/Tk -copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk -creating build/lib/OpenGL/GLES1/ARM -copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM -copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM -creating build/lib/OpenGL/raw/GLX -creating build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL -copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL -copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL -copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL -copying OpenGL/GL/images.py -> build/lib/OpenGL/GL -copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL -copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL -copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL -copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL -copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL -creating build/lib/fsgs -creating build/lib/fsgs/plugins -copying fsgs/plugins/plugin_manager.py -> build/lib/fsgs/plugins -copying fsgs/plugins/__init__.py -> build/lib/fsgs/plugins -creating build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL -copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL -copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL -copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL -copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2 -copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2 -copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2 -creating build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION -creating build/lib/OpenGL/arrays -copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays -creating build/lib/OpenGL/GL/HP -copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP -copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP -copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP -copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP -copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP -creating build/lib/oyoyo -copying oyoyo/parse.py -> build/lib/oyoyo -copying oyoyo/ircevents.py -> build/lib/oyoyo -copying oyoyo/helpers.py -> build/lib/oyoyo -copying oyoyo/cmdhandler.py -> build/lib/oyoyo -copying oyoyo/client.py -> build/lib/oyoyo -copying oyoyo/__init__.py -> build/lib/oyoyo -creating build/lib/OpenGL/raw/WGL/DL -copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL -copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL -creating build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA -creating build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI +creating build/lib/launcher/ui/behaviors +copying launcher/ui/behaviors/settingsbehavior.py -> build/lib/launcher/ui/behaviors +copying launcher/ui/behaviors/configbehavior.py -> build/lib/launcher/ui/behaviors +copying launcher/ui/behaviors/amigaenablebehavior.py -> build/lib/launcher/ui/behaviors +copying launcher/ui/behaviors/__init__.py -> build/lib/launcher/ui/behaviors +creating build/lib/OpenGL/EGL/ANGLE +copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE +copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE +copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE +copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE +creating build/lib/OpenGL/GLU +creating build/lib/OpenGL/GLU/EXT +copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT +copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT +copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT +copying launcher/ui/settings/whdload_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/video_sync_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/video_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/settings_header.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/settings_dialog.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/scan_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/scan_paths_group.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/plugins_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/override_warning.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/option_ui.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/netplay_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/mouse_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/monitor_button.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/maintenance_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/logging_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/launcher_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/language_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/keyboard_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/joystick_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/game_database_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/experimental_features_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/audio_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/arcade_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/advanced_video_settings.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/advanced_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/__init__.py -> build/lib/launcher/ui/settings +creating build/lib/OpenGL/raw/GL/QCOM +copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM +creating build/lib/OpenGL/raw/GLX/DFX +copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX +copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX creating build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE @@ -5289,125 +6339,140 @@ copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE -creating build/lib/OpenGL/GL/S3 -copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3 -copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3 -creating build/lib/fsgs/ogd -copying fsgs/ogd/refresh.py -> build/lib/fsgs/ogd -copying fsgs/ogd/meta.py -> build/lib/fsgs/ogd -copying fsgs/ogd/locker.py -> build/lib/fsgs/ogd -copying fsgs/ogd/lists.py -> build/lib/fsgs/ogd -copying fsgs/ogd/game_rating_synchronizer.py -> build/lib/fsgs/ogd -copying fsgs/ogd/context.py -> build/lib/fsgs/ogd -copying fsgs/ogd/client.py -> build/lib/fsgs/ogd -copying fsgs/ogd/base.py -> build/lib/fsgs/ogd -copying fsgs/ogd/__init__.py -> build/lib/fsgs/ogd -copying fsgs/ogd/GameDatabaseSynchronizer.py -> build/lib/fsgs/ogd -creating build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP +creating build/lib/six +copying six/six.py -> build/lib/six +copying six/__init__.py -> build/lib/six +creating build/lib/OpenGL/GL/PGI +copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI +copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI +copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI +creating build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/__init__.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/WebLinkElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/WarningsElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/StatusElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/StatusBar.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/ProtectionElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/PlayersElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/LanguageElement.py -> build/lib/launcher/ui/statusbar +creating build/lib/OpenGL/raw/GLES1/NV +copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV +copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV +creating build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM +creating build/lib/OpenGL/WGL/OML +copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML +copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML +creating build/lib/OpenGL/EGL/IMG +copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG +copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG +creating build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD +creating build/lib/arcade/res/item +copying arcade/res/item/fix.py -> build/lib/arcade/res/item +copying arcade/res/item/__init__.py -> build/lib/arcade/res/item +creating build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION +creating build/lib/fsgs/amiga +copying fsgs/amiga/workbench_files.py -> build/lib/fsgs/amiga +copying fsgs/amiga/workbench_data.py -> build/lib/fsgs/amiga +copying fsgs/amiga/workbench.py -> build/lib/fsgs/amiga +copying fsgs/amiga/whdload.py -> build/lib/fsgs/amiga +copying fsgs/amiga/roms.py -> build/lib/fsgs/amiga +copying fsgs/amiga/amigarunner.py -> build/lib/fsgs/amiga +copying fsgs/amiga/adf.py -> build/lib/fsgs/amiga +copying fsgs/amiga/__init__.py -> build/lib/fsgs/amiga +copying fsgs/amiga/ValueConfigLoader.py -> build/lib/fsgs/amiga +copying fsgs/amiga/ROMManager.py -> build/lib/fsgs/amiga +copying fsgs/amiga/LaunchHandler.py -> build/lib/fsgs/amiga +copying fsgs/amiga/FSUAEDeviceHelper.py -> build/lib/fsgs/amiga +copying fsgs/amiga/FSUAE.py -> build/lib/fsgs/amiga +copying fsgs/amiga/ConfigWriter.py -> build/lib/fsgs/amiga +copying fsgs/amiga/AmigaContext.py -> build/lib/fsgs/amiga +copying fsgs/amiga/Amiga.py -> build/lib/fsgs/amiga +copying fsgs/amiga/ADFFileExtractor.py -> build/lib/fsgs/amiga +creating build/lib/OpenGL/raw/GLX/SGIS +copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS +copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS +copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS +copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS creating build/lib/OpenGL/raw/GL/VIV copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV -creating build/lib/OpenGL/raw/GLES2 -creating build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG -creating build/lib/OpenGL/raw/GLX/INTEL -copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL -copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL -creating build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD -creating build/lib/launcher/ui/config -copying launcher/ui/config/modelgroup.py -> build/lib/launcher/ui/config -copying launcher/ui/config/model.py -> build/lib/launcher/ui/config -copying launcher/ui/config/expansionspanel.py -> build/lib/launcher/ui/config -copying launcher/ui/config/expand.py -> build/lib/launcher/ui/config -copying launcher/ui/config/configscrollarea.py -> build/lib/launcher/ui/config -copying launcher/ui/config/configpanel.py -> build/lib/launcher/ui/config -copying launcher/ui/config/browser.py -> build/lib/launcher/ui/config -copying launcher/ui/config/additionalconfigpanel.py -> build/lib/launcher/ui/config -copying launcher/ui/config/__init__.py -> build/lib/launcher/ui/config -copying launcher/ui/config/WHDLoadGroup.py -> build/lib/launcher/ui/config -copying launcher/ui/config/KickstartGroup.py -> build/lib/launcher/ui/config -copying launcher/ui/config/InputSelector.py -> build/lib/launcher/ui/config -copying launcher/ui/config/InputGroup.py -> build/lib/launcher/ui/config -copying launcher/ui/config/HardDriveGroup.py -> build/lib/launcher/ui/config -copying launcher/ui/config/CustomOptionsPage.py -> build/lib/launcher/ui/config -copying launcher/ui/config/ConfigDialog.py -> build/lib/launcher/ui/config -copying launcher/ui/config/ConfigCheckBox.py -> build/lib/launcher/ui/config -creating build/lib/OpenGL/raw/GL/S3 -copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 -copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 -creating build/lib/OpenGL/raw/GLX/DFX -copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX -copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX -creating build/lib/OpenGL/raw/GLES1/AMD -copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD -copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD -copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD -creating build/lib/OpenGL/raw/GLX/OML -copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML -copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML -copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML -creating build/lib/OpenGL/EGL -creating build/lib/OpenGL/EGL/HI -copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI -copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI -copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI -copying fsui/__init__.py -> build/lib/fsui -creating build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV -creating build/lib/OpenGL/raw/GL/DMP -copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP +creating build/lib/OpenGL/GLES1/AMD +copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD +copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD +copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD +creating build/lib/OpenGL/GLX/INTEL +copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL +copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL +creating build/lib/OpenGL/GL/WIN +copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN +copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN +copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN +creating build/lib/OpenGL/raw/GLES3/VERSION +copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION +copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION +copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION +creating build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE +copying fsgs/session.py -> build/lib/fsgs +copying fsgs/runner.py -> build/lib/fsgs +copying fsgs/refreshratetool.py -> build/lib/fsgs +copying fsgs/platform.py -> build/lib/fsgs +copying fsgs/network.py -> build/lib/fsgs +copying fsgs/main.py -> build/lib/fsgs +copying fsgs/knownfiles.py -> build/lib/fsgs +copying fsgs/download.py -> build/lib/fsgs +copying fsgs/context.py -> build/lib/fsgs +copying fsgs/application.py -> build/lib/fsgs +copying fsgs/__init__.py -> build/lib/fsgs +copying fsgs/SignalContext.py -> build/lib/fsgs +copying fsgs/SaveStateHandler.py -> build/lib/fsgs +copying fsgs/LockerDatabase.py -> build/lib/fsgs +copying fsgs/GameNameUtil.py -> build/lib/fsgs +copying fsgs/GameDatabaseClient.py -> build/lib/fsgs +copying fsgs/GameDatabase.py -> build/lib/fsgs +copying fsgs/GameChangeHandler.py -> build/lib/fsgs +copying fsgs/FileDatabase.py -> build/lib/fsgs +copying fsgs/FSGameSystemContext.py -> build/lib/fsgs +copying fsgs/FSGSDirectories.py -> build/lib/fsgs +copying fsgs/Database.py -> build/lib/fsgs +copying fsgs/ContextAware.py -> build/lib/fsgs +copying fsgs/Config.py -> build/lib/fsgs +copying fsgs/ChecksumTool.py -> build/lib/fsgs +copying fsgs/BaseDatabase.py -> build/lib/fsgs +copying fsgs/BaseContext.py -> build/lib/fsgs +copying fsgs/Archive.py -> build/lib/fsgs +creating build/lib/OpenGL/GL/OML +copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML +copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML +copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML +copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML creating build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE @@ -5426,429 +6491,283 @@ copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE -creating build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D -creating build/lib/fsboot -copying fsboot/__init__.py -> build/lib/fsboot -creating build/lib/launcher/ui/behaviors -copying launcher/ui/behaviors/settingsbehavior.py -> build/lib/launcher/ui/behaviors -copying launcher/ui/behaviors/configbehavior.py -> build/lib/launcher/ui/behaviors -copying launcher/ui/behaviors/amigaenablebehavior.py -> build/lib/launcher/ui/behaviors -copying launcher/ui/behaviors/__init__.py -> build/lib/launcher/ui/behaviors -creating build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID -creating build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM +creating build/lib/OpenGL/WGL/AMD +copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD +copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD +copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3 +copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3 +creating build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV +creating build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD +creating build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB +creating build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS creating build/lib/OpenGL/GL/DMP copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP -creating build/lib/OpenGL/EGL/MESA -copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA -copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA -copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA -creating build/lib/launcher/netplay -copying launcher/netplay/player.py -> build/lib/launcher/netplay -copying launcher/netplay/netplay_panel.py -> build/lib/launcher/netplay -copying launcher/netplay/netplay_dialog.py -> build/lib/launcher/netplay -copying launcher/netplay/netplay.py -> build/lib/launcher/netplay -copying launcher/netplay/irc_color.py -> build/lib/launcher/netplay -copying launcher/netplay/irc_broadcaster.py -> build/lib/launcher/netplay -copying launcher/netplay/irc.py -> build/lib/launcher/netplay -copying launcher/netplay/connection_tester.py -> build/lib/launcher/netplay -copying launcher/netplay/command_handler.py -> build/lib/launcher/netplay -copying launcher/netplay/channel.py -> build/lib/launcher/netplay -copying launcher/netplay/__init__.py -> build/lib/launcher/netplay +creating build/lib/OpenGL/GLX/OML +copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML +copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML +copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML +copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU +copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU +copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU +copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU +copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU +copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU creating build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN -creating build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM +creating build/lib/OpenGL/GLES2/INTEL +copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL +copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL +creating build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV +creating build/lib/OpenGL/raw/GLX/AMD +copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD +copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD +creating build/lib/OpenGL/raw/EGL/HI +copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI +copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI +copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI +creating build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM +creating build/lib/OpenGL/GLES2/FJ +copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ +copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ +creating build/lib/OpenGL/GL/KHR +copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR +copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR +copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR +copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR +creating build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION +creating build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG +creating build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT +creating build/lib/OpenGL/raw/GL/KHR +copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR +copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR +copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR +copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR +creating build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP +creating build/lib/OpenGL/raw/WGL/DL +copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL +copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL +creating build/lib/OpenGL/raw/GL/GREMEDY +copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY +copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY +copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY +creating build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION +creating build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION +creating build/lib/OpenGL/raw/GLES2/INTEL +copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL +copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL +creating build/lib/OpenGL/raw/GL/ANGLE +copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE +creating build/lib/OpenGL/raw/GLX/OML +copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML +copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML +copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML +creating build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT creating build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM -creating build/lib/OpenGL/raw/GL/SGI -copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI -copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI -copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI -copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI -creating build/lib/OpenGL/GLES2/VERSION -copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION -copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION -creating build/lib/OpenGL/GL/DFX -copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX -copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX -copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX -copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX -creating build/lib/OpenGL/GL/MESAX -copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX -copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX -creating build/lib/OpenGL/raw/EGL/ARM -copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM -copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM -creating build/lib/OpenGL/raw/GLES2/FJ -copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ -copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ -creating build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION -creating build/lib/fsgs/mess -copying fsgs/mess/zx_spectrum.py -> build/lib/fsgs/mess -copying fsgs/mess/nintendo.py -> build/lib/fsgs/mess -copying fsgs/mess/mess.py -> build/lib/fsgs/mess -copying fsgs/mess/mega_drive.py -> build/lib/fsgs/mess -copying fsgs/mess/master_system.py -> build/lib/fsgs/mess -copying fsgs/mess/atari_7800.py -> build/lib/fsgs/mess -copying fsgs/mess/atari_5200.py -> build/lib/fsgs/mess -copying fsgs/mess/atari_2600.py -> build/lib/fsgs/mess -copying fsgs/mess/amstrad_cpc.py -> build/lib/fsgs/mess -copying fsgs/mess/__init__.py -> build/lib/fsgs/mess -copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX -creating build/lib/OpenGL/raw/GL/OML -copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML -copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML -copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML -copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML -creating build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM -creating build/lib/OpenGL/GL/SGI -copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI -copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI -copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI -copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI -creating build/lib/OpenGL/GLUT -copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT -copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT -copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT -copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT -copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT -creating build/lib/fstd -copying fstd/webapp.py -> build/lib/fstd -copying fstd/typing.py -> build/lib/fstd -copying fstd/mypy.py -> build/lib/fstd -copying fstd/data.py -> build/lib/fstd -copying fstd/adffile.py -> build/lib/fstd -copying fstd/__init__.py -> build/lib/fstd -creating build/lib/fsui/web -copying fsui/web/__init__.py -> build/lib/fsui/web -creating build/lib/OpenGL/WGL/ATI -copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI -copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI -creating build/lib/OpenGL/raw/GL/WIN -copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN -copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN -copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN -creating build/lib/arcade -creating build/lib/arcade/res -creating build/lib/arcade/res/item -copying arcade/res/item/fix.py -> build/lib/arcade/res/item -copying arcade/res/item/__init__.py -> build/lib/arcade/res/item -creating build/lib/fsgs/platforms -copying fsgs/platforms/zx_spectrum.py -> build/lib/fsgs/platforms -copying fsgs/platforms/turbografx_16.py -> build/lib/fsgs/platforms -copying fsgs/platforms/super_nintendo.py -> build/lib/fsgs/platforms -copying fsgs/platforms/nintendo.py -> build/lib/fsgs/platforms -copying fsgs/platforms/mega_drive.py -> build/lib/fsgs/platforms -copying fsgs/platforms/master_system.py -> build/lib/fsgs/platforms -copying fsgs/platforms/lynx.py -> build/lib/fsgs/platforms -copying fsgs/platforms/loader.py -> build/lib/fsgs/platforms -copying fsgs/platforms/game_gear.py -> build/lib/fsgs/platforms -copying fsgs/platforms/game_boy_color.py -> build/lib/fsgs/platforms -copying fsgs/platforms/game_boy_advance.py -> build/lib/fsgs/platforms -copying fsgs/platforms/game_boy.py -> build/lib/fsgs/platforms -copying fsgs/platforms/dos.py -> build/lib/fsgs/platforms -copying fsgs/platforms/cdtv.py -> build/lib/fsgs/platforms -copying fsgs/platforms/cd32.py -> build/lib/fsgs/platforms -copying fsgs/platforms/atari_st.py -> build/lib/fsgs/platforms -copying fsgs/platforms/atari_7800.py -> build/lib/fsgs/platforms -copying fsgs/platforms/atari_5200.py -> build/lib/fsgs/platforms -copying fsgs/platforms/atari_2600.py -> build/lib/fsgs/platforms -copying fsgs/platforms/arcade.py -> build/lib/fsgs/platforms -copying fsgs/platforms/amstrad_cpc.py -> build/lib/fsgs/platforms -copying fsgs/platforms/amiga.py -> build/lib/fsgs/platforms -copying fsgs/platforms/__init__.py -> build/lib/fsgs/platforms -copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw -creating build/lib/OpenGL/raw/GL/MESAX -copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX -copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX +creating build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES creating build/lib/arcade/ui copying arcade/ui/gl_widget.py -> build/lib/arcade/ui copying arcade/ui/event.py -> build/lib/arcade/ui copying arcade/ui/arcade_window.py -> build/lib/arcade/ui copying arcade/ui/__init__.py -> build/lib/arcade/ui -copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3 -copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3 -copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3 -copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3 -creating build/lib/OpenGL/raw/GL/KHR -copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR -copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR -copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR -copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR -creating build/lib/OpenGL/GLX/OML -copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML -copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML -copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML -creating build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/async.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX -copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX -creating build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR -creating build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX -copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX -copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX -copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX -creating build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN -creating build/lib/OpenGL/raw/GLX/AMD -copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD -copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD -creating build/lib/OpenGL/raw/GLES2/DMP -copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP -copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP -creating build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI -creating build/lib/fsbc -creating build/lib/fsbc/tests -copying fsbc/tests/test_zipfile.py -> build/lib/fsbc/tests -copying fsbc/tests/test_util.py -> build/lib/fsbc/tests -copying fsbc/tests/test_user.py -> build/lib/fsbc/tests -copying fsbc/tests/test_task.py -> build/lib/fsbc/tests -copying fsbc/tests/test_system.py -> build/lib/fsbc/tests -copying fsbc/tests/test_signal.py -> build/lib/fsbc/tests -copying fsbc/tests/test_sevenzipfile.py -> build/lib/fsbc/tests -copying fsbc/tests/test_settings.py -> build/lib/fsbc/tests -copying fsbc/tests/test_resources.py -> build/lib/fsbc/tests -copying fsbc/tests/test_paths.py -> build/lib/fsbc/tests -copying fsbc/tests/test_path.py -> build/lib/fsbc/tests -copying fsbc/tests/test_logging.py -> build/lib/fsbc/tests -copying fsbc/tests/test_init.py -> build/lib/fsbc/tests -copying fsbc/tests/test_desktop.py -> build/lib/fsbc/tests -copying fsbc/tests/test_debug.py -> build/lib/fsbc/tests -copying fsbc/tests/test_application.py -> build/lib/fsbc/tests -copying fsbc/tests/__init__.py -> build/lib/fsbc/tests -creating build/lib/OpenGL/AGL -copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL -creating build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/async.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX -creating build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/__init__.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/WebLinkElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/WarningsElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/StatusElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/StatusBar.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/ProtectionElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/PlayersElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/LanguageElement.py -> build/lib/launcher/ui/statusbar -creating build/lib/OpenGL/raw/GLE -copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE -copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE -copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE -creating build/lib/OpenGL/raw/WGL/OML -copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML -copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML -creating build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES -creating build/lib/OpenGL/GL/REND -copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND -copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND -creating build/lib/OpenGL/raw/GLES2/VERSION -copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION -copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION -creating build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX -creating build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT -creating build/lib/OpenGL/EGL/NOK -copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK -copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK -copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK -copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK -creating build/lib/OpenGL/EGL/IMG -copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG -copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG -creating build/lib/OpenGL/GL/VIV -copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV -creating build/lib/OpenGL/EGL/ANGLE -copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE -copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE -copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE -copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE -creating build/lib/OpenGL/raw/WGL/VERSION -copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION -copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION -creating build/lib/OpenGL/raw/GLUT -copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT -copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT -copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT +creating build/lib/OpenGL/GLX/DFX +copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX +copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX +creating build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN creating build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES @@ -5886,220 +6805,80 @@ copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2 -copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2 -copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2 -copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2 -creating build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV -creating build/lib/OpenGL/raw/GL/INTEL -copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL -copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL -copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL -copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL -copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL -creating build/lib/OpenGL/WGL/VERSION -copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION -copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION -creating build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE -creating build/lib/launcher/ui/settings -copying launcher/ui/settings/whdload_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/video_sync_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/video_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/settings_header.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/settings_dialog.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/scan_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/scan_paths_group.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/plugins_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/override_warning.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/option_ui.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/netplay_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/mouse_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/monitor_button.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/maintenance_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/logging_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/launcher_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/language_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/keyboard_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/joystick_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/game_database_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/experimental_features_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/audio_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/arcade_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/advanced_video_settings.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/advanced_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/__init__.py -> build/lib/launcher/ui/settings -creating build/lib/OpenGL/raw/GLU -copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU -copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU -copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU -copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU -creating build/lib/OpenGL/GL/FJ -copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ -creating build/lib/OpenGL/GL/NVX -copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX -copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX -copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX -creating build/lib/fsgs/mednafen -copying fsgs/mednafen/turbografx_16.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/super_nintendo.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/nintendo.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/mega_drive.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/mednafen.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/master_system.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/lynx.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/game_gear.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/game_boy_color.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/game_boy_advance.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/game_boy.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/__init__.py -> build/lib/fsgs/mednafen -creating build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV +creating build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG creating build/lib/launcher/res copying launcher/res/__init__.py -> build/lib/launcher/res -creating build/lib/launcher/ui/imports -copying launcher/ui/imports/__init__.py -> build/lib/launcher/ui/imports -copying launcher/ui/imports/ImportTask.py -> build/lib/launcher/ui/imports -copying launcher/ui/imports/ImportGroup.py -> build/lib/launcher/ui/imports -copying launcher/ui/imports/ImportDialog.py -> build/lib/launcher/ui/imports -creating build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA -creating build/lib/OpenGL/raw/WGL/ATI -copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI -copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI -creating build/lib/fsui/res -copying fsui/res/__init__.py -> build/lib/fsui/res -creating build/lib/OpenGL/GLES2/DMP -copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP -copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP -copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1 -copying OpenGL/wrapper.py -> build/lib/OpenGL -copying OpenGL/version.py -> build/lib/OpenGL -copying OpenGL/plugins.py -> build/lib/OpenGL -copying OpenGL/logs.py -> build/lib/OpenGL -copying OpenGL/lazywrapper.py -> build/lib/OpenGL -copying OpenGL/latebind.py -> build/lib/OpenGL -copying OpenGL/images.py -> build/lib/OpenGL -copying OpenGL/extensions.py -> build/lib/OpenGL -copying OpenGL/error.py -> build/lib/OpenGL -copying OpenGL/converters.py -> build/lib/OpenGL -copying OpenGL/contextdata.py -> build/lib/OpenGL -copying OpenGL/constants.py -> build/lib/OpenGL -copying OpenGL/constant.py -> build/lib/OpenGL -copying OpenGL/acceleratesupport.py -> build/lib/OpenGL -copying OpenGL/_opaque.py -> build/lib/OpenGL -copying OpenGL/_null.py -> build/lib/OpenGL -copying OpenGL/_configflags.py -> build/lib/OpenGL -copying OpenGL/_bytes.py -> build/lib/OpenGL -copying OpenGL/__init__.py -> build/lib/OpenGL -creating build/lib/OpenGL/raw/GLES2/VIV -copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV -copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV -creating build/lib/OpenGL/raw/GL/SUNX -copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX -copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX -creating build/lib/OpenGL/raw/EGL/MESA -copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA -copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA -copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA +creating build/lib/OpenGL/GLE +copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE +copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE +creating build/lib/OpenGL/raw/GL/PGI +copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI +copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI +copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI +creating build/lib/OpenGL/raw/GL/NVX +copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX +copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX +copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX +creating build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D +creating build/lib/OpenGL/raw/GLUT +copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT +copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT +copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT creating build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX -creating build/lib/OpenGL/WGL/OML -copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML -copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML -copying arcade/resources.py -> build/lib/arcade -copying arcade/platform.py -> build/lib/arcade -copying arcade/option.py -> build/lib/arcade -copying arcade/notification.py -> build/lib/arcade -copying arcade/gnome3.py -> build/lib/arcade -copying arcade/gamecenterutil.py -> build/lib/arcade -copying arcade/gamecentersettings.py -> build/lib/arcade -copying arcade/gamecenter.py -> build/lib/arcade -copying arcade/diskutil.py -> build/lib/arcade -copying arcade/callbacks.py -> build/lib/arcade -copying arcade/arcade_main.py -> build/lib/arcade -copying arcade/__init__.py -> build/lib/arcade -copying arcade/Application.py -> build/lib/arcade -copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL -creating build/lib/OpenGL/raw/GL/QCOM -copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM -creating build/lib/fsgs/ui -copying fsgs/ui/qwindow.py -> build/lib/fsgs/ui -copying fsgs/ui/mainwindow.py -> build/lib/fsgs/ui -copying fsgs/ui/gamecenterview.py -> build/lib/fsgs/ui -copying fsgs/ui/__init__.py -> build/lib/fsgs/ui -creating build/lib/six -copying six/six.py -> build/lib/six -copying six/__init__.py -> build/lib/six -creating build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION -creating build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX -creating build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL +creating build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES +creating build/lib/OpenGL/GL/ANGLE +copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE creating build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT @@ -6198,471 +6977,6 @@ copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT -creating build/lib/OpenGL/raw/WGL/DFX -copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX -copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX -creating build/lib/OpenGL/raw/osmesa -copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa -copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa -copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa -creating build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES -creating build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT -creating build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI -creating build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB -creating build/lib/OpenGL/GLU -creating build/lib/OpenGL/GLU/EXT -copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT -copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT -copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT -creating build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT -creating build/lib/OpenGL/GL/INGR -copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR -copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR -copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR -copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR -copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL -creating build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/__init__.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/WebButton.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/ScreenshotsPanel.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/GameInfoPanel.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/EditButton.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/BottomPanel.py -> build/lib/launcher/ui/bottombar -creating build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT -creating build/lib/OpenGL/raw/GL/FJ -copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ -creating build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION -creating build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES -creating build/lib/OpenGL/GL/ANGLE -copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE -creating build/lib/OpenGL/WGL/DL -copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL -copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL -creating build/lib/OpenGL/GLES2/FJ -copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ -copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ -creating build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE -creating build/lib/OpenGL/GLES2/VIV -copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV -copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV -creating build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB -creating build/lib/OpenGL/raw/GL/GREMEDY -copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY -copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY -copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY -creating build/lib/OpenGL/GL/MESA -copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA -copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA -copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA -copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA -copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA -creating build/lib/OpenGL/GL/ARM -copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM -creating build/lib/fstd/desktop -copying fstd/desktop/gnome3.py -> build/lib/fstd/desktop -copying fstd/desktop/__init__.py -> build/lib/fstd/desktop -creating build/lib/launcher/apps -copying launcher/apps/workspace.py -> build/lib/launcher/apps -copying launcher/apps/uade_fs.py -> build/lib/launcher/apps -copying launcher/apps/mednafen_fs.py -> build/lib/launcher/apps -copying launcher/apps/mame_fs.py -> build/lib/launcher/apps -copying launcher/apps/list_plugins.py -> build/lib/launcher/apps -copying launcher/apps/list_dirs.py -> build/lib/launcher/apps -copying launcher/apps/fs_uae_netplay_server.py -> build/lib/launcher/apps -copying launcher/apps/fs_uae_launcher.py -> build/lib/launcher/apps -copying launcher/apps/fs_uae_arcade.py -> build/lib/launcher/apps -copying launcher/apps/fs_game_runner.py -> build/lib/launcher/apps -copying launcher/apps/fs_game_center.py -> build/lib/launcher/apps -copying launcher/apps/dosbox_fs.py -> build/lib/launcher/apps -copying launcher/apps/__init__.py -> build/lib/launcher/apps -creating build/lib/OpenGL/raw/GLES1/ARM -copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM -copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM -creating build/lib/launcher/ui/settings/unused -copying launcher/ui/settings/unused/opengl_settings_page.py -> build/lib/launcher/ui/settings/unused -copying launcher/ui/settings/unused/__init__.py -> build/lib/launcher/ui/settings/unused -copying launcher/ui/settings/unused/FilterSettingsPage.py -> build/lib/launcher/ui/settings/unused -creating build/lib/OpenGL/raw/GL/PGI -copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI -copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI -copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI -creating build/lib/OpenGL/GLES2/KHR -copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR -copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR -copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR -copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR -copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR -creating build/lib/fsgs/mame -copying fsgs/mame/mame.py -> build/lib/fsgs/mame -copying fsgs/mame/arcade.py -> build/lib/fsgs/mame -copying fsgs/mame/__init__.py -> build/lib/fsgs/mame -creating build/lib/OpenGL/GLX/DFX -copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX -copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX -creating build/lib/OpenGL/GL/IMG -copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG -creating build/lib/arcade/glui -copying arcade/glui/window.py -> build/lib/arcade/glui -copying arcade/glui/topmenu.py -> build/lib/arcade/glui -copying arcade/glui/texturemanager.py -> build/lib/arcade/glui -copying arcade/glui/texture.py -> build/lib/arcade/glui -copying arcade/glui/text.py -> build/lib/arcade/glui -copying arcade/glui/state.py -> build/lib/arcade/glui -copying arcade/glui/settings.py -> build/lib/arcade/glui -copying arcade/glui/sdl.py -> build/lib/arcade/glui -copying arcade/glui/render.py -> build/lib/arcade/glui -copying arcade/glui/pyopengl.py -> build/lib/arcade/glui -copying arcade/glui/opengl.py -> build/lib/arcade/glui -copying arcade/glui/notification.py -> build/lib/arcade/glui -copying arcade/glui/navigatable.py -> build/lib/arcade/glui -copying arcade/glui/menu.py -> build/lib/arcade/glui -copying arcade/glui/launchmenu.py -> build/lib/arcade/glui -copying arcade/glui/items.py -> build/lib/arcade/glui -copying arcade/glui/itemmenu.py -> build/lib/arcade/glui -copying arcade/glui/inputmenu.py -> build/lib/arcade/glui -copying arcade/glui/input.py -> build/lib/arcade/glui -copying arcade/glui/imageloader.py -> build/lib/arcade/glui -copying arcade/glui/history.py -> build/lib/arcade/glui -copying arcade/glui/gamemenu.py -> build/lib/arcade/glui -copying arcade/glui/gamecenterrunner.py -> build/lib/arcade/glui -copying arcade/glui/font.py -> build/lib/arcade/glui -copying arcade/glui/fbo.py -> build/lib/arcade/glui -copying arcade/glui/errordialog.py -> build/lib/arcade/glui -copying arcade/glui/displaylists.py -> build/lib/arcade/glui -copying arcade/glui/dialog.py -> build/lib/arcade/glui -copying arcade/glui/constants.py -> build/lib/arcade/glui -copying arcade/glui/bottombar.py -> build/lib/arcade/glui -copying arcade/glui/bezier.py -> build/lib/arcade/glui -copying arcade/glui/animation.py -> build/lib/arcade/glui -copying arcade/glui/__init__.py -> build/lib/arcade/glui -creating build/lib/fsgs/http -copying fsgs/http/server.py -> build/lib/fsgs/http -copying fsgs/http/requestparams.py -> build/lib/fsgs/http -copying fsgs/http/request.py -> build/lib/fsgs/http -copying fsgs/http/__init__.py -> build/lib/fsgs/http -creating build/lib/fsgs/drivers -copying fsgs/drivers/dos.py -> build/lib/fsgs/drivers -copying fsgs/drivers/c64.py -> build/lib/fsgs/drivers -copying fsgs/drivers/atari.py -> build/lib/fsgs/drivers -copying fsgs/drivers/__init__.py -> build/lib/fsgs/drivers -copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL -copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL -copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL -copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL -creating build/lib/OpenGL/GL/QCOM -copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM -creating build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV -copying arcade/res/update.py -> build/lib/arcade/res -copying arcade/res/__init__.py -> build/lib/arcade/res -copying launcher/version.py -> build/lib/launcher -copying launcher/update_manager.py -> build/lib/launcher -copying launcher/startup_scan.py -> build/lib/launcher -copying launcher/scanner.py -> build/lib/launcher -copying launcher/plugin_helper.py -> build/lib/launcher -copying launcher/option.py -> build/lib/launcher -copying launcher/launcher_signal.py -> build/lib/launcher -copying launcher/launcher_settings.py -> build/lib/launcher -copying launcher/launcher_config.py -> build/lib/launcher -copying launcher/implicit_handler.py -> build/lib/launcher -copying launcher/i18n.py -> build/lib/launcher -copying launcher/game_scanner.py -> build/lib/launcher -copying launcher/game_paths.py -> build/lib/launcher -copying launcher/fs_uae_launcher.py -> build/lib/launcher -copying launcher/floppy_manager.py -> build/lib/launcher -copying launcher/file_scanner.py -> build/lib/launcher -copying launcher/device_manager.py -> build/lib/launcher -copying launcher/configuration_scanner.py -> build/lib/launcher -copying launcher/config_checker.py -> build/lib/launcher -copying launcher/cd_manager.py -> build/lib/launcher -copying launcher/__init__.py -> build/lib/launcher -creating build/lib/OpenGL/raw/GLX/SUN -copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN -copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN -creating build/lib/OpenGL/osmesa -copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa -creating build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD -creating build/lib/fsgs/netplay -copying fsgs/netplay/__init__.py -> build/lib/fsgs/netplay -copying fsgs/netplay/NetplayContext.py -> build/lib/fsgs/netplay -creating build/lib/OpenGL/GL/PGI -copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI -copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI -copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI -creating build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR -creating build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM creating build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB @@ -6807,762 +7121,57 @@ copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU -copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU -copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU -copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU -copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU -copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU -creating build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS -creating build/lib/OpenGL/raw/EGL/ANGLE -copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE -copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE -copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE -copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE -creating build/lib/OpenGL/GLES3 -creating build/lib/OpenGL/GLES3/VERSION -copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION -copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION -copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION -creating build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV -creating build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN -creating build/lib/fsgs/amiga -copying fsgs/amiga/workbench_files.py -> build/lib/fsgs/amiga -copying fsgs/amiga/workbench_data.py -> build/lib/fsgs/amiga -copying fsgs/amiga/workbench.py -> build/lib/fsgs/amiga -copying fsgs/amiga/whdload.py -> build/lib/fsgs/amiga -copying fsgs/amiga/roms.py -> build/lib/fsgs/amiga -copying fsgs/amiga/amigarunner.py -> build/lib/fsgs/amiga -copying fsgs/amiga/adf.py -> build/lib/fsgs/amiga -copying fsgs/amiga/__init__.py -> build/lib/fsgs/amiga -copying fsgs/amiga/ValueConfigLoader.py -> build/lib/fsgs/amiga -copying fsgs/amiga/ROMManager.py -> build/lib/fsgs/amiga -copying fsgs/amiga/LaunchHandler.py -> build/lib/fsgs/amiga -copying fsgs/amiga/FSUAEDeviceHelper.py -> build/lib/fsgs/amiga -copying fsgs/amiga/FSUAE.py -> build/lib/fsgs/amiga -copying fsgs/amiga/ConfigWriter.py -> build/lib/fsgs/amiga -copying fsgs/amiga/AmigaContext.py -> build/lib/fsgs/amiga -copying fsgs/amiga/Amiga.py -> build/lib/fsgs/amiga -copying fsgs/amiga/ADFFileExtractor.py -> build/lib/fsgs/amiga -creating build/lib/OpenGL/raw/GLES1/VERSION -copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION -copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION -creating build/lib/OpenGL/GLES1/NV -copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV -copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV -creating build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB -creating build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID -copying fsgs/session.py -> build/lib/fsgs -copying fsgs/runner.py -> build/lib/fsgs -copying fsgs/refreshratetool.py -> build/lib/fsgs -copying fsgs/platform.py -> build/lib/fsgs -copying fsgs/network.py -> build/lib/fsgs -copying fsgs/main.py -> build/lib/fsgs -copying fsgs/knownfiles.py -> build/lib/fsgs -copying fsgs/download.py -> build/lib/fsgs -copying fsgs/context.py -> build/lib/fsgs -copying fsgs/application.py -> build/lib/fsgs -copying fsgs/__init__.py -> build/lib/fsgs -copying fsgs/SignalContext.py -> build/lib/fsgs -copying fsgs/SaveStateHandler.py -> build/lib/fsgs -copying fsgs/LockerDatabase.py -> build/lib/fsgs -copying fsgs/GameNameUtil.py -> build/lib/fsgs -copying fsgs/GameDatabaseClient.py -> build/lib/fsgs -copying fsgs/GameDatabase.py -> build/lib/fsgs -copying fsgs/GameChangeHandler.py -> build/lib/fsgs -copying fsgs/FileDatabase.py -> build/lib/fsgs -copying fsgs/FSGameSystemContext.py -> build/lib/fsgs -copying fsgs/FSGSDirectories.py -> build/lib/fsgs -copying fsgs/Database.py -> build/lib/fsgs -copying fsgs/ContextAware.py -> build/lib/fsgs -copying fsgs/Config.py -> build/lib/fsgs -copying fsgs/ChecksumTool.py -> build/lib/fsgs -copying fsgs/BaseDatabase.py -> build/lib/fsgs -copying fsgs/BaseContext.py -> build/lib/fsgs -copying fsgs/Archive.py -> build/lib/fsgs -creating build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM -creating build/lib/OpenGL/raw/GLES2/INTEL -copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL -copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL -creating build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV -creating build/lib/fsgs/input -copying fsgs/input/sdlkeycodes.py -> build/lib/fsgs/input -copying fsgs/input/mapper.py -> build/lib/fsgs/input -copying fsgs/input/manager.py -> build/lib/fsgs/input -copying fsgs/input/keyboard.py -> build/lib/fsgs/input -copying fsgs/input/joystick.py -> build/lib/fsgs/input -copying fsgs/input/inputdevice.py -> build/lib/fsgs/input -copying fsgs/input/eventlistener.py -> build/lib/fsgs/input -copying fsgs/input/eventhelper.py -> build/lib/fsgs/input -copying fsgs/input/enumeratehelper.py -> build/lib/fsgs/input -copying fsgs/input/dinputkeycodes.py -> build/lib/fsgs/input -copying fsgs/input/device.py -> build/lib/fsgs/input -copying fsgs/input/__init__.py -> build/lib/fsgs/input -creating build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM +creating build/lib/fsui/extra +copying fsui/extra/taskdialog.py -> build/lib/fsui/extra +copying fsui/extra/iconheader.py -> build/lib/fsui/extra +copying fsui/extra/__init__.py -> build/lib/fsui/extra +copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2 +copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2 +copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2 +creating build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw +creating build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT creating build/lib/fsgs/util copying fsgs/util/sdl2constants.py -> build/lib/fsgs/util copying fsgs/util/gamenameutil.py -> build/lib/fsgs/util copying fsgs/util/disknameutil.py -> build/lib/fsgs/util copying fsgs/util/datfile.py -> build/lib/fsgs/util copying fsgs/util/__init__.py -> build/lib/fsgs/util -creating build/lib/OpenGL/GLX/INTEL -copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL -copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL -creating build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM -creating build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES -creating build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD -creating build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV -creating build/lib/OpenGL/GL/WIN -copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN -copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN -copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN -copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL -copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL -copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL -copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL -copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL -creating build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS -creating build/lib/fsgs/gamedb -copying fsgs/gamedb/game_database_dumper.py -> build/lib/fsgs/gamedb -copying fsgs/gamedb/constants.py -> build/lib/fsgs/gamedb -copying fsgs/gamedb/__init__.py -> build/lib/fsgs/gamedb -creating build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB -creating build/lib/OpenGL/raw/GLES1/NV -copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV -copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV -creating build/lib/OpenGL/raw/GL/ARM -copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM -creating build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI -creating build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT -creating build/lib/OpenGL/WGL/AMD -copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD -copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD -creating build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT -creating build/lib/OpenGL/raw/EGL/HI -copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI -copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI -copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI -creating build/lib/fsgs/res -copying fsgs/res/__init__.py -> build/lib/fsgs/res -creating build/lib/OpenGL/raw/GL/REND -copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND -copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND -creating build/lib/OpenGL/raw/GLX/SGIS -copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS -copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS -copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS -copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS -creating build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV -creating build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying fsbc/zipfile.py -> build/lib/fsbc -copying fsbc/util.py -> build/lib/fsbc -copying fsbc/user.py -> build/lib/fsbc -copying fsbc/task.py -> build/lib/fsbc -copying fsbc/system.py -> build/lib/fsbc -copying fsbc/signal.py -> build/lib/fsbc -copying fsbc/seven_zip_file.py -> build/lib/fsbc -copying fsbc/settings.py -> build/lib/fsbc -copying fsbc/resources.py -> build/lib/fsbc -copying fsbc/paths.py -> build/lib/fsbc -copying fsbc/path.py -> build/lib/fsbc -copying fsbc/logging.py -> build/lib/fsbc -copying fsbc/init.py -> build/lib/fsbc -copying fsbc/fs.py -> build/lib/fsbc -copying fsbc/desktop.py -> build/lib/fsbc -copying fsbc/debug.py -> build/lib/fsbc -copying fsbc/application.py -> build/lib/fsbc -copying fsbc/__init__.py -> build/lib/fsbc -creating build/lib/OpenGL/raw/EGL/NOK -copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK -copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK -copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK -copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK -creating build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT -creating build/lib/OpenGL/GLES1/VERSION -copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION -copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION -creating build/lib/fsgs/web -copying fsgs/web/server.py -> build/lib/fsgs/web -copying fsgs/web/handlers.py -> build/lib/fsgs/web -copying fsgs/web/__init__.py -> build/lib/fsgs/web -copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3 -copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3 -creating build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES -creating build/lib/OpenGL/GLE -copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE -copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE -creating build/lib/OpenGL/GLES1/AMD -copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD -copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD -copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD -creating build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE -creating build/lib/OpenGL/GL/OML -copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML -copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML -copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML -copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML -creating build/lib/OpenGL/raw/GL/IMG -copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG -creating build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE -creating build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D -creating build/lib/fsui/qt -copying fsui/qt/windowbase.py -> build/lib/fsui/qt -copying fsui/qt/window.py -> build/lib/fsui/qt -copying fsui/qt/widget_mixin.py -> build/lib/fsui/qt -copying fsui/qt/widget.py -> build/lib/fsui/qt -copying fsui/qt/web_view.py -> build/lib/fsui/qt -copying fsui/qt/timer.py -> build/lib/fsui/qt -copying fsui/qt/signal.py -> build/lib/fsui/qt -copying fsui/qt/scrollarea.py -> build/lib/fsui/qt -copying fsui/qt/qt.py -> build/lib/fsui/qt -copying fsui/qt/legacydialog.py -> build/lib/fsui/qt -copying fsui/qt/label.py -> build/lib/fsui/qt -copying fsui/qt/helpers.py -> build/lib/fsui/qt -copying fsui/qt/dialogbuttons.py -> build/lib/fsui/qt -copying fsui/qt/dialog.py -> build/lib/fsui/qt -copying fsui/qt/adapter.py -> build/lib/fsui/qt -copying fsui/qt/__init__.py -> build/lib/fsui/qt -copying fsui/qt/VerticalItemView.py -> build/lib/fsui/qt -copying fsui/qt/TextField.py -> build/lib/fsui/qt -copying fsui/qt/TextArea.py -> build/lib/fsui/qt -copying fsui/qt/System.py -> build/lib/fsui/qt -copying fsui/qt/SpinCtrl.py -> build/lib/fsui/qt -copying fsui/qt/Panel.py -> build/lib/fsui/qt -copying fsui/qt/Menu.py -> build/lib/fsui/qt -copying fsui/qt/ListView.py -> build/lib/fsui/qt -copying fsui/qt/ImageView.py -> build/lib/fsui/qt -copying fsui/qt/ImageButton.py -> build/lib/fsui/qt -copying fsui/qt/Image.py -> build/lib/fsui/qt -copying fsui/qt/Icon.py -> build/lib/fsui/qt -copying fsui/qt/HeadingLabel.py -> build/lib/fsui/qt -copying fsui/qt/FileDialog.py -> build/lib/fsui/qt -copying fsui/qt/DrawingContext.py -> build/lib/fsui/qt -copying fsui/qt/DirDialog.py -> build/lib/fsui/qt -copying fsui/qt/ComboBox.py -> build/lib/fsui/qt -copying fsui/qt/Color.py -> build/lib/fsui/qt -copying fsui/qt/Choice.py -> build/lib/fsui/qt -copying fsui/qt/CheckBox.py -> build/lib/fsui/qt -copying fsui/qt/Button.py -> build/lib/fsui/qt -copying fsui/qt/Application.py -> build/lib/fsui/qt -creating build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION -creating build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT -creating build/lib/OpenGL/GL/GREMEDY -copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY -copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY -copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY -creating build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG -creating build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD -creating build/lib/OpenGL/raw/GL/NVX -copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX -copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX -copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX -creating build/lib/OpenGL/GLX/SGIS -copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS -copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS -copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS -copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS +creating build/lib/OpenGL/GLES2/VERSION +copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION +copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION +creating build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE +creating build/lib/OpenGL/raw/GLE +copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE +copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE +copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE creating build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV @@ -7642,6 +7251,27 @@ copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV +creating build/lib/OpenGL/raw/GLX/SUN +copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN +copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN +copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL +copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX +creating build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV creating build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG @@ -7649,19 +7279,482 @@ copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG -creating build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV -creating build/lib/fstd/tests -creating build/lib/fstd/tests/adffile -copying fstd/tests/adffile/transplant.adf -> build/lib/fstd/tests/adffile +creating build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR +creating build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D +creating build/lib/OpenGL/GL/MESA +copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA +copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA +copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA +copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA +copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA +creating build/lib/OpenGL/EGL/MESA +copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA +copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA +copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA +creating build/lib/OpenGL/raw/EGL/ANGLE +copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE +copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE +copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE +copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE +creating build/lib/launcher/netplay +copying launcher/netplay/player.py -> build/lib/launcher/netplay +copying launcher/netplay/netplay_panel.py -> build/lib/launcher/netplay +copying launcher/netplay/netplay_dialog.py -> build/lib/launcher/netplay +copying launcher/netplay/netplay.py -> build/lib/launcher/netplay +copying launcher/netplay/irc_color.py -> build/lib/launcher/netplay +copying launcher/netplay/irc_broadcaster.py -> build/lib/launcher/netplay +copying launcher/netplay/irc.py -> build/lib/launcher/netplay +copying launcher/netplay/connection_tester.py -> build/lib/launcher/netplay +copying launcher/netplay/command_handler.py -> build/lib/launcher/netplay +copying launcher/netplay/channel.py -> build/lib/launcher/netplay +copying launcher/netplay/__init__.py -> build/lib/launcher/netplay +creating build/lib/OpenGL/raw/EGL/ARM +copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM +copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM +creating build/lib/OpenGL/raw/EGL/IMG +copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG +copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG +creating build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID +creating build/lib/OpenGL/WGL/ATI +copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI +copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI +creating build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/async.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX +copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX +creating build/lib/OpenGL/GL/QCOM +copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM +copying arcade/resources.py -> build/lib/arcade +copying arcade/platform.py -> build/lib/arcade +copying arcade/option.py -> build/lib/arcade +copying arcade/notification.py -> build/lib/arcade +copying arcade/gnome3.py -> build/lib/arcade +copying arcade/gamecenterutil.py -> build/lib/arcade +copying arcade/gamecentersettings.py -> build/lib/arcade +copying arcade/gamecenter.py -> build/lib/arcade +copying arcade/diskutil.py -> build/lib/arcade +copying arcade/callbacks.py -> build/lib/arcade +copying arcade/arcade_main.py -> build/lib/arcade +copying arcade/__init__.py -> build/lib/arcade +copying arcade/Application.py -> build/lib/arcade +creating build/lib/fsgs/platforms +copying fsgs/platforms/zx_spectrum.py -> build/lib/fsgs/platforms +copying fsgs/platforms/turbografx_16.py -> build/lib/fsgs/platforms +copying fsgs/platforms/super_nintendo.py -> build/lib/fsgs/platforms +copying fsgs/platforms/nintendo.py -> build/lib/fsgs/platforms +copying fsgs/platforms/mega_drive.py -> build/lib/fsgs/platforms +copying fsgs/platforms/master_system.py -> build/lib/fsgs/platforms +copying fsgs/platforms/lynx.py -> build/lib/fsgs/platforms +copying fsgs/platforms/loader.py -> build/lib/fsgs/platforms +copying fsgs/platforms/game_gear.py -> build/lib/fsgs/platforms +copying fsgs/platforms/game_boy_color.py -> build/lib/fsgs/platforms +copying fsgs/platforms/game_boy_advance.py -> build/lib/fsgs/platforms +copying fsgs/platforms/game_boy.py -> build/lib/fsgs/platforms +copying fsgs/platforms/dos.py -> build/lib/fsgs/platforms +copying fsgs/platforms/cdtv.py -> build/lib/fsgs/platforms +copying fsgs/platforms/cd32.py -> build/lib/fsgs/platforms +copying fsgs/platforms/atari_st.py -> build/lib/fsgs/platforms +copying fsgs/platforms/atari_7800.py -> build/lib/fsgs/platforms +copying fsgs/platforms/atari_5200.py -> build/lib/fsgs/platforms +copying fsgs/platforms/atari_2600.py -> build/lib/fsgs/platforms +copying fsgs/platforms/arcade.py -> build/lib/fsgs/platforms +copying fsgs/platforms/amstrad_cpc.py -> build/lib/fsgs/platforms +copying fsgs/platforms/amiga.py -> build/lib/fsgs/platforms +copying fsgs/platforms/__init__.py -> build/lib/fsgs/platforms +creating build/lib/fstd/desktop +copying fstd/desktop/gnome3.py -> build/lib/fstd/desktop +copying fstd/desktop/__init__.py -> build/lib/fstd/desktop +creating build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT +creating build/lib/OpenGL/GLUT +copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT +copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT +copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT +copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT +copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT +creating build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES +creating build/lib/fsui/test +copying fsui/test/test_text_field.py -> build/lib/fsui/test +copying fsui/test/test_button.py -> build/lib/fsui/test +copying fsui/test/__init__.py -> build/lib/fsui/test +copying fsui/test/WidgetTestCase.py -> build/lib/fsui/test +creating build/lib/OpenGL/raw/GL/INGR +copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR +copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR +copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR +copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR +creating build/lib/OpenGL/GLES1/ARM +copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM +copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM +creating build/lib/launcher/apps +copying launcher/apps/workspace.py -> build/lib/launcher/apps +copying launcher/apps/uade_fs.py -> build/lib/launcher/apps +copying launcher/apps/mednafen_fs.py -> build/lib/launcher/apps +copying launcher/apps/mame_fs.py -> build/lib/launcher/apps +copying launcher/apps/list_plugins.py -> build/lib/launcher/apps +copying launcher/apps/list_dirs.py -> build/lib/launcher/apps +copying launcher/apps/fs_uae_netplay_server.py -> build/lib/launcher/apps +copying launcher/apps/fs_uae_launcher.py -> build/lib/launcher/apps +copying launcher/apps/fs_uae_arcade.py -> build/lib/launcher/apps +copying launcher/apps/fs_game_runner.py -> build/lib/launcher/apps +copying launcher/apps/fs_game_center.py -> build/lib/launcher/apps +copying launcher/apps/dosbox_fs.py -> build/lib/launcher/apps +copying launcher/apps/__init__.py -> build/lib/launcher/apps +creating build/lib/OpenGL/raw/osmesa +copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa +copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa +copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa +creating build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE +creating build/lib/fsui/res +copying fsui/res/__init__.py -> build/lib/fsui/res +creating build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID +creating build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV +creating build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD +creating build/lib/OpenGL/raw/WGL/AMD +copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD +copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD +creating build/lib/OpenGL/raw/WGL/ATI +copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI +copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI +creating build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM +copying launcher/version.py -> build/lib/launcher +copying launcher/update_manager.py -> build/lib/launcher +copying launcher/startup_scan.py -> build/lib/launcher +copying launcher/scanner.py -> build/lib/launcher +copying launcher/plugin_helper.py -> build/lib/launcher +copying launcher/option.py -> build/lib/launcher +copying launcher/launcher_signal.py -> build/lib/launcher +copying launcher/launcher_settings.py -> build/lib/launcher +copying launcher/launcher_config.py -> build/lib/launcher +copying launcher/implicit_handler.py -> build/lib/launcher +copying launcher/i18n.py -> build/lib/launcher +copying launcher/game_scanner.py -> build/lib/launcher +copying launcher/game_paths.py -> build/lib/launcher +copying launcher/fs_uae_launcher.py -> build/lib/launcher +copying launcher/floppy_manager.py -> build/lib/launcher +copying launcher/file_scanner.py -> build/lib/launcher +copying launcher/device_manager.py -> build/lib/launcher +copying launcher/configuration_scanner.py -> build/lib/launcher +copying launcher/config_checker.py -> build/lib/launcher +copying launcher/cd_manager.py -> build/lib/launcher +copying launcher/__init__.py -> build/lib/launcher +creating build/lib/fsgs/http +copying fsgs/http/server.py -> build/lib/fsgs/http +copying fsgs/http/requestparams.py -> build/lib/fsgs/http +copying fsgs/http/request.py -> build/lib/fsgs/http +copying fsgs/http/__init__.py -> build/lib/fsgs/http +copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX +copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX +copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX +copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX +creating build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA +creating build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX +creating build/lib/launcher/ui/config +copying launcher/ui/config/modelgroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/model.py -> build/lib/launcher/ui/config +copying launcher/ui/config/expansionspanel.py -> build/lib/launcher/ui/config +copying launcher/ui/config/expand.py -> build/lib/launcher/ui/config +copying launcher/ui/config/configscrollarea.py -> build/lib/launcher/ui/config +copying launcher/ui/config/configpanel.py -> build/lib/launcher/ui/config +copying launcher/ui/config/browser.py -> build/lib/launcher/ui/config +copying launcher/ui/config/additionalconfigpanel.py -> build/lib/launcher/ui/config +copying launcher/ui/config/__init__.py -> build/lib/launcher/ui/config +copying launcher/ui/config/WHDLoadGroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/KickstartGroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/InputSelector.py -> build/lib/launcher/ui/config +copying launcher/ui/config/InputGroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/HardDriveGroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/CustomOptionsPage.py -> build/lib/launcher/ui/config +copying launcher/ui/config/ConfigDialog.py -> build/lib/launcher/ui/config +copying launcher/ui/config/ConfigCheckBox.py -> build/lib/launcher/ui/config +creating build/lib/OpenGL/GL/DFX +copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX +copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX +copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX +copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX +creating build/lib/OpenGL/raw/EGL/MESA +copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA +copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA +copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA +creating build/lib/OpenGL/EGL/HI +copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI +copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI +copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI +creating build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB +creating build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI +creating build/lib/fsbc/tests/zipfile +copying fsbc/tests/zipfile/utf-8.zip -> build/lib/fsbc/tests/zipfile +copying fsbc/tests/zipfile/iso-8859-1.zip -> build/lib/fsbc/tests/zipfile +copying arcade/res/top_logo_selected.png -> build/lib/arcade/res +copying arcade/res/top_logo_e.png -> build/lib/arcade/res +copying arcade/res/top_logo.png -> build/lib/arcade/res +copying arcade/res/top_item_selected.png -> build/lib/arcade/res +copying arcade/res/top_item_right.png -> build/lib/arcade/res +copying arcade/res/top_item_left_selected.png -> build/lib/arcade/res +copying arcade/res/top_item_left.png -> build/lib/arcade/res +copying arcade/res/top_item_background.png -> build/lib/arcade/res +copying arcade/res/top_item_arrow_selected.png -> build/lib/arcade/res +copying arcade/res/top_item_arrow.png -> build/lib/arcade/res +copying arcade/res/top_item.png -> build/lib/arcade/res +copying arcade/res/top_background.png -> build/lib/arcade/res +copying arcade/res/top.png -> build/lib/arcade/res +copying arcade/res/title_font.png -> build/lib/arcade/res +copying arcade/res/title_font.json -> build/lib/arcade/res +copying arcade/res/stretch.png -> build/lib/arcade/res +copying arcade/res/splash_game_center.png -> build/lib/arcade/res +copying arcade/res/splash_alpha.png -> build/lib/arcade/res +copying arcade/res/splash.png -> build/lib/arcade/res +copying arcade/res/sidebar_background_shadow.png -> build/lib/arcade/res +copying arcade/res/sidebar_background.png -> build/lib/arcade/res +copying arcade/res/shutdown_selected.png -> build/lib/arcade/res +copying arcade/res/shutdown.png -> build/lib/arcade/res +copying arcade/res/shadow2.png -> build/lib/arcade/res +copying arcade/res/shadow.png -> build/lib/arcade/res +copying arcade/res/screen_gloss.png -> build/lib/arcade/res +copying arcade/res/screen_border_2.png -> build/lib/arcade/res +copying arcade/res/screen_border_1.png -> build/lib/arcade/res +copying arcade/res/run_dialog.png -> build/lib/arcade/res +copying arcade/res/preview_static0.png -> build/lib/arcade/res +copying arcade/res/missing_screenshot.png -> build/lib/arcade/res +copying arcade/res/missing_cover.png -> build/lib/arcade/res +copying arcade/res/minimize_selected.png -> build/lib/arcade/res +copying arcade/res/minimize.png -> build/lib/arcade/res +copying arcade/res/menu_font.png -> build/lib/arcade/res +copying arcade/res/menu_font.json -> build/lib/arcade/res +copying arcade/res/logo.png -> build/lib/arcade/res +copying arcade/res/logo-32.png -> build/lib/arcade/res +copying arcade/res/item_background.png -> build/lib/arcade/res +copying arcade/res/home_selected.png -> build/lib/arcade/res +copying arcade/res/home.png -> build/lib/arcade/res +copying arcade/res/heading_strip.png -> build/lib/arcade/res +copying arcade/res/glow_top_left.png -> build/lib/arcade/res +copying arcade/res/glow_top.png -> build/lib/arcade/res +copying arcade/res/glow_left.png -> build/lib/arcade/res +copying arcade/res/gloss.png -> build/lib/arcade/res +copying arcade/res/default_item.png -> build/lib/arcade/res +copying arcade/res/close_selected.png -> build/lib/arcade/res +copying arcade/res/close.png -> build/lib/arcade/res +copying arcade/res/bottom_bar.png -> build/lib/arcade/res +copying arcade/res/banner2.png -> build/lib/arcade/res +copying arcade/res/banner.png -> build/lib/arcade/res +copying arcade/res/aspect.png -> build/lib/arcade/res +copying arcade/res/amiga_save_disk.adf -> build/lib/arcade/res +copying arcade/res/amiga_blank_disk.adf -> build/lib/arcade/res +copying arcade/res/add_selected.png -> build/lib/arcade/res +copying arcade/res/add.png -> build/lib/arcade/res +copying arcade/res/LiberationSans-Bold.ttf -> build/lib/arcade/res copying arcade/res/item/zxspectrum.png -> build/lib/arcade/res/item copying arcade/res/item/z.png -> build/lib/arcade/res/item copying arcade/res/item/y.png -> build/lib/arcade/res/item @@ -7725,239 +7818,9 @@ copying arcade/res/item/all.png -> build/lib/arcade/res/item copying arcade/res/item/a.png -> build/lib/arcade/res/item copying arcade/res/item/0.png -> build/lib/arcade/res/item -creating build/lib/fsbc/tests/zipfile -copying fsbc/tests/zipfile/utf-8.zip -> build/lib/fsbc/tests/zipfile -copying fsbc/tests/zipfile/iso-8859-1.zip -> build/lib/fsbc/tests/zipfile -copying launcher/res/windowed_16.png -> build/lib/launcher/res -copying launcher/res/wikipedia_url_16.png -> build/lib/launcher/res -copying launcher/res/warning_32.png -> build/lib/launcher/res -copying launcher/res/user_menu.png -> build/lib/launcher/res -copying launcher/res/update_available_32.png -> build/lib/launcher/res -copying launcher/res/search_group.png -> build/lib/launcher/res -copying launcher/res/screenshot_overlay.png -> build/lib/launcher/res -copying launcher/res/screenshot.png -> build/lib/launcher/res -copying launcher/res/save_button.png -> build/lib/launcher/res -copying launcher/res/save_as_button.png -> build/lib/launcher/res -copying launcher/res/remove_button.png -> build/lib/launcher/res -copying launcher/res/refresh_button.png -> build/lib/launcher/res -copying launcher/res/rating_up_16.png -> build/lib/launcher/res -copying launcher/res/rating_fav_16.png -> build/lib/launcher/res -copying launcher/res/rating_down_16.png -> build/lib/launcher/res -copying launcher/res/open_button.png -> build/lib/launcher/res -copying launcher/res/ok_emblem.png -> build/lib/launcher/res -copying launcher/res/ok_button_2.png -> build/lib/launcher/res -copying launcher/res/ok_button.png -> build/lib/launcher/res -copying launcher/res/not_important_button.png -> build/lib/launcher/res -copying launcher/res/new_button.png -> build/lib/launcher/res -copying launcher/res/na_emblem.png -> build/lib/launcher/res -copying launcher/res/more_button.png -> build/lib/launcher/res -copying launcher/res/mobygames_url_16.png -> build/lib/launcher/res -copying launcher/res/missing_game_16.png -> build/lib/launcher/res -copying launcher/res/main_menu.png -> build/lib/launcher/res -copying launcher/res/lemon_url_16.png -> build/lib/launcher/res -copying launcher/res/kickstart.png -> build/lib/launcher/res -copying launcher/res/joystick_button.png -> build/lib/launcher/res -copying launcher/res/joystick.png -> build/lib/launcher/res -copying launcher/res/ipf_game_16.png -> build/lib/launcher/res -copying launcher/res/hol_url_16.png -> build/lib/launcher/res -copying launcher/res/help_16.png -> build/lib/launcher/res -copying launcher/res/hd_game_16.png -> build/lib/launcher/res -copying launcher/res/hd_button.png -> build/lib/launcher/res -copying launcher/res/hardware_button.png -> build/lib/launcher/res -copying launcher/res/game_16.png -> build/lib/launcher/res -copying launcher/res/fullscreen_16.png -> build/lib/launcher/res -copying launcher/res/fsuae_config_16.png -> build/lib/launcher/res -copying launcher/res/fs_uae_group.png -> build/lib/launcher/res -copying launcher/res/folder_16.png -> build/lib/launcher/res -copying launcher/res/floppy_16.png -> build/lib/launcher/res -copying launcher/res/file_16.png -> build/lib/launcher/res -copying launcher/res/favorite_button_2.png -> build/lib/launcher/res -copying launcher/res/favorite_button.png -> build/lib/launcher/res -copying launcher/res/eject_button.png -> build/lib/launcher/res -copying launcher/res/download_32.png -> build/lib/launcher/res -copying launcher/res/download_16.png -> build/lib/launcher/res -copying launcher/res/database_url_16.png -> build/lib/launcher/res -copying launcher/res/cover_overlay_square.png -> build/lib/launcher/res -copying launcher/res/cover_overlay.png -> build/lib/launcher/res -copying launcher/res/cover.png -> build/lib/launcher/res -copying launcher/res/clear_button.png -> build/lib/launcher/res -copying launcher/res/cdrom_16.png -> build/lib/launcher/res -copying launcher/res/cd_game_16.png -> build/lib/launcher/res -copying launcher/res/cd_button.png -> build/lib/launcher/res -copying launcher/res/browse_folder_16.png -> build/lib/launcher/res -copying launcher/res/browse_file_16.png -> build/lib/launcher/res -copying launcher/res/browse_button.png -> build/lib/launcher/res -copying launcher/res/auto_download_16.png -> build/lib/launcher/res -copying launcher/res/amiga_forever_group.png -> build/lib/launcher/res -copying launcher/res/adf_game_16.png -> build/lib/launcher/res -copying launcher/res/adf_extended.dat -> build/lib/launcher/res -copying launcher/res/add_button.png -> build/lib/launcher/res -copying launcher/res/README.txt -> build/lib/launcher/res -creating build/lib/launcher/res/64 -copying launcher/res/64/fs-uae-launcher.png -> build/lib/launcher/res/64 -creating build/lib/launcher/res/48 -copying launcher/res/48/fs-uae-launcher.png -> build/lib/launcher/res/48 -creating build/lib/launcher/res/32x32 -copying launcher/res/32x32/system-shutdown.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/media-optical.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/media-floppy.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/go-home.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/drive-harddisk.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/copyright -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/audio-card.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/applications-games.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/application-x-firmware.png -> build/lib/launcher/res/32x32 -creating build/lib/launcher/res/32 -copying launcher/res/32/fs-uae-launcher.png -> build/lib/launcher/res/32 -creating build/lib/launcher/res/256 -copying launcher/res/256/fs-uae-launcher.png -> build/lib/launcher/res/256 -creating build/lib/launcher/res/16x16 -copying launcher/res/16x16/fs-uae-launcher.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/fs-uae-arcade.png -> build/lib/launcher/res/16x16 -creating build/lib/launcher/res/16 -copying launcher/res/16/world_link.png -> build/lib/launcher/res/16 -copying launcher/res/16/world.png -> build/lib/launcher/res/16 -copying launcher/res/16/wii.png -> build/lib/launcher/res/16 -copying launcher/res/16/warning_3.png -> build/lib/launcher/res/16 -copying launcher/res/16/warning_2.png -> build/lib/launcher/res/16 -copying launcher/res/16/warning.png -> build/lib/launcher/res/16 -copying launcher/res/16/user.png -> build/lib/launcher/res/16 -copying launcher/res/16/turbografx-16.png -> build/lib/launcher/res/16 -copying launcher/res/16/tick.png -> build/lib/launcher/res/16 -copying launcher/res/16/thumb_up_shadow.png -> build/lib/launcher/res/16 -copying launcher/res/16/thumb_up_mod.png -> build/lib/launcher/res/16 -copying launcher/res/16/thumb_up_2.png -> build/lib/launcher/res/16 -copying launcher/res/16/thumb_down_shadow.png -> build/lib/launcher/res/16 -copying launcher/res/16/thumb_down_mod.png -> build/lib/launcher/res/16 -copying launcher/res/16/thumb_down_2.png -> build/lib/launcher/res/16 -copying launcher/res/16/super-nintendo.png -> build/lib/launcher/res/16 -copying launcher/res/16/rating_fav_2.png -> build/lib/launcher/res/16 -copying launcher/res/16/rating_fav.png -> build/lib/launcher/res/16 -copying launcher/res/16/playstation.png -> build/lib/launcher/res/16 -copying launcher/res/16/playstation-2.png -> build/lib/launcher/res/16 -copying launcher/res/16/pencil.png -> build/lib/launcher/res/16 -copying launcher/res/16/page_white_world.png -> build/lib/launcher/res/16 -copying launcher/res/16/nintendo.png -> build/lib/launcher/res/16 -copying launcher/res/16/nintendo-ds.png -> build/lib/launcher/res/16 -copying launcher/res/16/nintendo-64.png -> build/lib/launcher/res/16 -copying launcher/res/16/monitor_right.png -> build/lib/launcher/res/16 -copying launcher/res/16/monitor_middle_right.png -> build/lib/launcher/res/16 -copying launcher/res/16/monitor_middle_left.png -> build/lib/launcher/res/16 -copying launcher/res/16/monitor_left.png -> build/lib/launcher/res/16 -copying launcher/res/16/mega-drive.png -> build/lib/launcher/res/16 -copying launcher/res/16/medal_gold_2.png -> build/lib/launcher/res/16 -copying launcher/res/16/master-system.png -> build/lib/launcher/res/16 -copying launcher/res/16/lynx.png -> build/lib/launcher/res/16 -copying launcher/res/16/lock_red.png -> build/lib/launcher/res/16 -copying launcher/res/16/lock_open_green.png -> build/lib/launcher/res/16 -copying launcher/res/16/lock_open.png -> build/lib/launcher/res/16 -copying launcher/res/16/lock.png -> build/lib/launcher/res/16 -copying launcher/res/16/lightning_red.png -> build/lib/launcher/res/16 -copying launcher/res/16/lightning_off.png -> build/lib/launcher/res/16 -copying launcher/res/16/lightning.png -> build/lib/launcher/res/16 -copying launcher/res/16/information.png -> build/lib/launcher/res/16 -copying launcher/res/16/help.png -> build/lib/launcher/res/16 -copying launcher/res/16/gamecube.png -> build/lib/launcher/res/16 -copying launcher/res/16/game-gear.png -> build/lib/launcher/res/16 -copying launcher/res/16/game-boy.png -> build/lib/launcher/res/16 -copying launcher/res/16/game-boy-advance.png -> build/lib/launcher/res/16 -copying launcher/res/16/fullscreen_window.png -> build/lib/launcher/res/16 -copying launcher/res/16/fullscreen_fullscreen.png -> build/lib/launcher/res/16 -copying launcher/res/16/fullscreen_desktop.png -> build/lib/launcher/res/16 -copying launcher/res/16/fs-uae-launcher.png -> build/lib/launcher/res/16 -copying launcher/res/16/folder.png -> build/lib/launcher/res/16 -copying launcher/res/16/flag_red.png -> build/lib/launcher/res/16 -copying launcher/res/16/flag_green.png -> build/lib/launcher/res/16 -copying launcher/res/16/error.png -> build/lib/launcher/res/16 -copying launcher/res/16/drop_down_arrow_disabled.png -> build/lib/launcher/res/16 -copying launcher/res/16/drop_down_arrow.png -> build/lib/launcher/res/16 -copying launcher/res/16/delete_grey.png -> build/lib/launcher/res/16 -copying launcher/res/16/delete.png -> build/lib/launcher/res/16 -copying launcher/res/16/controller.png -> build/lib/launcher/res/16 -copying launcher/res/16/cog_2.png -> build/lib/launcher/res/16 -copying launcher/res/16/cog.png -> build/lib/launcher/res/16 -copying launcher/res/16/cdtv.png -> build/lib/launcher/res/16 -copying launcher/res/16/cd32.png -> build/lib/launcher/res/16 -copying launcher/res/16/bullet.png -> build/lib/launcher/res/16 -copying launcher/res/16/blank.png -> build/lib/launcher/res/16 -copying launcher/res/16/arrow_down_yellow.png -> build/lib/launcher/res/16 -copying launcher/res/16/arrow_down_green.png -> build/lib/launcher/res/16 -copying launcher/res/16/arrow_down_2.png -> build/lib/launcher/res/16 -copying launcher/res/16/arrow_down.png -> build/lib/launcher/res/16 -copying launcher/res/16/arcade.png -> build/lib/launcher/res/16 -copying launcher/res/16/amiga.png -> build/lib/launcher/res/16 -copying launcher/res/16/add.png -> build/lib/launcher/res/16 -creating build/lib/launcher/res/128 -copying launcher/res/128/fs-uae-launcher.png -> build/lib/launcher/res/128 -creating build/lib/OpenGL/DLLS -copying OpenGL/DLLS/opengle64.vc9.dll -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/opengle32.vc9.dll -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/opengle32.vc7.dll -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/glut_README.txt -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/glut64.dll -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/glut32.dll -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/gle_COPYING.src -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/gle_COPYING -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/gle_AUTHORS -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/GLE_WIN32_README.txt -> build/lib/OpenGL/DLLS -copying arcade/res/top_logo_selected.png -> build/lib/arcade/res -copying arcade/res/top_logo_e.png -> build/lib/arcade/res -copying arcade/res/top_logo.png -> build/lib/arcade/res -copying arcade/res/top_item_selected.png -> build/lib/arcade/res -copying arcade/res/top_item_right.png -> build/lib/arcade/res -copying arcade/res/top_item_left_selected.png -> build/lib/arcade/res -copying arcade/res/top_item_left.png -> build/lib/arcade/res -copying arcade/res/top_item_background.png -> build/lib/arcade/res -copying arcade/res/top_item_arrow_selected.png -> build/lib/arcade/res -copying arcade/res/top_item_arrow.png -> build/lib/arcade/res -copying arcade/res/top_item.png -> build/lib/arcade/res -copying arcade/res/top_background.png -> build/lib/arcade/res -copying arcade/res/top.png -> build/lib/arcade/res -copying arcade/res/title_font.png -> build/lib/arcade/res -copying arcade/res/title_font.json -> build/lib/arcade/res -copying arcade/res/stretch.png -> build/lib/arcade/res -copying arcade/res/splash_game_center.png -> build/lib/arcade/res -copying arcade/res/splash_alpha.png -> build/lib/arcade/res -copying arcade/res/splash.png -> build/lib/arcade/res -copying arcade/res/sidebar_background_shadow.png -> build/lib/arcade/res -copying arcade/res/sidebar_background.png -> build/lib/arcade/res -copying arcade/res/shutdown_selected.png -> build/lib/arcade/res -copying arcade/res/shutdown.png -> build/lib/arcade/res -copying arcade/res/shadow2.png -> build/lib/arcade/res -copying arcade/res/shadow.png -> build/lib/arcade/res -copying arcade/res/screen_gloss.png -> build/lib/arcade/res -copying arcade/res/screen_border_2.png -> build/lib/arcade/res -copying arcade/res/screen_border_1.png -> build/lib/arcade/res -copying arcade/res/run_dialog.png -> build/lib/arcade/res -copying arcade/res/preview_static0.png -> build/lib/arcade/res -copying arcade/res/missing_screenshot.png -> build/lib/arcade/res -copying arcade/res/missing_cover.png -> build/lib/arcade/res -copying arcade/res/minimize_selected.png -> build/lib/arcade/res -copying arcade/res/minimize.png -> build/lib/arcade/res -copying arcade/res/menu_font.png -> build/lib/arcade/res -copying arcade/res/menu_font.json -> build/lib/arcade/res -copying arcade/res/logo.png -> build/lib/arcade/res -copying arcade/res/logo-32.png -> build/lib/arcade/res -copying arcade/res/item_background.png -> build/lib/arcade/res -copying arcade/res/home_selected.png -> build/lib/arcade/res -copying arcade/res/home.png -> build/lib/arcade/res -copying arcade/res/heading_strip.png -> build/lib/arcade/res -copying arcade/res/glow_top_left.png -> build/lib/arcade/res -copying arcade/res/glow_top.png -> build/lib/arcade/res -copying arcade/res/glow_left.png -> build/lib/arcade/res -copying arcade/res/gloss.png -> build/lib/arcade/res -copying arcade/res/default_item.png -> build/lib/arcade/res -copying arcade/res/close_selected.png -> build/lib/arcade/res -copying arcade/res/close.png -> build/lib/arcade/res -copying arcade/res/bottom_bar.png -> build/lib/arcade/res -copying arcade/res/banner2.png -> build/lib/arcade/res -copying arcade/res/banner.png -> build/lib/arcade/res -copying arcade/res/aspect.png -> build/lib/arcade/res -copying arcade/res/amiga_save_disk.adf -> build/lib/arcade/res -copying arcade/res/amiga_blank_disk.adf -> build/lib/arcade/res -copying arcade/res/add_selected.png -> build/lib/arcade/res -copying arcade/res/add.png -> build/lib/arcade/res -copying arcade/res/LiberationSans-Bold.ttf -> build/lib/arcade/res +creating build/lib/fstd/tests +creating build/lib/fstd/tests/adffile +copying fstd/tests/adffile/transplant.adf -> build/lib/fstd/tests/adffile creating build/lib/fsgs/res/input copying fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/xinput_controller_11_6_1_0_windows.conf -> build/lib/fsgs/res/input @@ -8201,55 +8064,227 @@ creating build/lib/fsgs/res/amiga copying fsgs/res/amiga/adf_save_disk.dat -> build/lib/fsgs/res/amiga copying fsgs/res/amiga/adf.dat -> build/lib/fsgs/res/amiga +creating build/lib/OpenGL/DLLS +copying OpenGL/DLLS/opengle64.vc9.dll -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/opengle32.vc9.dll -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/opengle32.vc7.dll -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/glut_README.txt -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/glut64.dll -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/glut32.dll -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/gle_COPYING.src -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/gle_COPYING -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/gle_AUTHORS -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/GLE_WIN32_README.txt -> build/lib/OpenGL/DLLS +copying launcher/res/windowed_16.png -> build/lib/launcher/res +copying launcher/res/wikipedia_url_16.png -> build/lib/launcher/res +copying launcher/res/warning_32.png -> build/lib/launcher/res +copying launcher/res/user_menu.png -> build/lib/launcher/res +copying launcher/res/update_available_32.png -> build/lib/launcher/res +copying launcher/res/search_group.png -> build/lib/launcher/res +copying launcher/res/screenshot_overlay.png -> build/lib/launcher/res +copying launcher/res/screenshot.png -> build/lib/launcher/res +copying launcher/res/save_button.png -> build/lib/launcher/res +copying launcher/res/save_as_button.png -> build/lib/launcher/res +copying launcher/res/remove_button.png -> build/lib/launcher/res +copying launcher/res/refresh_button.png -> build/lib/launcher/res +copying launcher/res/rating_up_16.png -> build/lib/launcher/res +copying launcher/res/rating_fav_16.png -> build/lib/launcher/res +copying launcher/res/rating_down_16.png -> build/lib/launcher/res +copying launcher/res/open_button.png -> build/lib/launcher/res +copying launcher/res/ok_emblem.png -> build/lib/launcher/res +copying launcher/res/ok_button_2.png -> build/lib/launcher/res +copying launcher/res/ok_button.png -> build/lib/launcher/res +copying launcher/res/not_important_button.png -> build/lib/launcher/res +copying launcher/res/new_button.png -> build/lib/launcher/res +copying launcher/res/na_emblem.png -> build/lib/launcher/res +copying launcher/res/more_button.png -> build/lib/launcher/res +copying launcher/res/mobygames_url_16.png -> build/lib/launcher/res +copying launcher/res/missing_game_16.png -> build/lib/launcher/res +copying launcher/res/main_menu.png -> build/lib/launcher/res +copying launcher/res/lemon_url_16.png -> build/lib/launcher/res +copying launcher/res/kickstart.png -> build/lib/launcher/res +copying launcher/res/joystick_button.png -> build/lib/launcher/res +copying launcher/res/joystick.png -> build/lib/launcher/res +copying launcher/res/ipf_game_16.png -> build/lib/launcher/res +copying launcher/res/hol_url_16.png -> build/lib/launcher/res +copying launcher/res/help_16.png -> build/lib/launcher/res +copying launcher/res/hd_game_16.png -> build/lib/launcher/res +copying launcher/res/hd_button.png -> build/lib/launcher/res +copying launcher/res/hardware_button.png -> build/lib/launcher/res +copying launcher/res/game_16.png -> build/lib/launcher/res +copying launcher/res/fullscreen_16.png -> build/lib/launcher/res +copying launcher/res/fsuae_config_16.png -> build/lib/launcher/res +copying launcher/res/fs_uae_group.png -> build/lib/launcher/res +copying launcher/res/folder_16.png -> build/lib/launcher/res +copying launcher/res/floppy_16.png -> build/lib/launcher/res +copying launcher/res/file_16.png -> build/lib/launcher/res +copying launcher/res/favorite_button_2.png -> build/lib/launcher/res +copying launcher/res/favorite_button.png -> build/lib/launcher/res +copying launcher/res/eject_button.png -> build/lib/launcher/res +copying launcher/res/download_32.png -> build/lib/launcher/res +copying launcher/res/download_16.png -> build/lib/launcher/res +copying launcher/res/database_url_16.png -> build/lib/launcher/res +copying launcher/res/cover_overlay_square.png -> build/lib/launcher/res +copying launcher/res/cover_overlay.png -> build/lib/launcher/res +copying launcher/res/cover.png -> build/lib/launcher/res +copying launcher/res/clear_button.png -> build/lib/launcher/res +copying launcher/res/cdrom_16.png -> build/lib/launcher/res +copying launcher/res/cd_game_16.png -> build/lib/launcher/res +copying launcher/res/cd_button.png -> build/lib/launcher/res +copying launcher/res/browse_folder_16.png -> build/lib/launcher/res +copying launcher/res/browse_file_16.png -> build/lib/launcher/res +copying launcher/res/browse_button.png -> build/lib/launcher/res +copying launcher/res/auto_download_16.png -> build/lib/launcher/res +copying launcher/res/amiga_forever_group.png -> build/lib/launcher/res +copying launcher/res/adf_game_16.png -> build/lib/launcher/res +copying launcher/res/adf_extended.dat -> build/lib/launcher/res +copying launcher/res/add_button.png -> build/lib/launcher/res +copying launcher/res/README.txt -> build/lib/launcher/res +creating build/lib/launcher/res/64 +copying launcher/res/64/fs-uae-launcher.png -> build/lib/launcher/res/64 +creating build/lib/launcher/res/48 +copying launcher/res/48/fs-uae-launcher.png -> build/lib/launcher/res/48 +creating build/lib/launcher/res/32x32 +copying launcher/res/32x32/system-shutdown.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/media-optical.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/media-floppy.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/go-home.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/drive-harddisk.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/copyright -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/audio-card.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/applications-games.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/application-x-firmware.png -> build/lib/launcher/res/32x32 +creating build/lib/launcher/res/32 +copying launcher/res/32/fs-uae-launcher.png -> build/lib/launcher/res/32 +creating build/lib/launcher/res/256 +copying launcher/res/256/fs-uae-launcher.png -> build/lib/launcher/res/256 +creating build/lib/launcher/res/16x16 +copying launcher/res/16x16/fs-uae-launcher.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/fs-uae-arcade.png -> build/lib/launcher/res/16x16 +creating build/lib/launcher/res/16 +copying launcher/res/16/world_link.png -> build/lib/launcher/res/16 +copying launcher/res/16/world.png -> build/lib/launcher/res/16 +copying launcher/res/16/wii.png -> build/lib/launcher/res/16 +copying launcher/res/16/warning_3.png -> build/lib/launcher/res/16 +copying launcher/res/16/warning_2.png -> build/lib/launcher/res/16 +copying launcher/res/16/warning.png -> build/lib/launcher/res/16 +copying launcher/res/16/user.png -> build/lib/launcher/res/16 +copying launcher/res/16/turbografx-16.png -> build/lib/launcher/res/16 +copying launcher/res/16/tick.png -> build/lib/launcher/res/16 +copying launcher/res/16/thumb_up_shadow.png -> build/lib/launcher/res/16 +copying launcher/res/16/thumb_up_mod.png -> build/lib/launcher/res/16 +copying launcher/res/16/thumb_up_2.png -> build/lib/launcher/res/16 +copying launcher/res/16/thumb_down_shadow.png -> build/lib/launcher/res/16 +copying launcher/res/16/thumb_down_mod.png -> build/lib/launcher/res/16 +copying launcher/res/16/thumb_down_2.png -> build/lib/launcher/res/16 +copying launcher/res/16/super-nintendo.png -> build/lib/launcher/res/16 +copying launcher/res/16/rating_fav_2.png -> build/lib/launcher/res/16 +copying launcher/res/16/rating_fav.png -> build/lib/launcher/res/16 +copying launcher/res/16/playstation.png -> build/lib/launcher/res/16 +copying launcher/res/16/playstation-2.png -> build/lib/launcher/res/16 +copying launcher/res/16/pencil.png -> build/lib/launcher/res/16 +copying launcher/res/16/page_white_world.png -> build/lib/launcher/res/16 +copying launcher/res/16/nintendo.png -> build/lib/launcher/res/16 +copying launcher/res/16/nintendo-ds.png -> build/lib/launcher/res/16 +copying launcher/res/16/nintendo-64.png -> build/lib/launcher/res/16 +copying launcher/res/16/monitor_right.png -> build/lib/launcher/res/16 +copying launcher/res/16/monitor_middle_right.png -> build/lib/launcher/res/16 +copying launcher/res/16/monitor_middle_left.png -> build/lib/launcher/res/16 +copying launcher/res/16/monitor_left.png -> build/lib/launcher/res/16 +copying launcher/res/16/mega-drive.png -> build/lib/launcher/res/16 +copying launcher/res/16/medal_gold_2.png -> build/lib/launcher/res/16 +copying launcher/res/16/master-system.png -> build/lib/launcher/res/16 +copying launcher/res/16/lynx.png -> build/lib/launcher/res/16 +copying launcher/res/16/lock_red.png -> build/lib/launcher/res/16 +copying launcher/res/16/lock_open_green.png -> build/lib/launcher/res/16 +copying launcher/res/16/lock_open.png -> build/lib/launcher/res/16 +copying launcher/res/16/lock.png -> build/lib/launcher/res/16 +copying launcher/res/16/lightning_red.png -> build/lib/launcher/res/16 +copying launcher/res/16/lightning_off.png -> build/lib/launcher/res/16 +copying launcher/res/16/lightning.png -> build/lib/launcher/res/16 +copying launcher/res/16/information.png -> build/lib/launcher/res/16 +copying launcher/res/16/help.png -> build/lib/launcher/res/16 +copying launcher/res/16/gamecube.png -> build/lib/launcher/res/16 +copying launcher/res/16/game-gear.png -> build/lib/launcher/res/16 +copying launcher/res/16/game-boy.png -> build/lib/launcher/res/16 +copying launcher/res/16/game-boy-advance.png -> build/lib/launcher/res/16 +copying launcher/res/16/fullscreen_window.png -> build/lib/launcher/res/16 +copying launcher/res/16/fullscreen_fullscreen.png -> build/lib/launcher/res/16 +copying launcher/res/16/fullscreen_desktop.png -> build/lib/launcher/res/16 +copying launcher/res/16/fs-uae-launcher.png -> build/lib/launcher/res/16 +copying launcher/res/16/folder.png -> build/lib/launcher/res/16 +copying launcher/res/16/flag_red.png -> build/lib/launcher/res/16 +copying launcher/res/16/flag_green.png -> build/lib/launcher/res/16 +copying launcher/res/16/error.png -> build/lib/launcher/res/16 +copying launcher/res/16/drop_down_arrow_disabled.png -> build/lib/launcher/res/16 +copying launcher/res/16/drop_down_arrow.png -> build/lib/launcher/res/16 +copying launcher/res/16/delete_grey.png -> build/lib/launcher/res/16 +copying launcher/res/16/delete.png -> build/lib/launcher/res/16 +copying launcher/res/16/controller.png -> build/lib/launcher/res/16 +copying launcher/res/16/cog_2.png -> build/lib/launcher/res/16 +copying launcher/res/16/cog.png -> build/lib/launcher/res/16 +copying launcher/res/16/cdtv.png -> build/lib/launcher/res/16 +copying launcher/res/16/cd32.png -> build/lib/launcher/res/16 +copying launcher/res/16/bullet.png -> build/lib/launcher/res/16 +copying launcher/res/16/blank.png -> build/lib/launcher/res/16 +copying launcher/res/16/arrow_down_yellow.png -> build/lib/launcher/res/16 +copying launcher/res/16/arrow_down_green.png -> build/lib/launcher/res/16 +copying launcher/res/16/arrow_down_2.png -> build/lib/launcher/res/16 +copying launcher/res/16/arrow_down.png -> build/lib/launcher/res/16 +copying launcher/res/16/arcade.png -> build/lib/launcher/res/16 +copying launcher/res/16/amiga.png -> build/lib/launcher/res/16 +copying launcher/res/16/add.png -> build/lib/launcher/res/16 +creating build/lib/launcher/res/128 +copying launcher/res/128/fs-uae-launcher.png -> build/lib/launcher/res/128 running build_scripts creating build/scripts-3.7 copying and adjusting fs-uae-arcade -> build/scripts-3.7 -changing mode of build/scripts-3.7/fs-uae-arcade from 644 to 755 +changing mode of build/scripts-3.7/fs-uae-arcade from 664 to 775 running install_lib creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six copying build/lib/six/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six copying build/lib/six/six.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/desktop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/fs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/init.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/logging.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/path.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/paths.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/resources.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/settings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/seven_zip_file.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/signal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/system.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/task.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/user.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/util.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/zipfile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/zipfile -copying build/lib/fsbc/tests/zipfile/iso-8859-1.zip -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/zipfile -copying build/lib/fsbc/tests/zipfile/utf-8.zip -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/zipfile -copying build/lib/fsbc/tests/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_desktop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_init.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_logging.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_path.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_paths.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_resources.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_settings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_sevenzipfile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_signal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_system.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_task.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_user.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_util.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_zipfile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo +copying build/lib/oyoyo/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo +copying build/lib/oyoyo/client.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo +copying build/lib/oyoyo/cmdhandler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo +copying build/lib/oyoyo/helpers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo +copying build/lib/oyoyo/ircevents.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo +copying build/lib/oyoyo/parse.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsboot +copying build/lib/fsboot/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsboot +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests/adffile +copying build/lib/fstd/tests/adffile/transplant.adf -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests/adffile +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop +copying build/lib/fstd/desktop/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop +copying build/lib/fstd/desktop/gnome3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop +copying build/lib/fstd/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd +copying build/lib/fstd/adffile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd +copying build/lib/fstd/data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd +copying build/lib/fstd/mypy.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd +copying build/lib/fstd/typing.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd +copying build/lib/fstd/webapp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/Application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/arcade_main.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/callbacks.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/diskutil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/gamecenter.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/gamecentersettings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/gamecenterutil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/gnome3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/notification.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/option.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/platform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/resources.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui +copying build/lib/arcade/ui/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui +copying build/lib/arcade/ui/arcade_window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui +copying build/lib/arcade/ui/event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui +copying build/lib/arcade/ui/gl_widget.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui copying build/lib/arcade/glui/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui copying build/lib/arcade/glui/animation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui @@ -8284,24 +8319,6 @@ copying build/lib/arcade/glui/texturemanager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui copying build/lib/arcade/glui/topmenu.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui copying build/lib/arcade/glui/window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/Application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/arcade_main.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/callbacks.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/diskutil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/gamecenter.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/gamecentersettings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/gamecenterutil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/gnome3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/notification.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/option.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/platform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/resources.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui -copying build/lib/arcade/ui/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui -copying build/lib/arcade/ui/arcade_window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui -copying build/lib/arcade/ui/event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui -copying build/lib/arcade/ui/gl_widget.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res copying build/lib/arcade/res/LiberationSans-Bold.ttf -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res copying build/lib/arcade/res/add.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res @@ -8361,8 +8378,6 @@ copying build/lib/arcade/res/top_logo.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res copying build/lib/arcade/res/top_logo_e.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res copying build/lib/arcade/res/top_logo_selected.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res -copying build/lib/arcade/res/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res -copying build/lib/arcade/res/update.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item copying build/lib/arcade/res/item/0.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item copying build/lib/arcade/res/item/a.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item @@ -8429,33 +8444,140 @@ copying build/lib/arcade/res/item/zxspectrum.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item copying build/lib/arcade/res/item/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item copying build/lib/arcade/res/item/fix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests/adffile -copying build/lib/fstd/tests/adffile/transplant.adf -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests/adffile -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop -copying build/lib/fstd/desktop/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop -copying build/lib/fstd/desktop/gnome3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop -copying build/lib/fstd/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd -copying build/lib/fstd/adffile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd -copying build/lib/fstd/data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd -copying build/lib/fstd/mypy.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd -copying build/lib/fstd/typing.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd -copying build/lib/fstd/webapp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsboot -copying build/lib/fsboot/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsboot -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo -copying build/lib/oyoyo/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo -copying build/lib/oyoyo/client.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo -copying build/lib/oyoyo/cmdhandler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo -copying build/lib/oyoyo/helpers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo -copying build/lib/oyoyo/ircevents.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo -copying build/lib/oyoyo/parse.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo +copying build/lib/arcade/res/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res +copying build/lib/arcade/res/update.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http +copying build/lib/fsgs/http/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http +copying build/lib/fsgs/http/request.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http +copying build/lib/fsgs/http/requestparams.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http +copying build/lib/fsgs/http/server.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/amiga.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/amstrad_cpc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/arcade.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/atari_2600.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/atari_5200.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/atari_7800.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/atari_st.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/cd32.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/cdtv.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/dos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/game_boy.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/game_boy_advance.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/game_boy_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/game_gear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/loader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/lynx.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/master_system.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/mega_drive.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/nintendo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/super_nintendo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/turbografx_16.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/zx_spectrum.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util +copying build/lib/fsgs/util/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util +copying build/lib/fsgs/util/datfile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util +copying build/lib/fsgs/util/disknameutil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util +copying build/lib/fsgs/util/gamenameutil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util +copying build/lib/fsgs/util/sdl2constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util +copying build/lib/fsgs/Archive.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/BaseContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/BaseDatabase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/ChecksumTool.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/Config.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/ContextAware.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/Database.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/FSGSDirectories.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/FSGameSystemContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/FileDatabase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/GameChangeHandler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/GameDatabase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/GameDatabaseClient.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/GameNameUtil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/LockerDatabase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/SaveStateHandler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/SignalContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/download.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/knownfiles.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/main.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/network.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/platform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/refreshratetool.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/runner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/session.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/ADFFileExtractor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/Amiga.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/AmigaContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/ConfigWriter.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/FSUAE.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/FSUAEDeviceHelper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/LaunchHandler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/ROMManager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/ValueConfigLoader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/adf.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/amigarunner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/roms.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/whdload.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/workbench.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/workbench_data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/workbench_files.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/device.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/dinputkeycodes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/enumeratehelper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/eventhelper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/eventlistener.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/inputdevice.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/joystick.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/keyboard.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/manager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/mapper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/sdlkeycodes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web copying build/lib/fsgs/web/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web copying build/lib/fsgs/web/handlers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web copying build/lib/fsgs/web/server.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/GameDatabaseSynchronizer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/base.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/client.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/game_rating_synchronizer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/lists.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/locker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/meta.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/refresh.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers +copying build/lib/fsgs/drivers/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers +copying build/lib/fsgs/drivers/atari.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers +copying build/lib/fsgs/drivers/c64.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers +copying build/lib/fsgs/drivers/dos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb +copying build/lib/fsgs/gamedb/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb +copying build/lib/fsgs/gamedb/constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb +copying build/lib/fsgs/gamedb/game_database_dumper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen +copying build/lib/fsgs/mednafen/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen +copying build/lib/fsgs/mednafen/game_boy.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen +copying build/lib/fsgs/mednafen/game_boy_advance.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen +copying build/lib/fsgs/mednafen/game_boy_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen +copying build/lib/fsgs/mednafen/game_gear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen +copying build/lib/fsgs/mednafen/lynx.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen +copying build/lib/fsgs/mednafen/master_system.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen +copying build/lib/fsgs/mednafen/mednafen.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen +copying build/lib/fsgs/mednafen/mega_drive.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen +copying build/lib/fsgs/mednafen/nintendo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen +copying build/lib/fsgs/mednafen/super_nintendo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen +copying build/lib/fsgs/mednafen/turbografx_16.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga copying build/lib/fsgs/res/amiga/adf.dat -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga @@ -8701,134 +8823,6 @@ copying build/lib/fsgs/res/input/xinput_controller_11_6_1_0_windows.conf -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb -copying build/lib/fsgs/gamedb/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb -copying build/lib/fsgs/gamedb/constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb -copying build/lib/fsgs/gamedb/game_database_dumper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util -copying build/lib/fsgs/util/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util -copying build/lib/fsgs/util/datfile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util -copying build/lib/fsgs/util/disknameutil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util -copying build/lib/fsgs/util/gamenameutil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util -copying build/lib/fsgs/util/sdl2constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/device.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/dinputkeycodes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/enumeratehelper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/eventhelper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/eventlistener.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/inputdevice.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/joystick.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/keyboard.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/manager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/mapper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/sdlkeycodes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/Archive.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/BaseContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/BaseDatabase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/ChecksumTool.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/Config.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/ContextAware.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/Database.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/FSGSDirectories.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/FSGameSystemContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/FileDatabase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/GameChangeHandler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/GameDatabase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/GameDatabaseClient.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/GameNameUtil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/LockerDatabase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/SaveStateHandler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/SignalContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/download.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/knownfiles.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/main.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/network.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/platform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/refreshratetool.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/runner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/session.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/ADFFileExtractor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/Amiga.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/AmigaContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/ConfigWriter.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/FSUAE.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/FSUAEDeviceHelper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/LaunchHandler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/ROMManager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/ValueConfigLoader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/adf.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/amigarunner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/roms.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/whdload.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/workbench.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/workbench_data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/workbench_files.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay -copying build/lib/fsgs/netplay/NetplayContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay -copying build/lib/fsgs/netplay/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers -copying build/lib/fsgs/drivers/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers -copying build/lib/fsgs/drivers/atari.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers -copying build/lib/fsgs/drivers/c64.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers -copying build/lib/fsgs/drivers/dos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http -copying build/lib/fsgs/http/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http -copying build/lib/fsgs/http/request.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http -copying build/lib/fsgs/http/requestparams.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http -copying build/lib/fsgs/http/server.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame -copying build/lib/fsgs/mame/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame -copying build/lib/fsgs/mame/arcade.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame -copying build/lib/fsgs/mame/mame.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui -copying build/lib/fsgs/ui/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui -copying build/lib/fsgs/ui/gamecenterview.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui -copying build/lib/fsgs/ui/mainwindow.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui -copying build/lib/fsgs/ui/qwindow.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen -copying build/lib/fsgs/mednafen/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen -copying build/lib/fsgs/mednafen/game_boy.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen -copying build/lib/fsgs/mednafen/game_boy_advance.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen -copying build/lib/fsgs/mednafen/game_boy_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen -copying build/lib/fsgs/mednafen/game_gear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen -copying build/lib/fsgs/mednafen/lynx.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen -copying build/lib/fsgs/mednafen/master_system.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen -copying build/lib/fsgs/mednafen/mednafen.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen -copying build/lib/fsgs/mednafen/mega_drive.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen -copying build/lib/fsgs/mednafen/nintendo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen -copying build/lib/fsgs/mednafen/super_nintendo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen -copying build/lib/fsgs/mednafen/turbografx_16.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/amiga.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/amstrad_cpc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/arcade.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/atari_2600.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/atari_5200.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/atari_7800.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/atari_st.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/cd32.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/cdtv.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/dos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/game_boy.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/game_boy_advance.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/game_boy_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/game_gear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/loader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/lynx.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/master_system.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/mega_drive.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/nintendo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/super_nintendo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/turbografx_16.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/zx_spectrum.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess copying build/lib/fsgs/mess/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess copying build/lib/fsgs/mess/amstrad_cpc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess @@ -8840,21 +8834,75 @@ copying build/lib/fsgs/mess/mess.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess copying build/lib/fsgs/mess/nintendo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess copying build/lib/fsgs/mess/zx_spectrum.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/GameDatabaseSynchronizer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/base.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/client.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/game_rating_synchronizer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/lists.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/locker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/meta.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/refresh.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame +copying build/lib/fsgs/mame/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame +copying build/lib/fsgs/mame/arcade.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame +copying build/lib/fsgs/mame/mame.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins copying build/lib/fsgs/plugins/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins copying build/lib/fsgs/plugins/plugin_manager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui +copying build/lib/fsgs/ui/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui +copying build/lib/fsgs/ui/gamecenterview.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui +copying build/lib/fsgs/ui/mainwindow.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui +copying build/lib/fsgs/ui/qwindow.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay +copying build/lib/fsgs/netplay/NetplayContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay +copying build/lib/fsgs/netplay/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/desktop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/fs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/init.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/logging.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/path.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/paths.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/resources.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/settings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/seven_zip_file.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/signal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/system.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/task.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/user.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/util.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/zipfile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/zipfile +copying build/lib/fsbc/tests/zipfile/iso-8859-1.zip -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/zipfile +copying build/lib/fsbc/tests/zipfile/utf-8.zip -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/zipfile +copying build/lib/fsbc/tests/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_desktop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_init.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_logging.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_path.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_paths.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_resources.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_settings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_sevenzipfile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_signal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_system.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_task.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_user.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_util.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_zipfile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res +copying build/lib/fsui/res/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test +copying build/lib/fsui/test/WidgetTestCase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test +copying build/lib/fsui/test/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test +copying build/lib/fsui/test/test_button.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test +copying build/lib/fsui/test/test_text_field.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra +copying build/lib/fsui/extra/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra +copying build/lib/fsui/extra/iconheader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra +copying build/lib/fsui/extra/taskdialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/web +copying build/lib/fsui/web/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/web creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/Application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/Button.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt @@ -8894,10 +8942,6 @@ copying build/lib/fsui/qt/widget_mixin.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/windowbase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res -copying build/lib/fsui/res/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/web -copying build/lib/fsui/web/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/web copying build/lib/fsui/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common copying build/lib/fsui/common/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common @@ -8907,15 +8951,6 @@ copying build/lib/fsui/common/layout.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common copying build/lib/fsui/common/signal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common copying build/lib/fsui/common/spacer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra -copying build/lib/fsui/extra/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra -copying build/lib/fsui/extra/iconheader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra -copying build/lib/fsui/extra/taskdialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test -copying build/lib/fsui/test/WidgetTestCase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test -copying build/lib/fsui/test/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test -copying build/lib/fsui/test/test_button.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test -copying build/lib/fsui/test/test_text_field.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher copying build/lib/launcher/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher copying build/lib/launcher/cd_manager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher @@ -8952,6 +8987,18 @@ copying build/lib/launcher/apps/mednafen_fs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps copying build/lib/launcher/apps/uade_fs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps copying build/lib/launcher/apps/workspace.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/channel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/command_handler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/connection_tester.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/irc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/irc_broadcaster.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/irc_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/netplay.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/netplay_dialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/netplay_panel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/player.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/128 copying build/lib/launcher/res/128/fs-uae-launcher.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/128 @@ -9115,24 +9162,44 @@ copying build/lib/launcher/res/wikipedia_url_16.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res copying build/lib/launcher/res/windowed_16.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res copying build/lib/launcher/res/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/channel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/command_handler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/connection_tester.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/irc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/irc_broadcaster.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/irc_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/netplay.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/netplay_dialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/netplay_panel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/player.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server copying build/lib/launcher/server/Server.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server copying build/lib/launcher/server/ServerWindow.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server copying build/lib/launcher/server/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server copying build/lib/launcher/server/game.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/ConfigCheckBox.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/ConfigDialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/CustomOptionsPage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/HardDriveGroup.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/InputGroup.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/InputSelector.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/KickstartGroup.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/WHDLoadGroup.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/additionalconfigpanel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/browser.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/configpanel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/configscrollarea.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/expand.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/expansionspanel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/model.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/modelgroup.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/LanguageElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/PlayersElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/ProtectionElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/StatusBar.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/StatusElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/WarningsElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/WebLinkElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors +copying build/lib/launcher/ui/behaviors/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors +copying build/lib/launcher/ui/behaviors/amigaenablebehavior.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors +copying build/lib/launcher/ui/behaviors/configbehavior.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors +copying build/lib/launcher/ui/behaviors/settingsbehavior.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar copying build/lib/launcher/ui/bottombar/BottomPanel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar copying build/lib/launcher/ui/bottombar/EditButton.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar @@ -9140,16 +9207,7 @@ copying build/lib/launcher/ui/bottombar/ScreenshotsPanel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar copying build/lib/launcher/ui/bottombar/WebButton.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar copying build/lib/launcher/ui/bottombar/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports -copying build/lib/launcher/ui/imports/ImportDialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports -copying build/lib/launcher/ui/imports/ImportGroup.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports -copying build/lib/launcher/ui/imports/ImportTask.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports -copying build/lib/launcher/ui/imports/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused -copying build/lib/launcher/ui/settings/unused/FilterSettingsPage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused -copying build/lib/launcher/ui/settings/unused/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused -copying build/lib/launcher/ui/settings/unused/opengl_settings_page.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused copying build/lib/launcher/ui/settings/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings copying build/lib/launcher/ui/settings/advanced_settings_page.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings copying build/lib/launcher/ui/settings/advanced_video_settings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings @@ -9177,38 +9235,15 @@ copying build/lib/launcher/ui/settings/video_settings_page.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings copying build/lib/launcher/ui/settings/video_sync_settings_page.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings copying build/lib/launcher/ui/settings/whdload_settings_page.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/LanguageElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/PlayersElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/ProtectionElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/StatusBar.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/StatusElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/WarningsElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/WebLinkElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors -copying build/lib/launcher/ui/behaviors/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors -copying build/lib/launcher/ui/behaviors/amigaenablebehavior.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors -copying build/lib/launcher/ui/behaviors/configbehavior.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors -copying build/lib/launcher/ui/behaviors/settingsbehavior.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/ConfigCheckBox.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/ConfigDialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/CustomOptionsPage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/HardDriveGroup.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/InputGroup.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/InputSelector.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/KickstartGroup.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/WHDLoadGroup.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/additionalconfigpanel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/browser.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/configpanel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/configscrollarea.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/expand.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/expansionspanel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/model.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/modelgroup.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused +copying build/lib/launcher/ui/settings/unused/FilterSettingsPage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused +copying build/lib/launcher/ui/settings/unused/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused +copying build/lib/launcher/ui/settings/unused/opengl_settings_page.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports +copying build/lib/launcher/ui/imports/ImportDialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports +copying build/lib/launcher/ui/imports/ImportGroup.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports +copying build/lib/launcher/ui/imports/ImportTask.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports +copying build/lib/launcher/ui/imports/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports copying build/lib/launcher/ui/ChecksumDialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui copying build/lib/launcher/ui/ConfigGroup.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui copying build/lib/launcher/ui/ConfigurationsBrowser.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui @@ -9262,18 +9297,15 @@ copying build/lib/OpenGL/DLLS/opengle32.vc7.dll -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS copying build/lib/OpenGL/DLLS/opengle32.vc9.dll -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS copying build/lib/OpenGL/DLLS/opengle64.vc9.dll -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/fonts.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/freeglut.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/osx.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/special.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE copying build/lib/OpenGL/GLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE copying build/lib/OpenGL/GLE/exceptional.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3 -copying build/lib/OpenGL/GLES3/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3 -copying build/lib/OpenGL/GLES3/vboimplementation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION -copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION -copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION -copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa -copying build/lib/OpenGL/osmesa/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU copying build/lib/OpenGL/GLU/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU copying build/lib/OpenGL/GLU/glunurbs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU @@ -9285,6 +9317,101 @@ copying build/lib/OpenGL/GLU/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa +copying build/lib/OpenGL/osmesa/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/cushion.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/import_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX +copying build/lib/OpenGL/GLX/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX +copying build/lib/OpenGL/GLX/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/video_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN +copying build/lib/OpenGL/GLX/SUN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN +copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML +copying build/lib/OpenGL/GLX/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML +copying build/lib/OpenGL/GLX/OML/swap_method.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML +copying build/lib/OpenGL/GLX/OML/sync_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL +copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL +copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS +copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS +copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS +copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS +copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD +copying build/lib/OpenGL/GLX/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD +copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL +copying build/lib/OpenGL/AGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL copying build/lib/OpenGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL copying build/lib/OpenGL/_bytes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL copying build/lib/OpenGL/_configflags.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL @@ -9304,15 +9431,107 @@ copying build/lib/OpenGL/plugins.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL copying build/lib/OpenGL/version.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL copying build/lib/OpenGL/wrapper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL -copying build/lib/OpenGL/AGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/fonts.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/freeglut.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/osx.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/special.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk +copying build/lib/OpenGL/Tk/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/_arrayconstants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/_strings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/arraydatatype.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/arrayhelpers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/ctypesarrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/ctypesparameters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/ctypespointers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/formathandler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/lists.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/nones.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/numbers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/numpybuffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/numpymodule.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/strings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/vbo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI +copying build/lib/OpenGL/WGL/ATI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI +copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/gamma.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/genlock.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/video_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX +copying build/lib/OpenGL/WGL/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX +copying build/lib/OpenGL/WGL/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD +copying build/lib/OpenGL/WGL/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD +copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML +copying build/lib/OpenGL/WGL/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML +copying build/lib/OpenGL/WGL/OML/sync_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL +copying build/lib/OpenGL/WGL/DL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL +copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL +copying build/lib/OpenGL/WGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION +copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION +copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI +copying build/lib/OpenGL/EGL/HI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI +copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI +copying build/lib/OpenGL/EGL/HI/colorformats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID @@ -9320,6 +9539,30 @@ copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA +copying build/lib/OpenGL/EGL/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA +copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA +copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA +copying build/lib/OpenGL/EGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM +copying build/lib/OpenGL/EGL/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM +copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG +copying build/lib/OpenGL/EGL/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG +copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE +copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE +copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE +copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE +copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV @@ -9366,28 +9609,6 @@ copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE -copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE -copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE -copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE -copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG -copying build/lib/OpenGL/EGL/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG -copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK -copying build/lib/OpenGL/EGL/NOK/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK -copying build/lib/OpenGL/EGL/NOK/swap_region.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK -copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK -copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT @@ -9400,626 +9621,17 @@ copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM -copying build/lib/OpenGL/EGL/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM -copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA -copying build/lib/OpenGL/EGL/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA -copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA -copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI -copying build/lib/OpenGL/EGL/HI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI -copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI -copying build/lib/OpenGL/EGL/HI/colorformats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/_arrayconstants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/_strings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/arraydatatype.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/arrayhelpers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/ctypesarrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/ctypesparameters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/ctypespointers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/formathandler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/lists.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/nones.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/numbers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/numpybuffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/numpymodule.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/strings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/vbo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk -copying build/lib/OpenGL/Tk/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD -copying build/lib/OpenGL/GLES1/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD -copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD -copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/depth24.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/depth32.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/single_precision.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/stencil1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/stencil4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/stencil8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION -copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION -copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM -copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM -copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM -copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM -copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM -copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM -copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM -copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV -copying build/lib/OpenGL/GLES1/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV -copying build/lib/OpenGL/GLES1/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG -copying build/lib/OpenGL/GLES1/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG -copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG -copying build/lib/OpenGL/GLES1/IMG/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG -copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG -copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG -copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM -copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM -copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/video_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS -copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS -copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS -copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS -copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/import_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/cushion.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL -copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL -copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX -copying build/lib/OpenGL/GLX/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX -copying build/lib/OpenGL/GLX/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML -copying build/lib/OpenGL/GLX/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML -copying build/lib/OpenGL/GLX/OML/swap_method.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML -copying build/lib/OpenGL/GLX/OML/sync_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML -copying build/lib/OpenGL/GLX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN -copying build/lib/OpenGL/GLX/SUN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN -copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD -copying build/lib/OpenGL/GLX/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD -copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV -copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV -copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ -copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ -copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP -copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP -copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/depth24.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/depth32.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION -copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION -copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION -copying build/lib/OpenGL/GLES2/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 -copying build/lib/OpenGL/GLES2/shaders.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 -copying build/lib/OpenGL/GLES2/vboimplementation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL -copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL -copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/platform/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/platform/baseplatform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/platform/ctypesloader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/platform/darwin.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/platform/egl.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/platform/entrypoint31.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/platform/glx.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/platform/osmesa.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/platform/win32.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK +copying build/lib/OpenGL/EGL/NOK/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK +copying build/lib/OpenGL/EGL/NOK/swap_region.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK +copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK +copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY -copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY -copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY -copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML -copying build/lib/OpenGL/GL/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML -copying build/lib/OpenGL/GL/OML/interlace.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML -copying build/lib/OpenGL/GL/OML/resample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML -copying build/lib/OpenGL/GL/OML/subsample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/abgr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/blend_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/cmyka.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/color_subtable.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/convolution.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/copy_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/debug_label.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/debug_marker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/fog_coord.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/histogram.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/index_func.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/index_material.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/index_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/light_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/point_parameters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/secondary_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/subtexture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture3D.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_integer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/timer_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/vertex_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN -copying build/lib/OpenGL/GL/WIN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN -copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN -copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/blend_square.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/compute_program5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/conditional_render.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/depth_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/draw_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/evaluators.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fog_distance.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fragment_program.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/path_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/point_sprite.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/register_combiners.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/transform_feedback.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/fog_function.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/texture4D.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI -copying build/lib/OpenGL/GL/PGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI -copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI -copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX +copying build/lib/OpenGL/GL/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX +copying build/lib/OpenGL/GL/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX +copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX +copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD @@ -10049,42 +9661,6 @@ copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM -copying build/lib/OpenGL/GL/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG -copying build/lib/OpenGL/GL/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM -copying build/lib/OpenGL/GL/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/window_pos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE -copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR -copying build/lib/OpenGL/GL/INGR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR -copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR -copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR -copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX -copying build/lib/OpenGL/GL/NVX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX -copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX -copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ -copying build/lib/OpenGL/GL/FJ/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV -copying build/lib/OpenGL/GL/VIV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND -copying build/lib/OpenGL/GL/REND/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND -copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES @@ -10093,24 +9669,8 @@ copying build/lib/OpenGL/GL/OES/query_matrix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/single_precision.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/element_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/meminfo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/texture_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM +copying build/lib/OpenGL/GL/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX @@ -10151,48 +9711,22 @@ copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI -copying build/lib/OpenGL/GL/SGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI -copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI -copying build/lib/OpenGL/GL/SGI/color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI -copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX -copying build/lib/OpenGL/GL/MESAX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX -copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX -copying build/lib/OpenGL/GL/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX -copying build/lib/OpenGL/GL/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX -copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX -copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP -copying build/lib/OpenGL/GL/DMP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3 -copying build/lib/OpenGL/GL/S3/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3 -copying build/lib/OpenGL/GL/S3/s3tc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/element_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP -copying build/lib/OpenGL/GL/HP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP -copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP -copying build/lib/OpenGL/GL/HP/image_transform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP -copying build/lib/OpenGL/GL/HP/occlusion_test.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP -copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/window_pos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE +copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION @@ -10213,24 +9747,61 @@ copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL -copying build/lib/OpenGL/GL/exceptional.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL -copying build/lib/OpenGL/GL/feedback.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL -copying build/lib/OpenGL/GL/framebufferobjects.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL -copying build/lib/OpenGL/GL/glget.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL -copying build/lib/OpenGL/GL/images.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL -copying build/lib/OpenGL/GL/pointers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL -copying build/lib/OpenGL/GL/selection.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL -copying build/lib/OpenGL/GL/shaders.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL -copying build/lib/OpenGL/GL/vboimplementation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX -copying build/lib/OpenGL/GL/SUNX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX -copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP +copying build/lib/OpenGL/GL/DMP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/fog_function.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/texture4D.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML +copying build/lib/OpenGL/GL/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML +copying build/lib/OpenGL/GL/OML/interlace.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML +copying build/lib/OpenGL/GL/OML/resample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML +copying build/lib/OpenGL/GL/OML/subsample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN +copying build/lib/OpenGL/GL/WIN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN +copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN +copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI +copying build/lib/OpenGL/GL/PGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI +copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI +copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/element_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB @@ -10376,6 +9947,126 @@ copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/viewport_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/window_pos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX +copying build/lib/OpenGL/GL/SUNX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX +copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/blend_square.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/compute_program5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/conditional_render.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/depth_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/draw_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/evaluators.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fog_distance.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fragment_program.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/path_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/point_sprite.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/register_combiners.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/transform_feedback.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_program.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_program3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +copying build/lib/OpenGL/GL/exceptional.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +copying build/lib/OpenGL/GL/feedback.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +copying build/lib/OpenGL/GL/framebufferobjects.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +copying build/lib/OpenGL/GL/glget.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +copying build/lib/OpenGL/GL/images.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +copying build/lib/OpenGL/GL/pointers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +copying build/lib/OpenGL/GL/selection.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +copying build/lib/OpenGL/GL/shaders.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +copying build/lib/OpenGL/GL/vboimplementation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV +copying build/lib/OpenGL/GL/VIV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND +copying build/lib/OpenGL/GL/REND/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND +copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3 +copying build/lib/OpenGL/GL/S3/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3 +copying build/lib/OpenGL/GL/S3/s3tc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP +copying build/lib/OpenGL/GL/HP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP +copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP +copying build/lib/OpenGL/GL/HP/image_transform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP +copying build/lib/OpenGL/GL/HP/occlusion_test.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP +copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ +copying build/lib/OpenGL/GL/FJ/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM +copying build/lib/OpenGL/GL/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX +copying build/lib/OpenGL/GL/MESAX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX +copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI +copying build/lib/OpenGL/GL/SGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI +copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI +copying build/lib/OpenGL/GL/SGI/color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI +copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG +copying build/lib/OpenGL/GL/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM @@ -10384,107 +10075,732 @@ copying build/lib/OpenGL/GL/IBM/static_data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/gamma.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/genlock.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD -copying build/lib/OpenGL/WGL/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD -copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/video_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL -copying build/lib/OpenGL/WGL/DL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL -copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML -copying build/lib/OpenGL/WGL/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML -copying build/lib/OpenGL/WGL/OML/sync_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX -copying build/lib/OpenGL/WGL/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX -copying build/lib/OpenGL/WGL/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION -copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION -copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI -copying build/lib/OpenGL/WGL/ATI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI -copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/abgr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/blend_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/cmyka.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/color_subtable.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/convolution.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/copy_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/debug_label.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/debug_marker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/fog_coord.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/histogram.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/index_func.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/index_material.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/index_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/light_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/point_parameters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/secondary_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/subtexture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture3D.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_integer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/timer_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/vertex_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR +copying build/lib/OpenGL/GL/INGR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR +copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR +copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR +copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/element_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/meminfo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/texture_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX +copying build/lib/OpenGL/GL/NVX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX +copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX +copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY +copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY +copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY +copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3 +copying build/lib/OpenGL/GLES3/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3 +copying build/lib/OpenGL/GLES3/vboimplementation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION +copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION +copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION +copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION +copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION +copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION +copying build/lib/OpenGL/GLES2/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 +copying build/lib/OpenGL/GLES2/shaders.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 +copying build/lib/OpenGL/GLES2/vboimplementation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/depth24.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/depth32.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ +copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ +copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL +copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL +copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP +copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP +copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV +copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV +copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM +copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM +copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/depth24.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/depth32.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/single_precision.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/stencil1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/stencil4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/stencil8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG +copying build/lib/OpenGL/GLES1/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG +copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG +copying build/lib/OpenGL/GLES1/IMG/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG +copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG +copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG +copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD +copying build/lib/OpenGL/GLES1/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD +copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD +copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM +copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM +copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM +copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM +copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM +copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM +copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM +copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM +copying build/lib/OpenGL/GLES1/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION +copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION +copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV +copying build/lib/OpenGL/GLES1/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV +copying build/lib/OpenGL/GLES1/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/platform/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/platform/baseplatform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/platform/ctypesloader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/platform/darwin.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/platform/egl.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/platform/entrypoint31.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/platform/glx.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/platform/osmesa.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/platform/win32.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/mesa.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU -copying build/lib/OpenGL/raw/GLU/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU -copying build/lib/OpenGL/raw/GLU/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU -copying build/lib/OpenGL/raw/GLU/annotations.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU -copying build/lib/OpenGL/raw/GLU/constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT -copying build/lib/OpenGL/raw/GLUT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT -copying build/lib/OpenGL/raw/GLUT/annotations.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT -copying build/lib/OpenGL/raw/GLUT/constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/annotations.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE copying build/lib/OpenGL/raw/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT +copying build/lib/OpenGL/raw/GLUT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT +copying build/lib/OpenGL/raw/GLUT/annotations.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT +copying build/lib/OpenGL/raw/GLUT/constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION +copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION +copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION +copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION +copying build/lib/OpenGL/raw/GLES3/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 +copying build/lib/OpenGL/raw/GLES3/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 +copying build/lib/OpenGL/raw/GLES3/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 +copying build/lib/OpenGL/raw/GLES3/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX +copying build/lib/OpenGL/raw/GLX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX +copying build/lib/OpenGL/raw/GLX/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX +copying build/lib/OpenGL/raw/GLX/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX +copying build/lib/OpenGL/raw/GLX/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN +copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN +copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML +copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML +copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML +copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD +copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD +copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS +copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS +copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS +copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS +copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX +copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX +copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL +copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL +copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU +copying build/lib/OpenGL/raw/GLU/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU +copying build/lib/OpenGL/raw/GLU/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU +copying build/lib/OpenGL/raw/GLU/annotations.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU +copying build/lib/OpenGL/raw/GLU/constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA +copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA +copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA +copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG +copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG +copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM +copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM +copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE +copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE +copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE +copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE +copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI +copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI +copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI +copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL +copying build/lib/OpenGL/raw/EGL/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL +copying build/lib/OpenGL/raw/EGL/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL +copying build/lib/OpenGL/raw/EGL/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK +copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK +copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK +copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK +copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL +copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL +copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION +copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION +copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION +copying build/lib/OpenGL/raw/GLES2/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 +copying build/lib/OpenGL/raw/GLES2/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 +copying build/lib/OpenGL/raw/GLES2/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 +copying build/lib/OpenGL/raw/GLES2/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT @@ -10521,59 +10837,12 @@ copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL -copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL -copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP +copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP +copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ +copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ +copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES @@ -10611,36 +10880,15 @@ copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV -copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV -copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 -copying build/lib/OpenGL/raw/GLES2/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 -copying build/lib/OpenGL/raw/GLES2/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 -copying build/lib/OpenGL/raw/GLES2/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION -copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION -copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP -copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP -copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ -copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ -copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV +copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV +copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM @@ -10648,117 +10896,6 @@ copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS -copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS -copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS -copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS -copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN -copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN -copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD -copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD -copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD -copying build/lib/OpenGL/raw/GLX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX -copying build/lib/OpenGL/raw/GLX/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX -copying build/lib/OpenGL/raw/GLX/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX -copying build/lib/OpenGL/raw/GLX/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML -copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML -copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML -copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX -copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX -copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL -copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL -copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 -copying build/lib/OpenGL/raw/GLES3/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 -copying build/lib/OpenGL/raw/GLES3/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 -copying build/lib/OpenGL/raw/GLES3/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 -copying build/lib/OpenGL/raw/GLES3/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION -copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION -copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION -copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1 creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG @@ -10767,38 +10904,6 @@ copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV -copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV -copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION -copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION -copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM -copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM -copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES @@ -10836,6 +10941,13 @@ copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV +copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV +copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD +copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD +copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD +copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM @@ -10844,195 +10956,45 @@ copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD -copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD -copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD -copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX -copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX -copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI -copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI -copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION -copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION -copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML -copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML -copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL -copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL -copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL -copying build/lib/OpenGL/raw/WGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL -copying build/lib/OpenGL/raw/WGL/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL -copying build/lib/OpenGL/raw/WGL/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL -copying build/lib/OpenGL/raw/WGL/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD -copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD -copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK -copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK -copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK -copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK -copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI -copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI -copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI -copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE -copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE -copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE -copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE -copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE -copying build/lib/OpenGL/raw/EGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL -copying build/lib/OpenGL/raw/EGL/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL -copying build/lib/OpenGL/raw/EGL/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL -copying build/lib/OpenGL/raw/EGL/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA -copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA -copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA -copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM -copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM -copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG -copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG -copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION +copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION +copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM +copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM +copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR +copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR +copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR +copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR +copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV @@ -11112,47 +11074,6 @@ copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX -copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX -copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX -copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG -copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND -copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND -copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM -copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL -copying build/lib/OpenGL/raw/GL/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL -copying build/lib/OpenGL/raw/GL/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL -copying build/lib/OpenGL/raw/GL/_lookupint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL -copying build/lib/OpenGL/raw/GL/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB @@ -11297,34 +11218,6 @@ copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI -copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI -copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI -copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY -copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY -copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY -copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ -copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT @@ -11423,6 +11316,31 @@ copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX +copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX +copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX +copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI +copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI +copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI +copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE +copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY +copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY +copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY +copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP +copying build/lib/OpenGL/raw/GL/HP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP +copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP +copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP +copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP +copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR +copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR +copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR +copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR +copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION @@ -11442,17 +11360,110 @@ copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV +copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP +copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ +copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM +copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG +copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX +copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX +copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX +copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX +copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX +copying build/lib/OpenGL/raw/GL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL +copying build/lib/OpenGL/raw/GL/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL +copying build/lib/OpenGL/raw/GL/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL +copying build/lib/OpenGL/raw/GL/_lookupint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL +copying build/lib/OpenGL/raw/GL/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX @@ -11501,18 +11512,18 @@ copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR -copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR -copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR -copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR -copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX -copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX -copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN -copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN -copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN -copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND +copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND +copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3 +copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3 +copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM @@ -11521,131 +11532,152 @@ copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML -copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML -copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML -copying build/lib/OpenGL/raw/GL/OML/resample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML -copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX +copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX +copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP -copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3 -copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3 -copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV -copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP -copying build/lib/OpenGL/raw/GL/HP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP -copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP -copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP -copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP -copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE -copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX -copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX -copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX -copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX -copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR -copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR -copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR -copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR -copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN +copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN +copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN +copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML +copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML +copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML +copying build/lib/OpenGL/raw/GL/OML/resample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML +copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI +copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI +copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD +copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD +copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL +copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL +copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX +copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX +copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION +copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION +copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML +copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML +copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL +copying build/lib/OpenGL/raw/WGL/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL +copying build/lib/OpenGL/raw/WGL/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL +copying build/lib/OpenGL/raw/WGL/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six/six.py to six.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/application.py to application.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/debug.py to debug.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/desktop.py to desktop.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/fs.py to fs.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/init.py to init.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/logging.py to logging.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/path.py to path.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/paths.py to paths.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/resources.py to resources.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/settings.py to settings.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/seven_zip_file.py to seven_zip_file.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/signal.py to signal.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/system.py to system.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/task.py to task.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/user.py to user.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/util.py to util.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/zipfile.py to zipfile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_application.py to test_application.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_debug.py to test_debug.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_desktop.py to test_desktop.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_init.py to test_init.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_logging.py to test_logging.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_path.py to test_path.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_paths.py to test_paths.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_resources.py to test_resources.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_settings.py to test_settings.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_sevenzipfile.py to test_sevenzipfile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_signal.py to test_signal.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_system.py to test_system.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_task.py to test_task.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_user.py to test_user.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_util.py to test_util.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_zipfile.py to test_zipfile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/client.py to client.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/cmdhandler.py to cmdhandler.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/helpers.py to helpers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/ircevents.py to ircevents.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/parse.py to parse.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsboot/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop/gnome3.py to gnome3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/adffile.py to adffile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/data.py to data.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/mypy.py to mypy.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/typing.py to typing.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/webapp.py to webapp.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/Application.py to Application.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/arcade_main.py to arcade_main.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/callbacks.py to callbacks.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/diskutil.py to diskutil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gamecenter.py to gamecenter.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gamecentersettings.py to gamecentersettings.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gamecenterutil.py to gamecenterutil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gnome3.py to gnome3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/notification.py to notification.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/option.py to option.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/platform.py to platform.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/resources.py to resources.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/arcade_window.py to arcade_window.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/event.py to event.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/gl_widget.py to gl_widget.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/animation.py to animation.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/bezier.py to bezier.cpython-37.pyc @@ -11679,66 +11711,42 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/texturemanager.py to texturemanager.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/topmenu.py to topmenu.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/window.py to window.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/Application.py to Application.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/arcade_main.py to arcade_main.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/callbacks.py to callbacks.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/diskutil.py to diskutil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gamecenter.py to gamecenter.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gamecentersettings.py to gamecentersettings.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gamecenterutil.py to gamecenterutil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gnome3.py to gnome3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/notification.py to notification.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/option.py to option.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/platform.py to platform.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/resources.py to resources.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/arcade_window.py to arcade_window.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/event.py to event.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/gl_widget.py to gl_widget.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/update.py to update.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item/fix.py to fix.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop/gnome3.py to gnome3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/adffile.py to adffile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/data.py to data.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/mypy.py to mypy.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/typing.py to typing.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/webapp.py to webapp.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsboot/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/client.py to client.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/cmdhandler.py to cmdhandler.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/helpers.py to helpers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/ircevents.py to ircevents.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/parse.py to parse.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/handlers.py to handlers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/server.py to server.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb/constants.py to constants.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb/game_database_dumper.py to game_database_dumper.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/update.py to update.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/request.py to request.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/requestparams.py to requestparams.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/server.py to server.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/amiga.py to amiga.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/amstrad_cpc.py to amstrad_cpc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade.py to arcade.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_2600.py to atari_2600.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_5200.py to atari_5200.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_7800.py to atari_7800.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_st.py to atari_st.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cd32.py to cd32.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cdtv.py to cdtv.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos.py to dos.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_boy.py to game_boy.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_boy_advance.py to game_boy_advance.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_boy_color.py to game_boy_color.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_gear.py to game_gear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/loader.py to loader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/lynx.py to lynx.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/master_system.py to master_system.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/mega_drive.py to mega_drive.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/nintendo.py to nintendo.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/super_nintendo.py to super_nintendo.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/turbografx_16.py to turbografx_16.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zx_spectrum.py to zx_spectrum.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/datfile.py to datfile.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/disknameutil.py to disknameutil.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/gamenameutil.py to gamenameutil.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/sdl2constants.py to sdl2constants.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/device.py to device.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/dinputkeycodes.py to dinputkeycodes.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/enumeratehelper.py to enumeratehelper.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/eventhelper.py to eventhelper.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/eventlistener.py to eventlistener.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/inputdevice.py to inputdevice.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/joystick.py to joystick.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/keyboard.py to keyboard.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/manager.py to manager.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/mapper.py to mapper.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/sdlkeycodes.py to sdlkeycodes.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Archive.py to Archive.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/BaseContext.py to BaseContext.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/BaseDatabase.py to BaseDatabase.cpython-37.pyc @@ -11784,23 +11792,38 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbench.py to workbench.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbench_data.py to workbench_data.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbench_files.py to workbench_files.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay/NetplayContext.py to NetplayContext.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/device.py to device.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/dinputkeycodes.py to dinputkeycodes.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/enumeratehelper.py to enumeratehelper.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/eventhelper.py to eventhelper.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/eventlistener.py to eventlistener.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/inputdevice.py to inputdevice.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/joystick.py to joystick.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/keyboard.py to keyboard.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/manager.py to manager.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/mapper.py to mapper.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/sdlkeycodes.py to sdlkeycodes.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/handlers.py to handlers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/server.py to server.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/GameDatabaseSynchronizer.py to GameDatabaseSynchronizer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/base.py to base.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/client.py to client.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/context.py to context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/game_rating_synchronizer.py to game_rating_synchronizer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/lists.py to lists.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/locker.py to locker.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/meta.py to meta.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/refresh.py to refresh.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/atari.py to atari.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/c64.py to c64.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/dos.py to dos.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/request.py to request.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/requestparams.py to requestparams.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/server.py to server.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/arcade.py to arcade.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/mame.py to mame.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/gamecenterview.py to gamecenterview.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/mainwindow.py to mainwindow.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/qwindow.py to qwindow.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb/constants.py to constants.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb/game_database_dumper.py to game_database_dumper.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/game_boy.py to game_boy.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/game_boy_advance.py to game_boy_advance.cpython-37.pyc @@ -11813,29 +11836,7 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/nintendo.py to nintendo.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/super_nintendo.py to super_nintendo.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/turbografx_16.py to turbografx_16.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/amiga.py to amiga.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/amstrad_cpc.py to amstrad_cpc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade.py to arcade.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_2600.py to atari_2600.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_5200.py to atari_5200.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_7800.py to atari_7800.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_st.py to atari_st.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cd32.py to cd32.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cdtv.py to cdtv.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos.py to dos.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_boy.py to game_boy.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_boy_advance.py to game_boy_advance.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_boy_color.py to game_boy_color.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_gear.py to game_gear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/loader.py to loader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/lynx.py to lynx.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/master_system.py to master_system.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/mega_drive.py to mega_drive.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/nintendo.py to nintendo.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/super_nintendo.py to super_nintendo.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/turbografx_16.py to turbografx_16.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zx_spectrum.py to zx_spectrum.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/amstrad_cpc.py to amstrad_cpc.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/atari_2600.py to atari_2600.cpython-37.pyc @@ -11846,18 +11847,61 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/mess.py to mess.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/nintendo.py to nintendo.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/zx_spectrum.py to zx_spectrum.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/GameDatabaseSynchronizer.py to GameDatabaseSynchronizer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/base.py to base.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/client.py to client.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/context.py to context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/game_rating_synchronizer.py to game_rating_synchronizer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/lists.py to lists.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/locker.py to locker.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/meta.py to meta.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/refresh.py to refresh.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/arcade.py to arcade.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/mame.py to mame.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins/plugin_manager.py to plugin_manager.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/gamecenterview.py to gamecenterview.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/mainwindow.py to mainwindow.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/qwindow.py to qwindow.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay/NetplayContext.py to NetplayContext.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/application.py to application.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/debug.py to debug.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/desktop.py to desktop.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/fs.py to fs.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/init.py to init.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/logging.py to logging.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/path.py to path.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/paths.py to paths.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/resources.py to resources.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/settings.py to settings.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/seven_zip_file.py to seven_zip_file.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/signal.py to signal.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/system.py to system.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/task.py to task.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/user.py to user.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/util.py to util.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/zipfile.py to zipfile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_application.py to test_application.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_debug.py to test_debug.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_desktop.py to test_desktop.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_init.py to test_init.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_logging.py to test_logging.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_path.py to test_path.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_paths.py to test_paths.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_resources.py to test_resources.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_settings.py to test_settings.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_sevenzipfile.py to test_sevenzipfile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_signal.py to test_signal.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_system.py to test_system.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_task.py to test_task.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_user.py to test_user.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_util.py to test_util.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_zipfile.py to test_zipfile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/WidgetTestCase.py to WidgetTestCase.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/test_button.py to test_button.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/test_text_field.py to test_text_field.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/iconheader.py to iconheader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/taskdialog.py to taskdialog.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/web/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Application.py to Application.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Button.py to Button.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/CheckBox.py to CheckBox.cpython-37.pyc @@ -11896,8 +11940,6 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/widget_mixin.py to widget_mixin.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/window.py to window.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/windowbase.py to windowbase.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/web/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/element.py to element.cpython-37.pyc @@ -11906,13 +11948,6 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/layout.py to layout.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/signal.py to signal.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/spacer.py to spacer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/iconheader.py to iconheader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/taskdialog.py to taskdialog.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/WidgetTestCase.py to WidgetTestCase.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/test_button.py to test_button.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/test_text_field.py to test_text_field.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/cd_manager.py to cd_manager.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/config_checker.py to config_checker.cpython-37.pyc @@ -11947,7 +11982,6 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/mednafen_fs.py to mednafen_fs.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/uade_fs.py to uade_fs.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/workspace.py to workspace.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/channel.py to channel.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/command_handler.py to command_handler.cpython-37.pyc @@ -11959,23 +11993,46 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/netplay_dialog.py to netplay_dialog.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/netplay_panel.py to netplay_panel.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/player.py to player.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server/Server.py to Server.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server/ServerWindow.py to ServerWindow.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server/game.py to game.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/ConfigCheckBox.py to ConfigCheckBox.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/ConfigDialog.py to ConfigDialog.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/CustomOptionsPage.py to CustomOptionsPage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/HardDriveGroup.py to HardDriveGroup.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/InputGroup.py to InputGroup.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/InputSelector.py to InputSelector.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/KickstartGroup.py to KickstartGroup.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/WHDLoadGroup.py to WHDLoadGroup.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/additionalconfigpanel.py to additionalconfigpanel.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/browser.py to browser.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/configpanel.py to configpanel.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/configscrollarea.py to configscrollarea.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/expand.py to expand.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/expansionspanel.py to expansionspanel.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/model.py to model.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/modelgroup.py to modelgroup.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/LanguageElement.py to LanguageElement.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/PlayersElement.py to PlayersElement.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/ProtectionElement.py to ProtectionElement.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/StatusBar.py to StatusBar.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/StatusElement.py to StatusElement.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/WarningsElement.py to WarningsElement.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/WebLinkElement.py to WebLinkElement.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/amigaenablebehavior.py to amigaenablebehavior.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/configbehavior.py to configbehavior.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/settingsbehavior.py to settingsbehavior.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/BottomPanel.py to BottomPanel.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/EditButton.py to EditButton.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/GameInfoPanel.py to GameInfoPanel.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/ScreenshotsPanel.py to ScreenshotsPanel.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/WebButton.py to WebButton.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/ImportDialog.py to ImportDialog.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/ImportGroup.py to ImportGroup.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/ImportTask.py to ImportTask.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused/FilterSettingsPage.py to FilterSettingsPage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused/opengl_settings_page.py to opengl_settings_page.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/advanced_settings_page.py to advanced_settings_page.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/advanced_video_settings.py to advanced_video_settings.cpython-37.pyc @@ -12003,35 +12060,13 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/video_settings_page.py to video_settings_page.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/video_sync_settings_page.py to video_sync_settings_page.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/whdload_settings_page.py to whdload_settings_page.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/LanguageElement.py to LanguageElement.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/PlayersElement.py to PlayersElement.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/ProtectionElement.py to ProtectionElement.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/StatusBar.py to StatusBar.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/StatusElement.py to StatusElement.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/WarningsElement.py to WarningsElement.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/WebLinkElement.py to WebLinkElement.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/amigaenablebehavior.py to amigaenablebehavior.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/configbehavior.py to configbehavior.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/settingsbehavior.py to settingsbehavior.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/ConfigCheckBox.py to ConfigCheckBox.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/ConfigDialog.py to ConfigDialog.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/CustomOptionsPage.py to CustomOptionsPage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/HardDriveGroup.py to HardDriveGroup.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/InputGroup.py to InputGroup.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/InputSelector.py to InputSelector.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/KickstartGroup.py to KickstartGroup.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/WHDLoadGroup.py to WHDLoadGroup.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/additionalconfigpanel.py to additionalconfigpanel.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/browser.py to browser.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/configpanel.py to configpanel.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/configscrollarea.py to configscrollarea.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/expand.py to expand.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/expansionspanel.py to expansionspanel.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/model.py to model.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/modelgroup.py to modelgroup.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused/FilterSettingsPage.py to FilterSettingsPage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused/opengl_settings_page.py to opengl_settings_page.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/ImportDialog.py to ImportDialog.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/ImportGroup.py to ImportGroup.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/ImportTask.py to ImportTask.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/ChecksumDialog.py to ChecksumDialog.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/ConfigGroup.py to ConfigGroup.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/ConfigurationsBrowser.py to ConfigurationsBrowser.cpython-37.pyc @@ -12073,14 +12108,13 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/setup.py to setup.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/skin.py to skin.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/titlebar.py to titlebar.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/fonts.py to fonts.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/freeglut.py to freeglut.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/osx.py to osx.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/special.py to special.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE/exceptional.py to exceptional.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/glunurbs.py to glunurbs.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/glustruct.py to glustruct.cpython-37.pyc @@ -12090,6 +12124,85 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/cushion.py to cushion.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context.py to create_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/import_context.py to import_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/stereo_tree.py to stereo_tree.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/present_video.py to present_video.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/video_output.py to video_output.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_bytes.py to _bytes.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_configflags.py to _configflags.cpython-37.pyc @@ -12109,18 +12222,117 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/plugins.py to plugins.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/version.py to version.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/wrapper.py to wrapper.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/fonts.py to fonts.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/freeglut.py to freeglut.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/osx.py to osx.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/special.py to special.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_arrayconstants.py to _arrayconstants.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_buffers.py to _buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_strings.py to _strings.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/arraydatatype.py to arraydatatype.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/arrayhelpers.py to arrayhelpers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/buffers.py to buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypesarrays.py to ctypesarrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypesparameters.py to ctypesparameters.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypespointers.py to ctypespointers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/formathandler.py to formathandler.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/lists.py to lists.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/nones.py to nones.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numbers.py to numbers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numpybuffers.py to numpybuffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numpymodule.py to numpymodule.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/strings.py to strings.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/vbo.py to vbo.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/gamma.py to gamma.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/genlock.py to genlock.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/present_video.py to present_video.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/video_output.py to video_output.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context.py to create_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/blob_cache.py to blob_cache.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/recordable.py to recordable.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/coverage_sample.py to coverage_sample.cpython-37.pyc @@ -12165,24 +12377,6 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/wait_sync.py to wait_sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/swap_region.py to swap_region.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/swap_region2.py to swap_region2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/buffer_age.py to buffer_age.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/client_extensions.py to client_extensions.cpython-37.pyc @@ -12194,571 +12388,14 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_x11.py to platform_x11.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/protected_surface.py to protected_surface.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_arrayconstants.py to _arrayconstants.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_buffers.py to _buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_strings.py to _strings.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/arraydatatype.py to arraydatatype.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/arrayhelpers.py to arrayhelpers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/buffers.py to buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypesarrays.py to ctypesarrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypesparameters.py to ctypesparameters.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypespointers.py to ctypespointers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/formathandler.py to formathandler.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/lists.py to lists.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/nones.py to nones.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numbers.py to numbers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numpybuffers.py to numpybuffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numpymodule.py to numpymodule.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/strings.py to strings.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/vbo.py to vbo.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/EGL_image.py to EGL_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_subtract.py to blend_subtract.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/depth24.py to depth24.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/depth32.py to depth32.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/draw_texture.py to draw_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/element_index_uint.py to element_index_uint.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/fixed_point.py to fixed_point.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/mapbuffer.py to mapbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/matrix_get.py to matrix_get.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/matrix_palette.py to matrix_palette.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/point_size_array.py to point_size_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/point_sprite.py to point_sprite.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/query_matrix.py to query_matrix.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/read_format.py to read_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/required_internalformat.py to required_internalformat.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/single_precision.py to single_precision.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil1.py to stencil1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil4.py to stencil4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil8.py to stencil8.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/driver_control.py to driver_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/extended_get.py to extended_get.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/extended_get2.py to extended_get2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV/fence.py to fence.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/sync.py to sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/read_format.py to read_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/robustness.py to robustness.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/sRGB.py to sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_storage.py to texture_storage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/present_video.py to present_video.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/video_output.py to video_output.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/import_context.py to import_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/stereo_tree.py to stereo_tree.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/cushion.py to cushion.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context.py to create_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/sync.py to sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/fence.py to fence.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/debug.py to debug.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth24.py to depth24.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth32.py to depth32.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/shaders.py to shaders.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/baseplatform.py to baseplatform.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/ctypesloader.py to ctypesloader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/darwin.py to darwin.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/egl.py to egl.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/entrypoint31.py to entrypoint31.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/glx.py to glx.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/osmesa.py to osmesa.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/win32.py to win32.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/interlace.py to interlace.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/resample.py to resample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/subsample.py to subsample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/abgr.py to abgr.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/bgra.py to bgra.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_color.py to blend_color.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_minmax.py to blend_minmax.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_subtract.py to blend_subtract.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/cmyka.py to cmyka.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/color_subtable.py to color_subtable.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/convolution.py to convolution.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/copy_texture.py to copy_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/cull_vertex.py to cull_vertex.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/debug_label.py to debug_label.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/debug_marker.py to debug_marker.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/direct_state_access.py to direct_state_access.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_instanced.py to draw_instanced.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/fog_coord.py to fog_coord.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/histogram.py to histogram.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_array_formats.py to index_array_formats.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_func.py to index_func.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_material.py to index_material.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_texture.py to index_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/light_texture.py to light_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/misc_attribute.py to misc_attribute.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_float.py to packed_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_pixels.py to packed_pixels.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/paletted_texture.py to paletted_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_transform.py to pixel_transform.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/point_parameters.py to point_parameters.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/polygon_offset.py to polygon_offset.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/rescale_normal.py to rescale_normal.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/secondary_color.py to secondary_color.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/subtexture.py to subtexture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture.py to texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture3D.py to texture3D.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_array.py to texture_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_add.py to texture_env_add.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_integer.py to texture_integer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_object.py to texture_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_snorm.py to texture_snorm.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/timer_query.py to timer_query.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/transform_feedback.py to transform_feedback.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_array.py to vertex_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_square.py to blend_square.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/copy_image.py to copy_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/depth_clamp.py to depth_clamp.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/draw_texture.py to draw_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/evaluators.py to evaluators.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fence.py to fence.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fog_distance.py to fog_distance.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/half_float.py to half_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/present_video.py to present_video.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/tessellation_program5.py to tessellation_program5.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/transform_feedback.py to transform_feedback.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vdpau_interop.py to vdpau_interop.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program3.py to vertex_program3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/video_capture.py to video_capture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/vertex.py to vertex.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/detail_texture.py to detail_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/fog_function.py to fog_function.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/pixel_texture.py to pixel_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/point_parameters.py to point_parameters.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture4D.py to texture4D.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_filter4.py to texture_filter4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_lod.py to texture_lod.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_select.py to texture_select.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/misc_hints.py to misc_hints.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/swap_region.py to swap_region.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/swap_region2.py to swap_region2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/conservative_depth.py to conservative_depth.cpython-37.pyc @@ -12787,31 +12424,6 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/byte_coordinates.py to byte_coordinates.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-37.pyc @@ -12819,23 +12431,7 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/query_matrix.py to query_matrix.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/read_format.py to read_format.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/single_precision.py to single_precision.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/element_array.py to element_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/fragment_shader.py to fragment_shader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_streams.py to vertex_streams.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/async_histogram.py to async_histogram.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/async_pixel.py to async_pixel.cpython-37.pyc @@ -12875,41 +12471,19 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ycrcba.py to ycrcba.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/async.py to async.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/color_table.py to color_table.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3/s3tc.py to s3tc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/element_array.py to element_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/fence.py to fence.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/image_transform.py to image_transform.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/occlusion_test.py to occlusion_test.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/vertex.py to vertex.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_0.py to GL_1_0.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_1.py to GL_1_1.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.cpython-37.pyc @@ -12929,22 +12503,54 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_3.py to GL_4_3.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_4.py to GL_4_4.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/exceptional.py to exceptional.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/feedback.py to feedback.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/glget.py to glget.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/images.py to images.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/pointers.py to pointers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/selection.py to selection.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/shaders.py to shaders.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/vboimplementation.py to vboimplementation.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/debug.py to debug.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX/constant_data.py to constant_data.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/detail_texture.py to detail_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/fog_function.py to fog_function.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/pixel_texture.py to pixel_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/point_parameters.py to point_parameters.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture4D.py to texture4D.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_filter4.py to texture_filter4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_lod.py to texture_lod.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_select.py to texture_select.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/interlace.py to interlace.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/resample.py to resample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/subsample.py to subsample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/misc_hints.py to misc_hints.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/element_array.py to element_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/fence.py to fence.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/__init__.py to __init__.cpython-37.pyc @@ -13089,6 +12695,115 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/viewport_array.py to viewport_array.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/window_pos.py to window_pos.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX/constant_data.py to constant_data.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_square.py to blend_square.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/copy_image.py to copy_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/depth_clamp.py to depth_clamp.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/draw_texture.py to draw_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/evaluators.py to evaluators.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fence.py to fence.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fog_distance.py to fog_distance.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/half_float.py to half_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/present_video.py to present_video.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/tessellation_program5.py to tessellation_program5.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/transform_feedback.py to transform_feedback.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vdpau_interop.py to vdpau_interop.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program3.py to vertex_program3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/video_capture.py to video_capture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/exceptional.py to exceptional.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/feedback.py to feedback.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/glget.py to glget.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/images.py to images.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/pointers.py to pointers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/selection.py to selection.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/shaders.py to shaders.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/vboimplementation.py to vboimplementation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3/s3tc.py to s3tc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/image_transform.py to image_transform.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/occlusion_test.py to occlusion_test.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/color_table.py to color_table.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/cull_vertex.py to cull_vertex.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-37.pyc @@ -13096,89 +12811,655 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/static_data.py to static_data.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/gamma.py to gamma.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/genlock.py to genlock.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/present_video.py to present_video.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/video_output.py to video_output.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context.py to create_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/abgr.py to abgr.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/bgra.py to bgra.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_color.py to blend_color.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_minmax.py to blend_minmax.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_subtract.py to blend_subtract.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/cmyka.py to cmyka.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/color_subtable.py to color_subtable.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/convolution.py to convolution.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/copy_texture.py to copy_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/cull_vertex.py to cull_vertex.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/debug_label.py to debug_label.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/debug_marker.py to debug_marker.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/direct_state_access.py to direct_state_access.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_instanced.py to draw_instanced.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/fog_coord.py to fog_coord.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/histogram.py to histogram.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_array_formats.py to index_array_formats.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_func.py to index_func.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_material.py to index_material.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_texture.py to index_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/light_texture.py to light_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/misc_attribute.py to misc_attribute.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_float.py to packed_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_pixels.py to packed_pixels.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/paletted_texture.py to paletted_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_transform.py to pixel_transform.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/point_parameters.py to point_parameters.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/polygon_offset.py to polygon_offset.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/rescale_normal.py to rescale_normal.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/secondary_color.py to secondary_color.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/subtexture.py to subtexture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture.py to texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture3D.py to texture3D.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_array.py to texture_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_add.py to texture_env_add.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_integer.py to texture_integer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_object.py to texture_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_snorm.py to texture_snorm.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/timer_query.py to timer_query.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/transform_feedback.py to transform_feedback.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_array.py to vertex_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/element_array.py to element_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/fragment_shader.py to fragment_shader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_streams.py to vertex_streams.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/shaders.py to shaders.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth24.py to depth24.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth32.py to depth32.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/debug.py to debug.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/fence.py to fence.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/sync.py to sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/EGL_image.py to EGL_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_subtract.py to blend_subtract.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/depth24.py to depth24.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/depth32.py to depth32.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/draw_texture.py to draw_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/element_index_uint.py to element_index_uint.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/fixed_point.py to fixed_point.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/mapbuffer.py to mapbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/matrix_get.py to matrix_get.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/matrix_palette.py to matrix_palette.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/point_size_array.py to point_size_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/point_sprite.py to point_sprite.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/query_matrix.py to query_matrix.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/read_format.py to read_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/required_internalformat.py to required_internalformat.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/single_precision.py to single_precision.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil1.py to stencil1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil4.py to stencil4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil8.py to stencil8.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/read_format.py to read_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/robustness.py to robustness.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/sRGB.py to sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_storage.py to texture_storage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/driver_control.py to driver_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/extended_get.py to extended_get.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/extended_get2.py to extended_get2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/sync.py to sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV/fence.py to fence.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/baseplatform.py to baseplatform.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/ctypesloader.py to ctypesloader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/darwin.py to darwin.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/egl.py to egl.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/entrypoint31.py to entrypoint31.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/glx.py to glx.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/osmesa.py to osmesa.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/win32.py to win32.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/_types.py to _types.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/mesa.py to mesa.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/_errors.py to _errors.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/annotations.py to annotations.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/constants.py to constants.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/annotations.py to annotations.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/constants.py to constants.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/annotations.py to annotations.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/constants.py to constants.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/annotations.py to annotations.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/constants.py to constants.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_errors.py to _errors.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_glgets.py to _glgets.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_types.py to _types.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_errors.py to _errors.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_glgets.py to _glgets.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_types.py to _types.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/stereo_tree.py to stereo_tree.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/_errors.py to _errors.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/annotations.py to annotations.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/constants.py to constants.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/config_attribs.py to config_attribs.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/create_context.py to create_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/fence_sync.py to fence_sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image.py to image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image_base.py to image_base.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image_pixmap.py to image_pixmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface.py to lock_surface.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface2.py to lock_surface2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface3.py to lock_surface3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_android.py to platform_android.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_gbm.py to platform_gbm.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_wayland.py to platform_wayland.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_x11.py to platform_x11.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/reusable_sync.py to reusable_sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream.py to stream.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_fifo.py to stream_fifo.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/sync.py to sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_errors.py to _errors.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_glgets.py to _glgets.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_types.py to _types.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/swap_region.py to swap_region.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/swap_region2.py to swap_region2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/copy_buffer.py to copy_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/program_binary.py to program_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/alpha_test.py to alpha_test.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/binning_control.py to binning_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/driver_control.py to driver_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/extended_get.py to extended_get.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/extended_get2.py to extended_get2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_errors.py to _errors.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_glgets.py to _glgets.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_types.py to _types.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-37.pyc @@ -13214,55 +13495,10 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_storage.py to texture_storage.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/program_binary.py to program_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/copy_buffer.py to copy_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/alpha_test.py to alpha_test.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/binning_control.py to binning_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/driver_control.py to driver_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/extended_get.py to extended_get.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/extended_get2.py to extended_get2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/shader_binary.py to shader_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-37.pyc @@ -13299,163 +13535,25 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_errors.py to _errors.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_glgets.py to _glgets.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_types.py to _types.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/shader_binary.py to shader_binary.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/debug.py to debug.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/stereo_tree.py to stereo_tree.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_errors.py to _errors.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_glgets.py to _glgets.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_types.py to _types.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_errors.py to _errors.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_glgets.py to _glgets.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_types.py to _types.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/read_format.py to read_format.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/EGL_image.py to EGL_image.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__init__.py to __init__.cpython-37.pyc @@ -13492,6 +13590,11 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/driver_control.py to driver_control.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/extended_get.py to extended_get.cpython-37.pyc @@ -13499,170 +13602,39 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_errors.py to _errors.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_glgets.py to _glgets.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_types.py to _types.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_errors.py to _errors.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_glgets.py to _glgets.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_types.py to _types.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/swap_region.py to swap_region.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/swap_region2.py to swap_region2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_errors.py to _errors.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_glgets.py to _glgets.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_types.py to _types.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/sync.py to sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/config_attribs.py to config_attribs.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/create_context.py to create_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/fence_sync.py to fence_sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image.py to image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image_base.py to image_base.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image_pixmap.py to image_pixmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface.py to lock_surface.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface2.py to lock_surface2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface3.py to lock_surface3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_android.py to platform_android.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_gbm.py to platform_gbm.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_wayland.py to platform_wayland.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_x11.py to platform_x11.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/reusable_sync.py to reusable_sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream.py to stream.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_fifo.py to stream_fifo.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/bindless_texture.py to bindless_texture.cpython-37.pyc @@ -13741,41 +13713,6 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program3.py to vertex_program3.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/video_capture.py to video_capture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture4D.py to texture4D.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_filter4.py to texture_filter4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_lod.py to texture_lod.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_errors.py to _errors.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_glgets.py to _glgets.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_lookupint.py to _lookupint.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_types.py to _types.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__init__.py to __init__.cpython-37.pyc @@ -13919,30 +13856,6 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/viewport_array.py to viewport_array.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/window_pos.py to window_pos.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-37.pyc @@ -14040,6 +13953,25 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/image_transform.py to image_transform.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/occlusion_test.py to occlusion_test.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/debug.py to debug.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-37.pyc @@ -14058,14 +13990,97 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/element_array.py to element_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/fence.py to fence.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_errors.py to _errors.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_glgets.py to _glgets.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_lookupint.py to _lookupint.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_types.py to _types.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/debug_output.py to debug_output.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/gcn_shader.py to gcn_shader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/pinned_memory.py to pinned_memory.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/sample_positions.py to sample_positions.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/sparse_texture.py to sparse_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async.py to async.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.cpython-37.pyc @@ -14112,15 +14127,15 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/debug.py to debug.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/cull_vertex.py to cull_vertex.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-37.pyc @@ -14128,85 +14143,105 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/resample.py to resample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture4D.py to texture4D.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_filter4.py to texture_filter4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_lod.py to texture_lod.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/element_array.py to element_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/fence.py to fence.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/debug_output.py to debug_output.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/gcn_shader.py to gcn_shader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/pinned_memory.py to pinned_memory.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/sample_positions.py to sample_positions.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/sparse_texture.py to sparse_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/image_transform.py to image_transform.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/occlusion_test.py to occlusion_test.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/resample.py to resample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_errors.py to _errors.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_glgets.py to _glgets.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_types.py to _types.cpython-37.pyc running install_scripts copying build/scripts-3.7/fs-uae-arcade -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade -changing mode of /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs-uae-arcade to 755 +changing mode of /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs-uae-arcade to 775 running install_egg_info Writing /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs_uae_arcade-2.8.3.egg-info install -d /build/fs-uae-2.8.4+dfsg/debian/fs-uae-arcade/usr/bin @@ -14220,7 +14255,7 @@ running build_scripts running install_lib running install_scripts -changing mode of ../debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs-uae-arcade to 755 +changing mode of ../debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs-uae-arcade to 775 running install_egg_info Removing ../debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs_uae_arcade-2.8.3.egg-info Writing ../debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs_uae_arcade-2.8.3.egg-info @@ -14237,363 +14272,142 @@ creating build creating build/lib creating build/lib/OpenGL -creating build/lib/OpenGL/GLES2 -creating build/lib/OpenGL/GLES2/KHR -copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR -copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR -copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR -copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR -copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR -creating build/lib/OpenGL/GLES2/INTEL -copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL -copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL -creating build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG -creating build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT -creating build/lib/fsgs -creating build/lib/fsgs/res -copying fsgs/res/__init__.py -> build/lib/fsgs/res -copying OpenGL/wrapper.py -> build/lib/OpenGL -copying OpenGL/version.py -> build/lib/OpenGL -copying OpenGL/plugins.py -> build/lib/OpenGL -copying OpenGL/logs.py -> build/lib/OpenGL -copying OpenGL/lazywrapper.py -> build/lib/OpenGL -copying OpenGL/latebind.py -> build/lib/OpenGL -copying OpenGL/images.py -> build/lib/OpenGL -copying OpenGL/extensions.py -> build/lib/OpenGL -copying OpenGL/error.py -> build/lib/OpenGL -copying OpenGL/converters.py -> build/lib/OpenGL -copying OpenGL/contextdata.py -> build/lib/OpenGL -copying OpenGL/constants.py -> build/lib/OpenGL -copying OpenGL/constant.py -> build/lib/OpenGL -copying OpenGL/acceleratesupport.py -> build/lib/OpenGL -copying OpenGL/_opaque.py -> build/lib/OpenGL -copying OpenGL/_null.py -> build/lib/OpenGL -copying OpenGL/_configflags.py -> build/lib/OpenGL -copying OpenGL/_bytes.py -> build/lib/OpenGL -copying OpenGL/__init__.py -> build/lib/OpenGL -creating build/lib/launcher -creating build/lib/launcher/ui -creating build/lib/launcher/ui/behaviors -copying launcher/ui/behaviors/settingsbehavior.py -> build/lib/launcher/ui/behaviors -copying launcher/ui/behaviors/configbehavior.py -> build/lib/launcher/ui/behaviors -copying launcher/ui/behaviors/amigaenablebehavior.py -> build/lib/launcher/ui/behaviors -copying launcher/ui/behaviors/__init__.py -> build/lib/launcher/ui/behaviors creating build/lib/OpenGL/raw -creating build/lib/OpenGL/raw/GLU -copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU -copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU -copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU -copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU -creating build/lib/OpenGL/GLX -creating build/lib/OpenGL/GLX/OML -copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML -copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML -copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML creating build/lib/OpenGL/raw/GL -creating build/lib/OpenGL/raw/GL/ARM -copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM -creating build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION -creating build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE -creating build/lib/OpenGL/GL -creating build/lib/OpenGL/GL/MESAX -copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX -copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX -creating build/lib/OpenGL/GLX/INTEL -copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL -copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL -creating build/lib/OpenGL/GL/FJ -copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ -creating build/lib/arcade -creating build/lib/arcade/res -copying arcade/res/update.py -> build/lib/arcade/res -copying arcade/res/__init__.py -> build/lib/arcade/res -creating build/lib/workspace -creating build/lib/workspace/ui -copying workspace/ui/window.py -> build/lib/workspace/ui -copying workspace/ui/web_view.py -> build/lib/workspace/ui -copying workspace/ui/theme.py -> build/lib/workspace/ui -copying workspace/ui/text_field.py -> build/lib/workspace/ui -copying workspace/ui/text_area.py -> build/lib/workspace/ui -copying workspace/ui/panel.py -> build/lib/workspace/ui -copying workspace/ui/painter.py -> build/lib/workspace/ui -copying workspace/ui/menu.py -> build/lib/workspace/ui -copying workspace/ui/layout.py -> build/lib/workspace/ui -copying workspace/ui/label.py -> build/lib/workspace/ui -copying workspace/ui/image_view.py -> build/lib/workspace/ui -copying workspace/ui/image_button.py -> build/lib/workspace/ui -copying workspace/ui/image.py -> build/lib/workspace/ui -copying workspace/ui/font.py -> build/lib/workspace/ui -copying workspace/ui/color.py -> build/lib/workspace/ui -copying workspace/ui/canvas.py -> build/lib/workspace/ui -copying workspace/ui/button.py -> build/lib/workspace/ui -copying workspace/ui/application.py -> build/lib/workspace/ui -copying workspace/ui/__init__.py -> build/lib/workspace/ui -creating build/lib/launcher/ui/imports -copying launcher/ui/imports/__init__.py -> build/lib/launcher/ui/imports -copying launcher/ui/imports/ImportTask.py -> build/lib/launcher/ui/imports -copying launcher/ui/imports/ImportGroup.py -> build/lib/launcher/ui/imports -copying launcher/ui/imports/ImportDialog.py -> build/lib/launcher/ui/imports -creating build/lib/OpenGL/raw/GLES2 -creating build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV -creating build/lib/OpenGL/GL/QCOM -copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM -creating build/lib/arcade/glui -copying arcade/glui/window.py -> build/lib/arcade/glui -copying arcade/glui/topmenu.py -> build/lib/arcade/glui -copying arcade/glui/texturemanager.py -> build/lib/arcade/glui -copying arcade/glui/texture.py -> build/lib/arcade/glui -copying arcade/glui/text.py -> build/lib/arcade/glui -copying arcade/glui/state.py -> build/lib/arcade/glui -copying arcade/glui/settings.py -> build/lib/arcade/glui -copying arcade/glui/sdl.py -> build/lib/arcade/glui -copying arcade/glui/render.py -> build/lib/arcade/glui -copying arcade/glui/pyopengl.py -> build/lib/arcade/glui -copying arcade/glui/opengl.py -> build/lib/arcade/glui -copying arcade/glui/notification.py -> build/lib/arcade/glui -copying arcade/glui/navigatable.py -> build/lib/arcade/glui -copying arcade/glui/menu.py -> build/lib/arcade/glui -copying arcade/glui/launchmenu.py -> build/lib/arcade/glui -copying arcade/glui/items.py -> build/lib/arcade/glui -copying arcade/glui/itemmenu.py -> build/lib/arcade/glui -copying arcade/glui/inputmenu.py -> build/lib/arcade/glui -copying arcade/glui/input.py -> build/lib/arcade/glui -copying arcade/glui/imageloader.py -> build/lib/arcade/glui -copying arcade/glui/history.py -> build/lib/arcade/glui -copying arcade/glui/gamemenu.py -> build/lib/arcade/glui -copying arcade/glui/gamecenterrunner.py -> build/lib/arcade/glui -copying arcade/glui/font.py -> build/lib/arcade/glui -copying arcade/glui/fbo.py -> build/lib/arcade/glui -copying arcade/glui/errordialog.py -> build/lib/arcade/glui -copying arcade/glui/displaylists.py -> build/lib/arcade/glui -copying arcade/glui/dialog.py -> build/lib/arcade/glui -copying arcade/glui/constants.py -> build/lib/arcade/glui -copying arcade/glui/bottombar.py -> build/lib/arcade/glui -copying arcade/glui/bezier.py -> build/lib/arcade/glui -copying arcade/glui/animation.py -> build/lib/arcade/glui -copying arcade/glui/__init__.py -> build/lib/arcade/glui -creating build/lib/OpenGL/raw/GLES1 -creating build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM +creating build/lib/OpenGL/raw/GL/DMP +copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP +creating build/lib/fsgs +creating build/lib/fsgs/util +copying fsgs/util/sdl2constants.py -> build/lib/fsgs/util +copying fsgs/util/gamenameutil.py -> build/lib/fsgs/util +copying fsgs/util/disknameutil.py -> build/lib/fsgs/util +copying fsgs/util/datfile.py -> build/lib/fsgs/util +copying fsgs/util/__init__.py -> build/lib/fsgs/util +creating build/lib/OpenGL/raw/GLE +copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE +copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE +copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE +creating build/lib/OpenGL/GLES2 copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2 -creating build/lib/OpenGL/raw/GLES2/VIV -copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV -copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV -creating build/lib/OpenGL/raw/GLX -creating build/lib/OpenGL/raw/GLX/AMD -copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD -copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD -creating build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES -creating build/lib/OpenGL/GL/SGI -copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI -copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI -copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI -copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI +creating build/lib/OpenGL/raw/GLUT +copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT +copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT +copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT +creating build/lib/OpenGL/GLES3 +creating build/lib/OpenGL/GLES3/VERSION +copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION +copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION +copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION +creating build/lib/OpenGL/raw/GL/SGI +copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI +copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI +copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI +copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI +creating build/lib/fsgs/platforms +copying fsgs/platforms/zx_spectrum.py -> build/lib/fsgs/platforms +copying fsgs/platforms/turbografx_16.py -> build/lib/fsgs/platforms +copying fsgs/platforms/super_nintendo.py -> build/lib/fsgs/platforms +copying fsgs/platforms/nintendo.py -> build/lib/fsgs/platforms +copying fsgs/platforms/mega_drive.py -> build/lib/fsgs/platforms +copying fsgs/platforms/master_system.py -> build/lib/fsgs/platforms +copying fsgs/platforms/lynx.py -> build/lib/fsgs/platforms +copying fsgs/platforms/loader.py -> build/lib/fsgs/platforms +copying fsgs/platforms/game_gear.py -> build/lib/fsgs/platforms +copying fsgs/platforms/game_boy_color.py -> build/lib/fsgs/platforms +copying fsgs/platforms/game_boy_advance.py -> build/lib/fsgs/platforms +copying fsgs/platforms/game_boy.py -> build/lib/fsgs/platforms +copying fsgs/platforms/dos.py -> build/lib/fsgs/platforms +copying fsgs/platforms/cdtv.py -> build/lib/fsgs/platforms +copying fsgs/platforms/cd32.py -> build/lib/fsgs/platforms +copying fsgs/platforms/atari_st.py -> build/lib/fsgs/platforms +copying fsgs/platforms/atari_7800.py -> build/lib/fsgs/platforms +copying fsgs/platforms/atari_5200.py -> build/lib/fsgs/platforms +copying fsgs/platforms/atari_2600.py -> build/lib/fsgs/platforms +copying fsgs/platforms/arcade.py -> build/lib/fsgs/platforms +copying fsgs/platforms/amstrad_cpc.py -> build/lib/fsgs/platforms +copying fsgs/platforms/amiga.py -> build/lib/fsgs/platforms +copying fsgs/platforms/__init__.py -> build/lib/fsgs/platforms +creating build/lib/fsui +creating build/lib/fsui/common +copying fsui/common/spacer.py -> build/lib/fsui/common +copying fsui/common/signal.py -> build/lib/fsui/common +copying fsui/common/layout.py -> build/lib/fsui/common +copying fsui/common/i18n.py -> build/lib/fsui/common +copying fsui/common/group.py -> build/lib/fsui/common +copying fsui/common/element.py -> build/lib/fsui/common +copying fsui/common/__init__.py -> build/lib/fsui/common creating build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY -creating build/lib/OpenGL/GLES1 -creating build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES -creating build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS -creating build/lib/OpenGL/raw/EGL -creating build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT -creating build/lib/fsgs/mame -copying fsgs/mame/mame.py -> build/lib/fsgs/mame -copying fsgs/mame/arcade.py -> build/lib/fsgs/mame -copying fsgs/mame/__init__.py -> build/lib/fsgs/mame +creating build/lib/OpenGL/GL +creating build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL +creating build/lib/launcher +copying launcher/version.py -> build/lib/launcher +copying launcher/update_manager.py -> build/lib/launcher +copying launcher/startup_scan.py -> build/lib/launcher +copying launcher/scanner.py -> build/lib/launcher +copying launcher/plugin_helper.py -> build/lib/launcher +copying launcher/option.py -> build/lib/launcher +copying launcher/launcher_signal.py -> build/lib/launcher +copying launcher/launcher_settings.py -> build/lib/launcher +copying launcher/launcher_config.py -> build/lib/launcher +copying launcher/implicit_handler.py -> build/lib/launcher +copying launcher/i18n.py -> build/lib/launcher +copying launcher/game_scanner.py -> build/lib/launcher +copying launcher/game_paths.py -> build/lib/launcher +copying launcher/fs_uae_launcher.py -> build/lib/launcher +copying launcher/floppy_manager.py -> build/lib/launcher +copying launcher/file_scanner.py -> build/lib/launcher +copying launcher/device_manager.py -> build/lib/launcher +copying launcher/configuration_scanner.py -> build/lib/launcher +copying launcher/config_checker.py -> build/lib/launcher +copying launcher/cd_manager.py -> build/lib/launcher +copying launcher/__init__.py -> build/lib/launcher +creating build/lib/OpenGL/raw/GLX +creating build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV +creating build/lib/OpenGL/raw/GLES3 +creating build/lib/OpenGL/raw/GLES3/VERSION +copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION +copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION +copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION +creating build/lib/OpenGL/WGL +creating build/lib/OpenGL/WGL/DL +copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL +copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL +creating build/lib/OpenGL/raw/WGL +creating build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV creating build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD @@ -14623,78 +14437,251 @@ copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD -creating build/lib/fsgs/input -copying fsgs/input/sdlkeycodes.py -> build/lib/fsgs/input -copying fsgs/input/mapper.py -> build/lib/fsgs/input -copying fsgs/input/manager.py -> build/lib/fsgs/input -copying fsgs/input/keyboard.py -> build/lib/fsgs/input -copying fsgs/input/joystick.py -> build/lib/fsgs/input -copying fsgs/input/inputdevice.py -> build/lib/fsgs/input -copying fsgs/input/eventlistener.py -> build/lib/fsgs/input -copying fsgs/input/eventhelper.py -> build/lib/fsgs/input -copying fsgs/input/enumeratehelper.py -> build/lib/fsgs/input -copying fsgs/input/dinputkeycodes.py -> build/lib/fsgs/input -copying fsgs/input/device.py -> build/lib/fsgs/input -copying fsgs/input/__init__.py -> build/lib/fsgs/input -creating build/lib/OpenGL/raw/GLES3 -creating build/lib/OpenGL/raw/GLES3/VERSION -copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION -copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION -copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION +creating build/lib/launcher/apps +copying launcher/apps/workspace.py -> build/lib/launcher/apps +copying launcher/apps/uade_fs.py -> build/lib/launcher/apps +copying launcher/apps/mednafen_fs.py -> build/lib/launcher/apps +copying launcher/apps/mame_fs.py -> build/lib/launcher/apps +copying launcher/apps/list_plugins.py -> build/lib/launcher/apps +copying launcher/apps/list_dirs.py -> build/lib/launcher/apps +copying launcher/apps/fs_uae_netplay_server.py -> build/lib/launcher/apps +copying launcher/apps/fs_uae_launcher.py -> build/lib/launcher/apps +copying launcher/apps/fs_uae_arcade.py -> build/lib/launcher/apps +copying launcher/apps/fs_game_runner.py -> build/lib/launcher/apps +copying launcher/apps/fs_game_center.py -> build/lib/launcher/apps +copying launcher/apps/dosbox_fs.py -> build/lib/launcher/apps +copying launcher/apps/__init__.py -> build/lib/launcher/apps +creating build/lib/OpenGL/EGL +creating build/lib/OpenGL/EGL/HI +copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI +copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI +copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI +creating build/lib/OpenGL/raw/GLES1 creating build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION -creating build/lib/OpenGL/platform -copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform -copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform -copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform -copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform -copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform -copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform -copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform -copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform -copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform -creating build/lib/launcher/ui/settings -copying launcher/ui/settings/whdload_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/video_sync_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/video_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/settings_header.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/settings_dialog.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/scan_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/scan_paths_group.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/plugins_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/override_warning.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/option_ui.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/netplay_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/mouse_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/monitor_button.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/maintenance_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/logging_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/launcher_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/language_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/keyboard_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/joystick_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/game_database_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/experimental_features_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/audio_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/arcade_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/advanced_video_settings.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/advanced_settings_page.py -> build/lib/launcher/ui/settings -copying launcher/ui/settings/__init__.py -> build/lib/launcher/ui/settings -creating build/lib/arcade/ui -copying arcade/ui/gl_widget.py -> build/lib/arcade/ui -copying arcade/ui/event.py -> build/lib/arcade/ui -copying arcade/ui/arcade_window.py -> build/lib/arcade/ui -copying arcade/ui/__init__.py -> build/lib/arcade/ui -creating build/lib/OpenGL/EGL -creating build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL +creating build/lib/OpenGL/raw/GLES2 +copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2 +copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2 +copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2 +copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2 +creating build/lib/oyoyo +copying oyoyo/parse.py -> build/lib/oyoyo +copying oyoyo/ircevents.py -> build/lib/oyoyo +copying oyoyo/helpers.py -> build/lib/oyoyo +copying oyoyo/cmdhandler.py -> build/lib/oyoyo +copying oyoyo/client.py -> build/lib/oyoyo +copying oyoyo/__init__.py -> build/lib/oyoyo +creating build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR +creating build/lib/six +copying six/six.py -> build/lib/six +copying six/__init__.py -> build/lib/six +creating build/lib/fsbc +copying fsbc/zipfile.py -> build/lib/fsbc +copying fsbc/util.py -> build/lib/fsbc +copying fsbc/user.py -> build/lib/fsbc +copying fsbc/task.py -> build/lib/fsbc +copying fsbc/system.py -> build/lib/fsbc +copying fsbc/signal.py -> build/lib/fsbc +copying fsbc/seven_zip_file.py -> build/lib/fsbc +copying fsbc/settings.py -> build/lib/fsbc +copying fsbc/resources.py -> build/lib/fsbc +copying fsbc/paths.py -> build/lib/fsbc +copying fsbc/path.py -> build/lib/fsbc +copying fsbc/logging.py -> build/lib/fsbc +copying fsbc/init.py -> build/lib/fsbc +copying fsbc/fs.py -> build/lib/fsbc +copying fsbc/desktop.py -> build/lib/fsbc +copying fsbc/debug.py -> build/lib/fsbc +copying fsbc/application.py -> build/lib/fsbc +copying fsbc/__init__.py -> build/lib/fsbc +creating build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES +creating build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION +creating build/lib/OpenGL/raw/GL/KHR +copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR +copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR +copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR +copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR +creating build/lib/OpenGL/GLES2/VIV +copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV +copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV +creating build/lib/fstd +creating build/lib/fstd/desktop +copying fstd/desktop/gnome3.py -> build/lib/fstd/desktop +copying fstd/desktop/__init__.py -> build/lib/fstd/desktop +creating build/lib/OpenGL/raw/GLX/SGIS +copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS +copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS +copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS +copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS +creating build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV +creating build/lib/OpenGL/WGL/VERSION +copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION +copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION +creating build/lib/OpenGL/GLX +creating build/lib/OpenGL/GLX/AMD +copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD +copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD +creating build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE +creating build/lib/OpenGL/GLES1 +copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1 +copying fsgs/session.py -> build/lib/fsgs +copying fsgs/runner.py -> build/lib/fsgs +copying fsgs/refreshratetool.py -> build/lib/fsgs +copying fsgs/platform.py -> build/lib/fsgs +copying fsgs/network.py -> build/lib/fsgs +copying fsgs/main.py -> build/lib/fsgs +copying fsgs/knownfiles.py -> build/lib/fsgs +copying fsgs/download.py -> build/lib/fsgs +copying fsgs/context.py -> build/lib/fsgs +copying fsgs/application.py -> build/lib/fsgs +copying fsgs/__init__.py -> build/lib/fsgs +copying fsgs/SignalContext.py -> build/lib/fsgs +copying fsgs/SaveStateHandler.py -> build/lib/fsgs +copying fsgs/LockerDatabase.py -> build/lib/fsgs +copying fsgs/GameNameUtil.py -> build/lib/fsgs +copying fsgs/GameDatabaseClient.py -> build/lib/fsgs +copying fsgs/GameDatabase.py -> build/lib/fsgs +copying fsgs/GameChangeHandler.py -> build/lib/fsgs +copying fsgs/FileDatabase.py -> build/lib/fsgs +copying fsgs/FSGameSystemContext.py -> build/lib/fsgs +copying fsgs/FSGSDirectories.py -> build/lib/fsgs +copying fsgs/Database.py -> build/lib/fsgs +copying fsgs/ContextAware.py -> build/lib/fsgs +copying fsgs/Config.py -> build/lib/fsgs +copying fsgs/ChecksumTool.py -> build/lib/fsgs +copying fsgs/BaseDatabase.py -> build/lib/fsgs +copying fsgs/BaseContext.py -> build/lib/fsgs +copying fsgs/Archive.py -> build/lib/fsgs +creating build/lib/launcher/ui +creating build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/__init__.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/WebLinkElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/WarningsElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/StatusElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/StatusBar.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/ProtectionElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/PlayersElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/LanguageElement.py -> build/lib/launcher/ui/statusbar +creating build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT +creating build/lib/OpenGL/osmesa +copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa creating build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES @@ -14732,274 +14719,35 @@ copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES +creating build/lib/OpenGL/GL/HP +copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP +copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP +copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP +copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP +copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP +creating build/lib/OpenGL/raw/EGL +creating build/lib/OpenGL/raw/EGL/ANGLE +copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE +copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE +copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE +copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE +creating build/lib/OpenGL/raw/osmesa +copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa +copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa +copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa +creating build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI +creating build/lib/OpenGL/raw/GLES2/VERSION +copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION +copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION creating build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD -creating build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES -creating build/lib/OpenGL/raw/GL/OML -copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML -copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML -copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML -copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML -creating build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM -creating build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE -creating build/lib/OpenGL/GLES1/ARM -copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM -copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM -copying launcher/ui/titlebar.py -> build/lib/launcher/ui -copying launcher/ui/skin.py -> build/lib/launcher/ui -copying launcher/ui/setup.py -> build/lib/launcher/ui -copying launcher/ui/scan.py -> build/lib/launcher/ui -copying launcher/ui/savebutton.py -> build/lib/launcher/ui -copying launcher/ui/romram.py -> build/lib/launcher/ui -copying launcher/ui/options.py -> build/lib/launcher/ui -copying launcher/ui/newbutton.py -> build/lib/launcher/ui -copying launcher/ui/launcher_window.py -> build/lib/launcher/ui -copying launcher/ui/launch.py -> build/lib/launcher/ui -copying launcher/ui/download.py -> build/lib/launcher/ui -copying launcher/ui/cd_panel.py -> build/lib/launcher/ui -copying launcher/ui/book.py -> build/lib/launcher/ui -copying launcher/ui/about.py -> build/lib/launcher/ui -copying launcher/ui/__init__.py -> build/lib/launcher/ui -copying launcher/ui/WindowWithTabs.py -> build/lib/launcher/ui -copying launcher/ui/VariantsBrowser.py -> build/lib/launcher/ui -copying launcher/ui/TabPanel.py -> build/lib/launcher/ui -copying launcher/ui/TabButton.py -> build/lib/launcher/ui -copying launcher/ui/RemovableMediaGroup.py -> build/lib/launcher/ui -copying launcher/ui/PagedDialog.py -> build/lib/launcher/ui -copying launcher/ui/MediaListGroup.py -> build/lib/launcher/ui -copying launcher/ui/MainPanel.py -> build/lib/launcher/ui -copying launcher/ui/LauncherFilePicker.py -> build/lib/launcher/ui -copying launcher/ui/LaunchDialog.py -> build/lib/launcher/ui -copying launcher/ui/JoinDialog.py -> build/lib/launcher/ui -copying launcher/ui/InputPanel.py -> build/lib/launcher/ui -copying launcher/ui/ImageLoader.py -> build/lib/launcher/ui -copying launcher/ui/IconButton.py -> build/lib/launcher/ui -copying launcher/ui/HelpButton.py -> build/lib/launcher/ui -copying launcher/ui/HardDrivesPanel.py -> build/lib/launcher/ui -copying launcher/ui/GameListSelector.py -> build/lib/launcher/ui -copying launcher/ui/FloppySelector.py -> build/lib/launcher/ui -copying launcher/ui/FloppiesPanel.py -> build/lib/launcher/ui -copying launcher/ui/FloppiesGroup.py -> build/lib/launcher/ui -copying launcher/ui/CustomPanel.py -> build/lib/launcher/ui -copying launcher/ui/Constants.py -> build/lib/launcher/ui -copying launcher/ui/ConfigurationsPanel.py -> build/lib/launcher/ui -copying launcher/ui/ConfigurationsBrowser.py -> build/lib/launcher/ui -copying launcher/ui/ConfigGroup.py -> build/lib/launcher/ui -copying launcher/ui/ChecksumDialog.py -> build/lib/launcher/ui -creating build/lib/OpenGL/raw/GLES1/IMG -copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG -copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG -copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG -copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG -copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG -copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG -creating build/lib/workspace/ui/data -copying workspace/ui/data/__init__.py -> build/lib/workspace/ui/data -creating build/lib/OpenGL/GL/MESA -copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA -copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA -copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA -copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA -copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA -creating build/lib/OpenGL/GLES2/FJ -copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ -copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ -creating build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA -creating build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT -creating build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/__init__.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/WebButton.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/ScreenshotsPanel.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/GameInfoPanel.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/EditButton.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/BottomPanel.py -> build/lib/launcher/ui/bottombar -creating build/lib/OpenGL/raw/GL/IMG -copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG -creating build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES -creating build/lib/OpenGL/GLE -copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE -copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE -creating build/lib/fsgs/platforms -copying fsgs/platforms/zx_spectrum.py -> build/lib/fsgs/platforms -copying fsgs/platforms/turbografx_16.py -> build/lib/fsgs/platforms -copying fsgs/platforms/super_nintendo.py -> build/lib/fsgs/platforms -copying fsgs/platforms/nintendo.py -> build/lib/fsgs/platforms -copying fsgs/platforms/mega_drive.py -> build/lib/fsgs/platforms -copying fsgs/platforms/master_system.py -> build/lib/fsgs/platforms -copying fsgs/platforms/lynx.py -> build/lib/fsgs/platforms -copying fsgs/platforms/loader.py -> build/lib/fsgs/platforms -copying fsgs/platforms/game_gear.py -> build/lib/fsgs/platforms -copying fsgs/platforms/game_boy_color.py -> build/lib/fsgs/platforms -copying fsgs/platforms/game_boy_advance.py -> build/lib/fsgs/platforms -copying fsgs/platforms/game_boy.py -> build/lib/fsgs/platforms -copying fsgs/platforms/dos.py -> build/lib/fsgs/platforms -copying fsgs/platforms/cdtv.py -> build/lib/fsgs/platforms -copying fsgs/platforms/cd32.py -> build/lib/fsgs/platforms -copying fsgs/platforms/atari_st.py -> build/lib/fsgs/platforms -copying fsgs/platforms/atari_7800.py -> build/lib/fsgs/platforms -copying fsgs/platforms/atari_5200.py -> build/lib/fsgs/platforms -copying fsgs/platforms/atari_2600.py -> build/lib/fsgs/platforms -copying fsgs/platforms/arcade.py -> build/lib/fsgs/platforms -copying fsgs/platforms/amstrad_cpc.py -> build/lib/fsgs/platforms -copying fsgs/platforms/amiga.py -> build/lib/fsgs/platforms -copying fsgs/platforms/__init__.py -> build/lib/fsgs/platforms -creating build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD -creating build/lib/OpenGL/GLES1/AMD -copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD -copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD -copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD -creating build/lib/OpenGL/raw/GLX/DFX -copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX -copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX -creating build/lib/OpenGL/raw/GLE -copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE -copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE -copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE -creating build/lib/OpenGL/raw/WGL -creating build/lib/OpenGL/raw/WGL/ATI -copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI -copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI -creating build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI -creating build/lib/launcher/netplay -copying launcher/netplay/player.py -> build/lib/launcher/netplay -copying launcher/netplay/netplay_panel.py -> build/lib/launcher/netplay -copying launcher/netplay/netplay_dialog.py -> build/lib/launcher/netplay -copying launcher/netplay/netplay.py -> build/lib/launcher/netplay -copying launcher/netplay/irc_color.py -> build/lib/launcher/netplay -copying launcher/netplay/irc_broadcaster.py -> build/lib/launcher/netplay -copying launcher/netplay/irc.py -> build/lib/launcher/netplay -copying launcher/netplay/connection_tester.py -> build/lib/launcher/netplay -copying launcher/netplay/command_handler.py -> build/lib/launcher/netplay -copying launcher/netplay/channel.py -> build/lib/launcher/netplay -copying launcher/netplay/__init__.py -> build/lib/launcher/netplay -creating build/lib/OpenGL/raw/GLX/OML -copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML -copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML -copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML -creating build/lib/OpenGL/WGL -creating build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB -creating build/lib/OpenGL/raw/GL/NVX -copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX -copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX -copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX -creating build/lib/OpenGL/raw/GL/MESAX -copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX -copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX -copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL -copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL -copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL -copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL -copying OpenGL/GL/images.py -> build/lib/OpenGL/GL -copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL -copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL -copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL -copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL -copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL creating build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE @@ -15018,483 +14766,96 @@ copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE -creating build/lib/fstd -creating build/lib/fstd/desktop -copying fstd/desktop/gnome3.py -> build/lib/fstd/desktop -copying fstd/desktop/__init__.py -> build/lib/fstd/desktop -creating build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM -creating build/lib/OpenGL/GLES2/DMP -copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP -copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP -creating build/lib/launcher/server -copying launcher/server/game.py -> build/lib/launcher/server -copying launcher/server/__init__.py -> build/lib/launcher/server -copying launcher/server/ServerWindow.py -> build/lib/launcher/server -copying launcher/server/Server.py -> build/lib/launcher/server -creating build/lib/OpenGL/raw/GLX/INTEL -copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL -copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL -creating build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL -copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL -copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL -copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL -copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL -creating build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV creating build/lib/OpenGL/Tk copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk -creating build/lib/launcher/ui/config -copying launcher/ui/config/modelgroup.py -> build/lib/launcher/ui/config -copying launcher/ui/config/model.py -> build/lib/launcher/ui/config -copying launcher/ui/config/expansionspanel.py -> build/lib/launcher/ui/config -copying launcher/ui/config/expand.py -> build/lib/launcher/ui/config -copying launcher/ui/config/configscrollarea.py -> build/lib/launcher/ui/config -copying launcher/ui/config/configpanel.py -> build/lib/launcher/ui/config -copying launcher/ui/config/browser.py -> build/lib/launcher/ui/config -copying launcher/ui/config/additionalconfigpanel.py -> build/lib/launcher/ui/config -copying launcher/ui/config/__init__.py -> build/lib/launcher/ui/config -copying launcher/ui/config/WHDLoadGroup.py -> build/lib/launcher/ui/config -copying launcher/ui/config/KickstartGroup.py -> build/lib/launcher/ui/config -copying launcher/ui/config/InputSelector.py -> build/lib/launcher/ui/config -copying launcher/ui/config/InputGroup.py -> build/lib/launcher/ui/config -copying launcher/ui/config/HardDriveGroup.py -> build/lib/launcher/ui/config -copying launcher/ui/config/CustomOptionsPage.py -> build/lib/launcher/ui/config -copying launcher/ui/config/ConfigDialog.py -> build/lib/launcher/ui/config -copying launcher/ui/config/ConfigCheckBox.py -> build/lib/launcher/ui/config -creating build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM -creating build/lib/OpenGL/raw/WGL/VERSION -copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION -copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION -creating build/lib/OpenGL/osmesa -copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa -copying arcade/resources.py -> build/lib/arcade -copying arcade/platform.py -> build/lib/arcade -copying arcade/option.py -> build/lib/arcade -copying arcade/notification.py -> build/lib/arcade -copying arcade/gnome3.py -> build/lib/arcade -copying arcade/gamecenterutil.py -> build/lib/arcade -copying arcade/gamecentersettings.py -> build/lib/arcade -copying arcade/gamecenter.py -> build/lib/arcade -copying arcade/diskutil.py -> build/lib/arcade -copying arcade/callbacks.py -> build/lib/arcade -copying arcade/arcade_main.py -> build/lib/arcade -copying arcade/__init__.py -> build/lib/arcade -copying arcade/Application.py -> build/lib/arcade -creating build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV -creating build/lib/OpenGL/GL/WIN -copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN -copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN -copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN -creating build/lib/OpenGL/raw/GL/REND -copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND -copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND -creating build/lib/OpenGL/GL/INGR -copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR -copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR -copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR -copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR -creating build/lib/OpenGL/raw/WGL/DFX -copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX -copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX -creating build/lib/OpenGL/GLES2/VERSION -copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION -copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION -creating build/lib/fsgs/netplay -copying fsgs/netplay/__init__.py -> build/lib/fsgs/netplay -copying fsgs/netplay/NetplayContext.py -> build/lib/fsgs/netplay -creating build/lib/OpenGL/GL/IMG -copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG -copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL -copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL -copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL -copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL -copying fsgs/session.py -> build/lib/fsgs -copying fsgs/runner.py -> build/lib/fsgs -copying fsgs/refreshratetool.py -> build/lib/fsgs -copying fsgs/platform.py -> build/lib/fsgs -copying fsgs/network.py -> build/lib/fsgs -copying fsgs/main.py -> build/lib/fsgs -copying fsgs/knownfiles.py -> build/lib/fsgs -copying fsgs/download.py -> build/lib/fsgs -copying fsgs/context.py -> build/lib/fsgs -copying fsgs/application.py -> build/lib/fsgs -copying fsgs/__init__.py -> build/lib/fsgs -copying fsgs/SignalContext.py -> build/lib/fsgs -copying fsgs/SaveStateHandler.py -> build/lib/fsgs -copying fsgs/LockerDatabase.py -> build/lib/fsgs -copying fsgs/GameNameUtil.py -> build/lib/fsgs -copying fsgs/GameDatabaseClient.py -> build/lib/fsgs -copying fsgs/GameDatabase.py -> build/lib/fsgs -copying fsgs/GameChangeHandler.py -> build/lib/fsgs -copying fsgs/FileDatabase.py -> build/lib/fsgs -copying fsgs/FSGameSystemContext.py -> build/lib/fsgs -copying fsgs/FSGSDirectories.py -> build/lib/fsgs -copying fsgs/Database.py -> build/lib/fsgs -copying fsgs/ContextAware.py -> build/lib/fsgs -copying fsgs/Config.py -> build/lib/fsgs -copying fsgs/ChecksumTool.py -> build/lib/fsgs -copying fsgs/BaseDatabase.py -> build/lib/fsgs -copying fsgs/BaseContext.py -> build/lib/fsgs -copying fsgs/Archive.py -> build/lib/fsgs -creating build/lib/launcher/ui/settings/unused -copying launcher/ui/settings/unused/opengl_settings_page.py -> build/lib/launcher/ui/settings/unused -copying launcher/ui/settings/unused/__init__.py -> build/lib/launcher/ui/settings/unused -copying launcher/ui/settings/unused/FilterSettingsPage.py -> build/lib/launcher/ui/settings/unused -creating build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB -creating build/lib/OpenGL/GL/ANGLE -copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE -copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw +creating build/lib/fsui/extra +copying fsui/extra/taskdialog.py -> build/lib/fsui/extra +copying fsui/extra/iconheader.py -> build/lib/fsui/extra +copying fsui/extra/__init__.py -> build/lib/fsui/extra creating build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML -creating build/lib/OpenGL/raw/GL/S3 -copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 -copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 -creating build/lib/OpenGL/raw/osmesa -copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa -copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa -copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa -creating build/lib/workspace/apps -creating build/lib/workspace/apps/help -copying workspace/apps/help/__init__.py -> build/lib/workspace/apps/help -creating build/lib/OpenGL/GLES3 -copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3 -copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3 -creating build/lib/OpenGL/arrays -copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays -creating build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM -copying workspace/apps/refresh.py -> build/lib/workspace/apps -copying workspace/apps/logout.py -> build/lib/workspace/apps -copying workspace/apps/login.py -> build/lib/workspace/apps -copying workspace/apps/locker_uploader.py -> build/lib/workspace/apps -copying workspace/apps/joystick_config_app.py -> build/lib/workspace/apps -copying workspace/apps/hdf_creator_app.py -> build/lib/workspace/apps -copying workspace/apps/adf_creator_app.py -> build/lib/workspace/apps -copying workspace/apps/__init__.py -> build/lib/workspace/apps -creating build/lib/OpenGL/raw/GLUT -copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT -copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT -copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT -creating build/lib/OpenGL/raw/GLES2/DMP -copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP -copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP +creating build/lib/workspace +creating build/lib/workspace/shell +copying workspace/shell/window.py -> build/lib/workspace/shell +copying workspace/shell/ui.py -> build/lib/workspace/shell +copying workspace/shell/shell.py -> build/lib/workspace/shell +copying workspace/shell/__init__.py -> build/lib/workspace/shell +creating build/lib/OpenGL/raw/GLX/DFX +copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX +copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX +creating build/lib/workspace/ui +creating build/lib/workspace/ui/data +copying workspace/ui/data/__init__.py -> build/lib/workspace/ui/data +creating build/lib/fsgs/ogd +copying fsgs/ogd/refresh.py -> build/lib/fsgs/ogd +copying fsgs/ogd/meta.py -> build/lib/fsgs/ogd +copying fsgs/ogd/locker.py -> build/lib/fsgs/ogd +copying fsgs/ogd/lists.py -> build/lib/fsgs/ogd +copying fsgs/ogd/game_rating_synchronizer.py -> build/lib/fsgs/ogd +copying fsgs/ogd/context.py -> build/lib/fsgs/ogd +copying fsgs/ogd/client.py -> build/lib/fsgs/ogd +copying fsgs/ogd/base.py -> build/lib/fsgs/ogd +copying fsgs/ogd/__init__.py -> build/lib/fsgs/ogd +copying fsgs/ogd/GameDatabaseSynchronizer.py -> build/lib/fsgs/ogd +creating build/lib/OpenGL/WGL/DFX +copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX +copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX +creating build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS +creating build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA creating build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL -creating build/lib/OpenGL/WGL/DFX -copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX -copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX -creating build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV -creating build/lib/workspace/shell -copying workspace/shell/window.py -> build/lib/workspace/shell -copying workspace/shell/ui.py -> build/lib/workspace/shell -copying workspace/shell/shell.py -> build/lib/workspace/shell -copying workspace/shell/__init__.py -> build/lib/workspace/shell -creating build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN -creating build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D -creating build/lib/OpenGL/GLX/AMD -copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD -copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD -creating build/lib/fsui -creating build/lib/fsui/res -copying fsui/res/__init__.py -> build/lib/fsui/res -creating build/lib/OpenGL/GLES2/VIV -copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV -copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV -creating build/lib/OpenGL/GLES1/NV -copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV -copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV -creating build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/__init__.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/WebLinkElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/WarningsElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/StatusElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/StatusBar.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/ProtectionElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/PlayersElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/LanguageElement.py -> build/lib/launcher/ui/statusbar -copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX -copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX -copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX -copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX -copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2 -copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2 -copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2 -copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2 -creating build/lib/OpenGL/EGL/HI -copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI -copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI -copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI -copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3 -copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3 -copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3 -copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3 -creating build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT -creating build/lib/OpenGL/WGL/ATI -copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI -copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI -creating build/lib/OpenGL/raw/EGL/ANGLE -copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE -copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE -copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE -copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE -creating build/lib/OpenGL/raw/EGL/IMG -copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG -copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG -creating build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR -creating build/lib/OpenGL/raw/GLES2/FJ -copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ -copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ -creating build/lib/fsgs/ui -copying fsgs/ui/qwindow.py -> build/lib/fsgs/ui -copying fsgs/ui/mainwindow.py -> build/lib/fsgs/ui -copying fsgs/ui/gamecenterview.py -> build/lib/fsgs/ui -copying fsgs/ui/__init__.py -> build/lib/fsgs/ui -copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX -creating build/lib/OpenGL/raw/WGL/DL -copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL -copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL -creating build/lib/OpenGL/raw/GLES1/NV -copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV -copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV -copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL -copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL -copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL -copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL -creating build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION -creating build/lib/OpenGL/GLX/SGIS -copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS -copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS -copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS -copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS -copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1 +creating build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV +creating build/lib/OpenGL/GLX/SUN +copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN +copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN +copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL +copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL +copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL +copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL +copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL +creating build/lib/OpenGL/GL/GREMEDY +copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY +copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY +copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY creating build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV @@ -15507,11 +14868,43 @@ copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV -creating build/lib/OpenGL/EGL/NOK -copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK -copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK -copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK -copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK +creating build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES creating build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT @@ -15524,219 +14917,6 @@ copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT -creating build/lib/OpenGL/EGL/ARM -copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM -copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM -creating build/lib/arcade/res/item -copying arcade/res/item/fix.py -> build/lib/arcade/res/item -copying arcade/res/item/__init__.py -> build/lib/arcade/res/item -creating build/lib/fsbc -copying fsbc/zipfile.py -> build/lib/fsbc -copying fsbc/util.py -> build/lib/fsbc -copying fsbc/user.py -> build/lib/fsbc -copying fsbc/task.py -> build/lib/fsbc -copying fsbc/system.py -> build/lib/fsbc -copying fsbc/signal.py -> build/lib/fsbc -copying fsbc/seven_zip_file.py -> build/lib/fsbc -copying fsbc/settings.py -> build/lib/fsbc -copying fsbc/resources.py -> build/lib/fsbc -copying fsbc/paths.py -> build/lib/fsbc -copying fsbc/path.py -> build/lib/fsbc -copying fsbc/logging.py -> build/lib/fsbc -copying fsbc/init.py -> build/lib/fsbc -copying fsbc/fs.py -> build/lib/fsbc -copying fsbc/desktop.py -> build/lib/fsbc -copying fsbc/debug.py -> build/lib/fsbc -copying fsbc/application.py -> build/lib/fsbc -copying fsbc/__init__.py -> build/lib/fsbc -creating build/lib/OpenGL/GLUT -copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT -copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT -copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT -copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT -copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT -creating build/lib/fsbc/tests -copying fsbc/tests/test_zipfile.py -> build/lib/fsbc/tests -copying fsbc/tests/test_util.py -> build/lib/fsbc/tests -copying fsbc/tests/test_user.py -> build/lib/fsbc/tests -copying fsbc/tests/test_task.py -> build/lib/fsbc/tests -copying fsbc/tests/test_system.py -> build/lib/fsbc/tests -copying fsbc/tests/test_signal.py -> build/lib/fsbc/tests -copying fsbc/tests/test_sevenzipfile.py -> build/lib/fsbc/tests -copying fsbc/tests/test_settings.py -> build/lib/fsbc/tests -copying fsbc/tests/test_resources.py -> build/lib/fsbc/tests -copying fsbc/tests/test_paths.py -> build/lib/fsbc/tests -copying fsbc/tests/test_path.py -> build/lib/fsbc/tests -copying fsbc/tests/test_logging.py -> build/lib/fsbc/tests -copying fsbc/tests/test_init.py -> build/lib/fsbc/tests -copying fsbc/tests/test_desktop.py -> build/lib/fsbc/tests -copying fsbc/tests/test_debug.py -> build/lib/fsbc/tests -copying fsbc/tests/test_application.py -> build/lib/fsbc/tests -copying fsbc/tests/__init__.py -> build/lib/fsbc/tests -creating build/lib/fsgs/drivers -copying fsgs/drivers/dos.py -> build/lib/fsgs/drivers -copying fsgs/drivers/c64.py -> build/lib/fsgs/drivers -copying fsgs/drivers/atari.py -> build/lib/fsgs/drivers -copying fsgs/drivers/__init__.py -> build/lib/fsgs/drivers -creating build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV -creating build/lib/OpenGL/raw/GLES1/ARM -copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM -copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM -creating build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE -creating build/lib/OpenGL/raw/EGL/MESA -copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA -copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA -copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA -creating build/lib/OpenGL/GL/DMP -copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP -creating build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD -creating build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT -creating build/lib/OpenGL/GL/ARM -copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM -creating build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION -creating build/lib/fsgs/mednafen -copying fsgs/mednafen/turbografx_16.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/super_nintendo.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/nintendo.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/mega_drive.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/mednafen.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/master_system.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/lynx.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/game_gear.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/game_boy_color.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/game_boy_advance.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/game_boy.py -> build/lib/fsgs/mednafen -copying fsgs/mednafen/__init__.py -> build/lib/fsgs/mednafen -creating build/lib/fsui/test -copying fsui/test/test_text_field.py -> build/lib/fsui/test -copying fsui/test/test_button.py -> build/lib/fsui/test -copying fsui/test/__init__.py -> build/lib/fsui/test -copying fsui/test/WidgetTestCase.py -> build/lib/fsui/test -creating build/lib/OpenGL/raw/EGL/ARM -copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM -copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM creating build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT @@ -15835,46 +15015,251 @@ copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT -creating build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/async.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX +creating build/lib/fsui/test +copying fsui/test/test_text_field.py -> build/lib/fsui/test +copying fsui/test/test_button.py -> build/lib/fsui/test +copying fsui/test/__init__.py -> build/lib/fsui/test +copying fsui/test/WidgetTestCase.py -> build/lib/fsui/test +creating build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP +creating build/lib/OpenGL/GLU +creating build/lib/OpenGL/GLU/EXT +copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT +copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT +copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT +copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL +copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL +copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL +copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL +creating build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV +creating build/lib/OpenGL/raw/GL/QCOM +copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM +creating build/lib/OpenGL/GL/KHR +copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR +copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR +copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR +copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR +creating build/lib/fsgs/ui +copying fsgs/ui/qwindow.py -> build/lib/fsgs/ui +copying fsgs/ui/mainwindow.py -> build/lib/fsgs/ui +copying fsgs/ui/gamecenterview.py -> build/lib/fsgs/ui +copying fsgs/ui/__init__.py -> build/lib/fsgs/ui +creating build/lib/OpenGL/raw/GL/DFX +copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX +copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX +copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX +copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX +creating build/lib/OpenGL/raw/GL/WIN +copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN +copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN +copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN +creating build/lib/OpenGL/GLX/SGIS +copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS +copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS +copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS +copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS +creating build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG +creating build/lib/launcher/ui/settings +creating build/lib/launcher/ui/settings/unused +copying launcher/ui/settings/unused/opengl_settings_page.py -> build/lib/launcher/ui/settings/unused +copying launcher/ui/settings/unused/__init__.py -> build/lib/launcher/ui/settings/unused +copying launcher/ui/settings/unused/FilterSettingsPage.py -> build/lib/launcher/ui/settings/unused +creating build/lib/OpenGL/GL/SGI +copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI +copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI +copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI +copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI +creating build/lib/OpenGL/GL/PGI +copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI +copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI +copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI +creating build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE +creating build/lib/fsgs/web +copying fsgs/web/server.py -> build/lib/fsgs/web +copying fsgs/web/handlers.py -> build/lib/fsgs/web +copying fsgs/web/__init__.py -> build/lib/fsgs/web +creating build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES +creating build/lib/fsboot +copying fsboot/__init__.py -> build/lib/fsboot +creating build/lib/workspace/util +creating build/lib/workspace/util/data +copying workspace/util/data/__init__.py -> build/lib/workspace/util/data +creating build/lib/OpenGL/raw/EGL/ARM +copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM +copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM +creating build/lib/fsgs/amiga +copying fsgs/amiga/workbench_files.py -> build/lib/fsgs/amiga +copying fsgs/amiga/workbench_data.py -> build/lib/fsgs/amiga +copying fsgs/amiga/workbench.py -> build/lib/fsgs/amiga +copying fsgs/amiga/whdload.py -> build/lib/fsgs/amiga +copying fsgs/amiga/roms.py -> build/lib/fsgs/amiga +copying fsgs/amiga/amigarunner.py -> build/lib/fsgs/amiga +copying fsgs/amiga/adf.py -> build/lib/fsgs/amiga +copying fsgs/amiga/__init__.py -> build/lib/fsgs/amiga +copying fsgs/amiga/ValueConfigLoader.py -> build/lib/fsgs/amiga +copying fsgs/amiga/ROMManager.py -> build/lib/fsgs/amiga +copying fsgs/amiga/LaunchHandler.py -> build/lib/fsgs/amiga +copying fsgs/amiga/FSUAEDeviceHelper.py -> build/lib/fsgs/amiga +copying fsgs/amiga/FSUAE.py -> build/lib/fsgs/amiga +copying fsgs/amiga/ConfigWriter.py -> build/lib/fsgs/amiga +copying fsgs/amiga/AmigaContext.py -> build/lib/fsgs/amiga +copying fsgs/amiga/Amiga.py -> build/lib/fsgs/amiga +copying fsgs/amiga/ADFFileExtractor.py -> build/lib/fsgs/amiga +creating build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D +creating build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB +creating build/lib/OpenGL/raw/GL/S3 +copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 +copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 creating build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT @@ -15889,176 +15274,76 @@ copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT -creating build/lib/OpenGL/raw/GLES2/INTEL -copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL -copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL -creating build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI -creating build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID -creating build/lib/fsgs/web -copying fsgs/web/server.py -> build/lib/fsgs/web -copying fsgs/web/handlers.py -> build/lib/fsgs/web -copying fsgs/web/__init__.py -> build/lib/fsgs/web -creating build/lib/OpenGL/raw/GL/QCOM -copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM -creating build/lib/workspace/apps/help/data -copying workspace/apps/help/data/__init__.py -> build/lib/workspace/apps/help/data -creating build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI -creating build/lib/workspace/apps/archive_extractor -copying workspace/apps/archive_extractor/archive_extractor.py -> build/lib/workspace/apps/archive_extractor -copying workspace/apps/archive_extractor/__main__.py -> build/lib/workspace/apps/archive_extractor -copying workspace/apps/archive_extractor/__init__.py -> build/lib/workspace/apps/archive_extractor -creating build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG -creating build/lib/OpenGL/GL/PGI -copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI -copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI -copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI creating build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX -creating build/lib/OpenGL/GL/NVX -copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX -copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX -copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX -creating build/lib/OpenGL/raw/GLX/SGIS -copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS -copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS -copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS -copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS -creating build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG -creating build/lib/OpenGL/raw/EGL/HI -copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI -copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI -copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI -creating build/lib/OpenGL/EGL/ANGLE -copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE -copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE -copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE -copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE -creating build/lib/fsboot -copying fsboot/__init__.py -> build/lib/fsboot -creating build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB -creating build/lib/OpenGL/WGL/OML -copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML -copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML -creating build/lib/OpenGL/GL/KHR -copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR -copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR -copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR -copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR -creating build/lib/fsui/qt -copying fsui/qt/windowbase.py -> build/lib/fsui/qt -copying fsui/qt/window.py -> build/lib/fsui/qt -copying fsui/qt/widget_mixin.py -> build/lib/fsui/qt -copying fsui/qt/widget.py -> build/lib/fsui/qt -copying fsui/qt/web_view.py -> build/lib/fsui/qt -copying fsui/qt/timer.py -> build/lib/fsui/qt -copying fsui/qt/signal.py -> build/lib/fsui/qt -copying fsui/qt/scrollarea.py -> build/lib/fsui/qt -copying fsui/qt/qt.py -> build/lib/fsui/qt -copying fsui/qt/legacydialog.py -> build/lib/fsui/qt -copying fsui/qt/label.py -> build/lib/fsui/qt -copying fsui/qt/helpers.py -> build/lib/fsui/qt -copying fsui/qt/dialogbuttons.py -> build/lib/fsui/qt -copying fsui/qt/dialog.py -> build/lib/fsui/qt -copying fsui/qt/adapter.py -> build/lib/fsui/qt -copying fsui/qt/__init__.py -> build/lib/fsui/qt -copying fsui/qt/VerticalItemView.py -> build/lib/fsui/qt -copying fsui/qt/TextField.py -> build/lib/fsui/qt -copying fsui/qt/TextArea.py -> build/lib/fsui/qt -copying fsui/qt/System.py -> build/lib/fsui/qt -copying fsui/qt/SpinCtrl.py -> build/lib/fsui/qt -copying fsui/qt/Panel.py -> build/lib/fsui/qt -copying fsui/qt/Menu.py -> build/lib/fsui/qt -copying fsui/qt/ListView.py -> build/lib/fsui/qt -copying fsui/qt/ImageView.py -> build/lib/fsui/qt -copying fsui/qt/ImageButton.py -> build/lib/fsui/qt -copying fsui/qt/Image.py -> build/lib/fsui/qt -copying fsui/qt/Icon.py -> build/lib/fsui/qt -copying fsui/qt/HeadingLabel.py -> build/lib/fsui/qt -copying fsui/qt/FileDialog.py -> build/lib/fsui/qt -copying fsui/qt/DrawingContext.py -> build/lib/fsui/qt -copying fsui/qt/DirDialog.py -> build/lib/fsui/qt -copying fsui/qt/ComboBox.py -> build/lib/fsui/qt -copying fsui/qt/Color.py -> build/lib/fsui/qt -copying fsui/qt/Choice.py -> build/lib/fsui/qt -copying fsui/qt/CheckBox.py -> build/lib/fsui/qt -copying fsui/qt/Button.py -> build/lib/fsui/qt -copying fsui/qt/Application.py -> build/lib/fsui/qt -creating build/lib/OpenGL/raw/GL/DFX -copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX -copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX -copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX -copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX -copying fstd/webapp.py -> build/lib/fstd -copying fstd/typing.py -> build/lib/fstd -copying fstd/mypy.py -> build/lib/fstd -copying fstd/data.py -> build/lib/fstd -copying fstd/adffile.py -> build/lib/fstd -copying fstd/__init__.py -> build/lib/fstd +creating build/lib/fsgs/input +copying fsgs/input/sdlkeycodes.py -> build/lib/fsgs/input +copying fsgs/input/mapper.py -> build/lib/fsgs/input +copying fsgs/input/manager.py -> build/lib/fsgs/input +copying fsgs/input/keyboard.py -> build/lib/fsgs/input +copying fsgs/input/joystick.py -> build/lib/fsgs/input +copying fsgs/input/inputdevice.py -> build/lib/fsgs/input +copying fsgs/input/eventlistener.py -> build/lib/fsgs/input +copying fsgs/input/eventhelper.py -> build/lib/fsgs/input +copying fsgs/input/enumeratehelper.py -> build/lib/fsgs/input +copying fsgs/input/dinputkeycodes.py -> build/lib/fsgs/input +copying fsgs/input/device.py -> build/lib/fsgs/input +copying fsgs/input/__init__.py -> build/lib/fsgs/input +copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL +creating build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID +creating build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT +creating build/lib/workspace/ui/web +copying workspace/ui/web/__init__.py -> build/lib/workspace/ui/web +creating build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION creating build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX @@ -16099,113 +15384,339 @@ copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX -creating build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM -creating build/lib/OpenGL/raw/WGL/OML -copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML -copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML -creating build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION -creating build/lib/OpenGL/AGL -copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL -creating build/lib/six -copying six/six.py -> build/lib/six -copying six/__init__.py -> build/lib/six -creating build/lib/fsgs/plugins -copying fsgs/plugins/plugin_manager.py -> build/lib/fsgs/plugins -copying fsgs/plugins/__init__.py -> build/lib/fsgs/plugins -creating build/lib/OpenGL/GL/DFX -copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX -copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX -copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX -copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX +copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX +copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX +copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX +copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX +creating build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV +creating build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR +creating build/lib/OpenGL/raw/GLES2/INTEL +copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL +copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL +creating build/lib/OpenGL/GL/ANGLE +copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE +copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX +creating build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/__init__.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/WebButton.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/ScreenshotsPanel.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/GameInfoPanel.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/EditButton.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/BottomPanel.py -> build/lib/launcher/ui/bottombar +creating build/lib/OpenGL/raw/GL/REND +copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND +copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND +creating build/lib/workspace/apps +creating build/lib/workspace/apps/archive_extractor +copying workspace/apps/archive_extractor/archive_extractor.py -> build/lib/workspace/apps/archive_extractor +copying workspace/apps/archive_extractor/__main__.py -> build/lib/workspace/apps/archive_extractor +copying workspace/apps/archive_extractor/__init__.py -> build/lib/workspace/apps/archive_extractor +copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL +copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL +copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL +copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL +creating build/lib/workspace/apps/archive_extractor/data +copying workspace/apps/archive_extractor/data/__init__.py -> build/lib/workspace/apps/archive_extractor/data +creating build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT +creating build/lib/OpenGL/WGL/AMD +copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD +copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1 -creating build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES -creating build/lib/launcher/res -copying launcher/res/__init__.py -> build/lib/launcher/res -creating build/lib/OpenGL/raw/GL/SUNX -copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX -copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX -creating build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT -creating build/lib/OpenGL/WGL/DL -copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL -copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL -creating build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV -creating build/lib/OpenGL/raw/GL/SGI -copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI -copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI -copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI -copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI -creating build/lib/OpenGL/raw/GL/FJ -copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ -creating build/lib/OpenGL/GLX/SUN -copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN -copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN -creating build/lib/workspace/util -creating build/lib/workspace/util/data -copying workspace/util/data/__init__.py -> build/lib/workspace/util/data +creating build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA +creating build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/async.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX +creating build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT +creating build/lib/fsgs/mame +copying fsgs/mame/mame.py -> build/lib/fsgs/mame +copying fsgs/mame/arcade.py -> build/lib/fsgs/mame +copying fsgs/mame/__init__.py -> build/lib/fsgs/mame +creating build/lib/OpenGL/raw/EGL/MESA +copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA +copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA +copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA +creating build/lib/OpenGL/GLES2/FJ +copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ +copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ +copying launcher/ui/titlebar.py -> build/lib/launcher/ui +copying launcher/ui/skin.py -> build/lib/launcher/ui +copying launcher/ui/setup.py -> build/lib/launcher/ui +copying launcher/ui/scan.py -> build/lib/launcher/ui +copying launcher/ui/savebutton.py -> build/lib/launcher/ui +copying launcher/ui/romram.py -> build/lib/launcher/ui +copying launcher/ui/options.py -> build/lib/launcher/ui +copying launcher/ui/newbutton.py -> build/lib/launcher/ui +copying launcher/ui/launcher_window.py -> build/lib/launcher/ui +copying launcher/ui/launch.py -> build/lib/launcher/ui +copying launcher/ui/download.py -> build/lib/launcher/ui +copying launcher/ui/cd_panel.py -> build/lib/launcher/ui +copying launcher/ui/book.py -> build/lib/launcher/ui +copying launcher/ui/about.py -> build/lib/launcher/ui +copying launcher/ui/__init__.py -> build/lib/launcher/ui +copying launcher/ui/WindowWithTabs.py -> build/lib/launcher/ui +copying launcher/ui/VariantsBrowser.py -> build/lib/launcher/ui +copying launcher/ui/TabPanel.py -> build/lib/launcher/ui +copying launcher/ui/TabButton.py -> build/lib/launcher/ui +copying launcher/ui/RemovableMediaGroup.py -> build/lib/launcher/ui +copying launcher/ui/PagedDialog.py -> build/lib/launcher/ui +copying launcher/ui/MediaListGroup.py -> build/lib/launcher/ui +copying launcher/ui/MainPanel.py -> build/lib/launcher/ui +copying launcher/ui/LauncherFilePicker.py -> build/lib/launcher/ui +copying launcher/ui/LaunchDialog.py -> build/lib/launcher/ui +copying launcher/ui/JoinDialog.py -> build/lib/launcher/ui +copying launcher/ui/InputPanel.py -> build/lib/launcher/ui +copying launcher/ui/ImageLoader.py -> build/lib/launcher/ui +copying launcher/ui/IconButton.py -> build/lib/launcher/ui +copying launcher/ui/HelpButton.py -> build/lib/launcher/ui +copying launcher/ui/HardDrivesPanel.py -> build/lib/launcher/ui +copying launcher/ui/GameListSelector.py -> build/lib/launcher/ui +copying launcher/ui/FloppySelector.py -> build/lib/launcher/ui +copying launcher/ui/FloppiesPanel.py -> build/lib/launcher/ui +copying launcher/ui/FloppiesGroup.py -> build/lib/launcher/ui +copying launcher/ui/CustomPanel.py -> build/lib/launcher/ui +copying launcher/ui/Constants.py -> build/lib/launcher/ui +copying launcher/ui/ConfigurationsPanel.py -> build/lib/launcher/ui +copying launcher/ui/ConfigurationsBrowser.py -> build/lib/launcher/ui +copying launcher/ui/ConfigGroup.py -> build/lib/launcher/ui +copying launcher/ui/ChecksumDialog.py -> build/lib/launcher/ui +creating build/lib/OpenGL/raw/WGL/DL +copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL +copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL +creating build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR +creating build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN +creating build/lib/OpenGL/EGL/ARM +copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM +copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM +creating build/lib/OpenGL/raw/GLX/AMD +copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD +copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD creating build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB @@ -16350,204 +15861,640 @@ copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB -creating build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV +creating build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM +creating build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA +creating build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM +creating build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL +copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL +copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL +copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL +copying OpenGL/GL/images.py -> build/lib/OpenGL/GL +copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL +copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL +copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL +copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL +copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL +creating build/lib/fsgs/netplay +copying fsgs/netplay/__init__.py -> build/lib/fsgs/netplay +copying fsgs/netplay/NetplayContext.py -> build/lib/fsgs/netplay +creating build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D +creating build/lib/OpenGL/GLE +copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE +copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE +copying workspace/apps/refresh.py -> build/lib/workspace/apps +copying workspace/apps/logout.py -> build/lib/workspace/apps +copying workspace/apps/login.py -> build/lib/workspace/apps +copying workspace/apps/locker_uploader.py -> build/lib/workspace/apps +copying workspace/apps/joystick_config_app.py -> build/lib/workspace/apps +copying workspace/apps/hdf_creator_app.py -> build/lib/workspace/apps +copying workspace/apps/adf_creator_app.py -> build/lib/workspace/apps +copying workspace/apps/__init__.py -> build/lib/workspace/apps +creating build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU +copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU +copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU +copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU +copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU +copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU +creating build/lib/OpenGL/WGL/OML +copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML +copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML +creating build/lib/OpenGL/GLES2/DMP +copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP +copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP +creating build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM +creating build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT +creating build/lib/OpenGL/GLES1/AMD +copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD +copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD +copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD +creating build/lib/fsgs/plugins +copying fsgs/plugins/plugin_manager.py -> build/lib/fsgs/plugins +copying fsgs/plugins/__init__.py -> build/lib/fsgs/plugins +creating build/lib/OpenGL/raw/GLES1/IMG +copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG +copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG +copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG +copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG +copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG +copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG +creating build/lib/OpenGL/raw/GL/SUNX +copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX +copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX +creating build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV +creating build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT +creating build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT +creating build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE creating build/lib/OpenGL/raw/GL/VIV copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV -creating build/lib/launcher/apps -copying launcher/apps/workspace.py -> build/lib/launcher/apps -copying launcher/apps/uade_fs.py -> build/lib/launcher/apps -copying launcher/apps/mednafen_fs.py -> build/lib/launcher/apps -copying launcher/apps/mame_fs.py -> build/lib/launcher/apps -copying launcher/apps/list_plugins.py -> build/lib/launcher/apps -copying launcher/apps/list_dirs.py -> build/lib/launcher/apps -copying launcher/apps/fs_uae_netplay_server.py -> build/lib/launcher/apps -copying launcher/apps/fs_uae_launcher.py -> build/lib/launcher/apps -copying launcher/apps/fs_uae_arcade.py -> build/lib/launcher/apps -copying launcher/apps/fs_game_runner.py -> build/lib/launcher/apps -copying launcher/apps/fs_game_center.py -> build/lib/launcher/apps -copying launcher/apps/dosbox_fs.py -> build/lib/launcher/apps -copying launcher/apps/__init__.py -> build/lib/launcher/apps -creating build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI -creating build/lib/OpenGL/raw/WGL/AMD -copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD -copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD +creating build/lib/OpenGL/EGL/MESA +copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA +copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA +copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA +creating build/lib/fsgs/gamedb +copying fsgs/gamedb/game_database_dumper.py -> build/lib/fsgs/gamedb +copying fsgs/gamedb/constants.py -> build/lib/fsgs/gamedb +copying fsgs/gamedb/__init__.py -> build/lib/fsgs/gamedb +creating build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM +creating build/lib/launcher/ui/config +copying launcher/ui/config/modelgroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/model.py -> build/lib/launcher/ui/config +copying launcher/ui/config/expansionspanel.py -> build/lib/launcher/ui/config +copying launcher/ui/config/expand.py -> build/lib/launcher/ui/config +copying launcher/ui/config/configscrollarea.py -> build/lib/launcher/ui/config +copying launcher/ui/config/configpanel.py -> build/lib/launcher/ui/config +copying launcher/ui/config/browser.py -> build/lib/launcher/ui/config +copying launcher/ui/config/additionalconfigpanel.py -> build/lib/launcher/ui/config +copying launcher/ui/config/__init__.py -> build/lib/launcher/ui/config +copying launcher/ui/config/WHDLoadGroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/KickstartGroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/InputSelector.py -> build/lib/launcher/ui/config +copying launcher/ui/config/InputGroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/HardDriveGroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/CustomOptionsPage.py -> build/lib/launcher/ui/config +copying launcher/ui/config/ConfigDialog.py -> build/lib/launcher/ui/config +copying launcher/ui/config/ConfigCheckBox.py -> build/lib/launcher/ui/config +creating build/lib/fsui/qt +copying fsui/qt/windowbase.py -> build/lib/fsui/qt +copying fsui/qt/window.py -> build/lib/fsui/qt +copying fsui/qt/widget_mixin.py -> build/lib/fsui/qt +copying fsui/qt/widget.py -> build/lib/fsui/qt +copying fsui/qt/web_view.py -> build/lib/fsui/qt +copying fsui/qt/timer.py -> build/lib/fsui/qt +copying fsui/qt/signal.py -> build/lib/fsui/qt +copying fsui/qt/scrollarea.py -> build/lib/fsui/qt +copying fsui/qt/qt.py -> build/lib/fsui/qt +copying fsui/qt/legacydialog.py -> build/lib/fsui/qt +copying fsui/qt/label.py -> build/lib/fsui/qt +copying fsui/qt/helpers.py -> build/lib/fsui/qt +copying fsui/qt/dialogbuttons.py -> build/lib/fsui/qt +copying fsui/qt/dialog.py -> build/lib/fsui/qt +copying fsui/qt/adapter.py -> build/lib/fsui/qt +copying fsui/qt/__init__.py -> build/lib/fsui/qt +copying fsui/qt/VerticalItemView.py -> build/lib/fsui/qt +copying fsui/qt/TextField.py -> build/lib/fsui/qt +copying fsui/qt/TextArea.py -> build/lib/fsui/qt +copying fsui/qt/System.py -> build/lib/fsui/qt +copying fsui/qt/SpinCtrl.py -> build/lib/fsui/qt +copying fsui/qt/Panel.py -> build/lib/fsui/qt +copying fsui/qt/Menu.py -> build/lib/fsui/qt +copying fsui/qt/ListView.py -> build/lib/fsui/qt +copying fsui/qt/ImageView.py -> build/lib/fsui/qt +copying fsui/qt/ImageButton.py -> build/lib/fsui/qt +copying fsui/qt/Image.py -> build/lib/fsui/qt +copying fsui/qt/Icon.py -> build/lib/fsui/qt +copying fsui/qt/HeadingLabel.py -> build/lib/fsui/qt +copying fsui/qt/FileDialog.py -> build/lib/fsui/qt +copying fsui/qt/DrawingContext.py -> build/lib/fsui/qt +copying fsui/qt/DirDialog.py -> build/lib/fsui/qt +copying fsui/qt/ComboBox.py -> build/lib/fsui/qt +copying fsui/qt/Color.py -> build/lib/fsui/qt +copying fsui/qt/Choice.py -> build/lib/fsui/qt +copying fsui/qt/CheckBox.py -> build/lib/fsui/qt +copying fsui/qt/Button.py -> build/lib/fsui/qt +copying fsui/qt/Application.py -> build/lib/fsui/qt +creating build/lib/OpenGL/GL/ARM +copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM +creating build/lib/OpenGL/raw/GLX/SUN +copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN +copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN +creating build/lib/OpenGL/WGL/ATI +copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI +copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI +creating build/lib/launcher/ui/imports +copying launcher/ui/imports/__init__.py -> build/lib/launcher/ui/imports +copying launcher/ui/imports/ImportTask.py -> build/lib/launcher/ui/imports +copying launcher/ui/imports/ImportGroup.py -> build/lib/launcher/ui/imports +copying launcher/ui/imports/ImportDialog.py -> build/lib/launcher/ui/imports +creating build/lib/arcade +creating build/lib/arcade/res +creating build/lib/arcade/res/item +copying arcade/res/item/fix.py -> build/lib/arcade/res/item +copying arcade/res/item/__init__.py -> build/lib/arcade/res/item +copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw +creating build/lib/OpenGL/GL/MESAX +copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX +copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX +creating build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX +creating build/lib/OpenGL/raw/GLES1/NV +copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV +copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV +creating build/lib/OpenGL/GLX/INTEL +copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL +copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL +creating build/lib/fsgs/drivers +copying fsgs/drivers/dos.py -> build/lib/fsgs/drivers +copying fsgs/drivers/c64.py -> build/lib/fsgs/drivers +copying fsgs/drivers/atari.py -> build/lib/fsgs/drivers +copying fsgs/drivers/__init__.py -> build/lib/fsgs/drivers +creating build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID +creating build/lib/OpenGL/GL/DMP +copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP +creating build/lib/OpenGL/GL/FJ +copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ +creating build/lib/OpenGL/raw/GLU +copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU +copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU +copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU +copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU +creating build/lib/OpenGL/raw/GL/NVX +copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX +copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX +copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX +creating build/lib/OpenGL/GLX/OML +copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML +copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML +copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML +creating build/lib/OpenGL/GLES2/VERSION +copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION +copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION +creating build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB creating build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3 -creating build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX -creating build/lib/OpenGL/raw/GL/KHR -copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR -copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR -copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR -copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR -copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL -creating build/lib/OpenGL/GL/REND -copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND -copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND -creating build/lib/OpenGL/GLX/DFX -copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX -copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX -creating build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM -creating build/lib/fsui/common -copying fsui/common/spacer.py -> build/lib/fsui/common -copying fsui/common/signal.py -> build/lib/fsui/common -copying fsui/common/layout.py -> build/lib/fsui/common -copying fsui/common/i18n.py -> build/lib/fsui/common -copying fsui/common/group.py -> build/lib/fsui/common -copying fsui/common/element.py -> build/lib/fsui/common -copying fsui/common/__init__.py -> build/lib/fsui/common -creating build/lib/OpenGL/EGL/IMG -copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG -copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG +creating build/lib/OpenGL/platform +copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform +copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform +copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform +copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform +copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform +copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform +copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform +copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform +copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform +creating build/lib/OpenGL/raw/WGL/AMD +copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD +copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD +creating build/lib/OpenGL/raw/WGL/DFX +copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX +copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX +creating build/lib/workspace/apps/help +creating build/lib/workspace/apps/help/data +copying workspace/apps/help/data/__init__.py -> build/lib/workspace/apps/help/data +creating build/lib/OpenGL/GL/QCOM +copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM +creating build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM +copying arcade/res/update.py -> build/lib/arcade/res +copying arcade/res/__init__.py -> build/lib/arcade/res +creating build/lib/fsgs/res +copying fsgs/res/__init__.py -> build/lib/fsgs/res +creating build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE +creating build/lib/arcade/ui +copying arcade/ui/gl_widget.py -> build/lib/arcade/ui +copying arcade/ui/event.py -> build/lib/arcade/ui +copying arcade/ui/arcade_window.py -> build/lib/arcade/ui +copying arcade/ui/__init__.py -> build/lib/arcade/ui +creating build/lib/OpenGL/GLES1/VERSION +copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION +copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION +creating build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION creating build/lib/fsgs/http copying fsgs/http/server.py -> build/lib/fsgs/http copying fsgs/http/requestparams.py -> build/lib/fsgs/http copying fsgs/http/request.py -> build/lib/fsgs/http copying fsgs/http/__init__.py -> build/lib/fsgs/http -copying fsui/__init__.py -> build/lib/fsui -creating build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR -creating build/lib/OpenGL/GLU -copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU -copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU -copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU -copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU -copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU -copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU -creating build/lib/fsgs/util -copying fsgs/util/sdl2constants.py -> build/lib/fsgs/util -copying fsgs/util/gamenameutil.py -> build/lib/fsgs/util -copying fsgs/util/disknameutil.py -> build/lib/fsgs/util -copying fsgs/util/datfile.py -> build/lib/fsgs/util -copying fsgs/util/__init__.py -> build/lib/fsgs/util -creating build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB -creating build/lib/workspace/apps/archive_extractor/data -copying workspace/apps/archive_extractor/data/__init__.py -> build/lib/workspace/apps/archive_extractor/data -creating build/lib/OpenGL/GLES1/VERSION -copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION -copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION -creating build/lib/OpenGL/GL/HP -copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP -copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP -copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP -copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP -copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP -creating build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA -creating build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS +creating build/lib/arcade/glui +copying arcade/glui/window.py -> build/lib/arcade/glui +copying arcade/glui/topmenu.py -> build/lib/arcade/glui +copying arcade/glui/texturemanager.py -> build/lib/arcade/glui +copying arcade/glui/texture.py -> build/lib/arcade/glui +copying arcade/glui/text.py -> build/lib/arcade/glui +copying arcade/glui/state.py -> build/lib/arcade/glui +copying arcade/glui/settings.py -> build/lib/arcade/glui +copying arcade/glui/sdl.py -> build/lib/arcade/glui +copying arcade/glui/render.py -> build/lib/arcade/glui +copying arcade/glui/pyopengl.py -> build/lib/arcade/glui +copying arcade/glui/opengl.py -> build/lib/arcade/glui +copying arcade/glui/notification.py -> build/lib/arcade/glui +copying arcade/glui/navigatable.py -> build/lib/arcade/glui +copying arcade/glui/menu.py -> build/lib/arcade/glui +copying arcade/glui/launchmenu.py -> build/lib/arcade/glui +copying arcade/glui/items.py -> build/lib/arcade/glui +copying arcade/glui/itemmenu.py -> build/lib/arcade/glui +copying arcade/glui/inputmenu.py -> build/lib/arcade/glui +copying arcade/glui/input.py -> build/lib/arcade/glui +copying arcade/glui/imageloader.py -> build/lib/arcade/glui +copying arcade/glui/history.py -> build/lib/arcade/glui +copying arcade/glui/gamemenu.py -> build/lib/arcade/glui +copying arcade/glui/gamecenterrunner.py -> build/lib/arcade/glui +copying arcade/glui/font.py -> build/lib/arcade/glui +copying arcade/glui/fbo.py -> build/lib/arcade/glui +copying arcade/glui/errordialog.py -> build/lib/arcade/glui +copying arcade/glui/displaylists.py -> build/lib/arcade/glui +copying arcade/glui/dialog.py -> build/lib/arcade/glui +copying arcade/glui/constants.py -> build/lib/arcade/glui +copying arcade/glui/bottombar.py -> build/lib/arcade/glui +copying arcade/glui/bezier.py -> build/lib/arcade/glui +copying arcade/glui/animation.py -> build/lib/arcade/glui +copying arcade/glui/__init__.py -> build/lib/arcade/glui +copying OpenGL/wrapper.py -> build/lib/OpenGL +copying OpenGL/version.py -> build/lib/OpenGL +copying OpenGL/plugins.py -> build/lib/OpenGL +copying OpenGL/logs.py -> build/lib/OpenGL +copying OpenGL/lazywrapper.py -> build/lib/OpenGL +copying OpenGL/latebind.py -> build/lib/OpenGL +copying OpenGL/images.py -> build/lib/OpenGL +copying OpenGL/extensions.py -> build/lib/OpenGL +copying OpenGL/error.py -> build/lib/OpenGL +copying OpenGL/converters.py -> build/lib/OpenGL +copying OpenGL/contextdata.py -> build/lib/OpenGL +copying OpenGL/constants.py -> build/lib/OpenGL +copying OpenGL/constant.py -> build/lib/OpenGL +copying OpenGL/acceleratesupport.py -> build/lib/OpenGL +copying OpenGL/_opaque.py -> build/lib/OpenGL +copying OpenGL/_null.py -> build/lib/OpenGL +copying OpenGL/_configflags.py -> build/lib/OpenGL +copying OpenGL/_bytes.py -> build/lib/OpenGL +copying OpenGL/__init__.py -> build/lib/OpenGL +creating build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB +creating build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI +creating build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD +creating build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE +creating build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG +creating build/lib/OpenGL/raw/GLES2/DMP +copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP +copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP +creating build/lib/OpenGL/raw/GLX/INTEL +copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL +copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL +creating build/lib/OpenGL/EGL/IMG +copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG +copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG +creating build/lib/OpenGL/raw/GL/OML +copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML +copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML +copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML +copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML +creating build/lib/OpenGL/raw/GL/INGR +copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR +copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR +copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR +copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR +creating build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE +creating build/lib/OpenGL/raw/EGL/HI +copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI +copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI +copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI +creating build/lib/OpenGL/GLX/DFX +copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX +copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX +creating build/lib/OpenGL/GLES1/NV +copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV +copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV +creating build/lib/OpenGL/raw/WGL/OML +copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML +copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML +creating build/lib/OpenGL/GLES1/ARM +copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM +copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM +creating build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying arcade/resources.py -> build/lib/arcade +copying arcade/platform.py -> build/lib/arcade +copying arcade/option.py -> build/lib/arcade +copying arcade/notification.py -> build/lib/arcade +copying arcade/gnome3.py -> build/lib/arcade +copying arcade/gamecenterutil.py -> build/lib/arcade +copying arcade/gamecentersettings.py -> build/lib/arcade +copying arcade/gamecenter.py -> build/lib/arcade +copying arcade/diskutil.py -> build/lib/arcade +copying arcade/callbacks.py -> build/lib/arcade +copying arcade/arcade_main.py -> build/lib/arcade +copying arcade/__init__.py -> build/lib/arcade +copying arcade/Application.py -> build/lib/arcade +creating build/lib/launcher/netplay +copying launcher/netplay/player.py -> build/lib/launcher/netplay +copying launcher/netplay/netplay_panel.py -> build/lib/launcher/netplay +copying launcher/netplay/netplay_dialog.py -> build/lib/launcher/netplay +copying launcher/netplay/netplay.py -> build/lib/launcher/netplay +copying launcher/netplay/irc_color.py -> build/lib/launcher/netplay +copying launcher/netplay/irc_broadcaster.py -> build/lib/launcher/netplay +copying launcher/netplay/irc.py -> build/lib/launcher/netplay +copying launcher/netplay/connection_tester.py -> build/lib/launcher/netplay +copying launcher/netplay/command_handler.py -> build/lib/launcher/netplay +copying launcher/netplay/channel.py -> build/lib/launcher/netplay +copying launcher/netplay/__init__.py -> build/lib/launcher/netplay +copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3 +copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3 +copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3 +copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3 +creating build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN creating build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB @@ -16693,281 +16640,155 @@ copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB -creating build/lib/fsgs/amiga -copying fsgs/amiga/workbench_files.py -> build/lib/fsgs/amiga -copying fsgs/amiga/workbench_data.py -> build/lib/fsgs/amiga -copying fsgs/amiga/workbench.py -> build/lib/fsgs/amiga -copying fsgs/amiga/whdload.py -> build/lib/fsgs/amiga -copying fsgs/amiga/roms.py -> build/lib/fsgs/amiga -copying fsgs/amiga/amigarunner.py -> build/lib/fsgs/amiga -copying fsgs/amiga/adf.py -> build/lib/fsgs/amiga -copying fsgs/amiga/__init__.py -> build/lib/fsgs/amiga -copying fsgs/amiga/ValueConfigLoader.py -> build/lib/fsgs/amiga -copying fsgs/amiga/ROMManager.py -> build/lib/fsgs/amiga -copying fsgs/amiga/LaunchHandler.py -> build/lib/fsgs/amiga -copying fsgs/amiga/FSUAEDeviceHelper.py -> build/lib/fsgs/amiga -copying fsgs/amiga/FSUAE.py -> build/lib/fsgs/amiga -copying fsgs/amiga/ConfigWriter.py -> build/lib/fsgs/amiga -copying fsgs/amiga/AmigaContext.py -> build/lib/fsgs/amiga -copying fsgs/amiga/Amiga.py -> build/lib/fsgs/amiga -copying fsgs/amiga/ADFFileExtractor.py -> build/lib/fsgs/amiga -creating build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT -creating build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR -creating build/lib/OpenGL/raw/GL/DMP -copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP -creating build/lib/fsui/extra -copying fsui/extra/taskdialog.py -> build/lib/fsui/extra -copying fsui/extra/iconheader.py -> build/lib/fsui/extra -copying fsui/extra/__init__.py -> build/lib/fsui/extra -creating build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying workspace/util/help_button.py -> build/lib/workspace/util -copying workspace/util/browse_button.py -> build/lib/workspace/util -copying workspace/util/application_runner.py -> build/lib/workspace/util -copying workspace/util/__init__.py -> build/lib/workspace/util -creating build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE -creating build/lib/OpenGL/raw/GLES2/VERSION -copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION -copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION -creating build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL -creating build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D -creating build/lib/OpenGL/EGL/MESA -copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA -copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA -copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA -creating build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE -creating build/lib/OpenGL/GLU/EXT -copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT -copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT -copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT -creating build/lib/OpenGL/WGL/AMD -copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD -copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD -creating build/lib/OpenGL/GL/VIV -copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV -creating build/lib/OpenGL/GLES3/VERSION -copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION -copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION -copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION -creating build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3 +copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3 +creating build/lib/OpenGL/AGL +copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL +creating build/lib/fsgs/mess +copying fsgs/mess/zx_spectrum.py -> build/lib/fsgs/mess +copying fsgs/mess/nintendo.py -> build/lib/fsgs/mess +copying fsgs/mess/mess.py -> build/lib/fsgs/mess +copying fsgs/mess/mega_drive.py -> build/lib/fsgs/mess +copying fsgs/mess/master_system.py -> build/lib/fsgs/mess +copying fsgs/mess/atari_7800.py -> build/lib/fsgs/mess +copying fsgs/mess/atari_5200.py -> build/lib/fsgs/mess +copying fsgs/mess/atari_2600.py -> build/lib/fsgs/mess +copying fsgs/mess/amstrad_cpc.py -> build/lib/fsgs/mess +copying fsgs/mess/__init__.py -> build/lib/fsgs/mess +creating build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES creating build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI -creating build/lib/OpenGL/GL/GREMEDY -copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY -copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY -copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY -creating build/lib/workspace/ui/web -copying workspace/ui/web/__init__.py -> build/lib/workspace/ui/web +creating build/lib/OpenGL/raw/GL/MESAX +copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX +copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX +creating build/lib/OpenGL/raw/GL/ANGLE +copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE +creating build/lib/OpenGL/GL/VIV +copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV +creating build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION +copying workspace/sys.py -> build/lib/workspace +copying workspace/path.py -> build/lib/workspace +copying workspace/expansion.py -> build/lib/workspace +copying workspace/__init__.py -> build/lib/workspace +creating build/lib/OpenGL/raw/WGL/ATI +copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI +copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI +creating build/lib/launcher/server +copying launcher/server/game.py -> build/lib/launcher/server +copying launcher/server/__init__.py -> build/lib/launcher/server +copying launcher/server/ServerWindow.py -> build/lib/launcher/server +copying launcher/server/Server.py -> build/lib/launcher/server +creating build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM +creating build/lib/OpenGL/raw/GL/IMG +copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG +creating build/lib/OpenGL/EGL/NOK +copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK +copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK +copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK +copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK creating build/lib/fsui/web copying fsui/web/__init__.py -> build/lib/fsui/web -creating build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION -creating build/lib/OpenGL/raw/GL/INGR -copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR -copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR -copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR -copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR -creating build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE +creating build/lib/fsgs/mednafen +copying fsgs/mednafen/turbografx_16.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/super_nintendo.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/nintendo.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/mega_drive.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/mednafen.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/master_system.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/lynx.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/game_gear.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/game_boy_color.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/game_boy_advance.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/game_boy.py -> build/lib/fsgs/mednafen +copying fsgs/mednafen/__init__.py -> build/lib/fsgs/mednafen +creating build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM +creating build/lib/launcher/ui/behaviors +copying launcher/ui/behaviors/settingsbehavior.py -> build/lib/launcher/ui/behaviors +copying launcher/ui/behaviors/configbehavior.py -> build/lib/launcher/ui/behaviors +copying launcher/ui/behaviors/amigaenablebehavior.py -> build/lib/launcher/ui/behaviors +copying launcher/ui/behaviors/__init__.py -> build/lib/launcher/ui/behaviors +creating build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX +creating build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB +creating build/lib/OpenGL/GL/INGR +copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR +copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR +copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR +copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR +creating build/lib/OpenGL/GL/WIN +copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN +copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN +copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN +creating build/lib/fsbc/tests +copying fsbc/tests/test_zipfile.py -> build/lib/fsbc/tests +copying fsbc/tests/test_util.py -> build/lib/fsbc/tests +copying fsbc/tests/test_user.py -> build/lib/fsbc/tests +copying fsbc/tests/test_task.py -> build/lib/fsbc/tests +copying fsbc/tests/test_system.py -> build/lib/fsbc/tests +copying fsbc/tests/test_signal.py -> build/lib/fsbc/tests +copying fsbc/tests/test_sevenzipfile.py -> build/lib/fsbc/tests +copying fsbc/tests/test_settings.py -> build/lib/fsbc/tests +copying fsbc/tests/test_resources.py -> build/lib/fsbc/tests +copying fsbc/tests/test_paths.py -> build/lib/fsbc/tests +copying fsbc/tests/test_path.py -> build/lib/fsbc/tests +copying fsbc/tests/test_logging.py -> build/lib/fsbc/tests +copying fsbc/tests/test_init.py -> build/lib/fsbc/tests +copying fsbc/tests/test_desktop.py -> build/lib/fsbc/tests +copying fsbc/tests/test_debug.py -> build/lib/fsbc/tests +copying fsbc/tests/test_application.py -> build/lib/fsbc/tests +copying fsbc/tests/__init__.py -> build/lib/fsbc/tests creating build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT @@ -16983,6 +16804,87 @@ copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT +creating build/lib/launcher/res +copying launcher/res/__init__.py -> build/lib/launcher/res +creating build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV creating build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV @@ -16999,164 +16901,461 @@ copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV -creating build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV -creating build/lib/OpenGL/raw/GL/WIN -copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN -copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN -copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN -creating build/lib/fsgs/gamedb -copying fsgs/gamedb/game_database_dumper.py -> build/lib/fsgs/gamedb -copying fsgs/gamedb/constants.py -> build/lib/fsgs/gamedb -copying fsgs/gamedb/__init__.py -> build/lib/fsgs/gamedb -creating build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN -creating build/lib/fsgs/ogd -copying fsgs/ogd/refresh.py -> build/lib/fsgs/ogd -copying fsgs/ogd/meta.py -> build/lib/fsgs/ogd -copying fsgs/ogd/locker.py -> build/lib/fsgs/ogd -copying fsgs/ogd/lists.py -> build/lib/fsgs/ogd -copying fsgs/ogd/game_rating_synchronizer.py -> build/lib/fsgs/ogd -copying fsgs/ogd/context.py -> build/lib/fsgs/ogd -copying fsgs/ogd/client.py -> build/lib/fsgs/ogd -copying fsgs/ogd/base.py -> build/lib/fsgs/ogd -copying fsgs/ogd/__init__.py -> build/lib/fsgs/ogd -copying fsgs/ogd/GameDatabaseSynchronizer.py -> build/lib/fsgs/ogd -creating build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA -creating build/lib/OpenGL/raw/GL/ANGLE -copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE -copying launcher/version.py -> build/lib/launcher -copying launcher/update_manager.py -> build/lib/launcher -copying launcher/startup_scan.py -> build/lib/launcher -copying launcher/scanner.py -> build/lib/launcher -copying launcher/plugin_helper.py -> build/lib/launcher -copying launcher/option.py -> build/lib/launcher -copying launcher/launcher_signal.py -> build/lib/launcher -copying launcher/launcher_settings.py -> build/lib/launcher -copying launcher/launcher_config.py -> build/lib/launcher -copying launcher/implicit_handler.py -> build/lib/launcher -copying launcher/i18n.py -> build/lib/launcher -copying launcher/game_scanner.py -> build/lib/launcher -copying launcher/game_paths.py -> build/lib/launcher -copying launcher/fs_uae_launcher.py -> build/lib/launcher -copying launcher/floppy_manager.py -> build/lib/launcher -copying launcher/file_scanner.py -> build/lib/launcher -copying launcher/device_manager.py -> build/lib/launcher -copying launcher/configuration_scanner.py -> build/lib/launcher -copying launcher/config_checker.py -> build/lib/launcher -copying launcher/cd_manager.py -> build/lib/launcher -copying launcher/__init__.py -> build/lib/launcher -creating build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION -creating build/lib/oyoyo -copying oyoyo/parse.py -> build/lib/oyoyo -copying oyoyo/ircevents.py -> build/lib/oyoyo -copying oyoyo/helpers.py -> build/lib/oyoyo -copying oyoyo/cmdhandler.py -> build/lib/oyoyo -copying oyoyo/client.py -> build/lib/oyoyo -copying oyoyo/__init__.py -> build/lib/oyoyo -copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL -creating build/lib/OpenGL/raw/GLX/SUN -copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN -copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN -creating build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX -creating build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD -creating build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE -creating build/lib/OpenGL/WGL/VERSION -copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION -copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION -creating build/lib/fsgs/mess -copying fsgs/mess/zx_spectrum.py -> build/lib/fsgs/mess -copying fsgs/mess/nintendo.py -> build/lib/fsgs/mess -copying fsgs/mess/mess.py -> build/lib/fsgs/mess -copying fsgs/mess/mega_drive.py -> build/lib/fsgs/mess -copying fsgs/mess/master_system.py -> build/lib/fsgs/mess -copying fsgs/mess/atari_7800.py -> build/lib/fsgs/mess -copying fsgs/mess/atari_5200.py -> build/lib/fsgs/mess -copying fsgs/mess/atari_2600.py -> build/lib/fsgs/mess -copying fsgs/mess/amstrad_cpc.py -> build/lib/fsgs/mess -copying fsgs/mess/__init__.py -> build/lib/fsgs/mess -copying workspace/sys.py -> build/lib/workspace -copying workspace/path.py -> build/lib/workspace -copying workspace/expansion.py -> build/lib/workspace -copying workspace/__init__.py -> build/lib/workspace +copying fstd/webapp.py -> build/lib/fstd +copying fstd/typing.py -> build/lib/fstd +copying fstd/mypy.py -> build/lib/fstd +copying fstd/data.py -> build/lib/fstd +copying fstd/adffile.py -> build/lib/fstd +copying fstd/__init__.py -> build/lib/fstd +creating build/lib/OpenGL/raw/EGL/IMG +copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG +copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG +creating build/lib/OpenGL/raw/GL/FJ +copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ +creating build/lib/OpenGL/raw/GL/ARM +copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM +creating build/lib/OpenGL/GLES2/INTEL +copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL +copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL +creating build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG +copying workspace/ui/window.py -> build/lib/workspace/ui +copying workspace/ui/web_view.py -> build/lib/workspace/ui +copying workspace/ui/theme.py -> build/lib/workspace/ui +copying workspace/ui/text_field.py -> build/lib/workspace/ui +copying workspace/ui/text_area.py -> build/lib/workspace/ui +copying workspace/ui/panel.py -> build/lib/workspace/ui +copying workspace/ui/painter.py -> build/lib/workspace/ui +copying workspace/ui/menu.py -> build/lib/workspace/ui +copying workspace/ui/layout.py -> build/lib/workspace/ui +copying workspace/ui/label.py -> build/lib/workspace/ui +copying workspace/ui/image_view.py -> build/lib/workspace/ui +copying workspace/ui/image_button.py -> build/lib/workspace/ui +copying workspace/ui/image.py -> build/lib/workspace/ui +copying workspace/ui/font.py -> build/lib/workspace/ui +copying workspace/ui/color.py -> build/lib/workspace/ui +copying workspace/ui/canvas.py -> build/lib/workspace/ui +copying workspace/ui/button.py -> build/lib/workspace/ui +copying workspace/ui/application.py -> build/lib/workspace/ui +copying workspace/ui/__init__.py -> build/lib/workspace/ui +copying launcher/ui/settings/whdload_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/video_sync_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/video_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/settings_header.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/settings_dialog.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/scan_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/scan_paths_group.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/plugins_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/override_warning.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/option_ui.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/netplay_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/mouse_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/monitor_button.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/maintenance_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/logging_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/launcher_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/language_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/keyboard_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/joystick_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/game_database_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/experimental_features_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/audio_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/arcade_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/advanced_video_settings.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/advanced_settings_page.py -> build/lib/launcher/ui/settings +copying launcher/ui/settings/__init__.py -> build/lib/launcher/ui/settings +creating build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI +creating build/lib/OpenGL/GLUT +copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT +copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT +copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT +copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT +copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT +creating build/lib/OpenGL/GL/DFX +copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX +copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX +copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX +copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX +creating build/lib/OpenGL/raw/GLES2/FJ +copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ +copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ +creating build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI +creating build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM +creating build/lib/OpenGL/arrays +copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays +creating build/lib/OpenGL/GL/MESA +copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA +copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA +copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA +copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA +copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA +copying fsui/__init__.py -> build/lib/fsui +creating build/lib/OpenGL/GL/REND +copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND +copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND +creating build/lib/OpenGL/GL/NVX +copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX +copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX +copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX +copying workspace/util/help_button.py -> build/lib/workspace/util +copying workspace/util/browse_button.py -> build/lib/workspace/util +copying workspace/util/application_runner.py -> build/lib/workspace/util +copying workspace/util/__init__.py -> build/lib/workspace/util +creating build/lib/OpenGL/raw/GLES1/ARM +copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM +copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM +creating build/lib/OpenGL/GL/IMG +copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG +creating build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT +creating build/lib/OpenGL/raw/GLES2/VIV +copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV +copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV +creating build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD +creating build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES +creating build/lib/OpenGL/raw/WGL/VERSION +copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION +copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION +creating build/lib/fsui/res +copying fsui/res/__init__.py -> build/lib/fsui/res +copying workspace/apps/help/__init__.py -> build/lib/workspace/apps/help creating build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK +creating build/lib/OpenGL/EGL/ANGLE +copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE +copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE +copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE +copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE +creating build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION +creating build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS +creating build/lib/OpenGL/GLES2/KHR +copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR +copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR +copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR +copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR +copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR +creating build/lib/OpenGL/raw/GLX/OML +copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML +copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML +copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML +copying launcher/res/windowed_16.png -> build/lib/launcher/res +copying launcher/res/wikipedia_url_16.png -> build/lib/launcher/res +copying launcher/res/warning_32.png -> build/lib/launcher/res +copying launcher/res/user_menu.png -> build/lib/launcher/res +copying launcher/res/update_available_32.png -> build/lib/launcher/res +copying launcher/res/search_group.png -> build/lib/launcher/res +copying launcher/res/screenshot_overlay.png -> build/lib/launcher/res +copying launcher/res/screenshot.png -> build/lib/launcher/res +copying launcher/res/save_button.png -> build/lib/launcher/res +copying launcher/res/save_as_button.png -> build/lib/launcher/res +copying launcher/res/remove_button.png -> build/lib/launcher/res +copying launcher/res/refresh_button.png -> build/lib/launcher/res +copying launcher/res/rating_up_16.png -> build/lib/launcher/res +copying launcher/res/rating_fav_16.png -> build/lib/launcher/res +copying launcher/res/rating_down_16.png -> build/lib/launcher/res +copying launcher/res/open_button.png -> build/lib/launcher/res +copying launcher/res/ok_emblem.png -> build/lib/launcher/res +copying launcher/res/ok_button_2.png -> build/lib/launcher/res +copying launcher/res/ok_button.png -> build/lib/launcher/res +copying launcher/res/not_important_button.png -> build/lib/launcher/res +copying launcher/res/new_button.png -> build/lib/launcher/res +copying launcher/res/na_emblem.png -> build/lib/launcher/res +copying launcher/res/more_button.png -> build/lib/launcher/res +copying launcher/res/mobygames_url_16.png -> build/lib/launcher/res +copying launcher/res/missing_game_16.png -> build/lib/launcher/res +copying launcher/res/main_menu.png -> build/lib/launcher/res +copying launcher/res/lemon_url_16.png -> build/lib/launcher/res +copying launcher/res/kickstart.png -> build/lib/launcher/res +copying launcher/res/joystick_button.png -> build/lib/launcher/res +copying launcher/res/joystick.png -> build/lib/launcher/res +copying launcher/res/ipf_game_16.png -> build/lib/launcher/res +copying launcher/res/hol_url_16.png -> build/lib/launcher/res +copying launcher/res/help_16.png -> build/lib/launcher/res +copying launcher/res/hd_game_16.png -> build/lib/launcher/res +copying launcher/res/hd_button.png -> build/lib/launcher/res +copying launcher/res/hardware_button.png -> build/lib/launcher/res +copying launcher/res/game_16.png -> build/lib/launcher/res +copying launcher/res/fullscreen_16.png -> build/lib/launcher/res +copying launcher/res/fsuae_config_16.png -> build/lib/launcher/res +copying launcher/res/fs_uae_group.png -> build/lib/launcher/res +copying launcher/res/folder_16.png -> build/lib/launcher/res +copying launcher/res/floppy_16.png -> build/lib/launcher/res +copying launcher/res/file_16.png -> build/lib/launcher/res +copying launcher/res/favorite_button_2.png -> build/lib/launcher/res +copying launcher/res/favorite_button.png -> build/lib/launcher/res +copying launcher/res/eject_button.png -> build/lib/launcher/res +copying launcher/res/download_32.png -> build/lib/launcher/res +copying launcher/res/download_16.png -> build/lib/launcher/res +copying launcher/res/database_url_16.png -> build/lib/launcher/res +copying launcher/res/cover_overlay_square.png -> build/lib/launcher/res +copying launcher/res/cover_overlay.png -> build/lib/launcher/res +copying launcher/res/cover.png -> build/lib/launcher/res +copying launcher/res/clear_button.png -> build/lib/launcher/res +copying launcher/res/cdrom_16.png -> build/lib/launcher/res +copying launcher/res/cd_game_16.png -> build/lib/launcher/res +copying launcher/res/cd_button.png -> build/lib/launcher/res +copying launcher/res/browse_folder_16.png -> build/lib/launcher/res +copying launcher/res/browse_file_16.png -> build/lib/launcher/res +copying launcher/res/browse_button.png -> build/lib/launcher/res +copying launcher/res/auto_download_16.png -> build/lib/launcher/res +copying launcher/res/amiga_forever_group.png -> build/lib/launcher/res +copying launcher/res/adf_game_16.png -> build/lib/launcher/res +copying launcher/res/adf_extended.dat -> build/lib/launcher/res +copying launcher/res/add_button.png -> build/lib/launcher/res +copying launcher/res/README.txt -> build/lib/launcher/res +creating build/lib/launcher/res/64 +copying launcher/res/64/fs-uae-launcher.png -> build/lib/launcher/res/64 +creating build/lib/launcher/res/48 +copying launcher/res/48/fs-uae-launcher.png -> build/lib/launcher/res/48 +creating build/lib/launcher/res/32x32 +copying launcher/res/32x32/system-shutdown.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/media-optical.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/media-floppy.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/go-home.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/drive-harddisk.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/copyright -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/audio-card.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/applications-games.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/application-x-firmware.png -> build/lib/launcher/res/32x32 +creating build/lib/launcher/res/32 +copying launcher/res/32/fs-uae-launcher.png -> build/lib/launcher/res/32 +creating build/lib/launcher/res/256 +copying launcher/res/256/fs-uae-launcher.png -> build/lib/launcher/res/256 +creating build/lib/launcher/res/16x16 +copying launcher/res/16x16/fs-uae-launcher.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/fs-uae-arcade.png -> build/lib/launcher/res/16x16 +creating build/lib/launcher/res/16 +copying launcher/res/16/world_link.png -> build/lib/launcher/res/16 +copying launcher/res/16/world.png -> build/lib/launcher/res/16 +copying launcher/res/16/wii.png -> build/lib/launcher/res/16 +copying launcher/res/16/warning_3.png -> build/lib/launcher/res/16 +copying launcher/res/16/warning_2.png -> build/lib/launcher/res/16 +copying launcher/res/16/warning.png -> build/lib/launcher/res/16 +copying launcher/res/16/user.png -> build/lib/launcher/res/16 +copying launcher/res/16/turbografx-16.png -> build/lib/launcher/res/16 +copying launcher/res/16/tick.png -> build/lib/launcher/res/16 +copying launcher/res/16/thumb_up_shadow.png -> build/lib/launcher/res/16 +copying launcher/res/16/thumb_up_mod.png -> build/lib/launcher/res/16 +copying launcher/res/16/thumb_up_2.png -> build/lib/launcher/res/16 +copying launcher/res/16/thumb_down_shadow.png -> build/lib/launcher/res/16 +copying launcher/res/16/thumb_down_mod.png -> build/lib/launcher/res/16 +copying launcher/res/16/thumb_down_2.png -> build/lib/launcher/res/16 +copying launcher/res/16/super-nintendo.png -> build/lib/launcher/res/16 +copying launcher/res/16/rating_fav_2.png -> build/lib/launcher/res/16 +copying launcher/res/16/rating_fav.png -> build/lib/launcher/res/16 +copying launcher/res/16/playstation.png -> build/lib/launcher/res/16 +copying launcher/res/16/playstation-2.png -> build/lib/launcher/res/16 +copying launcher/res/16/pencil.png -> build/lib/launcher/res/16 +copying launcher/res/16/page_white_world.png -> build/lib/launcher/res/16 +copying launcher/res/16/nintendo.png -> build/lib/launcher/res/16 +copying launcher/res/16/nintendo-ds.png -> build/lib/launcher/res/16 +copying launcher/res/16/nintendo-64.png -> build/lib/launcher/res/16 +copying launcher/res/16/monitor_right.png -> build/lib/launcher/res/16 +copying launcher/res/16/monitor_middle_right.png -> build/lib/launcher/res/16 +copying launcher/res/16/monitor_middle_left.png -> build/lib/launcher/res/16 +copying launcher/res/16/monitor_left.png -> build/lib/launcher/res/16 +copying launcher/res/16/mega-drive.png -> build/lib/launcher/res/16 +copying launcher/res/16/medal_gold_2.png -> build/lib/launcher/res/16 +copying launcher/res/16/master-system.png -> build/lib/launcher/res/16 +copying launcher/res/16/lynx.png -> build/lib/launcher/res/16 +copying launcher/res/16/lock_red.png -> build/lib/launcher/res/16 +copying launcher/res/16/lock_open_green.png -> build/lib/launcher/res/16 +copying launcher/res/16/lock_open.png -> build/lib/launcher/res/16 +copying launcher/res/16/lock.png -> build/lib/launcher/res/16 +copying launcher/res/16/lightning_red.png -> build/lib/launcher/res/16 +copying launcher/res/16/lightning_off.png -> build/lib/launcher/res/16 +copying launcher/res/16/lightning.png -> build/lib/launcher/res/16 +copying launcher/res/16/information.png -> build/lib/launcher/res/16 +copying launcher/res/16/help.png -> build/lib/launcher/res/16 +copying launcher/res/16/gamecube.png -> build/lib/launcher/res/16 +copying launcher/res/16/game-gear.png -> build/lib/launcher/res/16 +copying launcher/res/16/game-boy.png -> build/lib/launcher/res/16 +copying launcher/res/16/game-boy-advance.png -> build/lib/launcher/res/16 +copying launcher/res/16/fullscreen_window.png -> build/lib/launcher/res/16 +copying launcher/res/16/fullscreen_fullscreen.png -> build/lib/launcher/res/16 +copying launcher/res/16/fullscreen_desktop.png -> build/lib/launcher/res/16 +copying launcher/res/16/fs-uae-launcher.png -> build/lib/launcher/res/16 +copying launcher/res/16/folder.png -> build/lib/launcher/res/16 +copying launcher/res/16/flag_red.png -> build/lib/launcher/res/16 +copying launcher/res/16/flag_green.png -> build/lib/launcher/res/16 +copying launcher/res/16/error.png -> build/lib/launcher/res/16 +copying launcher/res/16/drop_down_arrow_disabled.png -> build/lib/launcher/res/16 +copying launcher/res/16/drop_down_arrow.png -> build/lib/launcher/res/16 +copying launcher/res/16/delete_grey.png -> build/lib/launcher/res/16 +copying launcher/res/16/delete.png -> build/lib/launcher/res/16 +copying launcher/res/16/controller.png -> build/lib/launcher/res/16 +copying launcher/res/16/cog_2.png -> build/lib/launcher/res/16 +copying launcher/res/16/cog.png -> build/lib/launcher/res/16 +copying launcher/res/16/cdtv.png -> build/lib/launcher/res/16 +copying launcher/res/16/cd32.png -> build/lib/launcher/res/16 +copying launcher/res/16/bullet.png -> build/lib/launcher/res/16 +copying launcher/res/16/blank.png -> build/lib/launcher/res/16 +copying launcher/res/16/arrow_down_yellow.png -> build/lib/launcher/res/16 +copying launcher/res/16/arrow_down_green.png -> build/lib/launcher/res/16 +copying launcher/res/16/arrow_down_2.png -> build/lib/launcher/res/16 +copying launcher/res/16/arrow_down.png -> build/lib/launcher/res/16 +copying launcher/res/16/arcade.png -> build/lib/launcher/res/16 +copying launcher/res/16/amiga.png -> build/lib/launcher/res/16 +copying launcher/res/16/add.png -> build/lib/launcher/res/16 +creating build/lib/launcher/res/128 +copying launcher/res/128/fs-uae-launcher.png -> build/lib/launcher/res/128 +creating build/lib/fsbc/tests/zipfile +copying fsbc/tests/zipfile/utf-8.zip -> build/lib/fsbc/tests/zipfile +copying fsbc/tests/zipfile/iso-8859-1.zip -> build/lib/fsbc/tests/zipfile creating build/lib/fsgs/res/input copying fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/xinput_controller_11_6_1_0_windows.conf -> build/lib/fsgs/res/input @@ -17400,75 +17599,53 @@ creating build/lib/fsgs/res/amiga copying fsgs/res/amiga/adf_save_disk.dat -> build/lib/fsgs/res/amiga copying fsgs/res/amiga/adf.dat -> build/lib/fsgs/res/amiga -creating build/lib/OpenGL/DLLS -copying OpenGL/DLLS/opengle64.vc9.dll -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/opengle32.vc9.dll -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/opengle32.vc7.dll -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/glut_README.txt -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/glut64.dll -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/glut32.dll -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/gle_COPYING.src -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/gle_COPYING -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/gle_AUTHORS -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/GLE_WIN32_README.txt -> build/lib/OpenGL/DLLS -copying arcade/res/top_logo_selected.png -> build/lib/arcade/res -copying arcade/res/top_logo_e.png -> build/lib/arcade/res -copying arcade/res/top_logo.png -> build/lib/arcade/res -copying arcade/res/top_item_selected.png -> build/lib/arcade/res -copying arcade/res/top_item_right.png -> build/lib/arcade/res -copying arcade/res/top_item_left_selected.png -> build/lib/arcade/res -copying arcade/res/top_item_left.png -> build/lib/arcade/res -copying arcade/res/top_item_background.png -> build/lib/arcade/res -copying arcade/res/top_item_arrow_selected.png -> build/lib/arcade/res -copying arcade/res/top_item_arrow.png -> build/lib/arcade/res -copying arcade/res/top_item.png -> build/lib/arcade/res -copying arcade/res/top_background.png -> build/lib/arcade/res -copying arcade/res/top.png -> build/lib/arcade/res -copying arcade/res/title_font.png -> build/lib/arcade/res -copying arcade/res/title_font.json -> build/lib/arcade/res -copying arcade/res/stretch.png -> build/lib/arcade/res -copying arcade/res/splash_game_center.png -> build/lib/arcade/res -copying arcade/res/splash_alpha.png -> build/lib/arcade/res -copying arcade/res/splash.png -> build/lib/arcade/res -copying arcade/res/sidebar_background_shadow.png -> build/lib/arcade/res -copying arcade/res/sidebar_background.png -> build/lib/arcade/res -copying arcade/res/shutdown_selected.png -> build/lib/arcade/res -copying arcade/res/shutdown.png -> build/lib/arcade/res -copying arcade/res/shadow2.png -> build/lib/arcade/res -copying arcade/res/shadow.png -> build/lib/arcade/res -copying arcade/res/screen_gloss.png -> build/lib/arcade/res -copying arcade/res/screen_border_2.png -> build/lib/arcade/res -copying arcade/res/screen_border_1.png -> build/lib/arcade/res -copying arcade/res/run_dialog.png -> build/lib/arcade/res -copying arcade/res/preview_static0.png -> build/lib/arcade/res -copying arcade/res/missing_screenshot.png -> build/lib/arcade/res -copying arcade/res/missing_cover.png -> build/lib/arcade/res -copying arcade/res/minimize_selected.png -> build/lib/arcade/res -copying arcade/res/minimize.png -> build/lib/arcade/res -copying arcade/res/menu_font.png -> build/lib/arcade/res -copying arcade/res/menu_font.json -> build/lib/arcade/res -copying arcade/res/logo.png -> build/lib/arcade/res -copying arcade/res/logo-32.png -> build/lib/arcade/res -copying arcade/res/item_background.png -> build/lib/arcade/res -copying arcade/res/home_selected.png -> build/lib/arcade/res -copying arcade/res/home.png -> build/lib/arcade/res -copying arcade/res/heading_strip.png -> build/lib/arcade/res -copying arcade/res/glow_top_left.png -> build/lib/arcade/res -copying arcade/res/glow_top.png -> build/lib/arcade/res -copying arcade/res/glow_left.png -> build/lib/arcade/res -copying arcade/res/gloss.png -> build/lib/arcade/res -copying arcade/res/default_item.png -> build/lib/arcade/res -copying arcade/res/close_selected.png -> build/lib/arcade/res -copying arcade/res/close.png -> build/lib/arcade/res -copying arcade/res/bottom_bar.png -> build/lib/arcade/res -copying arcade/res/banner2.png -> build/lib/arcade/res -copying arcade/res/banner.png -> build/lib/arcade/res -copying arcade/res/aspect.png -> build/lib/arcade/res -copying arcade/res/amiga_save_disk.adf -> build/lib/arcade/res -copying arcade/res/amiga_blank_disk.adf -> build/lib/arcade/res -copying arcade/res/add_selected.png -> build/lib/arcade/res -copying arcade/res/add.png -> build/lib/arcade/res -copying arcade/res/LiberationSans-Bold.ttf -> build/lib/arcade/res +copying workspace/ui/data/window-shadow-w.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-shadow-sw.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-shadow-se.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-shadow-s.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-shadow-nw.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-shadow-ne.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-shadow-n.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-shadow-e.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-minimize.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-minimize-pressed.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-minimize-hover.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-minimize-dark.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-menu.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-menu-pressed.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-menu-hover.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-menu-dark.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-maximize.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-maximize-pressed.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-maximize-hover.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-maximize-dark.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-close.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-close-pressed.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-close-hover.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-close-dark.png -> build/lib/workspace/ui/data +copying workspace/ui/data/Roboto-Regular.ttf -> build/lib/workspace/ui/data +copying workspace/ui/data/NotoSans-Regular.ttf -> build/lib/workspace/ui/data +creating build/lib/workspace/util/data/16 +copying workspace/util/data/16/information.png -> build/lib/workspace/util/data/16 +copying workspace/util/data/16/folder.png -> build/lib/workspace/util/data/16 +copying workspace/apps/archive_extractor/data/package-x-generic.png -> build/lib/workspace/apps/archive_extractor/data +copying workspace/apps/archive_extractor/data/folder.png -> build/lib/workspace/apps/archive_extractor/data +creating build/lib/workspace/apps/archive_extractor/data/48 +copying workspace/apps/archive_extractor/data/48/zip-file.png -> build/lib/workspace/apps/archive_extractor/data/48 +copying workspace/apps/archive_extractor/data/48/adf-file.png -> build/lib/workspace/apps/archive_extractor/data/48 +creating build/lib/workspace/apps/file_manager +creating build/lib/workspace/apps/file_manager/data +creating build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/zip-file.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/zip-file-selected.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/ipf-file.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/ipf-file-selected.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/folder.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/folder-selected.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/file.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/file-selected.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/adf-file.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/adf-file-selected.png -> build/lib/workspace/apps/file_manager/data/48 copying arcade/res/item/zxspectrum.png -> build/lib/arcade/res/item copying arcade/res/item/z.png -> build/lib/arcade/res/item copying arcade/res/item/y.png -> build/lib/arcade/res/item @@ -17532,220 +17709,75 @@ copying arcade/res/item/all.png -> build/lib/arcade/res/item copying arcade/res/item/a.png -> build/lib/arcade/res/item copying arcade/res/item/0.png -> build/lib/arcade/res/item -copying workspace/ui/data/window-shadow-w.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-shadow-sw.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-shadow-se.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-shadow-s.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-shadow-nw.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-shadow-ne.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-shadow-n.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-shadow-e.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-minimize.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-minimize-pressed.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-minimize-hover.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-minimize-dark.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-menu.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-menu-pressed.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-menu-hover.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-menu-dark.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-maximize.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-maximize-pressed.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-maximize-hover.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-maximize-dark.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-close.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-close-pressed.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-close-hover.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-close-dark.png -> build/lib/workspace/ui/data -copying workspace/ui/data/Roboto-Regular.ttf -> build/lib/workspace/ui/data -copying workspace/ui/data/NotoSans-Regular.ttf -> build/lib/workspace/ui/data -creating build/lib/workspace/apps/file_manager -creating build/lib/workspace/apps/file_manager/data -creating build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/zip-file.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/zip-file-selected.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/ipf-file.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/ipf-file-selected.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/folder.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/folder-selected.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/file.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/file-selected.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/adf-file.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/adf-file-selected.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/archive_extractor/data/package-x-generic.png -> build/lib/workspace/apps/archive_extractor/data -copying workspace/apps/archive_extractor/data/folder.png -> build/lib/workspace/apps/archive_extractor/data -creating build/lib/workspace/apps/archive_extractor/data/48 -copying workspace/apps/archive_extractor/data/48/zip-file.png -> build/lib/workspace/apps/archive_extractor/data/48 -copying workspace/apps/archive_extractor/data/48/adf-file.png -> build/lib/workspace/apps/archive_extractor/data/48 -creating build/lib/fsbc/tests/zipfile -copying fsbc/tests/zipfile/utf-8.zip -> build/lib/fsbc/tests/zipfile -copying fsbc/tests/zipfile/iso-8859-1.zip -> build/lib/fsbc/tests/zipfile -creating build/lib/fstd/tests -creating build/lib/fstd/tests/adffile -copying fstd/tests/adffile/transplant.adf -> build/lib/fstd/tests/adffile -copying launcher/res/windowed_16.png -> build/lib/launcher/res -copying launcher/res/wikipedia_url_16.png -> build/lib/launcher/res -copying launcher/res/warning_32.png -> build/lib/launcher/res -copying launcher/res/user_menu.png -> build/lib/launcher/res -copying launcher/res/update_available_32.png -> build/lib/launcher/res -copying launcher/res/search_group.png -> build/lib/launcher/res -copying launcher/res/screenshot_overlay.png -> build/lib/launcher/res -copying launcher/res/screenshot.png -> build/lib/launcher/res -copying launcher/res/save_button.png -> build/lib/launcher/res -copying launcher/res/save_as_button.png -> build/lib/launcher/res -copying launcher/res/remove_button.png -> build/lib/launcher/res -copying launcher/res/refresh_button.png -> build/lib/launcher/res -copying launcher/res/rating_up_16.png -> build/lib/launcher/res -copying launcher/res/rating_fav_16.png -> build/lib/launcher/res -copying launcher/res/rating_down_16.png -> build/lib/launcher/res -copying launcher/res/open_button.png -> build/lib/launcher/res -copying launcher/res/ok_emblem.png -> build/lib/launcher/res -copying launcher/res/ok_button_2.png -> build/lib/launcher/res -copying launcher/res/ok_button.png -> build/lib/launcher/res -copying launcher/res/not_important_button.png -> build/lib/launcher/res -copying launcher/res/new_button.png -> build/lib/launcher/res -copying launcher/res/na_emblem.png -> build/lib/launcher/res -copying launcher/res/more_button.png -> build/lib/launcher/res -copying launcher/res/mobygames_url_16.png -> build/lib/launcher/res -copying launcher/res/missing_game_16.png -> build/lib/launcher/res -copying launcher/res/main_menu.png -> build/lib/launcher/res -copying launcher/res/lemon_url_16.png -> build/lib/launcher/res -copying launcher/res/kickstart.png -> build/lib/launcher/res -copying launcher/res/joystick_button.png -> build/lib/launcher/res -copying launcher/res/joystick.png -> build/lib/launcher/res -copying launcher/res/ipf_game_16.png -> build/lib/launcher/res -copying launcher/res/hol_url_16.png -> build/lib/launcher/res -copying launcher/res/help_16.png -> build/lib/launcher/res -copying launcher/res/hd_game_16.png -> build/lib/launcher/res -copying launcher/res/hd_button.png -> build/lib/launcher/res -copying launcher/res/hardware_button.png -> build/lib/launcher/res -copying launcher/res/game_16.png -> build/lib/launcher/res -copying launcher/res/fullscreen_16.png -> build/lib/launcher/res -copying launcher/res/fsuae_config_16.png -> build/lib/launcher/res -copying launcher/res/fs_uae_group.png -> build/lib/launcher/res -copying launcher/res/folder_16.png -> build/lib/launcher/res -copying launcher/res/floppy_16.png -> build/lib/launcher/res -copying launcher/res/file_16.png -> build/lib/launcher/res -copying launcher/res/favorite_button_2.png -> build/lib/launcher/res -copying launcher/res/favorite_button.png -> build/lib/launcher/res -copying launcher/res/eject_button.png -> build/lib/launcher/res -copying launcher/res/download_32.png -> build/lib/launcher/res -copying launcher/res/download_16.png -> build/lib/launcher/res -copying launcher/res/database_url_16.png -> build/lib/launcher/res -copying launcher/res/cover_overlay_square.png -> build/lib/launcher/res -copying launcher/res/cover_overlay.png -> build/lib/launcher/res -copying launcher/res/cover.png -> build/lib/launcher/res -copying launcher/res/clear_button.png -> build/lib/launcher/res -copying launcher/res/cdrom_16.png -> build/lib/launcher/res -copying launcher/res/cd_game_16.png -> build/lib/launcher/res -copying launcher/res/cd_button.png -> build/lib/launcher/res -copying launcher/res/browse_folder_16.png -> build/lib/launcher/res -copying launcher/res/browse_file_16.png -> build/lib/launcher/res -copying launcher/res/browse_button.png -> build/lib/launcher/res -copying launcher/res/auto_download_16.png -> build/lib/launcher/res -copying launcher/res/amiga_forever_group.png -> build/lib/launcher/res -copying launcher/res/adf_game_16.png -> build/lib/launcher/res -copying launcher/res/adf_extended.dat -> build/lib/launcher/res -copying launcher/res/add_button.png -> build/lib/launcher/res -copying launcher/res/README.txt -> build/lib/launcher/res -creating build/lib/launcher/res/64 -copying launcher/res/64/fs-uae-launcher.png -> build/lib/launcher/res/64 -creating build/lib/launcher/res/48 -copying launcher/res/48/fs-uae-launcher.png -> build/lib/launcher/res/48 -creating build/lib/launcher/res/32x32 -copying launcher/res/32x32/system-shutdown.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/media-optical.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/media-floppy.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/go-home.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/drive-harddisk.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/copyright -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/audio-card.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/applications-games.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/application-x-firmware.png -> build/lib/launcher/res/32x32 -creating build/lib/launcher/res/32 -copying launcher/res/32/fs-uae-launcher.png -> build/lib/launcher/res/32 -creating build/lib/launcher/res/256 -copying launcher/res/256/fs-uae-launcher.png -> build/lib/launcher/res/256 -creating build/lib/launcher/res/16x16 -copying launcher/res/16x16/fs-uae-launcher.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/fs-uae-arcade.png -> build/lib/launcher/res/16x16 -creating build/lib/launcher/res/16 -copying launcher/res/16/world_link.png -> build/lib/launcher/res/16 -copying launcher/res/16/world.png -> build/lib/launcher/res/16 -copying launcher/res/16/wii.png -> build/lib/launcher/res/16 -copying launcher/res/16/warning_3.png -> build/lib/launcher/res/16 -copying launcher/res/16/warning_2.png -> build/lib/launcher/res/16 -copying launcher/res/16/warning.png -> build/lib/launcher/res/16 -copying launcher/res/16/user.png -> build/lib/launcher/res/16 -copying launcher/res/16/turbografx-16.png -> build/lib/launcher/res/16 -copying launcher/res/16/tick.png -> build/lib/launcher/res/16 -copying launcher/res/16/thumb_up_shadow.png -> build/lib/launcher/res/16 -copying launcher/res/16/thumb_up_mod.png -> build/lib/launcher/res/16 -copying launcher/res/16/thumb_up_2.png -> build/lib/launcher/res/16 -copying launcher/res/16/thumb_down_shadow.png -> build/lib/launcher/res/16 -copying launcher/res/16/thumb_down_mod.png -> build/lib/launcher/res/16 -copying launcher/res/16/thumb_down_2.png -> build/lib/launcher/res/16 -copying launcher/res/16/super-nintendo.png -> build/lib/launcher/res/16 -copying launcher/res/16/rating_fav_2.png -> build/lib/launcher/res/16 -copying launcher/res/16/rating_fav.png -> build/lib/launcher/res/16 -copying launcher/res/16/playstation.png -> build/lib/launcher/res/16 -copying launcher/res/16/playstation-2.png -> build/lib/launcher/res/16 -copying launcher/res/16/pencil.png -> build/lib/launcher/res/16 -copying launcher/res/16/page_white_world.png -> build/lib/launcher/res/16 -copying launcher/res/16/nintendo.png -> build/lib/launcher/res/16 -copying launcher/res/16/nintendo-ds.png -> build/lib/launcher/res/16 -copying launcher/res/16/nintendo-64.png -> build/lib/launcher/res/16 -copying launcher/res/16/monitor_right.png -> build/lib/launcher/res/16 -copying launcher/res/16/monitor_middle_right.png -> build/lib/launcher/res/16 -copying launcher/res/16/monitor_middle_left.png -> build/lib/launcher/res/16 -copying launcher/res/16/monitor_left.png -> build/lib/launcher/res/16 -copying launcher/res/16/mega-drive.png -> build/lib/launcher/res/16 -copying launcher/res/16/medal_gold_2.png -> build/lib/launcher/res/16 -copying launcher/res/16/master-system.png -> build/lib/launcher/res/16 -copying launcher/res/16/lynx.png -> build/lib/launcher/res/16 -copying launcher/res/16/lock_red.png -> build/lib/launcher/res/16 -copying launcher/res/16/lock_open_green.png -> build/lib/launcher/res/16 -copying launcher/res/16/lock_open.png -> build/lib/launcher/res/16 -copying launcher/res/16/lock.png -> build/lib/launcher/res/16 -copying launcher/res/16/lightning_red.png -> build/lib/launcher/res/16 -copying launcher/res/16/lightning_off.png -> build/lib/launcher/res/16 -copying launcher/res/16/lightning.png -> build/lib/launcher/res/16 -copying launcher/res/16/information.png -> build/lib/launcher/res/16 -copying launcher/res/16/help.png -> build/lib/launcher/res/16 -copying launcher/res/16/gamecube.png -> build/lib/launcher/res/16 -copying launcher/res/16/game-gear.png -> build/lib/launcher/res/16 -copying launcher/res/16/game-boy.png -> build/lib/launcher/res/16 -copying launcher/res/16/game-boy-advance.png -> build/lib/launcher/res/16 -copying launcher/res/16/fullscreen_window.png -> build/lib/launcher/res/16 -copying launcher/res/16/fullscreen_fullscreen.png -> build/lib/launcher/res/16 -copying launcher/res/16/fullscreen_desktop.png -> build/lib/launcher/res/16 -copying launcher/res/16/fs-uae-launcher.png -> build/lib/launcher/res/16 -copying launcher/res/16/folder.png -> build/lib/launcher/res/16 -copying launcher/res/16/flag_red.png -> build/lib/launcher/res/16 -copying launcher/res/16/flag_green.png -> build/lib/launcher/res/16 -copying launcher/res/16/error.png -> build/lib/launcher/res/16 -copying launcher/res/16/drop_down_arrow_disabled.png -> build/lib/launcher/res/16 -copying launcher/res/16/drop_down_arrow.png -> build/lib/launcher/res/16 -copying launcher/res/16/delete_grey.png -> build/lib/launcher/res/16 -copying launcher/res/16/delete.png -> build/lib/launcher/res/16 -copying launcher/res/16/controller.png -> build/lib/launcher/res/16 -copying launcher/res/16/cog_2.png -> build/lib/launcher/res/16 -copying launcher/res/16/cog.png -> build/lib/launcher/res/16 -copying launcher/res/16/cdtv.png -> build/lib/launcher/res/16 -copying launcher/res/16/cd32.png -> build/lib/launcher/res/16 -copying launcher/res/16/bullet.png -> build/lib/launcher/res/16 -copying launcher/res/16/blank.png -> build/lib/launcher/res/16 -copying launcher/res/16/arrow_down_yellow.png -> build/lib/launcher/res/16 -copying launcher/res/16/arrow_down_green.png -> build/lib/launcher/res/16 -copying launcher/res/16/arrow_down_2.png -> build/lib/launcher/res/16 -copying launcher/res/16/arrow_down.png -> build/lib/launcher/res/16 -copying launcher/res/16/arcade.png -> build/lib/launcher/res/16 -copying launcher/res/16/amiga.png -> build/lib/launcher/res/16 -copying launcher/res/16/add.png -> build/lib/launcher/res/16 -creating build/lib/launcher/res/128 -copying launcher/res/128/fs-uae-launcher.png -> build/lib/launcher/res/128 -creating build/lib/workspace/util/data/16 -copying workspace/util/data/16/information.png -> build/lib/workspace/util/data/16 -copying workspace/util/data/16/folder.png -> build/lib/workspace/util/data/16 +copying arcade/res/top_logo_selected.png -> build/lib/arcade/res +copying arcade/res/top_logo_e.png -> build/lib/arcade/res +copying arcade/res/top_logo.png -> build/lib/arcade/res +copying arcade/res/top_item_selected.png -> build/lib/arcade/res +copying arcade/res/top_item_right.png -> build/lib/arcade/res +copying arcade/res/top_item_left_selected.png -> build/lib/arcade/res +copying arcade/res/top_item_left.png -> build/lib/arcade/res +copying arcade/res/top_item_background.png -> build/lib/arcade/res +copying arcade/res/top_item_arrow_selected.png -> build/lib/arcade/res +copying arcade/res/top_item_arrow.png -> build/lib/arcade/res +copying arcade/res/top_item.png -> build/lib/arcade/res +copying arcade/res/top_background.png -> build/lib/arcade/res +copying arcade/res/top.png -> build/lib/arcade/res +copying arcade/res/title_font.png -> build/lib/arcade/res +copying arcade/res/title_font.json -> build/lib/arcade/res +copying arcade/res/stretch.png -> build/lib/arcade/res +copying arcade/res/splash_game_center.png -> build/lib/arcade/res +copying arcade/res/splash_alpha.png -> build/lib/arcade/res +copying arcade/res/splash.png -> build/lib/arcade/res +copying arcade/res/sidebar_background_shadow.png -> build/lib/arcade/res +copying arcade/res/sidebar_background.png -> build/lib/arcade/res +copying arcade/res/shutdown_selected.png -> build/lib/arcade/res +copying arcade/res/shutdown.png -> build/lib/arcade/res +copying arcade/res/shadow2.png -> build/lib/arcade/res +copying arcade/res/shadow.png -> build/lib/arcade/res +copying arcade/res/screen_gloss.png -> build/lib/arcade/res +copying arcade/res/screen_border_2.png -> build/lib/arcade/res +copying arcade/res/screen_border_1.png -> build/lib/arcade/res +copying arcade/res/run_dialog.png -> build/lib/arcade/res +copying arcade/res/preview_static0.png -> build/lib/arcade/res +copying arcade/res/missing_screenshot.png -> build/lib/arcade/res +copying arcade/res/missing_cover.png -> build/lib/arcade/res +copying arcade/res/minimize_selected.png -> build/lib/arcade/res +copying arcade/res/minimize.png -> build/lib/arcade/res +copying arcade/res/menu_font.png -> build/lib/arcade/res +copying arcade/res/menu_font.json -> build/lib/arcade/res +copying arcade/res/logo.png -> build/lib/arcade/res +copying arcade/res/logo-32.png -> build/lib/arcade/res +copying arcade/res/item_background.png -> build/lib/arcade/res +copying arcade/res/home_selected.png -> build/lib/arcade/res +copying arcade/res/home.png -> build/lib/arcade/res +copying arcade/res/heading_strip.png -> build/lib/arcade/res +copying arcade/res/glow_top_left.png -> build/lib/arcade/res +copying arcade/res/glow_top.png -> build/lib/arcade/res +copying arcade/res/glow_left.png -> build/lib/arcade/res +copying arcade/res/gloss.png -> build/lib/arcade/res +copying arcade/res/default_item.png -> build/lib/arcade/res +copying arcade/res/close_selected.png -> build/lib/arcade/res +copying arcade/res/close.png -> build/lib/arcade/res +copying arcade/res/bottom_bar.png -> build/lib/arcade/res +copying arcade/res/banner2.png -> build/lib/arcade/res +copying arcade/res/banner.png -> build/lib/arcade/res +copying arcade/res/aspect.png -> build/lib/arcade/res +copying arcade/res/amiga_save_disk.adf -> build/lib/arcade/res +copying arcade/res/amiga_blank_disk.adf -> build/lib/arcade/res +copying arcade/res/add_selected.png -> build/lib/arcade/res +copying arcade/res/add.png -> build/lib/arcade/res +copying arcade/res/LiberationSans-Bold.ttf -> build/lib/arcade/res +creating build/lib/OpenGL/DLLS +copying OpenGL/DLLS/opengle64.vc9.dll -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/opengle32.vc9.dll -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/opengle32.vc7.dll -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/glut_README.txt -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/glut64.dll -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/glut32.dll -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/gle_COPYING.src -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/gle_COPYING -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/gle_AUTHORS -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/GLE_WIN32_README.txt -> build/lib/OpenGL/DLLS creating build/lib/workspace/res copying workspace/res/gamepad-config.png -> build/lib/workspace/res creating build/lib/workspace/res/48 @@ -17827,326 +17859,14 @@ copying workspace/res/16/flag-cz.png -> build/lib/workspace/res/16 copying workspace/res/16/database-settings.png -> build/lib/workspace/res/16 copying workspace/res/16/audio-settings.png -> build/lib/workspace/res/16 +creating build/lib/fstd/tests +creating build/lib/fstd/tests/adffile +copying fstd/tests/adffile/transplant.adf -> build/lib/fstd/tests/adffile running build_scripts creating build/scripts-3.7 copying and adjusting fs-uae-launcher -> build/scripts-3.7 -changing mode of build/scripts-3.7/fs-uae-launcher from 644 to 755 +changing mode of build/scripts-3.7/fs-uae-launcher from 664 to 775 running install_lib -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo -copying build/lib/oyoyo/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo -copying build/lib/oyoyo/client.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo -copying build/lib/oyoyo/cmdhandler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo -copying build/lib/oyoyo/helpers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo -copying build/lib/oyoyo/ircevents.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo -copying build/lib/oyoyo/parse.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six -copying build/lib/six/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six -copying build/lib/six/six.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsboot -copying build/lib/fsboot/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsboot -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/zipfile -copying build/lib/fsbc/tests/zipfile/iso-8859-1.zip -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/zipfile -copying build/lib/fsbc/tests/zipfile/utf-8.zip -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/zipfile -copying build/lib/fsbc/tests/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_desktop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_init.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_logging.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_path.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_paths.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_resources.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_settings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_sevenzipfile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_signal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_system.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_task.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_user.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_util.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_zipfile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/desktop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/fs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/init.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/logging.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/path.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/paths.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/resources.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/settings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/seven_zip_file.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/signal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/system.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/task.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/user.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/util.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/zipfile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/web -copying build/lib/fsui/web/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/web -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra -copying build/lib/fsui/extra/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra -copying build/lib/fsui/extra/iconheader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra -copying build/lib/fsui/extra/taskdialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra -copying build/lib/fsui/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common -copying build/lib/fsui/common/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common -copying build/lib/fsui/common/element.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common -copying build/lib/fsui/common/group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common -copying build/lib/fsui/common/i18n.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common -copying build/lib/fsui/common/layout.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common -copying build/lib/fsui/common/signal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common -copying build/lib/fsui/common/spacer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/Application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/Button.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/CheckBox.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/Choice.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/Color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/ComboBox.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/DirDialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/DrawingContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/FileDialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/HeadingLabel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/Icon.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/Image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/ImageButton.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/ImageView.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/ListView.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/Menu.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/Panel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/SpinCtrl.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/System.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/TextArea.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/TextField.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/VerticalItemView.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/adapter.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/dialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/dialogbuttons.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/helpers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/label.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/legacydialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/qt.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/scrollarea.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/signal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/timer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/web_view.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/widget.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/widget_mixin.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/windowbase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test -copying build/lib/fsui/test/WidgetTestCase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test -copying build/lib/fsui/test/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test -copying build/lib/fsui/test/test_button.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test -copying build/lib/fsui/test/test_text_field.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res -copying build/lib/fsui/res/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests/adffile -copying build/lib/fstd/tests/adffile/transplant.adf -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests/adffile -copying build/lib/fstd/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd -copying build/lib/fstd/adffile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd -copying build/lib/fstd/data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd -copying build/lib/fstd/mypy.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd -copying build/lib/fstd/typing.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd -copying build/lib/fstd/webapp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop -copying build/lib/fstd/desktop/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop -copying build/lib/fstd/desktop/gnome3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/audio-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/database-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-cz.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-de.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-dk.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-eo.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-es.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-fi.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-fr.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-gb.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-gr.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-hu.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-it.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-jp.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-nl.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-no.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-pl.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-pt.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-rs.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-se.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-tr.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/flag-unknown.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/floppy.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/gamepad.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/hd-volume.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/indexing-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/joystick-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/joystick.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/keyboard-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/language-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/maintenance.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/mouse-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/netplay-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/password.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/refresh.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -copying build/lib/workspace/res/16/video-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/amiga-computer.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/arcade.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/audio-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/calculator.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/clock.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/configs-volume.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/database-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/file-manager.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/filter-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/floppies-volume.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/floppy.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/folder-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/folder.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/fs-uae-launcher.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/fs-uae-volume.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/hd-volume.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/indexing-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/joystick-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/joystick.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/key-map.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/keyboard-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/kickstarts.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/language-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/language.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/log-viewer.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/maintenance.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/mouse-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/netplay-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/netplay.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/password.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/plugins-folder.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/plugins.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/preferences.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/refresh.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/tools.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/ubuntu-volume.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/utilities.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/video-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/web-browser.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/gamepad-config.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res -copying build/lib/workspace/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace -copying build/lib/workspace/expansion.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace -copying build/lib/workspace/path.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace -copying build/lib/workspace/sys.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util -copying build/lib/workspace/util/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util -copying build/lib/workspace/util/application_runner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util -copying build/lib/workspace/util/browse_button.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util -copying build/lib/workspace/util/help_button.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/16 -copying build/lib/workspace/util/data/16/folder.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/16 -copying build/lib/workspace/util/data/16/information.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/16 -copying build/lib/workspace/util/data/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell -copying build/lib/workspace/shell/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell -copying build/lib/workspace/shell/shell.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell -copying build/lib/workspace/shell/ui.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell -copying build/lib/workspace/shell/window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/adf-file-selected.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/adf-file.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/file-selected.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/file.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/folder-selected.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/folder.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/ipf-file-selected.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/ipf-file.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/zip-file-selected.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/zip-file.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48 -copying build/lib/workspace/apps/archive_extractor/data/48/adf-file.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48 -copying build/lib/workspace/apps/archive_extractor/data/48/zip-file.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48 -copying build/lib/workspace/apps/archive_extractor/data/folder.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data -copying build/lib/workspace/apps/archive_extractor/data/package-x-generic.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data -copying build/lib/workspace/apps/archive_extractor/data/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data -copying build/lib/workspace/apps/archive_extractor/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor -copying build/lib/workspace/apps/archive_extractor/__main__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor -copying build/lib/workspace/apps/archive_extractor/archive_extractor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor -copying build/lib/workspace/apps/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps -copying build/lib/workspace/apps/adf_creator_app.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps -copying build/lib/workspace/apps/hdf_creator_app.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps -copying build/lib/workspace/apps/joystick_config_app.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps -copying build/lib/workspace/apps/locker_uploader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps -copying build/lib/workspace/apps/login.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps -copying build/lib/workspace/apps/logout.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps -copying build/lib/workspace/apps/refresh.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/data -copying build/lib/workspace/apps/help/data/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/data -copying build/lib/workspace/apps/help/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web -copying build/lib/workspace/ui/web/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/NotoSans-Regular.ttf -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/Roboto-Regular.ttf -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-close-dark.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-close-hover.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-close-pressed.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-close.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-maximize-dark.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-maximize-hover.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-maximize-pressed.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-maximize.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-menu-dark.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-menu-hover.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-menu-pressed.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-menu.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-minimize-dark.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-minimize-hover.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-minimize-pressed.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-minimize.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-shadow-e.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-shadow-n.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-shadow-ne.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-shadow-nw.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-shadow-s.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-shadow-se.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-shadow-sw.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-shadow-w.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/button.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/canvas.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/font.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/image_button.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/image_view.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/label.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/layout.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/menu.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/painter.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/panel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/text_area.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/text_field.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/theme.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/web_view.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade copying build/lib/arcade/Application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade copying build/lib/arcade/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade @@ -18161,11 +17881,6 @@ copying build/lib/arcade/option.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade copying build/lib/arcade/platform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade copying build/lib/arcade/resources.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui -copying build/lib/arcade/ui/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui -copying build/lib/arcade/ui/arcade_window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui -copying build/lib/arcade/ui/event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui -copying build/lib/arcade/ui/gl_widget.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui copying build/lib/arcade/glui/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui copying build/lib/arcade/glui/animation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui @@ -18200,6 +17915,11 @@ copying build/lib/arcade/glui/texturemanager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui copying build/lib/arcade/glui/topmenu.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui copying build/lib/arcade/glui/window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui +copying build/lib/arcade/ui/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui +copying build/lib/arcade/ui/arcade_window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui +copying build/lib/arcade/ui/event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui +copying build/lib/arcade/ui/gl_widget.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res copying build/lib/arcade/res/LiberationSans-Bold.ttf -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res copying build/lib/arcade/res/add.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res @@ -18259,6 +17979,8 @@ copying build/lib/arcade/res/top_logo.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res copying build/lib/arcade/res/top_logo_e.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res copying build/lib/arcade/res/top_logo_selected.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res +copying build/lib/arcade/res/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res +copying build/lib/arcade/res/update.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item copying build/lib/arcade/res/item/0.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item copying build/lib/arcade/res/item/a.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item @@ -18325,44 +18047,260 @@ copying build/lib/arcade/res/item/zxspectrum.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item copying build/lib/arcade/res/item/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item copying build/lib/arcade/res/item/fix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item -copying build/lib/arcade/res/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res -copying build/lib/arcade/res/update.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsboot +copying build/lib/fsboot/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsboot +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/audio-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/database-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-cz.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-de.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-dk.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-eo.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-es.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-fi.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-fr.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-gb.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-gr.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-hu.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-it.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-jp.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-nl.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-no.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-pl.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-pt.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-rs.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-se.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-tr.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/flag-unknown.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/floppy.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/gamepad.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/hd-volume.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/indexing-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/joystick-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/joystick.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/keyboard-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/language-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/maintenance.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/mouse-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/netplay-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/password.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/refresh.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +copying build/lib/workspace/res/16/video-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/amiga-computer.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/arcade.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/audio-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/calculator.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/clock.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/configs-volume.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/database-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/file-manager.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/filter-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/floppies-volume.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/floppy.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/folder-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/folder.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/fs-uae-launcher.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/fs-uae-volume.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/hd-volume.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/indexing-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/joystick-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/joystick.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/key-map.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/keyboard-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/kickstarts.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/language-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/language.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/log-viewer.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/maintenance.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/mouse-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/netplay-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/netplay.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/password.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/plugins-folder.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/plugins.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/preferences.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/refresh.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/tools.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/ubuntu-volume.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/utilities.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/video-settings.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/web-browser.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/gamepad-config.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res +copying build/lib/workspace/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace +copying build/lib/workspace/expansion.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace +copying build/lib/workspace/path.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace +copying build/lib/workspace/sys.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/adf-file-selected.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/adf-file.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/file-selected.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/file.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/folder-selected.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/folder.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/ipf-file-selected.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/ipf-file.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/zip-file-selected.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/zip-file.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help +copying build/lib/workspace/apps/help/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/data +copying build/lib/workspace/apps/help/data/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/data +copying build/lib/workspace/apps/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps +copying build/lib/workspace/apps/adf_creator_app.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps +copying build/lib/workspace/apps/hdf_creator_app.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps +copying build/lib/workspace/apps/joystick_config_app.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps +copying build/lib/workspace/apps/locker_uploader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps +copying build/lib/workspace/apps/login.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps +copying build/lib/workspace/apps/logout.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps +copying build/lib/workspace/apps/refresh.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48 +copying build/lib/workspace/apps/archive_extractor/data/48/adf-file.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48 +copying build/lib/workspace/apps/archive_extractor/data/48/zip-file.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48 +copying build/lib/workspace/apps/archive_extractor/data/folder.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data +copying build/lib/workspace/apps/archive_extractor/data/package-x-generic.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data +copying build/lib/workspace/apps/archive_extractor/data/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data +copying build/lib/workspace/apps/archive_extractor/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor +copying build/lib/workspace/apps/archive_extractor/__main__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor +copying build/lib/workspace/apps/archive_extractor/archive_extractor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util +copying build/lib/workspace/util/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util +copying build/lib/workspace/util/application_runner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util +copying build/lib/workspace/util/browse_button.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util +copying build/lib/workspace/util/help_button.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/16 +copying build/lib/workspace/util/data/16/folder.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/16 +copying build/lib/workspace/util/data/16/information.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/16 +copying build/lib/workspace/util/data/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/button.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/canvas.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/font.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/image_button.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/image_view.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/label.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/layout.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/menu.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/painter.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/panel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/text_area.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/text_field.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/theme.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/web_view.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web +copying build/lib/workspace/ui/web/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/NotoSans-Regular.ttf -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/Roboto-Regular.ttf -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-close-dark.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-close-hover.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-close-pressed.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-close.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-maximize-dark.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-maximize-hover.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-maximize-pressed.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-maximize.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-menu-dark.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-menu-hover.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-menu-pressed.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-menu.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-minimize-dark.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-minimize-hover.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-minimize-pressed.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-minimize.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-shadow-e.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-shadow-n.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-shadow-ne.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-shadow-nw.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-shadow-s.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-shadow-se.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-shadow-sw.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-shadow-w.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell +copying build/lib/workspace/shell/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell +copying build/lib/workspace/shell/shell.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell +copying build/lib/workspace/shell/ui.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell +copying build/lib/workspace/shell/window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests/adffile +copying build/lib/fstd/tests/adffile/transplant.adf -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests/adffile +copying build/lib/fstd/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd +copying build/lib/fstd/adffile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd +copying build/lib/fstd/data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd +copying build/lib/fstd/mypy.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd +copying build/lib/fstd/typing.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd +copying build/lib/fstd/webapp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop +copying build/lib/fstd/desktop/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop +copying build/lib/fstd/desktop/gnome3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/zipfile +copying build/lib/fsbc/tests/zipfile/iso-8859-1.zip -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/zipfile +copying build/lib/fsbc/tests/zipfile/utf-8.zip -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/zipfile +copying build/lib/fsbc/tests/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_desktop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_init.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_logging.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_path.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_paths.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_resources.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_settings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_sevenzipfile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_signal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_system.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_task.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_user.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_util.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_zipfile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/desktop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/fs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/init.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/logging.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/path.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/paths.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/resources.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/settings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/seven_zip_file.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/signal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/system.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/task.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/user.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/util.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/zipfile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six +copying build/lib/six/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six +copying build/lib/six/six.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo +copying build/lib/oyoyo/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo +copying build/lib/oyoyo/client.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo +copying build/lib/oyoyo/cmdhandler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo +copying build/lib/oyoyo/helpers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo +copying build/lib/oyoyo/ircevents.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo +copying build/lib/oyoyo/parse.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/cd_manager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/config_checker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/configuration_scanner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/device_manager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/file_scanner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/floppy_manager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/fs_uae_launcher.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/game_paths.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/game_scanner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/i18n.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/implicit_handler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/launcher_config.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/launcher_settings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/launcher_signal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/option.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/plugin_helper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/scanner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/startup_scan.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/update_manager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/version.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/dosbox_fs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/fs_game_center.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/fs_game_runner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/fs_uae_arcade.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/fs_uae_launcher.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/fs_uae_netplay_server.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/list_dirs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/list_plugins.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/mame_fs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/mednafen_fs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/uade_fs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/workspace.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/128 copying build/lib/launcher/res/128/fs-uae-launcher.png -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/128 @@ -18544,15 +18482,16 @@ copying build/lib/launcher/netplay/netplay_panel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay copying build/lib/launcher/netplay/player.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/LanguageElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/PlayersElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/ProtectionElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/StatusBar.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/StatusElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/WarningsElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/WebLinkElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors +copying build/lib/launcher/ui/behaviors/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors +copying build/lib/launcher/ui/behaviors/amigaenablebehavior.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors +copying build/lib/launcher/ui/behaviors/configbehavior.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors +copying build/lib/launcher/ui/behaviors/settingsbehavior.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports +copying build/lib/launcher/ui/imports/ImportDialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports +copying build/lib/launcher/ui/imports/ImportGroup.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports +copying build/lib/launcher/ui/imports/ImportTask.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports +copying build/lib/launcher/ui/imports/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config copying build/lib/launcher/ui/config/ConfigCheckBox.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config copying build/lib/launcher/ui/config/ConfigDialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config @@ -18571,13 +18510,6 @@ copying build/lib/launcher/ui/config/expansionspanel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config copying build/lib/launcher/ui/config/model.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config copying build/lib/launcher/ui/config/modelgroup.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar -copying build/lib/launcher/ui/bottombar/BottomPanel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar -copying build/lib/launcher/ui/bottombar/EditButton.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar -copying build/lib/launcher/ui/bottombar/GameInfoPanel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar -copying build/lib/launcher/ui/bottombar/ScreenshotsPanel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar -copying build/lib/launcher/ui/bottombar/WebButton.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar -copying build/lib/launcher/ui/bottombar/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar copying build/lib/launcher/ui/ChecksumDialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui copying build/lib/launcher/ui/ConfigGroup.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui copying build/lib/launcher/ui/ConfigurationsBrowser.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui @@ -18619,11 +18551,14 @@ copying build/lib/launcher/ui/setup.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui copying build/lib/launcher/ui/skin.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui copying build/lib/launcher/ui/titlebar.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar +copying build/lib/launcher/ui/bottombar/BottomPanel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar +copying build/lib/launcher/ui/bottombar/EditButton.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar +copying build/lib/launcher/ui/bottombar/GameInfoPanel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar +copying build/lib/launcher/ui/bottombar/ScreenshotsPanel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar +copying build/lib/launcher/ui/bottombar/WebButton.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar +copying build/lib/launcher/ui/bottombar/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused -copying build/lib/launcher/ui/settings/unused/FilterSettingsPage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused -copying build/lib/launcher/ui/settings/unused/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused -copying build/lib/launcher/ui/settings/unused/opengl_settings_page.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused copying build/lib/launcher/ui/settings/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings copying build/lib/launcher/ui/settings/advanced_settings_page.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings copying build/lib/launcher/ui/settings/advanced_video_settings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings @@ -18651,17 +18586,130 @@ copying build/lib/launcher/ui/settings/video_settings_page.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings copying build/lib/launcher/ui/settings/video_sync_settings_page.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings copying build/lib/launcher/ui/settings/whdload_settings_page.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports -copying build/lib/launcher/ui/imports/ImportDialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports -copying build/lib/launcher/ui/imports/ImportGroup.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports -copying build/lib/launcher/ui/imports/ImportTask.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports -copying build/lib/launcher/ui/imports/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors -copying build/lib/launcher/ui/behaviors/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors -copying build/lib/launcher/ui/behaviors/amigaenablebehavior.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors -copying build/lib/launcher/ui/behaviors/configbehavior.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors -copying build/lib/launcher/ui/behaviors/settingsbehavior.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused +copying build/lib/launcher/ui/settings/unused/FilterSettingsPage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused +copying build/lib/launcher/ui/settings/unused/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused +copying build/lib/launcher/ui/settings/unused/opengl_settings_page.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/LanguageElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/PlayersElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/ProtectionElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/StatusBar.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/StatusElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/WarningsElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/WebLinkElement.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/dosbox_fs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/fs_game_center.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/fs_game_runner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/fs_uae_arcade.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/fs_uae_launcher.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/fs_uae_netplay_server.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/list_dirs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/list_plugins.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/mame_fs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/mednafen_fs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/uade_fs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/workspace.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/cd_manager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/config_checker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/configuration_scanner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/device_manager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/file_scanner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/floppy_manager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/fs_uae_launcher.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/game_paths.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/game_scanner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/i18n.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/implicit_handler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/launcher_config.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/launcher_settings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/launcher_signal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/option.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/plugin_helper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/scanner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/startup_scan.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/update_manager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/version.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res +copying build/lib/fsui/res/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res +copying build/lib/fsui/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/web +copying build/lib/fsui/web/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/web +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/Application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/Button.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/CheckBox.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/Choice.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/Color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/ComboBox.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/DirDialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/DrawingContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/FileDialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/HeadingLabel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/Icon.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/Image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/ImageButton.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/ImageView.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/ListView.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/Menu.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/Panel.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/SpinCtrl.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/System.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/TextArea.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/TextField.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/VerticalItemView.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/adapter.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/dialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/dialogbuttons.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/helpers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/label.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/legacydialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/qt.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/scrollarea.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/signal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/timer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/web_view.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/widget.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/widget_mixin.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/windowbase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test +copying build/lib/fsui/test/WidgetTestCase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test +copying build/lib/fsui/test/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test +copying build/lib/fsui/test/test_button.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test +copying build/lib/fsui/test/test_text_field.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra +copying build/lib/fsui/extra/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra +copying build/lib/fsui/extra/iconheader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra +copying build/lib/fsui/extra/taskdialog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common +copying build/lib/fsui/common/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common +copying build/lib/fsui/common/element.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common +copying build/lib/fsui/common/group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common +copying build/lib/fsui/common/i18n.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common +copying build/lib/fsui/common/layout.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common +copying build/lib/fsui/common/signal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common +copying build/lib/fsui/common/spacer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen +copying build/lib/fsgs/mednafen/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen +copying build/lib/fsgs/mednafen/game_boy.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen +copying build/lib/fsgs/mednafen/game_boy_advance.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen +copying build/lib/fsgs/mednafen/game_boy_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen +copying build/lib/fsgs/mednafen/game_gear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen +copying build/lib/fsgs/mednafen/lynx.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen +copying build/lib/fsgs/mednafen/master_system.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen +copying build/lib/fsgs/mednafen/mednafen.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen +copying build/lib/fsgs/mednafen/mega_drive.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen +copying build/lib/fsgs/mednafen/nintendo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen +copying build/lib/fsgs/mednafen/super_nintendo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen +copying build/lib/fsgs/mednafen/turbografx_16.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess copying build/lib/fsgs/mess/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess copying build/lib/fsgs/mess/amstrad_cpc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess @@ -18673,152 +18721,11 @@ copying build/lib/fsgs/mess/mess.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess copying build/lib/fsgs/mess/nintendo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess copying build/lib/fsgs/mess/zx_spectrum.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/GameDatabaseSynchronizer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/base.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/client.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/game_rating_synchronizer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/lists.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/locker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/meta.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/refresh.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb -copying build/lib/fsgs/gamedb/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb -copying build/lib/fsgs/gamedb/constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb -copying build/lib/fsgs/gamedb/game_database_dumper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/ADFFileExtractor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/Amiga.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/AmigaContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/ConfigWriter.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/FSUAE.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/FSUAEDeviceHelper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/LaunchHandler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/ROMManager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/ValueConfigLoader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/adf.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/amigarunner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/roms.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/whdload.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/workbench.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/workbench_data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/workbench_files.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util -copying build/lib/fsgs/util/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util -copying build/lib/fsgs/util/datfile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util -copying build/lib/fsgs/util/disknameutil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util -copying build/lib/fsgs/util/gamenameutil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util -copying build/lib/fsgs/util/sdl2constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http copying build/lib/fsgs/http/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http copying build/lib/fsgs/http/request.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http copying build/lib/fsgs/http/requestparams.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http copying build/lib/fsgs/http/server.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins -copying build/lib/fsgs/plugins/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins -copying build/lib/fsgs/plugins/plugin_manager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web -copying build/lib/fsgs/web/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web -copying build/lib/fsgs/web/handlers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web -copying build/lib/fsgs/web/server.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen -copying build/lib/fsgs/mednafen/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen -copying build/lib/fsgs/mednafen/game_boy.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen -copying build/lib/fsgs/mednafen/game_boy_advance.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen -copying build/lib/fsgs/mednafen/game_boy_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen -copying build/lib/fsgs/mednafen/game_gear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen -copying build/lib/fsgs/mednafen/lynx.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen -copying build/lib/fsgs/mednafen/master_system.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen -copying build/lib/fsgs/mednafen/mednafen.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen -copying build/lib/fsgs/mednafen/mega_drive.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen -copying build/lib/fsgs/mednafen/nintendo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen -copying build/lib/fsgs/mednafen/super_nintendo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen -copying build/lib/fsgs/mednafen/turbografx_16.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers -copying build/lib/fsgs/drivers/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers -copying build/lib/fsgs/drivers/atari.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers -copying build/lib/fsgs/drivers/c64.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers -copying build/lib/fsgs/drivers/dos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui -copying build/lib/fsgs/ui/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui -copying build/lib/fsgs/ui/gamecenterview.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui -copying build/lib/fsgs/ui/mainwindow.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui -copying build/lib/fsgs/ui/qwindow.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui -copying build/lib/fsgs/Archive.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/BaseContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/BaseDatabase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/ChecksumTool.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/Config.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/ContextAware.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/Database.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/FSGSDirectories.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/FSGameSystemContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/FileDatabase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/GameChangeHandler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/GameDatabase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/GameDatabaseClient.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/GameNameUtil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/LockerDatabase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/SaveStateHandler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/SignalContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/download.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/knownfiles.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/main.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/network.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/platform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/refreshratetool.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/runner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/session.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay -copying build/lib/fsgs/netplay/NetplayContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay -copying build/lib/fsgs/netplay/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/amiga.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/amstrad_cpc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/arcade.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/atari_2600.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/atari_5200.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/atari_7800.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/atari_st.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/cd32.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/cdtv.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/dos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/game_boy.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/game_boy_advance.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/game_boy_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/game_gear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/loader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/lynx.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/master_system.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/mega_drive.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/nintendo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/super_nintendo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/turbografx_16.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/zx_spectrum.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/device.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/dinputkeycodes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/enumeratehelper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/eventhelper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/eventlistener.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/inputdevice.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/joystick.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/keyboard.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/manager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/mapper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/sdlkeycodes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame -copying build/lib/fsgs/mame/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame -copying build/lib/fsgs/mame/arcade.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame -copying build/lib/fsgs/mame/mame.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/amiga copying build/lib/fsgs/res/amiga/adf.dat -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/amiga @@ -19064,6 +18971,134 @@ copying build/lib/fsgs/res/input/xinput_controller_11_6_1_0_windows.conf -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input copying build/lib/fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input copying build/lib/fsgs/res/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers +copying build/lib/fsgs/drivers/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers +copying build/lib/fsgs/drivers/atari.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers +copying build/lib/fsgs/drivers/c64.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers +copying build/lib/fsgs/drivers/dos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb +copying build/lib/fsgs/gamedb/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb +copying build/lib/fsgs/gamedb/constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb +copying build/lib/fsgs/gamedb/game_database_dumper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins +copying build/lib/fsgs/plugins/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins +copying build/lib/fsgs/plugins/plugin_manager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay +copying build/lib/fsgs/netplay/NetplayContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay +copying build/lib/fsgs/netplay/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame +copying build/lib/fsgs/mame/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame +copying build/lib/fsgs/mame/arcade.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame +copying build/lib/fsgs/mame/mame.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/device.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/dinputkeycodes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/enumeratehelper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/eventhelper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/eventlistener.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/inputdevice.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/joystick.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/keyboard.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/manager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/mapper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/sdlkeycodes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/ADFFileExtractor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/Amiga.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/AmigaContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/ConfigWriter.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/FSUAE.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/FSUAEDeviceHelper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/LaunchHandler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/ROMManager.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/ValueConfigLoader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/adf.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/amigarunner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/roms.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/whdload.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/workbench.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/workbench_data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/workbench_files.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web +copying build/lib/fsgs/web/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web +copying build/lib/fsgs/web/handlers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web +copying build/lib/fsgs/web/server.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui +copying build/lib/fsgs/ui/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui +copying build/lib/fsgs/ui/gamecenterview.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui +copying build/lib/fsgs/ui/mainwindow.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui +copying build/lib/fsgs/ui/qwindow.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/GameDatabaseSynchronizer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/base.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/client.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/game_rating_synchronizer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/lists.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/locker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/meta.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/refresh.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/Archive.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/BaseContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/BaseDatabase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/ChecksumTool.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/Config.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/ContextAware.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/Database.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/FSGSDirectories.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/FSGameSystemContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/FileDatabase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/GameChangeHandler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/GameDatabase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/GameDatabaseClient.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/GameNameUtil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/LockerDatabase.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/SaveStateHandler.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/SignalContext.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/application.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/download.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/knownfiles.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/main.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/network.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/platform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/refreshratetool.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/runner.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/session.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/amiga.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/amstrad_cpc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/arcade.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/atari_2600.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/atari_5200.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/atari_7800.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/atari_st.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/cd32.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/cdtv.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/dos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/game_boy.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/game_boy_advance.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/game_boy_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/game_gear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/loader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/lynx.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/master_system.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/mega_drive.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/nintendo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/super_nintendo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/turbografx_16.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/zx_spectrum.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util +copying build/lib/fsgs/util/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util +copying build/lib/fsgs/util/datfile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util +copying build/lib/fsgs/util/disknameutil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util +copying build/lib/fsgs/util/gamenameutil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util +copying build/lib/fsgs/util/sdl2constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS copying build/lib/OpenGL/DLLS/GLE_WIN32_README.txt -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS @@ -19076,25 +19111,6 @@ copying build/lib/OpenGL/DLLS/opengle32.vc7.dll -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS copying build/lib/OpenGL/DLLS/opengle32.vc9.dll -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS copying build/lib/OpenGL/DLLS/opengle64.vc9.dll -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT -copying build/lib/OpenGL/GLU/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT -copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT -copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT -copying build/lib/OpenGL/GLU/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU -copying build/lib/OpenGL/GLU/glunurbs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU -copying build/lib/OpenGL/GLU/glustruct.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU -copying build/lib/OpenGL/GLU/projection.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU -copying build/lib/OpenGL/GLU/quadrics.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU -copying build/lib/OpenGL/GLU/tess.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL -copying build/lib/OpenGL/AGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/fonts.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/freeglut.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/osx.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/special.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays copying build/lib/OpenGL/arrays/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays copying build/lib/OpenGL/arrays/_arrayconstants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays @@ -19114,194 +19130,33 @@ copying build/lib/OpenGL/arrays/numpymodule.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays copying build/lib/OpenGL/arrays/strings.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays copying build/lib/OpenGL/arrays/vbo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION -copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION -copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION -copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION -copying build/lib/OpenGL/GLES3/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3 -copying build/lib/OpenGL/GLES3/vboimplementation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/osmesa -copying build/lib/OpenGL/osmesa/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/osmesa -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk -copying build/lib/OpenGL/Tk/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION -copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION -copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION -copying build/lib/OpenGL/WGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/video_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD -copying build/lib/OpenGL/WGL/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD -copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL -copying build/lib/OpenGL/WGL/DL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL -copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML -copying build/lib/OpenGL/WGL/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML -copying build/lib/OpenGL/WGL/OML/sync_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI -copying build/lib/OpenGL/WGL/ATI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI -copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/gamma.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/genlock.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX -copying build/lib/OpenGL/WGL/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX -copying build/lib/OpenGL/WGL/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE -copying build/lib/OpenGL/GLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE -copying build/lib/OpenGL/GLE/exceptional.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA -copying build/lib/OpenGL/EGL/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA -copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA -copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG -copying build/lib/OpenGL/EGL/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG -copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG -copying build/lib/OpenGL/EGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE -copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE -copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE -copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE -copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM -copying build/lib/OpenGL/EGL/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM -copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/platform_base.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK -copying build/lib/OpenGL/EGL/NOK/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK -copying build/lib/OpenGL/EGL/NOK/swap_region.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK -copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK -copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/native_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/stream_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/system_time.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/cl_event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/image_base.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/platform_android.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/stream.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI -copying build/lib/OpenGL/EGL/HI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI -copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI -copying build/lib/OpenGL/EGL/HI/colorformats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID -copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID -copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID -copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID -copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID -copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID -copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/fonts.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/freeglut.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/osx.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/special.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL +copying build/lib/OpenGL/AGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL +copying build/lib/OpenGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/_bytes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/_configflags.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/_null.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/_opaque.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/acceleratesupport.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/constant.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/contextdata.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/converters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/error.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/extensions.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/images.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/latebind.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/lazywrapper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/logs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/plugins.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/version.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/wrapper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform copying build/lib/OpenGL/platform/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform copying build/lib/OpenGL/platform/baseplatform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform @@ -19312,10 +19167,25 @@ copying build/lib/OpenGL/platform/glx.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform copying build/lib/OpenGL/platform/osmesa.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform copying build/lib/OpenGL/platform/win32.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE +copying build/lib/OpenGL/GLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE +copying build/lib/OpenGL/GLE/exceptional.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU +copying build/lib/OpenGL/GLU/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU +copying build/lib/OpenGL/GLU/glunurbs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU +copying build/lib/OpenGL/GLU/glustruct.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU +copying build/lib/OpenGL/GLU/projection.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU +copying build/lib/OpenGL/GLU/quadrics.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU +copying build/lib/OpenGL/GLU/tess.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT +copying build/lib/OpenGL/GLU/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT +copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT +copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk +copying build/lib/OpenGL/Tk/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/osmesa +copying build/lib/OpenGL/osmesa/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/osmesa creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION -copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION -copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG @@ -19323,18 +19193,6 @@ copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV -copying build/lib/OpenGL/GLES1/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV -copying build/lib/OpenGL/GLES1/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM @@ -19343,6 +19201,23 @@ copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM +copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM +copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV +copying build/lib/OpenGL/GLES1/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV +copying build/lib/OpenGL/GLES1/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION +copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION +copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD @@ -19362,9 +19237,6 @@ copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM -copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM -copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES @@ -19402,74 +19274,409 @@ copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX +copying build/lib/OpenGL/GLX/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX +copying build/lib/OpenGL/GLX/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/cushion.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML +copying build/lib/OpenGL/GLX/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML +copying build/lib/OpenGL/GLX/OML/swap_method.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML +copying build/lib/OpenGL/GLX/OML/sync_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL +copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL +copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/import_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS +copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS +copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS +copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS +copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN +copying build/lib/OpenGL/GLX/SUN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN +copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/video_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD +copying build/lib/OpenGL/GLX/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD +copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE +copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE +copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE +copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE +copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK +copying build/lib/OpenGL/EGL/NOK/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK +copying build/lib/OpenGL/EGL/NOK/swap_region.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK +copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK +copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG +copying build/lib/OpenGL/EGL/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG +copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA +copying build/lib/OpenGL/EGL/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA +copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA +copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM +copying build/lib/OpenGL/EGL/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM +copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/platform_base.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/native_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/stream_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/system_time.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/cl_event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/image_base.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/platform_android.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/stream.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI +copying build/lib/OpenGL/EGL/HI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI +copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI +copying build/lib/OpenGL/EGL/HI/colorformats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/video_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI +copying build/lib/OpenGL/WGL/ATI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI +copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML +copying build/lib/OpenGL/WGL/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML +copying build/lib/OpenGL/WGL/OML/sync_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/gamma.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/genlock.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD +copying build/lib/OpenGL/WGL/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD +copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX +copying build/lib/OpenGL/WGL/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX +copying build/lib/OpenGL/WGL/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION +copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION +copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION +copying build/lib/OpenGL/WGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL +copying build/lib/OpenGL/WGL/DL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL +copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/debug_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/sample_positions.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/element_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY -copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY -copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY -copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG +copying build/lib/OpenGL/GL/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX +copying build/lib/OpenGL/GL/NVX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX +copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX +copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND +copying build/lib/OpenGL/GL/REND/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND +copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/window_pos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/element_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/meminfo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/texture_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX +copying build/lib/OpenGL/GL/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX +copying build/lib/OpenGL/GL/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX +copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX +copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/blend_square.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/compute_program5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/conditional_render.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/depth_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/draw_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/evaluators.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fog_distance.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fragment_program.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/path_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/point_sprite.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/register_combiners.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/transform_feedback.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_program.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_program3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN +copying build/lib/OpenGL/GL/WIN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN +copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN +copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR +copying build/lib/OpenGL/GL/INGR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR +copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR +copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR +copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VIV copying build/lib/OpenGL/GL/VIV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VIV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/fixed_point.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/query_matrix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/single_precision.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB @@ -19615,23 +19822,115 @@ copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/viewport_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/window_pos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP -copying build/lib/OpenGL/GL/HP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP -copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP -copying build/lib/OpenGL/GL/HP/image_transform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP -copying build/lib/OpenGL/GL/HP/occlusion_test.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP -copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND -copying build/lib/OpenGL/GL/REND/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND -copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM +copying build/lib/OpenGL/GL/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/s3tc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX -copying build/lib/OpenGL/GL/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX -copying build/lib/OpenGL/GL/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX -copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX -copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ +copying build/lib/OpenGL/GL/FJ/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DMP +copying build/lib/OpenGL/GL/DMP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DMP +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX +copying build/lib/OpenGL/GL/MESAX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX +copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARM +copying build/lib/OpenGL/GL/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/element_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +copying build/lib/OpenGL/GL/exceptional.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +copying build/lib/OpenGL/GL/feedback.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +copying build/lib/OpenGL/GL/framebufferobjects.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +copying build/lib/OpenGL/GL/glget.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +copying build/lib/OpenGL/GL/images.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +copying build/lib/OpenGL/GL/pointers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +copying build/lib/OpenGL/GL/selection.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +copying build/lib/OpenGL/GL/shaders.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +copying build/lib/OpenGL/GL/vboimplementation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/debug_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/sample_positions.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM +copying build/lib/OpenGL/GL/IBM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM +copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM +copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM +copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM +copying build/lib/OpenGL/GL/IBM/static_data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM +copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM +copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE +copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX @@ -19672,15 +19971,6 @@ copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR -copying build/lib/OpenGL/GL/KHR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR -copying build/lib/OpenGL/GL/KHR/debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR -copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR -copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX -copying build/lib/OpenGL/GL/NVX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX -copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX -copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX @@ -19688,24 +19978,16 @@ copying build/lib/OpenGL/GL/PGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/element_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/meminfo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/texture_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI +copying build/lib/OpenGL/GL/SGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI +copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI +copying build/lib/OpenGL/GL/SGI/color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI +copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR +copying build/lib/OpenGL/GL/KHR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR +copying build/lib/OpenGL/GL/KHR/debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR +copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR +copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT @@ -19804,159 +20086,10 @@ copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARM -copying build/lib/OpenGL/GL/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DMP -copying build/lib/OpenGL/GL/DMP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DMP -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/blend_square.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/compute_program5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/conditional_render.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/depth_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/draw_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/evaluators.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fog_distance.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fragment_program.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/path_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/point_sprite.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/register_combiners.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/transform_feedback.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML -copying build/lib/OpenGL/GL/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML -copying build/lib/OpenGL/GL/OML/interlace.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML -copying build/lib/OpenGL/GL/OML/resample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML -copying build/lib/OpenGL/GL/OML/subsample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE -copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG -copying build/lib/OpenGL/GL/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR -copying build/lib/OpenGL/GL/INGR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR -copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR -copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR -copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN -copying build/lib/OpenGL/GL/WIN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN -copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN -copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM -copying build/lib/OpenGL/GL/IBM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM -copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM -copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM -copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM -copying build/lib/OpenGL/GL/IBM/static_data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM -copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM -copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM -copying build/lib/OpenGL/GL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -copying build/lib/OpenGL/GL/exceptional.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -copying build/lib/OpenGL/GL/feedback.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -copying build/lib/OpenGL/GL/framebufferobjects.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -copying build/lib/OpenGL/GL/glget.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -copying build/lib/OpenGL/GL/images.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -copying build/lib/OpenGL/GL/pointers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -copying build/lib/OpenGL/GL/selection.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -copying build/lib/OpenGL/GL/shaders.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -copying build/lib/OpenGL/GL/vboimplementation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/fixed_point.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/query_matrix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/single_precision.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/window_pos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY +copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY +copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY +copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS @@ -19974,216 +20107,227 @@ copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI -copying build/lib/OpenGL/GL/SGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI -copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI -copying build/lib/OpenGL/GL/SGI/color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI -copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM -copying build/lib/OpenGL/GL/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ -copying build/lib/OpenGL/GL/FJ/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX -copying build/lib/OpenGL/GL/MESAX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX -copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/video_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX -copying build/lib/OpenGL/GLX/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX -copying build/lib/OpenGL/GLX/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN -copying build/lib/OpenGL/GLX/SUN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN -copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/import_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS -copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS -copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS -copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS -copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS -copying build/lib/OpenGL/GLX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD -copying build/lib/OpenGL/GLX/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD -copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/cushion.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL -copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL -copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML -copying build/lib/OpenGL/GLX/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML -copying build/lib/OpenGL/GLX/OML/swap_method.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML -copying build/lib/OpenGL/GLX/OML/sync_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML +copying build/lib/OpenGL/GL/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML +copying build/lib/OpenGL/GL/OML/interlace.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML +copying build/lib/OpenGL/GL/OML/resample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML +copying build/lib/OpenGL/GL/OML/subsample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP +copying build/lib/OpenGL/GL/HP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP +copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP +copying build/lib/OpenGL/GL/HP/image_transform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP +copying build/lib/OpenGL/GL/HP/occlusion_test.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP +copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3 +copying build/lib/OpenGL/GLES3/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3 +copying build/lib/OpenGL/GLES3/vboimplementation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION +copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION +copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION +copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL +copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL +copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION +copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION +copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP +copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP +copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ +copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ +copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/depth24.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/depth32.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV +copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV +copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV +copying build/lib/OpenGL/GLES2/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2 +copying build/lib/OpenGL/GLES2/shaders.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2 +copying build/lib/OpenGL/GLES2/vboimplementation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2 creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT -copying build/lib/OpenGL/raw/GLUT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT -copying build/lib/OpenGL/raw/GLUT/annotations.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT -copying build/lib/OpenGL/raw/GLUT/constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU +copying build/lib/OpenGL/raw/GLU/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU +copying build/lib/OpenGL/raw/GLU/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU +copying build/lib/OpenGL/raw/GLU/annotations.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU +copying build/lib/OpenGL/raw/GLU/constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU +copying build/lib/OpenGL/raw/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/mesa.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa -copying build/lib/OpenGL/raw/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD -copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD -copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML -copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML -copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML -copying build/lib/OpenGL/raw/WGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL -copying build/lib/OpenGL/raw/WGL/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL -copying build/lib/OpenGL/raw/WGL/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL -copying build/lib/OpenGL/raw/WGL/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL -copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL -copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX -copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX -copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION -copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION -copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI -copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI -copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE -copying build/lib/OpenGL/raw/GLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE -copying build/lib/OpenGL/raw/GLE/annotations.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE -copying build/lib/OpenGL/raw/GLE/constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 -copying build/lib/OpenGL/raw/GLES3/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 -copying build/lib/OpenGL/raw/GLES3/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 -copying build/lib/OpenGL/raw/GLES3/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 -copying build/lib/OpenGL/raw/GLES3/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION -copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION -copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION -copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG +copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG +copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION @@ -20192,6 +20336,49 @@ copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI +copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI +copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI +copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA +copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA +copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA +copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL +copying build/lib/OpenGL/raw/EGL/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL +copying build/lib/OpenGL/raw/EGL/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL +copying build/lib/OpenGL/raw/EGL/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR @@ -20226,256 +20413,27 @@ copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI -copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI -copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI -copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA -copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA -copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA -copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG -copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG -copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE -copying build/lib/OpenGL/raw/EGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL -copying build/lib/OpenGL/raw/EGL/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL -copying build/lib/OpenGL/raw/EGL/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL -copying build/lib/OpenGL/raw/EGL/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN -copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN -copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS -copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS -copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS -copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS -copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX -copying build/lib/OpenGL/raw/GLX/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX -copying build/lib/OpenGL/raw/GLX/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX -copying build/lib/OpenGL/raw/GLX/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL -copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL -copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML -copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML -copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML -copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX -copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX -copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD -copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD -copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 -copying build/lib/OpenGL/raw/GLES1/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 -copying build/lib/OpenGL/raw/GLES1/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 -copying build/lib/OpenGL/raw/GLES1/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM -copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM -copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV -copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV -copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG -copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG -copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG -copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG -copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG -copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG -copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD -copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD -copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD -copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION -copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION -copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD +copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD +copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD +copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD +copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD +copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV +copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV +copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ +copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ +copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE @@ -20488,9 +20446,17 @@ copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION -copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION -copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP +copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP +copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM @@ -20501,82 +20467,61 @@ copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM +copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM +copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM +copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM +copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM +copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM +copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD -copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD -copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD -copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD -copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD -copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ -copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ -copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ -copying build/lib/OpenGL/raw/GLES2/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 -copying build/lib/OpenGL/raw/GLES2/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 -copying build/lib/OpenGL/raw/GLES2/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 -copying build/lib/OpenGL/raw/GLES2/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP -copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP -copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM -copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM -copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM -copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM -copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM -copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM -copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION +copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION +copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES @@ -20614,153 +20559,329 @@ copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV -copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV -copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 +copying build/lib/OpenGL/raw/GLES2/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 +copying build/lib/OpenGL/raw/GLES2/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 +copying build/lib/OpenGL/raw/GLES2/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM +copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM +copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV +copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV +copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG +copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG +copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG +copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG +copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG +copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG +copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 +copying build/lib/OpenGL/raw/GLES1/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 +copying build/lib/OpenGL/raw/GLES1/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 +copying build/lib/OpenGL/raw/GLES1/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD +copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD +copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD +copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION +copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION +copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION +copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION +copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI +copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI +copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML +copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML +copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX +copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX +copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD +copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD +copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL +copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL +copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL +copying build/lib/OpenGL/raw/WGL/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL +copying build/lib/OpenGL/raw/WGL/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL +copying build/lib/OpenGL/raw/WGL/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 +copying build/lib/OpenGL/raw/GLES3/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 +copying build/lib/OpenGL/raw/GLES3/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 +copying build/lib/OpenGL/raw/GLES3/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 +copying build/lib/OpenGL/raw/GLES3/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION +copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION +copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION +copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML +copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML +copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML +copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL +copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL +copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN +copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN +copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD +copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD +copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD +copying build/lib/OpenGL/raw/GLX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX +copying build/lib/OpenGL/raw/GLX/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX +copying build/lib/OpenGL/raw/GLX/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX +copying build/lib/OpenGL/raw/GLX/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX +copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX +copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS +copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS +copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS +copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS +copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT +copying build/lib/OpenGL/raw/GLUT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT +copying build/lib/OpenGL/raw/GLUT/annotations.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT +copying build/lib/OpenGL/raw/GLUT/constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE +copying build/lib/OpenGL/raw/GLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE +copying build/lib/OpenGL/raw/GLE/annotations.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE +copying build/lib/OpenGL/raw/GLE/constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE -copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN -copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN -copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN -copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR -copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR -copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR -copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR -copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI -copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI -copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI -copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP -copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS @@ -20778,13 +20899,91 @@ copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR -copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR -copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR -copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR -copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM +copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ +copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG +copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE +copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX +copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX +copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI +copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI +copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI +copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR +copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR +copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR +copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR +copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML +copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML +copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML +copying build/lib/OpenGL/raw/GL/OML/resample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML +copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM +copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM +copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM +copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM +copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM +copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM +copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM +copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX +copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX +copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX +copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX +copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX +copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB @@ -20929,76 +21128,14 @@ copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ -copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI -copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI -copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI -copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI -copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX -copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX -copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM -copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM -copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM -copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM -copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM -copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM -copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM -copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX -copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX -copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX -copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX -copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM -copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX @@ -21039,6 +21176,121 @@ copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND +copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND +copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3 +copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3 +copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3 +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN +copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN +copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN +copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX +copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX +copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX +copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX +copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM +copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV @@ -21118,37 +21370,23 @@ copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL -copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL -copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL -copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL -copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL -copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3 -copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3 -copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND -copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND -copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND -copying build/lib/OpenGL/raw/GL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL -copying build/lib/OpenGL/raw/GL/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL -copying build/lib/OpenGL/raw/GL/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL -copying build/lib/OpenGL/raw/GL/_lookupint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL -copying build/lib/OpenGL/raw/GL/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP +copying build/lib/OpenGL/raw/GL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL +copying build/lib/OpenGL/raw/GL/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL +copying build/lib/OpenGL/raw/GL/_glgets.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL +copying build/lib/OpenGL/raw/GL/_lookupint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL +copying build/lib/OpenGL/raw/GL/_types.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL +copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL +copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL +copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL +copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL +copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE @@ -21167,26 +21405,19 @@ copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX -copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX -copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX -copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX -copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX -copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG -copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML -copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML -copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML -copying build/lib/OpenGL/raw/GL/OML/resample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML -copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR +copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR +copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR +copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR +copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD @@ -21220,364 +21451,13 @@ copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM -copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU -copying build/lib/OpenGL/raw/GLU/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU -copying build/lib/OpenGL/raw/GLU/_errors.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU -copying build/lib/OpenGL/raw/GLU/annotations.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU -copying build/lib/OpenGL/raw/GLU/constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU -copying build/lib/OpenGL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/_bytes.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/_configflags.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/_null.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/_opaque.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/acceleratesupport.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/constant.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/constants.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/contextdata.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/converters.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/error.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/extensions.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/images.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/latebind.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/lazywrapper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/logs.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/plugins.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/version.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/wrapper.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/fence.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV -copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV -copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION -copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION -copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP -copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP -copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ -copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ -copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/depth24.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/depth32.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2 -copying build/lib/OpenGL/GLES2/shaders.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2 -copying build/lib/OpenGL/GLES2/vboimplementation.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2 -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL -copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL -copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL -creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/debug.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/client.py to client.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/cmdhandler.py to cmdhandler.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/helpers.py to helpers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/ircevents.py to ircevents.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/parse.py to parse.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six/six.py to six.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsboot/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_application.py to test_application.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_debug.py to test_debug.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_desktop.py to test_desktop.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_init.py to test_init.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_logging.py to test_logging.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_path.py to test_path.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_paths.py to test_paths.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_resources.py to test_resources.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_settings.py to test_settings.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_sevenzipfile.py to test_sevenzipfile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_signal.py to test_signal.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_system.py to test_system.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_task.py to test_task.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_user.py to test_user.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_util.py to test_util.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_zipfile.py to test_zipfile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/application.py to application.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/debug.py to debug.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/desktop.py to desktop.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/fs.py to fs.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/init.py to init.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/logging.py to logging.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/path.py to path.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/paths.py to paths.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/resources.py to resources.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/settings.py to settings.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/seven_zip_file.py to seven_zip_file.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/signal.py to signal.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/system.py to system.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/task.py to task.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/user.py to user.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/util.py to util.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/zipfile.py to zipfile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/web/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/iconheader.py to iconheader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/taskdialog.py to taskdialog.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/element.py to element.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/group.py to group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/i18n.py to i18n.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/layout.py to layout.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/signal.py to signal.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/spacer.py to spacer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Application.py to Application.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Button.py to Button.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/CheckBox.py to CheckBox.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Choice.py to Choice.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Color.py to Color.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ComboBox.py to ComboBox.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/DirDialog.py to DirDialog.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/DrawingContext.py to DrawingContext.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/FileDialog.py to FileDialog.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/HeadingLabel.py to HeadingLabel.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Icon.py to Icon.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Image.py to Image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ImageButton.py to ImageButton.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ImageView.py to ImageView.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ListView.py to ListView.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Menu.py to Menu.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Panel.py to Panel.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/SpinCtrl.py to SpinCtrl.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/System.py to System.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/TextArea.py to TextArea.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/TextField.py to TextField.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/VerticalItemView.py to VerticalItemView.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/adapter.py to adapter.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/dialog.py to dialog.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/dialogbuttons.py to dialogbuttons.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/helpers.py to helpers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/label.py to label.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/legacydialog.py to legacydialog.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/qt.py to qt.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/scrollarea.py to scrollarea.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/signal.py to signal.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/timer.py to timer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/web_view.py to web_view.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/widget.py to widget.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/widget_mixin.py to widget_mixin.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/window.py to window.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/windowbase.py to windowbase.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/WidgetTestCase.py to WidgetTestCase.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/test_button.py to test_button.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/test_text_field.py to test_text_field.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/adffile.py to adffile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/data.py to data.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/mypy.py to mypy.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/typing.py to typing.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/webapp.py to webapp.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop/gnome3.py to gnome3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/expansion.py to expansion.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/path.py to path.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/sys.py to sys.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/application_runner.py to application_runner.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/browse_button.py to browse_button.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/help_button.py to help_button.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/shell.py to shell.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/ui.py to ui.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/window.py to window.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/__main__.py to __main__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/archive_extractor.py to archive_extractor.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/adf_creator_app.py to adf_creator_app.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/hdf_creator_app.py to hdf_creator_app.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/joystick_config_app.py to joystick_config_app.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/locker_uploader.py to locker_uploader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/login.py to login.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/logout.py to logout.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/refresh.py to refresh.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/data/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/application.py to application.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/button.py to button.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/canvas.py to canvas.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/color.py to color.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/font.py to font.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/image.py to image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/image_button.py to image_button.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/image_view.py to image_view.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/label.py to label.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/layout.py to layout.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/menu.py to menu.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/painter.py to painter.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/panel.py to panel.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/text_area.py to text_area.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/text_field.py to text_field.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/theme.py to theme.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web_view.py to web_view.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/window.py to window.cpython-37.pyc +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI +copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI +copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI +copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI +copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI +creating /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP +copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/Application.py to Application.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/arcade_main.py to arcade_main.cpython-37.pyc @@ -21591,10 +21471,6 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/option.py to option.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/platform.py to platform.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/resources.py to resources.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/arcade_window.py to arcade_window.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/event.py to event.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/gl_widget.py to gl_widget.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/animation.py to animation.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/bezier.py to bezier.cpython-37.pyc @@ -21628,44 +21504,114 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/texturemanager.py to texturemanager.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/topmenu.py to topmenu.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/window.py to window.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item/fix.py to fix.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/arcade_window.py to arcade_window.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/event.py to event.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/gl_widget.py to gl_widget.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/update.py to update.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/cd_manager.py to cd_manager.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/config_checker.py to config_checker.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/configuration_scanner.py to configuration_scanner.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/device_manager.py to device_manager.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/file_scanner.py to file_scanner.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/floppy_manager.py to floppy_manager.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/fs_uae_launcher.py to fs_uae_launcher.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/game_paths.py to game_paths.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/game_scanner.py to game_scanner.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/i18n.py to i18n.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/implicit_handler.py to implicit_handler.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcher_config.py to launcher_config.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcher_settings.py to launcher_settings.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcher_signal.py to launcher_signal.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/option.py to option.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/plugin_helper.py to plugin_helper.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/scanner.py to scanner.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/startup_scan.py to startup_scan.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/update_manager.py to update_manager.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/version.py to version.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/dosbox_fs.py to dosbox_fs.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_game_center.py to fs_game_center.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_game_runner.py to fs_game_runner.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_uae_arcade.py to fs_uae_arcade.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_uae_launcher.py to fs_uae_launcher.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_uae_netplay_server.py to fs_uae_netplay_server.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/list_dirs.py to list_dirs.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/list_plugins.py to list_plugins.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/mame_fs.py to mame_fs.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/mednafen_fs.py to mednafen_fs.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/uade_fs.py to uade_fs.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/workspace.py to workspace.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item/fix.py to fix.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsboot/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/expansion.py to expansion.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/path.py to path.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/sys.py to sys.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/data/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/adf_creator_app.py to adf_creator_app.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/hdf_creator_app.py to hdf_creator_app.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/joystick_config_app.py to joystick_config_app.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/locker_uploader.py to locker_uploader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/login.py to login.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/logout.py to logout.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/refresh.py to refresh.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/__main__.py to __main__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/archive_extractor.py to archive_extractor.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/application_runner.py to application_runner.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/browse_button.py to browse_button.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/help_button.py to help_button.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/application.py to application.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/button.py to button.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/canvas.py to canvas.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/color.py to color.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/font.py to font.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/image.py to image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/image_button.py to image_button.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/image_view.py to image_view.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/label.py to label.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/layout.py to layout.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/menu.py to menu.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/painter.py to painter.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/panel.py to panel.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/text_area.py to text_area.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/text_field.py to text_field.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/theme.py to theme.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web_view.py to web_view.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/window.py to window.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/shell.py to shell.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/ui.py to ui.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/window.py to window.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/adffile.py to adffile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/data.py to data.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/mypy.py to mypy.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/typing.py to typing.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/webapp.py to webapp.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop/gnome3.py to gnome3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_application.py to test_application.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_debug.py to test_debug.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_desktop.py to test_desktop.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_init.py to test_init.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_logging.py to test_logging.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_path.py to test_path.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_paths.py to test_paths.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_resources.py to test_resources.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_settings.py to test_settings.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_sevenzipfile.py to test_sevenzipfile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_signal.py to test_signal.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_system.py to test_system.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_task.py to test_task.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_user.py to test_user.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_util.py to test_util.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_zipfile.py to test_zipfile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/application.py to application.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/debug.py to debug.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/desktop.py to desktop.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/fs.py to fs.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/init.py to init.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/logging.py to logging.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/path.py to path.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/paths.py to paths.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/resources.py to resources.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/settings.py to settings.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/seven_zip_file.py to seven_zip_file.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/signal.py to signal.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/system.py to system.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/task.py to task.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/user.py to user.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/util.py to util.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/zipfile.py to zipfile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six/six.py to six.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/client.py to client.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/cmdhandler.py to cmdhandler.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/helpers.py to helpers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/ircevents.py to ircevents.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/parse.py to parse.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server/Server.py to Server.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server/ServerWindow.py to ServerWindow.cpython-37.pyc @@ -21682,14 +21628,14 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/netplay_dialog.py to netplay_dialog.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/netplay_panel.py to netplay_panel.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/player.py to player.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/LanguageElement.py to LanguageElement.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/PlayersElement.py to PlayersElement.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/ProtectionElement.py to ProtectionElement.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/StatusBar.py to StatusBar.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/StatusElement.py to StatusElement.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/WarningsElement.py to WarningsElement.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/WebLinkElement.py to WebLinkElement.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/amigaenablebehavior.py to amigaenablebehavior.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/configbehavior.py to configbehavior.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/settingsbehavior.py to settingsbehavior.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/ImportDialog.py to ImportDialog.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/ImportGroup.py to ImportGroup.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/ImportTask.py to ImportTask.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/ConfigCheckBox.py to ConfigCheckBox.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/ConfigDialog.py to ConfigDialog.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/CustomOptionsPage.py to CustomOptionsPage.cpython-37.pyc @@ -21707,12 +21653,6 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/expansionspanel.py to expansionspanel.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/model.py to model.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/modelgroup.py to modelgroup.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/BottomPanel.py to BottomPanel.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/EditButton.py to EditButton.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/GameInfoPanel.py to GameInfoPanel.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/ScreenshotsPanel.py to ScreenshotsPanel.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/WebButton.py to WebButton.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ChecksumDialog.py to ChecksumDialog.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ConfigGroup.py to ConfigGroup.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ConfigurationsBrowser.py to ConfigurationsBrowser.cpython-37.pyc @@ -21754,9 +21694,12 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/setup.py to setup.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/skin.py to skin.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/titlebar.py to titlebar.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused/FilterSettingsPage.py to FilterSettingsPage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused/opengl_settings_page.py to opengl_settings_page.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/BottomPanel.py to BottomPanel.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/EditButton.py to EditButton.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/GameInfoPanel.py to GameInfoPanel.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/ScreenshotsPanel.py to ScreenshotsPanel.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/WebButton.py to WebButton.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/advanced_settings_page.py to advanced_settings_page.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/advanced_video_settings.py to advanced_video_settings.cpython-37.pyc @@ -21784,14 +21727,118 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/video_settings_page.py to video_settings_page.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/video_sync_settings_page.py to video_sync_settings_page.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/whdload_settings_page.py to whdload_settings_page.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/ImportDialog.py to ImportDialog.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/ImportGroup.py to ImportGroup.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/ImportTask.py to ImportTask.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/amigaenablebehavior.py to amigaenablebehavior.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/configbehavior.py to configbehavior.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/settingsbehavior.py to settingsbehavior.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused/FilterSettingsPage.py to FilterSettingsPage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused/opengl_settings_page.py to opengl_settings_page.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/LanguageElement.py to LanguageElement.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/PlayersElement.py to PlayersElement.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/ProtectionElement.py to ProtectionElement.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/StatusBar.py to StatusBar.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/StatusElement.py to StatusElement.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/WarningsElement.py to WarningsElement.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/WebLinkElement.py to WebLinkElement.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/dosbox_fs.py to dosbox_fs.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_game_center.py to fs_game_center.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_game_runner.py to fs_game_runner.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_uae_arcade.py to fs_uae_arcade.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_uae_launcher.py to fs_uae_launcher.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_uae_netplay_server.py to fs_uae_netplay_server.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/list_dirs.py to list_dirs.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/list_plugins.py to list_plugins.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/mame_fs.py to mame_fs.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/mednafen_fs.py to mednafen_fs.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/uade_fs.py to uade_fs.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/workspace.py to workspace.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/cd_manager.py to cd_manager.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/config_checker.py to config_checker.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/configuration_scanner.py to configuration_scanner.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/device_manager.py to device_manager.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/file_scanner.py to file_scanner.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/floppy_manager.py to floppy_manager.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/fs_uae_launcher.py to fs_uae_launcher.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/game_paths.py to game_paths.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/game_scanner.py to game_scanner.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/i18n.py to i18n.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/implicit_handler.py to implicit_handler.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcher_config.py to launcher_config.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcher_settings.py to launcher_settings.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcher_signal.py to launcher_signal.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/option.py to option.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/plugin_helper.py to plugin_helper.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/scanner.py to scanner.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/startup_scan.py to startup_scan.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/update_manager.py to update_manager.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/version.py to version.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/web/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Application.py to Application.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Button.py to Button.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/CheckBox.py to CheckBox.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Choice.py to Choice.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Color.py to Color.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ComboBox.py to ComboBox.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/DirDialog.py to DirDialog.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/DrawingContext.py to DrawingContext.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/FileDialog.py to FileDialog.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/HeadingLabel.py to HeadingLabel.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Icon.py to Icon.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Image.py to Image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ImageButton.py to ImageButton.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ImageView.py to ImageView.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ListView.py to ListView.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Menu.py to Menu.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Panel.py to Panel.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/SpinCtrl.py to SpinCtrl.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/System.py to System.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/TextArea.py to TextArea.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/TextField.py to TextField.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/VerticalItemView.py to VerticalItemView.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/adapter.py to adapter.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/dialog.py to dialog.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/dialogbuttons.py to dialogbuttons.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/helpers.py to helpers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/label.py to label.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/legacydialog.py to legacydialog.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/qt.py to qt.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/scrollarea.py to scrollarea.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/signal.py to signal.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/timer.py to timer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/web_view.py to web_view.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/widget.py to widget.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/widget_mixin.py to widget_mixin.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/window.py to window.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/windowbase.py to windowbase.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/WidgetTestCase.py to WidgetTestCase.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/test_button.py to test_button.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/test_text_field.py to test_text_field.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/iconheader.py to iconheader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/taskdialog.py to taskdialog.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/element.py to element.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/group.py to group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/i18n.py to i18n.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/layout.py to layout.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/signal.py to signal.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/spacer.py to spacer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_boy.py to game_boy.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_boy_advance.py to game_boy_advance.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_boy_color.py to game_boy_color.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_gear.py to game_gear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/lynx.py to lynx.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/master_system.py to master_system.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/mednafen.py to mednafen.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/mega_drive.py to mega_drive.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/nintendo.py to nintendo.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/super_nintendo.py to super_nintendo.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/turbografx_16.py to turbografx_16.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/amstrad_cpc.py to amstrad_cpc.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/atari_2600.py to atari_2600.cpython-37.pyc @@ -21802,19 +21849,37 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/mess.py to mess.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/nintendo.py to nintendo.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/zx_spectrum.py to zx_spectrum.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/GameDatabaseSynchronizer.py to GameDatabaseSynchronizer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/base.py to base.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/client.py to client.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/context.py to context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/game_rating_synchronizer.py to game_rating_synchronizer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/lists.py to lists.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/locker.py to locker.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/meta.py to meta.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/refresh.py to refresh.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/request.py to request.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/requestparams.py to requestparams.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/server.py to server.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/atari.py to atari.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/c64.py to c64.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/dos.py to dos.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb/constants.py to constants.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb/game_database_dumper.py to game_database_dumper.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins/plugin_manager.py to plugin_manager.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay/NetplayContext.py to NetplayContext.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame/arcade.py to arcade.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame/mame.py to mame.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/device.py to device.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/dinputkeycodes.py to dinputkeycodes.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/enumeratehelper.py to enumeratehelper.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/eventhelper.py to eventhelper.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/eventlistener.py to eventlistener.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/inputdevice.py to inputdevice.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/joystick.py to joystick.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/keyboard.py to keyboard.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/manager.py to manager.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/mapper.py to mapper.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/sdlkeycodes.py to sdlkeycodes.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/ADFFileExtractor.py to ADFFileExtractor.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/Amiga.py to Amiga.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/AmigaContext.py to AmigaContext.cpython-37.pyc @@ -21832,40 +21897,23 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/workbench.py to workbench.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/workbench_data.py to workbench_data.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/workbench_files.py to workbench_files.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/datfile.py to datfile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/disknameutil.py to disknameutil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/gamenameutil.py to gamenameutil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/sdl2constants.py to sdl2constants.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/request.py to request.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/requestparams.py to requestparams.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/server.py to server.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins/plugin_manager.py to plugin_manager.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web/handlers.py to handlers.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web/server.py to server.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_boy.py to game_boy.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_boy_advance.py to game_boy_advance.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_boy_color.py to game_boy_color.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_gear.py to game_gear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/lynx.py to lynx.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/master_system.py to master_system.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/mednafen.py to mednafen.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/mega_drive.py to mega_drive.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/nintendo.py to nintendo.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/super_nintendo.py to super_nintendo.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/turbografx_16.py to turbografx_16.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/atari.py to atari.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/c64.py to c64.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/dos.py to dos.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/gamecenterview.py to gamecenterview.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/mainwindow.py to mainwindow.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/qwindow.py to qwindow.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/GameDatabaseSynchronizer.py to GameDatabaseSynchronizer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/base.py to base.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/client.py to client.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/context.py to context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/game_rating_synchronizer.py to game_rating_synchronizer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/lists.py to lists.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/locker.py to locker.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/meta.py to meta.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/refresh.py to refresh.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/Archive.py to Archive.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/BaseContext.py to BaseContext.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/BaseDatabase.py to BaseDatabase.cpython-37.pyc @@ -21894,8 +21942,6 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/refreshratetool.py to refreshratetool.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/runner.py to runner.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/session.py to session.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay/NetplayContext.py to NetplayContext.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/amiga.py to amiga.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/amstrad_cpc.py to amstrad_cpc.cpython-37.pyc @@ -21919,37 +21965,11 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/super_nintendo.py to super_nintendo.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/turbografx_16.py to turbografx_16.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zx_spectrum.py to zx_spectrum.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/device.py to device.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/dinputkeycodes.py to dinputkeycodes.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/enumeratehelper.py to enumeratehelper.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/eventhelper.py to eventhelper.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/eventlistener.py to eventlistener.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/inputdevice.py to inputdevice.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/joystick.py to joystick.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/keyboard.py to keyboard.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/manager.py to manager.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/mapper.py to mapper.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/sdlkeycodes.py to sdlkeycodes.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame/arcade.py to arcade.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame/mame.py to mame.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/glunurbs.py to glunurbs.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/glustruct.py to glustruct.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/projection.py to projection.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/quadrics.py to quadrics.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/tess.py to tess.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/fonts.py to fonts.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/freeglut.py to freeglut.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/osx.py to osx.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/special.py to special.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/datfile.py to datfile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/disknameutil.py to disknameutil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/gamenameutil.py to gamenameutil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/sdl2constants.py to sdl2constants.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/_arrayconstants.py to _arrayconstants.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/_buffers.py to _buffers.cpython-37.pyc @@ -21968,166 +21988,31 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/numpymodule.py to numpymodule.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/strings.py to strings.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/vbo.py to vbo.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/osmesa/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/present_video.py to present_video.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/video_output.py to video_output.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/gamma.py to gamma.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/genlock.py to genlock.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context.py to create_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE/exceptional.py to exceptional.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/buffer_age.py to buffer_age.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/client_extensions.py to client_extensions.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/multiview_window.py to multiview_window.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_base.py to platform_base.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_wayland.py to platform_wayland.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_x11.py to platform_x11.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/protected_surface.py to protected_surface.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/swap_region.py to swap_region.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/swap_region2.py to swap_region2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample.py to coverage_sample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/native_query.py to native_query.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/stream_sync.py to stream_sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/sync.py to sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/system_time.py to system_time.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event.py to cl_event.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event2.py to cl_event2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/config_attribs.py to config_attribs.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/create_context.py to create_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/fence_sync.py to fence_sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image.py to image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image_base.py to image_base.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image_pixmap.py to image_pixmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface.py to lock_surface.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface2.py to lock_surface2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface3.py to lock_surface3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_android.py to platform_android.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_gbm.py to platform_gbm.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_wayland.py to platform_wayland.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_x11.py to platform_x11.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/reusable_sync.py to reusable_sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream.py to stream.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_fifo.py to stream_fifo.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/wait_sync.py to wait_sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/blob_cache.py to blob_cache.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/recordable.py to recordable.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/fonts.py to fonts.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/freeglut.py to freeglut.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/osx.py to osx.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/special.py to special.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_bytes.py to _bytes.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_configflags.py to _configflags.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_null.py to _null.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_opaque.py to _opaque.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/acceleratesupport.py to acceleratesupport.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/constant.py to constant.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/constants.py to constants.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/contextdata.py to contextdata.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/converters.py to converters.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/error.py to error.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/extensions.py to extensions.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/images.py to images.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/latebind.py to latebind.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/lazywrapper.py to lazywrapper.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/logs.py to logs.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/plugins.py to plugins.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/version.py to version.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/wrapper.py to wrapper.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/baseplatform.py to baseplatform.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/ctypesloader.py to ctypesloader.cpython-37.pyc @@ -22137,24 +22022,25 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/glx.py to glx.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/osmesa.py to osmesa.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/win32.py to win32.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE/exceptional.py to exceptional.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/glunurbs.py to glunurbs.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/glustruct.py to glustruct.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/projection.py to projection.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/quadrics.py to quadrics.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/tess.py to tess.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/osmesa/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/read_format.py to read_format.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/sync.py to sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV/fence.py to fence.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/driver_control.py to driver_control.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/extended_get.py to extended_get.cpython-37.pyc @@ -22162,6 +22048,19 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV/fence.py to fence.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/sync.py to sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-37.pyc @@ -22179,8 +22078,6 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_storage.py to texture_storage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/EGL_image.py to EGL_image.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/__init__.py to __init__.cpython-37.pyc @@ -22217,67 +22114,360 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/conservative_depth.py to conservative_depth.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/debug_output.py to debug_output.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/gcn_shader.py to gcn_shader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/performance_monitor.py to performance_monitor.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/pinned_memory.py to pinned_memory.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/sample_positions.py to sample_positions.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/sparse_texture.py to sparse_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/texture_texture4.py to texture_texture4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/vertex.py to vertex.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/element_array.py to element_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/fence.py to fence.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context.py to create_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/cushion.py to cushion.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/import_context.py to import_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/stereo_tree.py to stereo_tree.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/present_video.py to present_video.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/video_output.py to video_output.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/swap_region.py to swap_region.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/swap_region2.py to swap_region2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/blob_cache.py to blob_cache.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/recordable.py to recordable.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/buffer_age.py to buffer_age.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/client_extensions.py to client_extensions.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/multiview_window.py to multiview_window.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_base.py to platform_base.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_wayland.py to platform_wayland.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_x11.py to platform_x11.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/protected_surface.py to protected_surface.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample.py to coverage_sample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/native_query.py to native_query.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/stream_sync.py to stream_sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/sync.py to sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/system_time.py to system_time.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event.py to cl_event.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event2.py to cl_event2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/config_attribs.py to config_attribs.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/create_context.py to create_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/fence_sync.py to fence_sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image.py to image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image_base.py to image_base.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image_pixmap.py to image_pixmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface.py to lock_surface.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface2.py to lock_surface2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface3.py to lock_surface3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_android.py to platform_android.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_gbm.py to platform_gbm.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_wayland.py to platform_wayland.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_x11.py to platform_x11.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/reusable_sync.py to reusable_sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream.py to stream.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_fifo.py to stream_fifo.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/wait_sync.py to wait_sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/present_video.py to present_video.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/video_output.py to video_output.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context.py to create_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/gamma.py to gamma.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/genlock.py to genlock.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/element_array.py to element_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/fragment_shader.py to fragment_shader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_streams.py to vertex_streams.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_square.py to blend_square.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/copy_image.py to copy_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/depth_clamp.py to depth_clamp.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/draw_texture.py to draw_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/evaluators.py to evaluators.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fence.py to fence.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fog_distance.py to fog_distance.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/half_float.py to half_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/present_video.py to present_video.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/tessellation_program5.py to tessellation_program5.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback.py to transform_feedback.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vdpau_interop.py to vdpau_interop.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program3.py to vertex_program3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/video_capture.py to video_capture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VIV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/byte_coordinates.py to byte_coordinates.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/fixed_point.py to fixed_point.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/query_matrix.py to query_matrix.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/read_format.py to read_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/single_precision.py to single_precision.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/__init__.py to __init__.cpython-37.pyc @@ -22422,19 +22612,103 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/viewport_array.py to viewport_array.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/window_pos.py to window_pos.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/image_transform.py to image_transform.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/occlusion_test.py to occlusion_test.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/vertex.py to vertex.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_0.py to GL_1_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_1.py to GL_1_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2_images.py to GL_1_2_images.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_3.py to GL_1_3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_4.py to GL_1_4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_5.py to GL_1_5.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_0.py to GL_2_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_1.py to GL_2_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_0.py to GL_3_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_1.py to GL_3_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_2.py to GL_3_2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_3.py to GL_3_3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_0.py to GL_4_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_1.py to GL_4_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_2.py to GL_4_2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_3.py to GL_4_3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_4.py to GL_4_4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3/s3tc.py to s3tc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DMP/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/element_array.py to element_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/fence.py to fence.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/exceptional.py to exceptional.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/feedback.py to feedback.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/glget.py to glget.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/images.py to images.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/pointers.py to pointers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/selection.py to selection.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/shaders.py to shaders.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/vboimplementation.py to vboimplementation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/conservative_depth.py to conservative_depth.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/debug_output.py to debug_output.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/gcn_shader.py to gcn_shader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/performance_monitor.py to performance_monitor.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/pinned_memory.py to pinned_memory.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/sample_positions.py to sample_positions.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/sparse_texture.py to sparse_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/texture_texture4.py to texture_texture4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/cull_vertex.py to cull_vertex.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/static_data.py to static_data.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/async_histogram.py to async_histogram.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/async_pixel.py to async_pixel.cpython-37.pyc @@ -22474,35 +22748,19 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcba.py to ycrcba.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/async.py to async.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/debug.py to debug.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX/constant_data.py to constant_data.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI/misc_hints.py to misc_hints.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/element_array.py to element_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/fragment_shader.py to fragment_shader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_streams.py to vertex_streams.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/color_table.py to color_table.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/debug.py to debug.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/abgr.py to abgr.cpython-37.pyc @@ -22600,147 +22858,9 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_0.py to GL_1_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_1.py to GL_1_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2_images.py to GL_1_2_images.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_3.py to GL_1_3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_4.py to GL_1_4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_5.py to GL_1_5.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_0.py to GL_2_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_1.py to GL_2_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_0.py to GL_3_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_1.py to GL_3_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_2.py to GL_3_2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_3.py to GL_3_3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_0.py to GL_4_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_1.py to GL_4_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_2.py to GL_4_2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_3.py to GL_4_3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_4.py to GL_4_4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DMP/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_square.py to blend_square.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/copy_image.py to copy_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/depth_clamp.py to depth_clamp.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/draw_texture.py to draw_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/evaluators.py to evaluators.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fence.py to fence.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fog_distance.py to fog_distance.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/half_float.py to half_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/present_video.py to present_video.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/tessellation_program5.py to tessellation_program5.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback.py to transform_feedback.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vdpau_interop.py to vdpau_interop.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program3.py to vertex_program3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/video_capture.py to video_capture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/interlace.py to interlace.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/resample.py to resample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/subsample.py to subsample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/cull_vertex.py to cull_vertex.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/static_data.py to static_data.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/exceptional.py to exceptional.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/feedback.py to feedback.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/glget.py to glget.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/images.py to images.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/pointers.py to pointers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/selection.py to selection.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/shaders.py to shaders.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/vboimplementation.py to vboimplementation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/byte_coordinates.py to byte_coordinates.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/fixed_point.py to fixed_point.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/query_matrix.py to query_matrix.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/read_format.py to read_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/single_precision.py to single_precision.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/detail_texture.py to detail_texture.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/fog_function.py to fog_function.cpython-37.pyc @@ -22757,179 +22877,200 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_filter4.py to texture_filter4.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_lod.py to texture_lod.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_select.py to texture_select.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/color_table.py to color_table.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/present_video.py to present_video.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/video_output.py to video_output.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context.py to create_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/import_context.py to import_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/stereo_tree.py to stereo_tree.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/cushion.py to cushion.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/annotations.py to annotations.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/constants.py to constants.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/interlace.py to interlace.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/resample.py to resample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/subsample.py to subsample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/image_transform.py to image_transform.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/occlusion_test.py to occlusion_test.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/debug.py to debug.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth24.py to depth24.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth32.py to depth32.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/sync.py to sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/fence.py to fence.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/shaders.py to shaders.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/_errors.py to _errors.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/annotations.py to annotations.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/constants.py to constants.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa/_types.py to _types.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa/mesa.py to mesa.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_errors.py to _errors.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_glgets.py to _glgets.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_types.py to _types.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/annotations.py to annotations.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/constants.py to constants.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_errors.py to _errors.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_glgets.py to _glgets.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_types.py to _types.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/swap_region.py to swap_region.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/swap_region2.py to swap_region2.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-37.pyc @@ -22937,6 +23078,44 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/sync.py to sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_errors.py to _errors.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_glgets.py to _glgets.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_types.py to _types.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-37.pyc @@ -22970,222 +23149,21 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_errors.py to _errors.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_glgets.py to _glgets.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_types.py to _types.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/sync.py to sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/stereo_tree.py to stereo_tree.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_errors.py to _errors.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_glgets.py to _glgets.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_types.py to _types.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/_errors.py to _errors.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/_glgets.py to _glgets.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/_types.py to _types.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/read_format.py to read_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image.py to EGL_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_subtract.py to blend_subtract.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth24.py to depth24.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth32.py to depth32.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/draw_texture.py to draw_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/element_index_uint.py to element_index_uint.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fixed_point.py to fixed_point.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/mapbuffer.py to mapbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_get.py to matrix_get.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_palette.py to matrix_palette.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_size_array.py to point_size_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_sprite.py to point_sprite.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/query_matrix.py to query_matrix.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/read_format.py to read_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/required_internalformat.py to required_internalformat.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/single_precision.py to single_precision.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil1.py to stencil1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil4.py to stencil4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil8.py to stencil8.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/driver_control.py to driver_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get.py to extended_get.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get2.py to extended_get2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc @@ -23197,8 +23175,15 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP/shader_binary.py to shader_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/alpha_test.py to alpha_test.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/binning_control.py to binning_control.cpython-37.pyc @@ -23208,11 +23193,91 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/debug.py to debug.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/copy_buffer.py to copy_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth24.py to depth24.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth32.py to depth32.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth_texture.py to depth_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/element_index_uint.py to element_index_uint.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/get_program_binary.py to get_program_binary.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/mapbuffer.py to mapbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/required_internalformat.py to required_internalformat.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_shading.py to sample_shading.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_variables.py to sample_variables.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil1.py to stencil1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil4.py to stencil4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_3D.py to texture_3D.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float.py to texture_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float.py to texture_half_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_npot.py to texture_npot.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-37.pyc @@ -23248,208 +23313,253 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_storage.py to texture_storage.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/_errors.py to _errors.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/_glgets.py to _glgets.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/_types.py to _types.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP/shader_binary.py to shader_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth24.py to depth24.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth32.py to depth32.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth_texture.py to depth_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/element_index_uint.py to element_index_uint.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/get_program_binary.py to get_program_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/mapbuffer.py to mapbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/required_internalformat.py to required_internalformat.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_shading.py to sample_shading.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_variables.py to sample_variables.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil1.py to stencil1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil4.py to stencil4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_3D.py to texture_3D.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float.py to texture_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float.py to texture_half_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_npot.py to texture_npot.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/copy_buffer.py to copy_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/bgra.py to bgra.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_color.py to blend_color.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/cmyka.py to cmyka.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/convolution.py to convolution.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_label.py to debug_label.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_marker.py to debug_marker.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/histogram.py to histogram.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_func.py to index_func.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_material.py to index_material.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_texture.py to index_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/light_texture.py to light_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_float.py to packed_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/subtexture.py to subtexture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture.py to texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture3D.py to texture3D.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_array.py to texture_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_object.py to texture_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/timer_query.py to timer_query.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image.py to EGL_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_subtract.py to blend_subtract.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth24.py to depth24.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth32.py to depth32.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/draw_texture.py to draw_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/element_index_uint.py to element_index_uint.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fixed_point.py to fixed_point.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/mapbuffer.py to mapbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_get.py to matrix_get.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_palette.py to matrix_palette.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_size_array.py to point_size_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_sprite.py to point_sprite.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/query_matrix.py to query_matrix.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/read_format.py to read_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/required_internalformat.py to required_internalformat.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/single_precision.py to single_precision.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil1.py to stencil1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil4.py to stencil4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil8.py to stencil8.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/read_format.py to read_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/driver_control.py to driver_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get.py to extended_get.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get2.py to extended_get2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/_errors.py to _errors.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/_glgets.py to _glgets.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/_types.py to _types.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_errors.py to _errors.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_glgets.py to _glgets.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_types.py to _types.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_errors.py to _errors.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_glgets.py to _glgets.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_types.py to _types.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_errors.py to _errors.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_glgets.py to _glgets.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_types.py to _types.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/stereo_tree.py to stereo_tree.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/annotations.py to annotations.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/constants.py to constants.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/annotations.py to annotations.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/constants.py to constants.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-37.pyc @@ -23466,11 +23576,76 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_filter4.py to texture_filter4.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_lod.py to texture_lod.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/debug.py to debug.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_3.py to GL_3_3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_0.py to GL_4_0.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_1.py to GL_4_1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_2.py to GL_4_2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/resample.py to resample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/cull_vertex.py to cull_vertex.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/__init__.py to __init__.cpython-37.pyc @@ -23614,67 +23789,13 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/viewport_array.py to viewport_array.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/window_pos.py to window_pos.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_3.py to GL_3_3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_0.py to GL_4_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_1.py to GL_4_1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_2.py to GL_4_2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/cull_vertex.py to cull_vertex.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async.py to async.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.cpython-37.pyc @@ -23714,6 +23835,115 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb.py to ycrcb.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcba.py to ycrcba.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/bgra.py to bgra.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_color.py to blend_color.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/cmyka.py to cmyka.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/convolution.py to convolution.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_label.py to debug_label.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_marker.py to debug_marker.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/histogram.py to histogram.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_func.py to index_func.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_material.py to index_material.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_texture.py to index_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/light_texture.py to light_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_float.py to packed_float.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/subtexture.py to subtexture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture.py to texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture3D.py to texture3D.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_array.py to texture_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_object.py to texture_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/timer_query.py to timer_query.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_texture.py to bindless_texture.cpython-37.pyc @@ -23792,32 +24022,21 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program3.py to vertex_program3.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/video_capture.py to video_capture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_errors.py to _errors.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_glgets.py to _glgets.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_lookupint.py to _lookupint.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_types.py to _types.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/image_transform.py to image_transform.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/occlusion_test.py to occlusion_test.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_errors.py to _errors.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_glgets.py to _glgets.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_lookupint.py to _lookupint.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_types.py to _types.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-37.pyc @@ -23835,21 +24054,17 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/resample.py to resample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/debug.py to debug.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-37.pyc @@ -23881,194 +24096,14 @@ byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-37.pyc byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/_errors.py to _errors.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/annotations.py to annotations.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/constants.py to constants.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_bytes.py to _bytes.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_configflags.py to _configflags.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_null.py to _null.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_opaque.py to _opaque.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/acceleratesupport.py to acceleratesupport.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/constant.py to constant.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/constants.py to constants.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/contextdata.py to contextdata.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/converters.py to converters.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/error.py to error.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/extensions.py to extensions.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/images.py to images.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/latebind.py to latebind.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/lazywrapper.py to lazywrapper.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/logs.py to logs.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/plugins.py to plugins.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/version.py to version.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/wrapper.py to wrapper.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/fence.py to fence.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/sync.py to sync.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth24.py to depth24.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth32.py to depth32.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/shaders.py to shaders.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/debug.py to debug.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-37.pyc -byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-37.pyc +byte-compiling /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP/__init__.py to __init__.cpython-37.pyc running install_scripts copying build/scripts-3.7/fs-uae-launcher -> /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher -changing mode of /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs-uae-launcher to 755 +changing mode of /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs-uae-launcher to 775 running install_egg_info Writing /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher-2.8.3.egg-info install -d /build/fs-uae-2.8.4+dfsg/debian/fs-uae-launcher/usr/bin @@ -24082,7 +24117,7 @@ running build_scripts running install_lib running install_scripts -changing mode of ../debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs-uae-launcher to 755 +changing mode of ../debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs-uae-launcher to 775 running install_egg_info Removing ../debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher-2.8.3.egg-info Writing ../debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher-2.8.3.egg-info @@ -24100,8 +24135,8 @@ creating build/scripts-2.7 copying and adjusting scripts/fs-uae-netplay-server -> build/scripts-2.7 copying and adjusting scripts/fs-uae-game-server -> build/scripts-2.7 -changing mode of build/scripts-2.7/fs-uae-netplay-server from 644 to 755 -changing mode of build/scripts-2.7/fs-uae-game-server from 644 to 755 +changing mode of build/scripts-2.7/fs-uae-netplay-server from 664 to 775 +changing mode of build/scripts-2.7/fs-uae-game-server from 664 to 775 running install_lib creating ../debian/fs-uae-netplay-server creating ../debian/fs-uae-netplay-server/usr @@ -24114,8 +24149,8 @@ running install_scripts copying build/scripts-2.7/fs-uae-game-server -> ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server copying build/scripts-2.7/fs-uae-netplay-server -> ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server -changing mode of ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs-uae-game-server to 755 -changing mode of ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs-uae-netplay-server to 755 +changing mode of ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs-uae-game-server to 775 +changing mode of ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs-uae-netplay-server to 775 running install_egg_info Writing ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs_uae_netplay_server-2.2.3.egg-info make[1]: Leaving directory '/build/fs-uae-2.8.4+dfsg' @@ -24129,22 +24164,22 @@ dh_perl dh_link dh_strip_nondeterminism - Normalized debian/fs-uae/usr/share/locale/tr/LC_MESSAGES/fs-uae.mo - Normalized debian/fs-uae/usr/share/locale/sv/LC_MESSAGES/fs-uae.mo Normalized debian/fs-uae/usr/share/locale/sr/LC_MESSAGES/fs-uae.mo Normalized debian/fs-uae/usr/share/locale/pt_BR/LC_MESSAGES/fs-uae.mo - Normalized debian/fs-uae/usr/share/locale/pt/LC_MESSAGES/fs-uae.mo - Normalized debian/fs-uae/usr/share/locale/pl/LC_MESSAGES/fs-uae.mo - Normalized debian/fs-uae/usr/share/locale/nl/LC_MESSAGES/fs-uae.mo - Normalized debian/fs-uae/usr/share/locale/nb/LC_MESSAGES/fs-uae.mo Normalized debian/fs-uae/usr/share/locale/it/LC_MESSAGES/fs-uae.mo Normalized debian/fs-uae/usr/share/locale/hu/LC_MESSAGES/fs-uae.mo Normalized debian/fs-uae/usr/share/locale/fr/LC_MESSAGES/fs-uae.mo Normalized debian/fs-uae/usr/share/locale/fi/LC_MESSAGES/fs-uae.mo - Normalized debian/fs-uae/usr/share/locale/es/LC_MESSAGES/fs-uae.mo - Normalized debian/fs-uae/usr/share/locale/eo/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae/usr/share/locale/pt/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae/usr/share/locale/pl/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae/usr/share/locale/tr/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae/usr/share/locale/sv/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae/usr/share/locale/nl/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae/usr/share/locale/nb/LC_MESSAGES/fs-uae.mo Normalized debian/fs-uae/usr/share/locale/de/LC_MESSAGES/fs-uae.mo Normalized debian/fs-uae/usr/share/locale/da/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae/usr/share/locale/es/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae/usr/share/locale/eo/LC_MESSAGES/fs-uae.mo Normalized debian/fs-uae/usr/share/locale/cs/LC_MESSAGES/fs-uae.mo Normalized debian/fs-uae-launcher/usr/share/locale/tr/LC_MESSAGES/fs-uae-launcher.mo Normalized debian/fs-uae-launcher/usr/share/locale/sv/LC_MESSAGES/fs-uae-launcher.mo @@ -24170,14 +24205,14 @@ dh_strip dh_makeshlibs dh_shlibdeps -dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/fs-uae/usr/bin/fs-uae-device-helper debian/fs-uae/usr/bin/fs-uae were not linked against libGL.so.1 (they use none of the library's symbols) dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/fs-uae/usr/bin/fs-uae-device-helper debian/fs-uae/usr/bin/fs-uae were not linked against libgthread-2.0.so.0 (they use none of the library's symbols) +dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/fs-uae/usr/bin/fs-uae-device-helper debian/fs-uae/usr/bin/fs-uae were not linked against libGL.so.1 (they use none of the library's symbols) dh_installdeb dh_gencontrol dh_md5sums dh_builddeb -dpkg-deb: building package 'fs-uae-dbgsym' in '../fs-uae-dbgsym_2.8.4+dfsg-2_amd64.deb'. dpkg-deb: building package 'fs-uae' in '../fs-uae_2.8.4+dfsg-2_amd64.deb'. +dpkg-deb: building package 'fs-uae-dbgsym' in '../fs-uae-dbgsym_2.8.4+dfsg-2_amd64.deb'. dpkg-deb: building package 'fs-uae-launcher' in '../fs-uae-launcher_2.8.4+dfsg-2_all.deb'. dpkg-deb: building package 'fs-uae-arcade' in '../fs-uae-arcade_2.8.4+dfsg-2_all.deb'. dpkg-deb: building package 'fs-uae-netplay-server' in '../fs-uae-netplay-server_2.8.4+dfsg-2_all.deb'. @@ -24188,12 +24223,14 @@ dpkg-buildpackage: info: binary-only upload (no source included) dpkg-genchanges: info: not including original source code in upload I: copying local configuration +I: user script /srv/workspace/pbuilder/2294170/tmp/hooks/B01_cleanup starting +I: user script /srv/workspace/pbuilder/2294170/tmp/hooks/B01_cleanup finished I: unmounting dev/ptmx filesystem I: unmounting dev/pts filesystem I: unmounting dev/shm filesystem I: unmounting proc filesystem I: unmounting sys filesystem I: cleaning the build env -I: removing directory /srv/workspace/pbuilder/1911912 and its subdirectories -I: Current time: Wed Dec 1 10:13:36 -12 2021 -I: pbuilder-time-stamp: 1638396816 +I: removing directory /srv/workspace/pbuilder/2294170 and its subdirectories +I: Current time: Wed Jan 4 18:52:08 +14 2023 +I: pbuilder-time-stamp: 1672807928